diff --git a/Mirserver/Mir200/Envir/Data/cfg_equip.xls b/Mirserver/Mir200/Envir/Data/cfg_equip.xls index 4b53e336..b0050080 100644 Binary files a/Mirserver/Mir200/Envir/Data/cfg_equip.xls and b/Mirserver/Mir200/Envir/Data/cfg_equip.xls differ diff --git a/Mirserver/Mir200/Envir/Extension/UtilServer/Map.lua b/Mirserver/Mir200/Envir/Extension/UtilServer/Map.lua index 2fd3f6db..e9c691dc 100644 --- a/Mirserver/Mir200/Envir/Extension/UtilServer/Map.lua +++ b/Mirserver/Mir200/Envir/Extension/UtilServer/Map.lua @@ -17,6 +17,107 @@ MapCfg.Info = MapCfg_for() MapCfg.dalumap = Func.require("cfg_大陆地图信息") +MapCfg.daluCheck = { + [2] = { mapid = "神龙帝国", npcid = 29 }, +} + +function MapCfg.checkdalu(player, level, silent) + level = tonumber(level) or 1 + if level <= 1 then + return true + end + + local checkInfo = MapCfg.daluCheck[level] + if not checkInfo then + if not silent then + Func.sendmsg(player, "大陆进入条件未配置!") + end + return false + end + + if not NPCGotoMapOBJ or not NPCGotoMapOBJ.checkCfg then + if not silent then + Func.sendmsg(player, "大陆进入条件未加载!") + end + return false + end + + local data = nil + if checkInfo.mapid and NPCGotoMapOBJ.getMapCfg then + data = NPCGotoMapOBJ:getMapCfg(checkInfo.mapid) + end + + local cfg = data and data.cfg + if not cfg and checkInfo.npcid and NPCGotoMapOBJ.npcid and NPCGotoMapOBJ.npcid[checkInfo.npcid] then + cfg = NPCGotoMapOBJ.npcid[checkInfo.npcid][1] + end + + if not cfg then + if not silent then + Func.sendmsg(player, "大陆进入条件未配置!") + end + return false + end + + return NPCGotoMapOBJ:checkCfg(player, cfg, false, silent) +end + + +----* 通用地图传送 +function MapCfg.checkgotomap(player, mapid, silent) + if not isnotnull(player) then + return false + end + + if not isplayer(player) then + return true + end + + if getgmlevel(player) >= 10 then + return true + end + + local cfg = MapCfg.dalumap[mapid] + + if not cfg then + return false + end + + if not MapCfg.checkdalu(player, cfg.level, silent) then + return false + end + + if cfg.timer_close then + local SeverMin = Sys.getint(VarCfg.Global.int.SeverMin) or 0 + if SeverMin >= cfg.timer_close then + if not silent then + Func.sendmsg9(player, string.format("开区%d分钟后已关闭!", SeverMin)) + end + return false + end + end + + + if cfg.gongchen then + if castleinfo(5) then + if not silent then + Func.sendmsg9(player, "攻沙期间禁止下图!") + end + return false + end + end + + if cfg.zhandou then + if Func.getzhandou(player) then + if not silent then + Func.sendmsg9(player, "战斗状态禁止传送") + end + return false + end + end + + return true +end ----* 通用地图传送 function MapCfg.gotomap(player, ...) @@ -37,51 +138,10 @@ function MapCfg.gotomap(player, ...) end end - if not isplayer(player) then - gotomap() + if not MapCfg.checkgotomap(player, data[1]) then return end - if getgmlevel(player) >= 10 then - gotomap() - return - end - - local cfg = MapCfg.dalumap[data[1]] - - if not cfg then - return - end - - ---* 检测开荒大陆 -- GM权限无效 - local dalu_level = Player.getint(player, VarCfg.Player.int["大陆开荒"]) - if dalu_level < cfg.level then - Func.sendmsg(player, "禁止跨大陆野外传送!") - return - end - - if cfg.timer_close then - local SeverMin = Sys.getint(VarCfg.Global.int.SeverMin) or 0 - if SeverMin >= cfg.timer_close then - Func.sendmsg9(actor, string.format("开区%d分钟后已关闭!", SeverMin)) - end - end - - - if cfg.gongchen then - if castleinfo(5) then - Func.sendmsg9(player, "攻沙期间禁止下图!") - return - end - end - - if cfg.zhandou then - if Func.getzhandou(player) then - Func.sendmsg9(player, "战斗状态禁止传送") - return - end - end - gotomap() end diff --git a/Mirserver/Mir200/Envir/Market_Def/QFunction-0.lua b/Mirserver/Mir200/Envir/Market_Def/QFunction-0.lua index c00801b6..dea0b4f6 100644 --- a/Mirserver/Mir200/Envir/Market_Def/QFunction-0.lua +++ b/Mirserver/Mir200/Envir/Market_Def/QFunction-0.lua @@ -42,6 +42,7 @@ local _, errinfo = pcall(function() require("Envir/QuestDiary/util/提升基类") Message.dispatch_handler["GmBoxOBJ"] = require("Envir/QuestDiary/util/GM操作台") Message.dispatch_handler["NPCGotoMapOBJ"] = require("Envir/QuestDiary/util/挂机地图传送") + Message.dispatch_handler["AutoXunHangOBJ"] = require("Envir/QuestDiary/util/自动巡航下图") -- 初始化游戏内容所有文件 for i, v in ipairs(GetFileList(string.format("QuestDiary/%s", "系统类")) or {}) do diff --git a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_澶ч檰鍦板浘淇℃伅.lua b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_澶ч檰鍦板浘淇℃伅.lua index 90d99c61..3a75bf7a 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_澶ч檰鍦板浘淇℃伅.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_澶ч檰鍦板浘淇℃伅.lua @@ -10,6 +10,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, kuangbao = 1, }, ["圣域"] = { @@ -17,6 +18,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, chuanyunjian = 1, }, ["起始之地"] = { @@ -24,29 +26,34 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["痛苦大厅"] = { level = 0, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["魔兽前哨"] = { level = 0, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["巨魔巢穴"] = { level = 0, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, [3] = { level = 1, zhandou = 1, notrandom = 1, + Auto = 1, chuanyunjian = 1, }, ["赤月深处"] = { @@ -59,12 +66,14 @@ local config = { level = 1, gongcheng = 1, zhandou = 1, + xunhang = 1, }, ["赤月祭坛"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["沃玛一层"] = { level = 1, @@ -83,6 +92,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["祖玛四层"] = { level = 1, @@ -101,6 +111,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["蜈蚣洞"] = { level = 1, @@ -119,6 +130,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["僵尸洞穴"] = { level = 1, @@ -137,6 +149,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, chuanyunjian = 1, }, ["卧龙山庄"] = { @@ -144,6 +157,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, chuanyunjian = 1, }, ["山庄秘阁"] = { @@ -151,6 +165,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["奴隶山谷"] = { level = 1, @@ -174,6 +189,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["狐月山"] = { level = 1, @@ -185,34 +201,40 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["boss之家一层"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["boss之家二层"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["boss之家三层"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["boss之家四层"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["神龙帝国"] = { level = 2, zhandou = 1, + xunhang = 1, chuanyunjian = 1, }, ["废墟之城"] = { @@ -226,6 +248,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["静谧山谷"] = { level = 2, @@ -238,6 +261,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["天龙遗址"] = { level = 2, @@ -250,6 +274,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["水上世界"] = { level = 2, @@ -262,12 +287,14 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["幽灵船"] = { level = 2, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["龙爪要塞"] = { level = 2, @@ -280,6 +307,7 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["秦王地宫"] = { level = 2, @@ -292,12 +320,14 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["秦王陵墓"] = { level = 2, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["冰晶雪域"] = { level = 2, @@ -310,12 +340,14 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["冰封王座"] = { level = 2, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["熔岩之地"] = { level = 2, @@ -328,35 +360,42 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["岩浆地狱"] = { level = 2, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["boss之家五层"] = { level = 2, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["boss之家六层"] = { level = 2, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["boss之家七层"] = { level = 2, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["灵魂祭坛"] = { level = 2, gongcheng = 1, zhandou = 1, + notrandom = 1, + xunhang = 1, }, ["遗忘之地"] = { level = 2, @@ -370,101 +409,117 @@ local config = { zhandou = 1, notrandom = 1, }, - ["先天秘境"] = { + ["先天秘境9层"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["天关"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["恶魔深渊"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["归墟神殿"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["玛法禁地"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["般若神殿"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["洞天秘境"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["阴曹地府"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["狼烟梦境"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["狐月神殿"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["祭坛皇宫"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["神墟"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["万龙巢"] = { level = 2, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["皇陵"] = { level = 2, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["埋葬之地"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, }, ["皇宫"] = { level = 1, gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, Auto = 1, kuangbao = 1, }, @@ -473,6 +528,65 @@ local config = { gongcheng = 1, zhandou = 1, notrandom = 1, + xunhang = 1, + Auto = 1, + kuangbao = 1, + }, + ["先天秘境1层"] = { + level = 1, + gongcheng = 1, + zhandou = 1, + notrandom = 1, + xunhang = 1, + }, + ["先天秘境2层"] = { + level = 1, + gongcheng = 1, + zhandou = 1, + notrandom = 1, + xunhang = 1, + }, + ["先天秘境3层"] = { + level = 1, + gongcheng = 1, + zhandou = 1, + notrandom = 1, + xunhang = 1, + }, + ["先天秘境4层"] = { + level = 1, + gongcheng = 1, + zhandou = 1, + notrandom = 1, + xunhang = 1, + }, + ["先天秘境5层"] = { + level = 1, + gongcheng = 1, + zhandou = 1, + notrandom = 1, + xunhang = 1, + }, + ["先天秘境6层"] = { + level = 1, + gongcheng = 1, + zhandou = 1, + notrandom = 1, + xunhang = 1, + }, + ["先天秘境7层"] = { + level = 1, + gongcheng = 1, + zhandou = 1, + notrandom = 1, + xunhang = 1, + }, + ["先天秘境8层"] = { + level = 1, + gongcheng = 1, + zhandou = 1, + notrandom = 1, + xunhang = 1, }, } return config \ No newline at end of file diff --git a/Mirserver/Mir200/Envir/QuestDiary/config/VarCfg.lua b/Mirserver/Mir200/Envir/QuestDiary/config/VarCfg.lua index d33c0066..8dec3f6a 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/config/VarCfg.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/config/VarCfg.lua @@ -26,6 +26,10 @@ VarCfg.Player.int[" VarCfg.Player.int["攻击力排行榜"] = "INT_攻击力排行榜" VarCfg.Player.int["九秘排行榜"] = "INT_九秘排行榜" VarCfg.Player.int["狂暴击杀人数"] = "INT_狂暴击杀人数" +VarCfg.Player.int["自动巡航自动狂暴"] = "INT_自动巡航自动狂暴" +VarCfg.Player.int["自动巡航死亡停止"] = "INT_自动巡航死亡停止" +VarCfg.Player.int["自动巡航未攻击切图"] = "INT_自动巡航未攻击切图" +VarCfg.Player.int["自动巡航顺序下图"] = "INT_自动巡航顺序下图" VarCfg.Player.int["长生戟敌方maxdc"] = "INT_长生戟敌方maxdc" VarCfg.Player.int["雮尘珠_吸收"] = "INT_雮尘珠吸收" @@ -70,6 +74,7 @@ VarCfg.Player.str[" VarCfg.Player.str["九秘升级保底"] = "STR_九秘升级失败记录" VarCfg.Player.str["九秘BUFF"] = "STR_九秘BUFF" VarCfg.Player.str["特戒盒子"] = "STR_特戒盒子" ---* 特戒盒子位置解锁记录 +VarCfg.Player.str["自动巡航地图"] = "STR_自动巡航地图" ---* 玩家期限 @@ -99,6 +104,7 @@ VarCfg.Player.TL.str["每 VarCfg.Player.temp = {} VarCfg.Player.temp.str = {} VarCfg.Player.temp.str["礼包类型"] = "STR_礼包类型" ---* 拉起充值时礼包类型 +VarCfg.Player.temp.str["地图限时地图"] = "STR_地图限时地图" @@ -107,6 +113,10 @@ VarCfg.Player.temp.int[" VarCfg.Player.temp.int["九秘升级状态"] = "INT_九秘升级状态" ---* 拉起充值时礼包类型 VarCfg.Player.temp.int["熔灵再生"] = "INT_熔灵再生" ---* 熔灵再生_双烈火状态 VarCfg.Player.temp.int["迅捷如风"] = "INT_迅捷如风" ---* 迅捷如风_野蛮重置CD状态 +VarCfg.Player.temp.int["自动巡航开关"] = "INT_自动巡航开关" +VarCfg.Player.temp.int["自动巡航死亡次数"] = "INT_自动巡航死亡次数" +VarCfg.Player.temp.int["自动巡航最后攻击"] = "INT_自动巡航最后攻击" +VarCfg.Player.temp.int["地图限时结束"] = "INT_地图限时结束" ---* 物品变量 @@ -188,6 +198,8 @@ VarCfg.sys.TL.int[" VarCfg.Timer = {} VarCfg.Timer["攻沙定时器"] = 20 VarCfg.Timer["拾取精灵巡检"] = 21 +VarCfg.Timer["自动巡航巡检"] = 22 +VarCfg.Timer["地图限时巡检"] = 23 diff --git a/Mirserver/Mir200/Envir/QuestDiary/util/鎸傛満鍦板浘浼犻.lua b/Mirserver/Mir200/Envir/QuestDiary/util/鎸傛満鍦板浘浼犻.lua index e2d64ca0..5e5f0e9e 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/util/鎸傛満鍦板浘浼犻.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/util/鎸傛満鍦板浘浼犻.lua @@ -7,10 +7,25 @@ NPCGotoMapOBJ._name = "NPCGotoMapOBJ" -- 配置文件 NPCGotoMapOBJ.cfg = Func.require("cfg_地图进入NPC") +local function NPCGotoMapOBJ_mapid(pos) + if type(pos) == "table" then + return pos[1] + end + return pos +end + +local function NPCGotoMapOBJ_addmap(mapcfg, mapid, cfg, npcid, id) + if not mapid then + return + end + mapcfg[mapid] = { cfg = cfg, npcid = npcid, id = id, mapid = mapid } +end + local function NPCGotoMapOBJ_for() local tbl = {} local id = {} local leavemap = {} + local mapcfg = {} for i, v in ipairs(NPCGotoMapOBJ.cfg) do table.insert(id, v.npcid) if not tbl[v.npcid] then @@ -18,6 +33,12 @@ local function NPCGotoMapOBJ_for() end table.insert(tbl[v.npcid], v) + local cfgid = #tbl[v.npcid] + + NPCGotoMapOBJ_addmap(mapcfg, NPCGotoMapOBJ_mapid(v.pos), v, v.npcid, cfgid) + for _, pos in ipairs(v.randompos or {}) do + NPCGotoMapOBJ_addmap(mapcfg, NPCGotoMapOBJ_mapid(pos), v, v.npcid, cfgid) + end if v.LeaveMapCD then if v.pos then @@ -39,11 +60,10 @@ local function NPCGotoMapOBJ_for() end end end - return tbl, id, leavemap + return tbl, id, leavemap, mapcfg end -NPCGotoMapOBJ.npcid, NPCGotoMapOBJ.id, NPCGotoMapOBJ.LeaveMapCD = NPCGotoMapOBJ_for() - +NPCGotoMapOBJ.npcid, NPCGotoMapOBJ.id, NPCGotoMapOBJ.LeaveMapCD, NPCGotoMapOBJ.mapid = NPCGotoMapOBJ_for() -- ---* 加入上线同步数据 @@ -116,28 +136,31 @@ function NPCGotoMapOBJ:up(actor, p1, p2, p3, data) end end - if cfg.limitedTime then - changemoney(actor, 21, "=", cfg.limitedTime * 60, "设置地图时效", true) - end - - + local limitedMapId = nil if type(cfg.pos) == "table" then + limitedMapId = cfg.pos[1] MapCfg.gotomap(actor, cfg.pos[1], cfg.pos[2], cfg.pos[3]) else + limitedMapId = cfg.pos MapCfg.gotomap(actor, cfg.pos) end - - if cfg.randompos then local _random = math.random(1, #cfg.randompos) if type(cfg.randompos[_random]) == "table" then + limitedMapId = cfg.randompos[_random][1] MapCfg.gotomap(actor, cfg.randompos[_random][1], cfg.randompos[_random][2], cfg.randompos[_random][3]) else + limitedMapId = cfg.randompos[_random] MapCfg.gotomap(actor, cfg.randompos[_random]) end end + if cfg.limitedTime and limitedMapId and tostring(getbaseinfo(actor, ConstCfg.gbase.mapid)) == tostring(limitedMapId) then + self:startLimitedTime(actor, limitedMapId, cfg.limitedTime) + else + self:clearLimitedTime(actor) + end if cfg.sendmsg then Func.sendmsg(actor, string.format("[地图传送]:#70|勇士#255|[%s]#215|闯入了#255|%s#215|%s!#255", Player.getname(actor), cfg.name, @@ -146,18 +169,93 @@ function NPCGotoMapOBJ:up(actor, p1, p2, p3, data) end end -function NPCGotoMapOBJ:checkgotomap(actor, npcid, id) - if not npcid or not id then - self:violation(actor) +function NPCGotoMapOBJ:getMapCfg(mapid) + if not mapid then + return nil + end + return self.mapid[mapid] or self.mapid[tostring(mapid)] or self.mapid[tonumber(mapid)] +end + +function NPCGotoMapOBJ:getLimitedMap(actor) + return Player.gettempstr(actor, VarCfg.Player.temp.str["地图限时地图"]) or "" +end + +function NPCGotoMapOBJ:getLimitedEndTime(actor) + return Player.gettempint(actor, VarCfg.Player.temp.int["地图限时结束"]) or 0 +end + +function NPCGotoMapOBJ:sendLimitedTimeMsg(actor, remain, showTime) + remain = math.max(0, tonumber(remain) or 0) + showTime = tonumber(showTime) or 10 + senddelaymsg(actor, string.format("[地图计时]: 剩余%d秒, 时间到将强制离开地图.", remain), showTime, 250, 1, nil, 0) +end + +function NPCGotoMapOBJ:clearLimitedTime(actor) + local timerId = VarCfg.Timer["地图限时巡检"] + if timerId and hastimer(actor, timerId) then + setofftimer(actor, timerId) + end + Player.settempstr(actor, VarCfg.Player.temp.str["地图限时地图"], "") + Player.settempint(actor, VarCfg.Player.temp.int["地图限时结束"], 0) +end + +function NPCGotoMapOBJ:startLimitedTime(actor, mapid, limitedTime) + limitedTime = tonumber(limitedTime) or 0 + if limitedTime <= 0 or not mapid then + self:clearLimitedTime(actor) return end - local cfg = self.npcid[npcid][id] + local staySeconds = limitedTime * 60 + local endTime = os.time() + staySeconds + Player.settempstr(actor, VarCfg.Player.temp.str["地图限时地图"], tostring(mapid)) + Player.settempint(actor, VarCfg.Player.temp.int["地图限时结束"], endTime) + + local timerId = VarCfg.Timer["地图限时巡检"] + if timerId and not hastimer(actor, timerId) then + setontimer(actor, timerId, 1, 0) + end + self:sendLimitedTimeMsg(actor, staySeconds, 10) +end + +function NPCGotoMapOBJ:onLimitedTimer(actor) + local limitedMapId = self:getLimitedMap(actor) + local endTime = self:getLimitedEndTime(actor) + if limitedMapId == "" or endTime <= 0 then + self:clearLimitedTime(actor) + return + end + + local curMap = getbaseinfo(actor, ConstCfg.gbase.mapid) + if tostring(curMap) ~= tostring(limitedMapId) then + self:clearLimitedTime(actor) + return + end + + local remain = endTime - os.time() + if remain <= 0 then + self:clearLimitedTime(actor) + Func.sendmsg9(actor, "[提示]:#70|地图停留时间已到,即将强制离开地图!") + mapmove(actor, 3, 330, 330) + return + end + + if remain <= 10 then + self:sendLimitedTimeMsg(actor, remain, 2) + elseif remain % 10 == 0 then + self:sendLimitedTimeMsg(actor, remain, 10) + end +end + +function NPCGotoMapOBJ:checkCfg(actor, cfg, isTake, silent) + if not cfg then + return true + end local check_bool = true if cfg.check and cfg.check_2 then - local check_1 = Func.checkcontion(actor, cfg.check, false, true) - local check_2 = Func.checkcontion(actor, cfg.check_2, false, true) + local check_1 = Func.checkcontion(actor, cfg.check, false, not silent) + local check_2 = Func.checkcontion(actor, cfg.check_2, false, not silent) if not check_1 and not check_2 then check_bool = false end @@ -166,7 +264,7 @@ function NPCGotoMapOBJ:checkgotomap(actor, npcid, id) if cfg.check and not cfg.check_2 then - if not Func.checkcontion(actor, cfg.check, false, true) then + if not Func.checkcontion(actor, cfg.check, false, not silent) then check_bool = false end end @@ -178,7 +276,7 @@ function NPCGotoMapOBJ:checkgotomap(actor, npcid, id) return false end - if cfg.xh then + if cfg.xh and isTake ~= false then if Func.takeitmes(actor, cfg.xh, true, true) then return true else @@ -188,6 +286,24 @@ function NPCGotoMapOBJ:checkgotomap(actor, npcid, id) return true end +function NPCGotoMapOBJ:checkgotomapByMapId(actor, mapid, isTake, silent) + local data = self:getMapCfg(mapid) + if not data then + return true + end + return self:checkCfg(actor, data.cfg, isTake, silent) +end + +function NPCGotoMapOBJ:checkgotomap(actor, npcid, id) + if not npcid or not id then + self:violation(actor) + return + end + + local cfg = self.npcid[npcid][id] + return self:checkCfg(actor, cfg, true) +end + ---* 打开仓库 function NPCGotoMapOBJ:opencanggku(actor) openstorage(actor) @@ -253,9 +369,16 @@ function NPCGotoMapOBJ.LeaveMapEvent(actor, mapId, x, y, mapId2) if NPCGotoMapOBJ.LeaveMapCD[mapId] then Player.setint(actor, NPCGotoMapOBJ.LeaveMapCD[mapId].name, os.time()) end + + if tostring(NPCGotoMapOBJ:getLimitedMap(actor)) == tostring(mapId) then + NPCGotoMapOBJ:clearLimitedTime(actor) + end end GameEvent.add(EventCfg.goLeaveMap, NPCGotoMapOBJ.LeaveMapEvent, NPCGotoMapOBJ) +GameEvent.add(EventCfg.onExitGame, function(actor) + NPCGotoMapOBJ:clearLimitedTime(actor) +end, NPCGotoMapOBJ) NPCGotoMapOBJ.allowFunc = {"up", "main"} diff --git a/Mirserver/Mir200/Envir/QuestDiary/util/鑷姩宸¤埅涓嬪浘.lua b/Mirserver/Mir200/Envir/QuestDiary/util/鑷姩宸¤埅涓嬪浘.lua new file mode 100644 index 00000000..e9a6ada2 --- /dev/null +++ b/Mirserver/Mir200/Envir/QuestDiary/util/鑷姩宸¤埅涓嬪浘.lua @@ -0,0 +1,427 @@ +AutoXunHangOBJ = Up_BaseClass:new() + +AutoXunHangOBJ._name = "AutoXunHangOBJ" +AutoXunHangOBJ.maxMap = 3 + +function AutoXunHangOBJ:getMapCfg(mapid) + if not mapid or not MapCfg or not MapCfg.dalumap then + return nil + end + return MapCfg.dalumap[mapid] or MapCfg.dalumap[tostring(mapid)] or MapCfg.dalumap[tonumber(mapid)] +end + +function AutoXunHangOBJ:isForbidMap(mapid) + local cfg = self:getMapCfg(mapid) + if not cfg then + return true, "地图配置不存在!" + end + if cfg.xunhang then + return true, "当前地图禁止巡航!" + end + return false +end + +function AutoXunHangOBJ:getMaps(actor) + local str = Player.getstr(actor, VarCfg.Player.str["自动巡航地图"]) or "" + if str == "" then + return {} + end + local ok, data = pcall(json2tbl, str) + if ok and type(data) == "table" then + return data + end + return {} +end + +function AutoXunHangOBJ:saveMaps(actor, maps) + Player.setstr(actor, VarCfg.Player.str["自动巡航地图"], tbl2json(maps or {})) +end + +function AutoXunHangOBJ:getSetting(actor) + return { + autoKuangBao = Player.getint(actor, VarCfg.Player.int["自动巡航自动狂暴"]) or 0, + dieStop = Player.getint(actor, VarCfg.Player.int["自动巡航死亡停止"]) or 0, + noAttackSec = Player.getint(actor, VarCfg.Player.int["自动巡航未攻击切图"]) or 0, + orderMode = Player.getint(actor, VarCfg.Player.int["自动巡航顺序下图"]) or 0, + } +end + +function AutoXunHangOBJ:isOpen(actor) + return (Player.gettempint(actor, VarCfg.Player.temp.int["自动巡航开关"]) or 0) == 1 +end + +function AutoXunHangOBJ:setOpen(actor, value) + Player.settempint(actor, VarCfg.Player.temp.int["自动巡航开关"], value and 1 or 0) +end + +function AutoXunHangOBJ:setLastAttack(actor) + Player.settempint(actor, VarCfg.Player.temp.int["自动巡航最后攻击"], os.time()) +end + +function AutoXunHangOBJ:getLastAttack(actor) + return Player.gettempint(actor, VarCfg.Player.temp.int["自动巡航最后攻击"]) or 0 +end + +function AutoXunHangOBJ:startTimer(actor) + local timerId = VarCfg.Timer["自动巡航巡检"] + if not hastimer(actor, timerId) then + setontimer(actor, timerId, 3, 0) + end +end + +function AutoXunHangOBJ:stopTimer(actor) + local timerId = VarCfg.Timer["自动巡航巡检"] + if hastimer(actor, timerId) then + setofftimer(actor, timerId) + end +end + +function AutoXunHangOBJ:getClientData(actor) + local setting = self:getSetting(actor) + return { + maps = self:getMaps(actor), + isOpen = self:isOpen(actor) and 1 or 0, + autoKuangBao = setting.autoKuangBao, + dieStop = setting.dieStop, + dieCount = Player.gettempint(actor, VarCfg.Player.temp.int["自动巡航死亡次数"]) or 0, + noAttackSec = setting.noAttackSec, + orderMode = setting.orderMode, + } +end + +function AutoXunHangOBJ:sendSync(actor) + Message:SubLink(actor, self._name .. "_syncData", self:getClientData(actor)) +end + +function AutoXunHangOBJ:sync(actor) + self:sendSync(actor) +end + +function AutoXunHangOBJ:recordMap(actor) + LOGDump("进来了~~~~~") + local mapid = getbaseinfo(actor, ConstCfg.gbase.mapid) + local forbid, msg = self:isForbidMap(mapid) + if forbid then + Func.sendmsg9(actor, msg) + self:sendSync(actor) + return + end + + local maps = self:getMaps(actor) + for _, v in ipairs(maps) do + if tostring(v) == tostring(mapid) then + Func.sendmsg9(actor, "该地图已记录!") + self:sendSync(actor) + return + end + end + + if #maps >= self.maxMap then + Func.sendmsg9(actor, "最多只能记录3个巡航地图!") + self:sendSync(actor) + return + end + + table.insert(maps, mapid) + self:saveMaps(actor, maps) + Func.sendmsg9(actor, string.format("已记录巡航地图:%s", tostring(mapid))) + self:sendSync(actor) +end + +function AutoXunHangOBJ:delMap(actor, p1, p2, p3, data) + data = type(data) == "table" and (data[1] or data) or data + local idx = tonumber(data and data.index or data) or 0 + local maps = self:getMaps(actor) + if idx > 0 and maps[idx] then + table.remove(maps, idx) + self:saveMaps(actor, maps) + Func.sendmsg9(actor, "已删除巡航地图!") + end + self:sendSync(actor) +end + +function AutoXunHangOBJ:saveSetting(actor, p1, p2, p3, data) + data = type(data) == "table" and (data[1] or data) or {} + local autoKuangBao = tonumber(data.autoKuangBao) or 0 + local dieStop = math.max(0, tonumber(data.dieStop) or 0) + local noAttackSec = math.max(0, tonumber(data.noAttackSec) or 0) + local orderMode = tonumber(data.orderMode) or 0 + + Player.setint(actor, VarCfg.Player.int["自动巡航自动狂暴"], autoKuangBao == 1 and 1 or 0) + Player.setint(actor, VarCfg.Player.int["自动巡航死亡停止"], dieStop) + Player.setint(actor, VarCfg.Player.int["自动巡航未攻击切图"], noAttackSec) + Player.setint(actor, VarCfg.Player.int["自动巡航顺序下图"], orderMode == 1 and 1 or 0) + Func.sendmsg9(actor, "自动巡航设置已保存!") + self:sendSync(actor) +end + +function AutoXunHangOBJ:getCanGotoMaps(actor, excludeMap) + local ret = {} + for _, mapid in ipairs(self:getMaps(actor)) do + if tostring(mapid) ~= tostring(excludeMap) then + local forbid = self:isForbidMap(mapid) + if not forbid then + table.insert(ret, mapid) + end + end + end + return ret +end + +function AutoXunHangOBJ:isRecordMap(actor, mapid) + for _, v in ipairs(self:getMaps(actor)) do + if tostring(v) == tostring(mapid) then + return true + end + end + return false +end + +function AutoXunHangOBJ:tryOpenKuangBao(actor) + local setting = self:getSetting(actor) + if setting.autoKuangBao ~= 1 then + return + end + if checktitle(actor, "狂暴之力") then + return + end + if KuangBaoOBJ and KuangBaoOBJ.up then + KuangBaoOBJ:up(actor) + end +end + +function AutoXunHangOBJ:checkMapCost(actor, mapid) + self:tryOpenKuangBao(actor) + + if MapCfg and MapCfg.checkgotomap and not MapCfg.checkgotomap(actor, mapid) then + return false + end + + if NPCGotoMapOBJ and NPCGotoMapOBJ.checkgotomapByMapId then + if not NPCGotoMapOBJ:checkgotomapByMapId(actor, mapid, true) then + return false + end + end + + return true +end + +function AutoXunHangOBJ:gotoMap(actor, mapid) + local forbid, msg = self:isForbidMap(mapid) + if forbid then + Func.sendmsg9(actor, msg) + self:stop(actor, nil, nil, nil, { nomsg = 1 }) + return false + end + + if not self:checkMapCost(actor, mapid) then + self:stop(actor, nil, nil, nil, { nomsg = 1 }) + return false + end + + MapCfg.gotomap(actor, mapid) + startautoattack(actor) + self:setLastAttack(actor) + self:sendSync(actor) + return true +end + +function AutoXunHangOBJ:selectNextMap(actor, excludeMap) + local setting = self:getSetting(actor) + local maps = self:getMaps(actor) + if setting.orderMode ~= 1 then + local canMaps = self:getCanGotoMaps(actor, excludeMap) + if #canMaps == 0 then + return nil + end + return canMaps[math.random(1, #canMaps)] + end + + local startIndex = 0 + if excludeMap then + for i, mapid in ipairs(maps) do + if tostring(mapid) == tostring(excludeMap) then + startIndex = i + break + end + end + end + + for i = 1, #maps do + local index = ((startIndex + i - 1) % #maps) + 1 + local mapid = maps[index] + if tostring(mapid) ~= tostring(excludeMap) then + local forbid = self:isForbidMap(mapid) + if not forbid then + return mapid + end + end + end + return nil +end + +function AutoXunHangOBJ:gotoRandomMap(actor) + local curMap = getbaseinfo(actor, ConstCfg.gbase.mapid) + local mapid = self:selectNextMap(actor, curMap) + if not mapid then + return false + end + return self:gotoMap(actor, mapid) +end + +function AutoXunHangOBJ:start(actor) + if getflagstatus(actor, VarCfg.Falg_tequan) == 0 then + Func.sendmsg9(actor, "开通王者特权后才可开启自动巡航!") + self:sendSync(actor) + return + end + + local maps = self:getMaps(actor) + if #maps == 0 then + Func.sendmsg9(actor, "请先记录巡航地图!") + self:sendSync(actor) + return + end + + local curMap = getbaseinfo(actor, ConstCfg.gbase.mapid) + local curMapRecorded = false + for _, mapid in ipairs(maps) do + if tostring(mapid) == tostring(curMap) then + curMapRecorded = true + break + end + end + + local curMapForbid = self:isForbidMap(curMap) + if curMapRecorded and not curMapForbid then + if not self:checkMapCost(actor, curMap) then + self:sendSync(actor) + return + end + self:setOpen(actor, true) + Player.settempint(actor, VarCfg.Player.temp.int["自动巡航死亡次数"], 0) + self:setLastAttack(actor) + self:startTimer(actor) + startautoattack(actor) + Func.sendmsg9(actor, "自动巡航已开启!") + self:sendSync(actor) + return + end + local targetMap = self:selectNextMap(actor, curMapRecorded and curMap or nil) + if not targetMap then + Func.sendmsg9(actor, "没有可巡航的记录地图!") + self:sendSync(actor) + return + end + + self:setOpen(actor, true) + Player.settempint(actor, VarCfg.Player.temp.int["自动巡航死亡次数"], 0) + self:setLastAttack(actor) + self:startTimer(actor) + + if self:gotoMap(actor, targetMap) then + Func.sendmsg9(actor, "自动巡航已开启!") + end +end + +function AutoXunHangOBJ:stop(actor, p1, p2, p3, data) + self:setOpen(actor, false) + self:stopTimer(actor) + stopautoattack(actor) + if not data or data.nomsg ~= 1 then + Func.sendmsg9(actor, "自动巡航已停止!") + end + self:sendSync(actor) +end + +function AutoXunHangOBJ:onTimer(actor) + if not self:isOpen(actor) then + self:stopTimer(actor) + return + end + + local curMap = getbaseinfo(actor, ConstCfg.gbase.mapid) + local forbid, msg = self:isForbidMap(curMap) + if forbid then + Func.sendmsg9(actor, msg) + self:stop(actor, nil, nil, nil, { nomsg = 1 }) + return + end + + if not self:isRecordMap(actor, curMap) then + if not self:gotoRandomMap(actor) then + self:stop(actor, nil, nil, nil, { nomsg = 1 }) + end + return + end + + startautoattack(actor) + + local setting = self:getSetting(actor) + if setting.noAttackSec <= 0 then + return + end + + local lastAttack = self:getLastAttack(actor) + if lastAttack <= 0 then + self:setLastAttack(actor) + return + end + + if os.time() - lastAttack >= setting.noAttackSec then + self:gotoRandomMap(actor) + end +end + +function AutoXunHangOBJ:onAttackMon(actor) + if self:isOpen(actor) then + self:setLastAttack(actor) + end +end + +function AutoXunHangOBJ:onNextdie(actor) + if not self:isOpen(actor) then + return + end + + local dieCount = (Player.gettempint(actor, VarCfg.Player.temp.int["自动巡航死亡次数"]) or 0) + 1 + Player.settempint(actor, VarCfg.Player.temp.int["自动巡航死亡次数"], dieCount) + + local setting = self:getSetting(actor) + if setting.dieStop > 0 and dieCount >= setting.dieStop then + Func.sendmsg9(actor, "死亡次数达到设置值,自动巡航已停止!") + self:stop(actor, nil, nil, nil, { nomsg = 1 }) + return + end + self:sendSync(actor) +end + +function AutoXunHangOBJ:onRevive(actor) + if not self:isOpen(actor) then + return + end + if not self:gotoRandomMap(actor) then + startautoattack(actor) + self:setLastAttack(actor) + end +end + +GameEvent.add(EventCfg.onAttackMon, function(actor) + AutoXunHangOBJ:onAttackMon(actor) +end, AutoXunHangOBJ) + +GameEvent.add(EventCfg.onNextdie, function(actor) + AutoXunHangOBJ:onNextdie(actor) +end, AutoXunHangOBJ) + +GameEvent.add(EventCfg.onRevive, function(actor) + AutoXunHangOBJ:onRevive(actor) +end, AutoXunHangOBJ) + +GameEvent.add(EventCfg.onExitGame, function(actor) + AutoXunHangOBJ:setOpen(actor, false) + AutoXunHangOBJ:stopTimer(actor) +end, AutoXunHangOBJ) + +AutoXunHangOBJ.allowFunc = { "recordMap", "delMap", "start", "stop", "saveSetting", "sync" } +return AutoXunHangOBJ diff --git a/Mirserver/Mir200/Envir/QuestDiary/娓告垙鍔熻兘/A0_閫氱敤绫/椤堕儴鍥炬爣.lua b/Mirserver/Mir200/Envir/QuestDiary/娓告垙鍔熻兘/A0_閫氱敤绫/椤堕儴鍥炬爣.lua index af6b66aa..7eb9422c 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/娓告垙鍔熻兘/A0_閫氱敤绫/椤堕儴鍥炬爣.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/娓告垙鍔熻兘/A0_閫氱敤绫/椤堕儴鍥炬爣.lua @@ -53,6 +53,10 @@ CreateTopIconOBJ.cfg = { name = "YueKa", open = "YueKaOBJ_main", }, + { + name = "AutoXunHang", + client_open = "AutoXunHangOBJ", + }, } function CreateTopIconOBJ:checkShow(actor, cfg) diff --git a/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/鍙屽嚮鐗╁搧.lua b/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/鍙屽嚮鐗╁搧.lua index 34749abd..ea4f2066 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/鍙屽嚮鐗╁搧.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/鍙屽嚮鐗╁搧.lua @@ -480,7 +480,45 @@ ClickOnItem.cfg = { +local function getChuanyuanjianConditionStr(mapid) + if not NPCGotoMapOBJ or not NPCGotoMapOBJ.getMapCfg then + return "" + end + + local mapData = NPCGotoMapOBJ:getMapCfg(mapid) + local cfg = mapData and mapData.cfg + local zstz = cfg and cfg.zstz + if not zstz then + return "" + end + + local condition = {} + if type(zstz) == "table" then + for _, v in ipairs(zstz) do + table.insert(condition, tostring(v)) + end + else + table.insert(condition, tostring(zstz)) + end + + if #condition == 0 then + return "" + end + + return string.format("", table.concat(condition, " ")) +end + function chuanyuanjian(actor, mapid, x, y, name, maptitle) + if MapCfg.checkgotomap and not MapCfg.checkgotomap(actor, mapid, true) then + return + end + + if NPCGotoMapOBJ and NPCGotoMapOBJ.checkgotomapByMapId then + if not NPCGotoMapOBJ:checkgotomapByMapId(actor, mapid, false, true) then + return + end + end + local _map = getbaseinfo(actor, ConstCfg.gbase.mapid) local _bool = false @@ -492,6 +530,9 @@ function chuanyuanjian(actor, mapid, x, y, name, maptitle) if _bool then local str = {} + local conditionStr = getChuanyuanjianConditionStr(mapid) + local actionY = 146 + table.insert(str, "") table.insert(str, "") table.insert(str, "") @@ -502,27 +543,38 @@ function chuanyuanjian(actor, mapid, x, y, name, maptitle) table.insert(str, "") table.insert(str, "") table.insert(str, "") - table.insert(str, "") - table.insert(str, "") - table.insert(str, "") + if conditionStr ~= "" then + table.insert(str, conditionStr) + end + table.insert(str, string.format("", actionY)) + table.insert(str, string.format("", actionY)) + table.insert(str, string.format("", actionY + 1)) table.insert(str, - "") - table.insert(str, "") - table.insert(str, "") + string.format("", + actionY - 1, mapid, x, y)) + table.insert(str, string.format("", actionY + 1)) + table.insert(str, string.format("", actionY - 1)) say(actor, table.concat(str)) end end function goto_hanghui(actor, mapid, x, y) + if MapCfg.checkgotomap and not MapCfg.checkgotomap(actor, mapid) then + return + end + + if NPCGotoMapOBJ and NPCGotoMapOBJ.checkgotomapByMapId then + if not NPCGotoMapOBJ:checkgotomapByMapId(actor, mapid, true) then + return + end + end + Func.sendmsg9(actor, "[提示]:#70|正在前往行会召集令指定位置...") - - - - MapCfg.gotomap(actor, mapid, x, y, 5) end + + function ClickOnItem:trigger(actor, item) local item_name = Item.GetNameByObj(actor, item) local func = self.cfg[item_name] diff --git a/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/瀹氭椂鍣ㄤ换鍔.lua b/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/瀹氭椂鍣ㄤ换鍔.lua index d121be53..41c61b3e 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/瀹氭椂鍣ㄤ换鍔.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/瀹氭椂鍣ㄤ换鍔.lua @@ -97,6 +97,18 @@ OntimerOBJ.ontimer = { [21] = function(actor) OntimerOBJ:refreshPickupSprite(actor) + end, + + [22] = function(actor) + if AutoXunHangOBJ and AutoXunHangOBJ.onTimer then + AutoXunHangOBJ:onTimer(actor) + end + end, + + [23] = function(actor) + if NPCGotoMapOBJ and NPCGotoMapOBJ.onLimitedTimer then + NPCGotoMapOBJ:onLimitedTimer(actor) + end end } diff --git a/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/姝讳骸瑙﹀彂.lua b/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/姝讳骸瑙﹀彂.lua index c71c2855..35136715 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/姝讳骸瑙﹀彂.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/绯荤粺绫/姝讳骸瑙﹀彂.lua @@ -64,6 +64,7 @@ end ---* 人物复活时触发 function revival(actor) + GameEvent.push(EventCfg.onRevive, actor) if checkitemw(actor, "东皇钟", 1) then changemode(actor, 1, 2) playeffect(actor, 50025, 0, 0, 1, 0, 0) diff --git a/client/dev/GUIExport/game/Tongyong/AutoXunHangUI.lua b/client/dev/GUIExport/game/Tongyong/AutoXunHangUI.lua new file mode 100644 index 00000000..ab1a13ee --- /dev/null +++ b/client/dev/GUIExport/game/Tongyong/AutoXunHangUI.lua @@ -0,0 +1,182 @@ +local ui = {} +function ui.init(parent) + -- Create Layer + local Layer = GUI:Node_Create(parent, "Layer", 0.00, 0.00) + GUI:setAnchorPoint(Layer, 0.50, 0.50) + GUI:setTag(Layer, -1) + + -- Create bg_close + local bg_close = GUI:Layout_Create(Layer, "bg_close", 0.00, 0.00, 1136.00, 640.00, false) + GUI:Layout_setBackGroundColorType(bg_close, 1) + GUI:Layout_setBackGroundColor(bg_close, "#000000") + GUI:Layout_setBackGroundColorOpacity(bg_close, 0) + GUI:setTouchEnabled(bg_close, true) + GUI:setTag(bg_close, -1) + + -- Create nd_root + local nd_root = GUI:Node_Create(Layer, "nd_root", 568.00, 320.00) + GUI:setAnchorPoint(nd_root, 0.50, 0.50) + GUI:setTag(nd_root, -1) + + -- Create img_bg + local img_bg = GUI:Layout_Create(nd_root, "img_bg", -210.00, -150.00, 420.00, 300.00, false) + GUI:Layout_setBackGroundColorType(img_bg, 1) + GUI:Layout_setBackGroundColor(img_bg, "#1f1a14") + GUI:Layout_setBackGroundColorOpacity(img_bg, 230) + GUI:setTouchEnabled(img_bg, true) + GUI:setTag(img_bg, -1) + + -- Create title + local title = GUI:Text_Create(img_bg, "title", 168.00, 270.00, 20, "#fff000", "鑷姩宸¤埅") + GUI:setTouchEnabled(title, false) + GUI:setTag(title, -1) + + -- Create btn_close + local btn_close = GUI:Layout_Create(img_bg, "btn_close", 378.00, 266.00, 28.00, 24.00, false) + GUI:Layout_setBackGroundColorType(btn_close, 1) + GUI:Layout_setBackGroundColor(btn_close, "#6b1f1f") + GUI:Layout_setBackGroundColorOpacity(btn_close, 210) + GUI:setTouchEnabled(btn_close, true) + GUI:setTag(btn_close, -1) + + -- Create btn_close_Text + local btn_close_Text = GUI:Text_Create(btn_close, "btn_close_Text", 14.00, 12.00, 13, "#ffffff", "X") + GUI:setAnchorPoint(btn_close_Text, 0.50, 0.50) + GUI:setTouchEnabled(btn_close_Text, false) + GUI:setTag(btn_close_Text, -1) + + -- Create statusText + local statusText = GUI:Text_Create(img_bg, "statusText", 24.00, 242.00, 14, "#c0c0c0", "鐘舵: 鏈紑鍚") + GUI:setTouchEnabled(statusText, false) + GUI:setTag(statusText, -1) + + -- Create mapTitle + local mapTitle = GUI:Text_Create(img_bg, "mapTitle", 24.00, 216.00, 14, "#ffffff", "宸¤埅鍦板浘") + GUI:setTouchEnabled(mapTitle, false) + GUI:setTag(mapTitle, -1) + + -- Create recordBtn + local recordBtn = GUI:Layout_Create(img_bg, "recordBtn", 300.00, 205.00, 86.00, 26.00, false) + GUI:Layout_setBackGroundColorType(recordBtn, 1) + GUI:Layout_setBackGroundColor(recordBtn, "#5a3a16") + GUI:Layout_setBackGroundColorOpacity(recordBtn, 210) + GUI:setTouchEnabled(recordBtn, true) + GUI:setTag(recordBtn, -1) + + -- Create recordBtn_Text + local recordBtn_Text = GUI:Text_Create(recordBtn, "recordBtn_Text", 43.00, 13.00, 13, "#ffffff", "璁板綍褰撳墠") + GUI:setAnchorPoint(recordBtn_Text, 0.50, 0.50) + GUI:setTouchEnabled(recordBtn_Text, false) + GUI:setTag(recordBtn_Text, -1) + + for i = 1, 3 do + local y = 174.00 - (i - 1) * 34.00 + + local mapSlot = GUI:Layout_Create(img_bg, "mapSlot" .. i, 24.00, y, 260.00, 26.00, false) + GUI:Layout_setBackGroundColorType(mapSlot, 1) + GUI:Layout_setBackGroundColor(mapSlot, "#101010") + GUI:Layout_setBackGroundColorOpacity(mapSlot, 150) + GUI:setTouchEnabled(mapSlot, false) + GUI:setTag(mapSlot, -1) + + local mapText = GUI:Text_Create(mapSlot, "mapText" .. i, 8.00, 13.00, 13, "#d8d8d8", i .. ". 绌") + GUI:setAnchorPoint(mapText, 0.00, 0.50) + GUI:setTouchEnabled(mapText, false) + GUI:setTag(mapText, -1) + + local delBtn = GUI:Layout_Create(img_bg, "delBtn" .. i, 300.00, y, 58.00, 26.00, false) + GUI:Layout_setBackGroundColorType(delBtn, 1) + GUI:Layout_setBackGroundColor(delBtn, "#6b1f1f") + GUI:Layout_setBackGroundColorOpacity(delBtn, 210) + GUI:setTouchEnabled(delBtn, true) + GUI:setTag(delBtn, -1) + + local delBtn_Text = GUI:Text_Create(delBtn, "delBtn" .. i .. "_Text", 29.00, 13.00, 13, "#ffffff", "鍒犻櫎") + GUI:setAnchorPoint(delBtn_Text, 0.50, 0.50) + GUI:setTouchEnabled(delBtn_Text, false) + GUI:setTag(delBtn_Text, -1) + end + + -- Create autoKuangBao + local autoKuangBao = GUI:CheckBox_Create(img_bg, "autoKuangBao", 24.00, 72.00, "res/private/gui_edit/CheckBox_Normal.png", "res/private/gui_edit/CheckBox_Press.png") + GUI:setTouchEnabled(autoKuangBao, true) + GUI:setTag(autoKuangBao, -1) + + -- Create autoKuangBaoText + local autoKuangBaoText = GUI:Text_Create(img_bg, "autoKuangBaoText", 48.00, 78.00, 14, "#ffffff", "鑷姩寮鍚媯鏆") + GUI:setTouchEnabled(autoKuangBaoText, false) + GUI:setTag(autoKuangBaoText, -1) + + -- Create orderMode + local orderMode = GUI:CheckBox_Create(img_bg, "orderMode", 188.00, 72.00, "res/private/gui_edit/CheckBox_Normal.png", "res/private/gui_edit/CheckBox_Press.png") + GUI:setTouchEnabled(orderMode, true) + GUI:setTag(orderMode, -1) + + -- Create orderModeText + local orderModeText = GUI:Text_Create(img_bg, "orderModeText", 212.00, 78.00, 14, "#ffffff", "椤哄簭涓嬪浘") + GUI:setTouchEnabled(orderModeText, false) + GUI:setTag(orderModeText, -1) + + -- Create dieText + local dieText = GUI:Text_Create(img_bg, "dieText", 24.00, 46.00, 14, "#ffffff", "姝讳骸鍋滄") + GUI:setTouchEnabled(dieText, false) + GUI:setTag(dieText, -1) + + -- Create dieInput + local dieInput = GUI:TextInput_Create(img_bg, "dieInput", 92.00, 35.00, 44.00, 24.00, 14) + GUI:TextInput_setFontColor(dieInput, "#fff000") + GUI:TextInput_setString(dieInput, "0") + GUI:setTouchEnabled(dieInput, true) + GUI:setTag(dieInput, -1) + + -- Create dieText2 + local dieText2 = GUI:Text_Create(img_bg, "dieText2", 142.00, 46.00, 14, "#ffffff", "娆") + GUI:setTouchEnabled(dieText2, false) + GUI:setTag(dieText2, -1) + + -- Create noAtkText + local noAtkText = GUI:Text_Create(img_bg, "noAtkText", 188.00, 46.00, 14, "#ffffff", "鏈敾鍑诲垏鍥") + GUI:setTouchEnabled(noAtkText, false) + GUI:setTag(noAtkText, -1) + + -- Create noAtkInput + local noAtkInput = GUI:TextInput_Create(img_bg, "noAtkInput", 274.00, 35.00, 50.00, 24.00, 14) + GUI:TextInput_setFontColor(noAtkInput, "#fff000") + GUI:TextInput_setString(noAtkInput, "0") + GUI:setTouchEnabled(noAtkInput, true) + GUI:setTag(noAtkInput, -1) + + -- Create noAtkText2 + local noAtkText2 = GUI:Text_Create(img_bg, "noAtkText2", 330.00, 46.00, 14, "#ffffff", "绉") + GUI:setTouchEnabled(noAtkText2, false) + GUI:setTag(noAtkText2, -1) + + -- Create toggleBtn + local toggleBtn = GUI:Layout_Create(img_bg, "toggleBtn", 76.00, 8.00, 112.00, 30.00, false) + GUI:Layout_setBackGroundColorType(toggleBtn, 1) + GUI:Layout_setBackGroundColor(toggleBtn, "#23531f") + GUI:Layout_setBackGroundColorOpacity(toggleBtn, 210) + GUI:setTouchEnabled(toggleBtn, true) + GUI:setTag(toggleBtn, -1) + + -- Create toggleBtnText + local toggleBtnText = GUI:Text_Create(toggleBtn, "toggleBtnText", 56.00, 15.00, 13, "#ffffff", "寮鍚贰鑸") + GUI:setAnchorPoint(toggleBtnText, 0.50, 0.50) + GUI:setTouchEnabled(toggleBtnText, false) + GUI:setTag(toggleBtnText, -1) + + -- Create saveBtn + local saveBtn = GUI:Layout_Create(img_bg, "saveBtn", 232.00, 8.00, 112.00, 30.00, false) + GUI:Layout_setBackGroundColorType(saveBtn, 1) + GUI:Layout_setBackGroundColor(saveBtn, "#5a3a16") + GUI:Layout_setBackGroundColorOpacity(saveBtn, 210) + GUI:setTouchEnabled(saveBtn, true) + GUI:setTag(saveBtn, -1) + + -- Create saveBtn_Text + local saveBtn_Text = GUI:Text_Create(saveBtn, "saveBtn_Text", 56.00, 15.00, 13, "#ffffff", "淇濆瓨璁剧疆") + GUI:setAnchorPoint(saveBtn_Text, 0.50, 0.50) + GUI:setTouchEnabled(saveBtn_Text, false) + GUI:setTag(saveBtn_Text, -1) +end +return ui diff --git a/client/dev/GUILayout/delay/CreateTopIconOBJ.lua b/client/dev/GUILayout/delay/CreateTopIconOBJ.lua index a1757845..1904bcc9 100644 --- a/client/dev/GUILayout/delay/CreateTopIconOBJ.lua +++ b/client/dev/GUILayout/delay/CreateTopIconOBJ.lua @@ -72,9 +72,18 @@ function CreateTopIconOBJ:createIcon() elseif v.path then self.ui[icon] = GUI:Button_Create(self.ui.btn_switch, icon, 0, 0, v.path) GUI:Win_SetParam(self.ui[icon], #self.cfg - i) + elseif v.name == "AutoXunHang" then + self.ui[icon] = GUI:Layout_Create(self.ui.btn_switch, icon, 0, 0, 54, 54, false) + GUI:Layout_setBackGroundColorType(self.ui[icon], 1) + GUI:Layout_setBackGroundColor(self.ui[icon], "#1f1a14") + GUI:Layout_setBackGroundColorOpacity(self.ui[icon], 210) + GUI:setTouchEnabled(self.ui[icon], true) + local text = GUI:Text_Create(self.ui[icon], icon .. "_Text", 27, 27, 14, "#fff000", "宸¤埅") + GUI:setAnchorPoint(text, 0.50, 0.50) + GUI:Win_SetParam(self.ui[icon], #self.cfg - i) end - if v.icon or v.path then + if v.icon or v.path or self.ui[icon] then --绋冲畾绾㈢偣 key锛氫紭鍏堢敤 cfg.name锛岃繃娓℃湡鍏煎涓嬫爣 local redKey = "TopIcon_" .. (v.name or i) diff --git a/client/dev/GUILayout/game/GotoMap/AutoXunHangOBJ.lua b/client/dev/GUILayout/game/GotoMap/AutoXunHangOBJ.lua new file mode 100644 index 00000000..22f4a36e --- /dev/null +++ b/client/dev/GUILayout/game/GotoMap/AutoXunHangOBJ.lua @@ -0,0 +1,93 @@ +AutoXunHangOBJ = {} + +AutoXunHangOBJ.__cname = "AutoXunHangOBJ" +AutoXunHangOBJ.data = {} + +function AutoXunHangOBJ:main() + if self._parent and GUI:Win_IsNotNull(self._parent) then + GUI:Win_Close(self._parent) + return + end + + local parent = GUI:Win_Create(self.__cname, 0, 0, 0, 0, false, false, true, false) + GUI:LoadExport(parent, "game/Tongyong/AutoXunHangUI") + + self._parent = parent + self.ui = GUI:ui_delegate(parent) + + ssrUIManager:OpenAlgin(self) + self:bindEvent() + + ssrMessage:SubLink(self.__cname .. "_sync") +end + +function AutoXunHangOBJ:bindEvent() + GUI:addOnClickEvent(self.ui.bg_close, function() + GUI:Win_Close(self._parent) + end) + + GUI:addOnClickEvent(self.ui.btn_close, function() + GUI:Win_Close(self._parent) + end) + + GUI:addOnClickEvent(self.ui.recordBtn, function() + ssrMessage:SubLink(self.__cname .. "_recordMap") + end) + + for i = 1, 3 do + GUI:addOnClickEvent(self.ui["delBtn" .. i], function() + ssrMessage:SubLink(self.__cname .. "_delMap", { index = i }) + end) + end + + GUI:addOnClickEvent(self.ui.toggleBtn, function() + if tonumber(self.data.isOpen) == 1 then + ssrMessage:SubLink(self.__cname .. "_stop") + else + ssrMessage:SubLink(self.__cname .. "_start") + end + end) + + GUI:addOnClickEvent(self.ui.saveBtn, function() + self:saveSetting() + end) +end + +function AutoXunHangOBJ:saveSetting() + local data = { + autoKuangBao = GUI:CheckBox_isSelected(self.ui.autoKuangBao) and 1 or 0, + orderMode = GUI:CheckBox_isSelected(self.ui.orderMode) and 1 or 0, + dieStop = tonumber(GUI:TextInput_getString(self.ui.dieInput)) or 0, + noAttackSec = tonumber(GUI:TextInput_getString(self.ui.noAtkInput)) or 0, + } + ssrMessage:SubLink(self.__cname .. "_saveSetting", data) +end + +function AutoXunHangOBJ:refresh() + if not self._parent or GUI:Win_IsNull(self._parent) or not self.ui then + return + end + + local isOpen = tonumber(self.data.isOpen) == 1 + GUI:Text_setString(self.ui.statusText, isOpen and "鐘舵: 宸¤埅涓" or "鐘舵: 鏈紑鍚") + GUI:Text_setTextColor(self.ui.statusText, isOpen and "#00ff00" or "#c0c0c0") + GUI:Text_setString(self.ui.toggleBtnText, isOpen and "鍋滄宸¤埅" or "寮鍚贰鑸") + + GUI:CheckBox_setSelected(self.ui.autoKuangBao, tonumber(self.data.autoKuangBao) == 1) + GUI:CheckBox_setSelected(self.ui.orderMode, tonumber(self.data.orderMode) == 1) + GUI:TextInput_setString(self.ui.dieInput, tostring(tonumber(self.data.dieStop) or 0)) + GUI:TextInput_setString(self.ui.noAtkInput, tostring(tonumber(self.data.noAttackSec) or 0)) + + local maps = self.data.maps or {} + for i = 1, 3 do + local name = maps[i] and tostring(maps[i]) or "绌" + GUI:Text_setString(self.ui["mapText" .. i], i .. ". " .. name) + end +end + +function AutoXunHangOBJ:syncData(arg1, arg2, arg3, data) + self.data = data or {} + self:refresh() +end + +return AutoXunHangOBJ diff --git a/client/dev/res/custom/47/wulin_juexue_content_mock.png b/client/dev/res/custom/47/wulin_juexue_content_mock.png new file mode 100644 index 00000000..959fe1a5 Binary files /dev/null and b/client/dev/res/custom/47/wulin_juexue_content_mock.png differ diff --git a/client/dev/res/custom/47/wulin_juexue_layered_psdtools.psd b/client/dev/res/custom/47/wulin_juexue_layered_psdtools.psd new file mode 100644 index 00000000..a19c5bd7 Binary files /dev/null and b/client/dev/res/custom/47/wulin_juexue_layered_psdtools.psd differ diff --git a/client/dev/res/custom/47/wulin_juexue_unlock_popup_mock.png b/client/dev/res/custom/47/wulin_juexue_unlock_popup_mock.png new file mode 100644 index 00000000..556e9917 Binary files /dev/null and b/client/dev/res/custom/47/wulin_juexue_unlock_popup_mock.png differ diff --git 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a/client/dev/res/private/zhqipz_ui/xiama_1.png and b/client/dev/res/private/zhqipz_ui/xiama_1.png differ diff --git a/client/dev/scripts/game_config/cfg_equip.lua b/client/dev/scripts/game_config/cfg_equip.lua index f3dc6870..bf980786 100644 --- a/client/dev/scripts/game_config/cfg_equip.lua +++ b/client/dev/scripts/game_config/cfg_equip.lua @@ -1,10790 +1,10790 @@ local config = { [50000] = { - Job=100, - sEffect=14063, - StdMode=306, - bEffect=14063, - Color=249, - Name="闅愯韩鎴掓寚", - Looks=174, + Source=0, Price=20000, - OverLap=0, - Need=0, - DuraMax=4000, Weight=1, - guangzhu=933, + StdMode=306, DropTypeShow=1, Shape=111, AniCount=0, - NeedLevel=12, - Source=0, - Reserved=0, pickset="12#1#1#1", - Index=50000 + NeedLevel=12, + Job=100, + sEffect=14063, + guangzhu=933, + bEffect=14063, + Index=50000, + Color=249, + Name="闅愯韩鎴掓寚", + Reserved=0, + Looks=174, + OverLap=0, + Need=0, + DuraMax=4000 }, [50001] = { - Job=100, - sEffect=14063, - StdMode=306, - bEffect=14063, - Color=249, - Name="浼犻佹垝鎸1", - Looks=172, + Source=0, Price=20000, - OverLap=0, - Need=0, - DuraMax=5000, Weight=1, - guangzhu=933, - DropTypeShow=1, + StdMode=306, Shape=112, AniCount=0, - Source=0, - Reserved=0, + DropTypeShow=1, NeedLevel=12, - Index=50001 - }, - [50002] = { Job=100, sEffect=14063, - StdMode=306, + guangzhu=933, bEffect=14063, + Index=50001, Color=249, - Name="楹荤椆鎴掓寚", - Looks=168, - Price=20000, + Name="浼犻佹垝鎸1", + Reserved=0, + Looks=172, OverLap=0, Need=0, - DuraMax=5000, + DuraMax=5000 + }, + [50002] = { + Source=0, + Price=20000, Weight=1, - guangzhu=933, + StdMode=306, DropTypeShow=1, Shape=0, AniCount=0, - NeedLevel=16, - Source=0, - Reserved=0, pickset="12#1#1#1", - Index=50002 - }, - [50003] = { + NeedLevel=16, Job=100, sEffect=14063, - StdMode=306, + guangzhu=933, bEffect=14063, + Index=50002, Color=249, - Name="澶嶆椿鎴掓寚", - Looks=175, - Price=20000, + Name="楹荤椆鎴掓寚", + Reserved=0, + Looks=168, OverLap=0, Need=0, - DuraMax=5000, + DuraMax=5000 + }, + [50003] = { + Source=0, + Price=20000, Weight=1, - guangzhu=933, + StdMode=306, DropTypeShow=1, Shape=114, AniCount=0, - NeedLevel=16, - Source=0, - Reserved=0, pickset="12#1#1#1", - Index=50003 + NeedLevel=16, + Job=100, + sEffect=14063, + guangzhu=933, + bEffect=14063, + Index=50003, + Color=249, + Name="澶嶆椿鎴掓寚", + Reserved=0, + Looks=175, + OverLap=0, + Need=0, + DuraMax=5000 }, [50004] = { + Source=0, + Price=20000, + Weight=1, + StdMode=306, + DropTypeShow=1, + Shape=0, + AniCount=0, + pickset="12#1#1#1", + NeedLevel=16, Job=100, sEffect=14063, - StdMode=306, + guangzhu=933, bEffect=14063, + Index=50004, Color=249, Name="鐏劙鎴掓寚", + Reserved=0, Looks=171, - Price=20000, OverLap=0, Need=0, - DuraMax=5000, - Weight=1, - guangzhu=933, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=16, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50004 + DuraMax=5000 }, [50005] = { + Source=0, + Price=20000, + Weight=1, + StdMode=306, + DropTypeShow=1, + Shape=0, + AniCount=0, + pickset="12#1#1#1", + NeedLevel=16, Job=100, sEffect=14063, - StdMode=306, + guangzhu=933, bEffect=14063, + Index=50005, Color=249, Name="闃插尽鎴掓寚", + Reserved=0, Looks=167, - Price=20000, OverLap=0, Need=0, - DuraMax=5000, - Weight=1, - guangzhu=933, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=16, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50005 + DuraMax=5000 }, [50006] = { - Job=100, + Source=0, + Price=20000, + Weight=1, StdMode=22, + Shape=0, + AniCount=0, + NeedLevel=0, + Job=100, + guangzhu=30333, + Index=50006, Color=249, Name="姹傚鎴掓寚", + Reserved=0, Looks=170, - Price=20000, OverLap=0, Need=0, - DuraMax=10000, - Weight=1, - guangzhu=30333, - Shape=0, - AniCount=0, - Source=0, - Reserved=0, - NeedLevel=0, - Index=50006 + DuraMax=10000 }, [50007] = { - Job=100, - StdMode=22, - Color=249, - Name="鎶よ韩鎴掓寚", - Looks=176, + Source=0, Price=20000, - OverLap=0, - Need=0, - DuraMax=5000, Weight=1, - guangzhu=30333, + StdMode=22, Shape=118, AniCount=0, - Source=0, - Reserved=0, NeedLevel=16, - Index=50007 + Job=100, + guangzhu=30333, + Index=50007, + Color=249, + Name="鎶よ韩鎴掓寚", + Reserved=0, + Looks=176, + OverLap=0, + Need=0, + DuraMax=5000 }, [50008] = { - Job=100, - StdMode=22, - Color=249, - Name="瓒呰礋杞芥垝鎸", - Looks=170, + Source=0, Price=20000, - OverLap=0, - Need=0, - DuraMax=5000, Weight=1, - guangzhu=30335, + StdMode=22, Shape=119, AniCount=0, - Source=0, - Reserved=0, NeedLevel=16, - Index=50008 + Job=100, + guangzhu=30335, + Index=50008, + Color=249, + Name="瓒呰礋杞芥垝鎸", + Reserved=0, + Looks=170, + OverLap=0, + Need=0, + DuraMax=5000 }, [50009] = { - Job=100, + Source=0, + Price=20000, + Weight=1, StdMode=23, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + guangzhu=30335, + Index=50009, Color=249, Name="鐙傞鎴掓寚", + Reserved=0, Looks=162, - Price=20000, OverLap=0, Need=0, - DuraMax=5000, - Weight=1, - guangzhu=30335, - Shape=0, - AniCount=0, - Source=0, - Reserved=0, - NeedLevel=50, - Index=50009 + DuraMax=5000 }, [50010] = { - Job=100, + Source=0, + Price=20000, + Weight=1, StdMode=21, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + guangzhu=30335, + Index=50010, Color=249, Name="鐙傞椤归摼", + Reserved=0, Looks=228, - Price=20000, OverLap=0, Need=0, - DuraMax=8000, - Weight=1, - guangzhu=30335, - Shape=0, - AniCount=0, - Source=0, - Reserved=0, - NeedLevel=50, - Index=50010 + DuraMax=8000 }, [50019] = { - Name="鈼嗏梿鈼嗏梿绉板彿鈼嗏梿鈼嗏梿", - Index=50019 + Index=50019, + Name="鈼嗏梿鈼嗏梿绉板彿鈼嗏梿鈼嗏梿" }, [50020] = { - Index=50020, - Job=0, - StdMode=70, - OverLap=0, - Price=0, - Looks=12, - Name="鐙傛毚涔嬪姏", Shape=60, AniCount=1, - NeedLevel=0, - Need=0, - DuraMax=0, - Reserved=2, + Source=0, + Index=50020, + Price=0, Weight=0, - Source=0 + Job=0, + OverLap=0, + NeedLevel=0, + Name="鐙傛毚涔嬪姏", + Need=0, + Looks=12, + Reserved=2, + StdMode=70, + DuraMax=0 }, [50021] = { - Index=50021, - StdMode=70, - Job=0, - OverLap=0, - Price=0, - Name="鎹愮尞绗竴鍚", Shape=0, AniCount=1, + Source=0, + Index=50021, + Price=0, + Weight=0, + Job=0, + OverLap=0, + Name="鎹愮尞绗竴鍚", NeedLevel=0, Looks=31, - DuraMax=0, Reserved=2, - Weight=0, - Source=0 + StdMode=70, + DuraMax=0 }, [50022] = { - Index=50022, - StdMode=70, - Job=0, - OverLap=0, - Price=0, - Name="鎹愮尞绗簩鍚", Shape=0, AniCount=1, + Source=0, + Index=50022, + Price=0, + Weight=0, + Job=0, + OverLap=0, + Name="鎹愮尞绗簩鍚", NeedLevel=0, Looks=31, - DuraMax=0, Reserved=2, - Weight=0, - Source=0 + StdMode=70, + DuraMax=0 }, [50023] = { - Index=50023, - StdMode=70, - Job=0, - OverLap=0, - Price=0, - Name="鎹愮尞绗笁鍚", Shape=0, AniCount=1, + Source=0, + Index=50023, + Price=0, + Weight=0, + Job=0, + OverLap=0, + Name="鎹愮尞绗笁鍚", NeedLevel=0, Looks=31, - DuraMax=0, Reserved=2, - Weight=0, - Source=0 + StdMode=70, + DuraMax=0 }, [50024] = { - Index=50024, - StdMode=70, - Job=0, - OverLap=0, - Price=0, - Name="鎹愮尞绗洓鍚", Shape=0, AniCount=1, + Source=0, + Index=50024, + Price=0, + Weight=0, + Job=0, + OverLap=0, + Name="鎹愮尞绗洓鍚", NeedLevel=0, Looks=31, - DuraMax=0, Reserved=2, - Weight=0, - Source=0 + StdMode=70, + DuraMax=0 }, [50026] = { - Name="鈼嗏梿鈼嗏梿鐢熻倴鈼嗏梿鈼嗏梿", - Index=50026 + Index=50026, + Name="鈼嗏梿鈼嗏梿鐢熻倴鈼嗏梿鈼嗏梿" }, [50027] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=100, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=100, + guangzhu=2950, bEffect=14070, + Index=50027, Color=70, Name="榧", - Looks=3860, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50027 + Looks=3860, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50028] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=101, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=101, + guangzhu=2950, bEffect=14070, + Index=50028, Color=70, Name="鐗", - Looks=3861, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50028 + Looks=3861, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50029] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=102, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=102, + guangzhu=2950, bEffect=14070, + Index=50029, Color=70, Name="铏", - Looks=3862, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50029 + Looks=3862, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50030] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=103, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=103, + guangzhu=2950, bEffect=14070, + Index=50030, Color=70, Name="鍏", - Looks=3863, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50030 + Looks=3863, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50031] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=104, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=104, + guangzhu=2950, bEffect=14070, + Index=50031, Color=70, Name="榫", - Looks=3864, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50031 + Looks=3864, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50032] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=105, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=105, + guangzhu=2950, bEffect=14070, + Index=50032, Color=70, Name="铔", - Looks=3865, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50032 + Looks=3865, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50033] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=106, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=106, + guangzhu=2950, bEffect=14070, + Index=50033, Color=70, Name="椹", - Looks=3866, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50033 + Looks=3866, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50034] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=107, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=107, + guangzhu=2950, bEffect=14070, + Index=50034, Color=70, Name="缇", - Looks=3867, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50034 + Looks=3867, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50035] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=108, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=108, + guangzhu=2950, bEffect=14070, + Index=50035, Color=70, Name="鐚", - Looks=3868, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50035 + Looks=3868, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50036] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=109, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=109, + guangzhu=2950, bEffect=14070, + Index=50036, Color=70, Name="楦", - Looks=3869, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50036 + Looks=3869, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50037] = { + Source=0, + Price=10000, + Weight=0, + suitid=2001, + DropTypeShow=1, + StdMode=110, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=110, + guangzhu=2950, bEffect=14070, + Index=50037, Color=70, Name="鐙", - Looks=3870, - Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2001, - DropTypeShow=1, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50037 + Looks=3870, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50038] = { - Job=0, - sEffect=14070, - StdMode=111, - bEffect=14070, - Color=70, - Name="鐚", - Looks=3871, + Source=0, Price=10000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=2950, suitid=2001, DropTypeShow=1, + StdMode=111, + Need=0, Shape=0, AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, - Reserved=0, pickset="13#1#1#1", - Index=50038 + NeedLevel=0, + Job=0, + sEffect=14070, + guangzhu=2950, + bEffect=14070, + Index=50038, + Color=70, + Name="鐚", + Reserved=0, + Looks=3871, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50039] = { - Name="鈼嗏梿鈼嗏梿绁炲櫒2鈼嗏梿鈼嗏梿", - Index=50039 + Index=50039, + Name="鈼嗏梿鈼嗏梿绁炲櫒2鈼嗏梿鈼嗏梿" }, [50040] = { - Job=100, - StdMode=301, - Desc=92, - Color=255, - Name="鐏箣缁撴櫠", - Looks=23553, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=414, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50040 + Desc=92, + Index=50040, + Color=255, + Name="鐏箣缁撴櫠", + Reserved=0, + Looks=23553, + OverLap=0, + Need=0, + DuraMax=8000 }, [50041] = { - Job=100, - StdMode=301, - Desc=93, - Color=255, - Name="涓婂彜婧愮煶", - Looks=11442, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=401, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50041 + Desc=93, + Index=50041, + Color=255, + Name="涓婂彜婧愮煶", + Reserved=0, + Looks=11442, + OverLap=0, + Need=0, + DuraMax=8000 }, [50042] = { - Job=100, - StdMode=301, - Desc=94, - Color=255, - Name="瀹氶瓊鐝", - Looks=26385, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=402, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50042 + Desc=94, + Index=50042, + Color=255, + Name="瀹氶瓊鐝", + Reserved=0, + Looks=26385, + OverLap=0, + Need=0, + DuraMax=8000 }, [50043] = { - Job=100, - StdMode=301, - Desc=95, - Color=255, - Name="鍘熷姏鐞", - Looks=11568, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=403, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50043 + Desc=95, + Index=50043, + Color=255, + Name="鍘熷姏鐞", + Reserved=0, + Looks=11568, + OverLap=0, + Need=0, + DuraMax=8000 }, [50044] = { - Job=100, - StdMode=301, - Desc=96, - Color=255, - Name="涓夌晫鏈", - Looks=11565, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=405, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50044 + Desc=96, + Index=50044, + Color=255, + Name="涓夌晫鏈", + Reserved=0, + Looks=11565, + OverLap=0, + Need=0, + DuraMax=8000 }, [50045] = { - Job=100, - StdMode=301, - Desc=97, - Color=255, - Name="鍑ゅ嚢缈", - Looks=11567, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=406, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50045 + Desc=97, + Index=50045, + Color=255, + Name="鍑ゅ嚢缈", + Reserved=0, + Looks=11567, + OverLap=0, + Need=0, + DuraMax=8000 }, [50046] = { - Job=100, - StdMode=301, - Desc=98, - Color=255, - Name="鍣榧", - Looks=11564, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=407, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50046 + Desc=98, + Index=50046, + Color=255, + Name="鍣榧", + Reserved=0, + Looks=11564, + OverLap=0, + Need=0, + DuraMax=8000 }, [50047] = { - Job=100, - StdMode=301, - Desc=99, - Color=255, - Name="閲戝垰缁", - Looks=11560, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=408, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50047 + Desc=99, + Index=50047, + Color=255, + Name="閲戝垰缁", + Reserved=0, + Looks=11560, + OverLap=0, + Need=0, + DuraMax=8000 }, [50048] = { - Job=100, - StdMode=301, - Desc=100, - Color=255, - Name="鐓у闀", - Looks=11573, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=409, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50048 + Desc=100, + Index=50048, + Color=255, + Name="鐓у闀", + Reserved=0, + Looks=11573, + OverLap=0, + Need=0, + DuraMax=8000 }, [50049] = { - Job=100, - StdMode=301, - Desc=101, - Color=255, - Name="娣峰ぉ缁", - Looks=11577, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=410, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50049 + Desc=101, + Index=50049, + Color=255, + Name="娣峰ぉ缁", + Reserved=0, + Looks=11577, + OverLap=0, + Need=0, + DuraMax=8000 }, [50050] = { - guangzhu=0, - Index=50050, - Job=100, - StdMode=301, - OverLap=0, - Price=62000, - Color=255, - AniCount=411, Shape=0, - Source=0, + AniCount=411, + guangzhu=0, + Looks=11558, + Index=50050, + Price=62000, + Weight=0, + Job=100, + OverLap=0, + Color=255, NeedLevel=0, Need=0, - DuraMax=8000, + Source=0, Reserved=0, - Weight=0, - Looks=11558 + StdMode=301, + DuraMax=8000 }, [50051] = { - Job=100, - StdMode=301, - Desc="103#102", - Color=253, - Name="闀跨敓鎴", - Looks=11574, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=412, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50051 + Desc="103#102", + Index=50051, + Color=253, + Name="闀跨敓鎴", + Reserved=0, + Looks=11574, + OverLap=0, + Need=0, + DuraMax=8000 }, [50052] = { - Job=100, - StdMode=301, - Desc=104, - Color=253, - Name="闀块福鐏", - Looks=11572, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + suitid=1001, + StdMode=301, Shape=0, AniCount=413, - suitid=1001, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50052 + Desc=104, + Index=50052, + Color=253, + Name="闀块福鐏", + Reserved=0, + Looks=11572, + OverLap=0, + Need=0, + DuraMax=8000 }, [50053] = { - Job=100, - StdMode=301, - Desc="171#170", - Color=253, - Name="缈诲ぉ鍗", - Looks=11581, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + suitid=1002, + StdMode=301, Shape=0, AniCount=400, - suitid=1002, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50053 + Desc="171#170", + Index=50053, + Color=253, + Name="缈诲ぉ鍗", + Reserved=0, + Looks=11581, + OverLap=0, + Need=0, + DuraMax=8000 }, [50054] = { - Job=100, - StdMode=301, - Desc="107#106", - Color=253, - Name="鐢熸绨", - Looks=11584, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=415, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50054 + Desc="107#106", + Index=50054, + Color=253, + Name="鐢熸绨", + Reserved=0, + Looks=11584, + OverLap=0, + Need=0, + DuraMax=8000 }, [50055] = { - Job=100, - StdMode=301, - Desc="109#108", - Color=253, - Name="澶╁摥琚", - Looks=25881, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=417, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50055 + Desc="109#108", + Index=50055, + Color=253, + Name="澶╁摥琚", + Reserved=0, + Looks=25881, + OverLap=0, + Need=0, + DuraMax=8000 }, [50056] = { - Job=100, - StdMode=301, - Desc="111#110", - Color=253, - Name="閬ぉ甯", - Looks=11664, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=418, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50056 + Desc="111#110", + Index=50056, + Color=253, + Name="閬ぉ甯", + Reserved=0, + Looks=11664, + OverLap=0, + Need=0, + DuraMax=8000 }, [50057] = { - Job=100, - StdMode=301, - Desc="113#112", - Color=253, - Name="榫嶉瓊浠", - Looks=13266, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=420, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50057 + Desc="113#112", + Index=50057, + Color=253, + Name="榫嶉瓊浠", + Reserved=0, + Looks=13266, + OverLap=0, + Need=0, + DuraMax=8000 }, [50058] = { - Job=100, - StdMode=301, - Desc="115#114", - Color=253, - Name="澶╁鎴", - Looks=20452, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=421, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50058 + Desc="115#114", + Index=50058, + Color=253, + Name="澶╁鎴", + Reserved=0, + Looks=20452, + OverLap=0, + Need=0, + DuraMax=8000 }, [50059] = { - Job=100, - StdMode=301, - Desc="117#116", - Color=253, - Name="閲戝垰闀", - Looks=13644, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=422, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50059 + Desc="117#116", + Index=50059, + Color=253, + Name="閲戝垰闀", + Reserved=0, + Looks=13644, + OverLap=0, + Need=0, + DuraMax=8000 }, [50060] = { - Job=100, - StdMode=301, - Desc="119#118", - Color=253, - Name="闆皹鐝", - Looks=15785, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=423, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, - pickset="14#1#1#1", - Index=50060 - }, - [50061] = { Job=100, - StdMode=109, - Color=243, - Name="------绌", - Looks=11574, - Price=62000, + guangzhu=933, + pickset="14#1#1#1", + Desc="119#118", + Index=50060, + Color=253, + Name="闆皹鐝", + Reserved=0, + Looks=15785, OverLap=0, Need=0, - DuraMax=8000, + DuraMax=8000 + }, + [50061] = { + Source=0, + Price=62000, Weight=0, - guangzhu=0, + StdMode=109, Shape=0, AniCount=424, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=0, pickset="14#1#1#1", - Index=50061 + Index=50061, + Color=243, + Name="------绌", + Reserved=0, + Looks=11574, + OverLap=0, + Need=0, + DuraMax=8000 }, [50062] = { - Job=100, - StdMode=301, - Desc="121#120", - Color=243, - Name="璇涙潃浠", - Looks=13750, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=425, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50062 + Desc="121#120", + Index=50062, + Color=243, + Name="璇涙潃浠", + Reserved=0, + Looks=13750, + OverLap=0, + Need=0, + DuraMax=8000 }, [50063] = { - Job=100, - StdMode=301, - Desc="123#122", - Color=243, - Name="濂冲ú鐭", - Looks=11585, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=426, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50063 + Desc="123#122", + Index=50063, + Color=243, + Name="濂冲ú鐭", + Reserved=0, + Looks=11585, + OverLap=0, + Need=0, + DuraMax=8000 }, [50064] = { - Job=100, - StdMode=301, - Desc="125#124", - Color=243, - Name="鏄嗕粦闀", - Looks=13753, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=427, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50064 + Desc="125#124", + Index=50064, + Color=243, + Name="鏄嗕粦闀", + Reserved=0, + Looks=13753, + OverLap=0, + Need=0, + DuraMax=8000 }, [50065] = { - Job=100, - StdMode=301, - Desc="127#126", - Color=243, - Name="鐐煎澹", - Looks=13755, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=429, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50065 + Desc="127#126", + Index=50065, + Color=243, + Name="鐐煎澹", + Reserved=0, + Looks=13755, + OverLap=0, + Need=0, + DuraMax=8000 }, [50066] = { - Job=100, - StdMode=301, - Desc="129#128", - Color=243, - Name="涓滅殗閽", - Looks=13759, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=430, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50066 + Desc="129#128", + Index=50066, + Color=243, + Name="涓滅殗閽", + Reserved=0, + Looks=13759, + OverLap=0, + Need=0, + DuraMax=8000 }, [50067] = { - Job=100, - StdMode=301, - Desc="131#130", - Color=243, - Name="寮澶╂枾", - Looks=13757, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=431, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50067 + Desc="131#130", + Index=50067, + Color=243, + Name="寮澶╂枾", + Reserved=0, + Looks=13757, + OverLap=0, + Need=0, + DuraMax=8000 }, [50068] = { - Job=100, - StdMode=301, - Desc="133#132", - Color=243, - Name="绁為緳榧", - Looks=13760, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=432, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50068 + Desc="133#132", + Index=50068, + Color=243, + Name="绁為緳榧", + Reserved=0, + Looks=13760, + OverLap=0, + Need=0, + DuraMax=8000 }, [50069] = { - Job=100, - StdMode=301, - Desc="135#134", - Color=243, - Name="浼忕静鎵", - Looks=13756, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=433, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50069 + Desc="135#134", + Index=50069, + Color=243, + Name="浼忕静鎵", + Reserved=0, + Looks=13756, + OverLap=0, + Need=0, + DuraMax=8000 }, [50070] = { - Job=100, - StdMode=301, - Desc="137#136", - Color=243, - Name="鏄婂ぉ濉", - Looks=13762, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=434, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50070 + Desc="137#136", + Index=50070, + Color=243, + Name="鏄婂ぉ濉", + Reserved=0, + Looks=13762, + OverLap=0, + Need=0, + DuraMax=8000 }, [50071] = { - Job=100, - StdMode=301, - Desc=138, - Color=243, - Name="闃撮槼绨", - Looks=13642, + Source=0, Price=62000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=0, - guangzhu=933, - DropTypeShow=1, + StdMode=301, Shape=0, AniCount=435, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=933, pickset="14#1#1#1", - Index=50071 + Desc=138, + Index=50071, + Color=243, + Name="闃撮槼绨", + Reserved=0, + Looks=13642, + OverLap=0, + Need=0, + DuraMax=8000 }, [50072] = { - Name="鈼嗏梿鈼嗏梿鐗规畩姝﹀櫒鈼嗏梿鈼嗏梿", - Index=50072 + Index=50072, + Name="鈼嗏梿鈼嗏梿鐗规畩姝﹀櫒鈼嗏梿鈼嗏梿" }, [50073] = { - Index=50073, - Job=0, - StdMode=5, - OverLap=0, - Price=30000, - Looks=4159, - Name="娴嬭瘯姝﹀櫒", Shape=59, AniCount=0, - NeedLevel=0, - Need=0, - DuraMax=22000, - Reserved=0, + Source=0, + Index=50073, + Price=30000, Weight=1, - Source=0 + Job=0, + OverLap=0, + NeedLevel=0, + Name="娴嬭瘯姝﹀櫒", + Need=0, + Looks=4159, + Reserved=0, + StdMode=5, + DuraMax=22000 }, [50074] = { - Name="鈼嗏梿鈼嗏梿瀹濈彔榄旇鐭斥梿鈼嗏梿鈼", - Index=50074 + Index=50074, + Name="鈼嗏梿鈼嗏梿瀹濈彔榄旇鐭斥梿鈼嗏梿鈼" }, [50075] = { - Index=50075, - sEffect=20220, + Source=0, + Price=0, + Weight=1, + effectParam=0, + DropTypeShow=1, + pickset="12#1#1#1", + Need=0, StdMode=53, + Job=0, + Shape=3, + AniCount=0, + guangzhu=2950, + NeedLevel=0, Suit=0, + sEffect=20220, + ITEMPAEAM1=1, + bEffect=20220, + Index=50075, Color=243, Name="涓村瓧鐝", - Looks=99999, - Price=0, - OverLap=0, - Need=0, - DuraMax=100000, - Weight=1, - guangzhu=2950, - bEffect=20220, - ITEMPAEAM1=1, - rizhi=1, - DropTypeShow=1, - Shape=3, - AniCount=0, - Source=0, - effectParam=0, - Job=0, Reserved=0, - pickset="12#1#1#1", - NeedLevel=0 + Looks=99999, + OverLap=0, + rizhi=1, + DuraMax=100000 }, [50076] = { - Index=50076, - sEffect=20220, + Source=0, + Price=0, + Weight=1, + effectParam=0, + DropTypeShow=1, + pickset="12#1#1#1", + Need=0, StdMode=53, + Job=0, + Shape=3, + AniCount=0, + guangzhu=2950, + NeedLevel=0, Suit=0, + sEffect=20220, + ITEMPAEAM1=2, + bEffect=20220, + Index=50076, Color=243, Name="鍏靛瓧鐝", - Looks=99999, - Price=0, - OverLap=0, - Need=0, - DuraMax=100000, - Weight=1, - guangzhu=2950, - bEffect=20220, - ITEMPAEAM1=2, - rizhi=1, - DropTypeShow=1, - Shape=3, - AniCount=0, - Source=0, - effectParam=0, - Job=0, Reserved=0, - pickset="12#1#1#1", - NeedLevel=0 + Looks=99999, + OverLap=0, + rizhi=1, + DuraMax=100000 }, [50077] = { - Index=50077, - sEffect=20220, + Source=0, + Price=0, + Weight=1, + effectParam=0, + DropTypeShow=1, + pickset="12#1#1#1", + Need=0, StdMode=53, + Job=0, + Shape=3, + AniCount=0, + guangzhu=2950, + NeedLevel=0, Suit=0, + sEffect=20220, + ITEMPAEAM1=3, + bEffect=20220, + Index=50077, Color=243, Name="鑰呭瓧鐝", - Looks=99999, - Price=0, - OverLap=0, - Need=0, - DuraMax=100000, - Weight=1, - guangzhu=2950, - bEffect=20220, - ITEMPAEAM1=3, - rizhi=1, - DropTypeShow=1, - Shape=3, - AniCount=0, - Source=0, - effectParam=0, - Job=0, Reserved=0, - pickset="12#1#1#1", - NeedLevel=0 + Looks=99999, + OverLap=0, + rizhi=1, + DuraMax=100000 }, [50078] = { - Index=50078, - sEffect=20220, + Source=0, + Price=0, + Weight=1, + effectParam=0, + DropTypeShow=1, + pickset="12#1#1#1", + Need=0, StdMode=53, + Job=0, + Shape=3, + AniCount=0, + guangzhu=2950, + NeedLevel=0, Suit=0, + sEffect=20220, + ITEMPAEAM1=4, + bEffect=20220, + Index=50078, Color=243, Name="闃靛瓧鐝", - Looks=99999, - Price=0, - OverLap=0, - Need=0, - DuraMax=100000, - Weight=1, - guangzhu=2950, - bEffect=20220, - ITEMPAEAM1=4, - rizhi=1, - DropTypeShow=1, - Shape=3, - AniCount=0, - Source=0, - effectParam=0, - Job=0, Reserved=0, - pickset="12#1#1#1", - NeedLevel=0 + Looks=99999, + OverLap=0, + rizhi=1, + DuraMax=100000 }, [50079] = { - Index=50079, - sEffect=20220, + Source=0, + Price=0, + Weight=1, + effectParam=0, + DropTypeShow=1, + pickset="12#1#1#1", + Need=0, StdMode=53, + Job=0, + Shape=3, + AniCount=0, + guangzhu=2950, + NeedLevel=0, Suit=0, + sEffect=20220, + ITEMPAEAM1=5, + bEffect=20220, + Index=50079, Color=243, Name="鏂楀瓧鐝", - Looks=99999, - Price=0, - OverLap=0, - Need=0, - DuraMax=100000, - Weight=1, - guangzhu=2950, - bEffect=20220, - ITEMPAEAM1=5, - rizhi=1, - DropTypeShow=1, - Shape=3, - AniCount=0, - Source=0, - effectParam=0, - Job=0, Reserved=0, - pickset="12#1#1#1", - NeedLevel=0 + Looks=99999, + OverLap=0, + rizhi=1, + DuraMax=100000 }, [50080] = { - Index=50080, - sEffect=20220, + Source=0, + Price=0, + Weight=1, + effectParam=0, + DropTypeShow=1, + pickset="12#1#1#1", + Need=0, StdMode=53, + Job=0, + Shape=3, + AniCount=0, + guangzhu=2950, + NeedLevel=0, Suit=0, + sEffect=20220, + ITEMPAEAM1=6, + bEffect=20220, + Index=50080, Color=243, Name="鐨嗗瓧鐝", - Looks=99999, - Price=0, - OverLap=0, - Need=0, - DuraMax=100000, - Weight=1, - guangzhu=2950, - bEffect=20220, - ITEMPAEAM1=6, - rizhi=1, - DropTypeShow=1, - Shape=3, - AniCount=0, - Source=0, - effectParam=0, - Job=0, Reserved=0, - pickset="12#1#1#1", - NeedLevel=0 + Looks=99999, + OverLap=0, + rizhi=1, + DuraMax=100000 }, [50081] = { - Index=50081, - sEffect=20220, + Source=0, + Price=0, + Weight=1, + effectParam=0, + DropTypeShow=1, + pickset="12#1#1#1", + Need=0, StdMode=53, + Job=0, + Shape=3, + AniCount=0, + guangzhu=2950, + NeedLevel=0, Suit=0, + sEffect=20220, + ITEMPAEAM1=7, + bEffect=20220, + Index=50081, Color=243, Name="琛屽瓧鐝", - Looks=99999, - Price=0, - OverLap=0, - Need=0, - DuraMax=100000, - Weight=1, - guangzhu=2950, - bEffect=20220, - ITEMPAEAM1=7, - rizhi=1, - DropTypeShow=1, - Shape=3, - AniCount=0, - Source=0, - effectParam=0, - Job=0, Reserved=0, - pickset="12#1#1#1", - NeedLevel=0 + Looks=99999, + OverLap=0, + rizhi=1, + DuraMax=100000 }, [50082] = { - Index=50082, - sEffect=20220, + Source=0, + Price=0, + Weight=1, + effectParam=0, + DropTypeShow=1, + pickset="12#1#1#1", + Need=0, StdMode=53, + Job=0, + Shape=3, + AniCount=0, + guangzhu=2950, + NeedLevel=0, Suit=0, + sEffect=20220, + ITEMPAEAM1=8, + bEffect=20220, + Index=50082, Color=243, Name="鍓嶅瓧鐝", - Looks=99999, - Price=0, - OverLap=0, - Need=0, - DuraMax=100000, - Weight=1, - guangzhu=2950, - bEffect=20220, - ITEMPAEAM1=8, - rizhi=1, - DropTypeShow=1, - Shape=3, - AniCount=0, - Source=0, - effectParam=0, - Job=0, Reserved=0, - pickset="12#1#1#1", - NeedLevel=0 + Looks=99999, + OverLap=0, + rizhi=1, + DuraMax=100000 }, [50083] = { - Index=50083, - sEffect=20220, + Source=0, + Price=0, + Weight=1, + effectParam=0, + DropTypeShow=1, + pickset="12#1#1#1", + Need=0, StdMode=53, + Job=0, + Shape=3, + AniCount=0, + guangzhu=2950, + NeedLevel=0, Suit=0, + sEffect=20220, + ITEMPAEAM1=9, + bEffect=20220, + Index=50083, Color=243, Name="缁勫瓧鐝", - Looks=99999, - Price=0, - OverLap=0, - Need=0, - DuraMax=100000, - Weight=1, - guangzhu=2950, - bEffect=20220, - ITEMPAEAM1=9, - rizhi=1, - DropTypeShow=1, - Shape=3, - AniCount=0, - Source=0, - effectParam=0, - Job=0, Reserved=0, - pickset="12#1#1#1", - NeedLevel=0 + Looks=99999, + OverLap=0, + rizhi=1, + DuraMax=100000 }, [50084] = { - Index=50084, - sEffect=20208, - StdMode=53, - Suit=0, - Color=249, - Name="涔濈鐝", - Looks=99999, + Source=0, Price=0, - OverLap=0, - Need=0, - DuraMax=100000, Weight=1, - guangzhu=2950, - bEffect=20208, - ITEMPAEAM1=10, - rizhi=1, + effectParam=0, DropTypeShow=1, + pickset="12#1#1#1", + Need=0, + StdMode=53, + Job=0, Shape=3, AniCount=0, - Source=0, - effectParam=0, - Job=0, + guangzhu=2950, + NeedLevel=0, + Suit=0, + sEffect=20208, + ITEMPAEAM1=10, + bEffect=20208, + Index=50084, + Color=249, + Name="涔濈鐝", Reserved=0, - pickset="12#1#1#1", - NeedLevel=0 + Looks=99999, + OverLap=0, + rizhi=1, + DuraMax=100000 }, [50085] = { - Name="鈼嗏梿鈼嗘枟绗犫梿鈼嗏梿", - Index=50085 + Index=50085, + Name="鈼嗏梿鈼嗘枟绗犫梿鈼嗏梿" }, [50086] = { - Job=100, - sEffect=6390, - StdMode=16, - bEffect=6390, - Color=251, - Name="闆烽渾鏂楃瑺", - Looks=99999, + Source=1, Price=200000, - NeedLevel=0, - Need=0, - DuraMax=30000, Weight=1, + Article=511, + StdMode=16, Shape=15, AniCount=1, - Article=511, - Source=1, + Looks=99999, + Job=100, + sEffect=6390, + bEffect=6390, + NeedLevel=0, + Color=251, + Name="闆烽渾鏂楃瑺", + Index=50086, + Need=0, Reserved=0, rizhi=1, - Index=50086 + DuraMax=30000 }, [50087] = { - Job=100, - sEffect=6391, - StdMode=16, - bEffect=6391, - Color=251, - Name="鎴樼鏂楃瑺", - Looks=99999, + Source=1, Price=200000, - NeedLevel=0, - Need=0, - DuraMax=30000, Weight=1, + Article=511, + StdMode=16, Shape=17, AniCount=1, - Article=511, - Source=1, + Looks=99999, + Job=100, + sEffect=6391, + bEffect=6391, + NeedLevel=0, + Color=251, + Name="鎴樼鏂楃瑺", + Index=50087, + Need=0, Reserved=0, rizhi=1, - Index=50087 + DuraMax=30000 }, [50088] = { + Source=1, + Price=200000, + Weight=1, + Article=511, + StdMode=16, + Shape=18, + AniCount=1, + Looks=99999, Job=100, sEffect=6392, - StdMode=16, + NeedLevel=1, bEffect=6392, + guangzhu=10086, Color=251, Name="鐜涙硶鏂楃瑺", - Looks=99999, - Price=200000, - NeedLevel=1, + Index=50088, Need=4, - DuraMax=30000, - Weight=1, - guangzhu=10086, - Shape=18, - AniCount=1, - Article=511, - Source=1, Reserved=0, rizhi=1, - Index=50088 + DuraMax=30000 }, [50089] = { - Job=100, - sEffect=6393, - StdMode=16, - bEffect=6393, - Color=253, - Name="鍙茶瘲鏂楃瑺", - Looks=99999, + Source=1, Price=200000, - NeedLevel=2, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + Article=511, + StdMode=16, Shape=19, AniCount=1, - Article=511, - Source=1, + Looks=99999, + Job=100, + sEffect=6393, + NeedLevel=2, + bEffect=6393, + guangzhu=10086, + Color=253, + Name="鍙茶瘲鏂楃瑺", + Index=50089, + Need=4, Reserved=0, rizhi=1, - Index=50089 + DuraMax=30000 }, [50090] = { - Job=100, - sEffect=6394, - StdMode=16, - bEffect=6394, - Color=253, - Name="浼犺鏂楃瑺", - Looks=99999, + Source=1, Price=200000, - NeedLevel=3, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + Article=511, + StdMode=16, Shape=20, AniCount=1, - Article=511, - Source=1, + Looks=99999, + Job=100, + sEffect=6394, + NeedLevel=3, + bEffect=6394, + guangzhu=10086, + Color=253, + Name="浼犺鏂楃瑺", + Index=50090, + Need=4, Reserved=0, rizhi=1, - Index=50090 + DuraMax=30000 }, [50091] = { - Job=100, - sEffect=6395, - StdMode=16, - bEffect=6395, - Color=243, - Name="涓嶆溄鏂楃瑺", - Looks=99999, + Source=1, Price=200000, - NeedLevel=4, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + Article=511, + StdMode=16, Shape=21, AniCount=1, - Article=511, - Source=1, + Looks=99999, + Job=100, + sEffect=6395, + NeedLevel=4, + bEffect=6395, + guangzhu=10086, + Color=243, + Name="涓嶆溄鏂楃瑺", + Index=50091, + Need=4, Reserved=0, rizhi=1, - Index=50091 + DuraMax=30000 }, [50092] = { - Job=100, - sEffect=6396, - StdMode=16, - bEffect=6396, - Color=243, - Name="鑷冲皧鏂楃瑺", - Looks=99999, + Source=1, Price=200000, - NeedLevel=5, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + Article=511, + StdMode=16, Shape=22, AniCount=1, - Article=511, - Source=1, + Looks=99999, + Job=100, + sEffect=6396, + NeedLevel=5, + bEffect=6396, + guangzhu=10086, + Color=243, + Name="鑷冲皧鏂楃瑺", + Index=50092, + Need=4, Reserved=0, rizhi=1, - Index=50092 + DuraMax=30000 }, [50093] = { - Job=100, - sEffect=6397, - StdMode=16, - bEffect=6397, - Color=249, - Name="娣锋矊鏂楃瑺", - Looks=99999, + Source=1, Price=200000, - NeedLevel=6, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + Article=511, + StdMode=16, Shape=23, AniCount=1, - Article=511, - Source=1, + Looks=99999, + Job=100, + sEffect=6397, + NeedLevel=6, + bEffect=6397, + guangzhu=10086, + Color=249, + Name="娣锋矊鏂楃瑺", + Index=50093, + Need=4, Reserved=0, rizhi=1, - Index=50093 + DuraMax=30000 }, [50094] = { - Job=100, - sEffect=6398, - StdMode=16, - bEffect=6398, - Color=249, - Name="涓诲鏂楃瑺", - Looks=99999, + Source=1, Price=200000, - NeedLevel=7, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + Article=511, + StdMode=16, Shape=24, AniCount=1, - Article=511, - Source=1, + Looks=99999, + Job=100, + sEffect=6398, + NeedLevel=7, + bEffect=6398, + guangzhu=10086, + Color=249, + Name="涓诲鏂楃瑺", + Index=50094, + Need=4, Reserved=0, rizhi=1, - Index=50094 + DuraMax=30000 }, [50095] = { - Name="鈼嗏梿鈼嗘姢鐩锯梿鈼嗏梿", - Index=50095 + Index=50095, + Name="鈼嗏梿鈼嗘姢鐩锯梿鈼嗏梿" }, [50096] = { - rizhi=1, - Index=50096, - Job=100, - StdMode=48, - Looks=61001, - Price=200000, - Color=251, - Name="闆烽渾鎶ょ浘1", Shape=10, AniCount=1, - NeedLevel=0, - Need=0, - DuraMax=30000, - Reserved=0, + rizhi=1, + Source=1, + Index=50096, + Price=200000, Weight=1, - Source=1 + Job=100, + NeedLevel=0, + Color=251, + Name="闆烽渾鎶ょ浘1", + Need=0, + Looks=61001, + Reserved=0, + StdMode=48, + DuraMax=30000 }, [50097] = { - rizhi=1, - Index=50097, - Job=100, - StdMode=48, - Looks=61002, - Price=200000, - Color=251, - Name="鎴樼鎶ょ浘1", Shape=13, AniCount=1, - NeedLevel=0, - Need=0, - DuraMax=30000, - Reserved=0, + rizhi=1, + Source=1, + Index=50097, + Price=200000, Weight=1, - Source=1 + Job=100, + NeedLevel=0, + Color=251, + Name="鎴樼鎶ょ浘1", + Need=0, + Looks=61002, + Reserved=0, + StdMode=48, + DuraMax=30000 }, [50098] = { - Index=50098, - StdMode=48, - Color=251, - Name="鐜涙硶鎶ょ浘1", - Looks=61003, + Source=1, Price=200000, - NeedLevel=1, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + StdMode=48, Shape=11, AniCount=1, - Source=1, + guangzhu=10086, + Index=50098, + NeedLevel=1, + Job=100, + Color=251, + Name="鐜涙硶鎶ょ浘1", + Need=4, + Looks=61003, Reserved=0, rizhi=1, - Job=100 + DuraMax=30000 }, [50099] = { - Index=50099, - StdMode=48, - Color=253, - Name="鍙茶瘲鎶ょ浘1", - Looks=61004, + Source=1, Price=200000, - NeedLevel=2, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + StdMode=48, Shape=14, AniCount=1, - Source=1, + guangzhu=10086, + Index=50099, + NeedLevel=2, + Job=100, + Color=253, + Name="鍙茶瘲鎶ょ浘1", + Need=4, + Looks=61004, Reserved=0, rizhi=1, - Job=100 + DuraMax=30000 }, [50100] = { - Index=50100, - StdMode=48, - Color=253, - Name="浼犺鎶ょ浘1", - Looks=61005, + Source=1, Price=200000, - NeedLevel=3, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + StdMode=48, Shape=12, AniCount=1, - Source=1, + guangzhu=10086, + Index=50100, + NeedLevel=3, + Job=100, + Color=253, + Name="浼犺鎶ょ浘1", + Need=4, + Looks=61005, Reserved=0, rizhi=1, - Job=100 + DuraMax=30000 }, [50101] = { - Index=50101, - StdMode=48, - Color=243, - Name="涓嶆溄鎶ょ浘1", - Looks=61006, + Source=1, Price=200000, - NeedLevel=4, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + StdMode=48, Shape=18, AniCount=1, - Source=1, + guangzhu=10086, + Index=50101, + NeedLevel=4, + Job=100, + Color=243, + Name="涓嶆溄鎶ょ浘1", + Need=4, + Looks=61006, Reserved=0, rizhi=1, - Job=100 + DuraMax=30000 }, [50102] = { - Index=50102, - StdMode=48, - Color=243, - Name="鑷冲皧鎶ょ浘1", - Looks=61007, + Source=1, Price=200000, - NeedLevel=5, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + StdMode=48, Shape=37, AniCount=1, - Source=1, + guangzhu=10086, + Index=50102, + NeedLevel=5, + Job=100, + Color=243, + Name="鑷冲皧鎶ょ浘1", + Need=4, + Looks=61007, Reserved=0, rizhi=1, - Job=100 + DuraMax=30000 }, [50103] = { - Index=50103, - StdMode=48, - Color=249, - Name="娣锋矊鎶ょ浘1", - Looks=61008, + Source=1, Price=200000, - NeedLevel=6, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + StdMode=48, Shape=34, AniCount=1, - Source=1, + guangzhu=10086, + Index=50103, + NeedLevel=6, + Job=100, + Color=249, + Name="娣锋矊鎶ょ浘1", + Need=4, + Looks=61008, Reserved=0, rizhi=1, - Job=100 + DuraMax=30000 }, [50104] = { - Index=50104, - StdMode=48, - Color=249, - Name="涓诲鎶ょ浘1", - Looks=61009, + Source=1, Price=200000, - NeedLevel=7, - Need=4, - DuraMax=30000, Weight=1, - guangzhu=10086, + StdMode=48, Shape=57, AniCount=1, - Source=1, + guangzhu=10086, + Index=50104, + NeedLevel=7, + Job=100, + Color=249, + Name="涓诲鎶ょ浘1", + Need=4, + Looks=61009, Reserved=0, rizhi=1, - Job=100 + DuraMax=30000 }, [50105] = { - Name="鈼嗏梿鈼嗙О鍙封梿鈼嗏梿", - Index=50105 + Index=50105, + Name="鈼嗏梿鈼嗙О鍙封梿鈼嗏梿" }, [50106] = { - Name="鈼嗏梿鈼嗏梿榛勯噾鐢熻倴鈼嗏梿鈼嗏梿", - Index=50106 + Index=50106, + Name="鈼嗏梿鈼嗏梿榛勯噾鐢熻倴鈼嗏梿鈼嗏梿" }, [50107] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=100, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=100, + guangzhu=2950, bEffect=14070, + Index=50107, Color=70, Name="榛勯噾榧", - Looks=3820, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50107 + Looks=3820, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50108] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=101, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=101, + guangzhu=2950, bEffect=14070, + Index=50108, Color=70, Name="榛勯噾鐗", - Looks=3821, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50108 + Looks=3821, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50109] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=102, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=102, + guangzhu=2950, bEffect=14070, + Index=50109, Color=70, Name="榛勯噾铏", - Looks=3822, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50109 + Looks=3822, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50110] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=103, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=103, + guangzhu=2950, bEffect=14070, + Index=50110, Color=70, Name="榛勯噾鍏", - Looks=3823, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50110 + Looks=3823, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50111] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=104, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=104, + guangzhu=2950, bEffect=14070, + Index=50111, Color=70, Name="榛勯噾榫", - Looks=3824, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50111 + Looks=3824, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50112] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=105, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=105, + guangzhu=2950, bEffect=14070, + Index=50112, Color=70, Name="榛勯噾铔", - Looks=3825, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50112 + Looks=3825, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50113] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=106, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=106, + guangzhu=2950, bEffect=14070, + Index=50113, Color=70, Name="榛勯噾椹", - Looks=3826, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50113 + Looks=3826, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50114] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=107, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=107, + guangzhu=2950, bEffect=14070, + Index=50114, Color=70, Name="榛勯噾缇", - Looks=3827, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50114 + Looks=3827, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50115] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=108, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=108, + guangzhu=2950, bEffect=14070, + Index=50115, Color=70, Name="榛勯噾鐚", - Looks=3828, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50115 + Looks=3828, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50116] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=109, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=109, + guangzhu=2950, bEffect=14070, + Index=50116, Color=70, Name="榛勯噾楦", - Looks=3829, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50116 + Looks=3829, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50117] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=110, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=110, + guangzhu=2950, bEffect=14070, + Index=50117, Color=70, Name="榛勯噾鐙", - Looks=3830, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50117 + Looks=3830, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50118] = { + Source=0, + Price=20000, + Weight=0, + suitid=2002, + StdMode=111, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + NeedLevel=0, Job=0, sEffect=14070, - StdMode=111, + guangzhu=2950, bEffect=14070, + Index=50118, Color=70, Name="榛勯噾鐚", - Looks=3831, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2002, - Shape=0, - AniCount=0, - rizhi=1, - NeedLevel=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50118 + Looks=3831, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50119] = { - Name="鈼嗏梿鈼嗏梿閽荤煶鐢熻倴鈼嗏梿鈼嗏梿", - Index=50119 + Index=50119, + Name="鈼嗏梿鈼嗏梿閽荤煶鐢熻倴鈼嗏梿鈼嗏梿" }, [50120] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=100, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3950, + Index=50120, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶榧", - Looks=3950, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50120 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50121] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=101, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3951, + Index=50121, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶鐗", - Looks=3951, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50121 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50122] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=102, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3952, + Index=50122, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶铏", - Looks=3952, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50122 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50123] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=103, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3953, + Index=50123, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶鍏", - Looks=3953, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50123 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50124] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=104, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3954, + Index=50124, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶榫", - Looks=3954, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50124 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50125] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=105, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3955, + Index=50125, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶铔", - Looks=3955, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50125 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50126] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=106, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3956, + Index=50126, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶椹", - Looks=3956, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50126 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50127] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=107, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3957, + Index=50127, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶缇", - Looks=3957, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50127 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50128] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=108, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3958, + Index=50128, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶鐚", - Looks=3958, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50128 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50129] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=109, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3959, + Index=50129, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶楦", - Looks=3959, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50129 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50130] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=110, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3960, + Index=50130, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶鐙", - Looks=3960, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50130 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50131] = { + Source=0, + Price=20000, + Weight=0, + suitid=2003, Article=1024, - sEffect=14070, StdMode=111, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3961, + Index=50131, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="閽荤煶鐚", - Looks=3961, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2003, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50131 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50132] = { - Name="鈼嗏梿鈼嗏梿鑷冲皧鐢熻倴鈼嗏梿鈼嗏梿", - Index=50132 + Index=50132, + Name="鈼嗏梿鈼嗏梿鑷冲皧鐢熻倴鈼嗏梿鈼嗏梿" }, [50133] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=100, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3970, + Index=50133, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧榧", - Looks=3970, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50133 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50134] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=101, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3971, + Index=50134, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧鐗", - Looks=3971, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50134 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50135] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=102, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3972, + Index=50135, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧铏", - Looks=3972, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50135 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50136] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=103, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3973, + Index=50136, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧鍏", - Looks=3973, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50136 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50137] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=104, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3974, + Index=50137, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧榫", - Looks=3974, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50137 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50138] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=105, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3975, + Index=50138, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧铔", - Looks=3975, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50138 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50139] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=106, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3976, + Index=50139, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧椹", - Looks=3976, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50139 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50140] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=107, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3977, + Index=50140, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧缇", - Looks=3977, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50140 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50141] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=108, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3978, + Index=50141, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧鐚", - Looks=3978, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50141 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50142] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=109, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3979, + Index=50142, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧楦", - Looks=3979, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50142 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50143] = { + Source=0, + Price=20000, + Weight=0, + suitid=2004, Article=1024, - sEffect=14070, StdMode=110, + Need=0, + Shape=0, + AniCount=0, + pickset="13#1#1#1", + Looks=3980, + Index=50143, + sEffect=14070, + guangzhu=2950, bEffect=14070, + Job=0, Color=70, Name="鑷冲皧鐙", - Looks=3980, - Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=2950, - suitid=2004, - rizhi=1, - Shape=0, - AniCount=0, NeedLevel=0, - Job=0, - Source=0, Reserved=0, - pickset="13#1#1#1", - Index=50143 + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50144] = { - Article=1024, - sEffect=14070, - StdMode=111, - bEffect=14070, - Color=70, - Name="鑷冲皧鐚", - Looks=3981, + Source=0, Price=20000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=2950, suitid=2004, - rizhi=1, + Article=1024, + StdMode=111, + Need=0, Shape=0, AniCount=0, - NeedLevel=0, - Job=0, - Source=0, - Reserved=0, pickset="13#1#1#1", - Index=50144 + Looks=3981, + Index=50144, + sEffect=14070, + guangzhu=2950, + bEffect=14070, + Job=0, + Color=70, + Name="鑷冲皧鐚", + NeedLevel=0, + Reserved=0, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50145] = { - Name="鈼嗏梿鈼嗏梿鏂板姝﹀櫒鈼嗏梿鈼嗏梿", - Index=50145 + Index=50145, + Name="鈼嗏梿鈼嗏梿鏂板姝﹀櫒鈼嗏梿鈼嗏梿" }, [50146] = { - Job=0, - sEffect=13000, - StdMode=5, - Color=243, - Name="鐏疯鍐", - Looks=40001, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - DropTypeShow=1, + StdMode=5, Shape=12000, AniCount=0, - rizhi=1, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13000, + Need=0, pickset="5#1#1#1", - Index=50146 + Index=50146, + Color=243, + Name="鐏疯鍐", + Reserved=0, + Looks=40001, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50147] = { - Job=0, - sEffect=13001, - StdMode=5, - Color=243, - Name="琛路瑁佸喅", - Looks=40002, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - DropTypeShow=1, + StdMode=5, Shape=12001, AniCount=0, - rizhi=1, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13001, + Need=0, pickset="5#1#1#1", - Index=50147 + Index=50147, + Color=243, + Name="琛路瑁佸喅", + Reserved=0, + Looks=40002, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50148] = { - Job=0, - sEffect=13004, - StdMode=5, - Color=243, - Name="鐏锋掓柀", - Looks=40005, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - DropTypeShow=1, + StdMode=5, Shape=12004, AniCount=0, - rizhi=1, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13004, + Need=0, pickset="6#1#1#1", - Index=50148 + Index=50148, + Color=243, + Name="鐏锋掓柀", + Reserved=0, + Looks=40005, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50149] = { - Job=0, - sEffect=13005, - StdMode=5, - Color=243, - Name="琛路鎬掓柀", - Looks=40006, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - DropTypeShow=1, + StdMode=5, Shape=12005, AniCount=0, - rizhi=1, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13005, + Need=0, pickset="6#1#1#1", - Index=50149 + Index=50149, + Color=243, + Name="琛路鎬掓柀", + Reserved=0, + Looks=40006, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50150] = { - Job=0, - sEffect=13036, - StdMode=5, - Color=243, - Name="鐏峰睜榫", - Looks=40037, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - DropTypeShow=1, + StdMode=5, Shape=12036, AniCount=0, - rizhi=1, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13036, + Need=0, pickset="7#1#1#1", - Index=50150 + Index=50150, + Color=243, + Name="鐏峰睜榫", + Reserved=0, + Looks=40037, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50151] = { - Job=0, - sEffect=50319, - StdMode=5, - Color=243, - Name="琛路灞犻緳", - Looks=11787, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - DropTypeShow=1, + StdMode=5, Shape=57, AniCount=0, - rizhi=1, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=50319, + Need=0, pickset="7#1#1#1", - Index=50151 + Index=50151, + Color=243, + Name="琛路灞犻緳", + Reserved=0, + Looks=11787, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50152] = { - Job=0, - sEffect=13014, - StdMode=5, - Desc=140, - Color=249, - Name="鐏蜂笉鏈芥垬鍒", - Looks=40015, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12014, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13014, pickset="8#1#1#1", - Index=50152 + Desc=140, + Index=50152, + Color=249, + Name="鐏蜂笉鏈芥垬鍒", + Reserved=0, + Looks=40015, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50153] = { - Job=0, - sEffect=13015, - StdMode=5, - Desc=140, - Color=249, - Name="琛路涓嶆溄鎴樺垉", - Looks=40016, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12015, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13015, pickset="8#1#1#1", - Index=50153 + Desc=140, + Index=50153, + Color=249, + Name="琛路涓嶆溄鎴樺垉", + Reserved=0, + Looks=40016, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50154] = { - Job=0, - sEffect=13016, - StdMode=5, - Desc=140, - Color=249, - Name="鎬捖蜂笉鏈芥垬鍒", - Looks=40017, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12016, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13016, pickset="8#1#1#1", - Index=50154 + Desc=140, + Index=50154, + Color=249, + Name="鎬捖蜂笉鏈芥垬鍒", + Reserved=0, + Looks=40017, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50155] = { - Job=0, - sEffect=13017, - StdMode=5, - Desc=140, - Color=249, - Name="琛鐏蜂笉鏈芥垬鍒", - Looks=40018, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12017, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13017, pickset="8#1#1#1", - Index=50155 + Desc=140, + Index=50155, + Color=249, + Name="琛鐏蜂笉鏈芥垬鍒", + Reserved=0, + Looks=40018, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50156] = { - Job=0, - sEffect=13018, - StdMode=5, - Desc=140, - Color=249, - Name="鎬掔伃路涓嶆溄鎴樺垉", - Looks=40019, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12018, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13018, pickset="8#1#1#1", - Index=50156 + Desc=140, + Index=50156, + Color=249, + Name="鎬掔伃路涓嶆溄鎴樺垉", + Reserved=0, + Looks=40019, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50157] = { - Job=0, - sEffect=13019, - StdMode=5, - Desc=140, - Color=249, - Name="鎬掕路涓嶆溄鎴樺垉", - Looks=40020, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12019, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13019, pickset="8#1#1#1", - Index=50157 + Desc=140, + Index=50157, + Color=249, + Name="鎬掕路涓嶆溄鎴樺垉", + Reserved=0, + Looks=40020, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50158] = { - Job=0, - sEffect=13020, - StdMode=5, - Desc=174, - Color=249, - Name="缁堟瀬路涓嶆溄鎴樺垉", - Looks=40021, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12020, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13020, pickset="8#1#1#1", - Index=50158 + Desc=174, + Index=50158, + Color=249, + Name="缁堟瀬路涓嶆溄鎴樺垉", + Reserved=0, + Looks=40021, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50159] = { - Job=0, - sEffect=13041, - StdMode=5, - Desc=140, - Color=249, - Name="鐏疯嚦灏婂疂鍒", - Looks=40042, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12041, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13041, pickset="9#1#1#1", - Index=50159 + Desc=140, + Index=50159, + Color=249, + Name="鐏疯嚦灏婂疂鍒", + Reserved=0, + Looks=40042, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50160] = { - Job=0, - sEffect=13042, - StdMode=5, - Desc=140, - Color=249, - Name="琛路鑷冲皧瀹濆垁", - Looks=40043, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12042, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13042, pickset="9#1#1#1", - Index=50160 + Desc=140, + Index=50160, + Color=249, + Name="琛路鑷冲皧瀹濆垁", + Reserved=0, + Looks=40043, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50161] = { - Job=0, - sEffect=13043, - StdMode=5, - Desc=140, - Color=249, - Name="鎬捖疯嚦灏婂疂鍒", - Looks=40044, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12043, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13043, pickset="9#1#1#1", - Index=50161 + Desc=140, + Index=50161, + Color=249, + Name="鎬捖疯嚦灏婂疂鍒", + Reserved=0, + Looks=40044, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50162] = { - Job=0, - sEffect=13030, - StdMode=5, - Desc=140, - Color=249, - Name="琛鐏疯嚦灏婂疂鍒", - Looks=40031, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12030, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13030, pickset="9#1#1#1", - Index=50162 + Desc=140, + Index=50162, + Color=249, + Name="琛鐏疯嚦灏婂疂鍒", + Reserved=0, + Looks=40031, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50163] = { - Job=0, - sEffect=13031, - StdMode=5, - Desc=140, - Color=249, - Name="鎬掔伃路鑷冲皧瀹濆垁", - Looks=40032, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12031, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13031, pickset="9#1#1#1", - Index=50163 + Desc=140, + Index=50163, + Color=249, + Name="鎬掔伃路鑷冲皧瀹濆垁", + Reserved=0, + Looks=40032, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50164] = { - Job=0, - sEffect=13032, - StdMode=5, - Desc=140, - Color=249, - Name="鎬掕路鑷冲皧瀹濆垁", - Looks=40033, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12032, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13032, pickset="9#1#1#1", - Index=50164 + Desc=140, + Index=50164, + Color=249, + Name="鎬掕路鑷冲皧瀹濆垁", + Reserved=0, + Looks=40033, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50165] = { - Job=0, - sEffect=6072, - StdMode=5, - Desc=174, - Color=249, - Name="缁堟瀬路鑷冲皧瀹濆垁", - Looks=4190, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=101, AniCount=10034, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=6072, pickset="9#1#1#1", - Index=50165 + Desc=174, + Index=50165, + Color=249, + Name="缁堟瀬路鑷冲皧瀹濆垁", + Reserved=0, + Looks=4190, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50166] = { - Job=0, - sEffect=13022, - StdMode=5, - Desc=140, - Color=249, - Name="鐏锋贩娌岀牬鍒", - Looks=40023, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12022, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13022, pickset="10#1#1#1", - Index=50166 + Desc=140, + Index=50166, + Color=249, + Name="鐏锋贩娌岀牬鍒", + Reserved=0, + Looks=40023, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50167] = { - Job=0, - sEffect=13023, - StdMode=5, - Desc=140, - Color=249, - Name="琛路娣锋矊鐮村垉", - Looks=40024, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12023, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13023, pickset="10#1#1#1", - Index=50167 + Desc=140, + Index=50167, + Color=249, + Name="琛路娣锋矊鐮村垉", + Reserved=0, + Looks=40024, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50168] = { - Job=0, - sEffect=13024, - StdMode=5, - Desc=140, - Color=249, - Name="鎬捖锋贩娌岀牬鍒", - Looks=40025, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12024, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13024, pickset="10#1#1#1", - Index=50168 + Desc=140, + Index=50168, + Color=249, + Name="鎬捖锋贩娌岀牬鍒", + Reserved=0, + Looks=40025, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50169] = { - Job=0, - sEffect=13025, - StdMode=5, - Desc=140, - Color=249, - Name="琛鐏锋贩娌岀牬鍒", - Looks=40026, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12025, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13025, pickset="10#1#1#1", - Index=50169 + Desc=140, + Index=50169, + Color=249, + Name="琛鐏锋贩娌岀牬鍒", + Reserved=0, + Looks=40026, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50170] = { - Job=0, - sEffect=13026, - StdMode=5, - Desc=140, - Color=249, - Name="鎬掔伃路娣锋矊鐮村垉", - Looks=40027, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12026, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13026, pickset="10#1#1#1", - Index=50170 + Desc=140, + Index=50170, + Color=249, + Name="鎬掔伃路娣锋矊鐮村垉", + Reserved=0, + Looks=40027, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50171] = { - Job=0, - sEffect=13027, - StdMode=5, - Desc=140, - Color=249, - Name="鎬掕路娣锋矊鐮村垉", - Looks=40028, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12027, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13027, pickset="10#1#1#1", - Index=50171 + Desc=140, + Index=50171, + Color=249, + Name="鎬掕路娣锋矊鐮村垉", + Reserved=0, + Looks=40028, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50172] = { - Job=0, - sEffect=6013, - StdMode=5, - Desc=174, - Color=249, - Name="缁堟瀬路娣锋矊鐮村垉", - Looks=3361, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=71, AniCount=10007, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=6013, pickset="10#1#1#1", - Index=50172 + Desc=174, + Index=50172, + Color=249, + Name="缁堟瀬路娣锋矊鐮村垉", + Reserved=0, + Looks=3361, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50173] = { - Job=0, - sEffect=13035, - StdMode=5, - Desc=173, - Color=249, - Name="鐏蜂富瀹版垬鍒", - Looks=40036, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12035, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13035, pickset="11#1#1#1", - Index=50173 + Desc=173, + Index=50173, + Color=249, + Name="鐏蜂富瀹版垬鍒", + Reserved=0, + Looks=40036, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50174] = { - Job=0, - sEffect=13038, - StdMode=5, - Desc=173, - Color=249, - Name="琛路涓诲鎴樺垉", - Looks=40039, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12038, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13038, pickset="11#1#1#1", - Index=50174 + Desc=173, + Index=50174, + Color=249, + Name="琛路涓诲鎴樺垉", + Reserved=0, + Looks=40039, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50175] = { - Job=0, - sEffect=13033, - StdMode=5, - Desc=173, - Color=249, - Name="鎬捖蜂富瀹版垬鍒", - Looks=40034, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12033, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13033, pickset="11#1#1#1", - Index=50175 + Desc=173, + Index=50175, + Color=249, + Name="鎬捖蜂富瀹版垬鍒", + Reserved=0, + Looks=40034, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50176] = { - Job=0, - sEffect=13039, - StdMode=5, - Desc=173, - Color=249, - Name="琛鐏蜂富瀹版垬鍒", - Looks=40040, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12039, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13039, pickset="11#1#1#1", - Index=50176 + Desc=173, + Index=50176, + Color=249, + Name="琛鐏蜂富瀹版垬鍒", + Reserved=0, + Looks=40040, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50177] = { - Job=0, - sEffect=13034, - StdMode=5, - Desc=173, - Color=249, - Name="鎬掔伃路涓诲鎴樺垉", - Looks=40035, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12034, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13034, pickset="11#1#1#1", - Index=50177 + Desc=173, + Index=50177, + Color=249, + Name="鎬掔伃路涓诲鎴樺垉", + Reserved=0, + Looks=40035, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50178] = { - Job=0, - sEffect=13037, - StdMode=5, - Desc=173, - Color=249, - Name="鎬掕路涓诲鎴樺垉", - Looks=40038, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=50000, Weight=24, - guangzhu=10074, DropTypeShow=1, + StdMode=5, + Need=0, Shape=12037, AniCount=0, - rizhi=1, + guangzhu=10074, NeedLevel=0, - Source=0, - Reserved=0, + Job=0, + sEffect=13037, pickset="11#1#1#1", - Index=50178 + Desc=173, + Index=50178, + Color=249, + Name="鎬掕路涓诲鎴樺垉", + Reserved=0, + Looks=40038, + OverLap=0, + rizhi=1, + DuraMax=50000 }, [50179] = { - Index=50179, - sEffect=6024, - StdMode=5, - Color=249, - Name="缁堟瀬路涓诲鎴樺垉", - Looks=3810, + Source=0, Price=62000, - NeedLevel=0, - Need=0, - DuraMax=60000, Weight=24, - guangzhu=10074, - DropTypeShow=1, + StdMode=5, Shape=77, AniCount=10013, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50179, + sEffect=6024, + DropTypeShow=1, + guangzhu=10074, + Job=100, pickset="11#1#1#1", - Job=100 + Name="缁堟瀬路涓诲鎴樺垉", + Need=0, + Looks=3810, + Reserved=0, + Color=249, + DuraMax=60000 }, [50180] = { Index=50180, - DropTypeShow=1, - Name="鈼嗏梿鈼嗏梿鏂板琛f湇鈼嗏梿鈼嗏梿" + Name="鈼嗏梿鈼嗏梿鏂板琛f湇鈼嗏梿鈼嗏梿", + DropTypeShow=1 }, [50181] = { + Source=0, + Price=132, + Weight=0, + StdMode=10, + DropTypeShow=1, + Shape=59, + AniCount=31, + guangzhu=10075, + NeedLevel=0, Job=100, sEffect=6087, - StdMode=10, + pickset="9#1#1#1", Desc=142, + Index=50181, Color=243, Name="澶┞疯嚦灏婄鐢(鐢)", + Reserved=0, Looks=4268, - Price=132, OverLap=0, Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, - DropTypeShow=1, - Shape=59, - AniCount=31, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50181 + DuraMax=50000 }, [50182] = { - Job=100, - sEffect=6087, - StdMode=11, - Desc=142, - Color=243, - Name="澶┞疯嚦灏婄鐢(濂)", - Looks=4269, + Source=0, Price=132, - OverLap=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, + StdMode=11, DropTypeShow=1, Shape=59, AniCount=31, + guangzhu=10075, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + sEffect=6087, pickset="9#1#1#1", - Index=50182 + Desc=142, + Index=50182, + Color=243, + Name="澶┞疯嚦灏婄鐢(濂)", + Reserved=0, + Looks=4269, + OverLap=0, + Need=0, + DuraMax=50000 }, [50183] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=43, + AniCount=0, + NeedLevel=0, Index=50183, sEffect=6023, - StdMode=10, - Color=253, - Name="澶┞峰彶璇楁垬鐢(鐢)", - Looks=3790, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=43, - AniCount=0, - Source=0, - Reserved=0, + Job=100, pickset="6#1#1#1", - Job=100 + Name="澶┞峰彶璇楁垬鐢(鐢)", + Need=0, + Looks=3790, + Reserved=0, + Color=253, + DuraMax=50000 }, [50184] = { - Index=50184, - sEffect=6023, - StdMode=11, - Color=253, - Name="澶┞峰彶璇楁垬鐢(濂)", - Looks=3791, + Source=0, Price=60000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=11, Shape=43, AniCount=0, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50184, + sEffect=6023, + DropTypeShow=1, + Job=100, pickset="6#1#1#1", - Job=100 + Name="澶┞峰彶璇楁垬鐢(濂)", + Need=0, + Looks=3791, + Reserved=0, + Color=253, + DuraMax=50000 }, [50185] = { + Source=0, + Price=62000, + Weight=0, + Desc=141, + Shape=93, + AniCount=52, + DropTypeShow=1, + NeedLevel=0, Index=50185, sEffect=6184, - StdMode=10, - Desc=141, + guangzhu=10075, + pickset="8#1#1#1", + Job=100, Color=243, Name="澶┞蜂笉鏈芥垬琛(鐢)", + StdMode=10, Looks=5632, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, - DropTypeShow=1, - Shape=93, - AniCount=52, - Source=0, Reserved=0, - pickset="8#1#1#1", - Job=100 + Need=0, + DuraMax=50000 }, [50186] = { - Index=50186, - sEffect=6185, - StdMode=11, - Desc=141, - Color=243, - Name="澶┞蜂笉鏈芥垬琛(濂)", - Looks=5633, + Source=0, Price=60000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + Desc=141, Shape=93, AniCount=52, - Source=0, - Reserved=0, + DropTypeShow=1, + NeedLevel=0, + Index=50186, + sEffect=6185, + guangzhu=10075, pickset="8#1#1#1", - Job=100 + Job=100, + Color=243, + Name="澶┞蜂笉鏈芥垬琛(濂)", + StdMode=11, + Looks=5633, + Reserved=0, + Need=0, + DuraMax=50000 }, [50187] = { + Source=0, + Price=50000, + Weight=0, + StdMode=10, + Shape=45, + AniCount=12, + NeedLevel=0, Index=50187, sEffect=6027, - StdMode=10, - Color=253, - Name="澶┞蜂紶璇存垬琛(鐢)", - Looks=3921, - Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=45, - AniCount=12, - Source=0, - Reserved=0, + Job=100, pickset="7#1#1#1", - Job=100 + Name="澶┞蜂紶璇存垬琛(鐢)", + Need=0, + Looks=3921, + Reserved=0, + Color=253, + DuraMax=50000 }, [50188] = { - Index=50188, - sEffect=6027, - StdMode=11, - Color=253, - Name="澶┞蜂紶璇存垬琛(濂)", - Looks=3920, + Source=0, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=11, Shape=45, AniCount=12, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50188, + sEffect=6027, + DropTypeShow=1, + Job=100, pickset="7#1#1#1", - Job=100 + Name="澶┞蜂紶璇存垬琛(濂)", + Need=0, + Looks=3920, + Reserved=0, + Color=253, + DuraMax=50000 }, [50189] = { + Source=0, + Price=50000, + Weight=0, + StdMode=10, + Shape=68, + AniCount=35, + NeedLevel=0, Index=50189, sEffect=6133, - StdMode=10, - Color=253, - Name="澶┞风帥娉曟垬鐢(鐢)", - Looks=4900, - Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=68, - AniCount=35, - Source=0, - Reserved=0, + Job=100, pickset="5#1#1#1", - Job=100 + Name="澶┞风帥娉曟垬鐢(鐢)", + Need=0, + Looks=4900, + Reserved=0, + Color=253, + DuraMax=50000 }, [50190] = { - Index=50190, - sEffect=6134, - StdMode=11, - Color=253, - Name="澶┞风帥娉曟垬鐢(濂)", - Looks=4901, + Source=0, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=11, Shape=68, AniCount=35, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50190, + sEffect=6134, + DropTypeShow=1, + Job=100, pickset="5#1#1#1", - Job=100 + Name="澶┞风帥娉曟垬鐢(濂)", + Need=0, + Looks=4901, + Reserved=0, + Color=253, + DuraMax=50000 }, [50191] = { + Source=0, + Price=62000, + Weight=0, + Desc=144, + Shape=133, + AniCount=83, + DropTypeShow=1, + NeedLevel=0, Index=50191, sEffect=6287, - StdMode=10, - Desc=144, + guangzhu=10075, + pickset="11#1#1#1", + Job=100, Color=249, Name="澶┞蜂富瀹扮鐢(鐢)", + StdMode=10, Looks=6770, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, - DropTypeShow=1, - Shape=133, - AniCount=83, - Source=0, Reserved=0, - pickset="11#1#1#1", - Job=100 + Need=0, + DuraMax=50000 }, [50192] = { - Index=50192, - sEffect=6288, - StdMode=11, - Desc=144, - Color=249, - Name="澶┞蜂富瀹扮鐢(濂)", - Looks=6771, + Source=0, Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + Desc=144, Shape=133, AniCount=83, - Source=0, - Reserved=0, + DropTypeShow=1, + NeedLevel=0, + Index=50192, + sEffect=6288, + guangzhu=10075, pickset="11#1#1#1", - Job=100 + Job=100, + Color=249, + Name="澶┞蜂富瀹扮鐢(濂)", + StdMode=11, + Looks=6771, + Reserved=0, + Need=0, + DuraMax=50000 }, [50193] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=92, + AniCount=15, + NeedLevel=0, Index=50193, sEffect=6182, - StdMode=10, - Color=249, - Name="澶┞锋贩娌屾垬鐢(鐢)", - Looks=5630, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=92, - AniCount=15, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="10#1#1#1", - Job=100 + Name="澶┞锋贩娌屾垬鐢(鐢)", + Need=0, + Looks=5630, + Reserved=0, + Color=249, + DuraMax=50000 }, [50194] = { - Index=50194, - sEffect=6183, - StdMode=11, - Desc=143, - Color=249, - Name="澶┞锋贩娌屾垬鐢(濂)", - Looks=5631, + Source=0, Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + Desc=143, Shape=92, AniCount=15, - Source=0, - Reserved=0, + DropTypeShow=1, + NeedLevel=0, + Index=50194, + sEffect=6183, + guangzhu=10075, pickset="10#1#1#1", - Job=100 + Job=100, + Color=249, + Name="澶┞锋贩娌屾垬鐢(濂)", + StdMode=11, + Looks=5631, + Reserved=0, + Need=0, + DuraMax=50000 }, [50195] = { - DropTypeShow=1, Index=50195, - Need=0, - Name="鈼嗏梿鈼嗏梿鏂板棣栭グ鈼嗏梿鈼嗏梿" + DropTypeShow=1, + Name="鈼嗏梿鈼嗏梿鏂板棣栭グ鈼嗏梿鈼嗏梿", + Need=0 }, [50196] = { + Source=0, + Price=30000, + Weight=1, + DropTypeShow=1, + StdMode=15, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=2, Job=0, sEffect=13062, - StdMode=15, + pickset="6#1#1#1", bEffect=13062, - Desc=139, + Index=50196, Color=253, Name="鍙茶瘲鎴樼洈", + Reserved=0, Looks=99999, - Price=30000, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=2, - Source=0, - Reserved=0, - pickset="6#1#1#1", - Index=50196 + DuraMax=7000 }, [50197] = { + Source=0, + Price=3636, + Weight=1, + DropTypeShow=1, + StdMode=19, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=2, Job=100, sEffect=13063, - StdMode=19, + pickset="6#1#1#1", bEffect=13063, - Desc=139, + Index=50197, Color=253, Name="鍙茶瘲鎴橀摼", + Reserved=0, Looks=99999, - Price=3636, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=2, - Source=0, - Reserved=0, - pickset="6#1#1#1", - Index=50197 + DuraMax=7000 }, [50198] = { + Source=0, + Price=880, + Weight=1, + DropTypeShow=1, + StdMode=24, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=2, Job=100, sEffect=13064, - StdMode=24, + pickset="6#1#1#1", bEffect=13064, - Desc=139, + Index=50198, Color=253, Name="鍙茶瘲鎴橀暞", + Reserved=0, Looks=99999, - Price=880, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=2, - Source=0, - Reserved=0, - pickset="6#1#1#1", - Index=50198 + DuraMax=7000 }, [50199] = { + Source=0, + Price=550, + Weight=1, + DropTypeShow=1, + StdMode=22, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=2, Job=100, sEffect=13065, - StdMode=22, + pickset="6#1#1#1", bEffect=13065, - Desc=139, + Index=50199, Color=253, Name="鍙茶瘲鎴樻垝", + Reserved=0, Looks=99999, - Price=550, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=2, - Source=0, - Reserved=0, - pickset="6#1#1#1", - Index=50199 + DuraMax=7000 }, [50200] = { + Source=0, + Price=2000, + Weight=1, + DropTypeShow=1, + StdMode=54, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=2, Job=100, sEffect=13066, - StdMode=54, + pickset="6#1#1#1", bEffect=13066, - Desc=139, + Index=50200, Color=253, Name="鍙茶瘲鎴樿叞", + Reserved=0, Looks=99999, - Price=2000, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=2, - Source=0, - Reserved=0, - pickset="6#1#1#1", - Index=50200 + DuraMax=7000 }, [50201] = { + Source=0, + Price=2000, + Weight=1, + DropTypeShow=1, + StdMode=52, + Desc=139, + Shape=0, + AniCount=3, + guangzhu=27, + NeedLevel=2, Job=100, sEffect=13067, - StdMode=52, + pickset="6#1#1#1", bEffect=13067, - Desc=139, + Index=50201, Color=253, Name="鍙茶瘲鎴橀澊", + Reserved=0, Looks=99999, - Price=2000, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=3, - NeedLevel=2, - Source=0, - Reserved=0, - pickset="6#1#1#1", - Index=50201 + DuraMax=7000 }, [50202] = { + Source=0, + Price=30000, + Weight=1, + DropTypeShow=1, + StdMode=15, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=3, Job=0, sEffect=13068, - StdMode=15, + pickset="7#1#1#1", bEffect=13068, - Desc=139, + Index=50202, Color=253, Name="浼犺鎴樼洈", + Reserved=0, Looks=99999, - Price=30000, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=3, - Source=0, - Reserved=0, - pickset="7#1#1#1", - Index=50202 + DuraMax=7000 }, [50203] = { + Source=0, + Price=3636, + Weight=1, + DropTypeShow=1, + StdMode=19, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=3, Job=100, sEffect=13069, - StdMode=19, + pickset="7#1#1#1", bEffect=13069, - Desc=139, + Index=50203, Color=253, Name="浼犺鎴橀摼", + Reserved=0, Looks=99999, - Price=3636, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=3, - Source=0, - Reserved=0, - pickset="7#1#1#1", - Index=50203 + DuraMax=7000 }, [50204] = { + Source=0, + Price=880, + Weight=1, + DropTypeShow=1, + StdMode=24, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=3, Job=100, sEffect=13070, - StdMode=24, + pickset="7#1#1#1", bEffect=13070, - Desc=139, + Index=50204, Color=253, Name="浼犺鎴橀暞", + Reserved=0, Looks=99999, - Price=880, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=3, - Source=0, - Reserved=0, - pickset="7#1#1#1", - Index=50204 + DuraMax=7000 }, [50205] = { + Source=0, + Price=550, + Weight=1, + DropTypeShow=1, + StdMode=22, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=3, Job=100, sEffect=13071, - StdMode=22, + pickset="7#1#1#1", bEffect=13071, - Desc=139, + Index=50205, Color=253, Name="浼犺鎴樻垝", + Reserved=0, Looks=99999, - Price=550, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=3, - Source=0, - Reserved=0, - pickset="7#1#1#1", - Index=50205 + DuraMax=7000 }, [50206] = { + Source=0, + Price=2000, + Weight=1, + DropTypeShow=1, + StdMode=54, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=3, Job=100, sEffect=13072, - StdMode=54, + pickset="7#1#1#1", bEffect=13072, - Desc=139, + Index=50206, Color=253, Name="浼犺鎴樿叞", + Reserved=0, Looks=99999, - Price=2000, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=3, - Source=0, - Reserved=0, - pickset="7#1#1#1", - Index=50206 + DuraMax=7000 }, [50207] = { + Source=0, + Price=2000, + Weight=1, + DropTypeShow=1, + StdMode=52, + Desc=139, + Shape=0, + AniCount=3, + guangzhu=27, + NeedLevel=3, Job=100, sEffect=13073, - StdMode=52, + pickset="7#1#1#1", bEffect=13073, - Desc=139, + Index=50207, Color=253, Name="浼犺鎴橀澊", + Reserved=0, Looks=99999, - Price=2000, OverLap=0, Need=4, - DuraMax=7000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=3, - NeedLevel=3, - Source=0, - Reserved=0, - pickset="7#1#1#1", - Index=50207 + DuraMax=7000 }, [50208] = { + Source=0, + Price=30000, + Weight=1, + DropTypeShow=1, + StdMode=15, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=4, Job=0, sEffect=13074, - StdMode=15, + pickset="8#1#1#1", bEffect=13074, - Desc=139, + Index=50208, Color=243, Name="涓嶆溄鎴樼洈", + Reserved=0, Looks=99999, - Price=30000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=4, - Source=0, - Reserved=0, - pickset="8#1#1#1", - Index=50208 + DuraMax=8000 }, [50209] = { + Source=0, + Price=3636, + Weight=1, + DropTypeShow=1, + StdMode=19, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=4, Job=100, sEffect=13075, - StdMode=19, + pickset="8#1#1#1", bEffect=13075, - Desc=139, + Index=50209, Color=243, Name="涓嶆溄鎴橀摼", + Reserved=0, Looks=99999, - Price=3636, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=4, - Source=0, - Reserved=0, - pickset="8#1#1#1", - Index=50209 + DuraMax=8000 }, [50210] = { + Source=0, + Price=880, + Weight=1, + DropTypeShow=1, + StdMode=24, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=4, Job=100, sEffect=13076, - StdMode=24, + pickset="8#1#1#1", bEffect=13076, - Desc=139, + Index=50210, Color=243, Name="涓嶆溄鎴橀暞", + Reserved=0, Looks=99999, - Price=880, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=4, - Source=0, - Reserved=0, - pickset="8#1#1#1", - Index=50210 + DuraMax=8000 }, [50211] = { + Source=0, + Price=550, + Weight=1, + DropTypeShow=1, + StdMode=22, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=4, Job=100, sEffect=13077, - StdMode=22, + pickset="8#1#1#1", bEffect=13077, - Desc=139, + Index=50211, Color=243, Name="涓嶆溄鎴樻垝", + Reserved=0, Looks=99999, - Price=550, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=4, - Source=0, - Reserved=0, - pickset="8#1#1#1", - Index=50211 + DuraMax=8000 }, [50212] = { + Source=0, + Price=2000, + Weight=1, + DropTypeShow=1, + StdMode=54, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=4, Job=100, sEffect=13078, - StdMode=54, + pickset="8#1#1#1", bEffect=13078, - Desc=139, + Index=50212, Color=243, Name="涓嶆溄鎴樿叞", + Reserved=0, Looks=99999, - Price=2000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=4, - Source=0, - Reserved=0, - pickset="8#1#1#1", - Index=50212 + DuraMax=8000 }, [50213] = { + Source=0, + Price=2000, + Weight=1, + DropTypeShow=1, + StdMode=52, + Desc=139, + Shape=0, + AniCount=3, + guangzhu=30333, + NeedLevel=4, Job=100, sEffect=13079, - StdMode=52, + pickset="8#1#1#1", bEffect=13079, - Desc=139, + Index=50213, Color=243, Name="涓嶆溄鎴橀澊", + Reserved=0, Looks=99999, - Price=2000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=3, - NeedLevel=4, - Source=0, - Reserved=0, - pickset="8#1#1#1", - Index=50213 + DuraMax=8000 }, [50220] = { + Source=0, + Price=30000, + Weight=1, + DropTypeShow=1, + StdMode=15, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=6, Job=0, sEffect=13086, - StdMode=15, + pickset="9#1#1#1", bEffect=13086, - Desc=139, + Index=50220, Color=249, Name="娣锋矊鎴樼洈", + Reserved=0, Looks=99999, - Price=30000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50220 + DuraMax=8000 }, [50221] = { + Source=0, + Price=3636, + Weight=1, + DropTypeShow=1, + StdMode=24, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=6, Job=100, sEffect=13087, - StdMode=24, + pickset="9#1#1#1", bEffect=13087, - Desc=139, + Index=50221, Color=249, Name="娣锋矊鎴橀暞", + Reserved=0, Looks=99999, - Price=3636, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50221 + DuraMax=8000 }, [50222] = { + Source=0, + Price=880, + Weight=1, + DropTypeShow=1, + StdMode=19, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=6, Job=100, sEffect=13088, - StdMode=19, + pickset="9#1#1#1", bEffect=13088, - Desc=139, + Index=50222, Color=249, Name="娣锋矊鎴橀摼", + Reserved=0, Looks=99999, - Price=880, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50222 + DuraMax=8000 }, [50223] = { + Source=0, + Price=550, + Weight=1, + DropTypeShow=1, + StdMode=52, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=6, Job=100, sEffect=13089, - StdMode=52, + pickset="9#1#1#1", bEffect=13089, - Desc=139, + Index=50223, Color=249, Name="娣锋矊鎴橀澊", + Reserved=0, Looks=99999, - Price=550, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50223 + DuraMax=8000 }, [50224] = { + Source=0, + Price=2000, + Weight=1, + DropTypeShow=1, + StdMode=54, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=6, Job=100, sEffect=13090, - StdMode=54, + pickset="9#1#1#1", bEffect=13090, - Desc=139, + Index=50224, Color=249, Name="娣锋矊鎴樿叞", + Reserved=0, Looks=99999, - Price=2000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50224 + DuraMax=8000 }, [50225] = { + Source=0, + Price=2000, + Weight=1, + DropTypeShow=1, + StdMode=22, + Desc=139, + Shape=0, + AniCount=3, + guangzhu=30333, + NeedLevel=6, Job=100, sEffect=13091, - StdMode=22, + pickset="9#1#1#1", bEffect=13091, - Desc=139, + Index=50225, Color=249, Name="娣锋矊鎴樻垝", + Reserved=0, Looks=99999, - Price=2000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=3, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50225 + DuraMax=8000 }, [50226] = { + Source=0, + Price=30000, + Weight=1, + DropTypeShow=1, + StdMode=15, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=6, Job=0, sEffect=13092, - StdMode=15, + pickset="10#1#1#1", bEffect=13092, - Desc=139, + Index=50226, Color=249, Name="涓诲鎴樼洈", + Reserved=0, Looks=99999, - Price=30000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="10#1#1#1", - Index=50226 + DuraMax=8000 }, [50227] = { + Source=0, + Price=3636, + Weight=1, + DropTypeShow=1, + StdMode=19, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=6, Job=100, sEffect=13093, - StdMode=19, + pickset="10#1#1#1", bEffect=13093, - Desc=139, + Index=50227, Color=249, Name="涓诲鎴橀摼", + Reserved=0, Looks=99999, - Price=3636, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="10#1#1#1", - Index=50227 + DuraMax=8000 }, [50228] = { + Source=0, + Price=880, + Weight=1, + DropTypeShow=1, + StdMode=24, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=6, Job=100, sEffect=13094, - StdMode=24, + pickset="10#1#1#1", bEffect=13094, - Desc=139, + Index=50228, Color=249, Name="涓诲鎴橀暞", + Reserved=0, Looks=99999, - Price=880, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="10#1#1#1", - Index=50228 + DuraMax=8000 }, [50229] = { + Source=0, + Price=550, + Weight=1, + DropTypeShow=1, + StdMode=22, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=6, Job=100, sEffect=13095, - StdMode=22, + pickset="10#1#1#1", bEffect=13095, - Desc=139, + Index=50229, Color=249, Name="涓诲鎴樻垝", + Reserved=0, Looks=99999, - Price=550, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="10#1#1#1", - Index=50229 + DuraMax=8000 }, [50230] = { + Source=0, + Price=2000, + Weight=1, + DropTypeShow=1, + StdMode=54, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=30333, + NeedLevel=6, Job=100, sEffect=13096, - StdMode=54, + pickset="10#1#1#1", bEffect=13096, - Desc=139, + Index=50230, Color=249, Name="涓诲鎴樿叞", + Reserved=0, Looks=99999, - Price=2000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="10#1#1#1", - Index=50230 + DuraMax=8000 }, [50231] = { - Job=100, - sEffect=13097, - StdMode=52, - bEffect=13097, - Desc=139, - Color=249, - Name="涓诲鎴橀澊", - Looks=99999, + Source=0, Price=2000, - OverLap=0, - Need=4, - DuraMax=8000, Weight=1, - guangzhu=30333, DropTypeShow=1, + StdMode=52, + Desc=139, Shape=0, AniCount=3, + guangzhu=30333, NeedLevel=6, - Source=0, - Reserved=0, + Job=100, + sEffect=13097, pickset="10#1#1#1", - Index=50231 + bEffect=13097, + Index=50231, + Color=249, + Name="涓诲鎴橀澊", + Reserved=0, + Looks=99999, + OverLap=0, + Need=4, + DuraMax=8000 }, [50232] = { + Source=0, + Price=40000, + Weight=1, + DropTypeShow=1, + StdMode=15, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=1, Job=100, sEffect=20281, - StdMode=15, + pickset="5#1#1#1", bEffect=20281, - Desc=139, + Index=50232, Color=253, Name="鐜涙硶鎴樼洈", + Reserved=0, Looks=99999, - Price=40000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=1, - Source=0, - Reserved=0, - pickset="5#1#1#1", - Index=50232 + DuraMax=8000 }, [50233] = { + Source=0, + Price=40000, + Weight=1, + DropTypeShow=1, + StdMode=19, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=1, Job=100, sEffect=20282, - StdMode=19, + pickset="5#1#1#1", bEffect=20282, - Desc=139, + Index=50233, Color=253, Name="鐜涙硶鎴橀摼", + Reserved=0, Looks=99999, - Price=40000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=1, - Source=0, - Reserved=0, - pickset="5#1#1#1", - Index=50233 + DuraMax=8000 }, [50234] = { + Source=0, + Price=40000, + Weight=1, + DropTypeShow=1, + StdMode=24, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=1, Job=100, sEffect=20285, - StdMode=24, + pickset="5#1#1#1", bEffect=20285, - Desc=139, + Index=50234, Color=253, Name="鐜涙硶鎴橀暞", + Reserved=0, Looks=99999, - Price=40000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=1, - Source=0, - Reserved=0, - pickset="5#1#1#1", - Index=50234 + DuraMax=8000 }, [50235] = { + Source=0, + Price=40000, + Weight=1, + DropTypeShow=1, + StdMode=22, + Desc=139, + Shape=0, + AniCount=0, + guangzhu=27, + NeedLevel=1, Job=100, sEffect=20286, - StdMode=22, + pickset="5#1#1#1", bEffect=20286, - Desc=139, + Index=50235, Color=253, Name="鐜涙硶鎴樻垝", + Reserved=0, Looks=99999, - Price=40000, OverLap=0, Need=4, - DuraMax=8000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=1, - Source=0, - Reserved=0, - pickset="5#1#1#1", - Index=50235 + DuraMax=8000 }, [50236] = { + Source=0, + Price=40000, + Weight=1, + DropTypeShow=1, Article=512, - sEffect=20288, + Need=4, StdMode=62, - bEffect=20288, Desc="钑村惈鐏垫皵锛屽彲鏂╁闄ら瓟瀹堟姢姝d箟銆", + Shape=0, + AniCount=0, + guangzhu=27, + Looks=99999, + Index=50236, + sEffect=20288, + pickset="5#1#1#1", + bEffect=20288, + Job=100, Color=253, Name="鐜涙硶鎴橀澊", - Looks=99999, - Price=40000, - OverLap=0, - Need=4, - DuraMax=8000, - Weight=1, - guangzhu=27, - pickCondition=1, - DropTypeShow=1, - Shape=0, - AniCount=0, NeedLevel=1, - Job=100, - Source=0, Reserved=0, - pickset="5#1#1#1", - Index=50236 + OverLap=0, + pickCondition=1, + DuraMax=8000 }, [50237] = { + Source=0, + Price=40000, + Weight=1, + DropTypeShow=1, Article=512, - sEffect=20287, + Need=4, StdMode=64, - bEffect=20287, Desc="钑村惈鐏垫皵锛屽彲鏂╁闄ら瓟瀹堟姢姝d箟銆", + Shape=0, + AniCount=0, + guangzhu=27, + Looks=99999, + Index=50237, + sEffect=20287, + pickset="5#1#1#1", + bEffect=20287, + Job=100, Color=253, Name="鐜涙硶鎴樿叞", - Looks=99999, - Price=40000, - OverLap=0, - Need=4, - DuraMax=8000, - Weight=1, - guangzhu=27, - pickCondition=1, - DropTypeShow=1, - Shape=0, - AniCount=0, NeedLevel=1, - Job=100, - Source=0, Reserved=0, - pickset="5#1#1#1", - Index=50237 + OverLap=0, + pickCondition=1, + DuraMax=8000 }, [50238] = { - Job=100, + Source=0, + Price=70000, + Weight=1, StdMode=15, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + Need=0, + guangzhu=3011, + pickset="4#1#1#1", + Index=50238, Color=245, Name="鎴樼澶寸洈", - Looks=107, - Price=70000, - OverLap=0, - Need=0, - DuraMax=8000, - Weight=1, - guangzhu=3011, - Shape=0, - AniCount=0, - pickCondition=1, - NeedLevel=50, - Source=0, Reserved=0, - pickset="4#1#1#1", - Index=50238 + Looks=107, + OverLap=0, + pickCondition=1, + DuraMax=8000 }, [50239] = { - Job=100, + Source=0, + Price=70000, + Weight=1, StdMode=19, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + Need=0, + guangzhu=3011, + pickset="4#1#1#1", + Index=50239, Color=245, Name="鎴樼椤归摼", - Looks=1238, - Price=70000, - OverLap=0, - Need=0, - DuraMax=8000, - Weight=1, - guangzhu=3011, - Shape=0, - AniCount=0, - pickCondition=1, - NeedLevel=50, - Source=0, Reserved=0, - pickset="4#1#1#1", - Index=50239 + Looks=1238, + OverLap=0, + pickCondition=1, + DuraMax=8000 }, [50240] = { - Job=100, + Source=0, + Price=70000, + Weight=1, StdMode=24, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + Need=0, + guangzhu=3011, + pickset="4#1#1#1", + Index=50240, Color=245, Name="鎴樼鎵嬮暞", - Looks=1232, - Price=70000, - OverLap=0, - Need=0, - DuraMax=8000, - Weight=1, - guangzhu=3011, - Shape=0, - AniCount=0, - pickCondition=1, - NeedLevel=50, - Source=0, Reserved=0, - pickset="4#1#1#1", - Index=50240 + Looks=1232, + OverLap=0, + pickCondition=1, + DuraMax=8000 }, [50241] = { - Job=100, + Source=0, + Price=70000, + Weight=1, StdMode=22, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + Need=0, + guangzhu=3011, + pickset="4#1#1#1", + Index=50241, Color=245, Name="鎴樼鎴掓寚", - Looks=1225, - Price=70000, - OverLap=0, - Need=0, - DuraMax=8000, - Weight=1, - guangzhu=3011, - Shape=0, - AniCount=0, - pickCondition=1, - NeedLevel=50, - Source=0, Reserved=0, - pickset="4#1#1#1", - Index=50241 + Looks=1225, + OverLap=0, + pickCondition=1, + DuraMax=8000 }, [50242] = { - Job=100, + Source=0, + Price=70000, + Weight=1, StdMode=62, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + guangzhu=3011, + pickset="4#1#1#1", + Index=50242, Color=245, Name="鎴樼闈村瓙", + Reserved=0, Looks=1176, - Price=70000, OverLap=0, Need=0, - DuraMax=8000, - Weight=1, - guangzhu=3011, - Shape=0, - AniCount=0, - NeedLevel=50, - Source=0, - Reserved=0, - pickset="4#1#1#1", - Index=50242 + DuraMax=8000 }, [50243] = { - Job=100, - StdMode=64, - Color=245, - Name="鎴樼鑵板甫", - Looks=1164, + Source=0, Price=70000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=1, - guangzhu=3011, + StdMode=64, Shape=0, AniCount=0, NeedLevel=50, - Source=0, - Reserved=0, + Job=100, + guangzhu=3011, pickset="4#1#1#1", - Index=50243 + Index=50243, + Color=245, + Name="鎴樼鑵板甫", + Reserved=0, + Looks=1164, + OverLap=0, + Need=0, + DuraMax=8000 }, [50244] = { - Job=100, + Source=0, + Price=50000, + Weight=1, StdMode=10, + Shape=11, + AniCount=0, + NeedLevel=50, + Job=100, + guangzhu=3011, + pickset="4#1#1#1", + Index=50244, Color=245, Name="鍑ゅぉ榄旂敳", + Reserved=0, Looks=596, - Price=50000, OverLap=0, Need=0, - DuraMax=65000, - Weight=1, - guangzhu=3011, - Shape=11, - AniCount=0, - NeedLevel=50, - Source=0, - Reserved=0, - pickset="4#1#1#1", - Index=50244 + DuraMax=65000 }, [50245] = { - Job=100, - StdMode=11, - Color=245, - Name="鍑板ぉ榄旇。", - Looks=606, + Source=0, Price=50000, - OverLap=0, - Need=0, - DuraMax=65000, Weight=1, - guangzhu=3011, + StdMode=11, Shape=11, AniCount=0, NeedLevel=50, - Source=0, - Reserved=0, - pickset="4#1#1#1", - Index=50245 - }, - [50246] = { Job=100, - sEffect=13006, - StdMode=5, - Color=242, - Name="鐏劙寮澶", - Looks=40007, - Price=60000, + guangzhu=3011, + pickset="4#1#1#1", + Index=50245, + Color=245, + Name="鍑板ぉ榄旇。", + Reserved=0, + Looks=606, OverLap=0, Need=0, - DuraMax=55000, + DuraMax=65000 + }, + [50246] = { + Source=0, + Price=60000, Weight=0, - guangzhu=3013, + StdMode=5, Shape=12006, AniCount=0, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + sEffect=13006, + guangzhu=3013, pickset="18#1#1#1", - Index=50246 + Index=50246, + Color=242, + Name="鐏劙寮澶", + Reserved=0, + Looks=40007, + OverLap=0, + Need=0, + DuraMax=55000 }, [50247] = { - Job=100, + Source=0, + Price=16500, + Weight=1, StdMode=19, + Shape=0, + AniCount=0, + NeedLevel=40, + Job=100, + guangzhu=3007, + pickset="3#1#1#1", + Index=50247, Color=255, Name="闆烽渾椤归摼", + Reserved=0, Looks=1565, - Price=16500, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=3007, - Shape=0, - AniCount=0, - NeedLevel=40, - Source=0, - Reserved=0, - pickset="3#1#1#1", - Index=50247 + DuraMax=7000 }, [50248] = { - Job=100, + Source=0, + Price=16500, + Weight=1, StdMode=24, + Shape=0, + AniCount=0, + NeedLevel=40, + Job=100, + guangzhu=3007, + pickset="3#1#1#1", + Index=50248, Color=255, Name="闆烽渾鎶よ厱", + Reserved=0, Looks=1550, - Price=16500, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=3007, - Shape=0, - AniCount=0, - NeedLevel=40, - Source=0, - Reserved=0, - pickset="3#1#1#1", - Index=50248 + DuraMax=7000 }, [50249] = { - Job=100, + Source=0, + Price=16500, + Weight=1, StdMode=22, + Shape=0, + AniCount=0, + NeedLevel=40, + Job=100, + guangzhu=3007, + pickset="3#1#1#1", + Index=50249, Color=255, Name="闆烽渾鎴樻垝", + Reserved=0, Looks=1557, - Price=16500, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=3007, - Shape=0, - AniCount=0, - NeedLevel=40, - Source=0, - Reserved=0, - pickset="3#1#1#1", - Index=50249 + DuraMax=7000 }, [50250] = { - Job=100, + Source=0, + Price=16500, + Weight=1, StdMode=62, + Shape=0, + AniCount=0, + NeedLevel=40, + Job=100, + guangzhu=3007, + pickset="3#1#1#1", + Index=50250, Color=255, Name="闆烽渾鎴橀澊", + Reserved=0, Looks=1536, - Price=16500, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=3007, - Shape=0, - AniCount=0, - NeedLevel=40, - Source=0, - Reserved=0, - pickset="3#1#1#1", - Index=50250 + DuraMax=7000 }, [50251] = { - Job=100, - StdMode=64, - Color=255, - Name="闆烽渾鑵板甫", - Looks=1545, + Source=0, Price=16500, - OverLap=0, - Need=0, - DuraMax=7000, Weight=1, - guangzhu=3007, + StdMode=64, Shape=0, AniCount=0, NeedLevel=40, - Source=0, - Reserved=0, + Job=100, + guangzhu=3007, pickset="3#1#1#1", - Index=50251 + Index=50251, + Color=255, + Name="闆烽渾鑵板甫", + Reserved=0, + Looks=1545, + OverLap=0, + Need=0, + DuraMax=7000 }, [50252] = { + Shape=9, + AniCount=8, pickset="3#1#1#1", + Source=0, Index=50252, - Job=100, - StdMode=10, - Looks=869, Price=35000, + Weight=0, + Job=100, + NeedLevel=45, Color=255, Name="澶╀箣闆烽渾鎴樼敳(鐢)", - Shape=9, - AniCount=8, - NeedLevel=45, Need=0, - DuraMax=60000, + Looks=869, Reserved=0, - Weight=0, - Source=0 + StdMode=10, + DuraMax=60000 }, [50253] = { - pickset="3#1#1#1", - Index=50253, - Job=100, - StdMode=11, - Looks=870, - Price=35000, - Color=255, - Name="澶╀箣闆烽渾鎴樼敳(濂)", Shape=9, AniCount=8, - NeedLevel=45, - Need=0, - DuraMax=60000, - Reserved=0, + pickset="3#1#1#1", + Source=0, + Index=50253, + Price=35000, Weight=0, - Source=0 + Job=100, + NeedLevel=45, + Color=255, + Name="澶╀箣闆烽渾鎴樼敳(濂)", + Need=0, + Looks=870, + Reserved=0, + StdMode=11, + DuraMax=60000 }, [50254] = { - Job=100, + Source=0, + Price=19800, + Weight=1, StdMode=19, + Shape=0, + AniCount=0, + NeedLevel=45, + Job=100, + guangzhu=3015, + pickset="3#1#1#1", + Index=50254, Color=255, Name="澶╀箣闆烽渾椤归摼", + Reserved=0, Looks=1560, - Price=19800, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=3015, - Shape=0, - AniCount=0, - NeedLevel=45, - Source=0, - Reserved=0, - pickset="3#1#1#1", - Index=50254 + DuraMax=7000 }, [50255] = { - Job=100, + Source=0, + Price=19800, + Weight=1, StdMode=24, + Shape=0, + AniCount=0, + NeedLevel=45, + Job=100, + guangzhu=3015, + pickset="3#1#1#1", + Index=50255, Color=255, Name="澶╀箣闆烽渾鎶よ厱", + Reserved=0, Looks=1551, - Price=19800, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=3015, - Shape=0, - AniCount=0, - NeedLevel=45, - Source=0, - Reserved=0, - pickset="3#1#1#1", - Index=50255 + DuraMax=7000 }, [50256] = { - Job=100, + Source=0, + Price=19800, + Weight=1, StdMode=22, + Shape=0, + AniCount=0, + NeedLevel=45, + Job=100, + guangzhu=3015, + pickset="3#1#1#1", + Index=50256, Color=255, Name="澶╀箣闆烽渾鎴樻垝", + Reserved=0, Looks=1553, - Price=19800, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=3015, - Shape=0, - AniCount=0, - NeedLevel=45, - Source=0, - Reserved=0, - pickset="3#1#1#1", - Index=50256 + DuraMax=7000 }, [50257] = { - Job=100, + Source=0, + Price=19800, + Weight=1, StdMode=62, + Shape=0, + AniCount=0, + NeedLevel=45, + Job=100, + guangzhu=3015, + pickset="3#1#1#1", + Index=50257, Color=255, Name="澶╀箣闆烽渾鎴橀澊", + Reserved=0, Looks=1539, - Price=19800, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=3015, - Shape=0, - AniCount=0, - NeedLevel=45, - Source=0, - Reserved=0, - pickset="3#1#1#1", - Index=50257 + DuraMax=7000 }, [50258] = { - Job=100, - StdMode=64, - Color=255, - Name="澶╀箣闆烽渾鑵板甫", - Looks=1542, + Source=0, Price=19800, - OverLap=0, - Need=0, - DuraMax=7000, Weight=1, - guangzhu=3015, + StdMode=64, Shape=0, AniCount=0, NeedLevel=45, - Source=0, - Reserved=0, - pickset="3#1#1#1", - Index=50258 - }, - [50261] = { Job=100, - StdMode=5, + guangzhu=3015, + pickset="3#1#1#1", + Index=50258, Color=255, - Name="鎬掓柀", - Looks=70, - Price=38500, + Name="澶╀箣闆烽渾鑵板甫", + Reserved=0, + Looks=1542, OverLap=0, Need=0, - DuraMax=35000, + DuraMax=7000 + }, + [50261] = { + Source=0, + Price=38500, Weight=0, - guangzhu=0, + StdMode=5, Shape=32, AniCount=0, NeedLevel=35, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50261 - }, - [50262] = { Job=100, - StdMode=5, + guangzhu=0, + pickset="2#1#1#1", + Index=50261, Color=255, - Name="灞犻緳", - Looks=57, - Price=8800, + Name="鎬掓柀", + Reserved=0, + Looks=70, OverLap=0, Need=0, - DuraMax=33000, + DuraMax=35000 + }, + [50262] = { + Source=0, + Price=8800, Weight=0, - guangzhu=3003, + StdMode=5, Shape=26, AniCount=0, NeedLevel=40, - Source=0, - Reserved=0, + Job=100, + guangzhu=3003, pickset="2#1#1#1", - Index=50262 + Index=50262, + Color=255, + Name="灞犻緳", + Reserved=0, + Looks=57, + OverLap=0, + Need=0, + DuraMax=33000 }, [50265] = { - Job=100, + Source=0, + Price=20000, + Weight=0, StdMode=15, + Shape=0, + AniCount=0, + NeedLevel=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + Index=50265, Color=255, Name="鍦f垬澶寸洈", + Reserved=0, Looks=104, - Price=20000, OverLap=0, Need=0, - DuraMax=7000, - Weight=0, - guangzhu=0, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50265 + DuraMax=7000 }, [50266] = { - Job=100, + Source=0, + Price=20000, + Weight=1, StdMode=20, + Shape=0, + AniCount=0, + NeedLevel=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + Index=50266, Color=255, Name="鍦f垬椤归摼", + Reserved=0, Looks=229, - Price=20000, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=0, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50266 + DuraMax=7000 }, [50267] = { - Job=100, + Source=0, + Price=20000, + Weight=1, StdMode=26, + Shape=0, + AniCount=0, + NeedLevel=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + Index=50267, Color=255, Name="鍦f垬鎵嬮暞", + Reserved=0, Looks=196, - Price=20000, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=0, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50267 + DuraMax=7000 }, [50268] = { - Job=100, - StdMode=22, - Color=255, - Name="鍦f垬鎴掓寚", - Looks=147, + Source=0, Price=20000, - OverLap=0, - Need=0, - DuraMax=7000, Weight=2, - guangzhu=0, + StdMode=22, Shape=0, AniCount=0, NeedLevel=0, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50268 - }, - [50269] = { Job=100, - StdMode=6, + guangzhu=0, + pickset="2#1#1#1", + Index=50268, Color=255, - Name="瑁佸喅涔嬫潠", - Looks=55, - Price=50000, + Name="鍦f垬鎴掓寚", + Reserved=0, + Looks=147, OverLap=0, Need=0, - DuraMax=32000, + DuraMax=7000 + }, + [50269] = { + Source=0, + Price=50000, Weight=0, - guangzhu=0, + StdMode=6, Shape=24, AniCount=0, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=0, pickset="2#1#1#1", - Index=50269 + Index=50269, + Color=255, + Name="瑁佸喅涔嬫潠", + Reserved=0, + Looks=55, + OverLap=0, + Need=0, + DuraMax=32000 }, [50270] = { - Job=100, + Source=0, + Price=40000, + Weight=1, StdMode=15, + Shape=0, + AniCount=0, + NeedLevel=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + Index=50270, Color=255, Name="榛戦搧澶寸洈", + Reserved=0, Looks=344, - Price=40000, OverLap=0, Need=0, - DuraMax=10000, - Weight=1, - guangzhu=0, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50270 + DuraMax=10000 }, [50271] = { - Job=100, - StdMode=20, - Color=255, - Name="缁胯壊椤归摼", - Looks=240, + Source=0, Price=20000, - OverLap=0, - Need=0, - DuraMax=8000, Weight=1, - guangzhu=0, + StdMode=20, Shape=0, AniCount=0, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + guangzhu=0, pickset="2#1#1#1", - Index=50271 + Index=50271, + Color=255, + Name="缁胯壊椤归摼", + Reserved=0, + Looks=240, + OverLap=0, + Need=0, + DuraMax=8000 }, [50272] = { - Job=100, + Source=0, + Price=15000, + Weight=1, StdMode=26, + Shape=0, + AniCount=0, + NeedLevel=25, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + Index=50272, Color=255, Name="楠戝+鎵嬮暞", + Reserved=0, Looks=209, - Price=15000, OverLap=0, Need=0, - DuraMax=8000, - Weight=1, - guangzhu=0, - Shape=0, - AniCount=0, - NeedLevel=25, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50272 + DuraMax=8000 }, [50273] = { - Job=100, + Source=0, + Price=10000, + Weight=1, StdMode=26, + Shape=0, + AniCount=0, + NeedLevel=25, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + Index=50273, Color=255, Name="闃庣綏鎵嬪", + Reserved=0, Looks=187, - Price=10000, OverLap=0, Need=0, - DuraMax=8000, - Weight=1, - guangzhu=0, - Shape=0, - AniCount=0, - NeedLevel=25, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50273 + DuraMax=8000 }, [50274] = { - Job=100, - StdMode=22, - Color=255, - Name="鍔涢噺鎴掓寚", - Looks=336, + Source=0, Price=20000, - OverLap=0, - Need=0, - DuraMax=6000, Weight=3, - guangzhu=0, + StdMode=22, Shape=0, AniCount=0, NeedLevel=25, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50274 - }, - [50275] = { Job=100, - StdMode=6, + guangzhu=0, + pickset="2#1#1#1", + Index=50274, Color=255, - Name="鐐肩嫳", - Looks=41, - Price=27500, + Name="鍔涢噺鎴掓寚", + Reserved=0, + Looks=336, OverLap=0, Need=0, - DuraMax=28000, + DuraMax=6000 + }, + [50275] = { + Source=0, + Price=27500, Weight=1, - guangzhu=0, + StdMode=6, Shape=11, AniCount=0, NeedLevel=26, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50275 - }, - [50276] = { Job=100, - StdMode=5, + guangzhu=0, + pickset="2#1#1#1", + Index=50275, Color=255, - Name="浜曚腑鏈", - Looks=48, - Price=30000, + Name="鐐肩嫳", + Reserved=0, + Looks=41, OverLap=0, Need=0, - DuraMax=30000, + DuraMax=28000 + }, + [50276] = { + Source=0, + Price=30000, Weight=1, - guangzhu=0, + StdMode=5, Shape=17, AniCount=0, NeedLevel=28, - Source=0, - Reserved=0, + Job=100, + guangzhu=0, pickset="2#1#1#1", - Index=50276 + Index=50276, + Color=255, + Name="浜曚腑鏈", + Reserved=0, + Looks=48, + OverLap=0, + Need=0, + DuraMax=30000 }, [50277] = { - Job=100, + Source=0, + Price=10000, + Weight=1, StdMode=20, + Shape=0, + AniCount=0, + NeedLevel=20, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + Index=50277, Color=255, Name="骞界伒椤归摼", + Reserved=0, Looks=219, - Price=10000, OverLap=0, Need=0, - DuraMax=8000, - Weight=1, - guangzhu=0, - Shape=0, - AniCount=0, - NeedLevel=20, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50277 + DuraMax=8000 }, [50278] = { - Job=100, + Source=0, + Price=8000, + Weight=5, StdMode=26, + Shape=0, + AniCount=0, + NeedLevel=20, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + Index=50278, Color=255, Name="骞界伒鎵嬪", + Reserved=0, Looks=186, - Price=8000, OverLap=0, Need=0, - DuraMax=8000, - Weight=5, - guangzhu=0, - Shape=0, - AniCount=0, - NeedLevel=20, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50278 + DuraMax=8000 }, [50279] = { - Job=100, - StdMode=22, - Color=255, - Name="榫欎箣鎴掓寚", - Looks=169, + Source=0, Price=15000, - OverLap=0, - Need=0, - DuraMax=5000, Weight=1, - guangzhu=0, + StdMode=22, Shape=0, AniCount=0, NeedLevel=20, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50279 - }, - [50280] = { Job=100, - StdMode=52, + guangzhu=0, + pickset="2#1#1#1", + Index=50279, Color=255, - Name="甯冮瀷", - Looks=1168, - Price=2000, + Name="榫欎箣鎴掓寚", + Reserved=0, + Looks=169, OverLap=0, Need=0, - DuraMax=6000, + DuraMax=5000 + }, + [50280] = { + Source=0, + Price=2000, Weight=1, - guangzhu=0, + StdMode=52, Shape=0, AniCount=3, NeedLevel=15, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50280 - }, - [50281] = { Job=100, - StdMode=52, + guangzhu=0, + pickset="2#1#1#1", + Index=50280, Color=255, - Name="楣跨毊闈", - Looks=1169, - Price=20000, + Name="甯冮瀷", + Reserved=0, + Looks=1168, OverLap=0, Need=0, - DuraMax=6000, + DuraMax=6000 + }, + [50281] = { + Source=0, + Price=20000, Weight=1, - guangzhu=0, + StdMode=52, Shape=0, AniCount=4, NeedLevel=22, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50281 - }, - [50282] = { Job=100, - StdMode=52, + guangzhu=0, + pickset="2#1#1#1", + Index=50281, Color=255, - Name="绱桓闈", - Looks=1170, - Price=20000, + Name="楣跨毊闈", + Reserved=0, + Looks=1169, OverLap=0, Need=0, - DuraMax=8000, + DuraMax=6000 + }, + [50282] = { + Source=0, + Price=20000, Weight=1, - guangzhu=0, + StdMode=52, Shape=0, AniCount=5, NeedLevel=30, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50282 - }, - [50283] = { Job=100, - StdMode=54, + guangzhu=0, + pickset="2#1#1#1", + Index=50282, Color=255, - Name="鍏界毊鑵板甫", - Looks=1158, - Price=2000, + Name="绱桓闈", + Reserved=0, + Looks=1170, OverLap=0, Need=0, - DuraMax=5000, + DuraMax=8000 + }, + [50283] = { + Source=0, + Price=2000, Weight=1, - guangzhu=0, + StdMode=54, Shape=0, AniCount=0, NeedLevel=15, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50283 - }, - [50284] = { Job=100, - StdMode=54, + guangzhu=0, + pickset="2#1#1#1", + Index=50283, Color=255, - Name="閾佽叞甯", - Looks=1159, - Price=20000, + Name="鍏界毊鑵板甫", + Reserved=0, + Looks=1158, OverLap=0, Need=0, - DuraMax=8000, + DuraMax=5000 + }, + [50284] = { + Source=0, + Price=20000, Weight=1, - guangzhu=0, + StdMode=54, Shape=0, AniCount=0, NeedLevel=22, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50284 - }, - [50285] = { Job=100, - StdMode=54, + guangzhu=0, + pickset="2#1#1#1", + Index=50284, Color=255, - Name="闈掗摐鑵板甫", - Looks=1160, - Price=20000, + Name="閾佽叞甯", + Reserved=0, + Looks=1159, OverLap=0, Need=0, - DuraMax=8000, + DuraMax=8000 + }, + [50285] = { + Source=0, + Price=20000, Weight=1, - guangzhu=0, + StdMode=54, Shape=0, AniCount=0, NeedLevel=30, - Source=0, - Reserved=0, + Job=100, + guangzhu=0, pickset="2#1#1#1", - Index=50285 + Index=50285, + Color=255, + Name="闈掗摐鑵板甫", + Reserved=0, + Looks=1160, + OverLap=0, + Need=0, + DuraMax=8000 }, [50286] = { - Job=100, + Source=0, + Price=10000, + Weight=1, StdMode=30, + Shape=0, + AniCount=0, + NeedLevel=1, + Job=100, + DropTypeShow=1, + guangzhu=27, + pickset="5#1#1#1", + Index=50286, Color=253, Name="鑽h鐜懓", + Reserved=0, Looks=1943, - Price=10000, OverLap=0, Need=4, - DuraMax=50000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=1, - Source=0, - Reserved=0, - pickset="5#1#1#1", - Index=50286 + DuraMax=50000 }, [50287] = { - Job=100, + Source=0, + Price=10000, + Weight=1, StdMode=30, + Shape=0, + AniCount=0, + NeedLevel=2, + Job=100, + DropTypeShow=1, + guangzhu=27, + pickset="6#1#1#1", + Index=50287, Color=253, Name="鍙茶瘲鎴樺媼", + Reserved=0, Looks=4132, - Price=10000, OverLap=0, Need=4, - DuraMax=50000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=2, - Source=0, - Reserved=0, - pickset="6#1#1#1", - Index=50287 + DuraMax=50000 }, [50288] = { - Job=100, + Source=0, + Price=10000, + Weight=1, StdMode=30, + Shape=0, + AniCount=0, + NeedLevel=3, + Job=100, + DropTypeShow=1, + guangzhu=27, + pickset="7#1#1#1", + Index=50288, Color=253, Name="浼犺鎴樺媼", + Reserved=0, Looks=2516, - Price=10000, OverLap=0, Need=4, - DuraMax=50000, - Weight=1, - guangzhu=27, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=3, - Source=0, - Reserved=0, - pickset="7#1#1#1", - Index=50288 + DuraMax=50000 }, [50289] = { + Source=0, + Price=10000, + Weight=1, + StdMode=30, + DropTypeShow=1, + Shape=0, + AniCount=0, + pickset="8#1#1#1", + NeedLevel=4, Job=100, sEffect=35031, - StdMode=30, + guangzhu=30333, bEffect=35031, + Index=50289, Color=249, Name="涓嶆溄鎴樺媼", + Reserved=0, Looks=3891, - Price=10000, OverLap=0, Need=4, - DuraMax=50000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=4, - Source=0, - Reserved=0, - pickset="8#1#1#1", - Index=50289 + DuraMax=50000 }, [50290] = { + Source=0, + Price=10000, + Weight=1, + StdMode=30, + DropTypeShow=1, + Shape=0, + AniCount=0, + pickset="9#1#1#1", + NeedLevel=5, Job=100, sEffect=35032, - StdMode=30, + guangzhu=30333, bEffect=35032, + Index=50290, Color=249, Name="鑷冲皧鎴樺媼", + Reserved=0, Looks=4260, - Price=10000, OverLap=0, Need=4, - DuraMax=50000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=5, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50290 + DuraMax=50000 }, [50291] = { + Source=0, + Price=10000, + Weight=1, + StdMode=30, + DropTypeShow=1, + Shape=0, + AniCount=0, + pickset="10#1#1#1", + NeedLevel=6, Job=100, sEffect=35032, - StdMode=30, + guangzhu=30333, bEffect=35032, + Index=50291, Color=249, Name="娣锋矊鎴樺媼", + Reserved=0, Looks=22009, - Price=10000, OverLap=0, Need=4, - DuraMax=50000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="10#1#1#1", - Index=50291 + DuraMax=50000 }, [50292] = { + Source=0, + Price=10000, + Weight=1, + StdMode=30, + DropTypeShow=1, + Shape=0, + AniCount=0, + pickset="11#1#1#1", + NeedLevel=6, Job=100, sEffect=35032, - StdMode=30, + guangzhu=30333, bEffect=35032, + Index=50292, Color=249, Name="涓诲鎴樺媼", + Reserved=0, Looks=28429, - Price=10000, OverLap=0, Need=4, - DuraMax=50000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=6, - Source=0, - Reserved=0, - pickset="11#1#1#1", - Index=50292 + DuraMax=50000 }, [50293] = { - Job=100, + Source=0, + Price=13200, + Weight=1, StdMode=30, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + guangzhu=3001, + pickset="2#1#1#1", + Index=50293, Color=255, Name="璧ゆ湀鍕嬬珷", + Reserved=0, Looks=6517, - Price=13200, OverLap=0, Need=0, - DuraMax=50000, - Weight=1, - guangzhu=3001, - Shape=0, - AniCount=0, - NeedLevel=50, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50293 + DuraMax=50000 }, [50294] = { - Job=100, + Source=0, + Price=16500, + Weight=1, StdMode=30, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + guangzhu=3001, + pickset="2#1#1#1", + Index=50294, Color=255, Name="闆烽渾鍕嬬珷", + Reserved=0, Looks=21568, - Price=16500, OverLap=0, Need=0, - DuraMax=50000, - Weight=1, - guangzhu=3001, - Shape=0, - AniCount=0, - NeedLevel=50, - Source=0, - Reserved=0, - pickset="2#1#1#1", - Index=50294 + DuraMax=50000 }, [50295] = { - Job=100, + Source=0, + Price=19800, + Weight=1, StdMode=30, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + guangzhu=3001, + pickset="3#1#1#1", + Index=50295, Color=251, Name="澶╀箣闆烽渾鍕嬬珷", + Reserved=0, Looks=21567, - Price=19800, OverLap=0, Need=0, - DuraMax=50000, - Weight=1, - guangzhu=3001, - Shape=0, - AniCount=0, - NeedLevel=50, - Source=0, - Reserved=0, - pickset="3#1#1#1", - Index=50295 + DuraMax=50000 }, [50296] = { - Job=100, + Source=0, + Price=10000, + Weight=1, StdMode=30, + Shape=0, + AniCount=0, + NeedLevel=50, + Job=100, + guangzhu=3002, + pickset="4#1#1#1", + Index=50296, Color=251, Name="鎴樼鍕嬬珷", + Reserved=0, Looks=11362, - Price=10000, OverLap=0, Need=0, - DuraMax=50000, - Weight=1, - guangzhu=3002, - Shape=0, - AniCount=0, - NeedLevel=50, - Source=0, - Reserved=0, - pickset="4#1#1#1", - Index=50296 + DuraMax=50000 }, [50297] = { - Name="鐗规畩瑁呭鈼嗏梿鈼嗏梿", - Index=50297 + Index=50297, + Name="鐗规畩瑁呭鈼嗏梿鈼嗏梿" }, [50298] = { + Source=0, + Price=90000, + Weight=3, + DropTypeShow=1, + StdMode=19, + Desc=145, + Shape=0, + AniCount=0, + guangzhu=30346, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=19, + pickset="12#1#1#1", bEffect=14074, - Desc=145, + Index=50298, Color=243, Name="杞汇伄鐏", + Reserved=0, Looks=53086, - Price=90000, OverLap=0, Need=0, - DuraMax=7000, - Weight=3, - guangzhu=30346, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50298 + DuraMax=7000 }, [50299] = { + Source=0, + Price=90000, + Weight=2, + DropTypeShow=1, + StdMode=24, + Desc=146, + Shape=0, + AniCount=0, + guangzhu=30346, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=24, + pickset="12#1#1#1", bEffect=14074, - Desc=146, + Index=50299, Color=243, Name="澶恒伄鍛", + Reserved=0, Looks=3182, - Price=90000, OverLap=0, Need=0, - DuraMax=7000, - Weight=2, - guangzhu=30346, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50299 + DuraMax=7000 }, [50300] = { + Source=0, + Price=35000, + Weight=1, + DropTypeShow=1, + StdMode=24, + Desc=147, + Shape=0, + AniCount=0, + guangzhu=30346, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=24, + pickset="12#1#1#1", bEffect=14074, - Desc=147, + Index=50300, Color=243, Name="鐐欍伄鐖", + Reserved=0, Looks=53089, - Price=35000, OverLap=0, Need=0, - DuraMax=7000, - Weight=1, - guangzhu=30346, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50300 + DuraMax=7000 }, [50301] = { + Source=0, + Price=35000, + Weight=3, + DropTypeShow=1, + StdMode=19, + Desc=148, + Shape=0, + AniCount=0, + guangzhu=30346, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=19, + pickset="12#1#1#1", bEffect=14074, - Desc=148, + Index=50301, Color=243, Name="鐙傛毚銇摼", + Reserved=0, Looks=53074, - Price=35000, OverLap=0, Need=0, - DuraMax=7000, - Weight=3, - guangzhu=30346, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50301 + DuraMax=7000 }, [50302] = { + Source=0, + Price=35000, + Weight=3, + DropTypeShow=1, + StdMode=19, + Desc=149, + Shape=0, + AniCount=0, + guangzhu=30346, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=19, + pickset="12#1#1#1", bEffect=14074, - Desc=149, + Index=50302, Color=243, Name="鍣銇摼", + Reserved=0, Looks=53082, - Price=35000, OverLap=0, Need=0, - DuraMax=7000, - Weight=3, - guangzhu=30346, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50302 + DuraMax=7000 }, [50303] = { + Source=0, + Price=40000, + Weight=6, + DropTypeShow=1, + StdMode=15, + Desc=150, + Shape=0, + AniCount=0, + guangzhu=30346, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=15, + pickset="12#1#1#1", bEffect=14074, - Desc=150, + Index=50303, Color=243, Name="榛勯噾銇叿", + Reserved=0, Looks=1113, - Price=40000, OverLap=0, Need=0, - DuraMax=7000, - Weight=6, - guangzhu=30346, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50303 + DuraMax=7000 }, [50304] = { + Source=0, + Price=90000, + Weight=6, + DropTypeShow=1, + StdMode=15, + Desc=151, + Shape=0, + AniCount=0, + guangzhu=30346, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=15, + pickset="12#1#1#1", bEffect=14074, - Desc=151, + Index=50304, Color=243, Name="闀囬瓊銇洈", + Reserved=0, Looks=53071, - Price=90000, OverLap=0, Need=0, - DuraMax=7000, - Weight=6, - guangzhu=30346, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50304 + DuraMax=7000 }, [50305] = { + Source=0, + Price=70000, + Weight=2, + DropTypeShow=1, + StdMode=24, + Desc=152, + Shape=0, + AniCount=0, + guangzhu=30346, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=24, + pickset="12#1#1#1", bEffect=14074, - Desc=152, + Index=50305, Color=243, Name="鎭堕瓟銇墜", + Reserved=0, Looks=53090, - Price=70000, OverLap=0, Need=0, - DuraMax=7000, - Weight=2, - guangzhu=30346, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50305 + DuraMax=7000 }, [50306] = { + Source=0, + Price=70000, + Weight=2, + DropTypeShow=1, + StdMode=62, + Desc=153, + Shape=0, + AniCount=0, + guangzhu=30346, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=62, + pickset="12#1#1#1", bEffect=14074, - Desc=153, + Index=50306, Color=243, Name="杩戒簯銇瀷", + Reserved=0, Looks=5674, - Price=70000, OverLap=0, Need=0, - DuraMax=7000, - Weight=2, - guangzhu=30346, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50306 + DuraMax=7000 }, [50312] = { - Name="澶╁懡绉板彿鈼嗏梿鈼嗏梿", - Index=50312 + Index=50312, + Name="澶╁懡绉板彿鈼嗏梿鈼嗏梿" }, [50313] = { - Index=50313, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=179, + Job=0, + Index=50313, Color=255, Name="澶╅緳", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50314] = { - Index=50314, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=180, + Job=0, + Index=50314, Color=255, Name="閾侀獞", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50315] = { - Index=50315, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=181, + Job=0, + Index=50315, Color=255, Name="铏庡暩", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50316] = { - Index=50316, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=182, + Job=0, + Index=50316, Color=255, Name="璇涗粰", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50317] = { - Index=50317, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=183, + Job=0, + Index=50317, Color=255, Name="灞犳埉", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50318] = { - Index=50318, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=184, + Job=0, + Index=50318, Color=255, Name="楗澏", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50319] = { - Index=50319, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=185, + Job=0, + Index=50319, Color=255, Name="澶箼", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50320] = { - Index=50320, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=186, + Job=0, + Index=50320, Color=255, Name="鎴橀瓊", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50321] = { - Index=50321, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=187, + Job=0, + Index=50321, Color=255, Name="鐙傞", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50322] = { - Index=50322, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=188, + Job=0, + Index=50322, Color=255, Name="閱夊奖", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50323] = { - Index=50323, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=189, + Job=0, + Index=50323, Color=250, Name="閲戦挓缃", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50324] = { - Index=50324, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=190, + Job=0, + Index=50324, Color=250, Name="杩疯釜姝", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50325] = { - Index=50325, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=191, + Job=0, + Index=50325, Color=250, Name="鐏绁", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50326] = { - Index=50326, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=192, + Job=0, + Index=50326, Color=250, Name="鑱氬疂鐩", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50327] = { - Index=50327, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=193, + Job=0, + Index=50327, Color=250, Name="澶╃伒鐏", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50328] = { - Index=50328, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=194, + Job=0, + Index=50328, Color=250, Name="閫嗙敓姝", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50329] = { - Index=50329, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=195, + Job=0, + Index=50329, Color=250, Name="缃伄缃", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50330] = { - Index=50330, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=196, + Job=0, + Index=50330, Color=250, Name="灞犲垁", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50331] = { - Index=50331, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=197, + Job=0, + Index=50331, Color=253, Name="涓囨硶涓嶄镜", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50332] = { - Index=50332, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=198, + Job=0, + Index=50332, Color=253, Name="鐗涢┈", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50333] = { - Index=50333, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=199, + Job=0, + Index=50333, Color=253, Name="涔濆ぉ鎻芥湀", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50334] = { - Index=50334, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=200, + Job=0, + Index=50334, Color=253, Name="姘斿悶涓夋渤", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50335] = { - Index=50335, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=201, + Job=0, + Index=50335, Color=253, Name="妯壂鍗冨啗", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50336] = { - Index=50336, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=202, + Job=0, + Index=50336, Color=253, Name="涓婂ぉ鍏ュ湴", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50337] = { - Index=50337, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=203, + Job=0, + Index=50337, Color=253, Name="澶у瘜澶ц吹", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50338] = { - Index=50338, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=204, + Job=0, + Index=50338, Color=70, Name="鍙墜閬ぉ", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50339] = { - Index=50339, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=205, + Job=0, + Index=50339, Color=70, Name="鍚涗复澶╀笅", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50340] = { - Index=50340, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=206, + Job=0, + Index=50340, Color=70, Name="绾垫í澶╀笅", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50341] = { - Index=50341, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=207, + Job=0, + Index=50341, Color=70, Name="鏃蜂笘鍙や粖", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50342] = { - Index=50342, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, Desc=208, + Job=0, + Index=50342, Color=70, Name="缁濅笘鏃犲弻", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50343] = { - Name="鈼嗏梿鈼嗏梿杞敓绉板彿鈼嗏梿鈼嗏梿", - Index=50343 + Index=50343, + Name="鈼嗏梿鈼嗏梿杞敓绉板彿鈼嗏梿鈼嗏梿" }, [50344] = { - Index=50344, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50344, Color=255, Name="杞敓Lv.1", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50345] = { - Index=50345, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50345, Color=255, Name="杞敓Lv.2", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50346] = { - Index=50346, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50346, Color=255, Name="杞敓Lv.3", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50347] = { - Index=50347, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50347, Color=255, Name="杞敓Lv.4", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50348] = { - Index=50348, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50348, Color=255, Name="杞敓Lv.5", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50349] = { - Index=50349, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50349, Color=255, Name="杞敓Lv.6", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50350] = { - Index=50350, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50350, Color=255, Name="杞敓Lv.7", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50351] = { - Index=50351, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50351, Color=255, Name="杞敓Lv.8", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50352] = { - Index=50352, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50352, Color=255, Name="杞敓Lv.9", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50353] = { - Index=50353, + Source=0, + Price=0, + Weight=0, + effectParam=0, StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50353, Color=255, Name="杞敓Lv.10", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=0, - Weight=0, - Shape=0, - AniCount=1, - Source=0, - effectParam=0, - Job=0, Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=0 }, [50354] = { - Name="鈼嗏梿鈼嗏梿绁炲吔娣綋鈼嗏梿鈼嗏梿", - Index=50354 + Index=50354, + Name="鈼嗏梿鈼嗏梿绁炲吔娣綋鈼嗏梿鈼嗏梿" }, [50355] = { - Index=50355, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50355, Color=255, Name="闈掗緳娣綋Lv.0", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50356] = { - Index=50356, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50356, Color=255, Name="闈掗緳娣綋Lv.1", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50357] = { - Index=50357, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50357, Color=255, Name="闈掗緳娣綋Lv.2", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50358] = { - Index=50358, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50358, Color=255, Name="闈掗緳娣綋Lv.3", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50359] = { - Index=50359, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50359, Color=255, Name="闈掗緳娣綋Lv.4", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50360] = { - Index=50360, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50360, Color=255, Name="闈掗緳娣綋Lv.5", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50361] = { - Index=50361, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50361, Color=255, Name="闈掗緳娣綋Lv.6", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50362] = { - Index=50362, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50362, Color=255, Name="闈掗緳娣綋Lv.7", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50363] = { - Index=50363, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50363, Color=255, Name="闈掗緳娣綋Lv.8", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50364] = { - Index=50364, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50364, Color=255, Name="闈掗緳娣綋Lv.9", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50365] = { - Index=50365, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50365, Color=255, Name="闈掗緳娣綋Lv.10", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50366] = { - Index=50366, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50366, Color=255, Name="闈掗緳娣綋Lv.11", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50367] = { - Index=50367, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50367, Color=255, Name="闈掗緳娣綋Lv.12", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50368] = { - Index=50368, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50368, Color=255, Name="闈掗緳娣綋Lv.13", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50369] = { - Index=50369, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50369, Color=255, Name="闈掗緳娣綋Lv.14", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50370] = { - Index=50370, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50370, Color=255, Name="闈掗緳娣綋Lv.15", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50371] = { - Index=50371, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50371, Color=255, Name="闈掗緳娣綋Lv.16", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50372] = { - Index=50372, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50372, Color=255, Name="闈掗緳娣綋Lv.17", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50373] = { - Index=50373, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50373, Color=255, Name="闈掗緳娣綋Lv.18", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50374] = { - Index=50374, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50374, Color=255, Name="闈掗緳娣綋Lv.19", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50375] = { - Index=50375, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=302, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50375, Color=255, Name="闈掗緳娣綋Lv.20", - Looks=9704, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9704, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50376] = { - Index=50376, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50376, Color=255, Name="鐧借檸娣綋Lv.0", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50377] = { - Index=50377, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50377, Color=255, Name="鐧借檸娣綋Lv.1", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50378] = { - Index=50378, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50378, Color=255, Name="鐧借檸娣綋Lv.2", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50379] = { - Index=50379, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50379, Color=255, Name="鐧借檸娣綋Lv.3", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50380] = { - Index=50380, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50380, Color=255, Name="鐧借檸娣綋Lv.4", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50381] = { - Index=50381, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50381, Color=255, Name="鐧借檸娣綋Lv.5", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50382] = { - Index=50382, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50382, Color=255, Name="鐧借檸娣綋Lv.6", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50383] = { - Index=50383, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50383, Color=255, Name="鐧借檸娣綋Lv.7", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50384] = { - Index=50384, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50384, Color=255, Name="鐧借檸娣綋Lv.8", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50385] = { - Index=50385, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50385, Color=255, Name="鐧借檸娣綋Lv.9", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50386] = { - Index=50386, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50386, Color=255, Name="鐧借檸娣綋Lv.10", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50387] = { - Index=50387, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50387, Color=255, Name="鐧借檸娣綋Lv.11", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50388] = { - Index=50388, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50388, Color=255, Name="鐧借檸娣綋Lv.12", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50389] = { - Index=50389, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50389, Color=255, Name="鐧借檸娣綋Lv.13", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50390] = { - Index=50390, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50390, Color=255, Name="鐧借檸娣綋Lv.14", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50391] = { - Index=50391, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50391, Color=255, Name="鐧借檸娣綋Lv.15", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50392] = { - Index=50392, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50392, Color=255, Name="鐧借檸娣綋Lv.16", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50393] = { - Index=50393, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50393, Color=255, Name="鐧借檸娣綋Lv.17", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50394] = { - Index=50394, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50394, Color=255, Name="鐧借檸娣綋Lv.18", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50395] = { - Index=50395, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50395, Color=255, Name="鐧借檸娣綋Lv.19", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50396] = { - Index=50396, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=303, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50396, Color=255, Name="鐧借檸娣綋Lv.20", - Looks=9700, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9700, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50397] = { - Index=50397, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50397, Color=255, Name="鏈遍泙娣綋Lv.0", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50398] = { - Index=50398, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50398, Color=255, Name="鏈遍泙娣綋Lv.1", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50399] = { - Index=50399, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50399, Color=255, Name="鏈遍泙娣綋Lv.2", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50400] = { - Index=50400, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50400, Color=255, Name="鏈遍泙娣綋Lv.3", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50401] = { - Index=50401, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50401, Color=255, Name="鏈遍泙娣綋Lv.4", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50402] = { - Index=50402, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50402, Color=255, Name="鏈遍泙娣綋Lv.5", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50403] = { - Index=50403, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50403, Color=255, Name="鏈遍泙娣綋Lv.6", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50404] = { - Index=50404, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50404, Color=255, Name="鏈遍泙娣綋Lv.7", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50405] = { - Index=50405, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50405, Color=255, Name="鏈遍泙娣綋Lv.8", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50406] = { - Index=50406, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50406, Color=255, Name="鏈遍泙娣綋Lv.9", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50407] = { - Index=50407, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50407, Color=255, Name="鏈遍泙娣綋Lv.10", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50408] = { - Index=50408, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50408, Color=255, Name="鏈遍泙娣綋Lv.11", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50409] = { - Index=50409, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50409, Color=255, Name="鏈遍泙娣綋Lv.12", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50410] = { - Index=50410, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50410, Color=255, Name="鏈遍泙娣綋Lv.13", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50411] = { - Index=50411, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50411, Color=255, Name="鏈遍泙娣綋Lv.14", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50412] = { - Index=50412, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50412, Color=255, Name="鏈遍泙娣綋Lv.15", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50413] = { - Index=50413, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50413, Color=255, Name="鏈遍泙娣綋Lv.16", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50414] = { - Index=50414, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50414, Color=255, Name="鏈遍泙娣綋Lv.17", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50415] = { - Index=50415, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50415, Color=255, Name="鏈遍泙娣綋Lv.18", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50416] = { - Index=50416, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50416, Color=255, Name="鏈遍泙娣綋Lv.19", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50417] = { - Index=50417, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=304, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50417, Color=255, Name="鏈遍泙娣綋Lv.20", - Looks=9708, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9708, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50418] = { - Index=50418, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50418, Color=255, Name="鐜勬娣綋Lv.0", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50419] = { - Index=50419, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50419, Color=255, Name="鐜勬娣綋Lv.1", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50420] = { - Index=50420, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50420, Color=255, Name="鐜勬娣綋Lv.2", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50421] = { - Index=50421, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50421, Color=255, Name="鐜勬娣綋Lv.3", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50422] = { - Index=50422, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50422, Color=255, Name="鐜勬娣綋Lv.4", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50423] = { - Index=50423, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50423, Color=255, Name="鐜勬娣綋Lv.5", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50424] = { - Index=50424, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50424, Color=255, Name="鐜勬娣綋Lv.6", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50425] = { - Index=50425, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50425, Color=255, Name="鐜勬娣綋Lv.7", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50426] = { - Index=50426, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50426, Color=255, Name="鐜勬娣綋Lv.8", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50427] = { - Index=50427, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50427, Color=255, Name="鐜勬娣綋Lv.9", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50428] = { - Index=50428, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50428, Color=255, Name="鐜勬娣綋Lv.10", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50429] = { - Index=50429, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50429, Color=255, Name="鐜勬娣綋Lv.11", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50430] = { - Index=50430, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50430, Color=255, Name="鐜勬娣綋Lv.12", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50431] = { - Index=50431, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50431, Color=255, Name="鐜勬娣綋Lv.13", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50432] = { - Index=50432, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50432, Color=255, Name="鐜勬娣綋Lv.14", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50433] = { - Index=50433, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50433, Color=255, Name="鐜勬娣綋Lv.15", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50434] = { - Index=50434, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50434, Color=255, Name="鐜勬娣綋Lv.16", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50435] = { - Index=50435, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50435, Color=255, Name="鐜勬娣綋Lv.17", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50436] = { - Index=50436, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50436, Color=255, Name="鐜勬娣綋Lv.18", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50437] = { - Index=50437, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50437, Color=255, Name="鐜勬娣綋Lv.19", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50438] = { - Index=50438, + Source=0, + Price=0, + Weight=0, + effectParam=0, + Article=32, StdMode=305, + Shape=0, + AniCount=1, + NeedLevel=0, Suit=0, + Need=0, + Job=0, + Index=50438, Color=255, Name="鐜勬娣綋Lv.20", - Looks=9712, - Price=0, - OverLap=0, - Need=0, - DuraMax=50000, - Weight=0, - Source=0, - Shape=0, - AniCount=1, - effectParam=0, - Job=0, - Article=32, Reserved=0, + Looks=9712, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=50000 }, [50439] = { - guangzhu=30335, - Index=50439, - Job=100, - StdMode=22, - Looks=3992, - Price=20000, - Color=249, - Name="浜轰箣澶嶇敓鎴掓寚", Shape=222, AniCount=0, - NeedLevel=0, - Need=0, - DuraMax=6, - Reserved=0, + guangzhu=30335, + Source=0, + Index=50439, + Price=20000, Weight=1, - Source=0 + Job=100, + NeedLevel=0, + Color=249, + Name="浜轰箣澶嶇敓鎴掓寚", + Need=0, + Looks=3992, + Reserved=0, + StdMode=22, + DuraMax=6 }, [50440] = { - guangzhu=30335, - Index=50440, - Job=100, - StdMode=22, - Looks=3993, - Price=20000, - Color=249, - Name="鍦颁箣澶嶇敓鎴掓寚", Shape=223, AniCount=0, - NeedLevel=0, - Need=0, - DuraMax=7, - Reserved=0, + guangzhu=30335, + Source=0, + Index=50440, + Price=20000, Weight=1, - Source=0 + Job=100, + NeedLevel=0, + Color=249, + Name="鍦颁箣澶嶇敓鎴掓寚", + Need=0, + Looks=3993, + Reserved=0, + StdMode=22, + DuraMax=7 }, [50441] = { - guangzhu=30335, - Index=50441, - Job=100, - StdMode=22, - Looks=3994, - Price=20000, - Color=249, - Name="澶╀箣澶嶇敓鎴掓寚", Shape=224, AniCount=0, - NeedLevel=0, - Need=0, - DuraMax=8, - Reserved=0, + guangzhu=30335, + Source=0, + Index=50441, + Price=20000, Weight=1, - Source=0 + Job=100, + NeedLevel=0, + Color=249, + Name="澶╀箣澶嶇敓鎴掓寚", + Need=0, + Looks=3994, + Reserved=0, + StdMode=22, + DuraMax=8 }, [50442] = { - guangzhu=30335, - Index=50442, - Job=100, - StdMode=22, - Looks=3995, - Price=20000, - Color=249, - Name="鑷冲皧澶嶇敓鎴掓寚", Shape=229, AniCount=0, - NeedLevel=0, - Need=0, - DuraMax=9, - Reserved=0, + guangzhu=30335, + Source=0, + Index=50442, + Price=20000, Weight=1, - Source=0 + Job=100, + NeedLevel=0, + Color=249, + Name="鑷冲皧澶嶇敓鎴掓寚", + Need=0, + Looks=3995, + Reserved=0, + StdMode=22, + DuraMax=9 }, [50443] = { - Name="寰呮坊鍔", - Index=50443 + Index=50443, + Name="寰呮坊鍔" }, [50444] = { - guangzhu=2950, - Index=50444, - Job=100, - StdMode=10, - Looks=4410, - Price=10000, - Color=243, - Name="閱夋竻椋", Shape=135, AniCount=0, - NeedLevel=0, - Need=0, - DuraMax=25000, - Reserved=0, + guangzhu=2950, + Source=0, + Index=50444, + Price=10000, Weight=23, - Source=0 + Job=100, + NeedLevel=0, + Color=243, + Name="閱夋竻椋", + Need=0, + Looks=4410, + Reserved=0, + StdMode=10, + DuraMax=25000 }, [50445] = { - guangzhu=2950, - Index=50445, - Job=100, - StdMode=11, - Looks=4411, - Price=10000, - Color=243, - Name="閱夌孩棰", Shape=134, AniCount=0, - NeedLevel=0, - Need=0, - DuraMax=25000, - Reserved=0, + guangzhu=2950, + Source=0, + Index=50445, + Price=10000, Weight=23, - Source=0 + Job=100, + NeedLevel=0, + Color=243, + Name="閱夌孩棰", + Need=0, + Looks=4411, + Reserved=0, + StdMode=11, + DuraMax=25000 }, [50446] = { - Index=50446, - sEffect=14063, - StdMode=306, - bEffect=14063, - Color=243, - Name="閭溂鎸囩幆", - Looks=2769, + Source=20, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=10000, Weight=1, - guangzhu=933, - DropTypeShow=1, + StdMode=306, Shape=188, AniCount=0, - Source=20, - Reserved=0, + DropTypeShow=1, + NeedLevel=0, + Index=50446, + sEffect=14063, + guangzhu=933, + bEffect=14063, + Job=100, pickset="12#1#1#1", - Job=100 + Name="閭溂鎸囩幆", + Need=0, + Looks=2769, + Reserved=0, + Color=243, + DuraMax=10000 }, [50447] = { - Index=50447, - sEffect=14063, - StdMode=306, - bEffect=14063, - Color=243, - Name="鍐伴洩榫欐笂鎴", - Looks=3411, + Source=0, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=8000, Weight=1, - guangzhu=933, - DropTypeShow=1, + StdMode=306, Shape=217, AniCount=0, - Source=0, - Reserved=0, + DropTypeShow=1, + NeedLevel=0, + Index=50447, + sEffect=14063, + guangzhu=933, + bEffect=14063, + Job=100, pickset="12#1#1#1", - Job=100 + Name="鍐伴洩榫欐笂鎴", + Need=0, + Looks=3411, + Reserved=0, + Color=243, + DuraMax=8000 }, [50448] = { - Index=50448, - sEffect=14063, - StdMode=54, - bEffect=14063, - Color=243, - Name="鍐伴洩涔惧潳鑵", - Looks=3461, + Source=0, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=8000, Weight=1, - guangzhu=30333, - DropTypeShow=1, + StdMode=54, Shape=218, AniCount=0, - Source=0, - Reserved=0, + DropTypeShow=1, + NeedLevel=0, + Index=50448, + sEffect=14063, + guangzhu=30333, + bEffect=14063, + Job=100, pickset="12#1#1#1", - Job=100 + Name="鍐伴洩涔惧潳鑵", + Need=0, + Looks=3461, + Reserved=0, + Color=243, + DuraMax=8000 }, [50449] = { - Index=50449, - sEffect=14063, - StdMode=306, - bEffect=14063, - Color=243, - Name="鍐伴洩涔惧潳鎴", - Looks=3410, + Source=0, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=8000, Weight=1, - guangzhu=933, - DropTypeShow=1, + StdMode=306, Shape=207, AniCount=0, - Source=0, - Reserved=0, + DropTypeShow=1, + NeedLevel=0, + Index=50449, + sEffect=14063, + guangzhu=933, + bEffect=14063, + Job=100, pickset="12#1#1#1", - Job=100 + Name="鍐伴洩涔惧潳鎴", + Need=0, + Looks=3410, + Reserved=0, + Color=243, + DuraMax=8000 }, [50450] = { - Index=50450, + Source=1, + Price=50000, + Weight=1, StdMode=16, + Shape=2, + AniCount=1, + guangzhu=30335, + Index=50450, + DropTypeShow=1, + Job=100, Color=251, Name="鍕囪呴潰宸", - Looks=2517, - Price=50000, - NeedLevel=50, Need=0, - DuraMax=8000, - Weight=1, - guangzhu=30335, - DropTypeShow=1, - Shape=2, - AniCount=1, + Looks=2517, Reserved=0, - Source=1, - Job=100 + NeedLevel=50, + DuraMax=8000 }, [50451] = { - Index=50451, + Source=1, + Price=62000, + Weight=1, StdMode=16, + Shape=0, + AniCount=1, + guangzhu=30335, + Index=50451, + DropTypeShow=1, + Job=100, Color=251, Name="浜轰箣闈㈠肪", - Looks=2778, - Price=62000, - NeedLevel=1, Need=4, - DuraMax=10000, - Weight=1, - guangzhu=30335, - DropTypeShow=1, - Shape=0, - AniCount=1, + Looks=2778, Reserved=0, - Source=1, - Job=100 + NeedLevel=1, + DuraMax=10000 }, [50452] = { - Index=50452, + Source=1, + Price=62000, + Weight=1, StdMode=16, + Shape=2, + AniCount=1, + guangzhu=30335, + Index=50452, + DropTypeShow=1, + Job=100, Color=251, Name="鍦颁箣闈㈠肪", - Looks=4110, - Price=62000, - NeedLevel=2, Need=4, - DuraMax=10000, - Weight=1, - guangzhu=30335, - DropTypeShow=1, - Shape=2, - AniCount=1, + Looks=4110, Reserved=0, - Source=1, - Job=100 + NeedLevel=2, + DuraMax=10000 }, [50453] = { - Index=50453, + Source=1, + Price=62000, + Weight=1, StdMode=16, + Shape=2, + AniCount=1, + guangzhu=30335, + Index=50453, + DropTypeShow=1, + Job=100, Color=251, Name="澶╀箣闈㈠肪", - Looks=3358, - Price=62000, - NeedLevel=3, Need=4, - DuraMax=10000, - Weight=1, - guangzhu=30335, - DropTypeShow=1, - Shape=2, - AniCount=1, + Looks=3358, Reserved=0, - Source=1, - Job=100 + NeedLevel=3, + DuraMax=10000 }, [50454] = { - Index=50454, - StdMode=16, - Color=251, - Name="绁炰箣闈㈠肪", - Looks=3893, + Source=1, Price=62000, - NeedLevel=4, - Need=4, - DuraMax=8000, Weight=1, - guangzhu=30335, - DropTypeShow=1, + StdMode=16, Shape=2, AniCount=1, + guangzhu=30335, + Index=50454, + DropTypeShow=1, + Job=100, + Color=251, + Name="绁炰箣闈㈠肪", + Need=4, + Looks=3893, Reserved=0, - Source=1, - Job=100 + NeedLevel=4, + DuraMax=8000 }, [50461] = { + Source=0, + Price=62000, + Weight=1, + Desc=139, + DropTypeShow=1, + Shape=0, + AniCount=0, + pickset="9#1#1#1", + NeedLevel=5, Index=50461, sEffect=35032, - StdMode=15, + guangzhu=30333, bEffect=35032, - Desc=139, + Job=100, Color=251, Name="鑷冲皧鎴樼洈", + StdMode=15, Looks=4282, - Price=62000, - NeedLevel=5, - Need=4, - DuraMax=10000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - Source=0, Reserved=0, - pickset="9#1#1#1", - Job=100 + Need=4, + DuraMax=10000 }, [50462] = { + Source=0, + Price=62000, + Weight=1, + Desc=139, + DropTypeShow=1, + Shape=0, + AniCount=0, + pickset="9#1#1#1", + NeedLevel=5, Index=50462, sEffect=35032, - StdMode=54, + guangzhu=30333, bEffect=35032, - Desc=139, + Job=100, Color=251, Name="鑷冲皧鎴樿叞", + StdMode=54, Looks=4264, - Price=62000, - NeedLevel=5, - Need=4, - DuraMax=10000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - Source=0, Reserved=0, - pickset="9#1#1#1", - Job=100 + Need=4, + DuraMax=10000 }, [50463] = { + Source=0, + Price=62000, + Weight=1, + Desc=139, + DropTypeShow=1, + Shape=0, + AniCount=0, + pickset="9#1#1#1", + NeedLevel=5, Index=50463, sEffect=35032, - StdMode=52, + guangzhu=30333, bEffect=35032, - Desc=139, + Job=100, Color=251, Name="鑷冲皧鎴橀澊", + StdMode=52, Looks=4263, - Price=62000, - NeedLevel=5, - Need=4, - DuraMax=10000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - Source=0, Reserved=0, - pickset="9#1#1#1", - Job=100 + Need=4, + DuraMax=10000 }, [50464] = { - Index=50464, - sEffect=35032, - StdMode=19, - bEffect=35032, - Desc=139, - Color=251, - Name="鑷冲皧鎴橀摼", - Looks=4265, + Source=0, Price=62000, - NeedLevel=5, - Need=4, - DuraMax=10000, Weight=1, - guangzhu=30333, + Desc=139, DropTypeShow=1, Shape=0, AniCount=0, - Source=0, - Reserved=0, pickset="9#1#1#1", - Job=100 + NeedLevel=5, + Index=50464, + sEffect=35032, + guangzhu=30333, + bEffect=35032, + Job=100, + Color=251, + Name="鑷冲皧鎴橀摼", + StdMode=19, + Looks=4265, + Reserved=0, + Need=4, + DuraMax=10000 }, [50465] = { - Index=50465, - sEffect=35032, - StdMode=26, - bEffect=35032, - Desc=139, - Color=251, - Name="鑷冲皧鎴橀暞", - Looks=4261, + Source=0, Price=62000, - NeedLevel=5, - Need=4, - DuraMax=10000, Weight=1, - guangzhu=30333, + Desc=139, DropTypeShow=1, Shape=193, AniCount=0, - Source=0, - Reserved=80, pickset="9#1#1#1", - Job=100 + NeedLevel=5, + Index=50465, + sEffect=35032, + guangzhu=30333, + bEffect=35032, + Job=100, + Color=251, + Name="鑷冲皧鎴橀暞", + StdMode=26, + Looks=4261, + Reserved=80, + Need=4, + DuraMax=10000 }, [50466] = { + Source=0, + Price=62000, + Weight=1, + Desc=139, + DropTypeShow=1, + Shape=0, + AniCount=0, + pickset="9#1#1#1", + NeedLevel=5, Index=50466, sEffect=35032, - StdMode=22, + guangzhu=30333, bEffect=35032, - Desc=139, + Job=100, Color=251, Name="鑷冲皧鎴樻垝", + StdMode=22, Looks=4262, - Price=62000, - NeedLevel=5, - Need=4, - DuraMax=10000, - Weight=1, - guangzhu=30333, - DropTypeShow=1, - Shape=0, - AniCount=0, - Source=0, Reserved=0, - pickset="9#1#1#1", - Job=100 + Need=4, + DuraMax=10000 }, [50467] = { - Index=50467, - StdMode=26, - Color=251, - Name="閲嶇敓鎶よ厱", - Looks=3430, + Source=0, Price=50000, - NeedLevel=16, - Need=0, - DuraMax=5000, Weight=1, - guangzhu=30333, - DropTypeShow=1, + StdMode=26, Shape=197, AniCount=0, + guangzhu=30333, + Index=50467, + DropTypeShow=1, + Job=100, + Color=251, + Name="閲嶇敓鎶よ厱", + Need=0, + Looks=3430, Reserved=0, - Source=0, - Job=100 + NeedLevel=16, + DuraMax=5000 }, [50468] = { - Name="鈼嗏梿鈼嗏梿鏂板琛f湇鈼嗏梿鈼嗏梿", - Index=50468 + Index=50468, + Name="鈼嗏梿鈼嗏梿鏂板琛f湇鈼嗏梿鈼嗏梿" }, [50469] = { + Source=0, + Price=132, + Weight=0, + StdMode=10, + Shape=20012, + AniCount=0, + DropTypeShow=1, + NeedLevel=0, Job=100, sEffect=13047, - StdMode=10, + guangzhu=10075, + pickset="9#1#1#1", + Index=50469, Color=243, Name="鍦奥疯嚦灏婄鐢(鐢)", + Reserved=0, Looks=40048, - Price=132, OverLap=0, Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, - DropTypeShow=1, - Shape=20012, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50469 + DuraMax=50000 }, [50470] = { + Source=0, + Price=132, + Weight=0, + StdMode=11, + Shape=20012, + AniCount=0, + DropTypeShow=1, + NeedLevel=0, Job=100, sEffect=13048, - StdMode=11, + guangzhu=10075, + pickset="9#1#1#1", + Index=50470, Color=243, Name="鍦奥疯嚦灏婄鐢(濂)", + Reserved=0, Looks=40049, - Price=132, OverLap=0, Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, - DropTypeShow=1, - Shape=20012, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50470 + DuraMax=50000 }, [50471] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=38, + AniCount=15, + NeedLevel=0, Index=50471, sEffect="6035#1", - StdMode=10, - Color=253, - Name="鍦奥峰彶璇楁垬鐢(鐢)", - Looks=3363, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=38, - AniCount=15, - Source=0, - Reserved=0, + Job=100, pickset="6#1#1#1", - Job=100 + Name="鍦奥峰彶璇楁垬鐢(鐢)", + Need=0, + Looks=3363, + Reserved=0, + Color=253, + DuraMax=50000 }, [50472] = { + Source=0, + Price=60000, + Weight=0, + StdMode=11, + Shape=38, + AniCount=15, + NeedLevel=0, Index=50472, sEffect="6035#1", - StdMode=11, - Color=253, - Name="鍦奥峰彶璇楁垬鐢(濂)", - Looks=3364, - Price=60000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=38, - AniCount=15, - Source=0, - Reserved=0, + Job=100, pickset="6#1#1#1", - Job=100 + Name="鍦奥峰彶璇楁垬鐢(濂)", + Need=0, + Looks=3364, + Reserved=0, + Color=253, + DuraMax=50000 }, [50473] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=59, + AniCount=127, + NeedLevel=0, Index=50473, sEffect="6189#0#87#62", - StdMode=10, - Color=243, - Name="鍦奥蜂笉鏈芥垬琛(鐢)", - Looks=5637, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=59, - AniCount=127, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="8#1#1#1", - Job=100 + Name="鍦奥蜂笉鏈芥垬琛(鐢)", + Need=0, + Looks=5637, + Reserved=0, + Color=243, + DuraMax=50000 }, [50474] = { + Source=0, + Price=60000, + Weight=0, + StdMode=11, + Shape=59, + AniCount=127, + NeedLevel=0, Index=50474, sEffect="6189#0#87#62", - StdMode=11, - Color=243, - Name="鍦奥蜂笉鏈芥垬琛(濂)", - Looks=5636, - Price=60000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=59, - AniCount=127, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="8#1#1#1", - Job=100 + Name="鍦奥蜂笉鏈芥垬琛(濂)", + Need=0, + Looks=5636, + Reserved=0, + Color=243, + DuraMax=50000 }, [50475] = { + Source=0, + Price=50000, + Weight=0, + StdMode=10, + Shape=78, + AniCount=42, + NeedLevel=0, Index=50475, sEffect=6157, - StdMode=10, - Color=253, - Name="鍦奥蜂紶璇存垬琛(鐢)", - Looks=5400, - Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=78, - AniCount=42, - Source=0, - Reserved=0, + Job=100, pickset="7#1#1#1", - Job=100 + Name="鍦奥蜂紶璇存垬琛(鐢)", + Need=0, + Looks=5400, + Reserved=0, + Color=253, + DuraMax=50000 }, [50476] = { + Source=0, + Price=50000, + Weight=0, + StdMode=11, + Shape=78, + AniCount=42, + NeedLevel=0, Index=50476, sEffect=6158, - StdMode=11, - Color=253, - Name="鍦奥蜂紶璇存垬琛(濂)", - Looks=5401, - Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=78, - AniCount=42, - Source=0, - Reserved=0, + Job=100, pickset="7#1#1#1", - Job=100 + Name="鍦奥蜂紶璇存垬琛(濂)", + Need=0, + Looks=5401, + Reserved=0, + Color=253, + DuraMax=50000 }, [50477] = { + Source=0, + Price=50000, + Weight=0, + StdMode=10, + Shape=77, + AniCount=41, + NeedLevel=0, Index=50477, sEffect=6155, - StdMode=10, - Color=253, - Name="鍦奥风帥娉曟垬鐢(鐢)", - Looks=5390, - Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=77, - AniCount=41, - Source=0, - Reserved=0, + Job=100, pickset="5#1#1#1", - Job=100 + Name="鍦奥风帥娉曟垬鐢(鐢)", + Need=0, + Looks=5390, + Reserved=0, + Color=253, + DuraMax=50000 }, [50478] = { + Source=0, + Price=50000, + Weight=0, + StdMode=11, + Shape=77, + AniCount=41, + NeedLevel=0, Index=50478, sEffect=6156, - StdMode=11, - Color=253, - Name="鍦奥风帥娉曟垬鐢(濂)", - Looks=5391, - Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=77, - AniCount=41, - Source=0, - Reserved=0, + Job=100, pickset="5#1#1#1", - Job=100 + Name="鍦奥风帥娉曟垬鐢(濂)", + Need=0, + Looks=5391, + Reserved=0, + Color=253, + DuraMax=50000 }, [50479] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=130, + AniCount=80, + NeedLevel=0, Index=50479, sEffect=6281, - StdMode=10, - Color=249, - Name="鍦奥蜂富瀹扮鐢(鐢)", - Looks=6810, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=130, - AniCount=80, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="11#1#1#1", - Job=100 + Name="鍦奥蜂富瀹扮鐢(鐢)", + Need=0, + Looks=6810, + Reserved=0, + Color=249, + DuraMax=50000 }, [50480] = { + Source=0, + Price=62000, + Weight=0, + StdMode=11, + Shape=130, + AniCount=80, + NeedLevel=0, Index=50480, sEffect=6282, - StdMode=11, - Color=249, - Name="鍦奥蜂富瀹扮鐢(濂)", - Looks=6811, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=130, - AniCount=80, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="11#1#1#1", - Job=100 + Name="鍦奥蜂富瀹扮鐢(濂)", + Need=0, + Looks=6811, + Reserved=0, + Color=249, + DuraMax=50000 }, [50481] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=153, + AniCount=209, + NeedLevel=0, Index=50481, sEffect="6393#0#89#61", - StdMode=10, - Color=249, - Name="鍦奥锋贩娌屾垬鐢(鐢)", - Looks=8620, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=153, - AniCount=209, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="10#1#1#1", - Job=100 + Name="鍦奥锋贩娌屾垬鐢(鐢)", + Need=0, + Looks=8620, + Reserved=0, + Color=249, + DuraMax=50000 }, [50482] = { + Source=0, + Price=62000, + Weight=0, + StdMode=11, + Shape=153, + AniCount=209, + NeedLevel=0, Index=50482, sEffect="6393#0#89#61", - StdMode=11, - Color=249, - Name="鍦奥锋贩娌屾垬鐢(濂)", - Looks=8621, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=153, - AniCount=209, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="10#1#1#1", - Job=100 + Name="鍦奥锋贩娌屾垬鐢(濂)", + Need=0, + Looks=8621, + Reserved=0, + Color=249, + DuraMax=50000 }, [50483] = { - Name="鈼嗏梿鈼嗏梿鏂板琛f湇鈼嗏梿鈼嗏梿", - Index=50483 + Index=50483, + Name="鈼嗏梿鈼嗏梿鏂板琛f湇鈼嗏梿鈼嗏梿" }, [50484] = { + Source=0, + Price=132, + Weight=0, + StdMode=10, + Shape=20012, + AniCount=0, + DropTypeShow=1, + NeedLevel=0, Job=100, sEffect=13047, - StdMode=10, + guangzhu=10075, + pickset="9#1#1#1", + Index=50484, Color=243, Name="浜郝疯嚦灏婄鐢(鐢)", + Reserved=0, Looks=40048, - Price=132, OverLap=0, Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, - DropTypeShow=1, - Shape=20012, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50484 + DuraMax=50000 }, [50485] = { - Job=100, - sEffect=13048, - StdMode=11, - Color=243, - Name="浜郝疯嚦灏婄鐢(濂)", - Looks=40049, + Source=0, Price=132, - OverLap=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + StdMode=11, Shape=20012, AniCount=0, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + sEffect=13048, + guangzhu=10075, pickset="9#1#1#1", - Index=50485 + Index=50485, + Color=243, + Name="浜郝疯嚦灏婄鐢(濂)", + Reserved=0, + Looks=40049, + OverLap=0, + Need=0, + DuraMax=50000 }, [50486] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=38, + AniCount=15, + NeedLevel=0, Index=50486, sEffect="6035#1", - StdMode=10, - Color=253, - Name="浜郝峰彶璇楁垬鐢(鐢)", - Looks=3363, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=38, - AniCount=15, - Source=0, - Reserved=0, + Job=100, pickset="6#1#1#1", - Job=100 + Name="浜郝峰彶璇楁垬鐢(鐢)", + Need=0, + Looks=3363, + Reserved=0, + Color=253, + DuraMax=50000 }, [50487] = { - Index=50487, - sEffect="6035#1", - StdMode=11, - Color=253, - Name="浜郝峰彶璇楁垬鐢(濂)", - Looks=3364, + Source=0, Price=60000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=11, Shape=38, AniCount=15, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50487, + sEffect="6035#1", + DropTypeShow=1, + Job=100, pickset="6#1#1#1", - Job=100 + Name="浜郝峰彶璇楁垬鐢(濂)", + Need=0, + Looks=3364, + Reserved=0, + Color=253, + DuraMax=50000 }, [50488] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=59, + AniCount=127, + NeedLevel=0, Index=50488, sEffect="6189#0#87#62", - StdMode=10, - Color=243, - Name="浜郝蜂笉鏈芥垬琛(鐢)", - Looks=5637, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=59, - AniCount=127, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="8#1#1#1", - Job=100 + Name="浜郝蜂笉鏈芥垬琛(鐢)", + Need=0, + Looks=5637, + Reserved=0, + Color=243, + DuraMax=50000 }, [50489] = { - Index=50489, - sEffect="6189#0#87#62", - StdMode=11, - Color=243, - Name="浜郝蜂笉鏈芥垬琛(濂)", - Looks=5636, + Source=0, Price=60000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + StdMode=11, Shape=59, AniCount=127, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50489, + sEffect="6189#0#87#62", + DropTypeShow=1, + guangzhu=10075, + Job=100, pickset="8#1#1#1", - Job=100 + Name="浜郝蜂笉鏈芥垬琛(濂)", + Need=0, + Looks=5636, + Reserved=0, + Color=243, + DuraMax=50000 }, [50490] = { + Source=0, + Price=50000, + Weight=0, + StdMode=10, + Shape=78, + AniCount=42, + NeedLevel=0, Index=50490, sEffect=6157, - StdMode=10, - Color=253, - Name="浜郝蜂紶璇存垬琛(鐢)", - Looks=5400, - Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=78, - AniCount=42, - Source=0, - Reserved=0, + Job=100, pickset="7#1#1#1", - Job=100 + Name="浜郝蜂紶璇存垬琛(鐢)", + Need=0, + Looks=5400, + Reserved=0, + Color=253, + DuraMax=50000 }, [50491] = { - Index=50491, - sEffect=6158, - StdMode=11, - Color=253, - Name="浜郝蜂紶璇存垬琛(濂)", - Looks=5401, + Source=0, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=11, Shape=78, AniCount=42, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50491, + sEffect=6158, + DropTypeShow=1, + Job=100, pickset="7#1#1#1", - Job=100 + Name="浜郝蜂紶璇存垬琛(濂)", + Need=0, + Looks=5401, + Reserved=0, + Color=253, + DuraMax=50000 }, [50492] = { + Source=0, + Price=50000, + Weight=0, + StdMode=10, + Shape=77, + AniCount=41, + NeedLevel=0, Index=50492, sEffect=6155, - StdMode=10, - Color=253, - Name="浜郝风帥娉曟垬鐢(鐢)", - Looks=5390, - Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=77, - AniCount=41, - Source=0, - Reserved=0, + Job=100, pickset="5#1#1#1", - Job=100 + Name="浜郝风帥娉曟垬鐢(鐢)", + Need=0, + Looks=5390, + Reserved=0, + Color=253, + DuraMax=50000 }, [50493] = { - Index=50493, - sEffect=6156, - StdMode=11, - Color=253, - Name="浜郝风帥娉曟垬鐢(濂)", - Looks=5391, + Source=0, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=11, Shape=77, AniCount=41, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50493, + sEffect=6156, + DropTypeShow=1, + Job=100, pickset="5#1#1#1", - Job=100 + Name="浜郝风帥娉曟垬鐢(濂)", + Need=0, + Looks=5391, + Reserved=0, + Color=253, + DuraMax=50000 }, [50494] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=130, + AniCount=80, + NeedLevel=0, Index=50494, sEffect=6281, - StdMode=10, - Color=249, - Name="浜郝蜂富瀹扮鐢(鐢)", - Looks=6810, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=130, - AniCount=80, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="11#1#1#1", - Job=100 + Name="浜郝蜂富瀹扮鐢(鐢)", + Need=0, + Looks=6810, + Reserved=0, + Color=249, + DuraMax=50000 }, [50495] = { - Index=50495, - sEffect=6282, - StdMode=11, - Color=249, - Name="浜郝蜂富瀹扮鐢(濂)", - Looks=6811, + Source=0, Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + StdMode=11, Shape=130, AniCount=80, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50495, + sEffect=6282, + DropTypeShow=1, + guangzhu=10075, + Job=100, pickset="11#1#1#1", - Job=100 + Name="浜郝蜂富瀹扮鐢(濂)", + Need=0, + Looks=6811, + Reserved=0, + Color=249, + DuraMax=50000 }, [50496] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=153, + AniCount=209, + NeedLevel=0, Index=50496, sEffect="6393#0#89#61", - StdMode=10, - Color=249, - Name="浜郝锋贩娌屾垬鐢(鐢)", - Looks=8620, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=153, - AniCount=209, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="10#1#1#1", - Job=100 + Name="浜郝锋贩娌屾垬鐢(鐢)", + Need=0, + Looks=8620, + Reserved=0, + Color=249, + DuraMax=50000 }, [50497] = { - Index=50497, - sEffect="6393#0#89#61", - StdMode=11, - Color=249, - Name="浜郝锋贩娌屾垬鐢(濂)", - Looks=8621, + Source=0, Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + StdMode=11, Shape=153, AniCount=209, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50497, + sEffect="6393#0#89#61", + DropTypeShow=1, + guangzhu=10075, + Job=100, pickset="10#1#1#1", - Job=100 + Name="浜郝锋贩娌屾垬鐢(濂)", + Need=0, + Looks=8621, + Reserved=0, + Color=249, + DuraMax=50000 }, [50498] = { - Name="鈼嗏梿鈼嗏梿鏂板琛f湇鈼嗏梿鈼嗏梿", - Index=50498 + Index=50498, + Name="鈼嗏梿鈼嗏梿鏂板琛f湇鈼嗏梿鈼嗏梿" }, [50499] = { + Source=0, + Price=132, + Weight=0, + StdMode=10, + Shape=105, + AniCount=61, + DropTypeShow=1, + NeedLevel=0, Job=100, sEffect=6220, - StdMode=10, + guangzhu=10075, + pickset="9#1#1#1", + Index=50499, Color=243, Name="鍑÷疯嚦灏婄鐢(鐢)", + Reserved=0, Looks=6102, - Price=132, OverLap=0, Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, - DropTypeShow=1, - Shape=105, - AniCount=61, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="9#1#1#1", - Index=50499 + DuraMax=50000 }, [50500] = { - Job=100, - sEffect=6221, - StdMode=11, - Color=243, - Name="鍑÷疯嚦灏婄鐢(濂)", - Looks=6103, + Source=0, Price=132, - OverLap=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + StdMode=11, Shape=105, AniCount=61, + DropTypeShow=1, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + sEffect=6221, + guangzhu=10075, pickset="9#1#1#1", - Index=50500 + Index=50500, + Color=243, + Name="鍑÷疯嚦灏婄鐢(濂)", + Reserved=0, + Looks=6103, + OverLap=0, + Need=0, + DuraMax=50000 }, [50501] = { - Index=50501, - StdMode=10, - Color=253, - Name="鍑÷峰彶璇楁垬鐢(鐢)", - Looks=4198, + Source=0, Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=10, Shape=56, AniCount=0, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50501, + DropTypeShow=1, + Job=100, pickset="6#1#1#1", - Job=100 + Name="鍑÷峰彶璇楁垬鐢(鐢)", + Need=0, + Looks=4198, + Reserved=0, + Color=253, + DuraMax=50000 }, [50502] = { - Index=50502, - StdMode=11, - Color=253, - Name="鍑÷峰彶璇楁垬鐢(濂)", - Looks=4199, + Source=0, Price=60000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=11, Shape=56, AniCount=0, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50502, + DropTypeShow=1, + Job=100, pickset="6#1#1#1", - Job=100 + Name="鍑÷峰彶璇楁垬鐢(濂)", + Need=0, + Looks=4199, + Reserved=0, + Color=253, + DuraMax=50000 }, [50503] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=106, + AniCount=62, + NeedLevel=0, Index=50503, sEffect=6222, - StdMode=10, - Color=243, - Name="鍑÷蜂笉鏈芥垬琛(鐢)", - Looks=6104, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=106, - AniCount=62, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="8#1#1#1", - Job=100 + Name="鍑÷蜂笉鏈芥垬琛(鐢)", + Need=0, + Looks=6104, + Reserved=0, + Color=243, + DuraMax=50000 }, [50504] = { - Index=50504, - sEffect=6223, - StdMode=11, - Color=243, - Name="鍑÷蜂笉鏈芥垬琛(濂)", - Looks=6105, + Source=0, Price=60000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + StdMode=11, Shape=106, AniCount=62, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50504, + sEffect=6223, + DropTypeShow=1, + guangzhu=10075, + Job=100, pickset="8#1#1#1", - Job=100 + Name="鍑÷蜂笉鏈芥垬琛(濂)", + Need=0, + Looks=6105, + Reserved=0, + Color=243, + DuraMax=50000 }, [50505] = { + Source=0, + Price=50000, + Weight=0, + StdMode=10, + Shape=31, + AniCount=12, + NeedLevel=0, Index=50505, sEffect=6002, - StdMode=10, - Color=253, - Name="鍑÷蜂紶璇存垬琛(鐢)", - Looks=2420, - Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, DropTypeShow=1, - Shape=31, - AniCount=12, - Source=0, - Reserved=0, + Job=100, pickset="7#1#1#1", - Job=100 + Name="鍑÷蜂紶璇存垬琛(鐢)", + Need=0, + Looks=2420, + Reserved=0, + Color=253, + DuraMax=50000 }, [50506] = { - Index=50506, - sEffect=6003, - StdMode=11, - Color=253, - Name="鍑÷蜂紶璇存垬琛(濂)", - Looks=2421, + Source=0, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=11, Shape=31, AniCount=12, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50506, + sEffect=6003, + DropTypeShow=1, + Job=100, pickset="7#1#1#1", - Job=100 + Name="鍑÷蜂紶璇存垬琛(濂)", + Need=0, + Looks=2421, + Reserved=0, + Color=253, + DuraMax=50000 }, [50507] = { - Index=50507, - StdMode=10, - Color=253, - Name="鍑÷风帥娉曟垬鐢(鐢)", - Looks=2590, + Source=0, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=10, Shape=35, AniCount=0, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50507, + DropTypeShow=1, + Job=100, pickset="5#1#1#1", - Job=100 + Name="鍑÷风帥娉曟垬鐢(鐢)", + Need=0, + Looks=2590, + Reserved=0, + Color=253, + DuraMax=50000 }, [50508] = { - Index=50508, - StdMode=11, - Color=253, - Name="鍑÷风帥娉曟垬鐢(濂)", - Looks=2591, + Source=0, Price=50000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - DropTypeShow=1, + StdMode=11, Shape=35, AniCount=0, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50508, + DropTypeShow=1, + Job=100, pickset="5#1#1#1", - Job=100 + Name="鍑÷风帥娉曟垬鐢(濂)", + Need=0, + Looks=2591, + Reserved=0, + Color=253, + DuraMax=50000 }, [50509] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=129, + AniCount=79, + NeedLevel=0, Index=50509, sEffect=6279, - StdMode=10, - Color=249, - Name="鍑÷蜂富瀹扮鐢(鐢)", - Looks=6730, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=129, - AniCount=79, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="11#1#1#1", - Job=100 + Name="鍑÷蜂富瀹扮鐢(鐢)", + Need=0, + Looks=6730, + Reserved=0, + Color=249, + DuraMax=50000 }, [50510] = { - Index=50510, - sEffect=6280, - StdMode=11, - Color=249, - Name="鍑÷蜂富瀹扮鐢(濂)", - Looks=6731, + Source=0, Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + StdMode=11, Shape=129, AniCount=79, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50510, + sEffect=6280, + DropTypeShow=1, + guangzhu=10075, + Job=100, pickset="11#1#1#1", - Job=100 + Name="鍑÷蜂富瀹扮鐢(濂)", + Need=0, + Looks=6731, + Reserved=0, + Color=249, + DuraMax=50000 }, [50511] = { + Source=0, + Price=62000, + Weight=0, + StdMode=10, + Shape=126, + AniCount=76, + NeedLevel=0, Index=50511, sEffect=6273, - StdMode=10, - Color=249, - Name="鍑÷锋贩娌屾垬鐢(鐢)", - Looks=6710, - Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, - Weight=0, - guangzhu=10075, DropTypeShow=1, - Shape=126, - AniCount=76, - Source=0, - Reserved=0, + guangzhu=10075, + Job=100, pickset="10#1#1#1", - Job=100 + Name="鍑÷锋贩娌屾垬鐢(鐢)", + Need=0, + Looks=6710, + Reserved=0, + Color=249, + DuraMax=50000 }, [50512] = { - Index=50512, - sEffect=6274, - StdMode=11, - Color=249, - Name="鍑÷锋贩娌屾垬鐢(濂)", - Looks=6711, + Source=0, Price=62000, - NeedLevel=0, - Need=0, - DuraMax=50000, Weight=0, - guangzhu=10075, - DropTypeShow=1, + StdMode=11, Shape=126, AniCount=76, - Source=0, - Reserved=0, + NeedLevel=0, + Index=50512, + sEffect=6274, + DropTypeShow=1, + guangzhu=10075, + Job=100, pickset="10#1#1#1", - Job=100 + Name="鍑÷锋贩娌屾垬鐢(濂)", + Need=0, + Looks=6711, + Reserved=0, + Color=249, + DuraMax=50000 }, [50513] = { + Shape=0, + AniCount=0, + Source=0, Index=50513, - Job=100, - StdMode=26, - Looks=52077, Price=20000, + Weight=2, + Job=100, + NeedLevel=42, Color=251, Name="瀵傞潤涔嬫墜(閬)", - Shape=0, - AniCount=0, - NeedLevel=42, Need=0, - DuraMax=10000, + Looks=52077, Reserved=0, - Weight=2, - Source=0 + StdMode=26, + DuraMax=10000 }, [50517] = { + Shape=6, + AniCount=0, pickset="2#1#1#1", + Source=0, Index=50517, - Job=100, - StdMode=10, - Looks=85, Price=35000, + Weight=0, + Job=100, + NeedLevel=0, Color=251, Name="澶╅瓟绁炵敳", - Shape=6, - AniCount=0, - NeedLevel=0, Need=0, - DuraMax=35000, + Looks=85, Reserved=0, - Weight=0, - Source=0 + StdMode=10, + DuraMax=35000 }, [50518] = { - pickset="2#1#1#1", - Index=50518, - Job=100, - StdMode=11, - Looks=88, - Price=35000, - Color=251, - Name="鍦f垬瀹濈敳", Shape=6, AniCount=0, - NeedLevel=0, - Need=0, - DuraMax=35000, - Reserved=0, + pickset="2#1#1#1", + Source=0, + Index=50518, + Price=35000, Weight=0, - Source=0 + Job=100, + NeedLevel=0, + Color=251, + Name="鍦f垬瀹濈敳", + Need=0, + Looks=88, + Reserved=0, + StdMode=11, + DuraMax=35000 }, [50519] = { + Shape=35, + AniCount=0, pickset="2#1#1#1", + Source=0, Index=50519, - Job=100, - StdMode=10, - Looks=2590, Price=35000, + Weight=0, + Job=100, + NeedLevel=0, Color=251, Name="鎴樼鐩旂敳(鐢)", - Shape=35, - AniCount=0, - NeedLevel=0, Need=1, - DuraMax=30000, + Looks=2590, Reserved=0, - Weight=0, - Source=0 + StdMode=10, + DuraMax=30000 }, [50520] = { - pickset="2#1#1#1", - Index=50520, - Job=100, - StdMode=11, - Looks=2591, - Price=35000, - Color=251, - Name="鎴樼鐩旂敳(濂)", Shape=35, AniCount=0, - NeedLevel=0, - Need=1, - DuraMax=30000, - Reserved=0, + pickset="2#1#1#1", + Source=0, + Index=50520, + Price=35000, Weight=0, - Source=0 + Job=100, + NeedLevel=0, + Color=251, + Name="鎴樼鐩旂敳(濂)", + Need=1, + Looks=2591, + Reserved=0, + StdMode=11, + DuraMax=30000 }, [50521] = { + Source=0, + Price=40000, + Weight=6, + DropTypeShow=1, + StdMode=30, + Desc=154, + Shape=0, + AniCount=0, + guangzhu=30335, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=30, + pickset="12#1#1#1", bEffect=14074, - Desc=154, + Index=50521, Color=243, Name="鎭堕瓟銇绾", + Reserved=0, Looks=2418, - Price=40000, OverLap=0, Need=0, - DuraMax=7000, - Weight=6, - guangzhu=30335, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50521 + DuraMax=7000 }, [50522] = { + Source=0, + Price=40000, + Weight=6, + DropTypeShow=1, + StdMode=30, + Desc=155, + Shape=0, + AniCount=0, + guangzhu=30335, + NeedLevel=0, Job=100, sEffect=14074, - StdMode=30, + pickset="12#1#1#1", bEffect=14074, - Desc=155, + Index=50522, Color=243, Name="绁為緳銇祼绂", + Reserved=0, Looks=53098, - Price=40000, OverLap=0, Need=0, - DuraMax=7000, - Weight=6, - guangzhu=30335, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=0, - Source=0, - Reserved=0, - pickset="12#1#1#1", - Index=50522 + DuraMax=7000 }, [50523] = { - Job=100, - sEffect=14074, - StdMode=30, - bEffect=14074, - Desc=156, - Color=243, - Name="澶╀娇銇绔", - Looks=53094, + Source=0, Price=40000, - OverLap=0, - Need=0, - DuraMax=7000, Weight=6, - guangzhu=30335, DropTypeShow=1, + StdMode=30, + Desc=156, Shape=0, AniCount=0, + guangzhu=30335, NeedLevel=0, - Source=0, - Reserved=0, + Job=100, + sEffect=14074, pickset="12#1#1#1", - Index=50523 + bEffect=14074, + Index=50523, + Color=243, + Name="澶╀娇銇绔", + Reserved=0, + Looks=53094, + OverLap=0, + Need=0, + DuraMax=7000 }, [50525] = { - Index=50525, - StdMode=70, - Suit=0, - Color=255, - Name="鑽h獕浼氬憳", - Looks=1, - Price=0, - OverLap=0, - Need=0, - DuraMax=24, - Weight=0, - Shape=0, - AniCount=1, Source=0, - effectParam=0, - Job=0, - Reserved=0, - rizhi=1, - NeedLevel=0 - }, - [50526] = { - Job=0, - StdMode=70, - Suit=0, - Color=255, - Name="鐜嬭呯壒鏉", - Looks=1, Price=0, - OverLap=0, - Need=0, Weight=0, + effectParam=0, + StdMode=70, Shape=0, AniCount=1, NeedLevel=0, - effectParam=0, - Source=0, + Suit=0, + Need=0, + Job=0, + Index=50525, + Color=255, + Name="鑽h獕浼氬憳", Reserved=0, + Looks=1, + OverLap=0, + rizhi=1, + DuraMax=24 + }, + [50526] = { + Source=0, + Price=0, + Weight=0, + effectParam=0, + StdMode=70, + Shape=0, + AniCount=1, + NeedLevel=0, + Job=0, + Suit=0, + Looks=1, + Color=255, + Name="鐜嬭呯壒鏉", + Reserved=0, + Need=0, + OverLap=0, rizhi=1, Index=50526 }, [50527] = { + Shape=9, + AniCount=199, + Source=0, Index=50527, - Job=100, - StdMode=25, - Looks=23812, Price=50000, + Weight=0, + Job=100, + NeedLevel=1, Color=251, Name="浜旇涓孤锋湪", - Shape=9, - AniCount=199, - NeedLevel=1, Need=0, - DuraMax=50000, + Looks=23812, Reserved=0, - Weight=0, - Source=0 + StdMode=25, + DuraMax=50000 }, [50528] = { + Shape=9, + AniCount=199, + Source=0, Index=50528, - Job=100, - StdMode=25, - Looks=23813, Price=50000, + Weight=0, + Job=100, + NeedLevel=1, Color=251, Name="浜旇涓孤锋按", - Shape=9, - AniCount=199, - NeedLevel=1, Need=0, - DuraMax=50000, + Looks=23813, Reserved=0, - Weight=0, - Source=0 + StdMode=25, + DuraMax=50000 }, [50529] = { + Shape=9, + AniCount=199, + Source=0, Index=50529, - Job=100, - StdMode=25, - Looks=23814, Price=50000, + Weight=0, + Job=100, + NeedLevel=1, Color=251, Name="浜旇涓孤风伀", - Shape=9, - AniCount=199, - NeedLevel=1, Need=0, - DuraMax=50000, + Looks=23814, Reserved=0, - Weight=0, - Source=0 + StdMode=25, + DuraMax=50000 }, [50530] = { + Shape=9, + AniCount=199, + Source=0, Index=50530, - Job=100, - StdMode=25, - Looks=23815, Price=50000, + Weight=0, + Job=100, + NeedLevel=1, Color=251, Name="浜旇涓孤峰湡", - Shape=9, - AniCount=199, - NeedLevel=1, Need=0, - DuraMax=50000, + Looks=23815, Reserved=0, - Weight=0, - Source=0 + StdMode=25, + DuraMax=50000 }, [50531] = { - Index=50531, - Job=100, - StdMode=25, - Looks=23811, - Price=50000, - Color=251, - Name="浜旇涓孤烽噾", Shape=9, AniCount=199, - NeedLevel=1, - Need=0, - DuraMax=50000, - Reserved=0, + Source=0, + Index=50531, + Price=50000, Weight=0, - Source=0 + Job=100, + NeedLevel=1, + Color=251, + Name="浜旇涓孤烽噾", + Need=0, + Looks=23811, + Reserved=0, + StdMode=25, + DuraMax=50000 }, [50532] = { - Index=50532, + AniCount=0, guangzhu=2950, - StdMode=10, - Job=100, + Looks=55003, + Index=50532, Price=10000, + Weight=23, + Job=100, + NeedLevel=40, Color=243, Name="娴峰啗涓婂皢锛堢敺锛", - Looks=55003, - AniCount=0, - NeedLevel=40, Need=0, - DuraMax=25000, - Reserved=0, - Weight=23, - Source=0 - }, - [50533] = { - Index=50533, - guangzhu=2950, - StdMode=11, - Job=100, - Price=10000, - Color=243, - Name="娴峰啗涓婂皢锛堝コ锛", - Looks=55004, - AniCount=0, - NeedLevel=40, - Need=0, - DuraMax=25000, - Reserved=0, - Weight=23, - Source=0 - }, - [50534] = { - Article=512, - StdMode=15, - Color=243, - Name="绁炲姏銇洈", - Looks=40525, - Price=90000, - OverLap=0, - Need=4, - DuraMax=7000, - Weight=6, - guangzhu=30335, - DropTypeShow=1, - Shape=0, - AniCount=0, - NeedLevel=3, - Job=100, Source=0, Reserved=0, + StdMode=10, + DuraMax=25000 + }, + [50533] = { + AniCount=0, + guangzhu=2950, + Looks=55004, + Index=50533, + Price=10000, + Weight=23, + Job=100, + NeedLevel=40, + Color=243, + Name="娴峰啗涓婂皢锛堝コ锛", + Need=0, + Source=0, + Reserved=0, + StdMode=11, + DuraMax=25000 + }, + [50534] = { + Source=0, + Price=90000, + Weight=6, + Article=512, + StdMode=15, + Shape=0, + AniCount=0, + Looks=40525, + Index=50534, + DropTypeShow=1, + guangzhu=30335, pickset="12#1#1#1", - Index=50534 + Job=100, + Color=243, + Name="绁炲姏銇洈", + NeedLevel=3, + Reserved=0, + OverLap=0, + Need=4, + DuraMax=7000 }, [50535] = { - Job=100, - Index=50535, - sEffect=6005, - StdMode=5, - Looks=2523, - Price=50000, - Color=251, - Name="浼犲绁炲墤", Shape=64, AniCount=10003, - NeedLevel=0, - Need=0, - DuraMax=60000, - Reserved=0, + sEffect=6005, + Source=0, + Index=50535, + Price=50000, Weight=80, - Source=0 + Job=100, + NeedLevel=0, + Color=251, + Name="浼犲绁炲墤", + Need=0, + Looks=2523, + Reserved=0, + StdMode=5, + DuraMax=60000 }, [50536] = { - Job=100, - Index=50536, - sEffect=6119, - StdMode=5, - Looks=4722, - Price=62000, - Color=251, - Name="鐮村ぉ", Shape=128, AniCount=10047, - NeedLevel=0, - Need=0, - DuraMax=60000, - Reserved=0, + sEffect=6119, + Source=0, + Index=50536, + Price=62000, Weight=50, - Source=0 + Job=100, + NeedLevel=0, + Color=251, + Name="鐮村ぉ", + Need=0, + Looks=4722, + Reserved=0, + StdMode=5, + DuraMax=60000 }, [50537] = { + Source=0, + Price=200000, + Weight=0, + Article=511, + StdMode=48, + Shape=0, + AniCount=0, + NeedLevel=0, + Looks=99999, Job=100, sEffect=15510, - StdMode=48, + guangzhu=10086, bEffect="15510#0#-100#80#0.6#0.8#-82#60#0", Desc="90#88", Color=249, Name="绱噾钁姦", - Looks=99999, - Price=200000, - NeedLevel=0, + Index=50537, Need=0, - DuraMax=30000, - Weight=0, - guangzhu=10086, - Shape=0, - AniCount=0, - Article=511, - Source=0, Reserved=0, rizhi=1, - Index=50537 + DuraMax=30000 }, [50538] = { - Index=50538, - StdMode=70, - Suit=0, - Color=255, - Name="涔濈褰掍竴", - Looks=1, + Source=0, Price=0, - OverLap=0, - Need=0, - DuraMax=24, Weight=0, + effectParam=0, + StdMode=70, Shape=0, AniCount=1, - Source=0, - effectParam=0, + NeedLevel=0, + Suit=0, + Need=0, Job=0, + Index=50538, + Color=255, + Name="涔濈褰掍竴", Reserved=0, + Looks=1, + OverLap=0, rizhi=1, - NeedLevel=0 + DuraMax=24 }, [50539] = { - Job=100, + Source=0, + Price=50000, + Weight=0, + Article=319, StdMode=25, + Shape=9, + AniCount=199, + Looks=1830, + Job=100, Desc=172, Color=251, Name="姝︽灄绉樼睄", - Looks=1830, - Price=50000, - NeedLevel=1, + Index=50539, Need=0, - DuraMax=50000, - Weight=0, - Shape=9, - AniCount=199, - Source=0, Reserved=0, - Article=511, - Index=50539 + NeedLevel=1, + DuraMax=50000 }, [50540] = { - Job=100, - Index=50540, - sEffect=6001, - StdMode=5, - Looks=1880, - Price=10000, - Color=251, - Name="鍊氬ぉ", Shape=56, AniCount=10001, - NeedLevel=0, - Need=0, - DuraMax=35000, - Reserved=0, + sEffect=6001, + Source=0, + Index=50540, + Price=10000, Weight=26, - Source=0 + Job=100, + NeedLevel=0, + Color=251, + Name="鍊氬ぉ", + Need=0, + Looks=1880, + Reserved=0, + StdMode=5, + DuraMax=35000 }, [50542] = { - Job=0, - StdMode=70, - Suit=0, - Color=253, - Name="涔濈褰掍竴", - Looks=31, + Source=0, Price=0, - OverLap=0, - DuraMax=0, Weight=0, + StdMode=70, Shape=0, AniCount=1, NeedLevel=0, - Source=0, + Job=0, + Suit=0, + Index=50542, + Color=253, + Name="涔濈褰掍竴", Reserved=0, + Looks=31, + OverLap=0, rizhi=1, - Index=50542 + DuraMax=0 }, [50604] = { + Shape=22, + AniCount=10, + Source=0, Index=50604, - Job=100, - StdMode=10, - Looks=1900, Price=10000, + Weight=80, + Job=100, + NeedLevel=0, Color=251, Name="鍊氬ぉ鎴樼敳(鐢)", - Shape=22, - AniCount=10, - NeedLevel=0, Need=0, - DuraMax=60000, + Looks=1900, Reserved=0, - Weight=80, - Source=0 + StdMode=10, + DuraMax=60000 }, [50605] = { - Index=50605, - Job=100, - StdMode=11, - Looks=1910, - Price=10000, - Color=251, - Name="鍊氬ぉ鎴樼敳(濂)", Shape=22, AniCount=10, - NeedLevel=0, - Need=0, - DuraMax=60000, - Reserved=0, + Source=0, + Index=50605, + Price=10000, Weight=80, - Source=0 + Job=100, + NeedLevel=0, + Color=251, + Name="鍊氬ぉ鎴樼敳(濂)", + Need=0, + Looks=1910, + Reserved=0, + StdMode=11, + DuraMax=60000 }, } return config diff --git a/client/env.json b/client/env.json index 5b4e125f..492b5069 100644 --- a/client/env.json +++ b/client/env.json @@ -1 +1 @@ -{"oper_mode":2,"modlist":"http:\/\/list.dhsf.xqhuyu.com\/testmodlist\/modlist_tool_11557.txt","channel":1,"gm":0,"signkey":"634eff98723b31da43ed35f0dd4edf36","resolution":"1136x640"} \ No newline at end of file +{"gm":0,"signkey":"634eff98723b31da43ed35f0dd4edf36","oper_mode":2,"modlist":"http://list.dhsf.xqhuyu.com/testmodlist/modlist_tool_16934.txt","resolution":"1136x640","channel":1} diff --git a/csv/bak/2026-06-24-17-04-57/cfg_BOSS鏌ヨ.csv b/csv/bak/2026-06-24-17-04-57/cfg_BOSS鏌ヨ.csv new file mode 100644 index 00000000..03138dd7 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_BOSS鏌ヨ.csv @@ -0,0 +1,21 @@ +///key,index,Filter,HD, +///Filter,CS,CS,CS, +//;地图名,地图名,怪物名称,BOSS级别,怪物形象 +///index,mapname,name,level,Appr +1,邪恶之都,迷失洞主,S级,651 +2,恶魔深渊,铁血双锤,S级,20046 +3,沃玛大厅,远古·沃玛魔祖,S级,3021 +4,归墟神殿,天雷魔君,S级,20043 +5,祖玛大厅,洪荒·祖玛教皇,S级,1226 +6,玛法禁地,远古教皇,S级,20072 +7,封魔殿,虹魔老祖,S级,3033 +8,般若神殿,不灭君主,S级,20073 +9,赤月祭坛,双头老爹,S级,20089 +10,洞天秘境,狂暴·风沙之主,S级,20050 +11,奴隶之家,奴隶统帅,S级,20029 +12,阴曹地府,孟婆,S级,20002 +13,仙岛秘境,七彩神龙,S级,2020 +14,狼烟梦境,雷帝,S级,20139 +15,狐月秘境,狐月天珠,S级,327 +16,狐月神殿,齐天至尊,S级,20136 +17,先天秘境,迷宫之主,S级,20012 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_BOSS棣栨潃.csv b/csv/bak/2026-06-24-17-04-57/cfg_BOSS棣栨潃.csv new file mode 100644 index 00000000..d0d7fb3c --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_BOSS棣栨潃.csv @@ -0,0 +1,21 @@ +///key,index,Filter,HD +///Filter,CS,CS,CS +//;装备名称,怪物名称,奖励物品,刷新地图 +///index,name,gives,map +1,迷失洞主,元宝^100^0,邪恶之都 +2,铁血双锤,元宝^200^0,恶魔深渊 +3,远古·沃玛魔祖,元宝^100^0,沃玛大厅 +4,天雷魔君,元宝^200^0,归墟神殿 +5,洪荒·祖玛教皇,元宝^100^0,祖玛大厅 +6,远古教皇,元宝^200^0,玛法禁地 +7,虹魔老祖,元宝^100^0,封魔殿 +8,不灭君主,元宝^300^0,般若神殿 +9,双头老爹,元宝^100^0,赤月祭坛 +10,狂暴·风沙之主,元宝^300^0,洞天秘境 +11,奴隶统帅,元宝^100^0,奴隶之家 +12,孟婆,元宝^300^0,阴曹地府 +13,七彩神龙,元宝^100^0,仙岛秘境 +14,雷帝,元宝^400^0,狼烟梦境 +15,狐月天珠,元宝^100^0,狐月秘境 +16,齐天至尊,元宝^500^0,狐月神殿 +17,迷宫之主,元宝^1500^0,先天秘境 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_GM鎺у埗鍙.csv b/csv/bak/2026-06-24-17-04-57/cfg_GM鎺у埗鍙.csv new file mode 100644 index 00000000..2db1f3d6 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_GM鎺у埗鍙.csv @@ -0,0 +1,50 @@ +///key,index,Filter,HD,,, +///Filter,CS,CS,CS,CS,CS,CS +//;中文,分类,输入信息,命令,命令编号,GM权限,分类编号 +///index,calss,comm,command,index,level,sysIndex +1,系统,input^变量名,获取系统变量,1,3,1 +2,系统,input^变量名|input^变量值,设置系统变量,2,3,1 +3,系统,input^消息id|input^参数1(int)|input^参数2(int)|input^参数3(int)|input^参数4(str),发送客户端消息,3,3,1 +4,系统,input^消息id|input^参数1(int)|input^参数2(int)|input^参数3(int)|input^参数4(str),发送服务端消息,4,3,1 +5,货币物品,input^充值金额,玩家充值,5,1,2 +6,货币物品,ps^开通玩家特权,玩家特权,6,1,2 +7,货币物品,input^货币名称|ps^金币/元宝/黄金/真实充值/累计充值/积分,获取货币数量,7,1,2 +8,货币物品,input^货币名称|input^操作方式[+/-/=]|input^操作数量|ps^常规货币(绑定)/真实充值/累计充值/积分,调整货币数量,8,1,2 +9,货币物品,input^物品名称|input^物品绑定状态|ps^0或空=所有/1=查询非绑定/2=查询绑定,获取背包数量,9,1,2 +10,货币物品,input^物品|input^数量|input^物品绑定状态|ps^0或空=忽略/1=删除非绑定/2=删除绑定,删除背包物品,10,1,2 +11,货币物品,input^物品名称,获取仓库物品,11,1,2 +12,货币物品,input^物品|ps^只能删除仓库中的该所有物品,删除仓库物品,12,1,2 +13,货币物品,input^物品名称,获取身上物品,13,1,2 +14,货币物品,input^物品名称,删除身上物品,14,1,2 +15,货币物品,input^物品内容|ps^发送规则:|ps^物品#数量#绑定规则&物品#数量#绑定规则,发送背包物品,15,1,2 +16,货币物品,input^物品内容|ps^发送规则:|ps^物品#数量#绑定规则&物品#数量#绑定规则,发送邮件,16,1,2 +17,变量BUFF,input^变量名|input^变量类型|ps^0=永久/1=期限/2=临时变量[默认为0],获取玩家变量,17,1,3 +18,变量BUFF,input^变量名|input^变量值|input^变量类型|ps^0=永久/1=期限/2=临时变量[默认为0],设置玩家变量,18,1,3 +19,变量BUFF,input^标识名[1-999],获取玩家标识,19,1,3 +20,变量BUFF,input^标识名[1-999]|input^标识值[0/1],设置玩家标识,20,1,3 +21,变量BUFF,input^称号名,检测玩家称号,21,1,3 +22,变量BUFF,input^称号名,增加玩家称号,22,1,3 +23,变量BUFF,input^称号名,删除玩家称号,23,1,3 +24,变量BUFF,input^buffid,检测玩家buff,24,2,3 +25,变量BUFF,input^buffid,增加玩家buff,25,2,3 +26,变量BUFF,input^buffid,删除玩家buff,26,2,3 +27,变量BUFF,input^变量名|input^主键值,获取键值对,27,1,3 +28,变量BUFF,input^变量名|input^主键值|input^值,设置键值对,28,1,3 +29,变量BUFF,input^变量名|input^主键值,删除键值对,29,1,3 +30,变量BUFF,ps^获取玩家等级,获取玩家等级,30,1,3 +31,操作玩家,ps^传送到玩家身边,跟踪玩家,31,1,4 +32,操作玩家,ps^将玩家传送到自己身边,召唤玩家,32,1,4 +33,操作玩家,ps^将操作玩家背包清空(谨慎操作),清空背包,33,3,4 +34,操作玩家,ps^将玩家禁止登陆,封禁玩家,34,2,4 +35,操作玩家,ps^将玩家解除禁止登陆,解禁玩家,35,2,4 +36,地图,input^地图名|input^Y|input^X|ps^x/y可不填则随机传送,跳转地图,36,1,5 +37,地图,input^地图名|input^怪物名|input^是否掉落|ps^怪物名留空为地图所有怪物|ps^0=不掉落/1=掉落(默认为不掉落),清除地图怪物,37,3,5 +38,地图,|input^目标地图|input^目标地图X|input^移动地图|input^目标地图Y,移动地图所有玩家,38,3,5 +39,地图,input^地图|input^X坐标|input^Y坐标|input^怪物名|input^范围|input^数量|input^颜色,刷怪,39,2,5 +40,行会,input^行会名,加入行会,40,2,6 +41,行会,ps^将玩家从当前行会退出,退出行会,41,2,6 +42,行会,input^行会名|ps^给当前操作玩家建立一个行会,新建行会,42,3,6 +43,行会,input^行会名|ps^将操作行会删除,删除行会,43,3,6 +44,行会,ps^手动开始|ps^请手动结束,强行开始/停止攻城,44,3,6 +45,操作玩家,input^调整等级,修改等级,45,3,4 +46,操作玩家,input^调整转生,修改转生,46,3,4 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_WuqiJinJie.csv b/csv/bak/2026-06-24-17-04-57/cfg_WuqiJinJie.csv new file mode 100644 index 00000000..6ccd4a97 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_WuqiJinJie.csv @@ -0,0 +1,25 @@ +///key,index,Filter,HD +///Filter,CS,CS,CS +//;中文,反写无注释,反写无注释,反写无注释 +///index,gl,name,xh +1,20,灭·至尊宝刀,灭·不朽战刃^2^0|金条^1^0 +2,20,怒·至尊宝刀,怒·不朽战刃^2^0|金条^1^0 +3,20,血·至尊宝刀,血·不朽战刃^2^0|金条^1^0 +4,20,灭·混沌破刃,灭·至尊宝刀^2^0|金条^2^0 +5,20,怒·混沌破刃,怒·至尊宝刀^2^0|金条^2^0 +6,20,血·混沌破刃,血·至尊宝刀^2^0|金条^2^0 +7,20,灭·主宰战刃,灭·混沌破刃^2^0|金条^3^0 +8,20,怒·主宰战刃,怒·混沌破刃^2^0|金条^3^0 +9,20,血·主宰战刃,血·混沌破刃^2^0|金条^3^0 +10,20,血灭·至尊宝刀,血灭·不朽战刃^2^0|金条^1^0 +11,20,怒灭·至尊宝刀,怒灭·不朽战刃^2^0|金条^1^0 +12,20,怒血·至尊宝刀,怒血·不朽战刃^2^0|金条^1^0 +13,20,血灭·混沌破刃,血灭·至尊宝刀^2^0|金条^2^0 +14,20,怒灭·混沌破刃,怒灭·至尊宝刀^2^0|金条^2^0 +15,20,怒血·混沌破刃,怒血·至尊宝刀^2^0|金条^2^0 +16,20,血灭·主宰战刃,血灭·混沌破刃^2^0|金条^3^0 +17,20,怒灭·主宰战刃,怒灭·混沌破刃^2^0|金条^3^0 +18,20,怒血·主宰战刃,怒血·混沌破刃^2^0|金条^3^0 +19,20,终极·至尊宝刀,终极·不朽战刃^2^0|金条^1^0 +20,20,终极·混沌破刃,终极·至尊宝刀^2^0|金条^2^0 +21,20,终极·主宰战刃,终极·混沌破刃^2^0|金条^3^0 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_WuqiRonghe.csv b/csv/bak/2026-06-24-17-04-57/cfg_WuqiRonghe.csv new file mode 100644 index 00000000..884ed226 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_WuqiRonghe.csv @@ -0,0 +1,28 @@ +///key,index,Filter,HD,, +///Filter,CS,CS,CS,CS,CS +//;中文,装备名,总分类,子分类,消耗,成功率 +///index,name,f,z,xh,gl +1,血灭·不朽战刃,1,1,血·不朽战刃^1^0|灭·不朽战刃^1^0|金币^300000^1,30 +2,怒灭·不朽战刃,1,2,怒·不朽战刃^1^0|灭·不朽战刃^1^0|金币^300000^1,30 +3,怒血·不朽战刃,1,3,血·不朽战刃^1^0|怒·不朽战刃^1^0|金币^300000^1,30 +4,终极·不朽战刃,1,4,血灭·不朽战刃^1^0|怒·不朽战刃^1^0|金币^500000^1,30 +5,终极·不朽战刃,1,5,怒灭·不朽战刃^1^0|血·不朽战刃^1^0|金币^500000^1,30 +6,终极·不朽战刃,1,6,怒血·不朽战刃^1^0|灭·不朽战刃^1^0|金币^500000^1,30 +7,血灭·至尊宝刀,2,1,灭·至尊宝刀^1^0|血·至尊宝刀^1^0|金条^1^0,30 +8,怒灭·至尊宝刀,2,2,灭·至尊宝刀^1^0|怒·至尊宝刀^1^0|金条^1^0,30 +9,怒血·至尊宝刀,2,3,怒·至尊宝刀^1^0|血·至尊宝刀^1^0|金条^1^0,30 +10,终极·至尊宝刀,2,4,血灭·至尊宝刀^1^0|怒·至尊宝刀^1^0|金条^1^0,30 +11,终极·至尊宝刀,2,5,怒灭·至尊宝刀^1^0|血·至尊宝刀^1^0|金条^1^0,30 +12,终极·至尊宝刀,2,6,怒血·至尊宝刀^1^0|灭·至尊宝刀^1^0|金条^1^0,30 +13,血灭·混沌破刃,3,1,血·混沌破刃^1^0|灭·混沌破刃^1^0|金条^2^0,30 +14,怒灭·混沌破刃,3,2,怒·混沌破刃^1^0|灭·混沌破刃^1^0|金条^2^0,30 +15,怒血·混沌破刃,3,3,血·混沌破刃^1^0|怒·混沌破刃^1^0|金条^2^0,30 +16,终极·混沌破刃,3,4,血灭·混沌破刃^1^0|怒·混沌破刃^1^0|金条^2^0,30 +17,终极·混沌破刃,3,5,怒灭·混沌破刃^1^0|血·混沌破刃^1^0|金条^2^0,30 +18,终极·混沌破刃,3,6,怒血·混沌破刃^1^0|灭·混沌破刃^1^0|金条^2^0,30 +19,血灭·主宰战刃,4,1,灭·主宰战刃^1^0|血·主宰战刃^1^0|金条^3^0,30 +20,怒灭·主宰战刃,4,2,灭·主宰战刃^1^0|怒·主宰战刃^1^0|金条^3^0,30 +21,怒血·主宰战刃,4,3,怒·主宰战刃^1^0|血·主宰战刃^1^0|金条^3^0,30 +22,终极·主宰战刃,4,4,血灭·主宰战刃^1^0|怒·主宰战刃^1^0|金条^3^0,30 +23,终极·主宰战刃,4,5,怒灭·主宰战刃^1^0|血·主宰战刃^1^0|金条^3^0,30 +24,终极·主宰战刃,4,6,怒血·主宰战刃^1^0|灭·主宰战刃^1^0|金条^3^0,30 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_ZhuanSheng.csv b/csv/bak/2026-06-24-17-04-57/cfg_ZhuanSheng.csv new file mode 100644 index 00000000..ca729e26 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_ZhuanSheng.csv @@ -0,0 +1,14 @@ +///key,index,Filter,HD,, +///Filter,CS,CS,CS,CS,CS +//;中文,属性,降级,需要达到,转到后上限,消耗 +///index,att,d_l,level,level_top,xh +1,生命^50|攻击力^1-1,5,60,70,金币^50000^1|一转紫晶石^4^0|一转五彩石^4^0 +2,生命^100|攻击力^1-3,10,65,75,金币^150000^1|二转紫晶石^4^0|二转五彩石^4^0 +3,生命^150|攻击力^1-5,15,70,80,金币^500000^1|三转紫晶石^4^0|三转五彩石^4^0 +4,生命^200|攻击力^1-8,20,75,85,金条^1^0|四转紫晶石^4^0|四转五彩石^4^0 +5,生命^250|攻击力^1-12,25,80,90,金条^5^0|五转紫晶石^5^0|五转五彩石^5^0 +6,生命^300|攻击力^1-16,30,85,95,金条^10^0|六转紫晶石^6^0|六转五彩石^6^0 +7,生命^350|攻击力^1-20,35,90,100,金条^30^0|七转紫晶石^7^0|七转五彩石^7^0 +8,生命^400|攻击力^1-25,40,95,105,金条^60^0|八转紫晶石^8^0|八转五彩石^8^0 +9,生命^450|攻击力^1-30,45,100,110,金条^100^0|九转紫晶石^9^0|九转五彩石^9^0 +10,生命^500|攻击力^1-35,50,105,120,金条^200^0|十转紫晶石^10^0|十转五彩石^10^0 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_涓汉澶╁叧鍒锋柊琛.csv b/csv/bak/2026-06-24-17-04-57/cfg_涓汉澶╁叧鍒锋柊琛.csv new file mode 100644 index 00000000..a2260cd1 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_涓汉澶╁叧鍒锋柊琛.csv @@ -0,0 +1,54 @@ +///key,index,Filter,HD +///Filter,CS,, +//;中文,刷新,, +///index,mon,, +1,天之沃玛教主^1,, +2,天之黄泉教主^1,, +3,天之牛魔王^1,, +4,天之双头金刚^1,, +5,天之魔龙教主^1,, +6,天之赤月恶魔^1,, +7,天之祖玛教主^1,, +8,天之虹魔教主^1,, +9,天之双头血魔^1,, +10,天之守卫^1|月魔蜘蛛^5,, +11,天之瘟疫统领^1,, +12,天之尸王^1,, +13,天之猪皇^1,, +14,天之骷髅王^1,, +15,天之战将^1,, +16,天之白虎王^1,, +17,天之魔斗士^1,, +18,天之炎魔^1,, +19,天之碧血魔^1,, +20,天之蛇妖王^1|月魔蜘蛛^5|废墟勇者^1|废墟骑士^1|废墟祭祀^1,, +21,天之金甲大王^1,, +22,天之妖王坐骑^1,, +23,天之莽荒战将^1,, +24,天之幽影武士^1,, +25,天之半人马行者^1,, +26,天之人面魔鲨^1,, +27,天之深海妖龙^1,, +28,天之镇天魔将^1,, +29,天之天雷魔君^1,, +30,天之不灭君主^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +31,天之战魂^1,, +32,天之斗魂^1,, +33,天之无尽巨魔^1,, +34,天之风沙之主^1,, +35,天之雷霆之主^1,, +36,天之幻魔之主^1,, +37,天之冰霜之主^1,, +38,天之岩浆魔王^1,, +39,天之火之帝君^1,, +40,天之邪神之主^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +41,天之不灭蝎王^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +42,天之黄泉至尊^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +43,天之雷帝^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +44,天之剑圣^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +45,天之齐天至尊^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +46,天之赤明天帝^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +47,天之白虎尊者^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +48,天之荒古大帝^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +49,天之守护神^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, +50,天之神龙帝主^1|月魔蜘蛛^5|废墟勇者^2|废墟骑士^2|废墟祭祀^2,, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_涓荤嚎浠诲姟.csv b/csv/bak/2026-06-24-17-04-57/cfg_涓荤嚎浠诲姟.csv new file mode 100644 index 00000000..a93b2fd7 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_涓荤嚎浠诲姟.csv @@ -0,0 +1,11 @@ +序列,下一任务,是否启用,标题,待拜访描述,进行中描述,奖励描述,拜访类型,模块Key_1,模块打开对象,NPC_ID_1,NPC脚本_1,目标类型,目标数量,目标地图,目标怪物,奖励_1_类型,奖励_1_名称,奖励_1_数量,奖励_1_绑定,奖励_2_类型,奖励_2_名称,奖励_2_数量,奖励_2_绑定,奖励_3_类型,奖励_3_名称,奖励_3_数量,奖励_3_绑定,是否结束任务 +id,next,enabled,title,desc,doingDesc,rewardText,visit_type,visit_keys_1,visit_open,visit_ids_1,visit_scripts_1,target_type,target_count,target_map,target_mon,reward_1_type,reward_1_name,reward_1_num,reward_1_bind,reward_2_type,reward_2_name,reward_2_num,reward_2_bind,reward_3_type,reward_3_name,reward_3_num,reward_3_bind,finish +1,2,TRUE,[主线]了解首充,了解首充后,前往任意地图击杀任意怪物5只。,前往任意地图击杀任意怪物。,经验100万、金币5000,module,ShouChongOBJ,ShouChongOBJ_main,,,kill_mon,5,*,*,money,经验,1000000,0,money,金币,5000,0,,,,, +2,3,TRUE,[主线]拜访渡劫天尊,拜访渡劫天尊后,前往任意地图击杀怪物5只。,前往任意地图击杀怪物。,经验100万、金币10000,npc,,,6,转生,kill_mon,5,*,*,money,经验,1000000,0,money,金币,10000,0,,,,, +3,4,TRUE,[主线]拜访神兽淬体,拜访神兽淬体后,前往任意地图击杀怪物5只。,前往任意地图击杀怪物。,神兽之血*50、神兽之骨*50,npc,,,5,神兽淬体,kill_mon,5,*,*,item,神兽之血,50,0,item,神兽之骨,50,0,,,,, +4,5,TRUE,[主线]拜访紫金仙人,拜访紫金仙人后,前往任意地图击杀怪物5只。,前往任意地图击杀怪物。,经验100万、千年玄石*50、金币10000,npc,,,189,紫金葫芦,kill_mon,5,*,*,money,经验,1000000,0,item,千年玄石,50,0,money,金币,10000,0, +5,6,TRUE,[主线]了解绝学NPC,了解绝学NPC后,前往任意地图击杀怪物5只。,前往任意地图击杀怪物。,灵石*50、武林秘籍*1,npc,,,12,绝学修炼,kill_mon,5,*,*,item,灵石,50,0,item,武林秘籍,1,0,,,,, +6,7,TRUE,[主线]拜访幸运仙子,拜访幸运仙子后,前往任意地图击杀怪物5只。,前往任意地图击杀怪物。,经验100万、金币10000,npc,,,11,幸运项链,kill_mon,5,*,*,money,经验,1000000,0,money,金币,10000,0,,,,, +7,8,TRUE,[主线]前往装备重铸,前往装备重铸后,前往任意地图击杀怪物5只。,前往任意地图击杀怪物。,经验100万、金币10000,npc,,,10,装备重铸,kill_mon,5,*,*,money,经验,1000000,0,money,金币,10000,0,,,,, +8,9,TRUE,[主线]前往武器升级,前往武器升级后,前往任意地图击杀怪物5只。,前往任意地图击杀怪物。,黑铁矿石*4、金币10000,npc,,,13,武器升级,kill_mon,5,*,*,item,黑铁矿石,4,0,money,金币,10000,0,,,,, +9,,TRUE,[主线]任务结束,主线任务已完成。,主线任务已完成。,无,,,,,,,,,,,,,,,,,,,,,,TRUE diff --git a/csv/bak/2026-06-24-17-04-57/cfg_涔濈buff.csv b/csv/bak/2026-06-24-17-04-57/cfg_涔濈buff.csv new file mode 100644 index 00000000..4b2a52df --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_涔濈buff.csv @@ -0,0 +1,34 @@ +///key,index,Filter,HD +///Filter,CS,CS,CS +//;中文,等级,buff描述,属性ID +///index,level,buff,attId +天龙,1,第一击对满血单位额外造成5%最大生命伤害,218^5 +铁骑,1,受到攻击有5%概率,防御+20%,持续3秒, +虎啸,1,攻击有5%概率提升2%的,攻击力加成,持续3秒, +诛仙,1,攻击有5%概率提升2%的,暴击概率,持续3秒, +屠戮,1,增加目标爆率20%,32^20 +饮蝶,1,攻击有5%概率提升2%的吸血,持续3秒, +太乙,1,掉落概率+20%,65^2000 +战魂,1,攻击有3%概率将对手武器持久打为0, +狂风,1,攻击有5%概率提升1点攻击速度,持续3秒, +醉影,1,药品恢复效果+20%,83^20 +金钟罩,2,2%概率格挡本次受到的大量伤害,63^200 +迷踪步,2,移动速度提升3%,214^3 +灭鬼神,2,攻击有概率触发神圣一击,79^100 +聚宝盆,2,金币回收+30%,200^30 +天灵灵,2,敏捷+5,准确+5,13^5|14^5 +逆生死,2,受到致死伤害后立马复活且拥有20%生命值, +罪の罚,2,目标人物被击杀后变成红名, +屠刀,2,攻击有5%概率让对手缴械1秒, +万法不侵,3,免疫红绿紫毒,48^10000 +牛马,3,组队打怪,队伍成员均可获得50%打怪经验加成,队伍解散消失, +九天揽月,3,攻击的时候1%概率召唤一只白虎为其助战继承人物30%攻击和血量, +气吞三河,3,防御力变为0,攻击力提升+3%,73^3 +横扫千军,3,攻击有5%概率触发流星火雨效果(火雨伤害为攻击力的20%), +上天入地,3,移动速度提升5%,214^5 +大富大贵,3,鞭尸几率+5%,201^5 +只手遮天,4,敏捷+10,14^10 +君临天下,4,对怪暴击率+20%,72^20 +纵横天下,4,暴击概率+3%,21^3 +旷世古今,4,麻痹几率+1%,215^1 +绝世无双,4,攻击速度+1,20^1 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_涔濈淇偧.csv b/csv/bak/2026-06-24-17-04-57/cfg_涔濈淇偧.csv new file mode 100644 index 00000000..ca0fabd9 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_涔濈淇偧.csv @@ -0,0 +1,13 @@ +///key,index,Filter,HD,,,,, +///Filter,CS,CS,CS,CS,CS,CS,CS,CS +//;中文,字秘名称,等级,属性名称,属性ID,增加属性,成功率,升级次数,升级消耗 +///index,name,level,attrname,attrId,addatt,cgl,ps,xh +1,临字秘,9,对怪增伤,75,1,90,10,天命石^1^0|金币^5000^1 +2,兵字秘,9,对怪暴击,72,1,80,20,天命石^1^0|金币^5000^1 +3,者字秘,9,药品回复,83,2,70,30,天命石^1^0|金币^5000^1 +4,组字秘,9,金币回收,200,2,60,50,天命石^1^0|金币^5000^1 +5,斗字秘,9,pk增伤,76,1,50,1000,天命石^1^0|金币^5000^1 +6,皆字秘,9,忽视防御,28,1,45,1000,天命石^1^0|金币^5000^1 +7,行字秘,9,生命加成,60,1,40,1000,天命石^1^0|金币^5000^1 +8,前字秘,9,受怪减伤,82,1,35,1000,天命石^1^0|金币^5000^1 +9,诛字秘,9,暴击伤害,22,1,30,1000,天命石^1^0|金币^5000^1 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_涔濈鐝.csv b/csv/bak/2026-06-24-17-04-57/cfg_涔濈鐝.csv new file mode 100644 index 00000000..c36c4752 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_涔濈鐝.csv @@ -0,0 +1,13 @@ +序列,消耗_1_消耗物品名,消耗_1_消耗数量,消耗_1_扣除角色身上物品,消耗_2_消耗物品名,消耗_2_消耗数量,消耗_2_扣除角色身上物品,奖励_1_奖励物品 +序列,cost_1_itemname,cost_1_itemnum,cost_1_itembind,cost_2_itemname,cost_2_itemnum,cost_2_itembind,reward_1_give +1,元宝,111,1,绑定元宝,222,1,九秘珠 +2,元宝,112,1,绑定元宝,222,0,九秘珠 +3,元宝,113,1,绑定元宝,222,0,九秘珠 +4,元宝,114,1,绑定元宝,222,1,九秘珠 +5,元宝,115,1,绑定元宝,222,1,九秘珠 +6,元宝,116,1,绑定元宝,222,1,九秘珠 +7,元宝,117,1,绑定元宝,222,1,九秘珠 +8,元宝,118,1,绑定元宝,222,1,九秘珠 +9,元宝,119,1,绑定元宝,222,1,九秘珠 +10,元宝,120,1,绑定元宝,222,1,九秘珠 +11,元宝,121,1,绑定元宝,222,1,九秘珠 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_鍐伴瓟涔嬪湴鍒锋.csv b/csv/bak/2026-06-24-17-04-57/cfg_鍐伴瓟涔嬪湴鍒锋.csv new file mode 100644 index 00000000..f0021292 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_鍐伴瓟涔嬪湴鍒锋.csv @@ -0,0 +1,48 @@ +///key,index,Filter,HD,,,, +///Filter,CS,CS,CS,CS,CS,CS,CS +//;中文,怪物名,数量,地图,x,y,范围,颜色 +///index,MonName,Num,MapID,x,y,range,color +1,远古·沃玛魔祖,1,起始之地,,,, +2,双头老爹,1,起始之地,,,, +3,洪荒·祖玛教皇,1,起始之地,,,, +4,虹魔老祖,1,起始之地,,,, +5,迷失洞主,1,起始之地,,,, +6,邪恶巨人,2,起始之地,,,, +7,沃玛统领,2,起始之地,,,, +8,变异祖玛雕像,2,起始之地,,,, +9,变异祖玛射手,2,起始之地,,,, +10,变异祖玛卫士,2,起始之地,,,, +11,虹魔猪王,1,起始之地,,,, +12,牛魔王(经典),2,起始之地,,,, +13,黄泉教主(经典),2,起始之地,,,, +14,沃玛教主(经典),2,起始之地,,,, +15,奴隶,10,魔兽前哨,,,, +16,仙岛左卫,10,魔兽前哨,,,, +17,仙岛右卫,10,魔兽前哨,,,, +18,黑狐,10,魔兽前哨,,,, +19,素狐,10,魔兽前哨,,,, +20,赤狐,10,魔兽前哨,,,, +21,奴隶统帅,1,魔兽前哨,,,, +22,七彩神龙,1,魔兽前哨,,,, +23,狐月天珠,1,魔兽前哨,,,, +24,狐月神石,2,魔兽前哨,,,, +25,仙岛统帅,2,魔兽前哨,,,, +26,奴隶刀卫,2,魔兽前哨,,,, +27,奴隶神射,2,魔兽前哨,,,, +28,奴隶大锤,2,魔兽前哨,,,, +29,黑狐王,2,魔兽前哨,,,, +30,素狐王,2,魔兽前哨,,,, +31,赤狐王,2,魔兽前哨,,,, +32,废墟勇者,5,巨魔巢穴,,,, +33,废墟骑士,5,巨魔巢穴,,,, +34,废墟祭祀,5,巨魔巢穴,,,, +35,术咒师,5,巨魔巢穴,,,, +36,地狱火骑士,5,巨魔巢穴,,,, +37,山谷冰箭手,5,巨魔巢穴,,,, +38,仙人掌,5,巨魔巢穴,,,, +39,绿腰,5,巨魔巢穴,,,, +40,水月,5,巨魔巢穴,,,, +41,深海龙虾王,5,巨魔巢穴,,,, +42,邪恶海怪,5,巨魔巢穴,,,, +43,海妖女巫,5,巨魔巢穴,,,, +44,冰眼巨魔,1,巨魔巢穴,45,60,0,249 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_鍦板浘杩涘叆NPC.csv b/csv/bak/2026-06-24-17-04-57/cfg_鍦板浘杩涘叆NPC.csv new file mode 100644 index 00000000..f85cd89c --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_鍦板浘杩涘叆NPC.csv @@ -0,0 +1,62 @@ +///key,index,Filter,HD,,,,,,,,,,,,,,,,, +///Filter,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD +//;中文,NPCID,地图名,有无面板(默认打开),开荒大陆,掉落展示,展示条件,进入检测一,检测二(检测一和二满足一条就通用),进入消耗,变量记录,面板刷新变量(变量^限制数量),进入位置,随机地图进入,进入限时(分钟),退出后CD(秒),BOSS信息,进入提醒,地图介绍,小地图id,BOSS外观(怪物形象ID^方向(0-8)^偏移x^偏移y_缩放(0.1-1))^动作(默认1走路) +///index,npcid,name,parent,dalu,drop,zstz,check,check_2,xh,varcale,reloadvar,pos,randompos,limitedTime,LeaveMapCD,BOSSvar,sendmsg,ps,minimap,BOSS +1,14,蜈蚣洞,,,,进入条件:免费,,,,,,蜈蚣洞|202|213,,,,,,,25,20078^4^-20^40^1|20046^4^-20^40^1 +2,15,沃玛一层,,,,进入条件:免费,,,,,,沃玛一层,,,,,,,5,10005^4^-20^40^1|3021^4^-20^70^1|20043^4^-20^40^1|141^4^-20^40^1 +3,16,祖玛四层,,,,要求等级:52|消耗:金币x500,检测等级^52,,金币^500^1,,,祖玛四层|168|215,,,,,,,24,63^4^-20^40^1|1226^4^-20^40^1|20072^4^-20^40^0.8 +4,17,僵尸洞,,,,要求等级:54|消耗:金币x500,检测等级^54,,金币^500^1,,,僵尸洞|27|180,,,,,,,7,3035^4^-20^40^1|3033^4^-20^60^1|20073^4^-20^40^1 +5,18,赤月深处,,,,要求等级:56|消耗:金币x500,检测等级^56,,金币^500^1,,,赤月深处|96|182,,,,,,,98,131^0^-20^40^1^0|20089^4^-20^40^1|20050^4^-20^80^1 +6,19,奴隶山谷,,,,要求转生:1转|消耗:金币x1000,检测转生^不小于^1,,金币^1000^1,,,奴隶山谷|73|25,,,,,,,39,2036^4^-20^40^1|20029^4^-20^40^1|20002^4^-20^40^1 +7,20,海外仙岛,,,,要求转生:2转|消耗:金币x5000,检测转生^不小于^2,,金币^5000^1,,,海外仙岛,,,,,,,100027,3060^4^-20^20^1|2020^4^-20^40^0.6|20139^4^-20^20^0.8 +8,21,狐月山,,,,要求转生:3转|消耗:金币x10000,检测转生^不小于^3,,金币^10000^1,,,狐月山|112|284,,,,,,,329,10309^4^-20^40^1|327^0^-20^40^1^0|20136^4^-20^-10^1 +9,22,卧龙山庄,,,,消耗:英雄贴x1|消耗:千年玄石x20|要求转生:3转,检测转生^不小于^3,,英雄帖^1^0|千年玄石^20^0,,,卧龙山庄|207|203,,120,,,阁下难道是要去拜访传说中的卧龙凤雏。,,301,327^4^-20^40^1 +10,23,Boss之家一层,,,,要求转生:2转|开通:狂暴之力|消耗:金币x10000、拥有非绑元宝>=2000(不消耗),检测转生^不小于^2|检测称号^狂暴之力|检测货币^元宝^2000^0,,金币^10000^1,,,Boss之家一层|28|95,,120,,,听说到这里存在身怀有最顶级的至宝。,,100020,20042^4^-20^40^1|20103^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| +11,24,NPC冰魔之地,,,,,,,,,,起始之地,,,,,无尽财富唾手可得。,,, +12,25,圣域,,,,每日10-11、16-17点开放,检测转生^不小于^4,,,,,,,60,,,,,, +13,26,灵魂祭坛,,,,消耗:千年玄石x50|每日充值>=18元|每日限制:4次,比较数字变量^INT_每日充值金额^周期^不小于^18^每日充值未达到|穿戴装备^九秘珠^999|比较数字变量^INT_灵魂祭坛每日次数^周期^小于^4,比较数字变量^INT_每日充值金额^周期^不小于^18^每日充值未达到|穿戴装备^九秘珠^1,千年玄石^50^0,周期^INT_灵魂祭坛每日次数^1,INT_灵魂祭坛每日次数|4,灵魂祭坛|238|200,,,,,,,3059, +14,27,先天秘境,,,,开通:狂暴之力|消耗:金币x50000、拥有非绑元宝>=1000(不消耗)|进入限时60分钟(退出地图后CD3分钟),检测称号^狂暴之力|检测货币^元宝^1000^0,,金币^50000^1,,,,先天秘境1层|先天秘境2层|先天秘境3层|先天秘境4层|先天秘境5层|先天秘境6层|先天秘境7层|先天秘境8层|先天秘境9层,60,180,STR_MIGONGBOSSINFO,能否寻找到狡猾的迷宫之主或者神秘的神墟。,,41,20012^4^-20^40^1 +15,28,天关,,,,灵符x1,,,灵符^1^0,,,,,60,,,据闻特戒在此现世,天关之主必爆不朽以上首饰,,, +16,29,神龙帝国,,,,要求转生:4转|开通:狂暴之力,检测转生^不小于^4|检测称号^狂暴之力,,,,,神龙帝国|249|310,,,,,神龙帝主统治着这片大陆,拥有诸多凶险地图和不可战神之存在。,,3105,800^4^-20^40^1|10608^4^-20^40^1|20143^4^-20^40^1|20085^4^-20^40^1 +17,30,死亡棺材,1,,,,,,,,,死亡棺材|13|28,,,,,,,, +18,31,邪恶之都,1,,,,,,,,,邪恶之都|27|27,,,,,,,, +19,32,沃玛二层,1,,,,,,,,,沃玛二层,,,,,,,, +20,33,沃玛大厅,1,,,,,,,,,沃玛大厅|16|19,,,,,,,, +21,34,祖玛五层,1,,,,,,,,,祖玛五层|99|98,,,,,,,, +22,35,祖玛大厅,1,,,,,,,,,祖玛大厅|8|11,,,,,,,, +23,36,霸者大厅,1,,,,,,,,,霸者大厅|76|75,,,,,,,, +24,37,封魔殿,1,,,,,,,,,封魔殿|74|80,,,,,,,, +25,38,赤月魔穴,1,,,,,,,,,赤月魔穴|11|25,,,,,,,, +26,40,奴隶之家,1,,,,,,,,,奴隶之家,,,,,,,, +27,41,仙岛秘境,1,,,,,,,,,仙岛秘境|21|56,,,,,,,, +28,42,狐月秘境,1,,,,,,,,,狐月秘境|40|56,,,,,,,, +29,43,魔兽前哨,1,,,,检测地图怪物数量^0,,,,,魔兽前哨,,,,,,,, +30,44,巨魔巢穴,1,,,,检测地图怪物数量^0,,,,,巨魔巢穴|37|76,,,,,,,, +31,61,废墟之城,,,,消耗:金币x50000|开通:狂暴之力,检测称号^狂暴之力,,金币^50000^1,,,废墟之城|384|323,,120,,,黄沙百战穿金甲,不破楼兰终不还。,,100000,20019^4^-20^40^1|20051^4^-20^40^1|20145^4^-20^40^1|20124^4^-20^40^1 +32,62,天龙遗址,,,,要求转生:5转|消耗:灵符x4|开通:狂暴之力|消耗:金币x50000,检测称号^狂暴之力|检测转生^不小于^5,,灵符^4^0|金币^50000^1,,,天龙遗址|451|439,,120,,,龙行大运,火力全开。,,100006,20022^4^-20^40^1|20061^4^-20^40^1|20140^4^-20^40^1|20141^4^-20^40^1 +33,63,静谧山谷,,,,要求转生:6转|开通:狂暴之力|消耗:金币x50000,检测转生^不小于^6|检测称号^狂暴之力,,金币^50000^1,,,静谧山谷|40|653,,120,,,作恶多端之徒妄想在此归隐,休想!,,100012,20038^4^-20^60^1|20036^4^-20^60^1|20039^4^-20^60^1|20041^4^-20^60^1 +34,64,冰晶雪域,,,,消耗:金币x30000|开通:狂暴之力|进入后每秒消耗:金币x50,检测称号^狂暴之力,,金币^30000^1,,,冰晶雪域|141|233,,120,,,冰雪覆盖的大陆,此地怪物经验超高,适合升级。,,100007,10202^4^-20^60^0.6|263^4^-20^60^1|20134^4^-20^60^0.6 +35,65,水上世界,,,,要求转生:7转|开通:狂暴之力|消耗:金币x50000,检测转生^不小于^7|检测称号^狂暴之力,,金币^50000^1,,,水上世界|102|198,,120,,,海底十万米深处自成一个奇异的世界。,,100008,20056^4^-20^60^1|20067^4^-20^60^0.8 +36,66,秦王地宫,,,,要求转生:8转|开通:狂暴之力|消耗:金币x100000,检测转生^不小于^8|检测称号^狂暴之力,,金币^100000^1,,,秦王地宫|14|386,,120,,,或许能寻到传说中的千古一帝。,,100011,20018^4^-20^20^0.7|20083^4^-20^40^0.7|20053^4^-20^20^0.7 +37,67,熔岩之地,,,,要求转生:9转|开通:狂暴之力|消耗:金币x150000,检测转生^不小于^9|检测称号^狂暴之力,,金币^150000^1,,,熔岩之地|321|324,,120,,,路的尽头是往生还是地狱?,,100009,20060^4^-20^40^1|20059^4^-20^80^1|20128^4^-20^40^1 +38,68,遗忘之地,,,,开通:狂暴之力|消耗:千年玄石x50、金币x5万|九秘等级>65级,检测称号^狂暴之力|比较数字变量^INT_九秘排行榜^永久^不小于^65^九秘等级未达到,,千年玄石^50^0|金币^50000^1,,,遗忘之地|52|55,,120,,,传说此地为某位古天尊隐居之处。,,307,20109^4^-20^40^1|20142^4^-20^40^1 +39,69,黑暗宫殿,,,,开通:狂暴之力|要求:攻击力>300|消耗:千年玄石x50、金币x50000,检测称号^狂暴之力|检测属性^4^不小于^300^攻击力,,千年玄石^50^0|金币^50000^1,,,黑暗宫殿,,120,,,寂静的宫殿透露着渗人的寒冷。,,000317,20111^4^-20^40^1|20155^4^-20^40^1 +40,70,龙爪要塞,,,,开通:狂暴之力|要求:全身重铸攻击力>=30|消耗:金币x100000,检测称号^狂暴之力|检测属性^211^不小于^30^全身重铸攻击力,,金币^100000^1,,,龙爪要塞|266|98,,120,,,四圣兽守护着一位无比尊贵的存在。,,3025,20113^4^-20^40^1|20118^4^-20^40^1|20120^4^-20^40^1 +41,71,boss之家五层,,,,要求转生:5转|开通:狂暴之力|消耗:金币x100000、拥有非绑元宝>=3000(不消耗),检测转生^不小于^5|检测称号^狂暴之力|检测货币^元宝^3000^0,,金币^100000^1,,,boss之家五层|44|66,,120,,,挑战无比强大的存在,寻找顶级至宝的踪迹,他能成功吗?,,100023,20092^4^-20^40^1|20150^4^-20^40^1|20021^4^-20^40^1 +42,72,缥缈山庄,,,,开通:狂暴之力|消耗:千年玄石x40,检测称号^狂暴之力,,千年玄石^40^0,,,缥缈山庄|129|145,,120,,,,,100022,20084^4^-20^40^1 +43,73,天龙巢穴,,,,开通:狂暴之力|消耗:千年玄石x40,检测称号^狂暴之力,,千年玄石^40^0,,,天龙巢穴|25|100,,120,,,,,100018,20021^4^-20^40^1|11020^4^-20^40^1|20093^4^-20^40^1 +44,74,镇魔之地,,,,要求转生:6转|开通:狂暴之力|消耗:千年玄石x40,检测转生^不小于^6|检测称号^狂暴之力,,千年玄石^40^0,,,镇魔之地|39|102,,120,,,,,100005,20035^4^-20^40^1 +45,75,雪域深处,,,,开通:狂暴之力|消耗:千年玄石x20|进入后每秒消耗:金币x100,检测称号^狂暴之力,,千年玄石^20^0,,,雪域深处|165|172,,120,,,,,311,10202^4^-20^60^0.6|20050^4^-20^60^1|20134^4^-20^60^0.6 +46,76,冰封王座,,,,开通:狂暴之力|消耗:千年玄石x40|进入后每秒消耗:金币x200,检测称号^狂暴之力,,千年玄石^40^0,,,冰封王座|34|170,,120,,,,,3138,10202^4^-20^60^0.6|20050^4^-20^60^1|20134^4^-20^60^0.6|10209^4^-20^40^0.7 +47,77,狂暴海域,,,,开通:狂暴之力|消耗:千年玄石x30,检测称号^狂暴之力,,千年玄石^30^0,,,狂暴海域|45|63,,120,,,,,3104,20023^4^-20^40^0.8|20015^4^-20^40^0.8 +48,78,幽灵船,,,,开通:狂暴之力|消耗:千年玄石x40,检测称号^狂暴之力,,千年玄石^40^0,,,幽灵船|30|61,,120,,,,,3103,20086^4^-20^40^0.8 +49,79,秦王大殿,,,,要求转生:8转|开通:狂暴之力|消耗:千年玄石x50,检测转生^不小于^8|检测称号^狂暴之力,,千年玄石^50^0,,,秦王大殿|63|69,,120,,,,,100013,382^4^-20^40^0.8 +50,80,秦王陵墓,,,,要求转生:8转|开通:狂暴之力|消耗:千年玄石x50,检测转生^不小于^8|检测称号^狂暴之力,,千年玄石^50^0,,,秦王陵墓|7|28,,120,,,,,100024,20010^4^-20^40^0.8 +51,81,往生之路,,,,要求转生:9转|开通:狂暴之力|消耗:千年玄石x50,检测转生^不小于^9|检测称号^狂暴之力,,千年玄石^50^0,,,往生之路|63|32,,120,,,,,100010,20153^4^-20^40^0.8 +52,82,岩浆地狱,,,,要求转生:9转|开通:狂暴之力|消耗:千年玄石x50,检测转生^不小于^9|检测称号^狂暴之力,,千年玄石^50^0,,,岩浆地狱|149|116,,120,,,,,100004,20112^4^-20^80^1 +53,83,龙爪宫殿,,,,开通:狂暴之力|要求:全身重铸攻击力>=30|消耗:千年玄石x40,检测称号^狂暴之力|检测属性^211^不小于^30^全身重铸攻击力,,千年玄石^40^0,,,龙爪宫殿|20|37,,120,,,,,100015,20071^4^-20^40^1 +54,84,boss之家六层,,,,要求转生:6转|开通:狂暴之力|消耗:金币x200000,检测转生^不小于^6|检测称号^狂暴之力,,金币^200000^1,,,boss之家六层|55|86,,120,,,,,100017,20045^4^-20^40^0.6|20011^4^-20^40^0.6|20013^4^-20^40^0.6 +55,85,boss之家七层,,,,开通:狂暴之力|消耗:金币x500000,检测称号^狂暴之力,,金币^500000^1,,,boss之家七层|69|36,,120,,,,,100021,20136^4^-20^-20^1|20137^4^-20^-20^1|20138^4^-20^-20^1|20142^4^-20^-20^1|20087^4^-20^-20^1 +56,86,boss之家二层,,,,要求转生:2转|开通:狂暴之力|消耗:金币x20000,检测转生^不小于^2|检测称号^狂暴之力,,金币^20000^1,,,Boss之家二层|26|44,,120,,,,,100020,20042^4^-20^40^1|20073^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| +57,87,boss之家三层,,,,要求转生:3转|开通:狂暴之力|消耗:金币x30000,检测转生^不小于^3|检测称号^狂暴之力,,金币^30000^1,,,Boss之家三层|20|69,,120,,,,,100020,20042^4^-20^40^1|20073^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| +58,88,boss之家四层,,,,要求转生:3转|开通:狂暴之力|消耗:金币x40000,检测转生^不小于^3|检测称号^狂暴之力,,金币^40000^1,,,Boss之家四层|105|85,,120,,,,,100020,20042^4^-20^40^1|20073^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| diff --git a/csv/bak/2026-06-24-17-04-57/cfg_澶ч檰鍦板浘淇℃伅.csv b/csv/bak/2026-06-24-17-04-57/cfg_澶ч檰鍦板浘淇℃伅.csv new file mode 100644 index 00000000..a643b32d --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_澶ч檰鍦板浘淇℃伅.csv @@ -0,0 +1,91 @@ +///key,index,Filter,HD,,,,,,,,, +///Filter,CS,CS,CS,HD,HD,HD,HD,HD,HD,HD,HD,HD +//;中文,大陆等级,攻沙关闭,战斗状态,开区分钟关闭,合区关闭,禁止随机,禁止记忆石,禁止巡航,禁止挂机,禁止立即传送,死亡不掉落狂暴,可使用行会召集令 +///index,level,gongcheng,zhandou,timer_close,hf_close,notrandom,jiyishi,xunhang,Auto,findmove,kuangbao,chuanyunjian +新人等待区,0,,1,,,1,,,,,1, +勇者大乱斗,0,1,1,,,1,,1,,,1, +圣域,0,1,1,,,1,,1,,,,1 +起始之地,0,1,1,,,1,,1,,,, +痛苦大厅,0,1,1,,,1,,1,,,, +魔兽前哨,0,1,1,,,1,,1,,,, +巨魔巢穴,0,1,1,,,1,,1,,,, +3,1,,1,,,1,,1,1,,,1 +赤月深处,1,1,1,,,,,,,,,1 +赤月魔穴,1,1,1,,,,,1,,,, +赤月祭坛,1,1,1,,,1,,1,,,, +沃玛一层,1,1,1,,,,,,,,,1 +沃玛二层,1,1,1,,,,,,,,,1 +沃玛大厅,1,1,1,,,1,,1,,,, +祖玛四层,1,1,1,,,,,,,,,1 +祖玛五层,1,1,1,,,,,,,,,1 +祖玛大厅,1,1,1,,,1,,1,,,, +蜈蚣洞,1,1,1,,,,,,,,,1 +死亡棺材,1,1,1,,,,,,,,,1 +邪恶之都,1,1,1,,,1,,1,,,, +僵尸洞穴,1,1,1,,,,,,,,,1 +霸者大厅,1,1,1,,,,,,,,,1 +封魔殿,1,1,1,,,1,,1,,,,1 +卧龙山庄,1,1,1,,,1,,1,,,,1 +山庄秘阁,1,1,1,,,1,,1,,,, +奴隶山谷,1,1,1,,,,,,,,,1 +奴隶之家,1,1,1,,,,,,,,, +海外仙岛,1,1,1,,,,,,,,,1 +仙岛秘境,1,1,1,,,1,,1,,,, +狐月山,1,1,1,,,,,,,,, +狐月秘境,1,1,1,,,1,,1,,,, +boss之家一层,1,1,1,,,1,,1,,,, +boss之家二层,1,1,1,,,1,,1,,,, +boss之家三层,1,1,1,,,1,,1,,,, +boss之家四层,1,1,1,,,1,,1,,,, +神龙帝国,2,,1,,,,,1,,,,1 +废墟之城,2,1,1,,,1,,,,,, +缥缈山庄,2,1,1,,,1,,1,,,, +静谧山谷,2,1,1,,,1,,,,,, +镇魔之地,2,1,1,,,1,,1,,,, +天龙遗址,2,1,1,,,1,,,,,, +天龙巢穴,2,1,1,,,1,,1,,,, +水上世界,2,1,1,,,1,,,,,, +狂暴海域,2,1,1,,,1,,1,,,, +幽灵船,2,1,1,,,1,,1,,,, +龙爪要塞,2,1,1,,,1,,,,,, +龙爪宫殿,2,1,1,,,1,,1,,,, +秦王地宫,2,1,1,,,1,,,,,, +秦王大殿,2,1,1,,,1,,1,,,, +秦王陵墓,2,1,1,,,1,,1,,,, +冰晶雪域,2,1,1,,,1,,,,,, +雪域深处,2,1,1,,,1,,1,,,, +冰封王座,2,1,1,,,1,,1,,,, +熔岩之地,2,1,1,,,1,,,,,, +往生之路,2,1,1,,,1,,1,,,, +岩浆地狱,2,1,1,,,1,,1,,,, +boss之家五层,2,1,1,,,1,,1,,,, +boss之家六层,2,1,1,,,1,,1,,,, +boss之家七层,2,1,1,,,1,,1,,,, +灵魂祭坛,2,1,1,,,1,,1,,,, +遗忘之地,2,1,1,,,1,,,,,, +黑暗宫殿,2,1,1,,,1,,,,,, +先天秘境9层,1,1,1,,,1,,1,,,, +天关,1,1,1,,,1,,1,,,, +恶魔深渊,1,1,1,,,1,,1,,,, +归墟神殿,1,1,1,,,1,,1,,,, +玛法禁地,1,1,1,,,1,,1,,,, +般若神殿,1,1,1,,,1,,1,,,, +洞天秘境,1,1,1,,,1,,1,,,, +阴曹地府,1,1,1,,,1,,1,,,, +狼烟梦境,1,1,1,,,1,,1,,,, +狐月神殿,1,1,1,,,1,,1,,,, +祭坛皇宫,1,1,1,,,1,,1,,,, +神墟,1,1,1,,,1,,1,,,, +万龙巢,2,1,1,,,1,,1,,,, +皇陵,2,1,1,,,1,,1,,,, +埋葬之地,1,1,1,,,1,,1,,,, +皇宫,1,1,1,,,1,,1,1,,1, +沙巴克,1,1,1,,,1,,1,1,,1, +先天秘境1层,1,1,1,,,1,,1,,,, +先天秘境2层,1,1,1,,,1,,1,,,, +先天秘境3层,1,1,1,,,1,,1,,,, +先天秘境4层,1,1,1,,,1,,1,,,, +先天秘境5层,1,1,1,,,1,,1,,,, +先天秘境6层,1,1,1,,,1,,1,,,, +先天秘境7层,1,1,1,,,1,,1,,,, +先天秘境8层,1,1,1,,,1,,1,,,, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_鎴愰暱鍩洪噾.csv b/csv/bak/2026-06-24-17-04-57/cfg_鎴愰暱鍩洪噾.csv new file mode 100644 index 00000000..eaa666d3 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_鎴愰暱鍩洪噾.csv @@ -0,0 +1,14 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;中文,检测,奖励物品, +///index,check,gives, +1,检测标识^8,灵符^30^819|千年玄石^500^819|黑铁矿石^20^819|灵石^300^819|金币^666666^819, +2,检测等级^50,神兽之血^50^819|神兽之骨^50^819|天命石^3^819|100万经验卷^3^819, +3,检测等级^55,神兽之血^100^819|神兽之骨^100^819|天命石^4^819|100万经验卷^4^819, +4,检测等级^60,神兽之血^150^819|神兽之骨^150^819|天命石^5^819|100万经验卷^5^819, +5,检测等级^65,神兽之血^200^819|神兽之骨^200^819|天命石^6^819|100万经验卷^6^819, +6,检测等级^70,神兽之血^300^819|神兽之骨^300^819|天命石^7^819|100万经验卷^7^819, +7,检测转生^不小于^1,神兽之精^20^819|神兽之丹^20^819|天命石^3^819|1000万经验卷^1^819, +8,检测转生^不小于^2,神兽之精^40^819|神兽之丹^40^819|天命石^4^819|1000万经验卷^2^819, +9,检测转生^不小于^3,神兽之精^60^819|神兽之丹^60^819|天命石^5^819|1000万经验卷^3^819, +10,检测转生^不小于^4,神兽之精^80^819|神兽之丹^80^819|天命石^6^819|5000万经验卷^1^819, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_鎺у埗鍙拌处鍙.csv b/csv/bak/2026-06-24-17-04-57/cfg_鎺у埗鍙拌处鍙.csv new file mode 100644 index 00000000..0a58b38b --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_鎺у埗鍙拌处鍙.csv @@ -0,0 +1,6 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;中文,账号权限,备注人物, +///index,level,user, +a13153153,1,衡凯, +1282012,3,衡凯, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_鏂楃瑺鍗囩骇.csv b/csv/bak/2026-06-24-17-04-57/cfg_鏂楃瑺鍗囩骇.csv new file mode 100644 index 00000000..d2333e4d --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_鏂楃瑺鍗囩骇.csv @@ -0,0 +1,10 @@ +序列,装备名,成功率,消耗_1_消耗物品,消耗_1_消耗数量,消耗_1_绑定规则,消耗_2_消耗物品,消耗_2_消耗数量,消耗_2_绑定规则,奖励_1_奖励物品,奖励_1_奖励数量,奖励_1_绑定规则 +序列,name,success,cost_1_itemname,cost_1_itemnum,cost_1_itembind,cost_2_itemname,cost_2_itemnum,cost_2_itembind,reward_1_givename,reward_1_givenum,reward_1_bind +1,战神斗笠,100,雷霆斗笠,1,0,金币,500000,1,战神斗笠,1,0 +2,玛法斗笠,100,战神斗笠,1,0,金条,1,0,玛法斗笠,1,0 +3,史诗斗笠,100,玛法斗笠,1,0,金条,3,0,史诗斗笠,1,0 +4,传说斗笠,100,史诗斗笠,1,0,金条,6,0,传说斗笠,1,0 +5,不朽斗笠,100,传说斗笠,1,0,金条,15,0,不朽斗笠,1,0 +6,至尊斗笠,100,不朽斗笠,1,0,金条,50,0,至尊斗笠,1,0 +7,混沌斗笠,100,至尊斗笠,1,0,金条,100,0,混沌斗笠,1,0 +8,主宰斗笠,100,混沌斗笠,1,0,金条,200,0,主宰斗笠,1,0 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_姣忔棩闄愯喘.csv b/csv/bak/2026-06-24-17-04-57/cfg_姣忔棩闄愯喘.csv new file mode 100644 index 00000000..a9829398 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_姣忔棩闄愯喘.csv @@ -0,0 +1,7 @@ +///key,index,Filter,HD +///Filter,HD,HD,HD +//;中文,消耗,奖励内容,每日限购 +///index,xh,gives,limitbuy +1,元宝^58^1,苹果^5^819|千年玄石^100^819,1 +2,元宝^128^1,神兽之丹^30^819|神兽之精^30^819,1 +3,元宝^888^1,天命石^15^819|鞭尸丹^3^819,1 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_娲崚鑷冲疂.csv b/csv/bak/2026-06-24-17-04-57/cfg_娲崚鑷冲疂.csv new file mode 100644 index 00000000..ecbf4a4d --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_娲崚鑷冲疂.csv @@ -0,0 +1,34 @@ +///key,index,Filter,HD,,,,, +///Filter,CS,CS,CS,CS,CS,CS,CS,CS +//;中文,至宝名称,等级,分解数量,序号,给予BUFF,穿戴CD,穿戴技能,buff +///index,name,level,feijie,index,buffid,cd,skillID,buff +1,火之结晶,1,10,1,,,, +2,上古源石,1,10,2,,,, +3,定魂珠,1,10,3,,,, +4,原力球,1,10,4,,,, +5,三界木,1,10,5,,,, +6,凤凰翎,1,10,6,,,, +7,噬血鼎,1,10,7,,,, +8,金刚经,1,10,8,,,, +9,照妖镜,1,10,9,,,, +10,混天绫,1,10,10,,,, +11,长生戟,2,10,11,,,,"攻击3-6 3%攻击伤害加成 攻击有5%概率使目标中绿毒持续5秒,每秒造成1倍攻击力的伤害" +12,长鸣灯,2,10,12,,,,攻击+3-5 暴击伤害+5% 对怪切割伤害+50 +13,翻天印,2,10,13,,,,攻击5-7 暴击+3% 暴击伤害+100点固定值 +14,生死簿,2,10,14,,,,攻击5-5 韧性+10 受到攻击5%概率免疫暴击 持续10秒 +15,天哭袍,2,10,15,,,,攻击3-6 pk减伤+10% 光环效果 被动提升组队队员20%防御力 +16,遮天布,2,10,16,,,,攻击2-5 伤害反弹10% 受到攻击100%反弹一次伤害 CD180秒 +17,龍魂令,2,10,17,,,,攻击+3-6 pk增伤+10% 光环效果 被动提升周围12X12范围内友军的移动速度5% +18,天妖戒,2,10,18,,,,攻击5-8 对怪增伤+10% 攻击有1%概率切割目标单位1%的当前生命值 +19,金刚镯,2,10,19,,,,攻击3-6 忽视防御+10% 对防御0的单位额外造成 攻击力X0.5的伤害 +20,雮尘珠,2,10,20,10011,180,,hp+10% 伤害减免+3% 被动提供一个护盾 可500点伤害吸收 吸收完后 盾消失 CD 180秒 +21,诛杀令,3,100,21,,,,攻击速度+1 攻击力+3% 攻击力+10(1%概率提升2点攻击速度持续10秒) +22,女娲石,3,100,22,,30,2013,攻击8-8 掉落概率+20% (佩戴暂时习得 沉默 技能:目标5秒内无法使用 开天 烈火 十步 逐日剑法 )(施法用道士的施毒术 被施法对象用中红毒显示) +23,昆仑镜,3,100,23,,180,86,攻击伤害+5% 攻击力+10 (佩戴暂时习得 死亡之眼 技能CD 30秒) +24,炼妖壶,3,100,24,,,,对怪增伤+20% 攻击力+10 (怪物血量低于10%直接秒杀) +25,东皇钟,3,100,25,,,,攻击+10 韧性+20 (复活后2秒内处于无敌状态)触发特效50025 +26,开天斧,3,100,26,,,,攻击+15 暴击伤害+10% (对满血单位第一击额外提升10%暴击率) +27,神龙鼎,3,100,27,10015,,,攻击10 hp+20% (生命值低于50%后 药品回复效果提升100%) +28,伏羲扇,3,100,28,,,,攻击15 增加目标爆率20% (攻击使目标的攻击模式变为全体) +29,昊天塔,3,100,29,,30,71,攻击15 吸血+5% (习得擒龙手CD 30秒) +30,阴阳簪,3,100,30,,,,攻击10 免疫中毒效果 (习得 唯我独尊技能) diff --git a/csv/bak/2026-06-24-17-04-57/cfg_娲崚鑷冲疂鎶藉彇鏉冮噸.csv b/csv/bak/2026-06-24-17-04-57/cfg_娲崚鑷冲疂鎶藉彇鏉冮噸.csv new file mode 100644 index 00000000..5fa8cf16 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_娲崚鑷冲疂鎶藉彇鏉冮噸.csv @@ -0,0 +1,34 @@ +///key,index,Filter,HD +///Filter,CS,, +//;中文,权重,, +///index,qz,, +定魂珠,10000,, +火之结晶,10000,, +原力球,10000,, +上古源石,10000,, +三界木,10000,, +凤凰翎,10000,, +噬血鼎,10000,, +金刚经,10000,, +照妖镜,10000,, +混天绫,10000,, +长生戟,970,, +长鸣灯,970,, +翻天印,970,, +生死簿,970,, +天哭袍,970,, +遮天布,970,, +龍魂令,970,, +天妖戒,970,, +金刚镯,970,, +雮尘珠,970,, +诛杀令,30,, +女娲石,30,, +昆仑镜,30,, +炼妖壶,30,, +东皇钟,30,, +开天斧,30,, +神龙鼎,30,, +伏羲扇,30,, +昊天塔,30,, +阴阳簪,30,, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_鐏甸瓊绁潧鍒锋柊.csv b/csv/bak/2026-06-24-17-04-57/cfg_鐏甸瓊绁潧鍒锋柊.csv new file mode 100644 index 00000000..263c5092 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_鐏甸瓊绁潧鍒锋柊.csv @@ -0,0 +1,58 @@ +///key,index,Filter,HD,, +///Filter,CS,CS,CS,CS,CS +//;中文,刷新x,刷新,数量,范围,颜色 +///index,x,y,n,range,color +迷失洞主,0,0,1,0,249 +双头老爹,0,0,1,0,249 +远古·沃玛魔祖,0,0,1,0,249 +洪荒·祖玛教皇,0,0,1,0,249 +虹魔老祖,0,0,1,0,249 +奴隶统帅,0,0,1,0,249 +七彩神龙,0,0,1,0,249 +狐月天珠,0,0,1,0,249 +铁血双锤,0,0,1,0,249 +远古教皇,0,0,1,0,249 +天雷魔君,0,0,1,0,249 +不灭君主,0,0,1,0,249 +孟婆,0,0,1,0,249 +狂暴·风沙之主,0,0,1,0,249 +失落の圣君,0,0,1,0,249 +静谧の谷主,0,0,1,0,249 +天龙圣主,0,0,1,0,249 +幽灵·船长,0,0,1,0,249 +御龙魔君,0,0,1,0,249 +秦始皇,0,0,1,0,249 +雪域霸王,0,0,1,0,249 +妖皇,0,0,1,0,249 +雷帝,0,0,1,0,249 +齐天至尊,0,0,1,0,249 +暗影魅姬,0,0,1,0,249 +暗影罗煞,0,0,1,0,249 +破晓,0,0,1,0,249 +贪狼,0,0,1,0,249 +天龙·星魂,0,0,1,0,249 +天龙·战魂,0,0,1,0,249 +古龙,0,0,1,0,249 +暗龙,0,0,1,0,249 +美杜莎,0,0,1,0,249 +海上霸主,0,0,1,0,249 +变异血蛛,0,0,1,0,249 +莽荒之主,0,0,1,0,249 +雪域游神,0,0,1,0,249 +魅惑妖后,0,0,1,0,249 +熔岩剧毒蛛,0,0,1,0,249 +大魔导法师,0,0,1,0,249 +神龙帝主,0,0,1,0,249 +雷炎霸主,0,0,1,0,249 +亿年树妖,0,0,1,0,249 +火龙神,0,0,1,0,249 +海神,0,0,1,0,249 +神·狐月天珠,0,0,1,0,249 +魔龙圣尊,0,0,1,0,249 +幻魔之主,0,0,1,0,249 +卧龙庄主,0,0,1,0,249 +庄主夫人,0,0,1,0,249 +风云,0,0,1,0,249 +新月,0,0,1,0,249 +卧龙,0,0,1,0,249 +凤雏,0,0,1,0,249 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_鐜嬭呯壒鏉冨鍔.csv b/csv/bak/2026-06-24-17-04-57/cfg_鐜嬭呯壒鏉冨鍔.csv new file mode 100644 index 00000000..7f063347 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_鐜嬭呯壒鏉冨鍔.csv @@ -0,0 +1,10 @@ +///key,index,Filter,HD +///Filter,HD,HD,HD +//;中文,物品,数量,绑定 +///index,name,num,bind +1,100万经验卷,5,819 +2,竹叶青,10,819 +3,灵石,100,819 +4,千年玄石,100,819 +5,紫金葫芦,1,819 +6,金币,500000,819 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_鐩存挱濂栧姳.csv b/csv/bak/2026-06-24-17-04-57/cfg_鐩存挱濂栧姳.csv new file mode 100644 index 00000000..892fe410 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_鐩存挱濂栧姳.csv @@ -0,0 +1,16 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;中文,物品,数量, +///index,items,num, +1,绣春刀[限时],1, +2,坐骑盲盒,50, +3,随机真充卡,1, +4,书页大礼包,1, +5,神器宝箱,10, +6,至尊筛王,1, +7,首杀首爆,1, +8,自动挂机,1, +9,自动回收,1, +10,三倍经验卡,1, +11,三倍收益卡,1, +12,三倍爆率卡,1, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_绁炵敳铻嶅悎.csv b/csv/bak/2026-06-24-17-04-57/cfg_绁炵敳铻嶅悎.csv new file mode 100644 index 00000000..453393ee --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_绁炵敳铻嶅悎.csv @@ -0,0 +1,10 @@ +序列,装备名,成功率,消耗_1_消耗物品,消耗_1_消耗数量,消耗_1_绑定规则,消耗_2_消耗物品,消耗_2_消耗数量,消耗_2_绑定规则,消耗_3_消耗物品,消耗_3_消耗数量,消耗_3_绑定规则,奖励_1_奖励物品,奖励_1_奖励数量,奖励_1_绑定规则 +序列,name,success,cost_1_itemname,cost_1_itemnum,cost_1_itembind,cost_2_itemname,cost_2_itemnum,cost_2_itembind,cost_3_itemname,cost_3_itemnum,cost_3_itembind,reward_1_givename,reward_1_givenum,reward_1_bind +1,天·不朽战衣(男),20,地·不朽战衣(男),1,0,人·不朽战衣(男),1,0,金条,1,0,天·不朽战衣(男),1,0 +2,天·不朽战衣(女),20,地·不朽战衣(女),1,0,人·不朽战衣(女),1,0,金条,1,0,天·不朽战衣(女),1,0 +3,天·至尊神甲(男),20,地·至尊神甲(男),1,0,人·至尊神甲(男),1,0,金条,3,0,天·至尊神甲(男),1,0 +4,天·至尊神甲(女),20,地·至尊神甲(女),1,0,人·至尊神甲(女),1,0,金条,3,0,天·至尊神甲(女),1,0 +5,天·混沌战甲(男),20,地·混沌战甲(男),1,0,人·混沌战甲(男),1,0,金条,10,0,天·混沌战甲(男),1,0 +6,天·混沌战甲(女),20,地·混沌战甲(女),1,0,人·混沌战甲(女),1,0,金条,10,0,天·混沌战甲(女),1,0 +7,天·主宰神甲(男),20,地·主宰神甲(男),1,0,人·主宰神甲(男),1,0,金条,30,0,天·主宰神甲(男),1,0 +8,天·主宰神甲(女),20,地·主宰神甲(女),1,0,人·主宰神甲(女),1,0,金条,30,0,天·主宰神甲(女),1,0 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_绁炵敳杩涢樁.csv b/csv/bak/2026-06-24-17-04-57/cfg_绁炵敳杩涢樁.csv new file mode 100644 index 00000000..a2f215f6 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_绁炵敳杩涢樁.csv @@ -0,0 +1,8 @@ +序列,装备名,成功率,消耗_1_消耗物品,消耗_1_消耗数量,消耗_1_绑定规则,消耗_2_消耗物品,消耗_2_消耗数量,消耗_2_绑定规则,奖励_1_奖励物品,奖励_1_奖励数量,奖励_1_绑定规则 +序列,name,success,cost_1_itemname,cost_1_itemnum,cost_1_itembind,cost_2_itemname,cost_2_itemnum,cost_2_itembind,reward_1_givename,reward_1_givenum,reward_1_bind +1,天·至尊神甲(男),20,天·不朽战衣(男),2,0,金条,3,0,天·至尊神甲(男),1,0 +2,天·至尊神甲(女),20,天·不朽战衣(女),2,0,金条,3,0,天·至尊神甲(女),1,0 +3,天·混沌战甲(男),20,天·至尊神甲(男),2,0,金条,10,0,天·混沌战甲(男),1,0 +4,天·混沌战甲(女),20,天·至尊神甲(女),2,0,金条,10,0,天·混沌战甲(女),1,0 +5,天·主宰神甲(男),20,天·混沌战甲(男),2,0,金条,30,0,天·主宰神甲(男),1,0 +6,天·主宰神甲(女),20,天·混沌战甲(女),2,0,金条,30,0,天·主宰神甲(女),1,0 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_绂忓埄澶у巺_绱厖濂栧姳.csv b/csv/bak/2026-06-24-17-04-57/cfg_绂忓埄澶у巺_绱厖濂栧姳.csv new file mode 100644 index 00000000..fdb0c0d3 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_绂忓埄澶у巺_绱厖濂栧姳.csv @@ -0,0 +1,10 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;中文,累充额度,奖励物品, +///index,price,gives, +1,300,灵石^200^370, +2,500,皆字珠^1^370, +3,1000,史诗斗笠^1^370, +4,2000,隐身戒指^1^370, +5,5000,鞭尸丹^5^370, +6,10000,拾取精灵:嗷嗷虎^1^370, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_绂忓埄澶у巺瑁呭鍥炴敹.csv b/csv/bak/2026-06-24-17-04-57/cfg_绂忓埄澶у巺瑁呭鍥炴敹.csv new file mode 100644 index 00000000..efdb0766 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_绂忓埄澶у巺瑁呭鍥炴敹.csv @@ -0,0 +1,18 @@ +///key,index,Filter,HD +///Filter,CS,CS,CS +//;中文,名称,奖励物品,回收名额 +///index,name,gives,num +1,终极·主宰战刃,元宝^30000^0,5 +2,终极·混沌破刃,元宝^10000^0,5 +3,终极·至尊宝刀,元宝^5000^0,5 +4,终极·不朽战刃,元宝^1000^0,5 +5,天·主宰神甲(男),元宝^15000^0,5 +6,天·主宰神甲(女),元宝^15000^0,5 +7,天·混沌战甲(男),元宝^5000^0,5 +8,天·混沌战甲(女),元宝^5000^0,5 +9,天·至尊神甲(男),元宝^2000^0,5 +10,天·至尊神甲(女),元宝^2000^0,5 +11,天·不朽战衣(男),元宝^500^0,5 +12,天·不朽战衣(女),元宝^500^0,5 +13,神龙の赐福,元宝^2000^0,5 +14,九秘珠,元宝^1000^0,5 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_绱噾钁姦.csv b/csv/bak/2026-06-24-17-04-57/cfg_绱噾钁姦.csv new file mode 100644 index 00000000..3d549909 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_绱噾钁姦.csv @@ -0,0 +1,9 @@ +///key,index,Filter,HD, +///Filter,CS,CS,CS,CS +//;中文,属性名,属性id,属性值,解锁消耗 +///index,attname,attid,attvalue,xh +1,对怪伤害,74,30,千年玄石^200^0 +2,对怪暴击,75,5,千年玄石^800^0 +3,首刀斩杀,218,5,千年玄石^1500^0 +4,对怪吸血,81,3,千年玄石^3000^0 +5,攻击速度,20,2,千年玄石^6000^0 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_缁濆淇偧.csv b/csv/bak/2026-06-24-17-04-57/cfg_缁濆淇偧.csv new file mode 100644 index 00000000..c680494b --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_缁濆淇偧.csv @@ -0,0 +1,25 @@ +///key,index,Filter,HD,,, +///Filter,HD,HD,HD,HD,HD,HD +//;中文,绝学名字,效果,洗炼几率,分类,图标,基础buff +///index,name,effec,cgl,calss,icon,buff +1,剑气纵横,基本剑术伤害提升5%,100,1,1, +2,百步穿杨,使用基本剑术有5%概率忽视目标防御持续5秒,100,1,2, +3,刀光剑影,攻击速度+1,60,1,4,10029 +4,游龙戏凤,使用刺杀剑术有1%概率冰冻目标2秒,50,2,52, +5,撕裂长空,使用刺杀剑术有5%的概率提升刺杀剑术伤害10%持续5秒,80,2,16, +6,斩妖除魔,使用刺杀剑术打怪直接斩杀血量不足1000的怪,100,2,47, +7,圆月刀法,攻击范围圆月,80,3,17, +8,吸星大法,强制将6x6范围内的怪物牵引到自己身边,80,3,43, +9,剑心通明,半月弯刀技能伤害+20%,100,3,19, +10,不动明王,野蛮冲撞后目标定身+1秒 ,20,4,53, +11,恶魔降临,目标被野蛮后禁止使用回城和随机状态持续3秒,20,4,55, +12,迅捷如风,使用野蛮后有20%概率刷新野蛮技能CD,20,4,13, +13,巫毒精灵,使用烈火剑法有50%概率附带红毒效果持续10秒,20,5,38, +14,灼热之炎,对目标使用烈火剑法后有25%概率使其燃烧当前生命值的1%持续4秒,10,5,26, +15,熔灵再生,使用烈火剑法后有30%概率刷新技能CD,10,5,27, +16,开天辟地,开天斩威力+10%,20,6,60, +17,改天换地,开天斩击中单位蛛网2秒,20,6,23, +18,断海裂空,开天斩可将敌人击退1格且定身1秒,10,6,24, +19,一剑隔世,逐日剑法伤害+30%,10,7,9, +20,追云逐日,逐日剑法有20%的概率冰冻目标2秒,10,7,30, +21,剑灵束魂,逐日击中目标后目标5秒内无法使用药品,10,7,29, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_缁濆瑙i攣.csv b/csv/bak/2026-06-24-17-04-57/cfg_缁濆瑙i攣.csv new file mode 100644 index 00000000..02252ba9 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_缁濆瑙i攣.csv @@ -0,0 +1,8 @@ +///key,index,Filter,HD +///Filter,HD,HD, +//;中文,检测条件,解锁消耗, +///index,checkcontion,xh, +1,检测等级^60,灵石^100^0, +2,检测转生^不小于^2,灵石^300^0, +3,检测转生^不小于^4,灵石^1000^0, +4,检测转生^不小于^5,灵石^2000^0, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_琛屼細鍙敜鍦板浘浠ょ墝.csv b/csv/bak/2026-06-24-17-04-57/cfg_琛屼細鍙敜鍦板浘浠ょ墝.csv new file mode 100644 index 00000000..2a015641 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_琛屼細鍙敜鍦板浘浠ょ墝.csv @@ -0,0 +1,18 @@ +序列,NPC触发,消耗_1_物品,消耗_1_数量,消耗_1_绑定规则 +序列,npcid,cost_1_name,cost_1_num,cost_1_bind +3,0,,, +圣域,0,,, +赤月深处,0,,, +沃玛一层,0,,, +沃玛二层,0,,, +祖玛四层,0,,, +祖玛五层,0,,, +蜈蚣洞,0,,, +死亡棺材,0,,, +僵尸洞穴,0,,, +霸者大厅,0,,, +封魔殿,0,,, +卧龙山庄,0,,, +奴隶山谷,0,,, +海外仙岛,0,,, +神龙帝国,0,,, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鍒嗚В.csv b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鍒嗚В.csv new file mode 100644 index 00000000..30473bd5 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鍒嗚В.csv @@ -0,0 +1,18 @@ +///key,index,Filter,HD,, +///Filter,CS,CS,CS,CS,CS +//;中文,1转分解,2转分解,3转分解,4转分解,5转分解 +///index,1,2,3,4,5 +1,金币|50000|48,金币|50000|48,金币|50000|48,金币|100000|48,金币|500000|48 +2,神兽之骨|5|15,神兽之骨|5|15,神兽之骨|5|15,金币|200000|15,金币|1000000|15 +3,神兽之血|5|10,神兽之血|5|10,神兽之血|5|10,金币|500000|10,金币|2000000|10 +4,金币|100000|4,金币|100000|4,金币|100000|4,金币|1000000|3,金币|5000000|3 +5,金币|200000|3,金币|200000|3,金币|200000|3,炼化石|1|3,炼化石|2|4 +6,炼化石|1|3,炼化石|1|3,炼化石|1|3,炼化石|2|3,炼化石|4|2 +7,灵石|10|2,灵石|10|2,灵石|10|2,炼化石|3|2,天命石|2|2 +8,神兽之精|5|3,神兽之精|5|3,神兽之精|5|3,神兽之精|10|3,神兽之精|20|3 +9,神兽之丹|5|3,神兽之丹|5|3,神兽之丹|5|3,神兽之丹|10|3,神兽之丹|20|3 +10,天命石|1|3,天命石|1|3,天命石|1|3,天命石|2|3,天命石|3|3 +11,1000万经验卷|1|3,1000万经验卷|1|3,1000万经验卷|1|3,1000万经验卷|2|3,1000万经验卷|3|3 +12,5000万经验卷|1|2,5000万经验卷|1|2,5000万经验卷|1|2,5000万经验卷|1|2,5000万经验卷|2|2 +13,混沌碎片宝箱|1|1,混沌碎片宝箱|1|1,混沌碎片宝箱|1|1,混沌碎片宝箱|1|1,混沌碎片宝箱|1|1 +14,,,,主宰碎片宝箱|1|1,主宰碎片宝箱|1|1 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鍒嗚В鍒楄〃.csv b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鍒嗚В鍒楄〃.csv new file mode 100644 index 00000000..3f9b0409 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鍒嗚В鍒楄〃.csv @@ -0,0 +1,39 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;中文,装备名称,装备等级, +///index,name,level, +1,玛法战盔,1, +2,玛法战链,1, +3,玛法战镯,1, +4,玛法战戒,1, +5,玛法战靴,1, +6,玛法战腰,1, +7,史诗战盔,2, +8,史诗战链,2, +9,史诗战镯,2, +10,史诗战戒,2, +11,史诗战腰,2, +12,史诗战靴,2, +13,传说战盔,3, +14,传说战链,3, +15,传说战镯,3, +16,传说战戒,3, +17,传说战腰,3, +18,传说战靴,3, +19,不朽战盔,4, +20,不朽战链,4, +21,不朽战镯,4, +22,不朽战戒,4, +23,不朽战腰,4, +24,不朽战靴,4, +25,至尊战盔,5, +26,至尊战腰,5, +27,至尊战靴,5, +28,至尊战链,5, +29,至尊战镯,5, +30,至尊战戒,5, +31,荣耀玫瑰,1, +32,史诗战勋,2, +33,传说战勋,3, +34,不朽战勋,4, +35,至尊战勋,5, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鍥炴敹.csv b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鍥炴敹.csv new file mode 100644 index 00000000..9cdfc40e --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鍥炴敹.csv @@ -0,0 +1,229 @@ +///key,index,Filter,HD,,,,, +///Filter,CS,CS,CS,CS,CS,CS,CS,CS +//;中文,装备名,装备序号,装备分类,分类编号,回收奖励,"奖励随机一种(以|分割,随机给一种奖励)","奖励数量随机(物品^随机初始值^随机最高值^绑定值[货币为0,物品默认370])",回收条件 +///index,Name,id,ClassName,clssID,Gives,RandomGivesName,GivesRandomNum,check +1,炼狱,1,沃玛装备,1,金币^10^0,,, +2,井中月,2,沃玛装备,1,金币^10^0,,, +3,幽灵项链,3,沃玛装备,1,金币^10^0,,, +4,幽灵手套,4,沃玛装备,1,金币^10^0,,, +5,龙之戒指,5,沃玛装备,1,金币^10^0,,, +6,布鞋,6,沃玛装备,1,金币^10^0,,, +7,兽皮腰带,7,沃玛装备,1,金币^10^0,,, +8,战神盔甲(男),8,沃玛装备,1,金币^10^0,,, +9,战神盔甲(女),9,沃玛装备,1,金币^10^0,,, +10,裁决之杖,10,祖玛装备,2,金币^50^0,,, +11,骑士手镯,11,祖玛装备,2,金币^50^0,,, +12,阎罗手套,12,祖玛装备,2,金币^50^0,,, +13,绿色项链,13,祖玛装备,2,金币^50^0,,, +14,黑铁头盔,14,祖玛装备,2,金币^50^0,,, +15,力量戒指,15,祖玛装备,2,金币^50^0,,, +16,铁腰带,16,祖玛装备,2,金币^50^0,,, +17,鹿皮靴,17,祖玛装备,2,金币^50^0,,, +18,怒斩,18,赤月装备,3,金币^100^0,,, +19,圣战头盔,19,赤月装备,3,金币^100^0,,, +20,圣战手镯,20,赤月装备,3,金币^100^0,,, +21,圣战项链,21,赤月装备,3,金币^100^0,,, +22,圣战戒指,22,赤月装备,3,金币^100^0,,, +23,天魔神甲,23,赤月装备,3,金币^100^0,,, +24,圣战宝甲,24,赤月装备,3,金币^100^0,,, +25,青铜腰带,25,赤月装备,3,金币^100^0,,, +26,紫绸靴,26,赤月装备,3,金币^100^0,,, +27,赤月勋章,27,赤月装备,3,金币^100^0,,, +28,雷霆战甲(男),28,雷霆装备,4,金币^300^0,,, +29,雷霆战甲(女),29,雷霆装备,4,金币^300^0,,, +30,屠龙,30,雷霆装备,4,金币^300^0,,, +31,雷霆项链,31,雷霆装备,4,金币^300^0,,, +32,雷霆护腕,32,雷霆装备,4,金币^300^0,,, +33,雷霆战戒,33,雷霆装备,4,金币^300^0,,, +34,雷霆战靴,34,雷霆装备,4,金币^300^0,,, +35,雷霆腰带,35,雷霆装备,4,金币^300^0,,, +36,雷霆勋章,36,雷霆装备,4,金币^300^0,,, +37,天之雷霆战甲(男),37,天之雷霆,5,金币^800^0,,, +38,天之雷霆战甲(女),38,天之雷霆,5,金币^800^0,,, +39,天之雷霆项链,39,天之雷霆,5,金币^800^0,,, 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+132,主宰战勋,132,特殊装备,11,金币^10000000^0|千年玄石^100^370,,, +133,临字珠,133,特殊装备,11,金币^50000^0|千年玄石^10^370,,, +134,兵字珠,134,特殊装备,11,金币^50000^0|千年玄石^10^370,,, +135,者字珠,135,特殊装备,11,金币^50000^0|千年玄石^10^370,,, +136,阵字珠,136,特殊装备,11,金币^50000^0|千年玄石^10^370,,, +137,斗字珠,137,特殊装备,11,金币^50000^0|千年玄石^10^370,,, +138,皆字珠,138,特殊装备,11,金币^50000^0|千年玄石^10^370,,, +139,行字珠,139,特殊装备,11,金币^50000^0|千年玄石^10^370,,, +140,前字珠,140,特殊装备,11,金币^50000^0|千年玄石^10^370,,, +141,组字珠,141,特殊装备,11,金币^50000^0|千年玄石^10^370,,, +142,一转紫晶石,142,转生材料,12,金币^10^0,,, +143,二转紫晶石,143,转生材料,12,金币^30^0,,, +144,三转紫晶石,144,转生材料,12,金币^100^0,,, +145,四转紫晶石,145,转生材料,12,金币^500^0,,, +146,五转紫晶石,146,转生材料,12,金币^2000^0,,, +147,六转紫晶石,147,转生材料,12,金币^5000^0,,,1 +148,七转紫晶石,148,转生材料,12,金币^10000^0,,,1 +149,八转紫晶石,149,转生材料,12,金币^30000^0,,,1 +150,九转紫晶石,150,转生材料,12,金币^200000^0,,,1 +151,十转紫晶石,151,转生材料,12,金币^500000^0,,,1 +152,一转五彩石,152,转生材料,12,金币^10^0,,, +153,二转五彩石,153,转生材料,12,金币^30^0,,, +154,三转五彩石,154,转生材料,12,金币^100^0,,, +155,四转五彩石,155,转生材料,12,金币^500^0,,, +156,五转五彩石,156,转生材料,12,金币^2000^0,,, +157,六转五彩石,157,转生材料,12,金币^5000^0,,,1 +158,七转五彩石,158,转生材料,12,金币^10000^0,,,1 +159,八转五彩石,159,转生材料,12,金币^30000^0,,,1 +160,九转五彩石,160,转生材料,12,金币^200000^0,,,1 +161,十转五彩石,161,转生材料,12,金币^500000^0,,,1 +162,凡·不朽战衣(男),162,战衣神甲,13,金币^200000^0,,,1 +163,人·不朽战衣(男),163,战衣神甲,13,金币^500000^0,,,1 +164,地·不朽战衣(男),164,战衣神甲,13,金币^500000^0,,,1 +165,凡·不朽战衣(女),165,战衣神甲,13,金币^200000^0,,,1 +166,人·不朽战衣(女),166,战衣神甲,13,金币^500000^0,,,1 +167,地·不朽战衣(女),167,战衣神甲,13,金币^500000^0,,,1 +168,凡·至尊神甲(男),168,战衣神甲,13,金币^750000^0,,,1 +169,人·至尊神甲(男),169,战衣神甲,13,金币^1500000^0,,,1 +170,地·至尊神甲(男),170,战衣神甲,13,金币^1500000^0,,,1 +171,凡·至尊神甲(女),171,战衣神甲,13,金币^750000^0,,,1 +172,人·至尊神甲(女),172,战衣神甲,13,金币^1500000^0,,,1 +173,地·至尊神甲(女),173,战衣神甲,13,金币^1500000^0,,,1 +174,凡·混沌战甲(男),174,战衣神甲,13,金币^2000000^0,,,1 +175,人·混沌战甲(男),175,战衣神甲,13,金币^3000000^0,,,1 +176,地·混沌战甲(男),176,战衣神甲,13,金币^3000000^0,,,1 +177,凡·混沌战甲(女),177,战衣神甲,13,金币^2000000^0,,,1 +178,人·混沌战甲(女),178,战衣神甲,13,金币^3000000^0,,,1 +179,地·混沌战甲(女),179,战衣神甲,13,金币^3000000^0,,,1 +180,凡·主宰神甲(男),180,战衣神甲,13,金币^3000000^0,,,1 +181,人·主宰神甲(男),181,战衣神甲,13,金币^5000000^0,,,1 +182,地·主宰神甲(男),182,战衣神甲,13,金币^5000000^0,,,1 +183,凡·主宰神甲(女),183,战衣神甲,13,金币^3000000^0,,,1 +184,人·主宰神甲(女),184,战衣神甲,13,金币^5000000^0,,,1 +185,地·主宰神甲(女),185,战衣神甲,13,金币^5000000^0,,,1 +186,香蕉,186,实物,14,绑定元宝^10^0,,, +187,大苹果,187,实物,14,绑定元宝^20^0,,, +188,葡萄,188,实物,14,绑定元宝^50^0,,, +189,咖啡,189,实物,14,绑定元宝^100^0,,, +190,鼠标,190,实物,14,绑定元宝^300^0,,, +191,键盘,191,实物,14,绑定元宝^888^0,,, +192,游艇,192,实物,14,绑定元宝^5000^0,,, +193,隐身戒指,193,特戒,15,,,特戒碎片^1^2^370, +194,传送戒指,194,特戒,15,,,特戒碎片^1^2^370, +195,复活戒指,195,特戒,15,,,特戒碎片^1^2^370, +196,麻痹戒指,196,特戒,15,,,特戒碎片^1^2^370, +197,防御戒指,197,特戒,15,,,特戒碎片^1^2^370, +198,火焰戒指,198,特戒,15,,,特戒碎片^1^2^370, +199,冰雪乾坤戒,199,特戒,15,,,特戒碎片^1^2^370, +200,冰雪龙渊戒,200,特戒,15,,,特戒碎片^1^2^370, +201,邪眼指环,201,特戒,15,,,特戒碎片^1^2^370, +202,黄金鼠,202,生肖,10,,,黄金生肖精华^1^2^370, +203,黄金牛,203,生肖,10,,,黄金生肖精华^1^2^370, +204,黄金虎,204,生肖,10,,,黄金生肖精华^1^2^370, +205,黄金兔,205,生肖,10,,,黄金生肖精华^1^2^370, +206,黄金蛇,206,生肖,10,,,黄金生肖精华^1^2^370, +207,黄金龙,207,生肖,10,,,黄金生肖精华^1^2^370, +208,黄金猴,208,生肖,10,,,黄金生肖精华^1^2^370, +209,黄金羊,209,生肖,10,,,黄金生肖精华^1^2^370, +210,黄金鸡,210,生肖,10,,,黄金生肖精华^1^2^370, +211,黄金马,211,生肖,10,,,黄金生肖精华^1^2^370, +212,黄金狗,212,生肖,10,,,黄金生肖精华^1^2^370, +213,黄金猪,213,生肖,10,,,黄金生肖精华^1^2^370, +214,钻石鼠,214,生肖,10,,,钻石生肖精华^1^2^370, +215,钻石牛,215,生肖,10,,,钻石生肖精华^1^2^370, +216,钻石虎,216,生肖,10,,,钻石生肖精华^1^2^370, +217,钻石兔,217,生肖,10,,,钻石生肖精华^1^2^370, +218,钻石蛇,218,生肖,10,,,钻石生肖精华^1^2^370, +219,钻石龙,219,生肖,10,,,钻石生肖精华^1^2^370, +220,钻石猴,220,生肖,10,,,钻石生肖精华^1^2^370, +221,钻石羊,221,生肖,10,,,钻石生肖精华^1^2^370, +222,钻石鸡,222,生肖,10,,,钻石生肖精华^1^2^370, +223,钻石马,223,生肖,10,,,钻石生肖精华^1^2^370, +224,钻石狗,224,生肖,10,,,钻石生肖精华^1^2^370, +225,钻石猪,225,生肖,10,,,钻石生肖精华^1^2^370, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鐐煎寲灞炴ц〃.csv b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鐐煎寲灞炴ц〃.csv new file mode 100644 index 00000000..a3ce859d --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭鐐煎寲灞炴ц〃.csv @@ -0,0 +1,28 @@ +///key,index,Filter,HD, +///Filter,CS,CS,CS,CS +//;中文,属性名称,属性id,属性值,权重 +///index,name,id,value,qz +1,生命值,1,5,95 +2,防御下限,9,1,95 +3,防御上限,10,1,95 +4,攻击,3|4,1,95 +5,金币回收,200,1,95 +6,防止冰冻,51,1,95 +7,敏捷,14,1,95 +8,生命加成,60,1,95 +9,防止麻痹,45,1,95 +10,对怪吸血,205,1,95 +11,准确,13,1,95 +12,暴击,21,1,4 +13,刺杀剑法伤害,209,1,4 +14,准确,13,2|3,4 +15,敏捷,14,2|3,4 +16,攻击,3|4,2,4 +17,pk增伤,76,1,4 +18,pk减伤,77,1,4 +19,暴击抵抗,24,1,4 +20,攻击,3|4,3,1 +21,神圣一击,79,1,1 +22,开天斩伤害,206,3,1 +23,伤害减免,26,1,1 +24,逐日剑法伤害,208,3,1 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_瑁呭閲嶉摳.csv b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭閲嶉摳.csv new file mode 100644 index 00000000..5fc8b625 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭閲嶉摳.csv @@ -0,0 +1,46 @@ +///key,index,Filter,HD,,, +///Filter,CS,CS,CS,CS,CS,CS +//;中文,属性,大分类,大分类名称,装备名称,消耗,子分类编号 +///index,att,f,f_name,name,xh,z +1,1|2,1,玛法装备,玛法战盔,神兽之骨^20^0|玛法战盔^2^0|神兽之血^20^0|金币^50000^1,1 +2,1|2,1,玛法装备,玛法战链,神兽之骨^20^0|玛法战链^2^0|神兽之血^20^0|金币^50000^1,2 +3,1|2,1,玛法装备,玛法战镯,神兽之骨^20^0|玛法战镯^2^0|神兽之血^20^0|金币^50000^1,3 +4,1|2,1,玛法装备,玛法战戒,神兽之骨^20^0|玛法战戒^2^0|神兽之血^20^0|金币^50000^1,4 +5,1|2,1,玛法装备,玛法战靴,神兽之骨^20^0|玛法战靴^2^0|神兽之血^20^0|金币^50000^1,5 +6,1|2,1,玛法装备,玛法战腰,神兽之骨^20^0|玛法战腰^2^0|神兽之血^20^0|金币^50000^1,6 +7,1|3,2,史诗装备,史诗战盔,神兽之骨^50^0|史诗战盔^2^0|神兽之血^50^0|金币^100000^1,1 +8,1|3,2,史诗装备,史诗战链,神兽之骨^50^0|史诗战链^2^0|神兽之血^50^0|金币^100000^1,2 +9,1|3,2,史诗装备,史诗战镯,神兽之骨^50^0|史诗战镯^2^0|神兽之血^50^0|金币^100000^1,3 +10,1|3,2,史诗装备,史诗战戒,神兽之骨^50^0|史诗战戒^2^0|神兽之血^50^0|金币^100000^1,4 +11,1|3,2,史诗装备,史诗战腰,神兽之骨^50^0|史诗战腰^2^0|神兽之血^50^0|金币^100000^1,5 +12,1|3,2,史诗装备,史诗战靴,神兽之骨^50^0|史诗战靴^2^0|神兽之血^50^0|金币^100000^1,6 +13,1|4,3,传说装备,传说战盔,神兽之骨^100^0|传说战盔^2^0|神兽之血^100^0|金币^200000^1,1 +14,1|4,3,传说装备,传说战链,神兽之骨^100^0|传说战链^2^0|神兽之血^100^0|金币^200000^1,2 +15,1|4,3,传说装备,传说战镯,神兽之骨^100^0|传说战镯^2^0|神兽之血^100^0|金币^200000^1,3 +16,1|4,3,传说装备,传说战戒,神兽之骨^100^0|传说战戒^2^0|神兽之血^100^0|金币^200000^1,4 +17,1|4,3,传说装备,传说战腰,神兽之骨^100^0|传说战腰^2^0|神兽之血^100^0|金币^200000^1,5 +18,1|4,3,传说装备,传说战靴,神兽之骨^100^0|传说战靴^2^0|神兽之血^100^0|金币^200000^1,6 +19,2|6,4,不朽装备,不朽战盔,神兽之精^20^0|不朽战盔^2^0|神兽之丹^20^0|金币^500000^1,1 +20,2|6,4,不朽装备,不朽战链,神兽之精^20^0|不朽战链^2^0|神兽之丹^20^0|金币^500000^1,2 +21,2|6,4,不朽装备,不朽战镯,神兽之精^20^0|不朽战镯^2^0|神兽之丹^20^0|金币^500000^1,3 +22,2|6,4,不朽装备,不朽战戒,神兽之精^20^0|不朽战戒^2^0|神兽之丹^20^0|金币^500000^1,4 +23,2|6,4,不朽装备,不朽战腰,神兽之精^20^0|不朽战腰^2^0|神兽之丹^20^0|金币^500000^1,5 +24,2|6,4,不朽装备,不朽战靴,神兽之精^20^0|不朽战靴^2^0|神兽之丹^20^0|金币^500000^1,6 +25,3|7,5,至尊装备,至尊战盔,神兽之精^50^0|至尊战盔^2^0|神兽之丹^50^0|金条^1^0,1 +26,3|7,5,至尊装备,至尊战腰,神兽之精^50^0|至尊战腰^2^0|神兽之丹^50^0|金条^1^0,2 +27,3|7,5,至尊装备,至尊战靴,神兽之精^50^0|至尊战靴^2^0|神兽之丹^50^0|金条^1^0,3 +28,3|7,5,至尊装备,至尊战链,神兽之精^50^0|至尊战链^2^0|神兽之丹^50^0|金条^1^0,4 +29,3|7,5,至尊装备,至尊战镯,神兽之精^50^0|至尊战镯^2^0|神兽之丹^50^0|金条^1^0,5 +30,3|7,5,至尊装备,至尊战戒,神兽之精^50^0|至尊战戒^2^0|神兽之丹^50^0|金条^1^0,6 +31,4|8,6,混沌装备,混沌战盔,神兽之精^100^0|混沌战盔^2^0|神兽之丹^100^0|金条^5^0,1 +32,4|8,6,混沌装备,混沌战镯,神兽之精^100^0|混沌战镯^2^0|神兽之丹^100^0|金条^5^0,2 +33,4|8,6,混沌装备,混沌战链,神兽之精^100^0|混沌战链^2^0|神兽之丹^100^0|金条^5^0,3 +34,4|8,6,混沌装备,混沌战靴,神兽之精^100^0|混沌战靴^2^0|神兽之丹^100^0|金条^5^0,4 +35,4|8,6,混沌装备,混沌战腰,神兽之精^100^0|混沌战腰^2^0|神兽之丹^100^0|金条^5^0,5 +36,4|8,6,混沌装备,混沌战戒,神兽之精^100^0|混沌战戒^2^0|神兽之丹^100^0|金条^5^0,6 +37,5|10,7,主宰装备,主宰战盔,神兽之精^300^0|主宰战盔^2^0|神兽之丹^300^0|金条^10^0,1 +38,5|10,7,主宰装备,主宰战链,神兽之精^300^0|主宰战链^2^0|神兽之丹^300^0|金条^10^0,2 +39,5|10,7,主宰装备,主宰战镯,神兽之精^300^0|主宰战镯^2^0|神兽之丹^300^0|金条^10^0,3 +40,5|10,7,主宰装备,主宰战戒,神兽之精^300^0|主宰战戒^2^0|神兽之丹^300^0|金条^10^0,4 +41,5|10,7,主宰装备,主宰战腰,神兽之精^300^0|主宰战腰^2^0|神兽之丹^300^0|金条^10^0,5 +42,5|10,7,主宰装备,主宰战靴,神兽之精^300^0|主宰战靴^2^0|神兽之丹^300^0|金条^10^0,6 diff --git a/csv/bak/2026-06-24-17-04-57/cfg_瑁呭棣栫垎.csv b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭棣栫垎.csv new file mode 100644 index 00000000..a14a36bf --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_瑁呭棣栫垎.csv @@ -0,0 +1,116 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;装备名称,装备名称,奖励物品, +///index,name,money, +1,玛法战盔,15, +2,玛法战链,15, +3,玛法战镯,15, +4,玛法战戒,15, +5,玛法战靴,15, +6,玛法战腰,15, +7,史诗战盔,30, +8,史诗战链,30, +9,史诗战镯,30, +10,史诗战戒,30, +11,史诗战腰,30, +12,史诗战靴,30, +13,传说战盔,50, +14,传说战链,50, +15,传说战镯,50, +16,传说战戒,50, +17,传说战腰,50, +18,传说战靴,50, +19,不朽战盔,100, +20,不朽战链,100, +21,不朽战镯,100, +22,不朽战戒,100, +23,不朽战腰,100, +24,不朽战靴,100, +25,至尊战盔,500, +26,至尊战腰,500, +27,至尊战靴,500, +28,至尊战链,500, +29,至尊战腕,500, +30,至尊战戒,500, +31,混沌战盔,2000, +32,混沌战镯,2000, +33,混沌战链,2000, +34,混沌战靴,2000, +35,混沌战腰,2000, +36,混沌战戒,2000, +37,主宰战盔,5000, +38,主宰战链,5000, +39,主宰战镯,5000, +40,主宰战戒,5000, +41,主宰战腰,5000, +42,主宰战靴,5000, +43,魔王の契约,5000, +44,天使の奖章,100, +45,狂暴の链,100, +46,噬血の链,100, +47,黄金の具,100, +48,恶魔の手,100, +49,轻の灵,100, +50,夺の命,100, +51,炙の爪,100, +52,镇魂の盔,100, +53,追云の鞋,100, +58,血·不朽战刃,100, +59,灭·不朽战刃,100, +60,怒·不朽战刃,100, +61,怒血·不朽战刃,200, +62,怒灭·不朽战刃,200, +63,血灭·不朽战刃,200, +64,血·至尊宝刀,300, +65,灭·至尊宝刀,300, +66,怒·至尊宝刀,300, +67,怒血·至尊宝刀,400, +68,怒灭·至尊宝刀,400, +69,血灭·至尊宝刀,400, +70,血·混沌破刃,500, +71,灭·混沌破刃,500, +72,怒·混沌破刃,500, +73,怒血·混沌破刃,750, +74,怒灭·混沌破刃,750, +75,血灭·混沌破刃,750, +76,血·主宰战刃,1000, +77,灭·主宰战刃,1000, +78,怒·主宰战刃,1000, +79,怒血·主宰战刃,1500, +80,怒灭·主宰战刃,1500, +81,血灭·主宰战刃,1500, +82,火之结晶,100, +83,上古源石,100, +84,定魂珠,100, +85,噬血鼎,100, +86,金刚经,100, +87,照妖镜,100, +88,混天绫,100, +89,凤凰翎,100, +90,三界木,100, +91,原力球,100, +92,长生戟,500, +93,长鸣灯,500, +94,翻天印,500, +95,生死簿,500, +96,天哭袍,500, +97,龍魂令,500, +98,天妖戒,500, +99,金刚镯,500, +100,雮尘珠,500, +101,诛杀令,2000, +102,昆仑镜,2000, +103,女娲石,2000, +104,炼妖壶,2000, +105,东皇钟,2000, +106,开天斧,2000, +107,神龙鼎,2000, +108,伏羲扇,2000, +109,昊天塔,2000, +110,阴阳簪,2000, +111,复活戒指,2000, +112,麻痹戒指,2000, +113,防御戒指,1000, +115,邪眼指环,1000, +116,冰雪龙渊戒,1000, +117,冰雪乾坤戒,1000, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_闄愭椂鍐叉.csv b/csv/bak/2026-06-24-17-04-57/cfg_闄愭椂鍐叉.csv new file mode 100644 index 00000000..c347b169 --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_闄愭椂鍐叉.csv @@ -0,0 +1,14 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;装备名称,攻击力榜,九秘榜, +///index,rank_1,rank_2, +1,金币^5000000^0|主宰碎片宝箱^3^0,金币^5000000^0|天命石^50^0, +2,金币^3000000^0|主宰碎片宝箱^2^0,金币^3000000^0|天命石^30^0, +3,金币^2000000^0|主宰碎片宝箱^1^0,金币^2000000^0|天命石^20^0, +4,金币^1000000^0|混沌碎片宝箱^1^0,金币^1000000^0|天命石^10^0, +5,金币^800000^0|混沌碎片宝箱^1^0,金币^800000^0|天命石^10^0, +6,金币^600000^0|混沌碎片宝箱^1^0,金币^600000^0|天命石^8^0, +7,金币^400000^0|混沌碎片宝箱^1^0,金币^400000^0|天命石^6^0, +8,金币^300000^0|混沌碎片宝箱^1^0,金币^300000^0|天命石^5^0, +9,金币^200000^0|混沌碎片宝箱^1^0,金币^200000^0|天命石^4^0, +10,金币^100000^0|混沌碎片宝箱^1^0,金币^100000^0|天命石^3^0, diff --git a/csv/bak/2026-06-24-17-04-57/cfg_棣栧厖.csv b/csv/bak/2026-06-24-17-04-57/cfg_棣栧厖.csv new file mode 100644 index 00000000..6b3ccb0f --- /dev/null +++ b/csv/bak/2026-06-24-17-04-57/cfg_棣栧厖.csv @@ -0,0 +1,5 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;中文,充值金额,赠送物品, +///index,money,gives, +1,10,倚天^1^819|开天斩^1^819|逐日剑法^1^819|疗伤药^999^819, diff --git a/csv/bak/2026-06-24-17-05-07/cfg_澶ч檰鍦板浘淇℃伅.csv b/csv/bak/2026-06-24-17-05-07/cfg_澶ч檰鍦板浘淇℃伅.csv new file mode 100644 index 00000000..a643b32d --- /dev/null +++ b/csv/bak/2026-06-24-17-05-07/cfg_澶ч檰鍦板浘淇℃伅.csv @@ -0,0 +1,91 @@ +///key,index,Filter,HD,,,,,,,,, +///Filter,CS,CS,CS,HD,HD,HD,HD,HD,HD,HD,HD,HD +//;中文,大陆等级,攻沙关闭,战斗状态,开区分钟关闭,合区关闭,禁止随机,禁止记忆石,禁止巡航,禁止挂机,禁止立即传送,死亡不掉落狂暴,可使用行会召集令 +///index,level,gongcheng,zhandou,timer_close,hf_close,notrandom,jiyishi,xunhang,Auto,findmove,kuangbao,chuanyunjian +新人等待区,0,,1,,,1,,,,,1, +勇者大乱斗,0,1,1,,,1,,1,,,1, +圣域,0,1,1,,,1,,1,,,,1 +起始之地,0,1,1,,,1,,1,,,, +痛苦大厅,0,1,1,,,1,,1,,,, +魔兽前哨,0,1,1,,,1,,1,,,, +巨魔巢穴,0,1,1,,,1,,1,,,, +3,1,,1,,,1,,1,1,,,1 +赤月深处,1,1,1,,,,,,,,,1 +赤月魔穴,1,1,1,,,,,1,,,, +赤月祭坛,1,1,1,,,1,,1,,,, +沃玛一层,1,1,1,,,,,,,,,1 +沃玛二层,1,1,1,,,,,,,,,1 +沃玛大厅,1,1,1,,,1,,1,,,, +祖玛四层,1,1,1,,,,,,,,,1 +祖玛五层,1,1,1,,,,,,,,,1 +祖玛大厅,1,1,1,,,1,,1,,,, +蜈蚣洞,1,1,1,,,,,,,,,1 +死亡棺材,1,1,1,,,,,,,,,1 +邪恶之都,1,1,1,,,1,,1,,,, +僵尸洞穴,1,1,1,,,,,,,,,1 +霸者大厅,1,1,1,,,,,,,,,1 +封魔殿,1,1,1,,,1,,1,,,,1 +卧龙山庄,1,1,1,,,1,,1,,,,1 +山庄秘阁,1,1,1,,,1,,1,,,, +奴隶山谷,1,1,1,,,,,,,,,1 +奴隶之家,1,1,1,,,,,,,,, +海外仙岛,1,1,1,,,,,,,,,1 +仙岛秘境,1,1,1,,,1,,1,,,, +狐月山,1,1,1,,,,,,,,, +狐月秘境,1,1,1,,,1,,1,,,, +boss之家一层,1,1,1,,,1,,1,,,, +boss之家二层,1,1,1,,,1,,1,,,, +boss之家三层,1,1,1,,,1,,1,,,, +boss之家四层,1,1,1,,,1,,1,,,, +神龙帝国,2,,1,,,,,1,,,,1 +废墟之城,2,1,1,,,1,,,,,, +缥缈山庄,2,1,1,,,1,,1,,,, +静谧山谷,2,1,1,,,1,,,,,, +镇魔之地,2,1,1,,,1,,1,,,, +天龙遗址,2,1,1,,,1,,,,,, +天龙巢穴,2,1,1,,,1,,1,,,, +水上世界,2,1,1,,,1,,,,,, +狂暴海域,2,1,1,,,1,,1,,,, +幽灵船,2,1,1,,,1,,1,,,, +龙爪要塞,2,1,1,,,1,,,,,, +龙爪宫殿,2,1,1,,,1,,1,,,, +秦王地宫,2,1,1,,,1,,,,,, +秦王大殿,2,1,1,,,1,,1,,,, +秦王陵墓,2,1,1,,,1,,1,,,, +冰晶雪域,2,1,1,,,1,,,,,, +雪域深处,2,1,1,,,1,,1,,,, +冰封王座,2,1,1,,,1,,1,,,, +熔岩之地,2,1,1,,,1,,,,,, +往生之路,2,1,1,,,1,,1,,,, +岩浆地狱,2,1,1,,,1,,1,,,, +boss之家五层,2,1,1,,,1,,1,,,, +boss之家六层,2,1,1,,,1,,1,,,, +boss之家七层,2,1,1,,,1,,1,,,, +灵魂祭坛,2,1,1,,,1,,1,,,, +遗忘之地,2,1,1,,,1,,,,,, +黑暗宫殿,2,1,1,,,1,,,,,, +先天秘境9层,1,1,1,,,1,,1,,,, +天关,1,1,1,,,1,,1,,,, +恶魔深渊,1,1,1,,,1,,1,,,, +归墟神殿,1,1,1,,,1,,1,,,, +玛法禁地,1,1,1,,,1,,1,,,, +般若神殿,1,1,1,,,1,,1,,,, +洞天秘境,1,1,1,,,1,,1,,,, +阴曹地府,1,1,1,,,1,,1,,,, +狼烟梦境,1,1,1,,,1,,1,,,, +狐月神殿,1,1,1,,,1,,1,,,, +祭坛皇宫,1,1,1,,,1,,1,,,, +神墟,1,1,1,,,1,,1,,,, +万龙巢,2,1,1,,,1,,1,,,, +皇陵,2,1,1,,,1,,1,,,, +埋葬之地,1,1,1,,,1,,1,,,, +皇宫,1,1,1,,,1,,1,1,,1, +沙巴克,1,1,1,,,1,,1,1,,1, +先天秘境1层,1,1,1,,,1,,1,,,, +先天秘境2层,1,1,1,,,1,,1,,,, +先天秘境3层,1,1,1,,,1,,1,,,, +先天秘境4层,1,1,1,,,1,,1,,,, +先天秘境5层,1,1,1,,,1,,1,,,, +先天秘境6层,1,1,1,,,1,,1,,,, +先天秘境7层,1,1,1,,,1,,1,,,, +先天秘境8层,1,1,1,,,1,,1,,,, diff --git a/csv/bak/2026-06-24-19-22-01/cfg_澶ч檰鍦板浘淇℃伅.csv b/csv/bak/2026-06-24-19-22-01/cfg_澶ч檰鍦板浘淇℃伅.csv new file mode 100644 index 00000000..7f6dfad5 --- /dev/null +++ b/csv/bak/2026-06-24-19-22-01/cfg_澶ч檰鍦板浘淇℃伅.csv @@ -0,0 +1,91 @@ +///key,index,Filter,HD,,,,,,,,, +///Filter,CS,CS,CS,HD,HD,HD,HD,HD,HD,HD,HD,HD +//;中文,大陆等级,攻沙关闭,战斗状态,开区分钟关闭,合区关闭,禁止随机,禁止记忆石,禁止巡航,禁止挂机,禁止立即传送,死亡不掉落狂暴,可使用行会召集令 +///index,level,gongcheng,zhandou,timer_close,hf_close,notrandom,jiyishi,xunhang,Auto,findmove,kuangbao,chuanyunjian +新人等待区,0,,1,,,1,,,,,1, +勇者大乱斗,0,1,1,,,1,,1,,,1, +圣域,0,1,1,,,1,,1,,,,1 +起始之地,0,1,1,,,1,,1,,,, +痛苦大厅,0,1,1,,,1,,1,,,, +魔兽前哨,0,1,1,,,1,,1,,,, +巨魔巢穴,0,1,1,,,1,,1,,,, +3,1,,1,,,1,,,1,,,1 +赤月深处,1,1,1,,,,,,,,,1 +赤月魔穴,1,1,1,,,,,1,,,, +赤月祭坛,1,1,1,,,1,,1,,,, +沃玛一层,1,1,1,,,,,,,,,1 +沃玛二层,1,1,1,,,,,,,,,1 +沃玛大厅,1,1,1,,,1,,1,,,, +祖玛四层,1,1,1,,,,,,,,,1 +祖玛五层,1,1,1,,,,,,,,,1 +祖玛大厅,1,1,1,,,1,,1,,,, +蜈蚣洞,1,1,1,,,,,,,,,1 +死亡棺材,1,1,1,,,,,,,,,1 +邪恶之都,1,1,1,,,1,,1,,,, +僵尸洞穴,1,1,1,,,,,,,,,1 +霸者大厅,1,1,1,,,,,,,,,1 +封魔殿,1,1,1,,,1,,1,,,,1 +卧龙山庄,1,1,1,,,1,,1,,,,1 +山庄秘阁,1,1,1,,,1,,1,,,, +奴隶山谷,1,1,1,,,,,,,,,1 +奴隶之家,1,1,1,,,,,,,,, +海外仙岛,1,1,1,,,,,,,,,1 +仙岛秘境,1,1,1,,,1,,1,,,, +狐月山,1,1,1,,,,,,,,, +狐月秘境,1,1,1,,,1,,1,,,, +boss之家一层,1,1,1,,,1,,1,,,, +boss之家二层,1,1,1,,,1,,1,,,, +boss之家三层,1,1,1,,,1,,1,,,, +boss之家四层,1,1,1,,,1,,1,,,, +神龙帝国,2,,1,,,,,1,,,,1 +废墟之城,2,1,1,,,1,,,,,, +缥缈山庄,2,1,1,,,1,,1,,,, +静谧山谷,2,1,1,,,1,,,,,, +镇魔之地,2,1,1,,,1,,1,,,, +天龙遗址,2,1,1,,,1,,,,,, +天龙巢穴,2,1,1,,,1,,1,,,, +水上世界,2,1,1,,,1,,,,,, +狂暴海域,2,1,1,,,1,,1,,,, +幽灵船,2,1,1,,,1,,1,,,, +龙爪要塞,2,1,1,,,1,,,,,, +龙爪宫殿,2,1,1,,,1,,1,,,, +秦王地宫,2,1,1,,,1,,,,,, +秦王大殿,2,1,1,,,1,,1,,,, +秦王陵墓,2,1,1,,,1,,1,,,, +冰晶雪域,2,1,1,,,1,,,,,, +雪域深处,2,1,1,,,1,,1,,,, +冰封王座,2,1,1,,,1,,1,,,, +熔岩之地,2,1,1,,,1,,,,,, +往生之路,2,1,1,,,1,,1,,,, +岩浆地狱,2,1,1,,,1,,1,,,, +boss之家五层,2,1,1,,,1,,1,,,, +boss之家六层,2,1,1,,,1,,1,,,, +boss之家七层,2,1,1,,,1,,1,,,, +灵魂祭坛,2,1,1,,,1,,1,,,, +遗忘之地,2,1,1,,,1,,,,,, +黑暗宫殿,2,1,1,,,1,,,,,, +先天秘境9层,1,1,1,,,1,,1,,,, +天关,1,1,1,,,1,,1,,,, +恶魔深渊,1,1,1,,,1,,1,,,, +归墟神殿,1,1,1,,,1,,1,,,, +玛法禁地,1,1,1,,,1,,1,,,, +般若神殿,1,1,1,,,1,,1,,,, +洞天秘境,1,1,1,,,1,,1,,,, +阴曹地府,1,1,1,,,1,,1,,,, +狼烟梦境,1,1,1,,,1,,1,,,, +狐月神殿,1,1,1,,,1,,1,,,, +祭坛皇宫,1,1,1,,,1,,1,,,, +神墟,1,1,1,,,1,,1,,,, +万龙巢,2,1,1,,,1,,1,,,, +皇陵,2,1,1,,,1,,1,,,, +埋葬之地,1,1,1,,,1,,1,,,, +皇宫,1,1,1,,,1,,1,1,,1, +沙巴克,1,1,1,,,1,,1,1,,1, +先天秘境1层,1,1,1,,,1,,1,,,, +先天秘境2层,1,1,1,,,1,,1,,,, +先天秘境3层,1,1,1,,,1,,1,,,, +先天秘境4层,1,1,1,,,1,,1,,,, +先天秘境5层,1,1,1,,,1,,1,,,, +先天秘境6层,1,1,1,,,1,,1,,,, +先天秘境7层,1,1,1,,,1,,1,,,, +先天秘境8层,1,1,1,,,1,,1,,,, diff --git a/csv/bak/2026-06-24-19-25-27/cfg_澶ч檰鍦板浘淇℃伅.csv b/csv/bak/2026-06-24-19-25-27/cfg_澶ч檰鍦板浘淇℃伅.csv new file mode 100644 index 00000000..7f6dfad5 --- /dev/null +++ b/csv/bak/2026-06-24-19-25-27/cfg_澶ч檰鍦板浘淇℃伅.csv @@ -0,0 +1,91 @@ +///key,index,Filter,HD,,,,,,,,, +///Filter,CS,CS,CS,HD,HD,HD,HD,HD,HD,HD,HD,HD +//;中文,大陆等级,攻沙关闭,战斗状态,开区分钟关闭,合区关闭,禁止随机,禁止记忆石,禁止巡航,禁止挂机,禁止立即传送,死亡不掉落狂暴,可使用行会召集令 +///index,level,gongcheng,zhandou,timer_close,hf_close,notrandom,jiyishi,xunhang,Auto,findmove,kuangbao,chuanyunjian +新人等待区,0,,1,,,1,,,,,1, +勇者大乱斗,0,1,1,,,1,,1,,,1, +圣域,0,1,1,,,1,,1,,,,1 +起始之地,0,1,1,,,1,,1,,,, +痛苦大厅,0,1,1,,,1,,1,,,, +魔兽前哨,0,1,1,,,1,,1,,,, +巨魔巢穴,0,1,1,,,1,,1,,,, +3,1,,1,,,1,,,1,,,1 +赤月深处,1,1,1,,,,,,,,,1 +赤月魔穴,1,1,1,,,,,1,,,, +赤月祭坛,1,1,1,,,1,,1,,,, +沃玛一层,1,1,1,,,,,,,,,1 +沃玛二层,1,1,1,,,,,,,,,1 +沃玛大厅,1,1,1,,,1,,1,,,, +祖玛四层,1,1,1,,,,,,,,,1 +祖玛五层,1,1,1,,,,,,,,,1 +祖玛大厅,1,1,1,,,1,,1,,,, +蜈蚣洞,1,1,1,,,,,,,,,1 +死亡棺材,1,1,1,,,,,,,,,1 +邪恶之都,1,1,1,,,1,,1,,,, +僵尸洞穴,1,1,1,,,,,,,,,1 +霸者大厅,1,1,1,,,,,,,,,1 +封魔殿,1,1,1,,,1,,1,,,,1 +卧龙山庄,1,1,1,,,1,,1,,,,1 +山庄秘阁,1,1,1,,,1,,1,,,, +奴隶山谷,1,1,1,,,,,,,,,1 +奴隶之家,1,1,1,,,,,,,,, +海外仙岛,1,1,1,,,,,,,,,1 +仙岛秘境,1,1,1,,,1,,1,,,, +狐月山,1,1,1,,,,,,,,, +狐月秘境,1,1,1,,,1,,1,,,, +boss之家一层,1,1,1,,,1,,1,,,, +boss之家二层,1,1,1,,,1,,1,,,, +boss之家三层,1,1,1,,,1,,1,,,, +boss之家四层,1,1,1,,,1,,1,,,, +神龙帝国,2,,1,,,,,1,,,,1 +废墟之城,2,1,1,,,1,,,,,, +缥缈山庄,2,1,1,,,1,,1,,,, +静谧山谷,2,1,1,,,1,,,,,, +镇魔之地,2,1,1,,,1,,1,,,, +天龙遗址,2,1,1,,,1,,,,,, +天龙巢穴,2,1,1,,,1,,1,,,, +水上世界,2,1,1,,,1,,,,,, +狂暴海域,2,1,1,,,1,,1,,,, +幽灵船,2,1,1,,,1,,1,,,, +龙爪要塞,2,1,1,,,1,,,,,, +龙爪宫殿,2,1,1,,,1,,1,,,, +秦王地宫,2,1,1,,,1,,,,,, +秦王大殿,2,1,1,,,1,,1,,,, +秦王陵墓,2,1,1,,,1,,1,,,, +冰晶雪域,2,1,1,,,1,,,,,, +雪域深处,2,1,1,,,1,,1,,,, +冰封王座,2,1,1,,,1,,1,,,, +熔岩之地,2,1,1,,,1,,,,,, +往生之路,2,1,1,,,1,,1,,,, +岩浆地狱,2,1,1,,,1,,1,,,, +boss之家五层,2,1,1,,,1,,1,,,, +boss之家六层,2,1,1,,,1,,1,,,, +boss之家七层,2,1,1,,,1,,1,,,, +灵魂祭坛,2,1,1,,,1,,1,,,, +遗忘之地,2,1,1,,,1,,,,,, +黑暗宫殿,2,1,1,,,1,,,,,, +先天秘境9层,1,1,1,,,1,,1,,,, +天关,1,1,1,,,1,,1,,,, +恶魔深渊,1,1,1,,,1,,1,,,, +归墟神殿,1,1,1,,,1,,1,,,, +玛法禁地,1,1,1,,,1,,1,,,, +般若神殿,1,1,1,,,1,,1,,,, +洞天秘境,1,1,1,,,1,,1,,,, +阴曹地府,1,1,1,,,1,,1,,,, +狼烟梦境,1,1,1,,,1,,1,,,, +狐月神殿,1,1,1,,,1,,1,,,, +祭坛皇宫,1,1,1,,,1,,1,,,, +神墟,1,1,1,,,1,,1,,,, +万龙巢,2,1,1,,,1,,1,,,, +皇陵,2,1,1,,,1,,1,,,, +埋葬之地,1,1,1,,,1,,1,,,, +皇宫,1,1,1,,,1,,1,1,,1, +沙巴克,1,1,1,,,1,,1,1,,1, +先天秘境1层,1,1,1,,,1,,1,,,, +先天秘境2层,1,1,1,,,1,,1,,,, +先天秘境3层,1,1,1,,,1,,1,,,, +先天秘境4层,1,1,1,,,1,,1,,,, +先天秘境5层,1,1,1,,,1,,1,,,, +先天秘境6层,1,1,1,,,1,,1,,,, +先天秘境7层,1,1,1,,,1,,1,,,, +先天秘境8层,1,1,1,,,1,,1,,,, diff --git a/csv/bak/2026-06-24-19-27-29/cfg_澶ч檰鍦板浘淇℃伅.csv b/csv/bak/2026-06-24-19-27-29/cfg_澶ч檰鍦板浘淇℃伅.csv new file mode 100644 index 00000000..7f6dfad5 --- /dev/null +++ b/csv/bak/2026-06-24-19-27-29/cfg_澶ч檰鍦板浘淇℃伅.csv @@ -0,0 +1,91 @@ +///key,index,Filter,HD,,,,,,,,, +///Filter,CS,CS,CS,HD,HD,HD,HD,HD,HD,HD,HD,HD +//;中文,大陆等级,攻沙关闭,战斗状态,开区分钟关闭,合区关闭,禁止随机,禁止记忆石,禁止巡航,禁止挂机,禁止立即传送,死亡不掉落狂暴,可使用行会召集令 +///index,level,gongcheng,zhandou,timer_close,hf_close,notrandom,jiyishi,xunhang,Auto,findmove,kuangbao,chuanyunjian +新人等待区,0,,1,,,1,,,,,1, +勇者大乱斗,0,1,1,,,1,,1,,,1, +圣域,0,1,1,,,1,,1,,,,1 +起始之地,0,1,1,,,1,,1,,,, +痛苦大厅,0,1,1,,,1,,1,,,, +魔兽前哨,0,1,1,,,1,,1,,,, +巨魔巢穴,0,1,1,,,1,,1,,,, +3,1,,1,,,1,,,1,,,1 +赤月深处,1,1,1,,,,,,,,,1 +赤月魔穴,1,1,1,,,,,1,,,, +赤月祭坛,1,1,1,,,1,,1,,,, +沃玛一层,1,1,1,,,,,,,,,1 +沃玛二层,1,1,1,,,,,,,,,1 +沃玛大厅,1,1,1,,,1,,1,,,, +祖玛四层,1,1,1,,,,,,,,,1 +祖玛五层,1,1,1,,,,,,,,,1 +祖玛大厅,1,1,1,,,1,,1,,,, +蜈蚣洞,1,1,1,,,,,,,,,1 +死亡棺材,1,1,1,,,,,,,,,1 +邪恶之都,1,1,1,,,1,,1,,,, +僵尸洞穴,1,1,1,,,,,,,,,1 +霸者大厅,1,1,1,,,,,,,,,1 +封魔殿,1,1,1,,,1,,1,,,,1 +卧龙山庄,1,1,1,,,1,,1,,,,1 +山庄秘阁,1,1,1,,,1,,1,,,, +奴隶山谷,1,1,1,,,,,,,,,1 +奴隶之家,1,1,1,,,,,,,,, +海外仙岛,1,1,1,,,,,,,,,1 +仙岛秘境,1,1,1,,,1,,1,,,, +狐月山,1,1,1,,,,,,,,, +狐月秘境,1,1,1,,,1,,1,,,, +boss之家一层,1,1,1,,,1,,1,,,, +boss之家二层,1,1,1,,,1,,1,,,, +boss之家三层,1,1,1,,,1,,1,,,, +boss之家四层,1,1,1,,,1,,1,,,, +神龙帝国,2,,1,,,,,1,,,,1 +废墟之城,2,1,1,,,1,,,,,, +缥缈山庄,2,1,1,,,1,,1,,,, +静谧山谷,2,1,1,,,1,,,,,, +镇魔之地,2,1,1,,,1,,1,,,, +天龙遗址,2,1,1,,,1,,,,,, +天龙巢穴,2,1,1,,,1,,1,,,, +水上世界,2,1,1,,,1,,,,,, +狂暴海域,2,1,1,,,1,,1,,,, +幽灵船,2,1,1,,,1,,1,,,, +龙爪要塞,2,1,1,,,1,,,,,, +龙爪宫殿,2,1,1,,,1,,1,,,, +秦王地宫,2,1,1,,,1,,,,,, +秦王大殿,2,1,1,,,1,,1,,,, +秦王陵墓,2,1,1,,,1,,1,,,, +冰晶雪域,2,1,1,,,1,,,,,, +雪域深处,2,1,1,,,1,,1,,,, +冰封王座,2,1,1,,,1,,1,,,, +熔岩之地,2,1,1,,,1,,,,,, +往生之路,2,1,1,,,1,,1,,,, +岩浆地狱,2,1,1,,,1,,1,,,, +boss之家五层,2,1,1,,,1,,1,,,, +boss之家六层,2,1,1,,,1,,1,,,, +boss之家七层,2,1,1,,,1,,1,,,, +灵魂祭坛,2,1,1,,,1,,1,,,, +遗忘之地,2,1,1,,,1,,,,,, +黑暗宫殿,2,1,1,,,1,,,,,, +先天秘境9层,1,1,1,,,1,,1,,,, +天关,1,1,1,,,1,,1,,,, +恶魔深渊,1,1,1,,,1,,1,,,, +归墟神殿,1,1,1,,,1,,1,,,, +玛法禁地,1,1,1,,,1,,1,,,, +般若神殿,1,1,1,,,1,,1,,,, +洞天秘境,1,1,1,,,1,,1,,,, +阴曹地府,1,1,1,,,1,,1,,,, +狼烟梦境,1,1,1,,,1,,1,,,, +狐月神殿,1,1,1,,,1,,1,,,, +祭坛皇宫,1,1,1,,,1,,1,,,, +神墟,1,1,1,,,1,,1,,,, +万龙巢,2,1,1,,,1,,1,,,, +皇陵,2,1,1,,,1,,1,,,, +埋葬之地,1,1,1,,,1,,1,,,, +皇宫,1,1,1,,,1,,1,1,,1, +沙巴克,1,1,1,,,1,,1,1,,1, +先天秘境1层,1,1,1,,,1,,1,,,, +先天秘境2层,1,1,1,,,1,,1,,,, +先天秘境3层,1,1,1,,,1,,1,,,, +先天秘境4层,1,1,1,,,1,,1,,,, +先天秘境5层,1,1,1,,,1,,1,,,, +先天秘境6层,1,1,1,,,1,,1,,,, +先天秘境7层,1,1,1,,,1,,1,,,, +先天秘境8层,1,1,1,,,1,,1,,,, diff --git a/csv/cfg_澶ч檰鍦板浘淇℃伅.csv b/csv/cfg_澶ч檰鍦板浘淇℃伅.csv index 450b1b4c..7f6dfad5 100644 --- a/csv/cfg_澶ч檰鍦板浘淇℃伅.csv +++ b/csv/cfg_澶ч檰鍦板浘淇℃伅.csv @@ -3,81 +3,89 @@ //;中文,大陆等级,攻沙关闭,战斗状态,开区分钟关闭,合区关闭,禁止随机,禁止记忆石,禁止巡航,禁止挂机,禁止立即传送,死亡不掉落狂暴,可使用行会召集令 ///index,level,gongcheng,zhandou,timer_close,hf_close,notrandom,jiyishi,xunhang,Auto,findmove,kuangbao,chuanyunjian 新人等待区,0,,1,,,1,,,,,1, -勇者大乱斗,0,1,1,,,1,,,,,1, -圣域,0,1,1,,,1,,,,,,1 -起始之地,0,1,1,,,1,,,,,, -痛苦大厅,0,1,1,,,1,,,,,, -魔兽前哨,0,1,1,,,1,,,,,, -巨魔巢穴,0,1,1,,,1,,,,,, -3,1,,1,,,1,,,,,,1 +勇者大乱斗,0,1,1,,,1,,1,,,1, +圣域,0,1,1,,,1,,1,,,,1 +起始之地,0,1,1,,,1,,1,,,, +痛苦大厅,0,1,1,,,1,,1,,,, +魔兽前哨,0,1,1,,,1,,1,,,, +巨魔巢穴,0,1,1,,,1,,1,,,, +3,1,,1,,,1,,,1,,,1 赤月深处,1,1,1,,,,,,,,,1 -赤月魔穴,1,1,1,,,,,,,,, -赤月祭坛,1,1,1,,,1,,,,,, +赤月魔穴,1,1,1,,,,,1,,,, +赤月祭坛,1,1,1,,,1,,1,,,, 沃玛一层,1,1,1,,,,,,,,,1 沃玛二层,1,1,1,,,,,,,,,1 -沃玛大厅,1,1,1,,,1,,,,,, +沃玛大厅,1,1,1,,,1,,1,,,, 祖玛四层,1,1,1,,,,,,,,,1 祖玛五层,1,1,1,,,,,,,,,1 -祖玛大厅,1,1,1,,,1,,,,,, +祖玛大厅,1,1,1,,,1,,1,,,, 蜈蚣洞,1,1,1,,,,,,,,,1 死亡棺材,1,1,1,,,,,,,,,1 -邪恶之都,1,1,1,,,1,,,,,, +邪恶之都,1,1,1,,,1,,1,,,, 僵尸洞穴,1,1,1,,,,,,,,,1 霸者大厅,1,1,1,,,,,,,,,1 -封魔殿,1,1,1,,,1,,,,,,1 -卧龙山庄,1,1,1,,,1,,,,,,1 -山庄秘阁,1,1,1,,,1,,,,,, +封魔殿,1,1,1,,,1,,1,,,,1 +卧龙山庄,1,1,1,,,1,,1,,,,1 +山庄秘阁,1,1,1,,,1,,1,,,, 奴隶山谷,1,1,1,,,,,,,,,1 奴隶之家,1,1,1,,,,,,,,, 海外仙岛,1,1,1,,,,,,,,,1 -仙岛秘境,1,1,1,,,1,,,,,, +仙岛秘境,1,1,1,,,1,,1,,,, 狐月山,1,1,1,,,,,,,,, -狐月秘境,1,1,1,,,1,,,,,, -boss之家一层,1,1,1,,,1,,,,,, -boss之家二层,1,1,1,,,1,,,,,, -boss之家三层,1,1,1,,,1,,,,,, -boss之家四层,1,1,1,,,1,,,,,, -神龙帝国,2,,1,,,,,,,,,1 +狐月秘境,1,1,1,,,1,,1,,,, +boss之家一层,1,1,1,,,1,,1,,,, +boss之家二层,1,1,1,,,1,,1,,,, +boss之家三层,1,1,1,,,1,,1,,,, +boss之家四层,1,1,1,,,1,,1,,,, +神龙帝国,2,,1,,,,,1,,,,1 废墟之城,2,1,1,,,1,,,,,, -缥缈山庄,2,1,1,,,1,,,,,, +缥缈山庄,2,1,1,,,1,,1,,,, 静谧山谷,2,1,1,,,1,,,,,, -镇魔之地,2,1,1,,,1,,,,,, +镇魔之地,2,1,1,,,1,,1,,,, 天龙遗址,2,1,1,,,1,,,,,, -天龙巢穴,2,1,1,,,1,,,,,, +天龙巢穴,2,1,1,,,1,,1,,,, 水上世界,2,1,1,,,1,,,,,, -狂暴海域,2,1,1,,,1,,,,,, -幽灵船,2,1,1,,,1,,,,,, +狂暴海域,2,1,1,,,1,,1,,,, +幽灵船,2,1,1,,,1,,1,,,, 龙爪要塞,2,1,1,,,1,,,,,, -龙爪宫殿,2,1,1,,,1,,,,,, +龙爪宫殿,2,1,1,,,1,,1,,,, 秦王地宫,2,1,1,,,1,,,,,, -秦王大殿,2,1,1,,,1,,,,,, -秦王陵墓,2,1,1,,,1,,,,,, +秦王大殿,2,1,1,,,1,,1,,,, +秦王陵墓,2,1,1,,,1,,1,,,, 冰晶雪域,2,1,1,,,1,,,,,, -雪域深处,2,1,1,,,1,,,,,, -冰封王座,2,1,1,,,1,,,,,, +雪域深处,2,1,1,,,1,,1,,,, +冰封王座,2,1,1,,,1,,1,,,, 熔岩之地,2,1,1,,,1,,,,,, -往生之路,2,1,1,,,1,,,,,, -岩浆地狱,2,1,1,,,1,,,,,, -boss之家五层,2,1,1,,,1,,,,,, -boss之家六层,2,1,1,,,1,,,,,, -boss之家七层,2,1,1,,,1,,,,,, -灵魂祭坛,2,1,1,,,,,,,,, +往生之路,2,1,1,,,1,,1,,,, +岩浆地狱,2,1,1,,,1,,1,,,, +boss之家五层,2,1,1,,,1,,1,,,, +boss之家六层,2,1,1,,,1,,1,,,, +boss之家七层,2,1,1,,,1,,1,,,, +灵魂祭坛,2,1,1,,,1,,1,,,, 遗忘之地,2,1,1,,,1,,,,,, 黑暗宫殿,2,1,1,,,1,,,,,, -先天秘境,1,1,1,,,1,,,,,, -天关,1,1,1,,,1,,,,,, -恶魔深渊,1,1,1,,,1,,,,,, -归墟神殿,1,1,1,,,1,,,,,, -玛法禁地,1,1,1,,,1,,,,,, -般若神殿,1,1,1,,,1,,,,,, -洞天秘境,1,1,1,,,1,,,,,, -阴曹地府,1,1,1,,,1,,,,,, -狼烟梦境,1,1,1,,,1,,,,,, -狐月神殿,1,1,1,,,1,,,,,, -祭坛皇宫,1,1,1,,,1,,,,,, -神墟,1,1,1,,,1,,,,,, -万龙巢,2,1,1,,,1,,,,,, -皇陵,2,1,1,,,1,,,,,, -埋葬之地,1,1,1,,,1,,,,,, -皇宫,1,1,1,,,1,,,1,,1, -沙巴克,1,1,1,,,1,,,,,, +先天秘境9层,1,1,1,,,1,,1,,,, +天关,1,1,1,,,1,,1,,,, +恶魔深渊,1,1,1,,,1,,1,,,, +归墟神殿,1,1,1,,,1,,1,,,, +玛法禁地,1,1,1,,,1,,1,,,, +般若神殿,1,1,1,,,1,,1,,,, +洞天秘境,1,1,1,,,1,,1,,,, +阴曹地府,1,1,1,,,1,,1,,,, +狼烟梦境,1,1,1,,,1,,1,,,, +狐月神殿,1,1,1,,,1,,1,,,, +祭坛皇宫,1,1,1,,,1,,1,,,, +神墟,1,1,1,,,1,,1,,,, +万龙巢,2,1,1,,,1,,1,,,, +皇陵,2,1,1,,,1,,1,,,, +埋葬之地,1,1,1,,,1,,1,,,, +皇宫,1,1,1,,,1,,1,1,,1, +沙巴克,1,1,1,,,1,,1,1,,1, +先天秘境1层,1,1,1,,,1,,1,,,, +先天秘境2层,1,1,1,,,1,,1,,,, +先天秘境3层,1,1,1,,,1,,1,,,, +先天秘境4层,1,1,1,,,1,,1,,,, +先天秘境5层,1,1,1,,,1,,1,,,, +先天秘境6层,1,1,1,,,1,,1,,,, +先天秘境7层,1,1,1,,,1,,1,,,, +先天秘境8层,1,1,1,,,1,,1,,,, diff --git a/tools/create_wulin_design_layered_psd.py b/tools/create_wulin_design_layered_psd.py new file mode 100644 index 00000000..0a454357 --- /dev/null +++ b/tools/create_wulin_design_layered_psd.py @@ -0,0 +1,270 @@ +from __future__ import annotations + +from pathlib import Path +from typing import Iterable + +from PIL import Image, ImageDraw, ImageFilter, ImageFont +from psd_tools import PSDImage + + +ROOT = Path(__file__).resolve().parents[1] +ASSET_DIR = ROOT / "client" / "dev" / "res" / "custom" / "47" +SOURCE_PSD = ASSET_DIR / "\u6b66\u6797\u7edd\u5b66.psd" +OUTPUT = ASSET_DIR / "wulin_juexue_design_fully_layered.psd" +PREVIEW = ASSET_DIR / "wulin_juexue_design_fully_layered_preview.png" +POPUP_PREVIEW = ASSET_DIR / "wulin_juexue_design_fully_layered_popup_preview.png" + +CANVAS = (816, 582) +CONTENT = (51, 104, 733, 447) + +FONT_REGULAR = Path("C:/Windows/Fonts/NotoSansSC-VF.ttf") +FONT_BOLD = Path("C:/Windows/Fonts/simhei.ttf") + + +def font(size: int, bold: bool = False) -> ImageFont.FreeTypeFont: + path = FONT_BOLD if bold and FONT_BOLD.exists() else FONT_REGULAR + return ImageFont.truetype(str(path), size) + + +def text_size(draw: ImageDraw.ImageDraw, text: str, fnt: ImageFont.FreeTypeFont) -> tuple[int, int]: + box = draw.textbbox((0, 0), text, font=fnt) + return box[2] - box[0], box[3] - box[1] + + +def make_layer(size: tuple[int, int]) -> tuple[Image.Image, ImageDraw.ImageDraw]: + img = Image.new("RGBA", size, (0, 0, 0, 0)) + return img, ImageDraw.Draw(img) + + +def add(psd: PSDImage, image: Image.Image, name: str, x: int, y: int, opacity: int = 255) -> None: + if image.getbbox() is None: + return + psd.create_pixel_layer(image.convert("RGBA"), name=name, top=y, left=x, opacity=opacity) + + +def layer_rect( + psd: PSDImage, + name: str, + box: tuple[int, int, int, int], + fill: tuple[int, int, int, int], + outline: tuple[int, int, int, int] | None = None, + radius: int = 0, + width: int = 1, +) -> None: + x, y, w, h = box + img, draw = make_layer((w, h)) + rect = (0, 0, w - 1, h - 1) + if radius: + draw.rounded_rectangle(rect, radius=radius, fill=fill, outline=outline, width=width) + else: + draw.rectangle(rect, fill=fill, outline=outline, width=width) + add(psd, img, name, x, y) + + +def layer_text( + psd: PSDImage, + name: str, + text: str, + x: int, + y: int, + size: int, + color: tuple[int, int, int, int], + bold: bool = False, + max_width: int | None = None, + align: str = "left", +) -> None: + fnt = font(size, bold) + probe, probe_draw = make_layer((1, 1)) + w, h = text_size(probe_draw, text, fnt) + if max_width is not None: + w = min(max_width, w) + img_w = max(4, (max_width or w) + 4) + img_h = max(4, h + 8) + img, draw = make_layer((img_w, img_h)) + tx = 2 + if align == "center": + real_w, _ = text_size(draw, text, fnt) + tx = max(2, (img_w - real_w) // 2) + draw.text((tx, 0), text, font=fnt, fill=color) + add(psd, img, name, x, y) + + +def layer_line( + psd: PSDImage, + name: str, + x1: int, + y1: int, + x2: int, + y2: int, + color: tuple[int, int, int, int], + width: int = 1, +) -> None: + x, y = min(x1, x2), min(y1, y2) + w, h = abs(x2 - x1) + width + 2, abs(y2 - y1) + width + 2 + img, draw = make_layer((w, h)) + draw.line((x1 - x + 1, y1 - y + 1, x2 - x + 1, y2 - y + 1), fill=color, width=width) + add(psd, img, name, x, y) + + +def glow_rect(psd: PSDImage, name: str, box: tuple[int, int, int, int], color: tuple[int, int, int, int], radius: int = 8) -> None: + x, y, w, h = box + img, draw = make_layer((w + 24, h + 24)) + draw.rounded_rectangle((12, 12, w + 11, h + 11), radius=radius, outline=color, width=3) + img = img.filter(ImageFilter.GaussianBlur(7)) + add(psd, img, name, x - 12, y - 12) + + +def pill(psd: PSDImage, name: str, text: str, x: int, y: int, w: int, color: tuple[int, int, int, int]) -> None: + layer_rect(psd, f"{name}_Bg", (x, y, w, 24), color, (222, 201, 131, 120), 7) + layer_text(psd, f"{name}_Text", text, x, y + 2, 13, (252, 237, 183, 255), True, w, "center") + + +def source_layer_image(layer) -> Image.Image: + bbox = layer.bbox + image = layer.composite() + canvas = Image.new("RGBA", CANVAS, (0, 0, 0, 0)) + canvas.alpha_composite(image.convert("RGBA"), (bbox[0], bbox[1])) + return canvas + + +def draw_slots(psd: PSDImage) -> None: + slots = [ + ("Slot01", "褰掑厓鎺", "宸插涔", "澹", (83, 252), True), + ("Slot02", "鐮村啗鍓戞剰", "宸插涔", "璐", (248, 252), True), + ("Slot03", "鏈礂鐐", "绌烘Ы", "鍙", (83, 355), False), + ("Slot04", "寰呰В閿", "闇浣╂埓绉樼睄", "鑲", (248, 355), False), + ] + for key, title, status, num, (x, y), active in slots: + glow = (235, 181, 61, 150) if active else (62, 172, 216, 90) + glow_rect(psd, f"{key}_Glow", (x, y, 150, 80), glow, 9) + fill = (35, 24, 21, 225) if active else (22, 26, 34, 210) + outline = (230, 174, 75, 190) if active else (83, 119, 134, 170) + layer_rect(psd, f"{key}_Card", (x, y, 150, 80), fill, outline, 8, 2) + layer_text(psd, f"{key}_CornerNo", num, x + 11, y + 8, 20, (245, 221, 149, 255), True) + layer_text(psd, f"{key}_Name", title, x + 42, y + 12, 17, (255, 238, 183, 255), True, 95) + layer_text(psd, f"{key}_Status", status, x + 42, y + 42, 13, (137, 229, 245, 230), False, 95) + if not active: + layer_rect(psd, f"{key}_LockIcon_Back", (x + 116, y + 14, 20, 24), (5, 7, 11, 120), (148, 183, 182, 160), 4) + layer_text(psd, f"{key}_LockIcon", "閿", x + 116, y + 13, 15, (205, 224, 214, 230), True, 20, "center") + + +def draw_candidate_rows(psd: PSDImage) -> None: + rows = [ + ("Candidate01", "褰掑厓鎺", "鎺屾硶", "50600"), + ("Candidate02", "鐮村啗鍓戞剰", "鍓戞剰", "50603"), + ("Candidate03", "鐜勫啺鎸", "鎸囨硶", "50606"), + ("Candidate04", "閲戦挓缃", "鎶や綋", "50702"), + ("Candidate05", "榫欒薄鍔", "鍐呭姛", "50708"), + ("Candidate06", "韪忛洩鏃犵棔", "韬硶", "50611"), + ] + x, y = 69, 169 + for i, (key, name, tag, effect_id) in enumerate(rows): + yy = y + i * 45 + fill = (40, 31, 26, 218) if i == 0 else (24, 27, 32, 205) + outline = (222, 169, 79, 165) if i == 0 else (80, 107, 116, 130) + layer_rect(psd, f"{key}_RowBg", (x, yy, 174, 36), fill, outline, 6) + layer_rect(psd, f"{key}_EffectSwatch", (x + 8, yy + 6, 25, 24), (24, 105, 133, 180), (102, 221, 236, 180), 5) + layer_line(psd, f"{key}_EffectStrokeA", x + 13, yy + 24, x + 29, yy + 9, (126, 236, 255, 210), 2) + layer_line(psd, f"{key}_EffectStrokeB", x + 16, yy + 11, x + 29, yy + 25, (246, 198, 82, 190), 2) + layer_text(psd, f"{key}_Name", name, x + 39, yy + 5, 15, (252, 235, 180, 255), True, 75) + layer_text(psd, f"{key}_Tag", tag, x + 114, yy + 5, 12, (152, 235, 244, 230), False, 34, "center") + layer_text(psd, f"{key}_EffectId", effect_id, x + 115, yy + 20, 10, (184, 162, 112, 230), False, 42, "center") + + +def draw_showcase(psd: PSDImage) -> None: + cx, cy = 603, 252 + glow_rect(psd, "Showcase_CircleGlow", (cx - 74, cy - 74, 148, 148), (62, 216, 237, 150), 74) + for idx, radius in enumerate([72, 55, 38]): + img, draw = make_layer((radius * 2 + 8, radius * 2 + 8)) + draw.ellipse((4, 4, radius * 2 + 3, radius * 2 + 3), outline=(89, 224, 242, 125 - idx * 20), width=2) + add(psd, img, f"Showcase_Ring_{idx+1}", cx - radius - 4, cy - radius - 4) + layer_line(psd, "Showcase_SwordLight_01", cx - 45, cy + 47, cx + 43, cy - 48, (128, 239, 255, 230), 4) + layer_line(psd, "Showcase_SwordLight_02", cx - 20, cy + 55, cx + 23, cy - 52, (248, 202, 74, 190), 3) + layer_text(psd, "Showcase_EffectId", "Effect 50603", cx - 47, cy + 77, 12, (145, 231, 241, 230), False, 94, "center") + + +def draw_button(psd: PSDImage, key: str, text: str, x: int, y: int, w: int, primary: bool = False) -> None: + fill = (139, 78, 38, 235) if primary else (38, 58, 65, 220) + outline = (252, 198, 93, 210) if primary else (102, 188, 198, 170) + layer_rect(psd, f"{key}_Bg", (x, y, w, 34), fill, outline, 7, 2) + layer_text(psd, f"{key}_Text", text, x, y + 6, 15, (255, 241, 193, 255), True, w, "center") + + +def draw_unlock_popup(psd: PSDImage) -> None: + layer_rect(psd, "Popup_DimOverlay", (0, 0, 816, 582), (0, 0, 0, 92), None, 0) + x, y, w, h = 198, 172, 420, 261 + glow_rect(psd, "Popup_OuterGlow", (x, y, w, h), (230, 172, 67, 140), 10) + layer_rect(psd, "Popup_Frame", (x, y, w, h), (31, 24, 23, 246), (231, 177, 83, 230), 9, 2) + layer_rect(psd, "Popup_TitleBar", (x + 10, y + 10, w - 20, 38), (75, 45, 29, 235), (235, 194, 97, 150), 7) + layer_text(psd, "Popup_TitleText", "瑙i攣缁濆妲戒綅", x + 15, y + 17, 18, (255, 235, 176, 255), True, w - 30, "center") + layer_text(psd, "Popup_Subtitle", "浣╂埓姝︽灄绉樼睄鍚庯紝鍙秷鑰楁潗鏂欏紑鍚柊鐨勭粷瀛︽Ы", x + 34, y + 60, 14, (165, 232, 239, 240), False, 352, "center") + + layer_rect(psd, "Popup_ConditionBox", (x + 30, y + 90, 360, 58), (18, 26, 31, 220), (80, 142, 150, 130), 7) + layer_text(psd, "Popup_ConditionTitle", "瑙i攣鏉′欢", x + 46, y + 99, 15, (248, 216, 142, 255), True) + layer_text(psd, "Popup_ConditionValue", "瑙掕壊 4 杞互涓 / 宸蹭僵鎴存鏋楃绫", x + 142, y + 100, 14, (212, 238, 225, 255), False, 220) + layer_text(psd, "Popup_ConditionState", "婊¤冻", x + 331, y + 99, 14, (119, 239, 163, 255), True, 42, "center") + + layer_rect(psd, "Popup_CostBox", (x + 30, y + 158, 360, 42), (22, 20, 17, 220), (160, 122, 62, 130), 7) + layer_text(psd, "Popup_CostTitle", "娑堣", x + 46, y + 167, 15, (248, 216, 142, 255), True) + layer_text(psd, "Popup_CostValue", "鐏电煶 x1000", x + 143, y + 167, 15, (255, 238, 190, 255), False) + layer_text(psd, "Popup_CostOwned", "褰撳墠 1280", x + 278, y + 168, 13, (156, 229, 240, 240), False) + + draw_button(psd, "Popup_CancelButton", "鍙栨秷", x + 83, y + 214, 110, False) + draw_button(psd, "Popup_ConfirmButton", "纭瑙i攣", x + 226, y + 214, 120, True) + + +def main() -> None: + psd = PSDImage.new("RGB", CANVAS, color=(0, 0, 0)) + source = PSDImage.open(SOURCE_PSD) + + source_names = ["Frame_Source", "ContentFrame_Source", "Title_Source"] + for source_name, layer in zip(source_names, source): + add(psd, source_layer_image(layer), source_name, 0, 0) + + layer_rect(psd, "Content_Backdrop_Tint", CONTENT, (5, 8, 12, 82), None, 0) + layer_rect(psd, "Top_Status_Bar", (69, 118, 696, 36), (17, 29, 32, 225), (91, 178, 185, 130), 8) + pill(psd, "Equip_State", "宸蹭僵鎴 姝︽灄绉樼睄", 83, 124, 132, (54, 95, 55, 230)) + layer_text(psd, "Equip_State_Desc", "鍙В閿佷笌娲楃偧锛屽涔犲埌鐨勭粷瀛﹀皢灞曠ず鍦ㄧ绫嶈澶囦笂", 228, 126, 14, (202, 231, 219, 245), False, 380) + layer_text(psd, "Power_Label", "缁濆鎴樺姏", 630, 121, 13, (160, 218, 226, 220), False, 70, "center") + layer_text(psd, "Power_Value", "28600", 621, 137, 18, (255, 214, 112, 255), True, 88, "center") + + layer_rect(psd, "LeftPanel_Bg", (69, 162, 190, 359), (13, 17, 22, 218), (89, 135, 142, 140), 8) + layer_text(psd, "LeftPanel_Title", "缁濆鍊欓夋睜", 80, 169, 17, (255, 230, 163, 255), True, 116) + layer_text(psd, "LeftPanel_Note", "娲楃偧闅忔満鑾峰緱鍏朵竴", 81, 193, 12, (134, 210, 221, 220), False, 130) + layer_line(psd, "LeftPanel_Divider", 80, 217, 246, 217, (141, 112, 62, 135), 1) + draw_candidate_rows(psd) + + layer_rect(psd, "CenterPanel_Bg", (273, 162, 236, 359), (12, 15, 20, 214), (91, 135, 142, 135), 8) + layer_text(psd, "CenterPanel_Title", "绉樼睄缁濆妲", 289, 169, 17, (255, 230, 163, 255), True, 112) + layer_text(psd, "CenterPanel_Note", "妲戒綅瑙i攣鍚庢墠鍙礂鐐", 290, 193, 12, (134, 210, 221, 220), False, 145) + layer_line(psd, "CenterPanel_Divider", 289, 217, 493, 217, (141, 112, 62, 135), 1) + draw_slots(psd) + + layer_rect(psd, "RightPanel_Bg", (522, 162, 243, 359), (14, 17, 23, 218), (91, 135, 142, 140), 8) + layer_text(psd, "RightPanel_Title", "褰撳墠缁濆灞曠ず", 539, 169, 17, (255, 230, 163, 255), True, 130) + layer_text(psd, "RightPanel_Note", "鍔ㄦ佺壒鏁堝尯锛欸UI:Effect_Create", 540, 193, 12, (134, 210, 221, 220), False, 172) + layer_line(psd, "RightPanel_Divider", 539, 217, 748, 217, (141, 112, 62, 135), 1) + draw_showcase(psd) + layer_text(psd, "Skill_Name", "鐮村啗鍓戞剰", 540, 344, 22, (255, 231, 156, 255), True, 195, "center") + layer_text(psd, "Skill_Type", "鍓戞剰绫 路 鏀诲嚮缁濆", 548, 378, 14, (131, 230, 240, 245), False, 180, "center") + layer_text(psd, "Skill_Attr01", "鏀诲嚮 +180 鏆村嚮浼ゅ +5%", 547, 406, 14, (230, 230, 210, 245), False, 186) + layer_text(psd, "Skill_Attr02", "娲楃偧鍚庢浛鎹㈠綋鍓嶆Ы浣嶇粷瀛", 547, 431, 13, (184, 160, 109, 245), False, 186) + draw_button(psd, "Main_WashButton", "娲楃偧涓娆", 542, 474, 94, True) + draw_button(psd, "Main_SaveButton", "淇濆瓨缁濆", 648, 474, 94, False) + + draw_unlock_popup(psd) + + psd.composite().save(POPUP_PREVIEW) + for layer in psd: + if layer.name.startswith("Popup_"): + layer.visible = False + + psd.save(OUTPUT) + psd.composite().save(PREVIEW) + print(OUTPUT) + print(PREVIEW) + print(POPUP_PREVIEW) + + +if __name__ == "__main__": + main() diff --git a/tools/create_wulin_layered_psd.py b/tools/create_wulin_layered_psd.py new file mode 100644 index 00000000..f1293bca --- /dev/null +++ b/tools/create_wulin_layered_psd.py @@ -0,0 +1,181 @@ +from __future__ import annotations + +import json +import struct +from pathlib import Path + +from PIL import Image + + +ROOT = Path(__file__).resolve().parents[1] +ASSET_DIR = ROOT / "client" / "dev" / "res" / "custom" / "47" +LAYER_DIR = ASSET_DIR / "wulin_juexue_psd_layers" +SOURCE_PSD = ASSET_DIR / "\u6b66\u6797\u7edd\u5b66.psd" +OUTPUT_PSD = ASSET_DIR / "wulin_juexue_layered.psd" +OUTPUT_PSDTOOLS_PSD = ASSET_DIR / "wulin_juexue_layered_psdtools.psd" + + +def u32(value: int) -> bytes: + return struct.pack(">I", value) + + +def i32(value: int) -> bytes: + return struct.pack(">i", value) + + +def u16(value: int) -> bytes: + return struct.pack(">H", value) + + +def i16(value: int) -> bytes: + return struct.pack(">h", value) + + +def pascal_name(name: str) -> bytes: + raw = name.encode("ascii", "replace")[:255] + data = bytes([len(raw)]) + raw + while len(data) % 4: + data += b"\0" + return data + + +def unicode_layer_name(name: str) -> bytes: + encoded = name.encode("utf-16-be") + data = u32(len(name)) + encoded + if len(data) % 2: + data += b"\0" + return b"8BIM" + b"luni" + u32(len(data)) + data + + +def layer_channels(image: Image.Image) -> list[tuple[int, bytes]]: + rgba = image.convert("RGBA") + r, g, b, a = rgba.split() + return [ + (0, b"\0\0" + r.tobytes()), + (1, b"\0\0" + g.tobytes()), + (2, b"\0\0" + b.tobytes()), + (-1, b"\0\0" + a.tobytes()), + ] + + +def layer_record(name: str, image: Image.Image, x: int, y: int) -> tuple[bytes, bytes]: + width, height = image.size + channels = layer_channels(image) + + record = bytearray() + record += i32(y) + i32(x) + i32(y + height) + i32(x + width) + record += u16(len(channels)) + for channel_id, channel_data in channels: + record += i16(channel_id) + u32(len(channel_data)) + + record += b"8BIM" + b"norm" + record += bytes([255, 0, 8, 0]) + + extra = bytearray() + extra += u32(0) + extra += u32(0) + extra += pascal_name(name) + extra += unicode_layer_name(name) + record += u32(len(extra)) + extra + + channel_image_data = b"".join(channel_data for _, channel_data in channels) + return bytes(record), channel_image_data + + +def full_canvas_layer(path: Path, canvas_size: tuple[int, int], offset: tuple[int, int]) -> Image.Image: + image = Image.open(path).convert("RGBA") + canvas = Image.new("RGBA", canvas_size, (0, 0, 0, 0)) + canvas.alpha_composite(image, offset) + return canvas + + +def main() -> None: + width, height = 816, 582 + + base = Image.open(SOURCE_PSD).convert("RGBA") + if base.size != (width, height): + raise ValueError(f"Unexpected source PSD size: {base.size}") + + layers: list[tuple[str, Image.Image, int, int]] = [ + ("Frame_WulinJuexue", base, 0, 0), + ( + "Content_Juexue", + Image.open(LAYER_DIR / "layer_01_main_content_733x447_at_51_104.png").convert("RGBA"), + 51, + 104, + ), + ( + "Modal_Dim", + Image.open(LAYER_DIR / "layer_02_modal_dim_816x582_at_0_0.png").convert("RGBA"), + 0, + 0, + ), + ( + "Popup_UnlockSlot", + Image.open(LAYER_DIR / "layer_03_unlock_popup_420x261_at_198_172.png").convert("RGBA"), + 198, + 172, + ), + ] + + records = bytearray() + channel_data = bytearray() + for name, image, x, y in layers: + record, data = layer_record(name, image, x, y) + records += record + channel_data += data + + layer_info = i16(len(layers)) + records + channel_data + if len(layer_info) % 2: + layer_info += b"\0" + + layer_and_mask = u32(len(layer_info)) + layer_info + u32(0) + + composite = Image.new("RGBA", (width, height), (0, 0, 0, 0)) + for _, image, x, y in layers: + composite.alpha_composite(image, (x, y)) + r, g, b, _ = composite.split() + merged_image_data = b"\0\0" + r.tobytes() + g.tobytes() + b.tobytes() + + header = ( + b"8BPS" + + u16(1) + + b"\0" * 6 + + u16(3) + + u32(height) + + u32(width) + + u16(8) + + u16(3) + ) + + psd = header + u32(0) + u32(0) + u32(len(layer_and_mask)) + layer_and_mask + merged_image_data + OUTPUT_PSD.write_bytes(psd) + + manifest = { + "output": OUTPUT_PSD.name, + "canvas": {"width": width, "height": height}, + "layers_bottom_to_top": [ + {"name": name, "x": x, "y": y, "width": image.size[0], "height": image.size[1]} + for name, image, x, y in layers + ], + } + (LAYER_DIR / "layered_psd_manifest.json").write_text( + json.dumps(manifest, ensure_ascii=False, indent=2), + encoding="utf-8", + ) + try: + from psd_tools import PSDImage + + psd = PSDImage.new("RGB", (width, height), color=(0, 0, 0)) + for name, image, x, y in layers: + psd.create_pixel_layer(image, name=name, top=y, left=x) + psd.save(OUTPUT_PSDTOOLS_PSD) + print(OUTPUT_PSDTOOLS_PSD) + except ImportError: + print("psd-tools is not installed; skipped psd-tools PSD output.") + + print(OUTPUT_PSD) + + +if __name__ == "__main__": + main() diff --git a/tools/extract_generated_wulin_assets.py b/tools/extract_generated_wulin_assets.py new file mode 100644 index 00000000..2f7c8602 --- /dev/null +++ b/tools/extract_generated_wulin_assets.py @@ -0,0 +1,153 @@ +from __future__ import annotations + +import json +from pathlib import Path + +from PIL import Image, ImageDraw, ImageFont + + +ROOT = Path(__file__).resolve().parents[1] +ASSET_DIR = ROOT / "client" / "dev" / "res" / "custom" / "47" +SRC = ASSET_DIR / "wulin_juexue_generated_assets" / "source_generated_asset_sheet_magenta_alpha.png" +OUT = ASSET_DIR / "wulin_juexue_generated_assets" / "transparent_slices" +PREVIEW = ASSET_DIR / "wulin_juexue_generated_assets" / "reassembled_preview.png" +CONTACT = OUT / "_contact_sheet.png" + + +SLICES = [ + ("outer_frame", (0, 40, 626, 320)), + ("content_panel_dark", (660, 72, 454, 266)), + ("secret_book_glow", (1175, 30, 300, 320)), + ("green_vertical_tag", (80, 370, 105, 325)), + ("open_manual_pages", (215, 370, 545, 315)), + ("blue_skill_effect_panel", (785, 370, 675, 295)), + ("long_name_plaque", (28, 708, 460, 88)), + ("small_brown_button", (510, 708, 245, 90)), + ("slot_card_blue", (795, 678, 150, 195)), + ("slot_card_gold", (970, 678, 150, 195)), + ("slot_card_locked_a", (1145, 678, 155, 195)), + ("slot_card_locked_b", (1326, 678, 155, 195)), + ("attribute_panel", (42, 838, 390, 148)), + ("cost_bar", (460, 896, 420, 68)), + ("reroll_button", (945, 880, 405, 118)), +] + + +def trim(image: Image.Image, pad: int = 2) -> tuple[Image.Image, tuple[int, int, int, int]]: + bbox = image.getchannel("A").getbbox() + if not bbox: + return image, (0, 0, image.width, image.height) + left = max(0, bbox[0] - pad) + top = max(0, bbox[1] - pad) + right = min(image.width, bbox[2] + pad) + bottom = min(image.height, bbox[3] + pad) + return image.crop((left, top, right, bottom)), (left, top, right, bottom) + + +def paste_fit(base: Image.Image, asset: Image.Image, box: tuple[int, int, int, int]) -> None: + x, y, w, h = box + scale = min(w / asset.width, h / asset.height) + resized = asset.resize((max(1, int(asset.width * scale)), max(1, int(asset.height * scale))), Image.Resampling.LANCZOS) + base.alpha_composite(resized, (x + (w - resized.width) // 2, y + (h - resized.height) // 2)) + + +def draw_text(base: Image.Image) -> None: + draw = ImageDraw.Draw(base) + font_path = "C:/Windows/Fonts/NotoSansSC-VF.ttf" + bold_path = "C:/Windows/Fonts/simhei.ttf" + regular = ImageFont.truetype(font_path, 14) + small = ImageFont.truetype(font_path, 12) + bold = ImageFont.truetype(bold_path, 20) + button = ImageFont.truetype(bold_path, 28) + draw.text((89, 128), "浣╂埓涓細姝︽灄绉樼睄", font=regular, fill=(255, 219, 127, 255)) + draw.text((187, 370), "褰撳墠妲戒綅", font=regular, fill=(240, 203, 127, 255)) + draw.text((596, 349), "鍓戞皵绾垫í", font=bold, fill=(255, 220, 112, 255), anchor="mm") + draw.text((548, 395), "鍩烘湰鍓戞湳浼ゅ鎻愬崌 5%", font=small, fill=(249, 202, 104, 255)) + draw.text((548, 424), "鏁堟灉绫诲瀷锛氬浼", font=small, fill=(249, 202, 104, 255)) + draw.text((556, 461), "鐏电煶 50", font=small, fill=(148, 255, 132, 255)) + draw.text((659, 461), "閲戝竵 5000", font=small, fill=(148, 255, 132, 255)) + draw.text((603, 503), "閲嶆柊娲楃粌", font=button, fill=(255, 226, 139, 255), anchor="mm") + + +def make_contact(files: list[Path]) -> None: + thumbs = [] + for path in files: + image = Image.open(path).convert("RGBA") + scale = min(1, 180 / image.width, 120 / image.height) + thumb = image.resize((max(1, int(image.width * scale)), max(1, int(image.height * scale))), Image.Resampling.LANCZOS) + thumbs.append((path, image.size, thumb)) + + cols, cell = 3, (240, 170) + rows = (len(thumbs) + cols - 1) // cols + sheet = Image.new("RGBA", (cols * cell[0], rows * cell[1]), (46, 46, 46, 255)) + draw = ImageDraw.Draw(sheet) + for yy in range(0, sheet.height, 10): + for xx in range(0, sheet.width, 10): + color = (68, 68, 68, 255) if (xx // 10 + yy // 10) % 2 == 0 else (48, 48, 48, 255) + draw.rectangle((xx, yy, xx + 9, yy + 9), fill=color) + for index, (path, size, thumb) in enumerate(thumbs): + col, row = index % cols, index // cols + ox, oy = col * cell[0], row * cell[1] + sheet.alpha_composite(thumb, (ox + (cell[0] - thumb.width) // 2, oy + 8)) + draw.text((ox + 8, oy + 132), path.stem, fill=(240, 240, 240, 255)) + draw.text((ox + 8, oy + 150), f"{size[0]}x{size[1]}", fill=(155, 225, 235, 255)) + sheet.convert("RGB").save(CONTACT) + + +def main() -> None: + OUT.mkdir(parents=True, exist_ok=True) + source = Image.open(SRC).convert("RGBA") + + manifest = [] + outputs = {} + for name, box in SLICES: + x, y, w, h = box + crop = source.crop((x, y, x + w, y + h)) + final, trim_box = trim(crop) + path = OUT / f"{name}.png" + final.save(path) + outputs[name] = final + manifest.append( + { + "name": name, + "source_box": {"x": x, "y": y, "width": w, "height": h}, + "trim_box": { + "x": trim_box[0], + "y": trim_box[1], + "width": trim_box[2] - trim_box[0], + "height": trim_box[3] - trim_box[1], + }, + "output_size": {"width": final.width, "height": final.height}, + "file": path.name, + } + ) + + (OUT / "manifest.json").write_text(json.dumps(manifest, ensure_ascii=False, indent=2), encoding="utf-8") + make_contact([OUT / f"{name}.png" for name, _ in SLICES]) + + preview = Image.new("RGBA", (816, 582), (0, 0, 0, 0)) + paste_fit(preview, outputs["outer_frame"], (0, 0, 816, 582)) + paste_fit(preview, outputs["content_panel_dark"], (55, 104, 728, 447)) + paste_fit(preview, outputs["long_name_plaque"], (68, 119, 220, 50)) + paste_fit(preview, outputs["secret_book_glow"], (72, 150, 165, 165)) + paste_fit(preview, outputs["green_vertical_tag"], (258, 132, 44, 112)) + paste_fit(preview, outputs["open_manual_pages"], (320, 119, 150, 260)) + paste_fit(preview, outputs["blue_skill_effect_panel"], (462, 118, 300, 205)) + paste_fit(preview, outputs["long_name_plaque"], (466, 322, 218, 56)) + paste_fit(preview, outputs["attribute_panel"], (466, 374, 218, 60)) + paste_fit(preview, outputs["slot_card_blue"], (58, 392, 98, 146)) + paste_fit(preview, outputs["slot_card_gold"], (165, 392, 98, 146)) + paste_fit(preview, outputs["slot_card_locked_a"], (272, 392, 98, 146)) + paste_fit(preview, outputs["slot_card_locked_b"], (379, 392, 98, 146)) + paste_fit(preview, outputs["cost_bar"], (512, 438, 225, 36)) + paste_fit(preview, outputs["reroll_button"], (510, 472, 185, 62)) + draw_text(preview) + preview.save(PREVIEW) + + print(OUT) + print(PREVIEW) + print(CONTACT) + + +if __name__ == "__main__": + main() diff --git a/tools/extract_juexue_skill_icons.py b/tools/extract_juexue_skill_icons.py new file mode 100644 index 00000000..a19ddfa1 --- /dev/null +++ b/tools/extract_juexue_skill_icons.py @@ -0,0 +1,207 @@ +from __future__ import annotations + +import csv +import json +import re +from collections import deque +from pathlib import Path + +from PIL import Image, ImageDraw, ImageFont + + +ROOT = Path(__file__).resolve().parents[1] +CSV_PATH = ROOT / "csv" / "cfg_\u7edd\u5b66\u4fee\u70bc.csv" +BASE = ROOT / "client" / "dev" / "res" / "custom" / "47" +SRC = BASE / "wulin_juexue_skill_icons" / "source_skill_icon_sheet_alpha.png" +OUT = BASE / "wulin_juexue_skill_icons" +ICON_DIR = OUT / "icons" +CARD_DIR = OUT / "cards" +CONTACT = OUT / "skill_icons_contact_sheet.png" +CARD_CONTACT = OUT / "skill_cards_contact_sheet.png" + + +CENTERS_X = [138, 359, 581, 803, 1025, 1247, 1468] +CENTERS_Y = [177, 429, 681] +ICON_SIZE = 184 + + +def slug_name(text: str) -> str: + return re.sub(r'[\\/:*?"<>|\\s]+', "_", text).strip("_") + + +def load_skills() -> list[dict[str, str]]: + rows: list[dict[str, str]] = [] + lines = CSV_PATH.read_text(encoding="gbk").splitlines() + header: list[str] | None = None + for line in lines: + if line.startswith("///index,"): + header = next(csv.reader([line.removeprefix("///")])) + continue + if not line or line.startswith("//"): + continue + if header and line[0].isdigit(): + values = next(csv.reader([line])) + row = dict(zip(header, values)) + rows.append(row) + return rows + + +def circle_alpha(size: int, inset: int = 2) -> Image.Image: + mask = Image.new("L", (size, size), 0) + draw = ImageDraw.Draw(mask) + draw.ellipse((inset, inset, size - inset - 1, size - inset - 1), fill=255) + return mask + + +def trim(image: Image.Image, pad: int = 2) -> Image.Image: + bbox = image.getchannel("A").getbbox() + if not bbox: + return image + return image.crop( + ( + max(0, bbox[0] - pad), + max(0, bbox[1] - pad), + min(image.width, bbox[2] + pad), + min(image.height, bbox[3] + pad), + ) + ) + + +def keep_largest_alpha_component(image: Image.Image, threshold: int = 8) -> Image.Image: + image = image.convert("RGBA") + alpha = image.getchannel("A") + width, height = image.size + alpha_pixels = alpha.load() + seen = bytearray(width * height) + components: list[list[tuple[int, int]]] = [] + + for y in range(height): + for x in range(width): + index = y * width + x + if seen[index] or alpha_pixels[x, y] <= threshold: + continue + queue: deque[tuple[int, int]] = deque([(x, y)]) + seen[index] = 1 + comp: list[tuple[int, int]] = [] + while queue: + cx, cy = queue.popleft() + comp.append((cx, cy)) + for nx, ny in ((cx - 1, cy), (cx + 1, cy), (cx, cy - 1), (cx, cy + 1)): + if 0 <= nx < width and 0 <= ny < height: + nindex = ny * width + nx + if not seen[nindex] and alpha_pixels[nx, ny] > threshold: + seen[nindex] = 1 + queue.append((nx, ny)) + components.append(comp) + + if not components: + return image + keep = set(max(components, key=len)) + rgba = image.load() + for y in range(height): + for x in range(width): + if alpha_pixels[x, y] > threshold and (x, y) not in keep: + r, g, b, _ = rgba[x, y] + rgba[x, y] = (r, g, b, 0) + return image + + +def make_icon(source: Image.Image, center_x: int, center_y: int) -> Image.Image: + half = ICON_SIZE // 2 + crop = source.crop((center_x - half, center_y - half, center_x + half, center_y + half)).convert("RGBA") + alpha = crop.getchannel("A") + mask = circle_alpha(ICON_SIZE) + crop.putalpha(Image.composite(alpha, Image.new("L", crop.size, 0), mask)) + crop = keep_largest_alpha_component(crop) + return trim(crop) + + +def make_card(icon: Image.Image, card: Image.Image, class_id: int) -> Image.Image: + result = card.copy().convert("RGBA") + target = (22, 20, 101, 101) if result.width <= 145 else (23, 21, 102, 102) + tx, ty, tw, th = target + scale = min(tw / icon.width, th / icon.height) + resized = icon.resize((int(icon.width * scale), int(icon.height * scale)), Image.Resampling.LANCZOS) + icon_layer = Image.new("RGBA", result.size, (0, 0, 0, 0)) + icon_layer.alpha_composite(resized, (tx + (tw - resized.width) // 2, ty + (th - resized.height) // 2)) + result.alpha_composite(icon_layer) + return result + + +def draw_contact(paths: list[Path], out: Path, cell: tuple[int, int], cols: int = 7) -> None: + rows = (len(paths) + cols - 1) // cols + canvas = Image.new("RGBA", (cell[0] * cols, cell[1] * rows), (46, 46, 46, 255)) + draw = ImageDraw.Draw(canvas) + for yy in range(0, canvas.height, 10): + for xx in range(0, canvas.width, 10): + color = (68, 68, 68, 255) if (xx // 10 + yy // 10) % 2 == 0 else (48, 48, 48, 255) + draw.rectangle((xx, yy, xx + 9, yy + 9), fill=color) + try: + font = ImageFont.truetype("C:/Windows/Fonts/NotoSansSC-VF.ttf", 12) + except OSError: + font = ImageFont.load_default() + for index, path in enumerate(paths): + image = Image.open(path).convert("RGBA") + col, row = index % cols, index // cols + x, y = col * cell[0], row * cell[1] + scale = min(1, (cell[0] - 20) / image.width, (cell[1] - 38) / image.height) + thumb = image.resize((max(1, int(image.width * scale)), max(1, int(image.height * scale))), Image.Resampling.LANCZOS) + canvas.alpha_composite(thumb, (x + (cell[0] - thumb.width) // 2, y + 8)) + draw.text((x + 6, y + cell[1] - 26), path.stem[:20], font=font, fill=(236, 236, 236, 255)) + canvas.convert("RGB").save(out) + + +def main() -> None: + ICON_DIR.mkdir(parents=True, exist_ok=True) + CARD_DIR.mkdir(parents=True, exist_ok=True) + skills = load_skills() + if len(skills) != 21: + raise ValueError(f"Expected 21 skills, got {len(skills)}") + + source = Image.open(SRC).convert("RGBA") + card_blue = Image.open(BASE / "wulin_juexue_generated_assets" / "transparent_slices" / "slot_card_blue.png").convert("RGBA") + card_gold = Image.open(BASE / "wulin_juexue_generated_assets" / "transparent_slices" / "slot_card_gold.png").convert("RGBA") + + manifest = [] + icon_paths: list[Path] = [] + card_paths: list[Path] = [] + for idx, skill in enumerate(skills): + row, col = divmod(idx, 7) + icon_id = int(skill["icon"]) + name = skill["name"] + icon = make_icon(source, CENTERS_X[col], CENTERS_Y[row]) + icon_path = ICON_DIR / f"icon_{icon_id:02d}_{slug_name(name)}.png" + icon.save(icon_path) + icon_paths.append(icon_path) + + class_id = int(skill["calss"]) + card_base = card_blue if class_id % 2 else card_gold + card = make_card(icon, card_base, class_id) + card_path = CARD_DIR / f"skill_card_{icon_id:02d}_{slug_name(name)}.png" + card.save(card_path) + card_paths.append(card_path) + + manifest.append( + { + "index": int(skill["index"]), + "name": name, + "effect": skill["effec"], + "class": class_id, + "icon": icon_id, + "icon_file": str(icon_path.relative_to(OUT)).replace("\\", "/"), + "card_file": str(card_path.relative_to(OUT)).replace("\\", "/"), + } + ) + + (OUT / "skill_icon_manifest.json").write_text(json.dumps(manifest, ensure_ascii=False, indent=2), encoding="utf-8") + draw_contact(icon_paths, CONTACT, (180, 164)) + draw_contact(card_paths, CARD_CONTACT, (170, 224)) + print(ICON_DIR) + print(CARD_DIR) + print(OUT / "skill_icon_manifest.json") + print(CONTACT) + print(CARD_CONTACT) + + +if __name__ == "__main__": + main() diff --git a/tools/slice_wulin_mock_assets.py b/tools/slice_wulin_mock_assets.py new file mode 100644 index 00000000..77f88888 --- /dev/null +++ b/tools/slice_wulin_mock_assets.py @@ -0,0 +1,109 @@ +from __future__ import annotations + +from collections import deque +from pathlib import Path + +from PIL import Image + + +ROOT = Path(__file__).resolve().parents[1] +SOURCE = Path(r"C:/Users/Administrator/AppData/Local/Temp/codex-clipboard-1a698e57-4da7-4217-9a9f-4b81d7cb7fb5.png") +OUT_DIR = ROOT / "client" / "dev" / "res" / "custom" / "47" / "wulin_juexue_sliced_assets" + + +SLICES = [ + ("00_full_mock_with_frame", (0, 0, 816, 582), False), + ("01_outer_frame", (0, 0, 816, 582), True), + ("02_inner_content_area", (51, 104, 733, 447), False), + ("03_top_equip_plaque", (65, 122, 220, 43), True), + ("04_left_book_showcase_panel", (66, 119, 251, 232), False), + ("05_secret_book_with_glow", (93, 158, 136, 143), True), + ("06_green_trainable_tag", (262, 130, 38, 99), True), + ("07_middle_manual_pages", (333, 119, 151, 259), True), + ("08_right_effect_book_panel", (444, 116, 319, 253), True), + ("09_skill_name_plaque", (463, 323, 219, 55), True), + ("10_skill_attr_panel", (462, 372, 222, 60), True), + ("11_slot_header", (162, 365, 165, 27), True), + ("12_slot_01_active_blue", (61, 390, 98, 148), True), + ("13_slot_02_active_gold", (164, 390, 98, 148), True), + ("14_slot_03_locked", (270, 390, 98, 148), True), + ("15_slot_04_locked", (371, 390, 98, 148), True), + ("16_cost_bar", (512, 439, 223, 34), True), + ("17_reroll_button", (510, 472, 183, 59), True), + ("18_bottom_pattern_strip", (52, 494, 733, 57), True), +] + + +def crop_box(spec: tuple[int, int, int, int]) -> tuple[int, int, int, int]: + x, y, w, h = spec + return x, y, x + w, y + h + + +def trim_alpha(image: Image.Image, padding: int = 2) -> Image.Image: + bbox = image.getchannel("A").getbbox() + if not bbox: + return image + left = max(0, bbox[0] - padding) + top = max(0, bbox[1] - padding) + right = min(image.width, bbox[2] + padding) + bottom = min(image.height, bbox[3] + padding) + return image.crop((left, top, right, bottom)) + + +def transparent_edge_dark(image: Image.Image, threshold: int = 3) -> Image.Image: + """Remove black/near-black pixels connected to the crop edge.""" + image = image.convert("RGBA") + pixels = image.load() + width, height = image.size + seen: set[tuple[int, int]] = set() + queue: deque[tuple[int, int]] = deque() + + def is_edge_dark(x: int, y: int) -> bool: + r, g, b, a = pixels[x, y] + return a > 0 and r <= threshold and g <= threshold and b <= threshold + + for x in range(width): + for y in (0, height - 1): + if is_edge_dark(x, y): + queue.append((x, y)) + seen.add((x, y)) + for y in range(height): + for x in (0, width - 1): + if (x, y) not in seen and is_edge_dark(x, y): + queue.append((x, y)) + seen.add((x, y)) + + while queue: + x, y = queue.popleft() + r, g, b, _ = pixels[x, y] + pixels[x, y] = (r, g, b, 0) + for nx, ny in ((x - 1, y), (x + 1, y), (x, y - 1), (x, y + 1)): + if 0 <= nx < width and 0 <= ny < height and (nx, ny) not in seen and is_edge_dark(nx, ny): + seen.add((nx, ny)) + queue.append((nx, ny)) + return image + + +def main() -> None: + OUT_DIR.mkdir(parents=True, exist_ok=True) + source = Image.open(SOURCE).convert("RGBA") + if source.size != (816, 582): + raise ValueError(f"Unexpected source size: {source.size}") + + lines = ["name,x,y,width,height,file"] + for name, box, key_dark_edges in SLICES: + x, y, w, h = box + image = source.crop(crop_box(box)) + if key_dark_edges: + image = transparent_edge_dark(image) + image = trim_alpha(image) + out = OUT_DIR / f"{name}.png" + image.save(out) + lines.append(f"{name},{x},{y},{w},{h},{out.name}") + + (OUT_DIR / "slices_manifest.csv").write_text("\n".join(lines), encoding="utf-8") + print(OUT_DIR) + + +if __name__ == "__main__": + main()