diff --git a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_BOSS查询.lua b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_BOSS查询.lua new file mode 100644 index 00000000..c0cea749 --- /dev/null +++ b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_BOSS查询.lua @@ -0,0 +1,71 @@ +local config = { + ["а֮"] = { + name = "ʧ", + level = "S", + }, + ["ħԨ"] = { + name = "Ѫ˫", + level = "S", + }, + [""] = { + name = "Զšħ", + level = "S", + }, + [""] = { + name = "ħ", + level = "S", + }, + [""] = { + name = "ġ̻", + level = "S", + }, + ["귨"] = { + name = "ԶŽ̻", + level = "S", + }, + ["ħ"] = { + name = "ħ", + level = "S", + }, + [""] = { + name = "", + level = "S", + }, + ["¼̳"] = { + name = "˫ͷϵ", + level = "S", + }, + ["ؾ"] = { + name = "񱩡ɳ֮", + level = "S", + }, + ["ū֮"] = { + name = "ūͳ˧", + level = "S", + }, + ["ܵظ"] = { + name = "", + level = "S", + }, + ["ɵؾ"] = { + name = "߲", + level = "S", + }, + ["ξ"] = { + name = "׵", + level = "S", + }, + ["ؾ"] = { + name = "", + level = "S", + }, + [""] = { + name = "", + level = "S", + }, + ["ؾ"] = { + name = "Թ֮", + level = "S", + }, +} +return config \ No newline at end of file diff --git a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_地图进入NPC.lua b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_地图进入NPC.lua index f76c9b0b..8ec8276f 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_地图进入NPC.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_地图进入NPC.lua @@ -54,6 +54,13 @@ local config = { [4] = 40, [5] = 1, }, + [4] = { + [1] = 141, + [2] = 4, + [3] = -20, + [4] = 40, + [5] = 1, + }, }, }, [3] = { @@ -390,10 +397,11 @@ local config = { [3] = 203, }, limitedTime = 120, + sendmsg = "ѵҪȥݷô˵е", minimap = 301, BOSS = { [1] = { - [1] = 119, + [1] = 327, [2] = 4, [3] = -20, [4] = 40, @@ -407,7 +415,7 @@ local config = { zstz = { [1] = "Ҫת:2ת", [2] = "ͨ:֮", - [3] = ":x10000", + [3] = ":x10000ӵзǰԪ>=2000()", }, check = { [1] = { @@ -419,6 +427,12 @@ local config = { [1] = "ƺ", [2] = "֮", }, + [3] = { + [1] = "", + [2] = "Ԫ", + [3] = 2000, + [4] = 0, + }, }, xh = { [1] = { @@ -433,7 +447,7 @@ local config = { [3] = 95, }, limitedTime = 120, - sendmsg = "˵֪жٲ㣬˵ȥ˶ˡ", + sendmsg = "˵", minimap = 100020, BOSS = { [1] = { @@ -578,7 +592,7 @@ local config = { limitedTime = 60, LeaveMapCD = 180, BOSSvar = "STR_MIGONGBOSSINFO", - sendmsg = "Թ֮ͲŴԹһ㡣", + sendmsg = "ܷѰҵƻԹ֮ص档", minimap = 41, BOSS = { [1] = { @@ -602,7 +616,7 @@ local config = { }, }, limitedTime = 60, - sendmsg = "Ӱ죬еĹﶼˣ̽Ѱؽûᡣ", + sendmsg = "ؽڴ֮ر", }, [16] = { npcid = 29, @@ -627,6 +641,7 @@ local config = { [2] = 249, [3] = 310, }, + sendmsg = "ͳƬ½ӵյͼͲս֮ڡ", minimap = 3105, BOSS = { [1] = { @@ -1032,7 +1047,7 @@ local config = { [5] = "0.6", }, [2] = { - [1] = 20050, + [1] = 263, [2] = 4, [3] = -20, [4] = 60, @@ -1162,7 +1177,7 @@ local config = { zstz = { [1] = "Ҫת:9ת", [2] = "ͨ:֮", - [3] = ":x100000", + [3] = ":x150000", }, check = { [1] = { @@ -1178,7 +1193,7 @@ local config = { xh = { [1] = { [1] = "", - [2] = 100000, + [2] = 150000, [3] = 1, }, }, @@ -1254,7 +1269,7 @@ local config = { [3] = 55, }, limitedTime = 120, - sendmsg = "˵˵Ϊijλ֮", + sendmsg = "˵˵Ϊijλ֮", minimap = 307, BOSS = { [1] = { @@ -1278,7 +1293,7 @@ local config = { name = "ڰ", zstz = { [1] = "ͨ:֮", - [2] = "Ҫ:>400", + [2] = "Ҫ:>300", [3] = ":ǧʯx50x50000", }, check = { @@ -1290,7 +1305,7 @@ local config = { [1] = "", [2] = 4, [3] = "С", - [4] = 350, + [4] = 300, [5] = "", }, }, @@ -1361,7 +1376,7 @@ local config = { [3] = 98, }, limitedTime = 120, - sendmsg = "ʥ޵ڴػʲô", + sendmsg = "ʥػһλޱĴڡ", minimap = 3025, BOSS = { [1] = { @@ -1393,7 +1408,7 @@ local config = { zstz = { [1] = "Ҫת:5ת", [2] = "ͨ:֮", - [3] = ":x100000", + [3] = ":x100000ӵзǰԪ>=3000()", }, check = { [1] = { @@ -1405,6 +1420,12 @@ local config = { [1] = "ƺ", [2] = "֮", }, + [3] = { + [1] = "", + [2] = "Ԫ", + [3] = 3000, + [4] = 0, + }, }, xh = { [1] = { @@ -1419,7 +1440,7 @@ local config = { [3] = 66, }, limitedTime = 120, - sendmsg = "ΪǿصĴڡ", + sendmsg = "սޱǿĴڣѰҶټܳɹ", minimap = 100023, BOSS = { [1] = { @@ -2302,42 +2323,5 @@ local config = { [5] = "", }, }, - [59] = { - npcid = 89, - name = "ħԨ", - }, - [60] = { - npcid = 90, - name = "", - }, - [61] = { - npcid = 91, - name = "귨", - }, - [62] = { - npcid = 92, - name = "", - }, - [63] = { - npcid = 93, - name = "ؾ", - }, - [64] = { - npcid = 94, - name = "ܵظ", - }, - [65] = { - npcid = 95, - name = "ξ", - }, - [66] = { - npcid = 96, - name = "", - }, - [67] = { - npcid = 97, - name = "", - limitedTime = 60, - }, } return config \ No newline at end of file diff --git a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_成长基金.lua b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_成长基金.lua index 990c05bb..60ebe3f3 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_成长基金.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_成长基金.lua @@ -8,13 +8,13 @@ local config = { }, gives = { [1] = { - [1] = "Ҷ", - [2] = 20, + [1] = "", + [2] = 30, [3] = 819, }, [2] = { [1] = "ǧʯ", - [2] = 200, + [2] = 500, [3] = 819, }, [3] = { @@ -23,8 +23,8 @@ local config = { [3] = 819, }, [4] = { - [1] = "ʬ", - [2] = 3, + [1] = "ʯ", + [2] = 300, [3] = 819, }, [5] = { @@ -58,8 +58,8 @@ local config = { [3] = 819, }, [4] = { - [1] = "ʯ", - [2] = 10, + [1] = "100", + [2] = 3, [3] = 819, }, }, @@ -68,7 +68,7 @@ local config = { check = { [1] = { [1] = "ȼ", - [2] = 60, + [2] = 55, }, }, gives = { @@ -88,8 +88,8 @@ local config = { [3] = 819, }, [4] = { - [1] = "ʯ", - [2] = 20, + [1] = "100", + [2] = 4, [3] = 819, }, }, @@ -98,7 +98,7 @@ local config = { check = { [1] = { [1] = "ȼ", - [2] = 65, + [2] = 60, }, }, gives = { @@ -118,8 +118,8 @@ local config = { [3] = 819, }, [4] = { - [1] = "ʯ", - [2] = 30, + [1] = "100", + [2] = 5, [3] = 819, }, }, @@ -128,7 +128,7 @@ local config = { check = { [1] = { [1] = "ȼ", - [2] = 70, + [2] = 65, }, }, gives = { @@ -148,8 +148,8 @@ local config = { [3] = 819, }, [4] = { - [1] = "ʯ", - [2] = 40, + [1] = "100", + [2] = 6, [3] = 819, }, }, @@ -158,7 +158,7 @@ local config = { check = { [1] = { [1] = "ȼ", - [2] = 75, + [2] = 70, }, }, gives = { @@ -178,8 +178,8 @@ local config = { [3] = 819, }, [4] = { - [1] = "ʯ", - [2] = 50, + [1] = "100", + [2] = 7, [3] = 819, }, }, @@ -209,8 +209,8 @@ local config = { [3] = 819, }, [4] = { - [1] = "ʯ", - [2] = 20, + [1] = "1000", + [2] = 1, [3] = 819, }, }, @@ -240,8 +240,8 @@ local config = { [3] = 819, }, [4] = { - [1] = "ʯ", - [2] = 30, + [1] = "1000", + [2] = 2, [3] = 819, }, }, @@ -271,8 +271,8 @@ local config = { [3] = 819, }, [4] = { - [1] = "ʯ", - [2] = 40, + [1] = "1000", + [2] = 3, [3] = 819, }, }, @@ -302,8 +302,8 @@ local config = { [3] = 819, }, [4] = { - [1] = "ʯ", - [2] = 50, + [1] = "5000", + [2] = 1, [3] = 819, }, }, diff --git a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_每日限购.lua b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_每日限购.lua index 47bc6387..b1c0ae04 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_每日限购.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_每日限购.lua @@ -14,8 +14,8 @@ local config = { [3] = 819, }, [2] = { - [1] = "100", - [2] = 3, + [1] = "ǧʯ", + [2] = 100, [3] = 819, }, }, @@ -31,13 +31,13 @@ local config = { }, gives = { [1] = { - [1] = "Ҷ", - [2] = 10, + [1] = "֮", + [2] = 30, [3] = 819, }, [2] = { - [1] = "ʬ", - [2] = 1, + [1] = "֮", + [2] = 30, [3] = 819, }, }, @@ -54,12 +54,12 @@ local config = { gives = { [1] = { [1] = "ʯ", - [2] = 5, + [2] = 15, [3] = 819, }, [2] = { [1] = "ʬ", - [2] = 4, + [2] = 3, [3] = 819, }, }, diff --git a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_紫金葫芦.lua b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_紫金葫芦.lua index e6b44e54..9bef8cb8 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_紫金葫芦.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_紫金葫芦.lua @@ -2,7 +2,7 @@ local config = { [1] = { attname = "Թ˺", attid = 74, - attvalue = 20, + attvalue = 30, xh = { [1] = { [1] = "ǧʯ", @@ -12,9 +12,9 @@ local config = { }, }, [2] = { - attname = "ּܹ", - attid = 82, - attvalue = 3, + attname = "Թֱ", + attid = 75, + attvalue = 5, xh = { [1] = { [1] = "ǧʯ", @@ -26,7 +26,7 @@ local config = { [3] = { attname = "׵նɱ", attid = 218, - attvalue = 3, + attvalue = 5, xh = { [1] = { [1] = "ǧʯ", @@ -36,9 +36,9 @@ local config = { }, }, [4] = { - attname = "ҩƷָӳ", - attid = 83, - attvalue = 10, + attname = "ԹѪ", + attid = 81, + attvalue = 3, xh = { [1] = { [1] = "ǧʯ", diff --git a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_装备首爆.lua b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_装备首爆.lua index dc1d130f..08b1f837 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_装备首爆.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_装备首爆.lua @@ -97,79 +97,79 @@ local config = { }, [25] = { name = "ս", - money = 200, + money = 500, }, [26] = { name = "ս", - money = 200, + money = 500, }, [27] = { name = "սѥ", - money = 200, + money = 500, }, [28] = { name = "ս", - money = 200, + money = 500, }, [29] = { name = "ս", - money = 200, + money = 500, }, [30] = { name = "ս", - money = 200, + money = 500, }, [31] = { name = "ս", - money = 500, + money = 2000, }, [32] = { name = "ս", - money = 500, + money = 2000, }, [33] = { name = "ս", - money = 500, + money = 2000, }, [34] = { name = "սѥ", - money = 500, + money = 2000, }, [35] = { name = "ս", - money = 500, + money = 2000, }, [36] = { name = "ս", - money = 500, + money = 2000, }, [37] = { name = "ս", - money = 1000, + money = 5000, }, [38] = { name = "ս", - money = 1000, + money = 5000, }, [39] = { name = "ս", - money = 1000, + money = 5000, }, [40] = { name = "ս", - money = 1000, + money = 5000, }, [41] = { name = "ս", - money = 1000, + money = 5000, }, [42] = { name = "սѥ", - money = 1000, + money = 5000, }, [43] = { name = "ħԼ", - money = 1000, + money = 5000, }, [44] = { name = "ʹν", @@ -177,55 +177,39 @@ local config = { }, [45] = { name = "񱩤", - money = 300, + money = 100, }, [46] = { name = "Ѫ", - money = 300, + money = 100, }, [47] = { name = "ƽξ", - money = 300, + money = 100, }, [48] = { name = "ħ", - money = 300, + money = 100, }, [49] = { name = "", - money = 200, + money = 100, }, [50] = { name = "", - money = 200, + money = 100, }, [51] = { name = "ˤצ", - money = 200, + money = 100, }, [52] = { name = "ο", - money = 200, + money = 100, }, [53] = { name = "׷ƤЬ", - money = 200, - }, - [54] = { - name = "֮", - money = 200, - }, - [55] = { - name = "֮", - money = 500, - }, - [56] = { - name = "֮", - money = 2000, - }, - [57] = { - name = "֮", - money = 5000, + money = 100, }, [58] = { name = "Ѫս", @@ -241,15 +225,15 @@ local config = { }, [61] = { name = "ŭѪս", - money = 300, + money = 200, }, [62] = { name = "ŭ𡤲ս", - money = 300, + money = 200, }, [63] = { name = "Ѫ𡤲ս", - money = 300, + money = 200, }, [64] = { name = "Ѫ𱦵", @@ -265,15 +249,15 @@ local config = { }, [67] = { name = "ŭѪ𱦵", - money = 500, + money = 400, }, [68] = { name = "ŭ𱦵", - money = 500, + money = 400, }, [69] = { name = "Ѫ𱦵", - money = 500, + money = 400, }, [70] = { name = "Ѫ", @@ -289,15 +273,15 @@ local config = { }, [73] = { name = "ŭѪ", - money = 1000, + money = 750, }, [74] = { name = "ŭ𡤻", - money = 1000, + money = 750, }, [75] = { name = "Ѫ𡤻", - money = 1000, + money = 750, }, [76] = { name = "Ѫս", @@ -313,15 +297,15 @@ local config = { }, [79] = { name = "ŭѪս", - money = 2000, + money = 1500, }, [80] = { name = "ŭս", - money = 2000, + money = 1500, }, [81] = { name = "Ѫս", - money = 2000, + money = 1500, }, [82] = { name = "֮ᾧ", @@ -401,71 +385,67 @@ local config = { }, [101] = { name = "ɱ", - money = 5000, + money = 2000, }, [102] = { name = "ؾ", - money = 5000, + money = 2000, }, [103] = { name = "Ůʯ", - money = 5000, + money = 2000, }, [104] = { name = "", - money = 5000, + money = 2000, }, [105] = { name = "", - money = 5000, + money = 2000, }, [106] = { name = "츫", - money = 5000, + money = 2000, }, [107] = { name = "", - money = 5000, + money = 2000, }, [108] = { name = "", - money = 5000, + money = 2000, }, [109] = { name = "", - money = 5000, + money = 2000, }, [110] = { name = "", - money = 5000, + money = 2000, }, [111] = { name = "ָ", - money = 5000, + money = 2000, }, [112] = { name = "Խָ", - money = 5000, + money = 2000, }, [113] = { name = "ָ", - money = 2000, - }, - [114] = { - name = "ָ", - money = 2000, + money = 1000, }, [115] = { name = "аָ", - money = 2000, + money = 1000, }, [116] = { name = "ѩԨ", - money = 2000, + money = 1000, }, [117] = { name = "ѩǬ", - money = 2000, + money = 1000, }, } return config \ No newline at end of file diff --git a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_限时冲榜.lua b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_限时冲榜.lua index c457d87b..96f59340 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_限时冲榜.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_限时冲榜.lua @@ -7,8 +7,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "Ƭ", + [2] = 3, [3] = 0, }, }, @@ -19,8 +19,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "ʯ", + [2] = 50, [3] = 0, }, }, @@ -33,8 +33,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "Ƭ", + [2] = 2, [3] = 0, }, }, @@ -45,8 +45,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 1200, + [1] = "ʯ", + [2] = 30, [3] = 0, }, }, @@ -59,8 +59,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "Ƭ", + [2] = 1, [3] = 0, }, }, @@ -71,8 +71,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 800, + [1] = "ʯ", + [2] = 20, [3] = 0, }, }, @@ -85,8 +85,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "Ƭ", + [2] = 1, [3] = 0, }, }, @@ -97,8 +97,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 600, + [1] = "ʯ", + [2] = 10, [3] = 0, }, }, @@ -111,8 +111,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "Ƭ", + [2] = 1, [3] = 0, }, }, @@ -123,8 +123,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 400, + [1] = "ʯ", + [2] = 10, [3] = 0, }, }, @@ -137,8 +137,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "Ƭ", + [2] = 1, [3] = 0, }, }, @@ -149,8 +149,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 200, + [1] = "ʯ", + [2] = 8, [3] = 0, }, }, @@ -163,8 +163,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "Ƭ", + [2] = 1, [3] = 0, }, }, @@ -175,8 +175,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 200, + [1] = "ʯ", + [2] = 6, [3] = 0, }, }, @@ -189,8 +189,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "Ƭ", + [2] = 1, [3] = 0, }, }, @@ -201,8 +201,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 200, + [1] = "ʯ", + [2] = 5, [3] = 0, }, }, @@ -215,8 +215,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "Ƭ", + [2] = 1, [3] = 0, }, }, @@ -227,8 +227,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 200, + [1] = "ʯ", + [2] = 4, [3] = 0, }, }, @@ -241,8 +241,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 2000, + [1] = "Ƭ", + [2] = 1, [3] = 0, }, }, @@ -253,8 +253,8 @@ local config = { [3] = 0, }, [2] = { - [1] = "Ԫ", - [2] = 200, + [1] = "ʯ", + [2] = 3, [3] = 0, }, }, diff --git a/client/dev/GUIExport/main/main_property.lua b/client/dev/GUIExport/main/main_property.lua index 40d4da68..37bb63f1 100644 --- a/client/dev/GUIExport/main/main_property.lua +++ b/client/dev/GUIExport/main/main_property.lua @@ -62,6 +62,17 @@ function ui.init(parent, __data__, __update__) GUI:setTouchEnabled(rank_btn, true) GUI:setTag(rank_btn, 0) + -- Create bossquery + local bossquery = GUI:Button_Create(Image_4, "bossquery", 596, 89, "res/custom/43/icon.png") + GUI:Button_setTitleText(bossquery, [[]]) + GUI:Button_setTitleColor(bossquery, "#ffffff") + GUI:Button_setTitleFontSize(bossquery, 16) + GUI:Button_titleEnableOutline(bossquery, "#000000", 1) + GUI:setAnchorPoint(bossquery, 0.00, 0.00) + GUI:setScale(bossquery, 0.80) + GUI:setTouchEnabled(bossquery, true) + GUI:setTag(bossquery, 0) + -- Create Image_14 local Image_14 = GUI:Image_Create(Panel_bg, "Image_14", 280, 11, "res/private/main/1900012006.png") GUI:setChineseName(Image_14, "主界面操作_Hp_背景图") diff --git a/client/dev/res/custom/43/1.png b/client/dev/res/custom/43/1.png new file mode 100644 index 00000000..8f67749f Binary files /dev/null and b/client/dev/res/custom/43/1.png differ diff --git a/client/dev/res/custom/43/2.png b/client/dev/res/custom/43/2.png new file mode 100644 index 00000000..f8ad1fa4 Binary files /dev/null and b/client/dev/res/custom/43/2.png differ diff --git a/client/dev/res/custom/43/3.png b/client/dev/res/custom/43/3.png new file mode 100644 index 00000000..08fe94f4 Binary files /dev/null and b/client/dev/res/custom/43/3.png differ diff --git a/client/dev/res/custom/43/4.png b/client/dev/res/custom/43/4.png new file mode 100644 index 00000000..45b04802 Binary files /dev/null and b/client/dev/res/custom/43/4.png differ diff --git a/client/dev/res/custom/43/bg.png b/client/dev/res/custom/43/bg.png new file mode 100644 index 00000000..9285d5b3 Binary files /dev/null and b/client/dev/res/custom/43/bg.png differ diff --git a/client/dev/res/custom/43/icon.png b/client/dev/res/custom/43/icon.png new file mode 100644 index 00000000..da0a21f0 Binary files /dev/null and b/client/dev/res/custom/43/icon.png differ diff --git a/client/dev/res/custom/top/boss.png b/client/dev/res/custom/top/boss.png new file mode 100644 index 00000000..e22a7d9b Binary files /dev/null and b/client/dev/res/custom/top/boss.png differ diff --git a/client/dev/scripts/game_config/cfg_magicinfo.lua b/client/dev/scripts/game_config/cfg_magicinfo.lua index c19b8aa5..4b29a3a4 100644 --- a/client/dev/scripts/game_config/cfg_magicinfo.lua +++ b/client/dev/scripts/game_config/cfg_magicinfo.lua @@ -1,3862 +1,3862 @@ local config = { [0] = { - bestPos=1, - type=1, - isonoff=0, - desc="<普通攻击:/FCOLOR=251>\\<挥动武器,造成一次物理攻击。/FCOLOR=250>", - launchmode_pc=4, - priority=0, - HeroMagicName="英雄普通攻击", - magiclock=0, - skilltype=0, - maxDis_pc=1, - addition=0, skillgroup=0, isline=1, - action=0, MagicID=0, + locktarget=1, + magicName="普通攻击", + launchmode=5, + addition=0, job=3, minDis=0, - locktarget=1, autoMinDis=1, - magicName="普通攻击", maxDis=1, - launchmode=5, - icon=0 + maxDis_pc=1, + HeroMagicName="英雄普通攻击", + action=0, + type=1, + desc="<普通攻击:/FCOLOR=251>\\<挥动武器,造成一次物理攻击。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=4, + icon=0, + skilltype=0, + magiclock=0, + priority=0 }, [1] = { - bestPos=1, - type=1, - isonoff=0, - desc="<火球术:/FCOLOR=251>\\<法师的初级火系攻击魔法。/FCOLOR=250>\\<凝聚自身魔力发射一枚火球攻击目标。/FCOLOR=250>", - launchmode_pc=5, - jIcon=258, - jMagicName="静之火球术", - nIcon=208, - priority=1, - skilltype=1, - nMagicName="怒之火球术", - HeroMagicName="英雄火球术", - nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=1, isline=0, - action=1, MagicID=1, + locktarget=0, + magicName="火球术", + launchmode=3, + addition=0, + jMagicName="静之火球术", + nIcon=208, + nMagicName="怒之火球术", + jIcon=258, job=1, minDis=0, - locktarget=0, + jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", autoMinDis=4, - magicName="火球术", + nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", maxDis=8, - launchmode=3, - icon=1 + maxDis_pc=12, + HeroMagicName="英雄火球术", + action=1, + type=1, + desc="<火球术:/FCOLOR=251>\\<法师的初级火系攻击魔法。/FCOLOR=250>\\<凝聚自身魔力发射一枚火球攻击目标。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=1, + skilltype=1, + magiclock=1, + priority=1 }, [2] = { - bestPos=1, - type=1, - isonoff=0, - desc="<治愈术:/FCOLOR=251>\\<道士入门技能。施放出如星光闪耀的温暖光线。/FCOLOR=250>\\<为笼罩在其中的人类疗伤,是最常见也最想见到的光芒。/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄治愈术", - magiclock=0, - skilltype=3, - maxDis_pc=12, - addition=1, skillgroup=2, isline=0, - action=1, MagicID=2, + locktarget=0, + magicName="治愈术", + launchmode=1, + addition=1, job=2, minDis=0, - locktarget=0, autoMinDis=1, - magicName="治愈术", maxDis=8, - launchmode=1, - icon=2 + maxDis_pc=12, + HeroMagicName="英雄治愈术", + action=1, + type=1, + desc="<治愈术:/FCOLOR=251>\\<道士入门技能。施放出如星光闪耀的温暖光线。/FCOLOR=250>\\<为笼罩在其中的人类疗伤,是最常见也最想见到的光芒。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=2, + skilltype=3, + magiclock=0, + priority=0 }, [3] = { - bestPos=1, - type=0, - isonoff=1, - desc="<基本剑术:/FCOLOR=251>\\<战士的入门剑术。/FCOLOR=250>\\<提高自身的攻击命中率,修炼完成总计可提高13点准确。/FCOLOR=250>", - launchmode_pc=4, - jIcon=270, - jMagicName="静之内功剑法", - nIcon=220, - priority=0, - skilltype=0, - nMagicName="怒之内功剑法", - HeroMagicName="英雄基本剑术", - nDesc="<怒之内功剑法:/FCOLOR=251>\\<利用内力提升施放普通攻击的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之内功剑法:/FCOLOR=251>\\<利用内力减少受到普通攻击的伤害/FCOLOR=198>", - maxDis_pc=1, - addition=0, skillgroup=3, isline=1, - action=0, MagicID=3, + locktarget=1, + magicName="基本剑术", + launchmode=5, + addition=0, + jMagicName="静之内功剑法", + nIcon=220, + nMagicName="怒之内功剑法", + jIcon=270, job=0, minDis=0, - locktarget=1, + jDesc="<静之内功剑法:/FCOLOR=251>\\<利用内力减少受到普通攻击的伤害/FCOLOR=198>", autoMinDis=1, - magicName="基本剑术", + nDesc="<怒之内功剑法:/FCOLOR=251>\\<利用内力提升施放普通攻击的伤害/FCOLOR=191>", maxDis=1, - launchmode=5, - icon=3 + maxDis_pc=1, + HeroMagicName="英雄基本剑术", + action=0, + type=0, + desc="<基本剑术:/FCOLOR=251>\\<战士的入门剑术。/FCOLOR=250>\\<提高自身的攻击命中率,修炼完成总计可提高13点准确。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=3, + skilltype=0, + magiclock=0, + priority=0 }, [4] = { - bestPos=1, - type=0, - isonoff=0, - desc="<精神力战法:/FCOLOR=251>\\<道士物理攻击辅助技能。可以提高/FCOLOR=250>\\<道士物理攻击的命中率,总计提高9点。/FCOLOR=250>", - launchmode_pc=4, - priority=0, - HeroMagicName="英雄精神力战法", - magiclock=0, - skilltype=0, - maxDis_pc=1, - addition=0, skillgroup=4, isline=1, - action=0, MagicID=4, + locktarget=0, + magicName="精神力战法", + launchmode=5, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=1, - magicName="精神力战法", maxDis=1, - launchmode=5, - icon=4 + maxDis_pc=1, + HeroMagicName="英雄精神力战法", + action=0, + type=0, + desc="<精神力战法:/FCOLOR=251>\\<道士物理攻击辅助技能。可以提高/FCOLOR=250>\\<道士物理攻击的命中率,总计提高9点。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=4, + icon=4, + skilltype=0, + magiclock=0, + priority=0 }, [5] = { - bestPos=1, - type=1, - isonoff=0, - desc="<大火球:/FCOLOR=251>\\<法师的中级火系攻击魔法。/FCOLOR=250>\\<凝聚自身魔力发射一枚大火球攻击目标。。/FCOLOR=250>", - launchmode_pc=5, - jIcon=262, - jMagicName="静之大火球", - nIcon=212, - priority=2, - skilltype=1, - nMagicName="怒之大火球", - HeroMagicName="英雄大火球", - nDesc="<怒之大火球:/FCOLOR=251>\\<利用内力提升施放大火球的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之大火球:/FCOLOR=251>\\<利用内力减少受到大火球的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=5, isline=0, - action=1, MagicID=5, + locktarget=0, + magicName="大火球", + launchmode=3, + addition=0, + jMagicName="静之大火球", + nIcon=212, + nMagicName="怒之大火球", + jIcon=262, job=1, minDis=0, - locktarget=0, + jDesc="<静之大火球:/FCOLOR=251>\\<利用内力减少受到大火球的伤害/FCOLOR=198>", autoMinDis=4, - magicName="大火球", + nDesc="<怒之大火球:/FCOLOR=251>\\<利用内力提升施放大火球的伤害/FCOLOR=191>", maxDis=8, - launchmode=3, - icon=5 + maxDis_pc=12, + HeroMagicName="英雄大火球", + action=1, + type=1, + desc="<大火球:/FCOLOR=251>\\<法师的中级火系攻击魔法。/FCOLOR=250>\\<凝聚自身魔力发射一枚大火球攻击目标。。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=5, + skilltype=1, + magiclock=1, + priority=2 }, [6] = { - bestPos=1, - type=1, - isonoff=0, - desc="<施毒术:/FCOLOR=251>\\<非常神奇的道士技能,/FCOLOR=250>\\<可大幅降低对手的防御或生命值。道士是战场上的好搭档,也是令人恐怖的暗杀者。/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄施毒术", - magiclock=1, - skilltype=0, - maxDis_pc=8, - addition=0, skillgroup=6, isline=0, - action=1, MagicID=6, + locktarget=0, + magicName="施毒术", + launchmode=5, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=3, - magicName="施毒术", maxDis=6, - launchmode=5, - icon=6 + maxDis_pc=8, + HeroMagicName="英雄施毒术", + action=1, + type=1, + desc="<施毒术:/FCOLOR=251>\\<非常神奇的道士技能,/FCOLOR=250>\\<可大幅降低对手的防御或生命值。道士是战场上的好搭档,也是令人恐怖的暗杀者。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=6, + skilltype=0, + magiclock=1, + priority=0 }, [7] = { - bestPos=1, - type=0, - isonoff=1, - desc="<攻杀剑术:/FCOLOR=251>\\<被动技能。战士向剑客迈进/FCOLOR=251>\\<的进阶剑术。攻击时有几率造成大幅伤害。/FCOLOR=251>", - launchmode_pc=4, - jIcon=250, - jMagicName="静之攻杀剑术", - nIcon=200, - priority=0, - skilltype=0, - nMagicName="怒之攻杀剑术", - HeroMagicName="英雄攻杀剑术", - nDesc="<怒之攻杀剑术:/FCOLOR=251>\\<利用内力提升施放攻杀剑术的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之攻杀剑术:/FCOLOR=251>\\<利用内力减少受到攻杀剑术的伤害/FCOLOR=198>", - maxDis_pc=1, - addition=0, skillgroup=7, isline=1, - action=0, MagicID=7, + locktarget=0, + magicName="攻杀剑术", + launchmode=5, + addition=0, + jMagicName="静之攻杀剑术", + nIcon=200, + nMagicName="怒之攻杀剑术", + jIcon=250, job=0, minDis=0, - locktarget=0, + jDesc="<静之攻杀剑术:/FCOLOR=251>\\<利用内力减少受到攻杀剑术的伤害/FCOLOR=198>", autoMinDis=1, - magicName="攻杀剑术", + nDesc="<怒之攻杀剑术:/FCOLOR=251>\\<利用内力提升施放攻杀剑术的伤害/FCOLOR=191>", maxDis=1, - launchmode=5, - icon=7 + maxDis_pc=1, + HeroMagicName="英雄攻杀剑术", + action=0, + type=0, + desc="<攻杀剑术:/FCOLOR=251>\\<被动技能。战士向剑客迈进/FCOLOR=251>\\<的进阶剑术。攻击时有几率造成大幅伤害。/FCOLOR=251>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=7, + skilltype=0, + magiclock=0, + priority=0 }, [8] = { - bestPos=0, - type=1, - isonoff=0, - desc="<抗拒火环:/FCOLOR=251>\\<法师防近身攻击魔法。利用火系魔法/FCOLOR=250>\\<把被烈火灼烧的炙热气团发散出去,将接近自己的生物远远推开。/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄抗拒火环", - magiclock=0, - skilltype=0, - maxDis_pc=1, - addition=2, skillgroup=8, isline=0, - action=1, MagicID=8, + locktarget=0, + magicName="抗拒火环", + launchmode=2, + addition=2, job=1, minDis=0, - locktarget=0, autoMinDis=0, - magicName="抗拒火环", maxDis=1, - launchmode=2, - icon=8 + maxDis_pc=1, + HeroMagicName="英雄抗拒火环", + action=1, + type=1, + desc="<抗拒火环:/FCOLOR=251>\\<法师防近身攻击魔法。利用火系魔法/FCOLOR=250>\\<把被烈火灼烧的炙热气团发散出去,将接近自己的生物远远推开。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=8, + skilltype=0, + magiclock=0, + priority=0 }, [9] = { - bestPos=0, - type=1, - isonoff=0, - desc="<地狱火:/FCOLOR=251>\\<法师的高级火系攻击魔法/FCOLOR=250>\\<向前挥出一堵火焰墙,使目标区域内目标受到伤害。/FCOLOR=250>", - launchmode_pc=3, - jIcon=259, - jMagicName="静之地狱火", - nIcon=209, - priority=3, - skilltype=0, - nMagicName="怒之地狱火", - HeroMagicName="英雄地狱火", - nDesc="<怒之地狱火:/FCOLOR=251>\\<利用内力提升施放地狱火的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之地狱火:/FCOLOR=251>\\<利用内力减少受到地狱火的伤害/FCOLOR=198>", - maxDis_pc=4, - addition=0, skillgroup=9, isline=1, - action=1, MagicID=9, + locktarget=0, + magicName="地狱火", + launchmode=2, + addition=0, + jMagicName="静之地狱火", + nIcon=209, + nMagicName="怒之地狱火", + jIcon=259, job=1, minDis=0, - locktarget=0, + jDesc="<静之地狱火:/FCOLOR=251>\\<利用内力减少受到地狱火的伤害/FCOLOR=198>", autoMinDis=0, - magicName="地狱火", + nDesc="<怒之地狱火:/FCOLOR=251>\\<利用内力提升施放地狱火的伤害/FCOLOR=191>", maxDis=4, - launchmode=2, - icon=9 + maxDis_pc=4, + HeroMagicName="英雄地狱火", + action=1, + type=1, + desc="<地狱火:/FCOLOR=251>\\<法师的高级火系攻击魔法/FCOLOR=250>\\<向前挥出一堵火焰墙,使目标区域内目标受到伤害。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=3, + icon=9, + skilltype=0, + magiclock=1, + priority=3 }, [10] = { - bestPos=0, - type=1, - isonoff=0, - desc="<疾光电影:/FCOLOR=251>\\<法师的高级电系攻击魔法/FCOLOR=250>\\<积蓄一道电光,使直线上所有目标受到伤害/FCOLOR=250>", - launchmode_pc=3, - jIcon=264, - jMagicName="静之疾光电影", - nIcon=214, - priority=4, - skilltype=0, - nMagicName="怒之疾光电影", - HeroMagicName="英雄疾光电影", - nDesc="<怒之疾光电影:/FCOLOR=251>\\<利用内力提升施放疾光电影的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之疾光电影:/FCOLOR=251>\\<利用内力减少受到疾光电影的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=10, isline=1, - action=1, MagicID=10, + locktarget=0, + magicName="疾光电影", + launchmode=2, + addition=0, + jMagicName="静之疾光电影", + nIcon=214, + nMagicName="怒之疾光电影", + jIcon=264, job=1, minDis=0, - locktarget=0, + jDesc="<静之疾光电影:/FCOLOR=251>\\<利用内力减少受到疾光电影的伤害/FCOLOR=198>", autoMinDis=0, - magicName="疾光电影", + nDesc="<怒之疾光电影:/FCOLOR=251>\\<利用内力提升施放疾光电影的伤害/FCOLOR=191>", maxDis=8, - launchmode=2, - icon=10 + maxDis_pc=12, + HeroMagicName="英雄疾光电影", + action=1, + type=1, + desc="<疾光电影:/FCOLOR=251>\\<法师的高级电系攻击魔法/FCOLOR=250>\\<积蓄一道电光,使直线上所有目标受到伤害/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=3, + icon=10, + skilltype=0, + magiclock=0, + priority=4 }, [11] = { - bestPos=1, - type=1, - isonoff=0, - desc="<雷电术:/FCOLOR=251>\\<法师的初级电系攻击魔法。/FCOLOR=250>\\<指尖发出微弱的电光,诱发天空落下一道巨大的闪电,直接劈向对手。/FCOLOR=250>", - launchmode_pc=5, - jIcon=261, - jMagicName="静之雷电术", - nIcon=211, - priority=6, - skilltype=1, - nMagicName="怒之雷电术", - HeroMagicName="英雄雷电术", - nDesc="<怒之雷电术:/FCOLOR=251>\\<利用内力提升施放雷电术的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之雷电术:/FCOLOR=251>\\<利用内力减少受到雷电术的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=11, isline=0, - action=1, MagicID=11, + locktarget=0, + magicName="雷电术", + launchmode=5, + addition=0, + jMagicName="静之雷电术", + nIcon=211, + nMagicName="怒之雷电术", + jIcon=261, job=1, minDis=0, - locktarget=0, + jDesc="<静之雷电术:/FCOLOR=251>\\<利用内力减少受到雷电术的伤害/FCOLOR=198>", autoMinDis=3, - magicName="雷电术", + nDesc="<怒之雷电术:/FCOLOR=251>\\<利用内力提升施放雷电术的伤害/FCOLOR=191>", maxDis=8, - launchmode=5, - icon=11 + maxDis_pc=12, + HeroMagicName="英雄雷电术", + action=1, + type=1, + desc="<雷电术:/FCOLOR=251>\\<法师的初级电系攻击魔法。/FCOLOR=250>\\<指尖发出微弱的电光,诱发天空落下一道巨大的闪电,直接劈向对手。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=11, + skilltype=1, + magiclock=1, + priority=6 }, [12] = { - bestPos=1, - type=1, - isonoff=1, - desc="<刺杀剑术:/FCOLOR=251>\\<战士成为剑客的标志。隔位施展剑气,/FCOLOR=250>\\<使敌人受到大幅伤害。更是法师的噩梦,令敌人闻风丧胆。/FCOLOR=250>", - launchmode_pc=4, - jIcon=252, - jMagicName="静之刺杀剑术", - nIcon=202, - priority=1, - skilltype=1, - nMagicName="怒之刺杀剑术", - HeroMagicName="英雄刺杀剑术", - nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", - maxDis_pc=1, - addition=0, skillgroup=12, isline=1, - action=0, MagicID=12, + locktarget=1, + magicName="刺杀剑术", + launchmode=5, + addition=0, + jMagicName="静之刺杀剑术", + nIcon=202, + nMagicName="怒之刺杀剑术", + jIcon=252, job=0, minDis=0, - locktarget=1, + jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", autoMinDis=2, - magicName="刺杀剑术", + nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", maxDis=2, - launchmode=5, - icon=12 + maxDis_pc=1, + HeroMagicName="英雄刺杀剑术", + action=0, + type=1, + desc="<刺杀剑术:/FCOLOR=251>\\<战士成为剑客的标志。隔位施展剑气,/FCOLOR=250>\\<使敌人受到大幅伤害。更是法师的噩梦,令敌人闻风丧胆。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=12, + skilltype=1, + magiclock=0, + priority=1 }, [13] = { - bestPos=1, - type=1, - isonoff=0, - desc="<灵魂火符:/FCOLOR=251>\\<道士魔法攻击技能。和火球术类似的远程法术,/FCOLOR=250>\\<通过驱使护身符来攻击敌人,此法术不可绕开障碍物。/FCOLOR=250>", - launchmode_pc=5, - jIcon=256, - jMagicName="静之灵魂火符", - nIcon=206, - priority=9, - skilltype=1, - replace=1, - nMagicName="怒之灵魂火符", - HeroMagicName="英雄灵魂火符", - nDesc="<怒之灵魂火符:/FCOLOR=251>\\<利用内力提升施放灵魂火符的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之灵魂火符:/FCOLOR=251>\\<利用内力减少受到灵魂火符的伤害/FCOLOR=198>", - maxDis_pc=8, - addition=0, skillgroup=13, isline=0, - action=1, MagicID=13, + locktarget=0, + magicName="灵魂火符", + launchmode=3, + addition=0, + jMagicName="静之灵魂火符", + jIcon=256, + nIcon=206, + nMagicName="怒之灵魂火符", + jDesc="<静之灵魂火符:/FCOLOR=251>\\<利用内力减少受到灵魂火符的伤害/FCOLOR=198>", job=2, minDis=0, - locktarget=0, + nDesc="<怒之灵魂火符:/FCOLOR=251>\\<利用内力提升施放灵魂火符的伤害/FCOLOR=191>", autoMinDis=2, - magicName="灵魂火符", + HeroMagicName="英雄灵魂火符", maxDis=6, - launchmode=3, - icon=13 + maxDis_pc=8, + replace=1, + action=1, + type=1, + desc="<灵魂火符:/FCOLOR=251>\\<道士魔法攻击技能。和火球术类似的远程法术,/FCOLOR=250>\\<通过驱使护身符来攻击敌人,此法术不可绕开障碍物。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=13, + skilltype=1, + magiclock=1, + priority=9 }, [14] = { - bestPos=1, - type=1, - isonoff=0, - desc="<幽灵盾:/FCOLOR=251>\\<道士的魔法防御技能。通过召唤玄武神兽,/FCOLOR=250>\\<为自己和周围的战友们增加抵挡魔法攻击的能力。/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄幽灵盾", - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=1, skillgroup=14, isline=0, - action=1, MagicID=14, + locktarget=0, + magicName="幽灵盾", + launchmode=4, + addition=1, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="幽灵盾", maxDis=8, - launchmode=4, - icon=14 + maxDis_pc=12, + HeroMagicName="英雄幽灵盾", + action=1, + type=1, + desc="<幽灵盾:/FCOLOR=251>\\<道士的魔法防御技能。通过召唤玄武神兽,/FCOLOR=250>\\<为自己和周围的战友们增加抵挡魔法攻击的能力。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=14, + skilltype=0, + magiclock=0, + priority=0 }, [15] = { - bestPos=1, - type=1, - isonoff=0, - desc="<神圣战甲术:/FCOLOR=251>\\<道士的物理防御技能。通过召/FCOLOR=250>\\<唤青龙神兽,可以让自己和战友的肉体更加强健。/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄神圣战甲术", - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=1, skillgroup=15, isline=0, - action=1, MagicID=15, + locktarget=0, + magicName="神圣战甲术", + launchmode=4, + addition=1, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="神圣战甲术", maxDis=8, - launchmode=4, - icon=15 + maxDis_pc=12, + HeroMagicName="英雄神圣战甲术", + action=1, + type=1, + desc="<神圣战甲术:/FCOLOR=251>\\<道士的物理防御技能。通过召/FCOLOR=250>\\<唤青龙神兽,可以让自己和战友的肉体更加强健。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=15, + skilltype=0, + magiclock=0, + priority=0 }, [16] = { - bestPos=1, - type=1, - isonoff=0, - desc="<困魔咒:/FCOLOR=251>\\<道士的控制类技能,将怪/FCOLOR=250>\\<物限制在一定区域内。/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄困魔咒", - magiclock=1, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=16, isline=0, - action=1, MagicID=16, + locktarget=0, + magicName="困魔咒", + launchmode=5, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=3, - magicName="困魔咒", maxDis=8, - launchmode=5, - icon=16 + maxDis_pc=12, + HeroMagicName="英雄困魔咒", + action=1, + type=1, + desc="<困魔咒:/FCOLOR=251>\\<道士的控制类技能,将怪/FCOLOR=250>\\<物限制在一定区域内。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=16, + skilltype=0, + magiclock=1, + priority=0 }, [17] = { - bestPos=0, - type=1, - isonoff=0, - desc="<召唤骷髅:/FCOLOR=251>\\<道士的初级召唤系技能,从地/FCOLOR=250>\\<狱的深处召唤骷髅。/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄召唤骷髅", - magiclock=0, - skilltype=4, - maxDis_pc=0, - addition=2, skillgroup=17, isline=0, - action=1, MagicID=17, + locktarget=0, + magicName="召唤骷髅", + launchmode=2, + addition=2, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="召唤骷髅", maxDis=0, - launchmode=2, - icon=17 + maxDis_pc=0, + HeroMagicName="英雄召唤骷髅", + action=1, + type=1, + desc="<召唤骷髅:/FCOLOR=251>\\<道士的初级召唤系技能,从地/FCOLOR=250>\\<狱的深处召唤骷髅。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=17, + skilltype=4, + magiclock=0, + priority=0 }, [18] = { - bestPos=0, - type=1, - isonoff=0, - desc="<隐身术:/FCOLOR=251>\\<道士自我保护技能。隐身术使怪/FCOLOR=250>\\<物无法察觉你的存在。/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄隐身术", - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=1, skillgroup=18, isline=0, - action=1, MagicID=18, + locktarget=0, + magicName="隐身术", + launchmode=2, + addition=1, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="隐身术", maxDis=8, - launchmode=2, - icon=18 + maxDis_pc=12, + HeroMagicName="英雄隐身术", + action=1, + type=1, + desc="<隐身术:/FCOLOR=251>\\<道士自我保护技能。隐身术使怪/FCOLOR=250>\\<物无法察觉你的存在。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=18, + skilltype=0, + magiclock=0, + priority=0 }, [19] = { - bestPos=1, - type=1, - isonoff=0, - desc="<集体隐身术:/FCOLOR=251>\\<道士保护同伴技能,与普通的隐身术/FCOLOR=250>\\<作用类似,能将一定范围内人类的气息隐藏。/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄集体隐身术", - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=1, skillgroup=19, isline=0, - action=1, MagicID=19, + locktarget=0, + magicName="集体隐身术", + launchmode=4, + addition=1, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="集体隐身术", maxDis=8, - launchmode=4, - icon=19 + maxDis_pc=12, + HeroMagicName="英雄集体隐身术", + action=1, + type=1, + desc="<集体隐身术:/FCOLOR=251>\\<道士保护同伴技能,与普通的隐身术/FCOLOR=250>\\<作用类似,能将一定范围内人类的气息隐藏。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=19, + skilltype=0, + magiclock=0, + priority=0 }, [20] = { - bestPos=1, - type=1, - isonoff=0, - desc="<诱惑之光:/FCOLOR=251>\\<法师用来驯服怪物的初级魔法。不过这个/FCOLOR=250>\\<魔法既能让怪物变成乖巧的宠物,也能令它们变成狂暴的恶魔。/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄诱惑之光", - magiclock=1, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=20, isline=0, - action=1, MagicID=20, + locktarget=0, + magicName="诱惑之光", + launchmode=5, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=1, - magicName="诱惑之光", maxDis=8, - launchmode=5, - icon=20 + maxDis_pc=12, + HeroMagicName="英雄诱惑之光", + action=1, + type=1, + desc="<诱惑之光:/FCOLOR=251>\\<法师用来驯服怪物的初级魔法。不过这个/FCOLOR=250>\\<魔法既能让怪物变成乖巧的宠物,也能令它们变成狂暴的恶魔。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=20, + skilltype=0, + magiclock=1, + priority=0 }, [21] = { - bestPos=0, - type=1, - isonoff=0, - desc="<瞬息移动:/FCOLOR=251>\\<法师穿梭时间魔法。利用强大魔法打乱/FCOLOR=250>\\<空间,随机传送到某个地点,但过于频繁使用会使自己原地打转。/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄瞬息移动", - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=21, isline=0, - action=1, MagicID=21, + locktarget=0, + magicName="瞬息移动", + launchmode=2, + addition=2, job=1, minDis=0, - locktarget=0, autoMinDis=0, - magicName="瞬息移动", maxDis=0, - launchmode=2, - icon=21 + maxDis_pc=0, + HeroMagicName="英雄瞬息移动", + action=1, + type=1, + desc="<瞬息移动:/FCOLOR=251>\\<法师穿梭时间魔法。利用强大魔法打乱/FCOLOR=250>\\<空间,随机传送到某个地点,但过于频繁使用会使自己原地打转。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=21, + skilltype=0, + magiclock=0, + priority=0 }, [22] = { - bestPos=1, - type=1, - isonoff=0, - desc="<火墙:/FCOLOR=251>\\<法师中级群体攻击魔法。在地面上产生一/FCOLOR=250>\\<道火墙,使踏入的敌人受到伤害。可造成比平常两到三倍强的伤害。/FCOLOR=250>", - launchmode_pc=3, - jIcon=263, - jMagicName="静之火墙", - nIcon=213, - priority=0, - skilltype=2, - nMagicName="怒之火墙", - HeroMagicName="英雄火墙", - nDesc="<怒之火墙:/FCOLOR=251>\\<利用内力提升施放火墙的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之火墙:/FCOLOR=251>\\<利用内力减少受到火墙的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=22, isline=0, - action=1, MagicID=22, + locktarget=0, + magicName="火墙", + launchmode=4, + addition=0, + jMagicName="静之火墙", + nIcon=213, + nMagicName="怒之火墙", + jIcon=263, job=1, minDis=0, - locktarget=0, + jDesc="<静之火墙:/FCOLOR=251>\\<利用内力减少受到火墙的伤害/FCOLOR=198>", autoMinDis=2, - magicName="火墙", + nDesc="<怒之火墙:/FCOLOR=251>\\<利用内力提升施放火墙的伤害/FCOLOR=191>", maxDis=8, - launchmode=4, - icon=22 + maxDis_pc=12, + HeroMagicName="英雄火墙", + action=1, + type=1, + desc="<火墙:/FCOLOR=251>\\<法师中级群体攻击魔法。在地面上产生一/FCOLOR=250>\\<道火墙,使踏入的敌人受到伤害。可造成比平常两到三倍强的伤害。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=22, + skilltype=2, + magiclock=0, + priority=0 }, [23] = { - bestPos=1, - type=1, - isonoff=0, - desc="<爆裂火焰:/FCOLOR=251>\\<法师的高级火系攻击魔法。产生高热的火焰/FCOLOR=250>\\<,对目标区域造成伤害。/FCOLOR=250>", - launchmode_pc=3, - jIcon=260, - jMagicName="静之爆裂火焰", - nIcon=210, - priority=5, - skilltype=2, - nMagicName="怒之爆裂火焰", - HeroMagicName="英雄爆裂火焰", - nDesc="<怒之爆裂火焰:/FCOLOR=251>\\<利用内力提升施放爆裂火焰的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之爆裂火焰:/FCOLOR=251>\\<利用内力减少受到爆裂火焰的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=23, isline=0, - action=1, MagicID=23, + locktarget=0, + magicName="爆裂火焰", + launchmode=5, + addition=0, + jMagicName="静之爆裂火焰", + nIcon=210, + nMagicName="怒之爆裂火焰", + jIcon=260, job=1, minDis=0, - locktarget=0, + jDesc="<静之爆裂火焰:/FCOLOR=251>\\<利用内力减少受到爆裂火焰的伤害/FCOLOR=198>", autoMinDis=4, - magicName="爆裂火焰", + nDesc="<怒之爆裂火焰:/FCOLOR=251>\\<利用内力提升施放爆裂火焰的伤害/FCOLOR=191>", maxDis=8, - launchmode=5, - icon=23 + maxDis_pc=12, + HeroMagicName="英雄爆裂火焰", + action=1, + type=1, + desc="<爆裂火焰:/FCOLOR=251>\\<法师的高级火系攻击魔法。产生高热的火焰/FCOLOR=250>\\<,对目标区域造成伤害。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=23, + skilltype=2, + magiclock=1, + priority=5 }, [24] = { - bestPos=1, - type=1, - isonoff=0, - desc="<地狱雷光:/FCOLOR=251>\\<法师中级电系群体攻击魔法。这种魔法/FCOLOR=250>\\<能够召唤出一股强力的雷光风暴,伤害所有围在身边的敌人。/FCOLOR=250>", - launchmode_pc=2, - jIcon=265, - jMagicName="静之地狱雷光", - nIcon=215, - priority=0, - skilltype=2, - nMagicName="怒之地狱雷光", - HeroMagicName="英雄地狱雷光", - nDesc="<怒之地狱雷光:/FCOLOR=251>\\<利用内力提升施放地狱雷光的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之地狱雷光:/FCOLOR=251>\\<利用内力减少受到地狱雷光的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=2, skillgroup=24, isline=0, - action=1, MagicID=24, + locktarget=0, + magicName="地狱雷光", + launchmode=2, + addition=2, + jMagicName="静之地狱雷光", + nIcon=215, + nMagicName="怒之地狱雷光", + jIcon=265, job=1, minDis=0, - locktarget=0, + jDesc="<静之地狱雷光:/FCOLOR=251>\\<利用内力减少受到地狱雷光的伤害/FCOLOR=198>", autoMinDis=1, - magicName="地狱雷光", + nDesc="<怒之地狱雷光:/FCOLOR=251>\\<利用内力提升施放地狱雷光的伤害/FCOLOR=191>", maxDis=8, - launchmode=2, - icon=24 + maxDis_pc=12, + HeroMagicName="英雄地狱雷光", + action=1, + type=1, + desc="<地狱雷光:/FCOLOR=251>\\<法师中级电系群体攻击魔法。这种魔法/FCOLOR=250>\\<能够召唤出一股强力的雷光风暴,伤害所有围在身边的敌人。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=2, + icon=24, + skilltype=2, + magiclock=0, + priority=0 }, [25] = { - bestPos=1, - type=1, - isonoff=1, - desc="<半月弯刀:/FCOLOR=251>\\<战士群体攻击技能。以气凝聚于刀身,随刀锋挥出/FCOLOR=250>\\<,可伤及身前半圆内五名敌人。因刀锋形似半月而得名。/FCOLOR=250>", - launchmode_pc=4, - jIcon=251, - jMagicName="静之半月弯刀", - nIcon=201, - priority=2, - skilltype=2, - nMagicName="怒之半月弯刀", - HeroMagicName="英雄半月弯刀", - nDesc="<怒之半月弯刀:/FCOLOR=251>\\<利用内力提升施放半月弯刀的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之半月弯刀:/FCOLOR=251>\\<利用内力减少受到半月弯刀的伤害/FCOLOR=198>", - maxDis_pc=1, - addition=0, skillgroup=25, isline=1, - action=0, MagicID=25, + locktarget=1, + magicName="半月弯刀", + launchmode=5, + addition=0, + jMagicName="静之半月弯刀", + nIcon=201, + nMagicName="怒之半月弯刀", + jIcon=251, job=0, minDis=0, - locktarget=1, + jDesc="<静之半月弯刀:/FCOLOR=251>\\<利用内力减少受到半月弯刀的伤害/FCOLOR=198>", autoMinDis=1, - magicName="半月弯刀", + nDesc="<怒之半月弯刀:/FCOLOR=251>\\<利用内力提升施放半月弯刀的伤害/FCOLOR=191>", maxDis=1, - launchmode=5, - icon=25 + maxDis_pc=1, + HeroMagicName="英雄半月弯刀", + action=0, + type=1, + desc="<半月弯刀:/FCOLOR=251>\\<战士群体攻击技能。以气凝聚于刀身,随刀锋挥出/FCOLOR=250>\\<,可伤及身前半圆内五名敌人。因刀锋形似半月而得名。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=25, + skilltype=2, + magiclock=0, + priority=2 }, [26] = { - bestPos=1, - type=1, - isonoff=1, - desc="<烈火剑法:/FCOLOR=251>\\<战士高级必杀剑法。剑生烈焰,/FCOLOR=250>\\<从而造成强力的额外伤害。霸道无双,招发必取人命。/FCOLOR=250>", - launchmode_pc=4, - jIcon=253, - jMagicName="静之烈火剑法", - nIcon=203, - priority=12, - skilltype=1, - nMagicName="怒之烈火剑法", - HeroMagicName="英雄烈火剑法", - nDesc="<怒之烈火剑法:/FCOLOR=251>\\<利用内力提升施放烈火剑法的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之烈火剑法:/FCOLOR=251>\\<利用内力减少受到烈火剑法的伤害/FCOLOR=198>", - maxDis_pc=1, - addition=0, skillgroup=26, isline=1, - action=0, MagicID=26, + locktarget=1, + magicName="烈火剑法", + launchmode=5, + addition=0, + jMagicName="静之烈火剑法", + nIcon=203, + nMagicName="怒之烈火剑法", + jIcon=253, job=0, minDis=0, - locktarget=1, + jDesc="<静之烈火剑法:/FCOLOR=251>\\<利用内力减少受到烈火剑法的伤害/FCOLOR=198>", autoMinDis=1, - magicName="烈火剑法", + nDesc="<怒之烈火剑法:/FCOLOR=251>\\<利用内力提升施放烈火剑法的伤害/FCOLOR=191>", maxDis=1, - launchmode=5, - icon=26 + maxDis_pc=1, + HeroMagicName="英雄烈火剑法", + action=0, + type=1, + desc="<烈火剑法:/FCOLOR=251>\\<战士高级必杀剑法。剑生烈焰,/FCOLOR=250>\\<从而造成强力的额外伤害。霸道无双,招发必取人命。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=26, + skilltype=1, + magiclock=0, + priority=12 }, [27] = { - bestPos=0, - type=1, - isonoff=0, - desc="<野蛮冲撞:/FCOLOR=251>\\<天下至刚的外家功夫。凝聚全身的劲道/FCOLOR=250>\\<,将敌人强行撞开。如果撞到障碍物会对自己造成伤害。/FCOLOR=250>", - launchmode_pc=1, - priority=0, - HeroMagicName="英雄野蛮冲撞", - magiclock=0, - skilltype=0, - maxDis_pc=1, - addition=0, skillgroup=27, isline=1, - action=1, MagicID=27, + locktarget=0, + magicName="野蛮冲撞", + launchmode=2, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=0, - magicName="野蛮冲撞", maxDis=1, - launchmode=2, - icon=27 + maxDis_pc=1, + HeroMagicName="英雄野蛮冲撞", + action=1, + type=1, + desc="<野蛮冲撞:/FCOLOR=251>\\<天下至刚的外家功夫。凝聚全身的劲道/FCOLOR=250>\\<,将敌人强行撞开。如果撞到障碍物会对自己造成伤害。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=1, + icon=27, + skilltype=0, + magiclock=0, + priority=0 }, [28] = { - bestPos=1, - type=1, - isonoff=0, - desc="<心灵启示:/FCOLOR=251>\\<道士洞察周围技能。施展精/FCOLOR=250>\\<神力查看目标的体力。/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄心灵启示", - magiclock=1, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=28, isline=0, - action=1, MagicID=28, + locktarget=0, + magicName="心灵启示", + launchmode=4, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=4, - magicName="心灵启示", maxDis=8, - launchmode=4, - icon=28 + maxDis_pc=12, + HeroMagicName="英雄心灵启示", + action=1, + type=1, + desc="<心灵启示:/FCOLOR=251>\\<道士洞察周围技能。施展精/FCOLOR=250>\\<神力查看目标的体力。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=28, + skilltype=0, + magiclock=1, + priority=0 }, [29] = { - bestPos=1, - type=1, - isonoff=0, - desc="<群体治愈术:/FCOLOR=251>\\<道士的群体治疗技能。为自己/FCOLOR=250>\\<和战友恢复体力。/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄群体治愈术", - magiclock=0, - skilltype=3, - maxDis_pc=12, - addition=1, skillgroup=29, isline=0, - action=1, MagicID=29, + locktarget=0, + magicName="群体治愈术", + launchmode=4, + addition=1, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="群体治愈术", maxDis=8, - launchmode=4, - icon=29 + maxDis_pc=12, + HeroMagicName="英雄群体治愈术", + action=1, + type=1, + desc="<群体治愈术:/FCOLOR=251>\\<道士的群体治疗技能。为自己/FCOLOR=250>\\<和战友恢复体力。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=29, + skilltype=3, + magiclock=0, + priority=0 }, [30] = { - bestPos=0, - type=1, - isonoff=0, - desc="<召唤神兽:/FCOLOR=251>\\<道士的高级召唤系技能,召唤一只强/FCOLOR=250>\\<大的神兽作为随从。/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄召唤神兽", - magiclock=0, - skilltype=4, - maxDis_pc=0, - addition=2, skillgroup=30, isline=0, - action=1, MagicID=30, + locktarget=0, + magicName="召唤神兽", + launchmode=2, + addition=2, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="召唤神兽", maxDis=0, - launchmode=2, - icon=30 + maxDis_pc=0, + HeroMagicName="英雄召唤神兽", + action=1, + type=1, + desc="<召唤神兽:/FCOLOR=251>\\<道士的高级召唤系技能,召唤一只强/FCOLOR=250>\\<大的神兽作为随从。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=30, + skilltype=4, + magiclock=0, + priority=0 }, [31] = { - bestPos=0, - type=1, - isonoff=0, - desc="<魔法盾:/FCOLOR=251>\\<法师高级防御魔法。在身体周围产生一个盾/FCOLOR=250>\\<形防护魔力场,战士的刺杀剑术是魔法盾的主要威胁。/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄魔法盾", - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=1, skillgroup=31, isline=0, - action=1, MagicID=31, + locktarget=0, + magicName="魔法盾", + launchmode=2, + addition=1, job=1, minDis=0, - locktarget=0, autoMinDis=0, - magicName="魔法盾", maxDis=0, - launchmode=2, - icon=31 + maxDis_pc=0, + HeroMagicName="英雄魔法盾", + action=1, + type=1, + desc="<魔法盾:/FCOLOR=251>\\<法师高级防御魔法。在身体周围产生一个盾/FCOLOR=250>\\<形防护魔力场,战士的刺杀剑术是魔法盾的主要威胁。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=31, + skilltype=0, + magiclock=0, + priority=0 }, [32] = { - bestPos=1, - type=1, - isonoff=0, - desc="<圣言术:/FCOLOR=251>\\<继诱惑之光之后专门针对不死系怪物的高/FCOLOR=250>\\<级精神攻击魔法。高级圣言术可以对不死系怪物一击必杀。/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄圣言术", - magiclock=1, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=32, isline=0, - action=1, MagicID=32, + locktarget=0, + magicName="圣言术", + launchmode=5, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=1, - magicName="圣言术", maxDis=8, - launchmode=5, - icon=32 + maxDis_pc=12, + HeroMagicName="英雄圣言术", + action=1, + type=1, + desc="<圣言术:/FCOLOR=251>\\<继诱惑之光之后专门针对不死系怪物的高/FCOLOR=250>\\<级精神攻击魔法。高级圣言术可以对不死系怪物一击必杀。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=32, + skilltype=0, + magiclock=1, + priority=0 }, [33] = { - bestPos=1, - type=1, - isonoff=0, - desc="<冰咆哮:/FCOLOR=251>\\<法师高级冰系攻击魔法。3*3的范围内所有生/FCOLOR=250>\\<物都会受到漫天冰霜敲击所造成的伤害,并伴有冰冻的效果。/FCOLOR=250>", - launchmode_pc=5, - jIcon=267, - jMagicName="静之冰咆哮", - nIcon=217, - priority=7, - skilltype=2, - nMagicName="怒之冰咆哮", - HeroMagicName="英雄冰咆哮", - nDesc="<怒之冰咆哮:/FCOLOR=251>\\<利用内力提升施放冰咆哮的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之冰咆哮:/FCOLOR=251>\\<利用内力减少受到冰咆哮的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=33, isline=0, - action=1, MagicID=33, + locktarget=0, + magicName="冰咆哮", + launchmode=5, + addition=0, + jMagicName="静之冰咆哮", + nIcon=217, + nMagicName="怒之冰咆哮", + jIcon=267, job=1, minDis=0, - locktarget=0, + jDesc="<静之冰咆哮:/FCOLOR=251>\\<利用内力减少受到冰咆哮的伤害/FCOLOR=198>", autoMinDis=4, - magicName="冰咆哮", + nDesc="<怒之冰咆哮:/FCOLOR=251>\\<利用内力提升施放冰咆哮的伤害/FCOLOR=191>", maxDis=8, - launchmode=5, - icon=33 + maxDis_pc=12, + HeroMagicName="英雄冰咆哮", + action=1, + type=1, + desc="<冰咆哮:/FCOLOR=251>\\<法师高级冰系攻击魔法。3*3的范围内所有生/FCOLOR=250>\\<物都会受到漫天冰霜敲击所造成的伤害,并伴有冰冻的效果。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=33, + skilltype=2, + magiclock=1, + priority=7 }, [34] = { - bestPos=1, - type=1, - isonoff=0, - desc="<解毒术:/FCOLOR=251>\\<可以将已经中毒的人物/FCOLOR=250>\\<或自己身上的毒清除,要率与修炼等级及人物等级有关。/FCOLOR=250>", - launchmode_pc=3, - priority=1, - HeroMagicName="英雄解毒术", - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=1, skillgroup=34, isline=0, - action=1, MagicID=34, + locktarget=0, + magicName="解毒术", + launchmode=1, + addition=1, job=2, minDis=0, - locktarget=0, autoMinDis=4, - magicName="解毒术", maxDis=8, - launchmode=1, - icon=35 + maxDis_pc=12, + HeroMagicName="英雄解毒术", + action=1, + type=1, + desc="<解毒术:/FCOLOR=251>\\<可以将已经中毒的人物/FCOLOR=250>\\<或自己身上的毒清除,要率与修炼等级及人物等级有关。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=35, + skilltype=0, + magiclock=0, + priority=1 }, [36] = { - bestPos=1, - type=1, - isonoff=0, - desc="<火焰冰:/FCOLOR=251>\\<可以使角色受到火与冰的双重攻击,/FCOLOR=250>\\<被击中后角色被麻痹,击中机率与技能修炼等级及对方等级有关。/FCOLOR=250>", - launchmode_pc=5, - jIcon=258, - jMagicName="静之火焰冰", - nIcon=208, - priority=8, - skilltype=1, - nMagicName="怒之火焰冰", - HeroMagicName="英雄火焰冰", - nDesc="<怒之火焰冰:/FCOLOR=251>\\<利用内力提升施放火焰冰的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之火焰冰:/FCOLOR=251>\\<利用内力减少受到火焰冰的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=36, isline=0, - action=1, MagicID=36, + locktarget=0, + magicName="火焰冰", + launchmode=4, + addition=0, + jMagicName="静之火焰冰", + nIcon=208, + nMagicName="怒之火焰冰", + jIcon=258, job=1, minDis=0, - locktarget=0, + jDesc="<静之火焰冰:/FCOLOR=251>\\<利用内力减少受到火焰冰的伤害/FCOLOR=198>", autoMinDis=4, - magicName="火焰冰", + nDesc="<怒之火焰冰:/FCOLOR=251>\\<利用内力提升施放火焰冰的伤害/FCOLOR=191>", maxDis=8, - launchmode=4, - icon=44 + maxDis_pc=12, + HeroMagicName="英雄火焰冰", + action=1, + type=1, + desc="<火焰冰:/FCOLOR=251>\\<可以使角色受到火与冰的双重攻击,/FCOLOR=250>\\<被击中后角色被麻痹,击中机率与技能修炼等级及对方等级有关。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=44, + skilltype=1, + magiclock=1, + priority=8 }, [37] = { - bestPos=1, - type=1, - isonoff=0, - desc="<群体雷电术:/FCOLOR=251>\\<法师高级技能,同时释放多道雷电!/FCOLOR=250>\\<可以集中击杀一定范围内的所有目标/FCOLOR=250>", - launchmode_pc=5, - jIcon=261, - jMagicName="静之群雷术", - nIcon=211, - priority=9, - skilltype=2, - nMagicName="怒之群雷术", - HeroMagicName="英雄群体雷电术", - nDesc="<怒之群雷术:/FCOLOR=251>\\<利用内力提升施放群体雷电术的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之群雷术:/FCOLOR=251>\\<利用内力减少受到群体雷电术的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=37, isline=0, - action=1, MagicID=37, + locktarget=0, + magicName="群体雷电术", + launchmode=5, + addition=0, + jMagicName="静之群雷术", + nIcon=211, + nMagicName="怒之群雷术", + jIcon=261, job=1, minDis=0, - locktarget=0, + jDesc="<静之群雷术:/FCOLOR=251>\\<利用内力减少受到群体雷电术的伤害/FCOLOR=198>", autoMinDis=4, - magicName="群体雷电术", + nDesc="<怒之群雷术:/FCOLOR=251>\\<利用内力提升施放群体雷电术的伤害/FCOLOR=191>", maxDis=8, - launchmode=5, - icon=48 + maxDis_pc=12, + HeroMagicName="英雄群体雷电术", + action=1, + type=1, + desc="<群体雷电术:/FCOLOR=251>\\<法师高级技能,同时释放多道雷电!/FCOLOR=250>\\<可以集中击杀一定范围内的所有目标/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=48, + skilltype=2, + magiclock=1, + priority=9 }, [38] = { - bestPos=1, - type=1, - isonoff=0, - desc="<诅咒术:/FCOLOR=251>\\<精神力无所不在,通过强大精神力量的影响/FCOLOR=250>\\<被施咒对象的魔法防御与魔法值都将同时降低。/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄诅咒术", - magiclock=1, - skilltype=0, - maxDis_pc=12, - addition=2, skillgroup=38, isline=0, - action=1, MagicID=38, + locktarget=0, + magicName="诅咒术", + launchmode=4, + addition=2, job=2, minDis=0, - locktarget=0, autoMinDis=4, - magicName="诅咒术", maxDis=8, - launchmode=4, - icon=72 + maxDis_pc=12, + HeroMagicName="英雄诅咒术", + action=1, + type=1, + desc="<诅咒术:/FCOLOR=251>\\<精神力无所不在,通过强大精神力量的影响/FCOLOR=250>\\<被施咒对象的魔法防御与魔法值都将同时降低。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=72, + skilltype=0, + magiclock=1, + priority=0 }, [39] = { - bestPos=0, - type=1, - isonoff=0, - desc="<彻地钉/FCOLOR=251>\\<地上冒出钉子攻击敌人。攻击力随技能等级、人物属性的提升而加强。/FCOLOR=250>", - launchmode_pc=5, - jIcon=276, - jMagicName="静之彻地钉", - nIcon=226, - priority=0, - skilltype=2, - nMagicName="怒之彻地钉", - HeroMagicName="英雄彻地钉", - nDesc="<怒之彻地钉:/FCOLOR=251>\\<利用内力提升施放彻地钉的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之彻地钉:/FCOLOR=251>\\<利用内力减少受到彻地钉的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=39, isline=0, - action=1, MagicID=39, + locktarget=0, + magicName="彻地钉", + launchmode=3, + addition=0, + jMagicName="静之彻地钉", + nIcon=226, + nMagicName="怒之彻地钉", + jIcon=276, job=0, minDis=0, - locktarget=0, + jDesc="<静之彻地钉:/FCOLOR=251>\\<利用内力减少受到彻地钉的伤害/FCOLOR=198>", autoMinDis=4, - magicName="彻地钉", + nDesc="<怒之彻地钉:/FCOLOR=251>\\<利用内力提升施放彻地钉的伤害/FCOLOR=191>", maxDis=8, - launchmode=3, - icon=46 + maxDis_pc=12, + HeroMagicName="英雄彻地钉", + action=1, + type=1, + desc="<彻地钉/FCOLOR=251>\\<地上冒出钉子攻击敌人。攻击力随技能等级、人物属性的提升而加强。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=5, + icon=46, + skilltype=2, + magiclock=1, + priority=0 }, [40] = { - bestPos=1, - type=1, - isonoff=1, - desc="<双龙斩/FCOLOR=251>\\<战士的群体攻击技能/FCOLOR=250>", - launchmode_pc=4, - jIcon=251, - jMagicName="静之双龙斩", - nIcon=201, - priority=13, - skilltype=2, - nMagicName="怒之双龙斩", - HeroMagicName="英雄双龙斩", - nDesc="<怒之双龙斩:/FCOLOR=251>\\<利用内力提升施放双龙斩的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之双龙斩:/FCOLOR=251>\\<利用内力减少受到双龙斩的伤害/FCOLOR=198>", - maxDis_pc=1, - addition=0, skillgroup=40, isline=1, - action=0, MagicID=40, + locktarget=1, + magicName="双龙斩", + launchmode=5, + addition=0, + jMagicName="静之双龙斩", + nIcon=201, + nMagicName="怒之双龙斩", + jIcon=251, job=0, minDis=0, - locktarget=1, + jDesc="<静之双龙斩:/FCOLOR=251>\\<利用内力减少受到双龙斩的伤害/FCOLOR=198>", autoMinDis=1, - magicName="双龙斩", + nDesc="<怒之双龙斩:/FCOLOR=251>\\<利用内力提升施放双龙斩的伤害/FCOLOR=191>", maxDis=1, - launchmode=5, - icon=41 + maxDis_pc=1, + HeroMagicName="英雄双龙斩", + action=0, + type=1, + desc="<双龙斩/FCOLOR=251>\\<战士的群体攻击技能/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=41, + skilltype=2, + magiclock=0, + priority=13 }, [41] = { - bestPos=1, - type=1, - isonoff=0, - desc="<狮子吼:/FCOLOR=251>\\<可以将对面的人物或怪物从身边推开。/FCOLOR=250>\\<成功机率与修炼等级及双方相差的等级有关。/FCOLOR=250>", - launchmode_pc=2, - priority=14, - HeroMagicName="英雄狮子吼", - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=2, skillgroup=41, isline=0, - action=1, MagicID=41, + locktarget=0, + magicName="狮子吼", + launchmode=2, + addition=2, job=0, minDis=0, - locktarget=0, autoMinDis=1, - magicName="狮子吼", maxDis=8, - launchmode=2, - icon=55 + maxDis_pc=12, + HeroMagicName="英雄狮子吼", + action=1, + type=1, + desc="<狮子吼:/FCOLOR=251>\\<可以将对面的人物或怪物从身边推开。/FCOLOR=250>\\<成功机率与修炼等级及双方相差的等级有关。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=2, + icon=55, + skilltype=0, + magiclock=0, + priority=14 }, [42] = { - bestPos=1, - type=1, - isonoff=1, - desc="<龙影剑法:/FCOLOR=251>\\<释放这种幻化无数幻影的技能,/FCOLOR=250><犹如千军万马向敌人攻去,令敌人落荒而逃./FCOLOR=250>", - launchmode_pc=4, - jIcon=277, - jMagicName="静之龙影剑法", - nIcon=227, - priority=15, - skilltype=1, - nMagicName="怒之龙影剑法", - HeroMagicName="英雄龙影剑法", - nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", - maxDis_pc=2, - addition=0, skillgroup=42, isline=1, - action=0, MagicID=42, + locktarget=1, + magicName="龙影剑法", + launchmode=5, + addition=0, + jMagicName="静之龙影剑法", + nIcon=227, + nMagicName="怒之龙影剑法", + jIcon=277, job=0, minDis=0, - locktarget=1, + jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", autoMinDis=1, - magicName="龙影剑法", + nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", maxDis=2, - launchmode=5, - icon=42 + maxDis_pc=2, + HeroMagicName="英雄龙影剑法", + action=0, + type=1, + desc="<龙影剑法:/FCOLOR=251>\\<释放这种幻化无数幻影的技能,/FCOLOR=250><犹如千军万马向敌人攻去,令敌人落荒而逃./FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=42, + skilltype=1, + magiclock=0, + priority=15 }, [43] = { - bestPos=1, - type=1, - isonoff=1, - desc="<雷霆剑法:/FCOLOR=251>\\<释放此剑法,可麻痹敌人/FCOLOR=250>", - launchmode_pc=4, - jIcon=250, - jMagicName="静之雷霆剑法", - nIcon=200, - priority=16, - skilltype=1, - nMagicName="怒之雷霆剑法", - HeroMagicName="英雄雷霆剑法", - nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", - maxDis_pc=1, - addition=0, skillgroup=43, isline=1, - action=0, MagicID=43, + locktarget=1, + magicName="雷霆剑法", + launchmode=5, + addition=0, + jMagicName="静之雷霆剑法", + nIcon=200, + nMagicName="怒之雷霆剑法", + jIcon=250, job=0, minDis=0, - locktarget=1, + jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", autoMinDis=1, - magicName="雷霆剑法", + nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", maxDis=1, - launchmode=5, - icon=43 + maxDis_pc=1, + HeroMagicName="英雄雷霆剑法", + action=0, + type=1, + desc="<雷霆剑法:/FCOLOR=251>\\<释放此剑法,可麻痹敌人/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=43, + skilltype=1, + magiclock=0, + priority=16 }, [44] = { - bestPos=1, - type=1, - isonoff=0, - desc="<寒冰掌:/FCOLOR=251>\\<一套独特的掌法,三级后可以产生巨大的真气推力,/FCOLOR=250>\\<被击中的人,就如在冰雪中被冻僵了的人,行动缓慢。/FCOLOR=250>", - launchmode_pc=3, - jIcon=266, - jMagicName="静之寒冰掌", - nIcon=216, - priority=10, - skilltype=1, - nMagicName="怒之寒冰掌", - HeroMagicName="英雄寒冰掌", - nDesc="<怒之寒冰掌:/FCOLOR=251>\\<利用内力提升施放寒冰掌的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之寒冰掌:/FCOLOR=251>\\<利用内力减少受到寒冰掌的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=44, isline=0, - action=1, MagicID=44, + locktarget=0, + magicName="寒冰掌", + launchmode=3, + addition=0, + jMagicName="静之寒冰掌", + nIcon=216, + nMagicName="怒之寒冰掌", + jIcon=266, job=1, minDis=0, - locktarget=0, + jDesc="<静之寒冰掌:/FCOLOR=251>\\<利用内力减少受到寒冰掌的伤害/FCOLOR=198>", autoMinDis=4, - magicName="寒冰掌", + nDesc="<怒之寒冰掌:/FCOLOR=251>\\<利用内力提升施放寒冰掌的伤害/FCOLOR=191>", maxDis=8, - launchmode=3, - icon=47 + maxDis_pc=12, + HeroMagicName="英雄寒冰掌", + action=1, + type=1, + desc="<寒冰掌:/FCOLOR=251>\\<一套独特的掌法,三级后可以产生巨大的真气推力,/FCOLOR=250>\\<被击中的人,就如在冰雪中被冻僵了的人,行动缓慢。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=47, + skilltype=1, + magiclock=1, + priority=10 }, [45] = { - bestPos=1, - type=1, - isonoff=0, - desc="<灭天火:/FCOLOR=251>\\<法师高级火系攻击魔法。攻击目标/FCOLOR=250>\\<时伴随抽取目标魔法/FCOLOR=250>", - launchmode_pc=5, - jIcon=268, - jMagicName="静之灭天火", - nIcon=218, - priority=11, - skilltype=1, - nMagicName="怒之灭天火", - HeroMagicName="英雄灭天火", - nDesc="<怒之灭天火:/FCOLOR=251>\\<利用内力提升施放灭天火的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之灭天火:/FCOLOR=251>\\<利用内力减少受到灭天火的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=45, isline=0, - action=1, MagicID=45, + locktarget=0, + magicName="灭天火", + launchmode=5, + addition=0, + jMagicName="静之灭天火", + nIcon=218, + nMagicName="怒之灭天火", + jIcon=268, job=1, minDis=0, - locktarget=0, + jDesc="<静之灭天火:/FCOLOR=251>\\<利用内力减少受到灭天火的伤害/FCOLOR=198>", autoMinDis=4, - magicName="灭天火", + nDesc="<怒之灭天火:/FCOLOR=251>\\<利用内力提升施放灭天火的伤害/FCOLOR=191>", maxDis=8, - launchmode=5, - icon=36 + maxDis_pc=12, + HeroMagicName="英雄灭天火", + action=1, + type=1, + desc="<灭天火:/FCOLOR=251>\\<法师高级火系攻击魔法。攻击目标/FCOLOR=250>\\<时伴随抽取目标魔法/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=36, + skilltype=1, + magiclock=1, + priority=11 }, [47] = { - bestPos=1, - type=1, - isonoff=0, - desc="<火龙气焰:/FCOLOR=251>\\<召唤出可以熔化天日的火龙气焰/FCOLOR=250>", - launchmode_pc=5, - priority=12, - HeroMagicName="英雄火龙烈焰", - magiclock=1, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=47, isline=0, - action=1, MagicID=47, + locktarget=0, + magicName="火龙烈焰", + launchmode=5, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=4, - magicName="火龙烈焰", maxDis=8, - launchmode=5, - icon=73 + maxDis_pc=12, + HeroMagicName="英雄火龙烈焰", + action=1, + type=1, + desc="<火龙气焰:/FCOLOR=251>\\<召唤出可以熔化天日的火龙气焰/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=73, + skilltype=2, + magiclock=1, + priority=12 }, [48] = { - bestPos=0, - type=1, - isonoff=0, - desc="<气功波:/FCOLOR=251>\\<道士高级防御技能,能将周围的/FCOLOR=250>\\<目标推开起到防身的作用/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄气功波", - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=48, isline=0, - action=1, MagicID=48, + locktarget=0, + magicName="气功波", + launchmode=2, + addition=2, job=2, minDis=0, - locktarget=0, autoMinDis=1, - magicName="气功波", maxDis=0, - launchmode=2, - icon=38 + maxDis_pc=0, + HeroMagicName="英雄气功波", + action=1, + type=1, + desc="<气功波:/FCOLOR=251>\\<道士高级防御技能,能将周围的/FCOLOR=250>\\<目标推开起到防身的作用/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=38, + skilltype=0, + magiclock=0, + priority=0 }, [50] = { - bestPos=0, - type=1, - isonoff=0, - desc="<无极真气:/FCOLOR=251>\\<利用大自然的真气引发体内潜力,/FCOLOR=250>\\<自身精神力大大提升的同时其打击能力也随之提高。/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄无极真气", - magiclock=0, - skilltype=1, - maxDis_pc=0, - addition=1, skillgroup=50, isline=0, - action=1, MagicID=50, + locktarget=0, + magicName="无极真气", + launchmode=2, + addition=1, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="无极真气", maxDis=0, - launchmode=2, - icon=45 + maxDis_pc=0, + HeroMagicName="英雄无极真气", + action=1, + type=1, + desc="<无极真气:/FCOLOR=251>\\<利用大自然的真气引发体内潜力,/FCOLOR=250>\\<自身精神力大大提升的同时其打击能力也随之提高。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=45, + skilltype=1, + magiclock=0, + priority=0 }, [51] = { - bestPos=1, - type=1, - isonoff=0, - desc="<群体施毒术:/FCOLOR=251>\\<可以同时对一个范围以内的人物或怪物进入施毒,范围与修炼等级有关/FCOLOR=250>", - launchmode_pc=4, - priority=17, - HeroMagicName="英雄群体施毒术", - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=51, isline=0, - action=1, MagicID=51, + locktarget=0, + magicName="群体施毒术", + launchmode=4, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=4, - magicName="群体施毒术", maxDis=8, - launchmode=4, - icon=49 + maxDis_pc=12, + HeroMagicName="英雄群体施毒术", + action=1, + type=1, + desc="<群体施毒术:/FCOLOR=251>\\<可以同时对一个范围以内的人物或怪物进入施毒,范围与修炼等级有关/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=4, + icon=49, + skilltype=0, + magiclock=0, + priority=17 }, [52] = { - bestPos=1, - type=1, - isonoff=0, - desc="<飓风破:/FCOLOR=251>\\<飓风从低地盘旋升起,强大的气旋一下子就释放出巨大的能量/FCOLOR=250>\\<能造成范围内的所有敌人受到致命的伤害/FCOLOR=250>", - launchmode_pc=5, - priority=12, - HeroMagicName="英雄飓风破", - magiclock=1, - skilltype=2, - maxDis_pc=8, - addition=0, skillgroup=52, isline=0, - action=1, MagicID=52, + locktarget=0, + magicName="飓风破", + launchmode=4, + addition=0, job=2, minDis=1, - locktarget=0, autoMinDis=1, - magicName="飓风破", maxDis=6, - launchmode=4, - icon=51 + maxDis_pc=8, + HeroMagicName="英雄飓风破", + action=1, + type=1, + desc="<飓风破:/FCOLOR=251>\\<飓风从低地盘旋升起,强大的气旋一下子就释放出巨大的能量/FCOLOR=250>\\<能造成范围内的所有敌人受到致命的伤害/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=51, + skilltype=2, + magiclock=1, + priority=12 }, [55] = { - bestPos=0, - type=1, - isonoff=0, - desc="<召唤月灵:/FCOLOR=251>\\<集天地万物之灵气,发挥精神力的极限,/FCOLOR=250>\\<召唤出月灵为自己战斗/FCOLOR=250>", - launchmode_pc=2, - priority=10, - HeroMagicName="英雄召唤月灵", - skilltype=4, - maxDis_pc=0, - addition=2, skillgroup=55, isline=0, - action=1, MagicID=55, + locktarget=0, + magicName="召唤月灵", + launchmode=2, + addition=2, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="召唤月灵", maxDis=8, - launchmode=2, - icon=50 + maxDis_pc=0, + action=1, + type=1, + desc="<召唤月灵:/FCOLOR=251>\\<集天地万物之灵气,发挥精神力的极限,/FCOLOR=250>\\<召唤出月灵为自己战斗/FCOLOR=250>", + isonoff=0, + HeroMagicName="英雄召唤月灵", + launchmode_pc=2, + icon=50, + skilltype=4, + bestPos=0, + priority=10 }, [56] = { - bestPos=1, - type=1, - isonoff=1, - desc="<逐日剑法:/FCOLOR=251>\\<剑气凝聚成形,瞬间化作一道光影,/FCOLOR=250>\\<突袭身前四格内的敌人。/FCOLOR=250>", - launchmode_pc=4, - jIcon=254, - jMagicName="静之逐日剑法", - nIcon=204, - priority=20, - skilltype=1, - nMagicName="怒之逐日剑法", - HeroMagicName="英雄逐日剑法", - nDesc="<怒之逐日剑法:/FCOLOR=251>\\<利用内力提升施放逐日剑法的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之逐日剑法:/FCOLOR=251>\\<利用内力减少受到逐日剑法的伤害/FCOLOR=198>", - maxDis_pc=4, - addition=0, skillgroup=56, isline=1, - action=0, MagicID=56, + locktarget=1, + magicName="逐日剑法", + launchmode=5, + addition=0, + jMagicName="静之逐日剑法", + nIcon=204, + nMagicName="怒之逐日剑法", + jIcon=254, job=0, minDis=0, - locktarget=1, + jDesc="<静之逐日剑法:/FCOLOR=251>\\<利用内力减少受到逐日剑法的伤害/FCOLOR=198>", autoMinDis=1, - magicName="逐日剑法", + nDesc="<怒之逐日剑法:/FCOLOR=251>\\<利用内力提升施放逐日剑法的伤害/FCOLOR=191>", maxDis=4, - launchmode=5, - icon=34 + maxDis_pc=4, + HeroMagicName="英雄逐日剑法", + action=0, + type=1, + desc="<逐日剑法:/FCOLOR=251>\\<剑气凝聚成形,瞬间化作一道光影,/FCOLOR=250>\\<突袭身前四格内的敌人。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=34, + skilltype=1, + magiclock=0, + priority=20 }, [57] = { - bestPos=1, - type=1, - isonoff=0, - desc="<噬血术:/FCOLOR=251>\\<驱使护身符,对敌人造成伤害。/FCOLOR=250>\\<命中后还可吸取对方生命,为自己回复一定的血量/FCOLOR=250>", - launchmode_pc=5, - jIcon=257, - jMagicName="静之噬血术", - nIcon=207, - priority=11, - skilltype=1, - nMagicName="怒之噬血术", - HeroMagicName="英雄噬血术", - nDesc="<怒之噬血术:/FCOLOR=251>\\<利用内力提升施放噬血术的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之噬血术:/FCOLOR=251>\\<利用内力减少受到噬血术的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=57, isline=0, - action=1, MagicID=57, + locktarget=0, + magicName="噬血术", + launchmode=3, + addition=0, + jMagicName="静之噬血术", + nIcon=207, + nMagicName="怒之噬血术", + jIcon=257, job=2, minDis=0, - locktarget=0, + jDesc="<静之噬血术:/FCOLOR=251>\\<利用内力减少受到噬血术的伤害/FCOLOR=198>", autoMinDis=1, - magicName="噬血术", + nDesc="<怒之噬血术:/FCOLOR=251>\\<利用内力提升施放噬血术的伤害/FCOLOR=191>", maxDis=8, - launchmode=3, - icon=40 + maxDis_pc=12, + HeroMagicName="英雄噬血术", + action=1, + type=1, + desc="<噬血术:/FCOLOR=251>\\<驱使护身符,对敌人造成伤害。/FCOLOR=250>\\<命中后还可吸取对方生命,为自己回复一定的血量/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=40, + skilltype=1, + magiclock=1, + priority=11 }, [58] = { - bestPos=1, - type=1, - isonoff=0, - desc="<流星火雨:/FCOLOR=251>\\<在魔法的驱动下,一阵猛烈的火雨从天而降,/FCOLOR=250>\\<法术区域内的任何生物都将受到极大的伤害/FCOLOR=250>", - launchmode_pc=5, - jIcon=269, - jMagicName="静之流星火雨", - nIcon=219, - priority=13, - skilltype=2, - nMagicName="怒之流星火雨", - HeroMagicName="英雄流星火雨", - nDesc="<怒之流星火雨:/FCOLOR=251>\\<利用内力提升施放流星火雨的伤害/FCOLOR=191>", - magiclock=1, - jDesc="<静之流星火雨:/FCOLOR=251>\\<利用内力减少受到流星火雨的伤害/FCOLOR=198>", - maxDis_pc=12, - addition=0, skillgroup=58, isline=0, - action=1, MagicID=58, + locktarget=0, + magicName="流星火雨", + launchmode=5, + addition=0, + jMagicName="静之流星火雨", + nIcon=219, + nMagicName="怒之流星火雨", + jIcon=269, job=1, minDis=0, - locktarget=0, + jDesc="<静之流星火雨:/FCOLOR=251>\\<利用内力减少受到流星火雨的伤害/FCOLOR=198>", autoMinDis=4, - magicName="流星火雨", + nDesc="<怒之流星火雨:/FCOLOR=251>\\<利用内力提升施放流星火雨的伤害/FCOLOR=191>", maxDis=8, - launchmode=5, - icon=37 + maxDis_pc=12, + HeroMagicName="英雄流星火雨", + action=1, + type=1, + desc="<流星火雨:/FCOLOR=251>\\<在魔法的驱动下,一阵猛烈的火雨从天而降,/FCOLOR=250>\\<法术区域内的任何生物都将受到极大的伤害/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=37, + skilltype=2, + magiclock=1, + priority=13 }, [60] = { - bestPos=0, - type=1, - isonoff=0, - desc="<破魂斩:/FCOLOR=251>两位战士将万钧神力凝聚于剑尖,同时向前挥砍,发出毁天灭地的一击", - launchmode_pc=0, - jIcon=279, - jMagicName="静之破魂斩", - nIcon=229, - priority=20, - skilltype=0, - nMagicName="怒之破魂斩", - HeroMagicName="英雄破魂斩", - nDesc="<怒之破魂斩:/FCOLOR=251>\\<利用内力提升施放破魂斩的伤害/FCOLOR=70>", - magiclock=0, - jDesc="<静之破魂斩:/FCOLOR=251>\\<利用内力减少受到破魂斩的伤害/FCOLOR=70>", - maxDis_pc=0, - addition=0, skillgroup=60, isline=0, - action=0, MagicID=60, + locktarget=0, + magicName="破魂斩", + launchmode=0, + addition=0, + jMagicName="静之破魂斩", + nIcon=229, + nMagicName="怒之破魂斩", + jIcon=279, job=0, minDis=0, - locktarget=0, + jDesc="<静之破魂斩:/FCOLOR=251>\\<利用内力减少受到破魂斩的伤害/FCOLOR=70>", autoMinDis=0, - magicName="破魂斩", + nDesc="<怒之破魂斩:/FCOLOR=251>\\<利用内力提升施放破魂斩的伤害/FCOLOR=70>", maxDis=0, - launchmode=0, - icon=80 + maxDis_pc=0, + HeroMagicName="英雄破魂斩", + action=0, + type=1, + desc="<破魂斩:/FCOLOR=251>两位战士将万钧神力凝聚于剑尖,同时向前挥砍,发出毁天灭地的一击", + isonoff=0, + bestPos=0, + launchmode_pc=0, + icon=80, + skilltype=0, + magiclock=0, + priority=20 }, [61] = { - bestPos=0, - type=1, - isonoff=0, - desc="<劈星斩:/FCOLOR=251>日月星辰,万物由此延展,战道两种极致力量融合,幻化成屡屡虹光围绕四周", - launchmode_pc=0, - jIcon=283, - jMagicName="静之劈星斩", - nIcon=233, - priority=20, - skilltype=0, - nMagicName="怒之劈星斩", - HeroMagicName="英雄劈星斩", - nDesc="<怒之劈星斩:/FCOLOR=251>\\<利用内力提升施放劈星斩的伤害/FCOLOR=70>", - magiclock=0, - jDesc="<静之劈星斩:/FCOLOR=251>\\<利用内力减少受到劈星斩的伤害/FCOLOR=70>", - maxDis_pc=0, - addition=0, skillgroup=61, isline=0, - action=0, MagicID=61, + locktarget=0, + magicName="劈星斩", + launchmode=0, + addition=0, + jMagicName="静之劈星斩", + nIcon=233, + nMagicName="怒之劈星斩", + jIcon=283, job=0, minDis=0, - locktarget=0, + jDesc="<静之劈星斩:/FCOLOR=251>\\<利用内力减少受到劈星斩的伤害/FCOLOR=70>", autoMinDis=0, - magicName="劈星斩", + nDesc="<怒之劈星斩:/FCOLOR=251>\\<利用内力提升施放劈星斩的伤害/FCOLOR=70>", maxDis=0, - launchmode=0, - icon=84 + maxDis_pc=0, + HeroMagicName="英雄劈星斩", + action=0, + type=1, + desc="<劈星斩:/FCOLOR=251>日月星辰,万物由此延展,战道两种极致力量融合,幻化成屡屡虹光围绕四周", + isonoff=0, + bestPos=0, + launchmode_pc=0, + icon=84, + skilltype=0, + magiclock=0, + priority=20 }, [62] = { - bestPos=0, - type=1, - isonoff=0, - desc="<雷霆一击:/FCOLOR=251>法师召唤天裂之力(雷)于战士利刃之中,战士则催动烈火之能(霆)来施展,破敌致胜,只需一击", - launchmode_pc=0, - jIcon=284, - jMagicName="静之雷霆一击", - nIcon=234, - priority=20, - skilltype=0, - nMagicName="怒之雷霆一击", - HeroMagicName="英雄雷霆一击", - nDesc="<怒之雷霆一击:/FCOLOR=251>\\<利用内力提升施放雷霆一击的伤害/FCOLOR=70>", - magiclock=0, - jDesc="<静之雷霆一击:/FCOLOR=251>\\<利用内力减少受到雷霆一击的伤害/FCOLOR=70>", - maxDis_pc=0, - addition=0, skillgroup=62, isline=0, - action=0, MagicID=62, + locktarget=0, + magicName="雷霆一击", + launchmode=0, + addition=0, + jMagicName="静之雷霆一击", + nIcon=234, + nMagicName="怒之雷霆一击", + jIcon=284, job=0, minDis=0, - locktarget=0, + jDesc="<静之雷霆一击:/FCOLOR=251>\\<利用内力减少受到雷霆一击的伤害/FCOLOR=70>", autoMinDis=0, - magicName="雷霆一击", + nDesc="<怒之雷霆一击:/FCOLOR=251>\\<利用内力提升施放雷霆一击的伤害/FCOLOR=70>", maxDis=0, - launchmode=0, - icon=85 + maxDis_pc=0, + HeroMagicName="英雄雷霆一击", + action=0, + type=1, + desc="<雷霆一击:/FCOLOR=251>法师召唤天裂之力(雷)于战士利刃之中,战士则催动烈火之能(霆)来施展,破敌致胜,只需一击", + isonoff=0, + bestPos=0, + launchmode_pc=0, + icon=85, + skilltype=0, + magiclock=0, + priority=20 }, [63] = { - bestPos=0, - type=1, - isonoff=0, - desc="<噬魂沼泽:/FCOLOR=251>道士和道士的合击技能,威力惊人,中此毒者,如同沼泽噬人,人人避之,无人幸免", - launchmode_pc=0, - jIcon=282, - jMagicName="静之噬魂沼泽", - nIcon=232, - priority=20, - skilltype=0, - nMagicName="怒之噬魂沼泽", - HeroMagicName="英雄噬魂沼泽", - nDesc="<怒之噬魂沼泽:/FCOLOR=251>\\<利用内力提升施放噬魂沼泽的伤害/FCOLOR=70>", - magiclock=0, - jDesc="<静之噬魂沼泽:/FCOLOR=251>\\<利用内力减少受到噬魂沼泽的伤害/FCOLOR=70>", - maxDis_pc=0, - addition=0, skillgroup=63, isline=0, - action=0, MagicID=63, + locktarget=0, + magicName="噬魂沼泽", + launchmode=0, + addition=0, + jMagicName="静之噬魂沼泽", + nIcon=232, + nMagicName="怒之噬魂沼泽", + jIcon=282, job=2, minDis=0, - locktarget=0, + jDesc="<静之噬魂沼泽:/FCOLOR=251>\\<利用内力减少受到噬魂沼泽的伤害/FCOLOR=70>", autoMinDis=0, - magicName="噬魂沼泽", + nDesc="<怒之噬魂沼泽:/FCOLOR=251>\\<利用内力提升施放噬魂沼泽的伤害/FCOLOR=70>", maxDis=0, - launchmode=0, - icon=83 + maxDis_pc=0, + HeroMagicName="英雄噬魂沼泽", + action=0, + type=1, + desc="<噬魂沼泽:/FCOLOR=251>道士和道士的合击技能,威力惊人,中此毒者,如同沼泽噬人,人人避之,无人幸免", + isonoff=0, + bestPos=0, + launchmode_pc=0, + icon=83, + skilltype=0, + magiclock=0, + priority=20 }, [64] = { - bestPos=0, - type=1, - isonoff=0, - desc="<末日审判:/FCOLOR=251>法师炎热的龙焰和道士冻绝的冰息,汇合成气侵入体内,于瞬间爆发,中此招者性命早已交于他人审判", - launchmode_pc=0, - jIcon=280, - jMagicName="静之末日审判", - nIcon=230, - priority=20, - skilltype=0, - nMagicName="怒之末日审判", - HeroMagicName="英雄末日审判", - nDesc="<怒之末日审判:/FCOLOR=251>\\<利用内力提升施放末日审判的伤害/FCOLOR=70>", - magiclock=0, - jDesc="<静之末日审判:/FCOLOR=251>\\<利用内力减少受到末日审判的伤害/FCOLOR=70>", - maxDis_pc=0, - addition=0, skillgroup=64, isline=0, - action=0, MagicID=64, + locktarget=0, + magicName="末日审判", + launchmode=0, + addition=0, + jMagicName="静之末日审判", + nIcon=230, + nMagicName="怒之末日审判", + jIcon=280, job=2, minDis=0, - locktarget=0, + jDesc="<静之末日审判:/FCOLOR=251>\\<利用内力减少受到末日审判的伤害/FCOLOR=70>", autoMinDis=0, - magicName="末日审判", + nDesc="<怒之末日审判:/FCOLOR=251>\\<利用内力提升施放末日审判的伤害/FCOLOR=70>", maxDis=0, - launchmode=0, - icon=81 + maxDis_pc=0, + HeroMagicName="英雄末日审判", + action=0, + type=1, + desc="<末日审判:/FCOLOR=251>法师炎热的龙焰和道士冻绝的冰息,汇合成气侵入体内,于瞬间爆发,中此招者性命早已交于他人审判", + isonoff=0, + bestPos=0, + launchmode_pc=0, + icon=81, + skilltype=0, + magiclock=0, + priority=20 }, [65] = { - bestPos=0, - type=1, - isonoff=0, - desc="<火龙气焰:/FCOLOR=251>两位法师共同施展,召唤出可以融化天日的火龙气焰,顷刻间,生灵化灰", - launchmode_pc=0, - jIcon=281, - jMagicName="静之火龙气焰", - nIcon=231, - priority=20, - skilltype=0, - nMagicName="怒之火龙气焰", - HeroMagicName="英雄火龙气焰", - nDesc="<怒之火龙气焰:/FCOLOR=251>\\<利用内力提升施放火龙气焰的伤害/FCOLOR=70>", - magiclock=0, - jDesc="<静之火龙气焰:/FCOLOR=251>\\<利用内力减少受到火龙气焰的伤害/FCOLOR=70>", - maxDis_pc=0, - addition=0, skillgroup=65, isline=0, - action=0, MagicID=65, + locktarget=0, + magicName="火龙气焰", + launchmode=0, + addition=0, + jMagicName="静之火龙气焰", + nIcon=231, + nMagicName="怒之火龙气焰", + jIcon=281, job=1, minDis=0, - locktarget=0, + jDesc="<静之火龙气焰:/FCOLOR=251>\\<利用内力减少受到火龙气焰的伤害/FCOLOR=70>", autoMinDis=0, - magicName="火龙气焰", + nDesc="<怒之火龙气焰:/FCOLOR=251>\\<利用内力提升施放火龙气焰的伤害/FCOLOR=70>", maxDis=0, - launchmode=0, - icon=82 + maxDis_pc=0, + HeroMagicName="英雄火龙气焰", + action=0, + type=1, + desc="<火龙气焰:/FCOLOR=251>两位法师共同施展,召唤出可以融化天日的火龙气焰,顷刻间,生灵化灰", + isonoff=0, + bestPos=0, + launchmode_pc=0, + icon=82, + skilltype=0, + magiclock=0, + priority=20 }, [66] = { - bestPos=1, - type=1, - isonoff=1, - desc="<开天斩:/FCOLOR=251>\\<凝聚力量的顶点,幻化出一柄巨剑!/FCOLOR=250>\\<爆发出毁天灭地的威力。/FCOLOR=250>", - launchmode_pc=4, - jIcon=253, - jMagicName="静之开天斩", - nIcon=203, - priority=19, - skilltype=1, - nMagicName="怒之开天斩", - HeroMagicName="英雄开天斩", - nDesc="<怒之开天斩:/FCOLOR=251>\\<利用内力提升施放开天斩的伤害/FCOLOR=191>", - magiclock=0, - jDesc="<静之开天斩:/FCOLOR=251>\\<利用内力减少受到开天斩的伤害/FCOLOR=198>", - maxDis_pc=4, - addition=0, skillgroup=66, isline=1, - action=0, MagicID=66, + locktarget=1, + magicName="开天斩", + launchmode=5, + addition=0, + jMagicName="静之开天斩", + nIcon=203, + nMagicName="怒之开天斩", + jIcon=253, job=0, minDis=0, - locktarget=1, + jDesc="<静之开天斩:/FCOLOR=251>\\<利用内力减少受到开天斩的伤害/FCOLOR=198>", autoMinDis=1, - magicName="开天斩", + nDesc="<怒之开天斩:/FCOLOR=251>\\<利用内力提升施放开天斩的伤害/FCOLOR=191>", maxDis=4, - launchmode=5, - icon=39 + maxDis_pc=4, + HeroMagicName="英雄开天斩", + action=0, + type=1, + desc="<开天斩:/FCOLOR=251>\\<凝聚力量的顶点,幻化出一柄巨剑!/FCOLOR=250>\\<爆发出毁天灭地的威力。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=39, + skilltype=1, + magiclock=0, + priority=19 }, [69] = { - bestPos=1, - type=1, - isonoff=0, - desc="<禁锢术:/FCOLOR=251>\\<禁锢术”等级越高,范围越大。/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄禁锢术", - magiclock=1, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=69, isline=0, - action=1, MagicID=69, + locktarget=0, + magicName="禁锢术", + launchmode=5, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=3, - magicName="禁锢术", maxDis=8, - launchmode=5, - icon=59 + maxDis_pc=12, + HeroMagicName="英雄禁锢术", + action=1, + type=1, + desc="<禁锢术:/FCOLOR=251>\\<禁锢术”等级越高,范围越大。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=59, + skilltype=0, + magiclock=1, + priority=0 }, [70] = { - bestPos=0, - type=1, - isonoff=0, - desc="<心灵召唤:/FCOLOR=251>\\<可以召唤宝宝到自己身边/FCOLOR=250>", - launchmode_pc=2, - priority=13, - HeroMagicName="英雄心灵召唤", - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=70, isline=0, - action=1, MagicID=70, + locktarget=0, + magicName="心灵召唤", + launchmode=2, + addition=2, job=3, minDis=0, - locktarget=0, autoMinDis=0, - magicName="心灵召唤", maxDis=0, - launchmode=2, - icon=70 + maxDis_pc=0, + HeroMagicName="英雄心灵召唤", + action=1, + type=1, + desc="<心灵召唤:/FCOLOR=251>\\<可以召唤宝宝到自己身边/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=70, + skilltype=0, + magiclock=0, + priority=13 }, [71] = { - bestPos=0, - type=1, - isonoff=0, - desc="<擒龙手:/FCOLOR=251>\\<能把比自己等级低的人物和怪物拉到身边,/FCOLOR=250>\\<从而实施攻击,成功率与技能等级有关./FCOLOR=250>", - launchmode_pc=4, - priority=0, - HeroMagicName="英雄擒龙手", - magiclock=1, - skilltype=0, - maxDis_pc=15, - addition=0, skillgroup=71, isline=0, - action=1, MagicID=71, + locktarget=0, + magicName="擒龙手", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=0, - magicName="擒龙手", maxDis=0, - launchmode=5, - icon=90 + maxDis_pc=15, + HeroMagicName="英雄擒龙手", + action=1, + type=1, + desc="<擒龙手:/FCOLOR=251>\\<能把比自己等级低的人物和怪物拉到身边,/FCOLOR=250>\\<从而实施攻击,成功率与技能等级有关./FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=4, + icon=90, + skilltype=0, + magiclock=1, + priority=0 }, [72] = { - bestPos=0, - type=1, - isonoff=0, - desc="<乾坤大挪移:/FCOLOR=251>\\<移形换位之功能/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄乾坤大挪移", - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=2, skillgroup=72, isline=0, - action=1, MagicID=72, + locktarget=0, + magicName="乾坤大挪移", + launchmode=4, + addition=2, job=1, minDis=0, - locktarget=0, autoMinDis=0, - magicName="乾坤大挪移", maxDis=12, - launchmode=4, - icon=97 + maxDis_pc=12, + HeroMagicName="英雄乾坤大挪移", + action=1, + type=1, + desc="<乾坤大挪移:/FCOLOR=251>\\<移形换位之功能/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=3, + icon=97, + skilltype=0, + magiclock=0, + priority=0 }, [73] = { - bestPos=0, - type=1, - isonoff=0, - desc="<道力盾:/FCOLOR=251>\\<道士的魔法盾,可以抵挡很多伤害/FCOLOR=250>\\<有了它道士更加强大/FCOLOR=250>", - launchmode_pc=2, - priority=13, - HeroMagicName="英雄道力盾", - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=1, skillgroup=73, isline=0, - action=1, MagicID=73, + locktarget=0, + magicName="道力盾", + launchmode=2, + addition=1, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="道力盾", maxDis=0, - launchmode=2, - icon=58 + maxDis_pc=0, + HeroMagicName="英雄道力盾", + action=1, + type=1, + desc="<道力盾:/FCOLOR=251>\\<道士的魔法盾,可以抵挡很多伤害/FCOLOR=250>\\<有了它道士更加强大/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=58, + skilltype=0, + magiclock=0, + priority=13 }, [74] = { - bestPos=0, - type=1, - isonoff=0, - desc="<分身术:/FCOLOR=251>\\<领悟魔法的终极奥义,幻化出分身一起战,/FCOLOR=250>", - launchmode_pc=3, - priority=0, - HeroMagicName="英雄分身术", - magiclock=0, - skilltype=4, - maxDis_pc=0, - addition=2, skillgroup=74, isline=0, - action=1, MagicID=74, + locktarget=0, + magicName="分身术", + launchmode=1, + addition=2, job=3, minDis=0, - locktarget=0, autoMinDis=0, - magicName="分身术", maxDis=0, - launchmode=1, - icon=74 + maxDis_pc=0, + HeroMagicName="英雄分身术", + action=1, + type=1, + desc="<分身术:/FCOLOR=251>\\<领悟魔法的终极奥义,幻化出分身一起战,/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=3, + icon=74, + skilltype=4, + magiclock=0, + priority=0 }, [75] = { - bestPos=0, - type=0, - isonoff=1, - desc="<护体神盾:/FCOLOR=251>\\<御使真气形成护体神盾守护自身,/FCOLOR=250>\\<受到伤害时有概率格挡部分伤害。/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄护体神盾", - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=75, isline=0, - action=1, MagicID=75, + locktarget=1, + magicName="护体神盾", + launchmode=2, + addition=2, job=3, minDis=0, - locktarget=1, autoMinDis=0, - magicName="护体神盾", maxDis=0, - launchmode=2, - icon=62 + maxDis_pc=0, + HeroMagicName="英雄护体神盾", + action=1, + type=0, + desc="<护体神盾:/FCOLOR=251>\\<御使真气形成护体神盾守护自身,/FCOLOR=250>\\<受到伤害时有概率格挡部分伤害。/FCOLOR=250>", + isonoff=1, + bestPos=0, + launchmode_pc=2, + icon=62, + skilltype=0, + magiclock=0, + priority=0 }, [76] = { - bestPos=0, - type=1, - isonoff=0, - desc="<召唤圣兽:/FCOLOR=251>\\<使用护身符召唤一只强大的/FCOLOR=250>\\<圣兽作为随从一起作战。/FCOLOR=250>", - launchmode_pc=2, - priority=9, - HeroMagicName="英雄召唤圣兽", - magiclock=0, - skilltype=4, - maxDis_pc=0, - addition=2, skillgroup=76, isline=0, - action=1, MagicID=76, + locktarget=0, + magicName="召唤圣兽", + launchmode=2, + addition=2, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="召唤圣兽", maxDis=0, - launchmode=2, - icon=76 + maxDis_pc=0, + HeroMagicName="英雄召唤圣兽", + action=1, + type=1, + desc="<召唤圣兽:/FCOLOR=251>\\<使用护身符召唤一只强大的/FCOLOR=250>\\<圣兽作为随从一起作战。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=76, + skilltype=4, + magiclock=0, + priority=9 }, [77] = { - bestPos=0, - type=1, - isonoff=0, - desc="<唯我独尊:/FCOLOR=251>\\<运用内力激发经脉潜能,立即解除麻痹状态/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄唯我独尊", - magiclock=0, - skilltype=0, - maxDis_pc=1, - addition=2, skillgroup=77, isline=0, - action=1, MagicID=77, + locktarget=0, + magicName="唯我独尊", + launchmode=2, + addition=2, job=1, minDis=0, - locktarget=0, autoMinDis=0, - magicName="唯我独尊", maxDis=1, - launchmode=2, - icon=112 + maxDis_pc=1, + HeroMagicName="英雄唯我独尊", + action=1, + type=1, + desc="<唯我独尊:/FCOLOR=251>\\<运用内力激发经脉潜能,立即解除麻痹状态/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=112, + skilltype=0, + magiclock=0, + priority=0 }, [79] = { - bestPos=0, - type=1, - isonoff=0, - desc="<神龙附体:/FCOLOR=251>\\<燃烧自己的内力,短时间内大幅提升攻击力/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄神龙附体", - magiclock=0, - skilltype=0, - maxDis_pc=1, - addition=2, skillgroup=79, isline=0, - action=1, MagicID=79, + locktarget=0, + magicName="神龙附体", + launchmode=2, + addition=2, job=1, minDis=0, - locktarget=0, autoMinDis=0, - magicName="神龙附体", maxDis=1, - launchmode=2, - icon=113 + maxDis_pc=1, + HeroMagicName="英雄神龙附体", + action=1, + type=1, + desc="<神龙附体:/FCOLOR=251>\\<燃烧自己的内力,短时间内大幅提升攻击力/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=113, + skilltype=0, + magiclock=0, + priority=0 }, [81] = { - bestPos=1, - type=1, - isonoff=1, - desc="<纵横剑术:/FCOLOR=251>\\<战士高级必杀剑法。几率推动敌人/FCOLOR=250>\\", - launchmode_pc=4, - priority=17, - HeroMagicName="英雄纵横剑术", - magiclock=0, - skilltype=1, - maxDis_pc=2, - addition=0, skillgroup=81, isline=1, - action=0, MagicID=81, + locktarget=1, + magicName="纵横剑术", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=1, autoMinDis=1, - magicName="纵横剑术", maxDis=3, - launchmode=5, - icon=56 + maxDis_pc=2, + HeroMagicName="英雄纵横剑术", + action=0, + type=1, + desc="<纵横剑术:/FCOLOR=251>\\<战士高级必杀剑法。几率推动敌人/FCOLOR=250>\\", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=56, + skilltype=1, + magiclock=0, + priority=17 }, [82] = { - bestPos=0, - type=1, - isonoff=0, - desc="<十步一杀:/FCOLOR=251>\\<呼唤神龙护体,冲刺至对手面前攻击,造成巨大的伤害。/FCOLOR=250>", - launchmode_pc=4, - priority=0, - HeroMagicName="英雄十步一杀", - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=82, isline=0, - action=1, MagicID=82, + locktarget=1, + magicName="十步一杀", + launchmode=4, + addition=2, job=0, minDis=20, - locktarget=1, autoMinDis=0, - magicName="十步一杀", maxDis=12, - launchmode=4, - icon=86 + maxDis_pc=0, + HeroMagicName="英雄十步一杀", + action=1, + type=1, + desc="<十步一杀:/FCOLOR=251>\\<呼唤神龙护体,冲刺至对手面前攻击,造成巨大的伤害。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=4, + icon=86, + skilltype=0, + magiclock=0, + priority=0 }, [83] = { - bestPos=1, - type=1, - isonoff=0, - desc="<冰镰术:/FCOLOR=251>\\<此乃法师必杀神技。对目标范围内造成一定冰冻效果 /FCOLOR=250>", - launchmode_pc=5, - priority=14, - HeroMagicName="英雄冰霜群雨", - magiclock=1, - skilltype=2, - maxDis_pc=15, - addition=0, skillgroup=83, isline=0, - action=1, MagicID=83, + locktarget=0, + magicName="冰镰术", + launchmode=4, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=4, - magicName="冰镰术", maxDis=8, - launchmode=4, - icon=91 + maxDis_pc=15, + HeroMagicName="英雄冰霜群雨", + action=1, + type=1, + desc="<冰镰术:/FCOLOR=251>\\<此乃法师必杀神技。对目标范围内造成一定冰冻效果 /FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=91, + skilltype=2, + magiclock=1, + priority=14 }, [84] = { - bestPos=1, - type=1, - isonoff=0, - desc="<冰霜群雨:/FCOLOR=251>\\<此乃法师龙卫必杀神技。超大范围杀伤力,可冰封万敌,瞬间毙命!手起雨落,冰霜绝命!江湖又称“绝命雨”。 /FCOLOR=250>", - launchmode_pc=5, - priority=15, - HeroMagicName="英雄冰霜群雨", - magiclock=1, - skilltype=2, - maxDis_pc=15, - addition=0, skillgroup=84, isline=0, - action=1, MagicID=84, + locktarget=0, + magicName="冰霜群雨", + launchmode=4, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=4, - magicName="冰霜群雨", maxDis=8, - launchmode=4, - icon=88 + maxDis_pc=15, + HeroMagicName="英雄冰霜群雨", + action=1, + type=1, + desc="<冰霜群雨:/FCOLOR=251>\\<此乃法师龙卫必杀神技。超大范围杀伤力,可冰封万敌,瞬间毙命!手起雨落,冰霜绝命!江湖又称“绝命雨”。 /FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=88, + skilltype=2, + magiclock=1, + priority=15 }, [85] = { - bestPos=1, - type=1, - isonoff=0, - desc="<裂神符:/FCOLOR=251>\\<道士魔法攻击技能。双火符的远程法术,/FCOLOR=250>\\<通过驱使护身符来攻击敌人,此法术不可绕开障碍物。/FCOLOR=250>", - launchmode_pc=5, - priority=14, - HeroMagicName="英雄裂神符", - magiclock=1, - skilltype=1, - maxDis_pc=15, - addition=0, skillgroup=85, isline=0, - action=1, MagicID=85, + locktarget=0, + magicName="裂神符", + launchmode=3, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=2, - magicName="裂神符", maxDis=8, - launchmode=3, - icon=89 + maxDis_pc=15, + HeroMagicName="英雄裂神符", + action=1, + type=1, + desc="<裂神符:/FCOLOR=251>\\<道士魔法攻击技能。双火符的远程法术,/FCOLOR=250>\\<通过驱使护身符来攻击敌人,此法术不可绕开障碍物。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=89, + skilltype=1, + magiclock=1, + priority=14 }, [86] = { - bestPos=0, - type=1, - isonoff=0, - desc="<死亡之眼:/FCOLOR=251>\\<释放出悬浮在半空的魔眼。魔眼扫荡之下,将剧烈的灼烧地面形成一片持续的火圈。停留在此区域内的所有敌人,将受到一次群体“紫毒”和伤害的效果。/FCOLOR=250>", - launchmode_pc=5, - priority=15, - HeroMagicName="英雄死亡之眼", - magiclock=1, - skilltype=2, - maxDis_pc=15, - addition=0, skillgroup=86, isline=0, - action=1, MagicID=86, + locktarget=0, + magicName="死亡之眼", + launchmode=4, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=4, - magicName="死亡之眼", maxDis=8, - launchmode=4, - icon=87 + maxDis_pc=15, + HeroMagicName="英雄死亡之眼", + action=1, + type=1, + desc="<死亡之眼:/FCOLOR=251>\\<释放出悬浮在半空的魔眼。魔眼扫荡之下,将剧烈的灼烧地面形成一片持续的火圈。停留在此区域内的所有敌人,将受到一次群体“紫毒”和伤害的效果。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=5, + icon=87, + skilltype=2, + magiclock=1, + priority=15 }, [87] = { - bestPos=0, - type=1, - isonoff=0, - desc="<武力盾:/FCOLOR=251>\\<战士的魔法盾,可以抵挡很多伤害/FCOLOR=250>\\<有了它战士更加强大/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄武力盾", - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=1, skillgroup=87, isline=0, - action=1, MagicID=87, + locktarget=0, + magicName="武力盾", + launchmode=2, + addition=1, job=2, minDis=0, - locktarget=0, autoMinDis=0, - magicName="武力盾", maxDis=0, - launchmode=2, - icon=57 + maxDis_pc=0, + HeroMagicName="英雄武力盾", + action=1, + type=1, + desc="<武力盾:/FCOLOR=251>\\<战士的魔法盾,可以抵挡很多伤害/FCOLOR=250>\\<有了它战士更加强大/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=57, + skilltype=0, + magiclock=0, + priority=0 }, [92] = { - bestPos=1, - type=1, - isonoff=0, - desc="<冰霜雪雨:/FCOLOR=251>\\<冰霜雪雨”法师的强大技能。 /FCOLOR=250>", - launchmode_pc=5, - priority=16, - HeroMagicName="英雄冰霜雪雨", - magiclock=1, - skilltype=2, - maxDis_pc=15, - addition=0, skillgroup=92, isline=0, - action=1, MagicID=92, + locktarget=0, + magicName="冰霜雪雨", + launchmode=4, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=4, - magicName="冰霜雪雨", maxDis=8, - launchmode=4, - icon=92 + maxDis_pc=15, + HeroMagicName="英雄冰霜雪雨", + action=1, + type=1, + desc="<冰霜雪雨:/FCOLOR=251>\\<冰霜雪雨”法师的强大技能。 /FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=92, + skilltype=2, + magiclock=1, + priority=16 }, [94] = { - bestPos=1, - type=1, - isonoff=0, - desc="<五雷轰:/FCOLOR=251>\\<五雷轰”五道天雷从天而降。 /FCOLOR=250>", - launchmode_pc=5, - priority=17, - HeroMagicName="英雄五雷轰", - magiclock=1, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=94, isline=0, - action=1, MagicID=94, + locktarget=0, + magicName="五雷轰", + launchmode=5, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=4, - magicName="五雷轰", maxDis=8, - launchmode=5, - icon=94 + maxDis_pc=12, + HeroMagicName="英雄五雷轰", + action=1, + type=1, + desc="<五雷轰:/FCOLOR=251>\\<五雷轰”五道天雷从天而降。 /FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=94, + skilltype=2, + magiclock=1, + priority=17 }, [95] = { - bestPos=1, - type=1, - isonoff=0, - desc="<幽冥火符:/FCOLOR=251>\\<幽冥火符”道士的强大技能。 /FCOLOR=250>", - launchmode_pc=5, - priority=16, - HeroMagicName="英雄幽冥火符", - magiclock=1, - skilltype=2, - maxDis_pc=8, - addition=0, skillgroup=95, isline=0, - action=1, MagicID=95, + locktarget=0, + magicName="幽冥火符", + launchmode=3, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=2, - magicName="幽冥火符", maxDis=6, - launchmode=3, - icon=95 + maxDis_pc=8, + HeroMagicName="英雄幽冥火符", + action=1, + type=1, + desc="<幽冥火符:/FCOLOR=251>\\<幽冥火符”道士的强大技能。 /FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=95, + skilltype=2, + magiclock=1, + priority=16 }, [100] = { - bestPos=1, - type=1, - isonoff=1, - desc="<战士连击技能:/FCOLOR=251>\\<追心刺/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", - launchmode_pc=4, - priority=0, - HeroMagicName="英雄追心刺", - magiclock=0, - skilltype=1, - maxDis_pc=1, - addition=0, skillgroup=100, isline=1, - action=0, MagicID=100, + locktarget=1, + magicName="追心刺", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=1, autoMinDis=1, - magicName="追心刺", maxDis=1, - launchmode=5, - icon=100 + maxDis_pc=1, + HeroMagicName="英雄追心刺", + action=0, + type=1, + desc="<战士连击技能:/FCOLOR=251>\\<追心刺/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=100, + skilltype=1, + magiclock=0, + priority=0 }, [101] = { - bestPos=1, - type=1, - isonoff=1, - desc="<战士连击技能:/FCOLOR=251>\\<三绝杀/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", - launchmode_pc=4, - priority=0, - HeroMagicName="英雄三绝杀", - magiclock=0, - skilltype=1, - maxDis_pc=1, - addition=0, skillgroup=101, isline=1, - action=0, MagicID=101, + locktarget=1, + magicName="三绝杀", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=1, autoMinDis=1, - magicName="三绝杀", maxDis=1, - launchmode=5, - icon=101 + maxDis_pc=1, + HeroMagicName="英雄三绝杀", + action=0, + type=1, + desc="<战士连击技能:/FCOLOR=251>\\<三绝杀/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=101, + skilltype=1, + magiclock=0, + priority=0 }, [102] = { - bestPos=1, - type=1, - isonoff=1, - desc="<战士连击技能:/FCOLOR=251>\\<断岳斩/FCOLOR=250>\\<直线3格/FCOLOR=250>", - launchmode_pc=4, - priority=0, - HeroMagicName="英雄断岳斩", - magiclock=0, - skilltype=1, - maxDis_pc=1, - addition=0, skillgroup=102, isline=1, - action=0, MagicID=102, + locktarget=1, + magicName="断岳斩", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=1, autoMinDis=1, - magicName="断岳斩", maxDis=1, - launchmode=5, - icon=102 + maxDis_pc=1, + HeroMagicName="英雄断岳斩", + action=0, + type=1, + desc="<战士连击技能:/FCOLOR=251>\\<断岳斩/FCOLOR=250>\\<直线3格/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=102, + skilltype=1, + magiclock=0, + priority=0 }, [103] = { - bestPos=1, - type=1, - isonoff=1, - desc="<战士连击技能:/FCOLOR=251>\\<横扫千军/FCOLOR=250>\\<群攻5*5半径3/FCOLOR=250>", - launchmode_pc=4, - priority=0, - HeroMagicName="英雄横扫千军", - magiclock=0, - skilltype=2, - maxDis_pc=1, - addition=0, skillgroup=103, isline=1, - action=0, MagicID=103, + locktarget=1, + magicName="横扫千军", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=1, autoMinDis=1, - magicName="横扫千军", maxDis=1, - launchmode=5, - icon=103 + maxDis_pc=1, + HeroMagicName="英雄横扫千军", + action=0, + type=1, + desc="<战士连击技能:/FCOLOR=251>\\<横扫千军/FCOLOR=250>\\<群攻5*5半径3/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=103, + skilltype=2, + magiclock=0, + priority=0 }, [104] = { - bestPos=1, - type=1, - isonoff=0, - desc="<法师连击技能:/FCOLOR=251>\\<凤舞祭/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄凤舞祭", - magiclock=1, - skilltype=1, - maxDis_pc=12, - addition=0, skillgroup=104, isline=0, - action=1, MagicID=104, + locktarget=0, + magicName="凤舞祭", + launchmode=3, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=4, - magicName="凤舞祭", maxDis=8, - launchmode=3, - icon=104 + maxDis_pc=12, + HeroMagicName="英雄凤舞祭", + action=1, + type=1, + desc="<法师连击技能:/FCOLOR=251>\\<凤舞祭/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=104, + skilltype=1, + magiclock=1, + priority=0 }, [105] = { - bestPos=1, - type=1, - isonoff=0, - desc="<法师连击技能:/FCOLOR=251>\\<惊雷爆/FCOLOR=250>\\<群攻4*4。半径2/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄惊雷爆", - magiclock=1, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=105, isline=0, - action=1, MagicID=105, + locktarget=0, + magicName="惊雷爆", + launchmode=3, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=4, - magicName="惊雷爆", maxDis=8, - launchmode=3, - icon=105 + maxDis_pc=12, + HeroMagicName="英雄惊雷爆", + action=1, + type=1, + desc="<法师连击技能:/FCOLOR=251>\\<惊雷爆/FCOLOR=250>\\<群攻4*4。半径2/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=105, + skilltype=2, + magiclock=1, + priority=0 }, [106] = { - bestPos=1, - type=1, - isonoff=0, - desc="<法师连击技能:/FCOLOR=251>\\<冰天雪地/FCOLOR=250>\\<群攻5*5。半径3/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄冰天雪地", - magiclock=1, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=106, isline=0, - action=1, MagicID=106, + locktarget=0, + magicName="冰天雪地", + launchmode=3, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=4, - magicName="冰天雪地", maxDis=8, - launchmode=3, - icon=106 + maxDis_pc=12, + HeroMagicName="英雄冰天雪地", + action=1, + type=1, + desc="<法师连击技能:/FCOLOR=251>\\<冰天雪地/FCOLOR=250>\\<群攻5*5。半径3/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=106, + skilltype=2, + magiclock=1, + priority=0 }, [107] = { - bestPos=1, - type=1, - isonoff=0, - desc="<法师连击技能:/FCOLOR=251>\\<双龙破/FCOLOR=250>\\<单体/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄双龙破", - magiclock=1, - skilltype=1, - maxDis_pc=12, - addition=0, skillgroup=107, isline=0, - action=1, MagicID=107, + locktarget=0, + magicName="双龙破", + launchmode=3, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=4, - magicName="双龙破", maxDis=8, - launchmode=3, - icon=107 + maxDis_pc=12, + HeroMagicName="英雄双龙破", + action=1, + type=1, + desc="<法师连击技能:/FCOLOR=251>\\<双龙破/FCOLOR=250>\\<单体/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=107, + skilltype=1, + magiclock=1, + priority=0 }, [108] = { - bestPos=1, - type=1, - isonoff=0, - desc="<道士连击技能:/FCOLOR=251>\\<虎啸诀/FCOLOR=250>\\<单体/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄虎啸诀", - magiclock=1, - skilltype=1, - maxDis_pc=12, - addition=0, skillgroup=108, isline=0, - action=1, MagicID=108, + locktarget=0, + magicName="虎啸诀", + launchmode=3, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=4, - magicName="虎啸诀", maxDis=8, - launchmode=3, - icon=108 + maxDis_pc=12, + HeroMagicName="英雄虎啸诀", + action=1, + type=1, + desc="<道士连击技能:/FCOLOR=251>\\<虎啸诀/FCOLOR=250>\\<单体/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=108, + skilltype=1, + magiclock=1, + priority=0 }, [109] = { - bestPos=1, - type=1, - isonoff=0, - desc="<道士连击技能:/FCOLOR=251>\\<八卦掌/FCOLOR=250>\\<单体/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄八卦掌", - magiclock=1, - skilltype=1, - maxDis_pc=12, - addition=0, skillgroup=109, isline=0, - action=1, MagicID=109, + locktarget=0, + magicName="八卦掌", + launchmode=3, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=4, - magicName="八卦掌", maxDis=8, - launchmode=3, - icon=109 + maxDis_pc=12, + HeroMagicName="英雄八卦掌", + action=1, + type=1, + desc="<道士连击技能:/FCOLOR=251>\\<八卦掌/FCOLOR=250>\\<单体/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=109, + skilltype=1, + magiclock=1, + priority=0 }, [110] = { - bestPos=1, - type=1, - isonoff=0, - desc="<道士连击技能:/FCOLOR=251>\\<三焰咒/FCOLOR=250>\\<单体/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄三焰咒", - magiclock=1, - skilltype=1, - maxDis_pc=12, - addition=0, skillgroup=110, isline=0, - action=1, MagicID=110, + locktarget=0, + magicName="三焰咒", + launchmode=3, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=4, - magicName="三焰咒", maxDis=8, - launchmode=3, - icon=110 + maxDis_pc=12, + HeroMagicName="英雄三焰咒", + action=1, + type=1, + desc="<道士连击技能:/FCOLOR=251>\\<三焰咒/FCOLOR=250>\\<单体/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=110, + skilltype=1, + magiclock=1, + priority=0 }, [111] = { - bestPos=1, - type=1, - isonoff=0, - desc="<道士连击技能:/FCOLOR=251>\\<万剑归宗/FCOLOR=250>\\<群攻5*5。半径3/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄万剑归宗", - magiclock=1, - skilltype=1, - maxDis_pc=12, - addition=0, skillgroup=111, isline=0, - action=1, MagicID=111, + locktarget=0, + magicName="万剑归宗", + launchmode=3, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=4, - magicName="万剑归宗", maxDis=8, - launchmode=3, - icon=111 + maxDis_pc=12, + HeroMagicName="英雄万剑归宗", + action=1, + type=1, + desc="<道士连击技能:/FCOLOR=251>\\<万剑归宗/FCOLOR=250>\\<群攻5*5。半径3/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=111, + skilltype=1, + magiclock=1, + priority=0 }, [114] = { - bestPos=0, - type=1, - isonoff=0, - desc="<倚天辟地:/FCOLOR=251>\\<全屏范围攻击,方圆百里寸草不生!/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄倚天辟地", - magiclock=0, - skilltype=2, - maxDis_pc=15, - addition=0, skillgroup=114, isline=0, - action=1, MagicID=114, + locktarget=0, + magicName="倚天辟地", + launchmode=2, + addition=0, job=3, minDis=0, - locktarget=0, autoMinDis=0, - magicName="倚天辟地", maxDis=12, - launchmode=2, - icon=98 + maxDis_pc=15, + HeroMagicName="英雄倚天辟地", + action=1, + type=1, + desc="<倚天辟地:/FCOLOR=251>\\<全屏范围攻击,方圆百里寸草不生!/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=98, + skilltype=2, + magiclock=0, + priority=0 }, [115] = { - bestPos=1, - type=1, - isonoff=1, - desc="<血魄一击(战):/FCOLOR=251>\\<消耗内力召唤龙魂,随着武器的挥击攻向目标/FCOLOR=250>", - launchmode_pc=4, - priority=21, - HeroMagicName="英雄血魄一击(战)", - magiclock=0, - skilltype=1, - maxDis_pc=1, - addition=0, skillgroup=115, isline=1, - action=0, MagicID=115, + locktarget=1, + magicName="血魄一击(战)", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=1, autoMinDis=1, - magicName="血魄一击(战)", maxDis=1, - launchmode=5, - icon=115 + maxDis_pc=1, + HeroMagicName="英雄血魄一击(战)", + action=0, + type=1, + desc="<血魄一击(战):/FCOLOR=251>\\<消耗内力召唤龙魂,随着武器的挥击攻向目标/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=115, + skilltype=1, + magiclock=0, + priority=21 }, [116] = { - bestPos=1, - type=1, - isonoff=0, - desc="<血魄一击(法):/FCOLOR=251>\\<消耗内力召唤出一条炽热的火龙之魂攻击目标/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄血魄一击(法)", - magiclock=1, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=116, isline=0, - action=1, MagicID=116, + locktarget=0, + magicName="血魄一击(法)", + launchmode=3, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=4, - magicName="血魄一击(法)", maxDis=8, - launchmode=3, - icon=116 + maxDis_pc=12, + HeroMagicName="英雄血魄一击(法)", + action=1, + type=1, + desc="<血魄一击(法):/FCOLOR=251>\\<消耗内力召唤出一条炽热的火龙之魂攻击目标/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=116, + skilltype=2, + magiclock=1, + priority=0 }, [117] = { - bestPos=1, - type=1, - isonoff=0, - desc="<血魄一击(道):/FCOLOR=251>\\<消耗内力召唤出数道白色的龙魂攻击目标/FCOLOR=250>", - launchmode_pc=5, - priority=0, - HeroMagicName="英雄血魄一击(道)", - magiclock=1, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=117, isline=0, - action=1, MagicID=117, + locktarget=0, + magicName="血魄一击(道)", + launchmode=3, + addition=0, job=2, minDis=0, - locktarget=0, autoMinDis=4, - magicName="血魄一击(道)", maxDis=8, - launchmode=3, - icon=117 + maxDis_pc=12, + HeroMagicName="英雄血魄一击(道)", + action=1, + type=1, + desc="<血魄一击(道):/FCOLOR=251>\\<消耗内力召唤出数道白色的龙魂攻击目标/FCOLOR=250>", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=117, + skilltype=2, + magiclock=1, + priority=0 }, [118] = { - bestPos=0, - type=0, - isonoff=1, - desc="<斗星转移:/FCOLOR=251>\\<利用奇经神冲穴气海分担所受大额伤害/FCOLOR=250>", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄斗转星移", - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=118, isline=0, - action=1, MagicID=118, + locktarget=1, + magicName="斗转星移", + launchmode=2, + addition=2, job=3, minDis=0, - locktarget=1, autoMinDis=0, - magicName="斗转星移", maxDis=0, - launchmode=2, - icon=118 + maxDis_pc=0, + HeroMagicName="英雄斗转星移", + action=1, + type=0, + desc="<斗星转移:/FCOLOR=251>\\<利用奇经神冲穴气海分担所受大额伤害/FCOLOR=250>", + isonoff=1, + bestPos=0, + launchmode_pc=2, + icon=118, + skilltype=0, + magiclock=0, + priority=0 }, [119] = { - bestPos=0, - type=1, - isonoff=0, - desc="<潜行术:/FCOLOR=251>\\<快速进入隐遁状态令人难以察觉/FCOLOR=250>\\", - launchmode_pc=2, - priority=0, - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=1, skillgroup=119, isline=0, - action=1, MagicID=119, + locktarget=0, + magicName="潜行术", + launchmode=2, + addition=1, job=4, minDis=0, - locktarget=0, autoMinDis=0, - magicName="潜行术", maxDis=8, - launchmode=2, - icon=119 + maxDis_pc=12, + action=1, + type=1, + desc="<潜行术:/FCOLOR=251>\\<快速进入隐遁状态令人难以察觉/FCOLOR=250>\\", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=119, + skilltype=0, + magiclock=0, + priority=0 }, [999] = { - bestPos=0, - type=1, - isonoff=0, - desc="挖矿技能", - launchmode_pc=2, - priority=0, - HeroMagicName="英雄挖矿技能", - maxDis_pc=1, - addition=0, skillgroup=999, isline=0, - action=0, MagicID=999, + locktarget=0, + magicName="挖矿技能", + launchmode=2, + addition=0, job=3, minDis=0, - locktarget=0, autoMinDis=0, - magicName="挖矿技能", maxDis=1, - launchmode=2, - icon=999 + maxDis_pc=1, + action=0, + type=1, + desc="挖矿技能", + isonoff=0, + launchmode_pc=2, + icon=999, + HeroMagicName="英雄挖矿技能", + bestPos=0, + priority=0 }, [1001] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义技能火球术", - launchmode_pc=5, - priority=1, - magiclock=0, - skilltype=1, - maxDis_pc=12, - addition=0, skillgroup=1001, isline=0, - action=1, MagicID=1001, + locktarget=0, + magicName="自定义火球", + launchmode=3, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=4, - magicName="自定义火球", maxDis=6, - launchmode=3, - icon=1 + maxDis_pc=12, + action=1, + type=1, + desc="自定义技能火球术", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=1, + skilltype=1, + magiclock=0, + priority=1 }, [1002] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义火焰", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=1002, isline=0, - action=1, MagicID=1002, + locktarget=0, + magicName="自定义火焰", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=4, - magicName="自定义火焰", maxDis=6, - launchmode=5, - icon=23 + maxDis_pc=12, + action=1, + type=1, + desc="自定义火焰", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=23, + skilltype=2, + magiclock=0, + priority=0 }, [1003] = { - bestPos=0, - type=1, - isonoff=0, - desc="自定义电影", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=1003, isline=1, - action=1, MagicID=1003, + locktarget=0, + magicName="自定义电影", + launchmode=2, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=0, - magicName="自定义电影", maxDis=6, - launchmode=2, - icon=10 + maxDis_pc=12, + action=1, + type=1, + desc="自定义电影", + isonoff=0, + bestPos=0, + launchmode_pc=3, + icon=10, + skilltype=0, + magiclock=0, + priority=0 }, [1004] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义半月", - launchmode_pc=4, - priority=0, - magiclock=0, - skilltype=2, - maxDis_pc=1, - addition=0, skillgroup=1004, isline=0, - action=1, MagicID=1004, + locktarget=0, + magicName="自定义半月", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=5, - magicName="自定义半月", maxDis=1, - launchmode=5, - icon=25 + maxDis_pc=1, + action=1, + type=1, + desc="自定义半月", + isonoff=0, + bestPos=1, + launchmode_pc=4, + icon=25, + skilltype=2, + magiclock=0, + priority=0 }, [1010] = { - bestPos=1, - type=1, - isonoff=0, - desc="<精准箭术:/FCOLOR=251>\\<反复练习最基础的射击技巧提高准确度/FCOLOR=250>\\", - launchmode_pc=5, - priority=1, - replace=1, - magiclock=1, - skilltype=1, - maxDis_pc=8, - addition=0, skillgroup=1010, isline=0, - action=1, MagicID=1010, + locktarget=0, + magicName="精准箭术", + launchmode=3, + addition=0, job=1, minDis=0, - locktarget=0, autoMinDis=2, - magicName="精准箭术", maxDis=6, - launchmode=3, - icon=300 + maxDis_pc=8, + replace=1, + action=1, + type=1, + desc="<精准箭术:/FCOLOR=251>\\<反复练习最基础的射击技巧提高准确度/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=300, + skilltype=1, + magiclock=1, + priority=1 }, [1011] = { - bestPos=0, - type=1, - isonoff=0, - desc="<天罡震气:/FCOLOR=251>\\<震开周围的敌人和怪物/FCOLOR=250>\\", - launchmode_pc=2, - priority=0, - replace=0, - forceDis=0, - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=1011, isline=0, - action=1, MagicID=1011, + locktarget=0, + magicName="天罡震气", + launchmode=2, + addition=2, job=5, minDis=0, - locktarget=0, autoMinDis=1, - magicName="天罡震气", + forceDis=0, maxDis=0, - launchmode=2, - icon=302 + maxDis_pc=0, + replace=0, + action=1, + type=1, + desc="<天罡震气:/FCOLOR=251>\\<震开周围的敌人和怪物/FCOLOR=250>\\", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=302, + skilltype=0, + magiclock=0, + priority=0 }, [1012] = { - bestPos=1, - type=1, - isonoff=0, - desc="<排山倒海:/FCOLOR=251>\\<用锋利的箭击退所有阻挡你的敌人/FCOLOR=250>\\", - launchmode_pc=5, - priority=2, - replace=0, - forceDis=0, - magiclock=1, - skilltype=1, - maxDis_pc=8, - addition=0, skillgroup=1012, isline=0, - action=1, MagicID=1012, + locktarget=0, + magicName="排山倒海", + launchmode=3, + addition=0, job=5, minDis=0, - locktarget=0, autoMinDis=2, - magicName="排山倒海", + forceDis=0, maxDis=6, - launchmode=3, - icon=304 + maxDis_pc=8, + replace=0, + action=1, + type=1, + desc="<排山倒海:/FCOLOR=251>\\<用锋利的箭击退所有阻挡你的敌人/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=304, + skilltype=1, + magiclock=1, + priority=2 }, [1013] = { - bestPos=1, - type=0, - isonoff=0, - desc="<蓄势待发:/FCOLOR=251>\\<积蓄怒气准备更猛烈的攻击/FCOLOR=250>\\", - launchmode_pc=5, - priority=0, - magiclock=1, - skilltype=0, - maxDis_pc=8, - addition=0, skillgroup=1013, isline=0, - action=-1, MagicID=1013, + locktarget=0, + magicName="蓄势待发", + launchmode=3, + addition=0, job=5, minDis=0, - locktarget=0, autoMinDis=2, - magicName="蓄势待发", maxDis=6, - launchmode=3, - icon=301 + maxDis_pc=8, + action=-1, + type=0, + desc="<蓄势待发:/FCOLOR=251>\\<积蓄怒气准备更猛烈的攻击/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=301, + skilltype=0, + magiclock=1, + priority=0 }, [1014] = { - bestPos=1, - type=1, - isonoff=0, - desc="<寒冰箭:/FCOLOR=251>\\<射出寒冰箭支冻结对手的抵抗/FCOLOR=250>\\", - launchmode_pc=4, - priority=3, - magiclock=1, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=1014, isline=1, - action=1, MagicID=1014, + locktarget=0, + magicName="寒冰箭", + launchmode=5, + addition=0, job=5, minDis=0, - locktarget=0, autoMinDis=8, - magicName="寒冰箭", maxDis=8, - launchmode=5, - icon=303 + maxDis_pc=12, + action=1, + type=1, + desc="<寒冰箭:/FCOLOR=251>\\<射出寒冰箭支冻结对手的抵抗/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=4, + icon=303, + skilltype=0, + magiclock=1, + priority=3 }, [1015] = { - bestPos=0, - type=1, - isonoff=0, - desc="<天神下凡:/FCOLOR=251>\\<借助天神之力使自己变得更强大/FCOLOR=250>\\", - launchmode_pc=2, - priority=0, - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=1015, isline=0, - action=1, MagicID=1015, + locktarget=0, + magicName="天神下凡", + launchmode=2, + addition=2, job=5, minDis=0, - locktarget=0, autoMinDis=1, - magicName="天神下凡", maxDis=0, - launchmode=2, - icon=305 + maxDis_pc=0, + action=1, + type=1, + desc="<天神下凡:/FCOLOR=251>\\<借助天神之力使自己变得更强大/FCOLOR=250>\\", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=305, + skilltype=0, + magiclock=0, + priority=0 }, [1016] = { - bestPos=0, - type=1, - isonoff=0, - desc="<恶魔降临:/FCOLOR=251>\\<借助恶魔之力带来可怕的伤害/FCOLOR=250>\\", - launchmode_pc=2, - priority=0, - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=1016, isline=0, - action=1, MagicID=1016, + locktarget=0, + magicName="恶魔降临", + launchmode=2, + addition=2, job=5, minDis=0, - locktarget=0, autoMinDis=1, - magicName="恶魔降临", maxDis=0, - launchmode=2, - icon=306 + maxDis_pc=0, + action=1, + type=1, + desc="<恶魔降临:/FCOLOR=251>\\<借助恶魔之力带来可怕的伤害/FCOLOR=250>\\", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=306, + skilltype=0, + magiclock=0, + priority=0 }, [1017] = { - bestPos=1, - type=1, - isonoff=0, - desc="<雷光之眼:/FCOLOR=251>\\<发射强大的闪电箭溅射到周围的敌人/FCOLOR=250>\\", - launchmode_pc=5, - priority=4, - magiclock=1, - skilltype=1, - maxDis_pc=8, - addition=0, skillgroup=1017, isline=0, - action=1, MagicID=1017, + locktarget=0, + magicName="雷光之眼", + launchmode=5, + addition=0, job=5, minDis=0, - locktarget=0, autoMinDis=2, - magicName="雷光之眼", maxDis=6, - launchmode=5, - icon=307 + maxDis_pc=8, + action=1, + type=1, + desc="<雷光之眼:/FCOLOR=251>\\<发射强大的闪电箭溅射到周围的敌人/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=307, + skilltype=1, + magiclock=1, + priority=4 }, [1018] = { - bestPos=1, - type=1, - isonoff=0, - desc="<奔雷箭:/FCOLOR=251>\\<朝指定方向施放一支强有力的奔雷箭,对直线方向的敌人造成大量伤害/FCOLOR=250>\\", - launchmode_pc=4, - priority=3, - magiclock=1, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=1018, isline=1, - action=1, MagicID=1018, + locktarget=0, + magicName="奔雷箭", + launchmode=5, + addition=0, job=5, minDis=0, - locktarget=0, autoMinDis=8, - magicName="奔雷箭", maxDis=6, - launchmode=5, - icon=325 + maxDis_pc=12, + action=1, + type=1, + desc="<奔雷箭:/FCOLOR=251>\\<朝指定方向施放一支强有力的奔雷箭,对直线方向的敌人造成大量伤害/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=4, + icon=325, + skilltype=0, + magiclock=1, + priority=3 }, [1019] = { - bestPos=1, - type=1, - isonoff=0, - desc="<魔盾冰晶:/FCOLOR=251>\\<当魔盾冰晶拥有5层Buff技能效果时,技能伤害提升将很惊人/FCOLOR=250>\\", - launchmode_pc=3, - priority=3, - magiclock=1, - skilltype=1, - maxDis_pc=12, - addition=0, skillgroup=1019, isline=0, - action=1, MagicID=1019, + locktarget=0, + magicName="魔盾冰晶", + launchmode=3, + addition=0, job=5, minDis=0, - locktarget=0, autoMinDis=4, - magicName="魔盾冰晶", maxDis=8, - launchmode=3, - icon=328 + maxDis_pc=12, + action=1, + type=1, + desc="<魔盾冰晶:/FCOLOR=251>\\<当魔盾冰晶拥有5层Buff技能效果时,技能伤害提升将很惊人/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=328, + skilltype=1, + magiclock=1, + priority=3 }, [1020] = { - bestPos=1, - type=0, - isonoff=0, - desc="<精神灌注:/FCOLOR=251>\\<道士所有主动攻击都有一定几率附带大量额外伤害/FCOLOR=250>\\", - launchmode_pc=5, - priority=0, - magiclock=1, - skilltype=0, - maxDis_pc=8, - addition=0, skillgroup=1020, isline=0, - action=1, MagicID=1020, + locktarget=0, + magicName="精神灌注", + launchmode=3, + addition=0, job=5, minDis=0, - locktarget=0, autoMinDis=2, - magicName="精神灌注", maxDis=6, - launchmode=3, - icon=327 + maxDis_pc=8, + action=1, + type=0, + desc="<精神灌注:/FCOLOR=251>\\<道士所有主动攻击都有一定几率附带大量额外伤害/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=5, + icon=327, + skilltype=0, + magiclock=1, + priority=0 }, [1024] = { - bestPos=0, - type=1, - isonoff=0, - desc="<易筋经:/FCOLOR=251>\\<短时间大幅提高自身伤害减免/FCOLOR=250>\\", - launchmode_pc=2, - priority=4, - magiclock=0, - skilltype=1, - maxDis_pc=0, - addition=1, skillgroup=1024, isline=0, - action=1, MagicID=1024, + locktarget=0, + magicName="易筋经", + launchmode=2, + addition=1, job=6, minDis=0, - locktarget=0, autoMinDis=1, - magicName="易筋经", maxDis=0, - launchmode=2, - icon=308 + maxDis_pc=0, + action=1, + type=1, + desc="<易筋经:/FCOLOR=251>\\<短时间大幅提高自身伤害减免/FCOLOR=250>\\", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=308, + skilltype=1, + magiclock=0, + priority=4 }, [1025] = { - bestPos=1, - type=1, - desc="<罗汉棍法:/FCOLOR=251>\\<佛门基础的棍法/FCOLOR=250>\\<可攻击前方之前并提高自身准确/FCOLOR=250>\\", - launchmode_pc=4, - priority=1, - replace=1, - magiclock=0, - skilltype=1, - maxDis_pc=2, - addition=0, skillgroup=1025, isline=1, - action=0, MagicID=1025, + locktarget=1, + magicName="罗汉棍法", + launchmode=5, + addition=0, job=6, minDis=0, - locktarget=1, autoMinDis=2, - magicName="罗汉棍法", maxDis=2, - launchmode=5, - icon=309 + maxDis_pc=2, + action=0, + type=1, + desc="<罗汉棍法:/FCOLOR=251>\\<佛门基础的棍法/FCOLOR=250>\\<可攻击前方之前并提高自身准确/FCOLOR=250>\\", + replace=1, + bestPos=1, + launchmode_pc=4, + icon=309, + skilltype=1, + magiclock=0, + priority=1 }, [1026] = { - bestPos=0, - type=1, - isonoff=0, - desc="<推山掌:/FCOLOR=251>\\<推开前方敌人和怪物/FCOLOR=250>\\", - launchmode_pc=2, - priority=0, - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=1026, isline=0, - action=0, MagicID=1026, + locktarget=0, + magicName="推山掌", + launchmode=2, + addition=2, job=6, minDis=0, - locktarget=0, autoMinDis=2, - magicName="推山掌", maxDis=0, - launchmode=2, - icon=310 + maxDis_pc=0, + action=0, + type=1, + desc="<推山掌:/FCOLOR=251>\\<推开前方敌人和怪物/FCOLOR=250>\\", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=310, + skilltype=0, + magiclock=0, + priority=0 }, [1027] = { - bestPos=1, - type=1, - isonoff=0, - desc="<天雷阵:/FCOLOR=251>\\<引用雷霆之力/FCOLOR=250>\\<对周围敌人或怪物造成伤害/FCOLOR=250>\\", - launchmode_pc=3, - priority=0, - replace=0, - forceDis=0, - magiclock=0, - skilltype=1, - maxDis_pc=8, - addition=2, skillgroup=1027, isline=0, - action=1, MagicID=1027, + locktarget=0, + magicName="天雷阵", + launchmode=4, + addition=2, job=6, minDis=0, - locktarget=0, autoMinDis=4, - magicName="天雷阵", + forceDis=0, maxDis=8, - launchmode=4, - icon=311 + maxDis_pc=8, + replace=0, + action=1, + type=1, + desc="<天雷阵:/FCOLOR=251>\\<引用雷霆之力/FCOLOR=250>\\<对周围敌人或怪物造成伤害/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=311, + skilltype=1, + magiclock=0, + priority=0 }, [1028] = { - bestPos=1, - type=1, - isonoff=0, - desc="<达摩棍法:/FCOLOR=251>\\<对前方扇形范围造成雷属性和穿刺属性的伤害/FCOLOR=250>\\", - launchmode_pc=4, - priority=2, - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=1028, isline=1, - action=0, MagicID=1028, + locktarget=0, + magicName="达摩棍法", + launchmode=1, + addition=0, job=6, minDis=0, - locktarget=0, autoMinDis=2, - magicName="达摩棍法", maxDis=4, - launchmode=1, - icon=312 + maxDis_pc=12, + action=0, + type=1, + desc="<达摩棍法:/FCOLOR=251>\\<对前方扇形范围造成雷属性和穿刺属性的伤害/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=4, + icon=312, + skilltype=0, + magiclock=0, + priority=2 }, [1029] = { - bestPos=1, - type=1, - desc="<降龙伏虎:/FCOLOR=251>\\<挥舞武器纵身跃起跳向前方并挥出三道雷霆/FCOLOR=250>\\", - launchmode_pc=4, - priority=0, - magiclock=0, - skilltype=1, - maxDis_pc=8, - addition=0, skillgroup=1029, isline=0, - action=0, MagicID=1029, + locktarget=0, + magicName="降龙伏虎", + launchmode=1, + addition=0, job=6, minDis=0, - locktarget=0, autoMinDis=2, - magicName="降龙伏虎", maxDis=4, - launchmode=1, - icon=313 + maxDis_pc=8, + action=0, + type=1, + desc="<降龙伏虎:/FCOLOR=251>\\<挥舞武器纵身跃起跳向前方并挥出三道雷霆/FCOLOR=250>\\", + bestPos=1, + launchmode_pc=4, + icon=313, + skilltype=1, + magiclock=0, + priority=0 }, [1030] = { - bestPos=1, - type=1, - desc="<棍法重击:/FCOLOR=251>", - launchmode_pc=4, - priority=0, - magiclock=0, - skilltype=1, - maxDis_pc=8, - addition=0, skillgroup=1030, isline=0, - action=0, MagicID=1030, + locktarget=0, + magicName="棍法重击", + launchmode=1, + addition=0, job=6, minDis=0, - locktarget=0, autoMinDis=2, - magicName="棍法重击", maxDis=4, - launchmode=1, - icon="314_3" + maxDis_pc=8, + action=0, + type=1, + desc="<棍法重击:/FCOLOR=251>", + bestPos=1, + launchmode_pc=4, + icon="314_3", + skilltype=1, + magiclock=0, + priority=0 }, [1031] = { - bestPos=1, - type=1, - desc="<降魔棍法:/FCOLOR=251>\\<攻击直线并造成大量雷属性伤害/FCOLOR=250>\\", - launchmode_pc=4, - priority=3, - magiclock=0, - skilltype=1, - maxDis_pc=4, - addition=0, skillgroup=1031, isline=1, - action=0, MagicID=1031, + locktarget=1, + magicName="降魔棍法", + launchmode=5, + addition=0, job=6, minDis=0, - locktarget=1, autoMinDis=2, - magicName="降魔棍法", maxDis=4, - launchmode=5, - icon=314 + maxDis_pc=4, + action=0, + type=1, + desc="<降魔棍法:/FCOLOR=251>\\<攻击直线并造成大量雷属性伤害/FCOLOR=250>\\", + bestPos=1, + launchmode_pc=4, + icon=314, + skilltype=1, + magiclock=0, + priority=3 }, [1032] = { - bestPos=1, - type=1, - isonoff=0, - desc="<战意怒吼:/FCOLOR=251>\\<累积10秒战意,下一次攻击造成高额伤害/FCOLOR=250>\\", - launchmode_pc=2, - priority=0, - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=2, skillgroup=1032, isline=0, - action=1, MagicID=1032, + locktarget=0, + magicName="战意怒吼", + launchmode=2, + addition=2, job=6, minDis=0, - locktarget=0, autoMinDis=1, - magicName="战意怒吼", maxDis=8, - launchmode=2, - icon=330 + maxDis_pc=12, + action=1, + type=1, + desc="<战意怒吼:/FCOLOR=251>\\<累积10秒战意,下一次攻击造成高额伤害/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=2, + icon=330, + skilltype=0, + magiclock=0, + priority=0 }, [1033] = { - bestPos=0, - type=1, - isonoff=0, - desc="<火焰护身:/FCOLOR=251>\\<燃烧怒火,极大地提高抵御和使用火焰的能力/FCOLOR=250>\\", - launchmode_pc=2, - priority=4, - magiclock=0, - skilltype=1, - maxDis_pc=0, - addition=1, skillgroup=1033, isline=0, - action=1, MagicID=1033, + locktarget=0, + magicName="火焰护身", + launchmode=2, + addition=1, job=6, minDis=0, - locktarget=0, autoMinDis=1, - magicName="火焰护身", maxDis=0, - launchmode=2, - icon=326 + maxDis_pc=0, + action=1, + type=1, + desc="<火焰护身:/FCOLOR=251>\\<燃烧怒火,极大地提高抵御和使用火焰的能力/FCOLOR=250>\\", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=326, + skilltype=1, + magiclock=0, + priority=4 }, [1034] = { - bestPos=0, - type=1, - isonoff=0, - desc="<降龙伏虎:/FCOLOR=251>\\<挥舞武器纵身跃起跳向前方并挥出三道雷霆/FCOLOR=250>\\", - launchmode_pc=1, - priority=0, - magiclock=0, - skilltype=0, - maxDis_pc=1, - addition=0, skillgroup=1034, isline=1, - action=1, MagicID=1034, + locktarget=0, + magicName="降龙伏虎-起步式", + launchmode=2, + addition=0, job=6, minDis=0, - locktarget=0, autoMinDis=0, - magicName="降龙伏虎-起步式", maxDis=1, - launchmode=2, - icon=313 + maxDis_pc=1, + action=1, + type=1, + desc="<降龙伏虎:/FCOLOR=251>\\<挥舞武器纵身跃起跳向前方并挥出三道雷霆/FCOLOR=250>\\", + isonoff=0, + bestPos=0, + launchmode_pc=1, + icon=313, + skilltype=0, + magiclock=0, + priority=0 }, [1035] = { - bestPos=1, - type=1, - desc="<暴击术:/FCOLOR=251>\\<聚集体内的怒气爆发惊人的一击/FCOLOR=250>\\", - launchmode_pc=4, - priority=0, - magiclock=0, - skilltype=1, - maxDis_pc=1, - addition=0, skillgroup=1035, isline=0, - action=1, MagicID=1035, + locktarget=0, + magicName="刺·暴击术", + launchmode=1, + addition=0, job=7, minDis=0, - locktarget=0, autoMinDis=2, - magicName="刺·暴击术", maxDis=1, - launchmode=1, - icon=316 + maxDis_pc=1, + action=1, + type=1, + desc="<暴击术:/FCOLOR=251>\\<聚集体内的怒气爆发惊人的一击/FCOLOR=250>\\", + bestPos=1, + launchmode_pc=4, + icon=316, + skilltype=1, + magiclock=0, + priority=0 }, [1036] = { - bestPos=1, - type=1, - isonoff=0, - desc="<霜月:/FCOLOR=251>\\<熟练挥舞双手得武器对周围的敌人造成伤害/FCOLOR=250>\\", - launchmode_pc=4, - priority=1, - magiclock=0, - skilltype=2, - maxDis_pc=1, - addition=0, skillgroup=1036, isline=1, - action=0, MagicID=1036, + locktarget=1, + magicName="刺·霜月", + launchmode=3, + addition=0, job=7, minDis=0, - locktarget=1, autoMinDis=1, - magicName="刺·霜月", maxDis=1, - launchmode=3, - icon=317 + maxDis_pc=1, + action=0, + type=1, + desc="<霜月:/FCOLOR=251>\\<熟练挥舞双手得武器对周围的敌人造成伤害/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=4, + icon=317, + skilltype=2, + magiclock=0, + priority=1 }, [1037] = { - bestPos=0, - type=1, - isonoff=0, - desc="<鬼灵步:/FCOLOR=251>\\<施展灵巧得步伐瞬间移动到想去的低点/FCOLOR=250>\\", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=0, - maxDis_pc=12, - addition=0, skillgroup=1037, isline=0, - action=1, MagicID=1037, + locktarget=0, + magicName="刺·鬼灵步", + launchmode=4, + addition=0, job=7, minDis=5, - locktarget=0, autoMinDis=4, - magicName="刺·鬼灵步", maxDis=10, - launchmode=4, - icon=318 + maxDis_pc=12, + action=1, + type=1, + desc="<鬼灵步:/FCOLOR=251>\\<施展灵巧得步伐瞬间移动到想去的低点/FCOLOR=250>\\", + isonoff=0, + bestPos=0, + launchmode_pc=3, + icon=318, + skilltype=0, + magiclock=0, + priority=0 }, [1038] = { - bestPos=1, - type=1, - isonoff=0, - desc="<旋风腿:/FCOLOR=251>\\<凌空踢开前方敌人并重击/FCOLOR=250>\\", - launchmode_pc=2, - priority=0, - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=2, skillgroup=1038, isline=0, - action=0, MagicID=1038, + locktarget=0, + magicName="刺·旋风腿", + launchmode=5, + addition=2, job=7, minDis=0, - locktarget=0, autoMinDis=1, - magicName="刺·旋风腿", maxDis=1, - launchmode=5, - icon=319 + maxDis_pc=0, + action=0, + type=1, + desc="<旋风腿:/FCOLOR=251>\\<凌空踢开前方敌人并重击/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=2, + icon=319, + skilltype=0, + magiclock=0, + priority=0 }, [1039] = { - bestPos=1, - type=1, - isonoff=0, - desc="<炎龙波:/FCOLOR=251>\\<召唤强力的怒气流对前方的敌人造成伤害/FCOLOR=250>\\", - launchmode_pc=4, - priority=2, - magiclock=0, - skilltype=1, - maxDis_pc=4, - addition=0, skillgroup=1039, isline=1, - action=0, MagicID=1039, + locktarget=1, + magicName="刺·炎龙波", + launchmode=5, + addition=0, job=7, minDis=0, - locktarget=1, autoMinDis=1, - magicName="刺·炎龙波", maxDis=4, - launchmode=5, - icon=320 + maxDis_pc=4, + action=0, + type=1, + desc="<炎龙波:/FCOLOR=251>\\<召唤强力的怒气流对前方的敌人造成伤害/FCOLOR=250>\\", + isonoff=0, + bestPos=1, + launchmode_pc=4, + icon=320, + skilltype=1, + magiclock=0, + priority=2 }, [1040] = { - bestPos=1, - type=1, - desc="<火镰狂舞:/FCOLOR=251>\\<运用全身的怒气冲击前方所有敌人/FCOLOR=250>\\", - launchmode_pc=4, - priority=3, - magiclock=0, - skilltype=1, - maxDis_pc=8, - addition=0, skillgroup=1040, isline=0, - action=0, MagicID=1040, + locktarget=1, + magicName="刺·火镰狂舞", + launchmode=5, + addition=0, job=7, minDis=0, - locktarget=1, autoMinDis=1, - magicName="刺·火镰狂舞", maxDis=2, - launchmode=5, - icon=321 + maxDis_pc=8, + action=0, + type=1, + desc="<火镰狂舞:/FCOLOR=251>\\<运用全身的怒气冲击前方所有敌人/FCOLOR=250>\\", + bestPos=1, + launchmode_pc=4, + icon=321, + skilltype=1, + magiclock=0, + priority=3 }, [1042] = { - bestPos=1, - type=1, - desc="<乾坤一击:/FCOLOR=251>\\<被动技能,刺客所有的攻击都有一定几率附带大量额外伤害/FCOLOR=250>\\", - launchmode_pc=4, - priority=3, - magiclock=0, - skilltype=1, - maxDis_pc=8, - addition=0, skillgroup=1042, isline=0, - action=1, MagicID=1042, + locktarget=1, + magicName="刺·乾坤一击", + launchmode=5, + addition=0, job=7, minDis=0, - locktarget=1, autoMinDis=1, - magicName="刺·乾坤一击", maxDis=2, - launchmode=5, - icon=329 + maxDis_pc=8, + action=1, + type=1, + desc="<乾坤一击:/FCOLOR=251>\\<被动技能,刺客所有的攻击都有一定几率附带大量额外伤害/FCOLOR=250>\\", + bestPos=1, + launchmode_pc=4, + icon=329, + skilltype=1, + magiclock=0, + priority=3 }, [2001] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义护身", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=2001, isline=0, - action=1, MagicID=2001, + locktarget=0, + magicName="自定义辅助护身", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=4, - magicName="自定义辅助护身", maxDis=6, - launchmode=5, - icon=18 + maxDis_pc=12, + action=1, + type=1, + desc="自定义护身", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=18, + skilltype=2, + magiclock=0, + priority=0 }, [2002] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义辅助盾", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=2002, isline=0, - action=1, MagicID=2002, + locktarget=0, + magicName="自定义辅助盾", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=4, - magicName="自定义辅助盾", maxDis=6, - launchmode=5, - icon=31 + maxDis_pc=12, + action=1, + type=1, + desc="自定义辅助盾", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=31, + skilltype=2, + magiclock=0, + priority=0 }, [2003] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义瞬移", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=2003, isline=0, - action=1, MagicID=2003, + locktarget=0, + magicName="自定义辅助瞬移", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=4, - magicName="自定义辅助瞬移", maxDis=6, - launchmode=5, - icon=21 + maxDis_pc=12, + action=1, + type=1, + desc="自定义瞬移", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=21, + skilltype=2, + magiclock=0, + priority=0 }, [2004] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义复活", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=2004, isline=0, - action=1, MagicID=2004, + locktarget=0, + magicName="自定义复活", + launchmode=4, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=4, - magicName="自定义复活", maxDis=6, - launchmode=4, - icon=45 + maxDis_pc=12, + action=1, + type=1, + desc="自定义复活", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=45, + skilltype=2, + magiclock=0, + priority=0 }, [2005] = { - bestPos=0, - type=1, - isonoff=0, - desc="<自定义召唤:/FCOLOR=251>\\<道士的高级召唤系技能,召唤一只强/FCOLOR=250>\\<大的神兽作为随从。/FCOLOR=250>", - launchmode_pc=2, - priority=9, - HeroMagicName="英雄召唤神兽", - magiclock=0, - skilltype=4, - maxDis_pc=12, - addition=2, skillgroup=2005, isline=0, - action=1, MagicID=2005, + locktarget=0, + magicName="自定义召唤", + launchmode=2, + addition=2, job=0, minDis=0, - locktarget=0, autoMinDis=0, - magicName="自定义召唤", maxDis=0, - launchmode=2, - icon=30 + maxDis_pc=12, + HeroMagicName="英雄召唤神兽", + action=1, + type=1, + desc="<自定义召唤:/FCOLOR=251>\\<道士的高级召唤系技能,召唤一只强/FCOLOR=250>\\<大的神兽作为随从。/FCOLOR=250>", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=30, + skilltype=4, + magiclock=0, + priority=9 }, [2006] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义冰墙", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=2006, isline=0, - action=1, MagicID=2006, + locktarget=0, + magicName="自定义地图事件伤害冰墙", + launchmode=4, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=4, - magicName="自定义地图事件伤害冰墙", maxDis=10, - launchmode=4, - icon=91 + maxDis_pc=12, + action=1, + type=1, + desc="自定义冰墙", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=91, + skilltype=2, + magiclock=0, + priority=0 }, [2007] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义红绿毒", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=2007, isline=0, - action=1, MagicID=2007, + locktarget=0, + magicName="自定义地图事件伤害红绿毒", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=4, - magicName="自定义地图事件伤害红绿毒", maxDis=6, - launchmode=5, - icon=22 + maxDis_pc=12, + action=1, + type=1, + desc="自定义红绿毒", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=22, + skilltype=2, + magiclock=0, + priority=0 }, [2008] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义辅助加血", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=2008, isline=0, - action=1, MagicID=2008, + locktarget=0, + magicName="自定义地图事件辅助加血", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=4, - magicName="自定义地图事件辅助加血", maxDis=6, - launchmode=5, - icon=2 + maxDis_pc=12, + action=1, + type=1, + desc="自定义辅助加血", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=2, + skilltype=2, + magiclock=0, + priority=0 }, [2009] = { - bestPos=1, - type=1, - isonoff=0, - desc="自定义加防加魔", - launchmode_pc=3, - priority=0, - magiclock=0, - skilltype=2, - maxDis_pc=12, - addition=0, skillgroup=2009, isline=0, - action=1, MagicID=2009, + locktarget=0, + magicName="自定义地图事件辅助加防加魔", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=4, - magicName="自定义地图事件辅助加防加魔", maxDis=6, - launchmode=5, - icon=15 + maxDis_pc=12, + action=1, + type=1, + desc="自定义加防加魔", + isonoff=0, + bestPos=1, + launchmode_pc=3, + icon=15, + skilltype=2, + magiclock=0, + priority=0 }, [2010] = { - bestPos=1, - type=1, - isonoff=1, - desc="<自定义烈火:/FCOLOR=251>\\<战士高级必杀剑法。剑生烈焰,/FCOLOR=250>\\<从而造成强力的额外伤害。霸道无双,招发必取人命。/FCOLOR=250>", - launchmode_pc=4, - priority=27, - HeroMagicName="英雄自定义烈火", - magiclock=0, - skilltype=1, - maxDis_pc=1, - addition=0, skillgroup=2010, isline=1, - action=0, MagicID=2010, + locktarget=1, + magicName="自定义烈火", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=1, autoMinDis=1, - magicName="自定义烈火", maxDis=1, - launchmode=5, - icon=26 + maxDis_pc=1, + HeroMagicName="英雄自定义烈火", + action=0, + type=1, + desc="<自定义烈火:/FCOLOR=251>\\<战士高级必杀剑法。剑生烈焰,/FCOLOR=250>\\<从而造成强力的额外伤害。霸道无双,招发必取人命。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=26, + skilltype=1, + magiclock=0, + priority=27 }, [2011] = { - bestPos=1, - type=1, - isonoff=1, - desc="<自定义开天:/FCOLOR=251>\\<凝聚力量的顶点,幻化出一柄巨剑!/FCOLOR=250>\\<爆发出毁天灭地的威力。/FCOLOR=250>", - launchmode_pc=4, - priority=26, - replace=0, - HeroMagicName="英雄自定义开天", - forceDis=0, - magiclock=0, - skilltype=1, - maxDis_pc=4, - addition=0, skillgroup=2011, isline=1, - action=0, MagicID=2011, + locktarget=1, + magicName="自定义开天", + launchmode=1, + addition=0, job=0, minDis=0, - locktarget=1, + forceDis=0, autoMinDis=1, - magicName="自定义开天", + HeroMagicName="英雄自定义开天", maxDis=4, - launchmode=1, - icon=39 + maxDis_pc=4, + replace=0, + action=0, + type=1, + desc="<自定义开天:/FCOLOR=251>\\<凝聚力量的顶点,幻化出一柄巨剑!/FCOLOR=250>\\<爆发出毁天灭地的威力。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=39, + skilltype=1, + magiclock=0, + priority=26 }, [2012] = { - bestPos=1, - type=1, - isonoff=1, - desc="<圆月刀法:/FCOLOR=251>\\<战士群体攻击技能。以气凝聚于刀身,随刀锋挥出/FCOLOR=250>\\<,可伤及身前1x1范围内敌人。因刀锋形似圆月而得名。/FCOLOR=250>", - launchmode_pc=4, - priority=2, - replace=0, - forceDis=0, - magiclock=0, - skilltype=2, - maxDis_pc=1, - addition=0, skillgroup=2012, isline=0, - action=0, MagicID=2012, + locktarget=0, + magicName="圆月刀法", + launchmode=5, + addition=0, job=0, minDis=1, - locktarget=0, autoMinDis=1, - magicName="圆月刀法", + forceDis=0, maxDis=1, - launchmode=5, - icon=25 + maxDis_pc=1, + replace=0, + action=0, + type=1, + desc="<圆月刀法:/FCOLOR=251>\\<战士群体攻击技能。以气凝聚于刀身,随刀锋挥出/FCOLOR=250>\\<,可伤及身前1x1范围内敌人。因刀锋形似圆月而得名。/FCOLOR=250>", + isonoff=1, + bestPos=1, + launchmode_pc=4, + icon=25, + skilltype=2, + magiclock=0, + priority=2 }, [2013] = { - bestPos=0, - type=1, - isonoff=0, - launchmode_pc=5, - priority=0, - replace=0, - forceDis=0, - magiclock=0, - skilltype=1, - maxDis_pc=6, - addition=0, - isline=0, skillgroup=0, - action=1, + isline=0, MagicID=2013, + locktarget=1, + magicName="沉默", + launchmode=5, + addition=0, job=0, minDis=0, - locktarget=1, autoMinDis=0, - magicName="沉默", maxDis=6, - launchmode=5, - icon=0 + maxDis_pc=6, + forceDis=0, + action=1, + type=1, + bestPos=0, + isonoff=0, + replace=0, + launchmode_pc=5, + icon=10001, + skilltype=1, + magiclock=0, + priority=0 }, [2014] = { - bestPos=0, - type=1, - isonoff=0, - desc="开启秘术后身体散发强大真气", - launchmode_pc=2, - priority=0, - replace=0, - forceDis=0, - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=1, skillgroup=2014, isline=0, - action=1, MagicID=2014, + locktarget=0, + magicName="神禁领域", + launchmode=2, + addition=1, job=0, minDis=0, - locktarget=0, autoMinDis=0, - magicName="神禁领域", + forceDis=0, maxDis=0, - launchmode=2, - icon=0 + maxDis_pc=0, + replace=0, + action=1, + type=1, + desc="开启秘术后身体散发强大真气", + isonoff=0, + bestPos=0, + launchmode_pc=2, + icon=10000, + skilltype=0, + magiclock=0, + priority=0 }, [2015] = { - bestPos=0, - type=0, - isonoff=0, - launchmode_pc=2, - priority=0, - replace=0, - forceDis=0, - magiclock=0, - skilltype=0, - maxDis_pc=0, - addition=0, - isline=0, skillgroup=2015, - action=0, + isline=0, MagicID=2015, + locktarget=0, + magicName="开天击退", + launchmode=1, + addition=0, job=0, minDis=0, - locktarget=0, autoMinDis=0, - magicName="开天击退", maxDis=0, - launchmode=1, - icon=0 + maxDis_pc=0, + forceDis=0, + action=0, + type=0, + bestPos=0, + isonoff=0, + replace=0, + launchmode_pc=2, + icon=0, + skilltype=0, + magiclock=0, + priority=0 }, } return config diff --git a/client/dev/scripts/game_config/cfg_monster.lua b/client/dev/scripts/game_config/cfg_monster.lua index 4116334d..de8e9c0e 100644 --- a/client/dev/scripts/game_config/cfg_monster.lua +++ b/client/dev/scripts/game_config/cfg_monster.lua @@ -132,9 +132,9 @@ local config = { IDX=33 }, [34] = { - Name="远古·沃玛魔祖", Hide="0#0", - IDX=34 + IDX=34, + Name="远古·沃玛魔祖" }, [35] = { Name="★★★祖玛★★★", diff --git a/csv/bak/2026-06-17-22-32-52/cfg_BOSS查询.csv b/csv/bak/2026-06-17-22-32-52/cfg_BOSS查询.csv new file mode 100644 index 00000000..0a3a41aa --- /dev/null +++ b/csv/bak/2026-06-17-22-32-52/cfg_BOSS查询.csv @@ -0,0 +1,21 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;ͼ,,BOSS, +///index,name,level, +а֮,ʧ,S, +ħԨ,Ѫ˫,S, +,Զšħ,S, +,ħ,S, +,ġ̻,S, +귨,ԶŽ̻,S, +ħ,ħ,S, +,,S, +¼̳,˫ͷϵ,S, +ؾ,񱩡ɳ֮,S, +ū֮,ūͳ˧,S, +ܵظ,,S, +ɵؾ,߲,S, +ξ,׵,S, +ؾ,,S, +,,S, +ؾ,Թ֮,S, diff --git a/csv/bak/2026-06-17-22-32-52/cfg_地图进入NPC.csv b/csv/bak/2026-06-17-22-32-52/cfg_地图进入NPC.csv new file mode 100644 index 00000000..007d918e --- /dev/null +++ b/csv/bak/2026-06-17-22-32-52/cfg_地图进入NPC.csv @@ -0,0 +1,62 @@ +///key,index,Filter,HD,,,,,,,,,,,,,,,,, +///Filter,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD,HD +//;,NPCID,ͼ,(Ĭϴ),Ĵ½,չʾ,չʾ,һ,(һͶһͨ),,¼,ˢ±(^),λ,ͼ,ʱ(),˳CD(),BOSSϢ,,ͼ,Сͼid,BOSS(ID^(0-8)^ƫx^ƫy_(0.1-1))^(Ĭ1·) +///index,npcid,name,parent,dalu,drop,zstz,check,check_2,xh,varcale,reloadvar,pos,randompos,limitedTime,LeaveMapCD,BOSSvar,sendmsg,ps,minimap,BOSS +1,14,򼶴,,,,:,,,,,,򼶴|202|213,,,,,,,25,20078^4^-20^40^1|20046^4^-20^40^1 +2,15,һ,,,,:,,,,,,һ,,,,,,,5,10005^4^-20^40^1|3021^4^-20^70^1|20043^4^-20^40^1|141^4^-20^40^1 +3,16,IJ,,,,Ҫȼ:52|:x500,ȼ^52,,^500^1,,,IJ|168|215,,,,,,,24,63^4^-20^40^1|1226^4^-20^40^1|20072^4^-20^40^0.8 +4,17,ʬ,,,,Ҫȼ:54|:x500,ȼ^54,,^500^1,,,ʬ|27|180,,,,,,,7,3035^4^-20^40^1|3033^4^-20^60^1|20073^4^-20^40^1 +5,18,,,,,Ҫȼ:56|:x500,ȼ^56,,^500^1,,,|96|182,,,,,,,98,131^0^-20^40^1^0|20089^4^-20^40^1|20050^4^-20^80^1 +6,19,ūɽ,,,,Ҫת:1ת|:x1000,ת^С^1,,^1000^1,,,ūɽ|73|25,,,,,,,39,2036^4^-20^40^1|20029^4^-20^40^1|20002^4^-20^40^1 +7,20,ɵ,,,,Ҫת:2ת|:x5000,ת^С^2,,^5000^1,,,ɵ,,,,,,,100027,3060^4^-20^20^1|2020^4^-20^40^0.6|20139^4^-20^20^0.8 +8,21,ɽ,,,,Ҫת:3ת|:x10000,ת^С^3,,^10000^1,,,ɽ|112|284,,,,,,,329,10309^4^-20^40^1|327^0^-20^40^1^0|20136^4^-20^-10^1 +9,22,ɽׯ,,,,:Ӣx1|:ǧʯx20|Ҫת:3ת,ת^С^3,,Ӣ^1^0|ǧʯ^20^0,,,ɽׯ|207|203,,120,,,ѵҪȥݷô˵е,,301,327^4^-20^40^1 +10,23,Boss֮һ,,,,Ҫת:2ת|ͨ:֮|:x10000ӵзǰԪ>=2000(),ת^С^2|ƺ^֮|^Ԫ^2000^0,,^10000^1,,,Boss֮һ|28|95,,120,,,˵,,100020,20042^4^-20^40^1|20103^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| +11,24,NPCħ֮,,,,,,,,,,ʼ֮,,,,,޾Ƹֿɵá,,, +12,25,ʥ,,,,ÿ10-1116-17㿪,ת^С^4,,,,,,,60,,,,,, +13,26,̳,,,,:ǧʯx50|ÿճֵ>=18Ԫ|ÿ:4,Ƚֱ^INT_ÿճֵ^^С^18^ÿճֵδﵽ|Ƚֱ^INT_̳ÿմ^^С^4^մѴﵽ,,ǧʯ^50^0,^INT_̳ÿմ^1,INT_̳ÿմ|4,̳|238|200,,,,,,,3059, +14,27,ؾ,,,,ͨ:֮|:x50000ӵзǰԪ>=1000()|ʱ60(˳ͼCD3),ƺ^֮|^Ԫ^1000^0,,^50000^1,,,,ؾ1|ؾ2|ؾ3|ؾ4|ؾ5|ؾ6|ؾ7|ؾ8|ؾ9,60,180,STR_MIGONGBOSSINFO,ܷѰҵƻԹ֮ص档,,41,20012^4^-20^40^1 +15,28,,,,,x1,,,^1^0,,,,,60,,,ؽڴ֮ر,,, +16,29,۹,,,,Ҫת:4ת|ͨ:֮,ת^С^4|ƺ^֮,,,,,۹|249|310,,,,,ͳƬ½ӵյͼͲս֮ڡ,,3105,800^4^-20^40^1|10608^4^-20^40^1|20143^4^-20^40^1|20085^4^-20^40^1 +17,30,ײ,1,,,,,,,,,ײ|13|28,,,,,,,, +18,31,а֮,1,,,,,,,,,а֮|27|27,,,,,,,, +19,32,,1,,,,,,,,,,,,,,,,, +20,33,,1,,,,,,,,,|16|19,,,,,,,, +21,34,,1,,,,,,,,,|99|98,,,,,,,, +22,35,,1,,,,,,,,,|8|11,,,,,,,, +23,36,ߴ,1,,,,,,,,,ߴ|76|75,,,,,,,, +24,37,ħ,1,,,,,,,,,ħ|74|80,,,,,,,, +25,38,ħѨ,1,,,,,,,,,ħѨ|11|25,,,,,,,, +26,40,ū֮,1,,,,,,,,,ū֮,,,,,,,, +27,41,ɵؾ,1,,,,,,,,,ɵؾ|21|56,,,,,,,, +28,42,ؾ,1,,,,,,,,,ؾ|40|56,,,,,,,, +29,43,ħǰ,1,,,,ͼ^0,,,,,ħǰ,,,,,,,, +30,44,ħѨ,1,,,,ͼ^0,,,,,ħѨ|37|76,,,,,,,, +31,61,֮,,,,:x50000|ͨ:֮,ƺ^֮,,^50000^1,,,֮|384|323,,120,,,ɳսף¥ղ,,100000,20019^4^-20^40^1|20051^4^-20^40^1|20145^4^-20^40^1|20124^4^-20^40^1 +32,62,ַ,,,,Ҫת:5ת|:x4|ͨ:֮|:x50000,ƺ^֮|ת^С^5,,^4^0|^50000^1,,,ַ|451|439,,120,,,дˣȫ,,100006,20022^4^-20^40^1|20061^4^-20^40^1|20140^4^-20^40^1|20141^4^-20^40^1 +33,63,ɽ,,,,Ҫת:6ת|ͨ:֮|:x50000,ת^С^6|ƺ^֮,,^50000^1,,,ɽ|40|653,,120,,,֮ͽڴ˹룡,,100012,20038^4^-20^60^1|20036^4^-20^60^1|20039^4^-20^60^1|20041^4^-20^60^1 +34,64,ѩ,,,,:x30000|ͨ:֮|ÿ:x50,ƺ^֮,,^30000^1,,,ѩ|141|233,,120,,,ѩǵĴ½˵عᆳ鳬ߣʺ,,100007,10202^4^-20^60^0.6|263^4^-20^60^1|20134^4^-20^60^0.6 +35,65,ˮ,,,,Ҫת:7ת|ͨ:֮|:x50000,ת^С^7|ƺ^֮,,^50000^1,,,ˮ|102|198,,120,,,ʮԳһ硣,,100008,20056^4^-20^60^1|20067^4^-20^60^0.8 +36,66,ع,,,,Ҫת:8ת|ͨ:֮|:x100000,ת^С^8|ƺ^֮,,^100000^1,,,ع|14|386,,120,,,Ѱ˵еǧһۡ,,100011,20018^4^-20^20^0.7|20083^4^-20^40^0.7|20053^4^-20^20^0.7 +37,67,֮,,,,Ҫת:9ת|ͨ:֮|:x150000,ת^С^9|ƺ^֮,,^150000^1,,,֮|321|324,,120,,,·ľͷǵ,,100009,20060^4^-20^40^1|20059^4^-20^80^1|20128^4^-20^40^1 +38,68,֮,,,,ͨ:֮|:ǧʯx50x5|صȼ>65,ƺ^֮|Ƚֱ^INT_а^^С^65^صȼδﵽ,,ǧʯ^50^0|^50000^1,,,֮|52|55,,120,,,˵˵Ϊijλ֮,,307,20109^4^-20^40^1|20142^4^-20^40^1 +39,69,ڰ,,,,ͨ:֮|Ҫ:>300|:ǧʯx50x50000,ƺ^֮|^4^С^300^,,ǧʯ^50^0|^50000^1,,,ڰ,,120,,,žĹ͸¶˵ĺ䡣,,000317,20111^4^-20^40^1|20155^4^-20^40^1 +40,70,צҪ,,,,ͨ:֮|Ҫ:ȫ>=30|:x100000,ƺ^֮|^211^С^30^ȫ,,^100000^1,,,צҪ|266|98,,120,,,ʥػһλޱĴڡ,,3025,20113^4^-20^40^1|20118^4^-20^40^1|20120^4^-20^40^1 +41,71,boss֮,,,,Ҫת:5ת|ͨ:֮|:x100000ӵзǰԪ>=3000(),ת^С^5|ƺ^֮|^Ԫ^3000^0,,^100000^1,,,boss֮|44|66,,120,,,սޱǿĴڣѰҶټܳɹ,,100023,20092^4^-20^40^1|20150^4^-20^40^1|20021^4^-20^40^1 +42,72,ɽׯ,,,,ͨ:֮|:ǧʯx40,ƺ^֮,,ǧʯ^40^0,,,ɽׯ|129|145,,120,,,,,100022,20084^4^-20^40^1 +43,73,Ѩ,,,,ͨ:֮|:ǧʯx40,ƺ^֮,,ǧʯ^40^0,,,Ѩ|25|100,,120,,,,,100018,20021^4^-20^40^1|11020^4^-20^40^1|20093^4^-20^40^1 +44,74,ħ֮,,,,Ҫת:6ת|ͨ:֮|:ǧʯx40,ת^С^6|ƺ^֮,,ǧʯ^40^0,,,ħ֮|39|102,,120,,,,,100005,20035^4^-20^40^1 +45,75,ѩ,,,,ͨ:֮|:ǧʯx20|ÿ:x100,ƺ^֮,,ǧʯ^20^0,,,ѩ|165|172,,120,,,,,311,10202^4^-20^60^0.6|20050^4^-20^60^1|20134^4^-20^60^0.6 +46,76,,,,,ͨ:֮|:ǧʯx40|ÿ:x200,ƺ^֮,,ǧʯ^40^0,,,|34|170,,120,,,,,3138,10202^4^-20^60^0.6|20050^4^-20^60^1|20134^4^-20^60^0.6|10209^4^-20^40^0.7 +47,77,񱩺,,,,ͨ:֮|:ǧʯx30,ƺ^֮,,ǧʯ^30^0,,,񱩺|45|63,,120,,,,,3104,20023^4^-20^40^0.8|20015^4^-20^40^0.8 +48,78,鴬,,,,ͨ:֮|:ǧʯx40,ƺ^֮,,ǧʯ^40^0,,,鴬|30|61,,120,,,,,3103,20086^4^-20^40^0.8 +49,79,,,,,Ҫת:8ת|ͨ:֮|:ǧʯx50,ת^С^8|ƺ^֮,,ǧʯ^50^0,,,|63|69,,120,,,,,100013,382^4^-20^40^0.8 +50,80,Ĺ,,,,Ҫת:8ת|ͨ:֮|:ǧʯx50,ת^С^8|ƺ^֮,,ǧʯ^50^0,,,Ĺ|7|28,,120,,,,,100024,20010^4^-20^40^0.8 +51,81,֮·,,,,Ҫת:9ת|ͨ:֮|:ǧʯx50,ת^С^9|ƺ^֮,,ǧʯ^50^0,,,֮·|63|32,,120,,,,,100010,20153^4^-20^40^0.8 +52,82,ҽ,,,,Ҫת:9ת|ͨ:֮|:ǧʯx50,ת^С^9|ƺ^֮,,ǧʯ^50^0,,,ҽ|149|116,,120,,,,,100004,20112^4^-20^80^1 +53,83,צ,,,,ͨ:֮|Ҫ:ȫ>=30|:ǧʯx40,ƺ^֮|^211^С^30^ȫ,,ǧʯ^40^0,,,צ|20|37,,120,,,,,100015,20071^4^-20^40^1 +54,84,boss֮,,,,Ҫת:6ת|ͨ:֮|:x200000,ת^С^6|ƺ^֮,,^200000^1,,,boss֮|55|86,,120,,,,,100017,20045^4^-20^40^0.6|20011^4^-20^40^0.6|20013^4^-20^40^0.6 +55,85,boss߲֮,,,,ͨ:֮|:x500000,ƺ^֮,,^500000^1,,,boss߲֮|69|36,,120,,,,,100021,20136^4^-20^-20^1|20137^4^-20^-20^1|20138^4^-20^-20^1|20142^4^-20^-20^1|20087^4^-20^-20^1 +56,86,boss֮Ҷ,,,,Ҫת:2ת|ͨ:֮|:x20000,ת^С^2|ƺ^֮,,^20000^1,,,Boss֮Ҷ|26|44,,120,,,,,100020,20042^4^-20^40^1|20073^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| +57,87,boss֮,,,,Ҫת:3ת|ͨ:֮|:x30000,ת^С^3|ƺ^֮,,^30000^1,,,Boss֮|20|69,,120,,,,,100020,20042^4^-20^40^1|20073^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| +58,88,boss֮IJ,,,,Ҫת:3ת|ͨ:֮|:x40000,ת^С^3|ƺ^֮,,^40000^1,,,Boss֮IJ|105|85,,120,,,,,100020,20042^4^-20^40^1|20073^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| diff --git a/csv/bak/2026-06-17-22-32-52/cfg_成长基金.csv b/csv/bak/2026-06-17-22-32-52/cfg_成长基金.csv new file mode 100644 index 00000000..eaa666d3 --- /dev/null +++ b/csv/bak/2026-06-17-22-32-52/cfg_成长基金.csv @@ -0,0 +1,14 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;,,Ʒ, +///index,check,gives, +1,ʶ^8,^30^819|ǧʯ^500^819|ʯ^20^819|ʯ^300^819|^666666^819, +2,ȼ^50,֮Ѫ^50^819|֮^50^819|ʯ^3^819|100^3^819, +3,ȼ^55,֮Ѫ^100^819|֮^100^819|ʯ^4^819|100^4^819, +4,ȼ^60,֮Ѫ^150^819|֮^150^819|ʯ^5^819|100^5^819, +5,ȼ^65,֮Ѫ^200^819|֮^200^819|ʯ^6^819|100^6^819, +6,ȼ^70,֮Ѫ^300^819|֮^300^819|ʯ^7^819|100^7^819, +7,ת^С^1,֮^20^819|֮^20^819|ʯ^3^819|1000^1^819, +8,ת^С^2,֮^40^819|֮^40^819|ʯ^4^819|1000^2^819, +9,ת^С^3,֮^60^819|֮^60^819|ʯ^5^819|1000^3^819, +10,ת^С^4,֮^80^819|֮^80^819|ʯ^6^819|5000^1^819, diff --git a/csv/bak/2026-06-17-22-32-52/cfg_每日限购.csv b/csv/bak/2026-06-17-22-32-52/cfg_每日限购.csv new file mode 100644 index 00000000..a9829398 --- /dev/null +++ b/csv/bak/2026-06-17-22-32-52/cfg_每日限购.csv @@ -0,0 +1,7 @@ +///key,index,Filter,HD +///Filter,HD,HD,HD +//;,,,ÿ޹ +///index,xh,gives,limitbuy +1,Ԫ^58^1,ƻ^5^819|ǧʯ^100^819,1 +2,Ԫ^128^1,֮^30^819|֮^30^819,1 +3,Ԫ^888^1,ʯ^15^819|ʬ^3^819,1 diff --git a/csv/bak/2026-06-17-22-32-52/cfg_紫金葫芦.csv b/csv/bak/2026-06-17-22-32-52/cfg_紫金葫芦.csv new file mode 100644 index 00000000..3d549909 --- /dev/null +++ b/csv/bak/2026-06-17-22-32-52/cfg_紫金葫芦.csv @@ -0,0 +1,9 @@ +///key,index,Filter,HD, +///Filter,CS,CS,CS,CS +//;,,id,ֵ, +///index,attname,attid,attvalue,xh +1,Թ˺,74,30,ǧʯ^200^0 +2,Թֱ,75,5,ǧʯ^800^0 +3,׵նɱ,218,5,ǧʯ^1500^0 +4,ԹѪ,81,3,ǧʯ^3000^0 +5,ٶ,20,2,ǧʯ^6000^0 diff --git a/csv/bak/2026-06-17-22-32-52/cfg_装备首爆.csv b/csv/bak/2026-06-17-22-32-52/cfg_装备首爆.csv new file mode 100644 index 00000000..a14a36bf --- /dev/null +++ b/csv/bak/2026-06-17-22-32-52/cfg_装备首爆.csv @@ -0,0 +1,116 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;װ,װ,Ʒ, +///index,name,money, +1,귨ս,15, +2,귨ս,15, +3,귨ս,15, +4,귨ս,15, +5,귨սѥ,15, +6,귨ս,15, +7,ʷʫս,30, +8,ʷʫս,30, +9,ʷʫս,30, +10,ʷʫս,30, +11,ʷʫս,30, +12,ʷʫսѥ,30, +13,˵ս,50, +14,˵ս,50, +15,˵ս,50, +16,˵ս,50, +17,˵ս,50, +18,˵սѥ,50, +19,ս,100, +20,ս,100, +21,ս,100, +22,ս,100, +23,ս,100, +24,սѥ,100, +25,ս,500, +26,ս,500, +27,սѥ,500, +28,ս,500, +29,ս,500, +30,ս,500, +31,ս,2000, +32,ս,2000, +33,ս,2000, +34,սѥ,2000, +35,ս,2000, +36,ս,2000, +37,ս,5000, +38,ս,5000, +39,ս,5000, +40,ս,5000, +41,ս,5000, +42,սѥ,5000, +43,ħԼ,5000, +44,ʹν,100, +45,񱩤,100, +46,Ѫ,100, +47,ƽξ,100, +48,ħ,100, +49,,100, +50,,100, +51,ˤצ,100, +52,ο,100, +53,׷ƤЬ,100, +58,Ѫս,100, +59,𡤲ս,100, +60,ŭս,100, +61,ŭѪս,200, +62,ŭ𡤲ս,200, +63,Ѫ𡤲ս,200, +64,Ѫ𱦵,300, +65,𱦵,300, +66,ŭ𱦵,300, +67,ŭѪ𱦵,400, +68,ŭ𱦵,400, +69,Ѫ𱦵,400, +70,Ѫ,500, +71,𡤻,500, +72,ŭ,500, +73,ŭѪ,750, +74,ŭ𡤻,750, +75,Ѫ𡤻,750, +76,Ѫս,1000, +77,ս,1000, +78,ŭս,1000, +79,ŭѪս,1500, +80,ŭս,1500, +81,Ѫս,1500, +82,֮ᾧ,100, +83,ϹԴʯ,100, +84,,100, +85,Ѫ,100, +86,վ,100, +87,,100, +88,,100, +89,,100, +90,ľ,100, +91,ԭ,100, +92,,500, +93,,500, +94,ӡ,500, +95,,500, +96,,500, +97,,500, +98,,500, +99,,500, +100,낳,500, +101,ɱ,2000, +102,ؾ,2000, +103,Ůʯ,2000, +104,,2000, +105,,2000, +106,츫,2000, +107,,2000, +108,,2000, +109,,2000, +110,,2000, +111,ָ,2000, +112,Խָ,2000, +113,ָ,1000, +115,аָ,1000, +116,ѩԨ,1000, +117,ѩǬ,1000, diff --git a/csv/bak/2026-06-17-22-32-52/cfg_限时冲榜.csv b/csv/bak/2026-06-17-22-32-52/cfg_限时冲榜.csv new file mode 100644 index 00000000..c347b169 --- /dev/null +++ b/csv/bak/2026-06-17-22-32-52/cfg_限时冲榜.csv @@ -0,0 +1,14 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;װ,,ذ, +///index,rank_1,rank_2, +1,^5000000^0|Ƭ^3^0,^5000000^0|ʯ^50^0, +2,^3000000^0|Ƭ^2^0,^3000000^0|ʯ^30^0, +3,^2000000^0|Ƭ^1^0,^2000000^0|ʯ^20^0, +4,^1000000^0|Ƭ^1^0,^1000000^0|ʯ^10^0, +5,^800000^0|Ƭ^1^0,^800000^0|ʯ^10^0, +6,^600000^0|Ƭ^1^0,^600000^0|ʯ^8^0, +7,^400000^0|Ƭ^1^0,^400000^0|ʯ^6^0, +8,^300000^0|Ƭ^1^0,^300000^0|ʯ^5^0, +9,^200000^0|Ƭ^1^0,^200000^0|ʯ^4^0, +10,^100000^0|Ƭ^1^0,^100000^0|ʯ^3^0, diff --git a/csv/cfg_BOSS查询.csv b/csv/cfg_BOSS查询.csv new file mode 100644 index 00000000..0a3a41aa --- /dev/null +++ b/csv/cfg_BOSS查询.csv @@ -0,0 +1,21 @@ +///key,index,Filter,HD +///Filter,CS,CS, +//;ͼ,,BOSS, +///index,name,level, +а֮,ʧ,S, +ħԨ,Ѫ˫,S, +,Զšħ,S, +,ħ,S, +,ġ̻,S, +귨,ԶŽ̻,S, +ħ,ħ,S, +,,S, +¼̳,˫ͷϵ,S, +ؾ,񱩡ɳ֮,S, +ū֮,ūͳ˧,S, +ܵظ,,S, +ɵؾ,߲,S, +ξ,׵,S, +ؾ,,S, +,,S, +ؾ,Թ֮,S, diff --git a/csv/cfg_地图进入NPC.csv b/csv/cfg_地图进入NPC.csv index 7765ec77..007d918e 100644 --- a/csv/cfg_地图进入NPC.csv +++ b/csv/cfg_地图进入NPC.csv @@ -3,21 +3,21 @@ //;,NPCID,ͼ,(Ĭϴ),Ĵ½,չʾ,չʾ,һ,(һͶһͨ),,¼,ˢ±(^),λ,ͼ,ʱ(),˳CD(),BOSSϢ,,ͼ,Сͼid,BOSS(ID^(0-8)^ƫx^ƫy_(0.1-1))^(Ĭ1·) ///index,npcid,name,parent,dalu,drop,zstz,check,check_2,xh,varcale,reloadvar,pos,randompos,limitedTime,LeaveMapCD,BOSSvar,sendmsg,ps,minimap,BOSS 1,14,򼶴,,,,:,,,,,,򼶴|202|213,,,,,,,25,20078^4^-20^40^1|20046^4^-20^40^1 -2,15,һ,,,,:,,,,,,һ,,,,,,,5,10005^4^-20^40^1|3021^4^-20^70^1|20043^4^-20^40^1 +2,15,һ,,,,:,,,,,,һ,,,,,,,5,10005^4^-20^40^1|3021^4^-20^70^1|20043^4^-20^40^1|141^4^-20^40^1 3,16,IJ,,,,Ҫȼ:52|:x500,ȼ^52,,^500^1,,,IJ|168|215,,,,,,,24,63^4^-20^40^1|1226^4^-20^40^1|20072^4^-20^40^0.8 4,17,ʬ,,,,Ҫȼ:54|:x500,ȼ^54,,^500^1,,,ʬ|27|180,,,,,,,7,3035^4^-20^40^1|3033^4^-20^60^1|20073^4^-20^40^1 5,18,,,,,Ҫȼ:56|:x500,ȼ^56,,^500^1,,,|96|182,,,,,,,98,131^0^-20^40^1^0|20089^4^-20^40^1|20050^4^-20^80^1 6,19,ūɽ,,,,Ҫת:1ת|:x1000,ת^С^1,,^1000^1,,,ūɽ|73|25,,,,,,,39,2036^4^-20^40^1|20029^4^-20^40^1|20002^4^-20^40^1 7,20,ɵ,,,,Ҫת:2ת|:x5000,ת^С^2,,^5000^1,,,ɵ,,,,,,,100027,3060^4^-20^20^1|2020^4^-20^40^0.6|20139^4^-20^20^0.8 8,21,ɽ,,,,Ҫת:3ת|:x10000,ת^С^3,,^10000^1,,,ɽ|112|284,,,,,,,329,10309^4^-20^40^1|327^0^-20^40^1^0|20136^4^-20^-10^1 -9,22,ɽׯ,,,,:Ӣx1|:ǧʯx20|Ҫת:3ת,ת^С^3,,Ӣ^1^0|ǧʯ^20^0,,,ɽׯ|207|203,,120,,,,,301,119^4^-20^40^1 -10,23,Boss֮һ,,,,Ҫת:2ת|ͨ:֮|:x10000,ת^С^2|ƺ^֮,,^10000^1,,,Boss֮һ|28|95,,120,,,˵֪жٲ㣬˵ȥ˶ˡ,,100020,20042^4^-20^40^1|20103^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| +9,22,ɽׯ,,,,:Ӣx1|:ǧʯx20|Ҫת:3ת,ת^С^3,,Ӣ^1^0|ǧʯ^20^0,,,ɽׯ|207|203,,120,,,ѵҪȥݷô˵е,,301,327^4^-20^40^1 +10,23,Boss֮һ,,,,Ҫת:2ת|ͨ:֮|:x10000ӵзǰԪ>=2000(),ת^С^2|ƺ^֮|^Ԫ^2000^0,,^10000^1,,,Boss֮һ|28|95,,120,,,˵,,100020,20042^4^-20^40^1|20103^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| 11,24,NPCħ֮,,,,,,,,,,ʼ֮,,,,,޾Ƹֿɵá,,, 12,25,ʥ,,,,ÿ10-1116-17㿪,ת^С^4,,,,,,,60,,,,,, 13,26,̳,,,,:ǧʯx50|ÿճֵ>=18Ԫ|ÿ:4,Ƚֱ^INT_ÿճֵ^^С^18^ÿճֵδﵽ|Ƚֱ^INT_̳ÿմ^^С^4^մѴﵽ,,ǧʯ^50^0,^INT_̳ÿմ^1,INT_̳ÿմ|4,̳|238|200,,,,,,,3059, -14,27,ؾ,,,,ͨ:֮|:x50000ӵзǰԪ>=1000()|ʱ60(˳ͼCD3),ƺ^֮|^Ԫ^1000^0,,^50000^1,,,,ؾ1|ؾ2|ؾ3|ؾ4|ؾ5|ؾ6|ؾ7|ؾ8|ؾ9,60,180,STR_MIGONGBOSSINFO,Թ֮ͲŴԹһ㡣,,41,20012^4^-20^40^1 -15,28,,,,,x1,,,^1^0,,,,,60,,,Ӱ죬еĹﶼˣ̽Ѱؽûᡣ,,, -16,29,۹,,,,Ҫת:4ת|ͨ:֮,ת^С^4|ƺ^֮,,,,,۹|249|310,,,,,,,3105,800^4^-20^40^1|10608^4^-20^40^1|20143^4^-20^40^1|20085^4^-20^40^1 +14,27,ؾ,,,,ͨ:֮|:x50000ӵзǰԪ>=1000()|ʱ60(˳ͼCD3),ƺ^֮|^Ԫ^1000^0,,^50000^1,,,,ؾ1|ؾ2|ؾ3|ؾ4|ؾ5|ؾ6|ؾ7|ؾ8|ؾ9,60,180,STR_MIGONGBOSSINFO,ܷѰҵƻԹ֮ص档,,41,20012^4^-20^40^1 +15,28,,,,,x1,,,^1^0,,,,,60,,,ؽڴ֮ر,,, +16,29,۹,,,,Ҫת:4ת|ͨ:֮,ת^С^4|ƺ^֮,,,,,۹|249|310,,,,,ͳƬ½ӵյͼͲս֮ڡ,,3105,800^4^-20^40^1|10608^4^-20^40^1|20143^4^-20^40^1|20085^4^-20^40^1 17,30,ײ,1,,,,,,,,,ײ|13|28,,,,,,,, 18,31,а֮,1,,,,,,,,,а֮|27|27,,,,,,,, 19,32,,1,,,,,,,,,,,,,,,,, @@ -35,14 +35,14 @@ 31,61,֮,,,,:x50000|ͨ:֮,ƺ^֮,,^50000^1,,,֮|384|323,,120,,,ɳսף¥ղ,,100000,20019^4^-20^40^1|20051^4^-20^40^1|20145^4^-20^40^1|20124^4^-20^40^1 32,62,ַ,,,,Ҫת:5ת|:x4|ͨ:֮|:x50000,ƺ^֮|ת^С^5,,^4^0|^50000^1,,,ַ|451|439,,120,,,дˣȫ,,100006,20022^4^-20^40^1|20061^4^-20^40^1|20140^4^-20^40^1|20141^4^-20^40^1 33,63,ɽ,,,,Ҫת:6ת|ͨ:֮|:x50000,ת^С^6|ƺ^֮,,^50000^1,,,ɽ|40|653,,120,,,֮ͽڴ˹룡,,100012,20038^4^-20^60^1|20036^4^-20^60^1|20039^4^-20^60^1|20041^4^-20^60^1 -34,64,ѩ,,,,:x30000|ͨ:֮|ÿ:x50,ƺ^֮,,^30000^1,,,ѩ|141|233,,120,,,ѩǵĴ½˵عᆳ鳬ߣʺ,,100007,10202^4^-20^60^0.6|20050^4^-20^60^1|20134^4^-20^60^0.6 +34,64,ѩ,,,,:x30000|ͨ:֮|ÿ:x50,ƺ^֮,,^30000^1,,,ѩ|141|233,,120,,,ѩǵĴ½˵عᆳ鳬ߣʺ,,100007,10202^4^-20^60^0.6|263^4^-20^60^1|20134^4^-20^60^0.6 35,65,ˮ,,,,Ҫת:7ת|ͨ:֮|:x50000,ת^С^7|ƺ^֮,,^50000^1,,,ˮ|102|198,,120,,,ʮԳһ硣,,100008,20056^4^-20^60^1|20067^4^-20^60^0.8 36,66,ع,,,,Ҫת:8ת|ͨ:֮|:x100000,ת^С^8|ƺ^֮,,^100000^1,,,ع|14|386,,120,,,Ѱ˵еǧһۡ,,100011,20018^4^-20^20^0.7|20083^4^-20^40^0.7|20053^4^-20^20^0.7 -37,67,֮,,,,Ҫת:9ת|ͨ:֮|:x100000,ת^С^9|ƺ^֮,,^100000^1,,,֮|321|324,,120,,,·ľͷǵ,,100009,20060^4^-20^40^1|20059^4^-20^80^1|20128^4^-20^40^1 -38,68,֮,,,,ͨ:֮|:ǧʯx50x5|صȼ>65,ƺ^֮|Ƚֱ^INT_а^^С^65^صȼδﵽ,,ǧʯ^50^0|^50000^1,,,֮|52|55,,120,,,˵˵Ϊijλ֮,,307,20109^4^-20^40^1|20142^4^-20^40^1 -39,69,ڰ,,,,ͨ:֮|Ҫ:>400|:ǧʯx50x50000,ƺ^֮|^4^С^350^,,ǧʯ^50^0|^50000^1,,,ڰ,,120,,,žĹ͸¶˵ĺ䡣,,000317,20111^4^-20^40^1|20155^4^-20^40^1 -40,70,צҪ,,,,ͨ:֮|Ҫ:ȫ>=30|:x100000,ƺ^֮|^211^С^30^ȫ,,^100000^1,,,צҪ|266|98,,120,,,ʥ޵ڴػʲô,,3025,20113^4^-20^40^1|20118^4^-20^40^1|20120^4^-20^40^1 -41,71,boss֮,,,,Ҫת:5ת|ͨ:֮|:x100000,ת^С^5|ƺ^֮,,^100000^1,,,boss֮|44|66,,120,,,ΪǿصĴڡ,,100023,20092^4^-20^40^1|20150^4^-20^40^1|20021^4^-20^40^1 +37,67,֮,,,,Ҫת:9ת|ͨ:֮|:x150000,ת^С^9|ƺ^֮,,^150000^1,,,֮|321|324,,120,,,·ľͷǵ,,100009,20060^4^-20^40^1|20059^4^-20^80^1|20128^4^-20^40^1 +38,68,֮,,,,ͨ:֮|:ǧʯx50x5|صȼ>65,ƺ^֮|Ƚֱ^INT_а^^С^65^صȼδﵽ,,ǧʯ^50^0|^50000^1,,,֮|52|55,,120,,,˵˵Ϊijλ֮,,307,20109^4^-20^40^1|20142^4^-20^40^1 +39,69,ڰ,,,,ͨ:֮|Ҫ:>300|:ǧʯx50x50000,ƺ^֮|^4^С^300^,,ǧʯ^50^0|^50000^1,,,ڰ,,120,,,žĹ͸¶˵ĺ䡣,,000317,20111^4^-20^40^1|20155^4^-20^40^1 +40,70,צҪ,,,,ͨ:֮|Ҫ:ȫ>=30|:x100000,ƺ^֮|^211^С^30^ȫ,,^100000^1,,,צҪ|266|98,,120,,,ʥػһλޱĴڡ,,3025,20113^4^-20^40^1|20118^4^-20^40^1|20120^4^-20^40^1 +41,71,boss֮,,,,Ҫת:5ת|ͨ:֮|:x100000ӵзǰԪ>=3000(),ת^С^5|ƺ^֮|^Ԫ^3000^0,,^100000^1,,,boss֮|44|66,,120,,,սޱǿĴڣѰҶټܳɹ,,100023,20092^4^-20^40^1|20150^4^-20^40^1|20021^4^-20^40^1 42,72,ɽׯ,,,,ͨ:֮|:ǧʯx40,ƺ^֮,,ǧʯ^40^0,,,ɽׯ|129|145,,120,,,,,100022,20084^4^-20^40^1 43,73,Ѩ,,,,ͨ:֮|:ǧʯx40,ƺ^֮,,ǧʯ^40^0,,,Ѩ|25|100,,120,,,,,100018,20021^4^-20^40^1|11020^4^-20^40^1|20093^4^-20^40^1 44,74,ħ֮,,,,Ҫת:6ת|ͨ:֮|:ǧʯx40,ת^С^6|ƺ^֮,,ǧʯ^40^0,,,ħ֮|39|102,,120,,,,,100005,20035^4^-20^40^1 @@ -60,12 +60,3 @@ 56,86,boss֮Ҷ,,,,Ҫת:2ת|ͨ:֮|:x20000,ת^С^2|ƺ^֮,,^20000^1,,,Boss֮Ҷ|26|44,,120,,,,,100020,20042^4^-20^40^1|20073^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| 57,87,boss֮,,,,Ҫת:3ת|ͨ:֮|:x30000,ת^С^3|ƺ^֮,,^30000^1,,,Boss֮|20|69,,120,,,,,100020,20042^4^-20^40^1|20073^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| 58,88,boss֮IJ,,,,Ҫת:3ת|ͨ:֮|:x40000,ת^С^3|ƺ^֮,,^40000^1,,,Boss֮IJ|105|85,,120,,,,,100020,20042^4^-20^40^1|20073^4^-20^40^1|20017^4^-20^40^1|20146^4^-20^40^1| -59,89,ħԨ,,,,,,,,,,,,,,,,,, -60,90,,,,,,,,,,,,,,,,,,, -61,91,귨,,,,,,,,,,,,,,,,,, -62,92,,,,,,,,,,,,,,,,,,, -63,93,ؾ,,,,,,,,,,,,,,,,,, -64,94,ܵظ,,,,,,,,,,,,,,,,,, -65,95,ξ,,,,,,,,,,,,,,,,,, -66,96,,,,,,,,,,,,,,,,,,, -67,97,,,,,,,,,,,,,60,,,,,, diff --git a/csv/cfg_成长基金.csv b/csv/cfg_成长基金.csv index 4f3c09df..eaa666d3 100644 --- a/csv/cfg_成长基金.csv +++ b/csv/cfg_成长基金.csv @@ -2,13 +2,13 @@ ///Filter,CS,CS, //;,,Ʒ, ///index,check,gives, -1,ʶ^8,Ҷ^20^819|ǧʯ^200^819|ʯ^20^819|ʬ^3^819|^666666^819, -2,ȼ^50,֮Ѫ^50^819|֮^50^819|ʯ^3^819|ʯ^10^819, -3,ȼ^60,֮Ѫ^100^819|֮^100^819|ʯ^4^819|ʯ^20^819, -4,ȼ^65,֮Ѫ^150^819|֮^150^819|ʯ^5^819|ʯ^30^819, -5,ȼ^70,֮Ѫ^200^819|֮^200^819|ʯ^6^819|ʯ^40^819, -6,ȼ^75,֮Ѫ^300^819|֮^300^819|ʯ^7^819|ʯ^50^819, -7,ת^С^1,֮^20^819|֮^20^819|ʯ^3^819|ʯ^20^819, -8,ת^С^2,֮^40^819|֮^40^819|ʯ^4^819|ʯ^30^819, -9,ת^С^3,֮^60^819|֮^60^819|ʯ^5^819|ʯ^40^819, -10,ת^С^4,֮^80^819|֮^80^819|ʯ^6^819|ʯ^50^819, +1,ʶ^8,^30^819|ǧʯ^500^819|ʯ^20^819|ʯ^300^819|^666666^819, +2,ȼ^50,֮Ѫ^50^819|֮^50^819|ʯ^3^819|100^3^819, +3,ȼ^55,֮Ѫ^100^819|֮^100^819|ʯ^4^819|100^4^819, +4,ȼ^60,֮Ѫ^150^819|֮^150^819|ʯ^5^819|100^5^819, +5,ȼ^65,֮Ѫ^200^819|֮^200^819|ʯ^6^819|100^6^819, +6,ȼ^70,֮Ѫ^300^819|֮^300^819|ʯ^7^819|100^7^819, +7,ת^С^1,֮^20^819|֮^20^819|ʯ^3^819|1000^1^819, +8,ת^С^2,֮^40^819|֮^40^819|ʯ^4^819|1000^2^819, +9,ת^С^3,֮^60^819|֮^60^819|ʯ^5^819|1000^3^819, +10,ת^С^4,֮^80^819|֮^80^819|ʯ^6^819|5000^1^819, diff --git a/csv/cfg_每日限购.csv b/csv/cfg_每日限购.csv index b81c19f1..a9829398 100644 --- a/csv/cfg_每日限购.csv +++ b/csv/cfg_每日限购.csv @@ -2,6 +2,6 @@ ///Filter,HD,HD,HD //;,,,ÿ޹ ///index,xh,gives,limitbuy -1,Ԫ^58^1,ƻ^5^819|100^3^819,1 -2,Ԫ^128^1,Ҷ^10^819|ʬ^1^819,1 -3,Ԫ^888^1,ʯ^5^819|ʬ^4^819,1 +1,Ԫ^58^1,ƻ^5^819|ǧʯ^100^819,1 +2,Ԫ^128^1,֮^30^819|֮^30^819,1 +3,Ԫ^888^1,ʯ^15^819|ʬ^3^819,1 diff --git a/csv/cfg_紫金葫芦.csv b/csv/cfg_紫金葫芦.csv index 0eab40f4..3d549909 100644 --- a/csv/cfg_紫金葫芦.csv +++ b/csv/cfg_紫金葫芦.csv @@ -2,8 +2,8 @@ ///Filter,CS,CS,CS,CS //;,,id,ֵ, ///index,attname,attid,attvalue,xh -1,Թ˺,74,20,ǧʯ^200^0 -2,ּܹ,82,3,ǧʯ^800^0 -3,׵նɱ,218,3,ǧʯ^1500^0 -4,ҩƷָӳ,83,10,ǧʯ^3000^0 +1,Թ˺,74,30,ǧʯ^200^0 +2,Թֱ,75,5,ǧʯ^800^0 +3,׵նɱ,218,5,ǧʯ^1500^0 +4,ԹѪ,81,3,ǧʯ^3000^0 5,ٶ,20,2,ǧʯ^6000^0 diff --git a/csv/cfg_装备首爆.csv b/csv/cfg_装备首爆.csv index fc1e7193..a14a36bf 100644 --- a/csv/cfg_装备首爆.csv +++ b/csv/cfg_装备首爆.csv @@ -26,63 +26,59 @@ 22,ս,100, 23,ս,100, 24,սѥ,100, -25,ս,200, -26,ս,200, -27,սѥ,200, -28,ս,200, -29,ս,200, -30,ս,200, -31,ս,500, -32,ս,500, -33,ս,500, -34,սѥ,500, -35,ս,500, -36,ս,500, -37,ս,1000, -38,ս,1000, -39,ս,1000, -40,ս,1000, -41,ս,1000, -42,սѥ,1000, -43,ħԼ,1000, +25,ս,500, +26,ս,500, +27,սѥ,500, +28,ս,500, +29,ս,500, +30,ս,500, +31,ս,2000, +32,ս,2000, +33,ս,2000, +34,սѥ,2000, +35,ս,2000, +36,ս,2000, +37,ս,5000, +38,ս,5000, +39,ս,5000, +40,ս,5000, +41,ս,5000, +42,սѥ,5000, +43,ħԼ,5000, 44,ʹν,100, -45,񱩤,300, -46,Ѫ,300, -47,ƽξ,300, -48,ħ,300, -49,,200, -50,,200, -51,ˤצ,200, -52,ο,200, -53,׷ƤЬ,200, -54,֮,200, -55,֮,500, -56,֮,2000, -57,֮,5000, +45,񱩤,100, +46,Ѫ,100, +47,ƽξ,100, +48,ħ,100, +49,,100, +50,,100, +51,ˤצ,100, +52,ο,100, +53,׷ƤЬ,100, 58,Ѫս,100, 59,𡤲ս,100, 60,ŭս,100, -61,ŭѪս,300, -62,ŭ𡤲ս,300, -63,Ѫ𡤲ս,300, +61,ŭѪս,200, +62,ŭ𡤲ս,200, +63,Ѫ𡤲ս,200, 64,Ѫ𱦵,300, 65,𱦵,300, 66,ŭ𱦵,300, -67,ŭѪ𱦵,500, -68,ŭ𱦵,500, -69,Ѫ𱦵,500, +67,ŭѪ𱦵,400, +68,ŭ𱦵,400, +69,Ѫ𱦵,400, 70,Ѫ,500, 71,𡤻,500, 72,ŭ,500, -73,ŭѪ,1000, -74,ŭ𡤻,1000, -75,Ѫ𡤻,1000, +73,ŭѪ,750, +74,ŭ𡤻,750, +75,Ѫ𡤻,750, 76,Ѫս,1000, 77,ս,1000, 78,ŭս,1000, -79,ŭѪս,2000, -80,ŭս,2000, -81,Ѫս,2000, +79,ŭѪս,1500, +80,ŭս,1500, +81,Ѫս,1500, 82,֮ᾧ,100, 83,ϹԴʯ,100, 84,,100, @@ -102,20 +98,19 @@ 98,,500, 99,,500, 100,낳,500, -101,ɱ,5000, -102,ؾ,5000, -103,Ůʯ,5000, -104,,5000, -105,,5000, -106,츫,5000, -107,,5000, -108,,5000, -109,,5000, -110,,5000, -111,ָ,5000, -112,Խָ,5000, -113,ָ,2000, -114,ָ,2000, -115,аָ,2000, -116,ѩԨ,2000, -117,ѩǬ,2000, +101,ɱ,2000, +102,ؾ,2000, +103,Ůʯ,2000, +104,,2000, +105,,2000, +106,츫,2000, +107,,2000, +108,,2000, +109,,2000, +110,,2000, +111,ָ,2000, +112,Խָ,2000, +113,ָ,1000, +115,аָ,1000, +116,ѩԨ,1000, +117,ѩǬ,1000, diff --git a/csv/cfg_限时冲榜.csv b/csv/cfg_限时冲榜.csv index ed3b838b..c347b169 100644 --- a/csv/cfg_限时冲榜.csv +++ b/csv/cfg_限时冲榜.csv @@ -2,13 +2,13 @@ ///Filter,CS,CS, //;װ,,ذ, ///index,rank_1,rank_2, -1,^5000000^0|Ԫ^2000^0,^5000000^0|Ԫ^2000^0, -2,^3000000^0|Ԫ^2000^0,^3000000^0|Ԫ^1200^0, -3,^2000000^0|Ԫ^2000^0,^2000000^0|Ԫ^800^0, -4,^1000000^0|Ԫ^2000^0,^1000000^0|Ԫ^600^0, -5,^800000^0|Ԫ^2000^0,^800000^0|Ԫ^400^0, -6,^600000^0|Ԫ^2000^0,^600000^0|Ԫ^200^0, -7,^400000^0|Ԫ^2000^0,^400000^0|Ԫ^200^0, -8,^300000^0|Ԫ^2000^0,^300000^0|Ԫ^200^0, -9,^200000^0|Ԫ^2000^0,^200000^0|Ԫ^200^0, -10,^100000^0|Ԫ^2000^0,^100000^0|Ԫ^200^0, +1,^5000000^0|Ƭ^3^0,^5000000^0|ʯ^50^0, +2,^3000000^0|Ƭ^2^0,^3000000^0|ʯ^30^0, +3,^2000000^0|Ƭ^1^0,^2000000^0|ʯ^20^0, +4,^1000000^0|Ƭ^1^0,^1000000^0|ʯ^10^0, +5,^800000^0|Ƭ^1^0,^800000^0|ʯ^10^0, +6,^600000^0|Ƭ^1^0,^600000^0|ʯ^8^0, +7,^400000^0|Ƭ^1^0,^400000^0|ʯ^6^0, +8,^300000^0|Ƭ^1^0,^300000^0|ʯ^5^0, +9,^200000^0|Ƭ^1^0,^200000^0|ʯ^4^0, +10,^100000^0|Ƭ^1^0,^100000^0|ʯ^3^0,