设置小精灵
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6 changed files with 132100 additions and 132352 deletions
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@ -8,6 +8,7 @@ VarCfg.Falg_tequan = 2 ---*
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VarCfg.Falg_meirilq = 3 ---* 每日充值领取记录
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VarCfg.Falg_meirilq = 3 ---* 每日充值领取记录
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VarCfg.Falg_ShouChong = 7 ---* 首充开通
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VarCfg.Falg_ShouChong = 7 ---* 首充开通
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VarCfg.Falg_ChengZhang = 8 ---* 开通成长基金
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VarCfg.Falg_ChengZhang = 8 ---* 开通成长基金
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VarCfg.Falg_shiqujinlin = 9 ---* ¿ªÍ¨Ê°È¡¾«Áé
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VarCfg.Falg_Fengjin = 998 ---* 封禁标识
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VarCfg.Falg_Fengjin = 998 ---* 封禁标识
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@ -439,6 +439,19 @@ ClickOnItem.cfg = {
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playeffect(actor, 82, 0, 0, 1, 0, 1)
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playeffect(actor, 82, 0, 0, 1, 0, 1)
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return true
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return true
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end,
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end,
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---* 拾取精灵:嗷嗷虎
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["拾取精灵:嗷嗷虎"] = function(actor, ...)
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if getflagstatus(actor, VarCfg.Falg_shiqujinlin) == 1 then
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Func.sendmsg9(actor, "[嗷嗷虎]:#70|拾取精灵已激活,无需重复使用!")
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return false
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end
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setflagstatus(actor, VarCfg.Falg_shiqujinlin, 1)
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createsprite(actor, "嗷嗷虎")
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pickupitems(actor, 1, 10, 500)
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Func.sendmsg9(actor, "[嗷嗷虎]:#70|拾取精灵已激活,10格范围自动拾取开启!")
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return true
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end,
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}
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}
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@ -110,6 +110,12 @@ function PlayerLogin:Login(actor)
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-- pick_time = 800
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-- pick_time = 800
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-- end
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-- end
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-- pickupitems(actor, 0, 8, pick_time)
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-- pickupitems(actor, 0, 8, pick_time)
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---* ¼¤»îʰȡ¾«Áé
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if getflagstatus(actor, VarCfg.Falg_shiqujinlin) == 1 then
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createsprite(actor, "à»à»»¢")
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pickupitems(actor, 1, 10, 500)
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end
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end
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end
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GameEvent.add(EventCfg.onLogin, function(actor)
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GameEvent.add(EventCfg.onLogin, function(actor)
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