diff --git a/.gitignore b/.gitignore index be8c5322..873264bf 100644 --- a/.gitignore +++ b/.gitignore @@ -6,7 +6,7 @@ Mirserver/Mir200/Log Mirserver/RunGate/Log Mirserver/Log - +Mirserver/Mir200/UserData client/996M2资源集成工具 client/cache @@ -23,3 +23,7 @@ client/dev/scripts/game_config/cfg_att_score.lua Mirserver/Mir200/!Setup.txt client/dev/scripts/game_config/cfg_equip.lua client/dev/scripts/game_config/cfg_npclist.lua +Mirserver/Mir200/!Setup.txt +Mirserver/DBServer/dbsrc.ini +client/env.json + diff --git a/Mirserver/DBServer/dbsrc.ini b/Mirserver/DBServer/dbsrc.ini index ea6a0b18..496f12c8 100644 --- a/Mirserver/DBServer/dbsrc.ini +++ b/Mirserver/DBServer/dbsrc.ini @@ -3,7 +3,7 @@ ServerName=996Mir ServerAddr=127.0.0.1 GatePort=7200 GateAddr=127.0.0.1 -ServerPath=E:\汾\bayuMir\Mirserver\DBServer\ +ServerPath=F:\\bayuMir\Mirserver\DBServer\ plateformid=1881 DynamicIPMode=0 Attack=0 @@ -28,12 +28,12 @@ ServerID=1881 ServerType=0 [DBSetup] -HeroDBName=box -SQLIP=127.0.0.1 +HeroDBName=box_6 +SQLIP=10.10.10.1 SQLUSERNAME=sa SQLPASSWORD=www.996m2.com SQLPORT=1433 [DB] -LogDir=E:\汾\bayuMir\Mirserver\DBServer\\Log\ +LogDir=F:\\bayuMir\Mirserver\DBServer\\Log\ diff --git a/Mirserver/Mir200/!Setup.txt b/Mirserver/Mir200/!Setup.txt index 022d2d2d..b3c378db 100644 --- a/Mirserver/Mir200/!Setup.txt +++ b/Mirserver/Mir200/!Setup.txt @@ -221,18 +221,18 @@ BoneKingMonster1=BoneCaptain BoneKingMonster2=BoneArcher BoneKingMonster3=BoneSpearman [Share] -BaseDir=E:\汾\bayuMir\Mirserver\Mir200\share\ -GuildDir=E:\汾\bayuMir\Mirserver\Mir200\GuildBase\Guilds\ -GuildFile=E:\汾\bayuMir\Mirserver\Mir200\ShareV\ +BaseDir=F:\\bayuMir\Mirserver\Mir200\share\ +GuildDir=F:\\bayuMir\Mirserver\Mir200\GuildBase\Guilds\ +GuildFile=F:\\bayuMir\Mirserver\Mir200\ShareV\ VentureDir=d:\Mirserver11\Mir200\ShareV\ -ConLogDir=E:\汾\bayuMir\Mirserver\Mir200\ConLogDir\ -CastleDir=E:\汾\bayuMir\Mirserver\Mir200\Castle\ -EnvirDir=E:\汾\bayuMir\Mirserver\Mir200\Envir\ -MapDir=E:\汾\bayuMir\Mirserver\Mir200\map\ -NoticeDir=E:\汾\bayuMir\Mirserver\Mir200\Notice\ +ConLogDir=F:\\bayuMir\Mirserver\Mir200\ConLogDir\ +CastleDir=F:\\bayuMir\Mirserver\Mir200\Castle\ +EnvirDir=F:\\bayuMir\Mirserver\Mir200\Envir\ +MapDir=F:\\bayuMir\Mirserver\Mir200\map\ +NoticeDir=F:\\bayuMir\Mirserver\Mir200\Notice\ PlugDir=.\ -LogDir=E:\汾\bayuMir\Mirserver\Mir200\Log\ -CastleFile=E:\汾\bayuMir\Mirserver\Mir200\Castle\List.txt +LogDir=F:\\bayuMir\Mirserver\Mir200\Log\ +CastleFile=F:\\bayuMir\Mirserver\Mir200\Castle\List.txt PayMentPointName=뿨 ChatDir=.\ChatLog\ GameGold= diff --git a/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_行会召唤地图令牌.lua b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_行会召唤地图令牌.lua new file mode 100644 index 00000000..de1d9898 --- /dev/null +++ b/Mirserver/Mir200/Envir/QuestDiary/cfgcsv/cfg_行会召唤地图令牌.lua @@ -0,0 +1,68 @@ +-- cfg_лٻͼ +local config = { + [3] = { + npcid = 0, + cost = {}, + }, + ["ʥ"] = { + npcid = 0, + cost = {}, + }, + [""] = { + npcid = 0, + cost = {}, + }, + ["һ"] = { + npcid = 0, + cost = {}, + }, + [""] = { + npcid = 0, + cost = {}, + }, + ["IJ"] = { + npcid = 0, + cost = {}, + }, + [""] = { + npcid = 0, + cost = {}, + }, + ["򼶴"] = { + npcid = 0, + cost = {}, + }, + ["ײ"] = { + npcid = 0, + cost = {}, + }, + ["ʬѨ"] = { + npcid = 0, + cost = {}, + }, + ["ߴ"] = { + npcid = 0, + cost = {}, + }, + ["ħ"] = { + npcid = 0, + cost = {}, + }, + ["ɽׯ"] = { + npcid = 0, + cost = {}, + }, + ["ūɽ"] = { + npcid = 0, + cost = {}, + }, + ["ɵ"] = { + npcid = 0, + cost = {}, + }, + ["۹"] = { + npcid = 0, + cost = {}, + }, +} +return config diff --git a/Mirserver/Mir200/Envir/QuestDiary/游戏功能/A0_通用类/BOSS查询.lua b/Mirserver/Mir200/Envir/QuestDiary/游戏功能/A0_通用类/BOSS查询.lua index a1518ee2..ea55d7d6 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/游戏功能/A0_通用类/BOSS查询.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/游戏功能/A0_通用类/BOSS查询.lua @@ -47,7 +47,7 @@ function BOSSqueryOBJ:reloadBossCache() name = info.name, level = info.level or "S", alive = alive, - reviveStamp = (not alive and respawnTime > 0) and (os.time() + respawnTime) or 0, + reviveStamp = (not alive and respawnTime > 0 and respawnTime < 99999999) and (os.time() + respawnTime) or 0, appr = info.Appr or 0, }) end diff --git a/Mirserver/Mir200/Envir/QuestDiary/系统类/双击物品.lua b/Mirserver/Mir200/Envir/QuestDiary/系统类/双击物品.lua index 4673f940..e0a14ddc 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/系统类/双击物品.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/系统类/双击物品.lua @@ -490,12 +490,17 @@ end function goto_hanghui(actor, mapid, x, y) Func.sendmsg9(actor, "[ʾ]:#70|ǰлټָλ...") + + + + MapCfg.gotomap(actor, mapid, x, y,5) end + function ClickOnItem:trigger(actor, item) local item_name = Item.GetNameByObj(actor, item) local func = self.cfg[item_name] diff --git a/Mirserver/Mir200/Envir/QuestDiary/系统类/登陆脚本.lua b/Mirserver/Mir200/Envir/QuestDiary/系统类/登陆脚本.lua index 3a142f58..6a6fafa8 100644 --- a/Mirserver/Mir200/Envir/QuestDiary/系统类/登陆脚本.lua +++ b/Mirserver/Mir200/Envir/QuestDiary/系统类/登陆脚本.lua @@ -118,6 +118,7 @@ function PlayerLogin:Login(actor) end end + GameEvent.add(EventCfg.onLogin, function(actor) PlayerLogin:Login(actor) end, PlayerLogin, 1) diff --git a/client/dev/GUILayout/game/tongyong/BOSSqueryOBJ.lua b/client/dev/GUILayout/game/tongyong/BOSSqueryOBJ.lua index c365b0a4..7e0ae613 100644 --- a/client/dev/GUILayout/game/tongyong/BOSSqueryOBJ.lua +++ b/client/dev/GUILayout/game/tongyong/BOSSqueryOBJ.lua @@ -158,6 +158,8 @@ function BOSSqueryOBJ:buildCell(cellParent, item) GUI:setAnchorPoint(text_refresh, 0.00, 0.50) GUI:Text_enableOutline(text_refresh, "#000000", 1) + + SL:dump(item.respawnTime) -- 倒计时 local text_countdown = GUI:Text_Create(cell_bg, "text_countdown_" .. item.idx, 276, 28, 15, "#FFCC00", "") GUI:setAnchorPoint(text_countdown, 0.00, 0.50) diff --git a/client/dev/scripts/game_config/cfg_equip.lua b/client/dev/scripts/game_config/cfg_equip.lua index 019431bf..cb5e2806 100644 --- a/client/dev/scripts/game_config/cfg_equip.lua +++ b/client/dev/scripts/game_config/cfg_equip.lua @@ -1,1995 +1,1995 @@ local config = { [50000] = { - Price=20000, - pickset="12#1#1#1", - Job=100, - Source=0, - guangzhu=933, - NeedLevel=12, - Need=0, Weight=1, - Shape=111, + Source=0, + Job=100, + guangzhu=933, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=4000, Index=50000, sEffect=14063, - Reserved=0, - bEffect=14063, + Shape=111, + AniCount=0, Color=249, Name="隐身戒指", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=4000, + bEffect=14063, + NeedLevel=12, StdMode=306, Looks=174, - AniCount=0 + Price=20000 }, [50001] = { - Price=20000, - Job=100, - Source=0, - guangzhu=933, - NeedLevel=12, - Need=0, Weight=1, - Shape=112, + Source=0, + Job=100, + guangzhu=933, + OverLap=0, + Need=0, + DuraMax=5000, Index=50001, sEffect=14063, - Reserved=0, - bEffect=14063, + Shape=112, + AniCount=0, Color=249, Name="传送戒指1", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=5000, + bEffect=14063, + NeedLevel=12, StdMode=306, Looks=172, - AniCount=0 + Price=20000 }, [50002] = { - Price=20000, - pickset="12#1#1#1", - Job=100, - Source=0, - guangzhu=933, - NeedLevel=16, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=933, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=5000, Index=50002, sEffect=14063, - Reserved=0, - bEffect=14063, + Shape=0, + AniCount=0, Color=249, Name="麻痹戒指", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=5000, + bEffect=14063, + NeedLevel=16, StdMode=306, Looks=168, - AniCount=0 + Price=20000 }, [50003] = { - Price=20000, - pickset="12#1#1#1", - Job=100, - Source=0, - guangzhu=933, - NeedLevel=16, - Need=0, Weight=1, - Shape=114, + Source=0, + Job=100, + guangzhu=933, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=5000, Index=50003, sEffect=14063, - Reserved=0, - bEffect=14063, + Shape=114, + AniCount=0, Color=249, Name="复活戒指", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=5000, + bEffect=14063, + NeedLevel=16, StdMode=306, Looks=175, - AniCount=0 + Price=20000 }, [50004] = { - Price=20000, - pickset="12#1#1#1", - Job=100, - Source=0, - guangzhu=933, - NeedLevel=16, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=933, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=5000, Index=50004, sEffect=14063, - Reserved=0, - bEffect=14063, + Shape=0, + AniCount=0, Color=249, Name="火焰戒指", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=5000, + bEffect=14063, + NeedLevel=16, StdMode=306, Looks=171, - AniCount=0 + Price=20000 }, [50005] = { - Price=20000, - pickset="12#1#1#1", - Job=100, - Source=0, - guangzhu=933, - NeedLevel=16, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=933, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=5000, Index=50005, sEffect=14063, - Reserved=0, - bEffect=14063, + Shape=0, + AniCount=0, Color=249, Name="防御戒指", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=5000, + bEffect=14063, + NeedLevel=16, StdMode=306, Looks=167, - AniCount=0 + Price=20000 }, [50006] = { - Price=20000, - Job=100, - Source=0, - guangzhu=30333, - NeedLevel=0, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=30333, + OverLap=0, + Need=0, + DuraMax=10000, Index=50006, - Reserved=0, + Shape=0, + AniCount=0, Color=249, Name="求婚戒指", - OverLap=0, - DuraMax=10000, + Reserved=0, + NeedLevel=0, StdMode=22, Looks=170, - AniCount=0 + Price=20000 }, [50007] = { - Price=20000, - Job=100, - Source=0, - guangzhu=30333, - NeedLevel=16, - Need=0, Weight=1, - Shape=118, + Source=0, + Job=100, + guangzhu=30333, + OverLap=0, + Need=0, + DuraMax=5000, Index=50007, - Reserved=0, + Shape=118, + AniCount=0, Color=249, Name="护身戒指", - OverLap=0, - DuraMax=5000, + Reserved=0, + NeedLevel=16, StdMode=22, Looks=176, - AniCount=0 + Price=20000 }, [50008] = { - Price=20000, - Job=100, - Source=0, - guangzhu=30335, - NeedLevel=16, - Need=0, Weight=1, - Shape=119, + Source=0, + Job=100, + guangzhu=30335, + OverLap=0, + Need=0, + DuraMax=5000, Index=50008, - Reserved=0, + Shape=119, + AniCount=0, Color=249, Name="超负载戒指", - OverLap=0, - DuraMax=5000, + Reserved=0, + NeedLevel=16, StdMode=22, Looks=170, - AniCount=0 + Price=20000 }, [50009] = { - Price=20000, - Job=100, - Source=0, - guangzhu=30335, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=30335, + OverLap=0, + Need=0, + DuraMax=5000, Index=50009, - Reserved=0, + Shape=0, + AniCount=0, Color=249, Name="狂风戒指", - OverLap=0, - DuraMax=5000, + Reserved=0, + NeedLevel=50, StdMode=23, Looks=162, - AniCount=0 + Price=20000 }, [50010] = { - Price=20000, - Job=100, - Source=0, - guangzhu=30335, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=30335, + OverLap=0, + Need=0, + DuraMax=8000, Index=50010, - Reserved=0, + Shape=0, + AniCount=0, Color=249, Name="狂风项链", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=50, StdMode=21, Looks=228, - AniCount=0 + Price=20000 }, [50019] = { Name="◆◆◆◆称号◆◆◆◆", Index=50019 }, [50020] = { - Shape=60, + Weight=0, Index=50020, - Reserved=2, - Job=0, + Shape=60, AniCount=1, - Source=0, + OverLap=0, + Job=0, Name="狂暴之力", Price=0, + Reserved=2, Looks=12, - OverLap=0, + Source=0, DuraMax=0, StdMode=70, NeedLevel=0, - Need=0, - Weight=0 + Need=0 }, [50021] = { - Shape=0, + Weight=0, Index=50021, - Reserved=2, + Shape=0, + AniCount=1, Job=0, - Source=0, Name="捐献第一名", - Looks=31, - Price=0, OverLap=0, + Reserved=2, + Price=0, + Looks=31, DuraMax=0, StdMode=70, NeedLevel=0, - AniCount=1, - Weight=0 + Source=0 }, [50022] = { - Shape=0, + Weight=0, Index=50022, - Reserved=2, + Shape=0, + AniCount=1, Job=0, - Source=0, Name="捐献第二名", - Looks=31, - Price=0, OverLap=0, + Reserved=2, + Price=0, + Looks=31, DuraMax=0, StdMode=70, NeedLevel=0, - AniCount=1, - Weight=0 + Source=0 }, [50023] = { - Shape=0, + Weight=0, Index=50023, - Reserved=2, + Shape=0, + AniCount=1, Job=0, - Source=0, Name="捐献第三名", - Looks=31, - Price=0, OverLap=0, + Reserved=2, + Price=0, + Looks=31, DuraMax=0, StdMode=70, NeedLevel=0, - AniCount=1, - Weight=0 + Source=0 }, [50024] = { - Shape=0, + Weight=0, Index=50024, - Reserved=2, + Shape=0, + AniCount=1, Job=0, - Source=0, Name="捐献第四名", - Looks=31, - Price=0, OverLap=0, + Reserved=2, + Price=0, + Looks=31, DuraMax=0, StdMode=70, NeedLevel=0, - AniCount=1, - Weight=0 + Source=0 }, [50026] = { Name="◆◆◆◆生肖◆◆◆◆", Index=50026 }, [50027] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50027, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="鼠", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=100, Looks=3860, - AniCount=0 + Price=10000 }, [50028] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50028, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="牛", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=101, Looks=3861, - AniCount=0 + Price=10000 }, [50029] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50029, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="虎", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=102, Looks=3862, - AniCount=0 + Price=10000 }, [50030] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50030, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="兔", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=103, Looks=3863, - AniCount=0 + Price=10000 }, [50031] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50031, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="龙", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=104, Looks=3864, - AniCount=0 + Price=10000 }, [50032] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50032, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="蛇", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=105, Looks=3865, - AniCount=0 + Price=10000 }, [50033] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50033, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="马", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=106, Looks=3866, - AniCount=0 + Price=10000 }, [50034] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50034, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="羊", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=107, Looks=3867, - AniCount=0 + Price=10000 }, [50035] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50035, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="猴", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=108, Looks=3868, - AniCount=0 + Price=10000 }, [50036] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50036, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="鸡", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=109, Looks=3869, - AniCount=0 + Price=10000 }, [50037] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50037, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="狗", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=110, Looks=3870, - AniCount=0 + Price=10000 }, [50038] = { - Price=10000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50038, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=70, Name="猪", - DropTypeShow=1, - OverLap=0, suitid=2001, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=111, Looks=3871, - AniCount=0 + Price=10000 }, [50039] = { Name="◆◆◆◆神器2◆◆◆◆", Index=50039 }, [50040] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=92, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=92, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50040, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=414, Color=255, Name="火之结晶", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=23553, - AniCount=414 + Price=62000 }, [50041] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=93, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=93, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50041, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=401, Color=255, Name="上古源石", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11442, - AniCount=401 + Price=62000 }, [50042] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=94, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=94, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50042, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=402, Color=255, Name="定魂珠", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=26385, - AniCount=402 + Price=62000 }, [50043] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=95, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=95, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50043, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=403, Color=255, Name="原力球", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11568, - AniCount=403 + Price=62000 }, [50044] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=96, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=96, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50044, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=405, Color=255, Name="三界木", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11565, - AniCount=405 + Price=62000 }, [50045] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=97, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=97, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50045, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=406, Color=255, Name="凤凰翎", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11567, - AniCount=406 + Price=62000 }, [50046] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=98, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=98, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50046, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=407, Color=255, Name="噬血鼎", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11564, - AniCount=407 + Price=62000 }, [50047] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=99, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=99, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50047, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=408, Color=255, Name="金刚经", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11560, - AniCount=408 + Price=62000 }, [50048] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=100, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=100, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50048, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=409, Color=255, Name="照妖镜", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11573, - AniCount=409 + Price=62000 }, [50049] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=101, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=101, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50049, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=410, Color=255, Name="混天绫", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11577, - AniCount=410 + Price=62000 }, [50050] = { - Shape=0, + Weight=0, Index=50050, - Looks=11558, - Reserved=0, - Job=100, - AniCount=411, - Source=0, - Color=255, - Price=62000, - guangzhu=0, OverLap=0, + Shape=0, + AniCount=411, + Job=100, + Color=255, + Looks=11558, + guangzhu=0, + Reserved=0, + Price=62000, DuraMax=8000, + Source=0, StdMode=301, NeedLevel=0, - Need=0, - Weight=0 + Need=0 }, [50051] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="103#102", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="103#102", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50051, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=412, Color=253, Name="长生戟", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11574, - AniCount=412 + Price=62000 }, [50052] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=104, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=104, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50052, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=413, Color=253, Name="长鸣灯", - DropTypeShow=1, - OverLap=0, + Reserved=0, suitid=1001, - DuraMax=8000, + NeedLevel=0, StdMode=301, Looks=11572, - AniCount=413 + Price=62000 }, [50053] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="171#170", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="171#170", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50053, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=400, Color=253, Name="翻天印", - DropTypeShow=1, - OverLap=0, + Reserved=0, suitid=1002, - DuraMax=8000, + NeedLevel=0, StdMode=301, Looks=11581, - AniCount=400 + Price=62000 }, [50054] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="107#106", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="107#106", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50054, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=415, Color=253, Name="生死簿", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11584, - AniCount=415 + Price=62000 }, [50055] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="109#108", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="109#108", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50055, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=417, Color=253, Name="天哭袍", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=25881, - AniCount=417 + Price=62000 }, [50056] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="111#110", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="111#110", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50056, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=418, Color=253, Name="遮天布", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11664, - AniCount=418 + Price=62000 }, [50057] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="113#112", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="113#112", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50057, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=420, Color=253, Name="龍魂令", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13266, - AniCount=420 + Price=62000 }, [50058] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="115#114", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="115#114", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50058, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=421, Color=253, Name="天妖戒", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=20452, - AniCount=421 + Price=62000 }, [50059] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="117#116", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="117#116", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50059, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=422, Color=253, Name="金刚镯", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13644, - AniCount=422 + Price=62000 }, [50060] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="119#118", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="119#118", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50060, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=423, Color=253, Name="雮尘珠", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=15785, - AniCount=423 + Price=62000 }, [50061] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50061, - Reserved=0, + Shape=0, + AniCount=424, Color=243, Name="------空", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=109, Looks=11574, - AniCount=424 + Price=62000 }, [50062] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="121#120", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="121#120", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50062, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=425, Color=243, Name="诛杀令", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13750, - AniCount=425 + Price=62000 }, [50063] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="123#122", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="123#122", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50063, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=426, Color=243, Name="女娲石", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=11585, - AniCount=426 + Price=62000 }, [50064] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="125#124", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="125#124", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50064, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=427, Color=243, Name="昆仑镜", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13753, - AniCount=427 + Price=62000 }, [50065] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="127#126", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="127#126", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50065, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=429, Color=243, Name="炼妖壶", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13755, - AniCount=429 + Price=62000 }, [50066] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="129#128", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="129#128", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50066, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=430, Color=243, Name="东皇钟", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13759, - AniCount=430 + Price=62000 }, [50067] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="131#130", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="131#130", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50067, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=431, Color=243, Name="开天斧", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13757, - AniCount=431 + Price=62000 }, [50068] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="133#132", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="133#132", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50068, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=432, Color=243, Name="神龙鼎", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13760, - AniCount=432 + Price=62000 }, [50069] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="135#134", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="135#134", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50069, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=433, Color=243, Name="伏羲扇", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13756, - AniCount=433 + Price=62000 }, [50070] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc="137#136", - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc="137#136", + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50070, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=434, Color=243, Name="昊天塔", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13762, - AniCount=434 + Price=62000 }, [50071] = { - Price=62000, - pickset="14#1#1#1", - Job=100, - Desc=138, - Source=0, - guangzhu=933, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Desc=138, + Job=100, + guangzhu=933, + pickset="14#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50071, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=435, Color=243, Name="阴阳簪", - OverLap=0, - DropTypeShow=1, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=301, Looks=13642, - AniCount=435 + Price=62000 }, [50072] = { Name="◆◆◆◆特殊武器◆◆◆◆", Index=50072 }, [50073] = { - Shape=59, + Weight=1, Index=50073, - Reserved=0, - Job=0, + Shape=59, AniCount=0, - Source=0, + OverLap=0, + Job=0, Name="测试武器", Price=30000, + Reserved=0, Looks=4159, - OverLap=0, + Source=0, DuraMax=22000, StdMode=5, NeedLevel=0, - Need=0, - Weight=1 + Need=0 }, [50074] = { Name="◆◆◆◆宝珠魔血石◆◆◆◆", Index=50074 }, [50075] = { - Price=0, - pickset="12#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - Suit=0, - ITEMPAEAM1=1, - rizhi=1, - NeedLevel=0, - Need=0, Weight=1, - Shape=3, + Source=0, + effectParam=0, + Job=0, + guangzhu=2950, + DropTypeShow=1, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=100000, Index=50075, sEffect=20220, - Reserved=0, - bEffect=20220, + Shape=3, + AniCount=0, + ITEMPAEAM1=1, Color=243, Name="临字珠", - DropTypeShow=1, - OverLap=0, + rizhi=1, + Reserved=0, + bEffect=20220, + NeedLevel=0, Looks=99999, - DuraMax=100000, StdMode=53, - effectParam=0, - AniCount=0 + Price=0, + Suit=0 }, [50076] = { - Price=0, - pickset="12#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - Suit=0, - ITEMPAEAM1=2, - rizhi=1, - NeedLevel=0, - Need=0, Weight=1, - Shape=3, + Source=0, + effectParam=0, + Job=0, + guangzhu=2950, + DropTypeShow=1, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=100000, Index=50076, sEffect=20220, - Reserved=0, - bEffect=20220, + Shape=3, + AniCount=0, + ITEMPAEAM1=2, Color=243, Name="兵字珠", - DropTypeShow=1, - OverLap=0, + rizhi=1, + Reserved=0, + bEffect=20220, + NeedLevel=0, Looks=99999, - DuraMax=100000, StdMode=53, - effectParam=0, - AniCount=0 + Price=0, + Suit=0 }, [50077] = { - Price=0, - pickset="12#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - Suit=0, - ITEMPAEAM1=3, - rizhi=1, - NeedLevel=0, - Need=0, Weight=1, - Shape=3, + Source=0, + effectParam=0, + Job=0, + guangzhu=2950, + DropTypeShow=1, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=100000, Index=50077, sEffect=20220, - Reserved=0, - bEffect=20220, + Shape=3, + AniCount=0, + ITEMPAEAM1=3, Color=243, Name="者字珠", - DropTypeShow=1, - OverLap=0, + rizhi=1, + Reserved=0, + bEffect=20220, + NeedLevel=0, Looks=99999, - DuraMax=100000, StdMode=53, - effectParam=0, - AniCount=0 + Price=0, + Suit=0 }, [50078] = { - Price=0, - pickset="12#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - Suit=0, - ITEMPAEAM1=4, - rizhi=1, - NeedLevel=0, - Need=0, Weight=1, - Shape=3, + Source=0, + effectParam=0, + Job=0, + guangzhu=2950, + DropTypeShow=1, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=100000, Index=50078, sEffect=20220, - Reserved=0, - bEffect=20220, + Shape=3, + AniCount=0, + ITEMPAEAM1=4, Color=243, Name="阵字珠", - DropTypeShow=1, - OverLap=0, + rizhi=1, + Reserved=0, + bEffect=20220, + NeedLevel=0, Looks=99999, - DuraMax=100000, StdMode=53, - effectParam=0, - AniCount=0 + Price=0, + Suit=0 }, [50079] = { - Price=0, - pickset="12#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - Suit=0, - ITEMPAEAM1=5, - rizhi=1, - NeedLevel=0, - Need=0, Weight=1, - Shape=3, + Source=0, + effectParam=0, + Job=0, + guangzhu=2950, + DropTypeShow=1, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=100000, Index=50079, sEffect=20220, - Reserved=0, - bEffect=20220, + Shape=3, + AniCount=0, + ITEMPAEAM1=5, Color=243, Name="斗字珠", - DropTypeShow=1, - OverLap=0, + rizhi=1, + Reserved=0, + bEffect=20220, + NeedLevel=0, Looks=99999, - DuraMax=100000, StdMode=53, - effectParam=0, - AniCount=0 + Price=0, + Suit=0 }, [50080] = { - Price=0, - pickset="12#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - Suit=0, - ITEMPAEAM1=6, - rizhi=1, - NeedLevel=0, - Need=0, Weight=1, - Shape=3, + Source=0, + effectParam=0, + Job=0, + guangzhu=2950, + DropTypeShow=1, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=100000, Index=50080, sEffect=20220, - Reserved=0, - bEffect=20220, + Shape=3, + AniCount=0, + ITEMPAEAM1=6, Color=243, Name="皆字珠", - DropTypeShow=1, - OverLap=0, + rizhi=1, + Reserved=0, + bEffect=20220, + NeedLevel=0, Looks=99999, - DuraMax=100000, StdMode=53, - effectParam=0, - AniCount=0 + Price=0, + Suit=0 }, [50081] = { - Price=0, - pickset="12#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - Suit=0, - ITEMPAEAM1=7, - rizhi=1, - NeedLevel=0, - Need=0, Weight=1, - Shape=3, + Source=0, + effectParam=0, + Job=0, + guangzhu=2950, + DropTypeShow=1, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=100000, Index=50081, sEffect=20220, - Reserved=0, - bEffect=20220, + Shape=3, + AniCount=0, + ITEMPAEAM1=7, Color=243, Name="行字珠", - DropTypeShow=1, - OverLap=0, + rizhi=1, + Reserved=0, + bEffect=20220, + NeedLevel=0, Looks=99999, - DuraMax=100000, StdMode=53, - effectParam=0, - AniCount=0 + Price=0, + Suit=0 }, [50082] = { - Price=0, - pickset="12#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - Suit=0, - ITEMPAEAM1=8, - rizhi=1, - NeedLevel=0, - Need=0, Weight=1, - Shape=3, + Source=0, + effectParam=0, + Job=0, + guangzhu=2950, + DropTypeShow=1, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=100000, Index=50082, sEffect=20220, - Reserved=0, - bEffect=20220, + Shape=3, + AniCount=0, + ITEMPAEAM1=8, Color=243, Name="前字珠", - DropTypeShow=1, - OverLap=0, - Looks=99999, - DuraMax=100000, - StdMode=53, - effectParam=0, - AniCount=0 - }, - [50083] = { - Price=0, - pickset="12#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - Suit=0, - ITEMPAEAM1=9, rizhi=1, - NeedLevel=0, - Need=0, - Weight=1, - Shape=3, - Index=50083, - sEffect=20220, Reserved=0, bEffect=20220, + NeedLevel=0, + Looks=99999, + StdMode=53, + Price=0, + Suit=0 + }, + [50083] = { + Weight=1, + Source=0, + effectParam=0, + Job=0, + guangzhu=2950, + DropTypeShow=1, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=100000, + Index=50083, + sEffect=20220, + Shape=3, + AniCount=0, + ITEMPAEAM1=9, Color=243, Name="组字珠", - DropTypeShow=1, - OverLap=0, + rizhi=1, + Reserved=0, + bEffect=20220, + NeedLevel=0, Looks=99999, - DuraMax=100000, StdMode=53, - effectParam=0, - AniCount=0 + Price=0, + Suit=0 }, [50084] = { - Price=0, - pickset="12#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - Suit=0, - ITEMPAEAM1=10, - rizhi=1, - NeedLevel=0, - Need=0, Weight=1, - Shape=3, + Source=0, + effectParam=0, + Job=0, + guangzhu=2950, + DropTypeShow=1, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=100000, Index=50084, sEffect=20208, - Reserved=0, - bEffect=20208, + Shape=3, + AniCount=0, + ITEMPAEAM1=10, Color=249, Name="九秘珠", - DropTypeShow=1, - OverLap=0, + rizhi=1, + Reserved=0, + bEffect=20208, + NeedLevel=0, Looks=99999, - DuraMax=100000, StdMode=53, - effectParam=0, - AniCount=0 + Price=0, + Suit=0 }, [50085] = { Name="◆◆◆斗笠◆◆◆", Index=50085 }, [50086] = { - Price=200000, - Job=100, + Weight=1, Source=1, - rizhi=1, + Job=100, NeedLevel=0, Need=0, - Weight=1, - Shape=15, + Article=511, Index=50086, sEffect=6390, - Reserved=0, - bEffect=6390, + Shape=15, + AniCount=1, Color=251, Name="雷霆斗笠", - Article=511, + Reserved=0, + rizhi=1, + bEffect=6390, DuraMax=30000, StdMode=16, Looks=99999, - AniCount=1 + Price=200000 }, [50087] = { - Price=200000, - Job=100, + Weight=1, Source=1, - rizhi=1, + Job=100, NeedLevel=0, Need=0, - Weight=1, - Shape=17, + Article=511, Index=50087, sEffect=6391, - Reserved=0, - bEffect=6391, + Shape=17, + AniCount=1, Color=251, Name="战神斗笠", - Article=511, + Reserved=0, + rizhi=1, + bEffect=6391, DuraMax=30000, StdMode=16, Looks=99999, - AniCount=1 + Price=200000 }, [50088] = { - Price=200000, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=1, Need=4, - Weight=1, - Shape=18, + Article=511, Index=50088, sEffect=6392, - Reserved=0, - bEffect=6392, + Shape=18, + AniCount=1, Color=251, Name="玛法斗笠", - Article=511, + Reserved=0, + rizhi=1, + bEffect=6392, DuraMax=30000, StdMode=16, Looks=99999, - AniCount=1 + Price=200000 }, [50089] = { - Price=200000, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=2, Need=4, - Weight=1, - Shape=19, + Article=511, Index=50089, sEffect=6393, - Reserved=0, - bEffect=6393, + Shape=19, + AniCount=1, Color=253, Name="史诗斗笠", - Article=511, + Reserved=0, + rizhi=1, + bEffect=6393, DuraMax=30000, StdMode=16, Looks=99999, - AniCount=1 + Price=200000 }, [50090] = { - Price=200000, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=3, Need=4, - Weight=1, - Shape=20, + Article=511, Index=50090, sEffect=6394, - Reserved=0, - bEffect=6394, + Shape=20, + AniCount=1, Color=253, Name="传说斗笠", - Article=511, + Reserved=0, + rizhi=1, + bEffect=6394, DuraMax=30000, StdMode=16, Looks=99999, - AniCount=1 + Price=200000 }, [50091] = { - Price=200000, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=4, Need=4, - Weight=1, - Shape=21, + Article=511, Index=50091, sEffect=6395, - Reserved=0, - bEffect=6395, + Shape=21, + AniCount=1, Color=243, Name="不朽斗笠", - Article=511, + Reserved=0, + rizhi=1, + bEffect=6395, DuraMax=30000, StdMode=16, Looks=99999, - AniCount=1 + Price=200000 }, [50092] = { - Price=200000, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=5, Need=4, - Weight=1, - Shape=22, + Article=511, Index=50092, sEffect=6396, - Reserved=0, - bEffect=6396, + Shape=22, + AniCount=1, Color=243, Name="至尊斗笠", - Article=511, + Reserved=0, + rizhi=1, + bEffect=6396, DuraMax=30000, StdMode=16, Looks=99999, - AniCount=1 + Price=200000 }, [50093] = { - Price=200000, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=6, Need=4, - Weight=1, - Shape=23, + Article=511, Index=50093, sEffect=6397, - Reserved=0, - bEffect=6397, + Shape=23, + AniCount=1, Color=249, Name="混沌斗笠", - Article=511, + Reserved=0, + rizhi=1, + bEffect=6397, DuraMax=30000, StdMode=16, Looks=99999, - AniCount=1 + Price=200000 }, [50094] = { - Price=200000, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=7, Need=4, - Weight=1, - Shape=24, + Article=511, Index=50094, sEffect=6398, - Reserved=0, - bEffect=6398, + Shape=24, + AniCount=1, Color=249, Name="主宰斗笠", - Article=511, + Reserved=0, + rizhi=1, + bEffect=6398, DuraMax=30000, StdMode=16, Looks=99999, - AniCount=1 + Price=200000 }, [50095] = { Name="◆◆◆护盾◆◆◆", Index=50095 }, [50096] = { - Shape=10, + Weight=1, Index=50096, rizhi=1, - Reserved=0, + Shape=10, + AniCount=1, Job=100, Color=251, - Source=1, Name="雷霆护盾1", Price=200000, + Reserved=0, Looks=61001, - AniCount=1, + Source=1, DuraMax=30000, StdMode=48, NeedLevel=0, - Need=0, - Weight=1 + Need=0 }, [50097] = { - Shape=13, + Weight=1, Index=50097, rizhi=1, - Reserved=0, + Shape=13, + AniCount=1, Job=100, Color=251, - Source=1, Name="战神护盾1", Price=200000, + Reserved=0, Looks=61002, - AniCount=1, + Source=1, DuraMax=30000, StdMode=48, NeedLevel=0, - Need=0, - Weight=1 + Need=0 }, [50098] = { - Looks=61003, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=1, Need=4, - Weight=1, - Shape=11, + DuraMax=30000, Index=50098, - Reserved=0, + Shape=11, + AniCount=1, Color=251, Name="玛法护盾1", - DuraMax=30000, + Reserved=0, + rizhi=1, StdMode=48, - AniCount=1, + Looks=61003, Price=200000 }, [50099] = { - Looks=61004, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=2, Need=4, - Weight=1, - Shape=14, + DuraMax=30000, Index=50099, - Reserved=0, + Shape=14, + AniCount=1, Color=253, Name="史诗护盾1", - DuraMax=30000, + Reserved=0, + rizhi=1, StdMode=48, - AniCount=1, + Looks=61004, Price=200000 }, [50100] = { - Looks=61005, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=3, Need=4, - Weight=1, - Shape=12, + DuraMax=30000, Index=50100, - Reserved=0, + Shape=12, + AniCount=1, Color=253, Name="传说护盾1", - DuraMax=30000, + Reserved=0, + rizhi=1, StdMode=48, - AniCount=1, + Looks=61005, Price=200000 }, [50101] = { - Looks=61006, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=4, Need=4, - Weight=1, - Shape=18, + DuraMax=30000, Index=50101, - Reserved=0, + Shape=18, + AniCount=1, Color=243, Name="不朽护盾1", - DuraMax=30000, + Reserved=0, + rizhi=1, StdMode=48, - AniCount=1, + Looks=61006, Price=200000 }, [50102] = { - Looks=61007, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=5, Need=4, - Weight=1, - Shape=37, + DuraMax=30000, Index=50102, - Reserved=0, + Shape=37, + AniCount=1, Color=243, Name="至尊护盾1", - DuraMax=30000, + Reserved=0, + rizhi=1, StdMode=48, - AniCount=1, + Looks=61007, Price=200000 }, [50103] = { - Looks=61008, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=6, Need=4, - Weight=1, - Shape=34, + DuraMax=30000, Index=50103, - Reserved=0, + Shape=34, + AniCount=1, Color=249, Name="混沌护盾1", - DuraMax=30000, + Reserved=0, + rizhi=1, StdMode=48, - AniCount=1, + Looks=61008, Price=200000 }, [50104] = { - Looks=61009, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=7, Need=4, - Weight=1, - Shape=57, + DuraMax=30000, Index=50104, - Reserved=0, + Shape=57, + AniCount=1, Color=249, Name="主宰护盾1", - DuraMax=30000, + Reserved=0, + rizhi=1, StdMode=48, - AniCount=1, + Looks=61009, Price=200000 }, [50105] = { @@ -2001,1705 +2001,1705 @@ local config = { Index=50106 }, [50107] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50107, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金鼠", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=100, Looks=3820, - AniCount=0 + Price=20000 }, [50108] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50108, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金牛", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=101, Looks=3821, - AniCount=0 + Price=20000 }, [50109] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50109, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金虎", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=102, Looks=3822, - AniCount=0 + Price=20000 }, [50110] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50110, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金兔", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=103, Looks=3823, - AniCount=0 + Price=20000 }, [50111] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50111, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金龙", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=104, Looks=3824, - AniCount=0 + Price=20000 }, [50112] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50112, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金蛇", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=105, Looks=3825, - AniCount=0 + Price=20000 }, [50113] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50113, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金马", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=106, Looks=3826, - AniCount=0 + Price=20000 }, [50114] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50114, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金羊", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=107, Looks=3827, - AniCount=0 + Price=20000 }, [50115] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50115, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金猴", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=108, Looks=3828, - AniCount=0 + Price=20000 }, [50116] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50116, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金鸡", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=109, Looks=3829, - AniCount=0 + Price=20000 }, [50117] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50117, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金狗", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=110, Looks=3830, - AniCount=0 + Price=20000 }, [50118] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50118, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, Color=70, Name="黄金猪", - OverLap=0, suitid=2002, - DuraMax=50000, + Reserved=0, + rizhi=1, + bEffect=14070, + NeedLevel=0, StdMode=111, Looks=3831, - AniCount=0 + Price=20000 }, [50119] = { Name="◆◆◆◆钻石生肖◆◆◆◆", Index=50119 }, [50120] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50120, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石鼠", - suitid=2003, - Article=1024, - StdMode=100, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=100, Looks=3950, - AniCount=0 + Price=20000 }, [50121] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50121, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石牛", - suitid=2003, - Article=1024, - StdMode=101, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=101, Looks=3951, - AniCount=0 + Price=20000 }, [50122] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50122, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石虎", - suitid=2003, - Article=1024, - StdMode=102, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=102, Looks=3952, - AniCount=0 + Price=20000 }, [50123] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50123, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石兔", - suitid=2003, - Article=1024, - StdMode=103, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=103, Looks=3953, - AniCount=0 + Price=20000 }, [50124] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50124, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石龙", - suitid=2003, - Article=1024, - StdMode=104, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=104, Looks=3954, - AniCount=0 + Price=20000 }, [50125] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50125, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石蛇", - suitid=2003, - Article=1024, - StdMode=105, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=105, Looks=3955, - AniCount=0 + Price=20000 }, [50126] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50126, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石马", - suitid=2003, - Article=1024, - StdMode=106, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=106, Looks=3956, - AniCount=0 + Price=20000 }, [50127] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50127, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石羊", - suitid=2003, - Article=1024, - StdMode=107, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=107, Looks=3957, - AniCount=0 + Price=20000 }, [50128] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50128, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石猴", - suitid=2003, - Article=1024, - StdMode=108, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=108, Looks=3958, - AniCount=0 + Price=20000 }, [50129] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50129, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石鸡", - suitid=2003, - Article=1024, - StdMode=109, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=109, Looks=3959, - AniCount=0 + Price=20000 }, [50130] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50130, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石狗", - suitid=2003, - Article=1024, - StdMode=110, - DuraMax=50000, - OverLap=0, - Looks=3960, - AniCount=0 - }, - [50131] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, rizhi=1, - NeedLevel=0, - Need=0, - Weight=0, - Shape=0, - Index=50131, - sEffect=14070, Reserved=0, bEffect=14070, + NeedLevel=0, + DuraMax=50000, + StdMode=110, + Looks=3960, + Price=20000 + }, + [50131] = { + Weight=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, + Index=50131, + sEffect=14070, + Shape=0, + AniCount=0, + suitid=2003, Color=70, Name="钻石猪", - suitid=2003, - Article=1024, - StdMode=111, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=111, Looks=3961, - AniCount=0 + Price=20000 }, [50132] = { Name="◆◆◆◆至尊生肖◆◆◆◆", Index=50132 }, [50133] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50133, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊鼠", - suitid=2004, - Article=1024, - StdMode=100, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=100, Looks=3970, - AniCount=0 + Price=20000 }, [50134] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50134, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊牛", - suitid=2004, - Article=1024, - StdMode=101, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=101, Looks=3971, - AniCount=0 + Price=20000 }, [50135] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50135, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊虎", - suitid=2004, - Article=1024, - StdMode=102, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=102, Looks=3972, - AniCount=0 + Price=20000 }, [50136] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50136, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊兔", - suitid=2004, - Article=1024, - StdMode=103, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=103, Looks=3973, - AniCount=0 + Price=20000 }, [50137] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50137, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊龙", - suitid=2004, - Article=1024, - StdMode=104, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=104, Looks=3974, - AniCount=0 + Price=20000 }, [50138] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50138, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊蛇", - suitid=2004, - Article=1024, - StdMode=105, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=105, Looks=3975, - AniCount=0 + Price=20000 }, [50139] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50139, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊马", - suitid=2004, - Article=1024, - StdMode=106, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=106, Looks=3976, - AniCount=0 + Price=20000 }, [50140] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50140, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊羊", - suitid=2004, - Article=1024, - StdMode=107, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=107, Looks=3977, - AniCount=0 + Price=20000 }, [50141] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50141, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊猴", - suitid=2004, - Article=1024, - StdMode=108, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=108, Looks=3978, - AniCount=0 + Price=20000 }, [50142] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50142, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊鸡", - suitid=2004, - Article=1024, - StdMode=109, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=109, Looks=3979, - AniCount=0 + Price=20000 }, [50143] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, Index=50143, sEffect=14070, - Reserved=0, - bEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊狗", - suitid=2004, - Article=1024, - StdMode=110, - DuraMax=50000, - OverLap=0, - Looks=3980, - AniCount=0 - }, - [50144] = { - Price=20000, - pickset="13#1#1#1", - Job=0, - Source=0, - guangzhu=2950, rizhi=1, - NeedLevel=0, - Need=0, - Weight=0, - Shape=0, - Index=50144, - sEffect=14070, Reserved=0, bEffect=14070, + NeedLevel=0, + DuraMax=50000, + StdMode=110, + Looks=3980, + Price=20000 + }, + [50144] = { + Weight=0, + Source=0, + Job=0, + guangzhu=2950, + pickset="13#1#1#1", + OverLap=0, + Need=0, + Article=1024, + Index=50144, + sEffect=14070, + Shape=0, + AniCount=0, + suitid=2004, Color=70, Name="至尊猪", - suitid=2004, - Article=1024, - StdMode=111, + rizhi=1, + Reserved=0, + bEffect=14070, + NeedLevel=0, DuraMax=50000, - OverLap=0, + StdMode=111, Looks=3981, - AniCount=0 + Price=20000 }, [50145] = { Name="◆◆◆◆新增武器◆◆◆◆", Index=50145 }, [50146] = { - Price=50000, - pickset="5#1#1#1", - Job=0, - Source=0, - DropTypeShow=1, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12000, + Source=0, + Job=0, + pickset="5#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50146, sEffect=13000, - Reserved=0, + Shape=12000, + AniCount=0, Color=243, Name="灭·裁决", - OverLap=0, - DuraMax=50000, + Reserved=0, + DropTypeShow=1, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40001, - AniCount=0 + Price=50000 }, [50147] = { - Price=50000, - pickset="5#1#1#1", - Job=0, - Source=0, - DropTypeShow=1, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12001, + Source=0, + Job=0, + pickset="5#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50147, sEffect=13001, - Reserved=0, + Shape=12001, + AniCount=0, Color=243, Name="血·裁决", - OverLap=0, - DuraMax=50000, + Reserved=0, + DropTypeShow=1, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40002, - AniCount=0 + Price=50000 }, [50148] = { - Price=50000, - pickset="6#1#1#1", - Job=0, - Source=0, - DropTypeShow=1, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12004, + Source=0, + Job=0, + pickset="6#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50148, sEffect=13004, - Reserved=0, + Shape=12004, + AniCount=0, Color=243, Name="灭·怒斩", - OverLap=0, - DuraMax=50000, + Reserved=0, + DropTypeShow=1, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40005, - AniCount=0 + Price=50000 }, [50149] = { - Price=50000, - pickset="6#1#1#1", - Job=0, - Source=0, - DropTypeShow=1, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12005, + Source=0, + Job=0, + pickset="6#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50149, sEffect=13005, - Reserved=0, + Shape=12005, + AniCount=0, Color=243, Name="血·怒斩", - OverLap=0, - DuraMax=50000, + Reserved=0, + DropTypeShow=1, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40006, - AniCount=0 + Price=50000 }, [50150] = { - Price=50000, - pickset="7#1#1#1", - Job=0, - Source=0, - DropTypeShow=1, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12036, + Source=0, + Job=0, + pickset="7#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50150, sEffect=13036, - Reserved=0, + Shape=12036, + AniCount=0, Color=243, Name="灭·屠龙", - OverLap=0, - DuraMax=50000, + Reserved=0, + DropTypeShow=1, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40037, - AniCount=0 + Price=50000 }, [50151] = { - Price=50000, - pickset="7#1#1#1", - Job=0, - Source=0, - DropTypeShow=1, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=57, + Source=0, + Job=0, + pickset="7#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50151, sEffect=50319, - Reserved=0, + Shape=57, + AniCount=0, Color=243, Name="血·屠龙", - OverLap=0, - DuraMax=50000, + Reserved=0, + DropTypeShow=1, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=11787, - AniCount=0 + Price=50000 }, [50152] = { - Price=50000, - pickset="8#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12014, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="8#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50152, sEffect=13014, - Reserved=0, + Shape=12014, + AniCount=0, Color=249, Name="灭·不朽战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40015, - AniCount=0 + Price=50000 }, [50153] = { - Price=50000, - pickset="8#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12015, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="8#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50153, sEffect=13015, - Reserved=0, + Shape=12015, + AniCount=0, Color=249, Name="血·不朽战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40016, - AniCount=0 + Price=50000 }, [50154] = { - Price=50000, - pickset="8#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12016, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="8#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50154, sEffect=13016, - Reserved=0, + Shape=12016, + AniCount=0, Color=249, Name="怒·不朽战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40017, - AniCount=0 + Price=50000 }, [50155] = { - Price=50000, - pickset="8#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12017, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="8#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50155, sEffect=13017, - Reserved=0, + Shape=12017, + AniCount=0, Color=249, Name="血灭·不朽战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40018, - AniCount=0 + Price=50000 }, [50156] = { - Price=50000, - pickset="8#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12018, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="8#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50156, sEffect=13018, - Reserved=0, + Shape=12018, + AniCount=0, Color=249, Name="怒灭·不朽战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40019, - AniCount=0 + Price=50000 }, [50157] = { - Price=50000, - pickset="8#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12019, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="8#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50157, sEffect=13019, - Reserved=0, + Shape=12019, + AniCount=0, Color=249, Name="怒血·不朽战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40020, - AniCount=0 + Price=50000 }, [50158] = { - Price=50000, - pickset="8#1#1#1", - Job=0, - Desc=174, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12020, + Source=0, + Desc=174, + Job=0, + guangzhu=10074, + pickset="8#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50158, sEffect=13020, - Reserved=0, + Shape=12020, + AniCount=0, Color=249, Name="终极·不朽战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40021, - AniCount=0 + Price=50000 }, [50159] = { - Price=50000, - pickset="9#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12041, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50159, sEffect=13041, - Reserved=0, + Shape=12041, + AniCount=0, Color=249, Name="灭·至尊宝刀", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40042, - AniCount=0 + Price=50000 }, [50160] = { - Price=50000, - pickset="9#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12042, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50160, sEffect=13042, - Reserved=0, + Shape=12042, + AniCount=0, Color=249, Name="血·至尊宝刀", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40043, - AniCount=0 + Price=50000 }, [50161] = { - Price=50000, - pickset="9#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12043, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50161, sEffect=13043, - Reserved=0, + Shape=12043, + AniCount=0, Color=249, Name="怒·至尊宝刀", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40044, - AniCount=0 + Price=50000 }, [50162] = { - Price=50000, - pickset="9#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12030, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50162, sEffect=13030, - Reserved=0, + Shape=12030, + AniCount=0, Color=249, Name="血灭·至尊宝刀", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40031, - AniCount=0 + Price=50000 }, [50163] = { - Price=50000, - pickset="9#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12031, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50163, sEffect=13031, - Reserved=0, + Shape=12031, + AniCount=0, Color=249, Name="怒灭·至尊宝刀", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40032, - AniCount=0 + Price=50000 }, [50164] = { - Price=50000, - pickset="9#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12032, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50164, sEffect=13032, - Reserved=0, + Shape=12032, + AniCount=0, Color=249, Name="怒血·至尊宝刀", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40033, - AniCount=0 + Price=50000 }, [50165] = { - Price=50000, - pickset="9#1#1#1", - Job=0, - Desc=174, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=101, + Source=0, + Desc=174, + Job=0, + guangzhu=10074, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50165, sEffect=6072, - Reserved=0, + Shape=101, + AniCount=10034, Color=249, Name="终极·至尊宝刀", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=4190, - AniCount=10034 + Price=50000 }, [50166] = { - Price=50000, - pickset="10#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12022, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="10#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50166, sEffect=13022, - Reserved=0, + Shape=12022, + AniCount=0, Color=249, Name="灭·混沌破刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40023, - AniCount=0 + Price=50000 }, [50167] = { - Price=50000, - pickset="10#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12023, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="10#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50167, sEffect=13023, - Reserved=0, + Shape=12023, + AniCount=0, Color=249, Name="血·混沌破刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40024, - AniCount=0 + Price=50000 }, [50168] = { - Price=50000, - pickset="10#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12024, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="10#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50168, sEffect=13024, - Reserved=0, + Shape=12024, + AniCount=0, Color=249, Name="怒·混沌破刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40025, - AniCount=0 + Price=50000 }, [50169] = { - Price=50000, - pickset="10#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12025, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="10#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50169, sEffect=13025, - Reserved=0, + Shape=12025, + AniCount=0, Color=249, Name="血灭·混沌破刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40026, - AniCount=0 + Price=50000 }, [50170] = { - Price=50000, - pickset="10#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12026, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="10#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50170, sEffect=13026, - Reserved=0, + Shape=12026, + AniCount=0, Color=249, Name="怒灭·混沌破刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40027, - AniCount=0 + Price=50000 }, [50171] = { - Price=50000, - pickset="10#1#1#1", - Job=0, - Desc=140, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12027, + Source=0, + Desc=140, + Job=0, + guangzhu=10074, + pickset="10#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50171, sEffect=13027, - Reserved=0, + Shape=12027, + AniCount=0, Color=249, Name="怒血·混沌破刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40028, - AniCount=0 + Price=50000 }, [50172] = { - Price=50000, - pickset="10#1#1#1", - Job=0, - Desc=174, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=71, + Source=0, + Desc=174, + Job=0, + guangzhu=10074, + pickset="10#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50172, sEffect=6013, - Reserved=0, + Shape=71, + AniCount=10007, Color=249, Name="终极·混沌破刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=3361, - AniCount=10007 + Price=50000 }, [50173] = { - Price=50000, - pickset="11#1#1#1", - Job=0, - Desc=173, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12035, + Source=0, + Desc=173, + Job=0, + guangzhu=10074, + pickset="11#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50173, sEffect=13035, - Reserved=0, + Shape=12035, + AniCount=0, Color=249, Name="灭·主宰战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40036, - AniCount=0 + Price=50000 }, [50174] = { - Price=50000, - pickset="11#1#1#1", - Job=0, - Desc=173, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12038, + Source=0, + Desc=173, + Job=0, + guangzhu=10074, + pickset="11#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50174, sEffect=13038, - Reserved=0, + Shape=12038, + AniCount=0, Color=249, Name="血·主宰战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40039, - AniCount=0 + Price=50000 }, [50175] = { - Price=50000, - pickset="11#1#1#1", - Job=0, - Desc=173, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12033, + Source=0, + Desc=173, + Job=0, + guangzhu=10074, + pickset="11#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50175, sEffect=13033, - Reserved=0, + Shape=12033, + AniCount=0, Color=249, Name="怒·主宰战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40034, - AniCount=0 + Price=50000 }, [50176] = { - Price=50000, - pickset="11#1#1#1", - Job=0, - Desc=173, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12039, + Source=0, + Desc=173, + Job=0, + guangzhu=10074, + pickset="11#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50176, sEffect=13039, - Reserved=0, + Shape=12039, + AniCount=0, Color=249, Name="血灭·主宰战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40040, - AniCount=0 + Price=50000 }, [50177] = { - Price=50000, - pickset="11#1#1#1", - Job=0, - Desc=173, - Source=0, - guangzhu=10074, - rizhi=1, - NeedLevel=0, - Need=0, Weight=24, - Shape=12034, + Source=0, + Desc=173, + Job=0, + guangzhu=10074, + pickset="11#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50177, sEffect=13034, - Reserved=0, + Shape=12034, + AniCount=0, Color=249, Name="怒灭·主宰战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, - StdMode=5, - Looks=40035, - AniCount=0 - }, - [50178] = { - Price=50000, - pickset="11#1#1#1", - Job=0, - Desc=173, - Source=0, - guangzhu=10074, rizhi=1, NeedLevel=0, - Need=0, + StdMode=5, + Looks=40035, + Price=50000 + }, + [50178] = { Weight=24, - Shape=12037, + Source=0, + Desc=173, + Job=0, + guangzhu=10074, + pickset="11#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50178, sEffect=13037, - Reserved=0, + Shape=12037, + AniCount=0, Color=249, Name="怒血·主宰战刃", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + rizhi=1, + NeedLevel=0, StdMode=5, Looks=40038, - AniCount=0 + Price=50000 }, [50179] = { - Price=62000, - pickset="11#1#1#1", - Job=100, + Weight=24, Source=0, + Job=100, guangzhu=10074, + pickset="11#1#1#1", NeedLevel=0, Need=0, - Weight=24, - Shape=77, + DuraMax=60000, Index=50179, sEffect=6024, - Reserved=0, + Shape=77, + AniCount=10013, Color=249, Name="终极·主宰战刃", + Reserved=0, DropTypeShow=1, - DuraMax=60000, StdMode=5, - AniCount=10013, - Looks=3810 + Looks=3810, + Price=62000 }, [50180] = { Index=50180, @@ -3707,5692 +3707,5692 @@ local config = { Name="◆◆◆◆新增衣服◆◆◆◆" }, [50181] = { - Price=132, - pickset="9#1#1#1", - Job=100, - Desc=142, - Source=0, - guangzhu=10075, - NeedLevel=0, - Need=0, Weight=0, - Shape=59, + Source=0, + Desc=142, + Job=100, + guangzhu=10075, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50181, sEffect=6087, - Reserved=0, + Shape=59, + AniCount=31, Color=243, Name="天·至尊神甲(男)", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + NeedLevel=0, StdMode=10, Looks=4268, - AniCount=31 + Price=132 }, [50182] = { - Price=132, - pickset="9#1#1#1", - Job=100, - Desc=142, - Source=0, - guangzhu=10075, - NeedLevel=0, - Need=0, Weight=0, - Shape=59, + Source=0, + Desc=142, + Job=100, + guangzhu=10075, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50182, sEffect=6087, - Reserved=0, + Shape=59, + AniCount=31, Color=243, Name="天·至尊神甲(女)", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + NeedLevel=0, StdMode=11, Looks=4269, - AniCount=31 + Price=132 }, [50183] = { - Price=62000, - pickset="6#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="6#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=43, + DuraMax=50000, Index=50183, sEffect=6023, - Reserved=0, + Shape=43, + AniCount=0, Color=253, Name="天·史诗战甲(男)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=10, - AniCount=0, - Looks=3790 + Looks=3790, + Price=62000 }, [50184] = { - Price=60000, - pickset="6#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="6#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=43, + DuraMax=50000, Index=50184, sEffect=6023, - Reserved=0, + Shape=43, + AniCount=0, Color=253, Name="天·史诗战甲(女)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=11, - AniCount=0, - Looks=3791 + Looks=3791, + Price=60000 }, [50185] = { - Price=62000, - pickset="8#1#1#1", - Job=100, - Desc=141, + Weight=0, Source=0, + Desc=141, + Job=100, guangzhu=10075, + pickset="8#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=93, + DuraMax=50000, Index=50185, sEffect=6184, - Reserved=0, + Shape=93, + AniCount=52, Color=243, Name="天·不朽战衣(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=52, - Looks=5632 + Looks=5632, + Price=62000 }, [50186] = { - Price=60000, - pickset="8#1#1#1", - Job=100, - Desc=141, + Weight=0, Source=0, + Desc=141, + Job=100, guangzhu=10075, + pickset="8#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=93, + DuraMax=50000, Index=50186, sEffect=6185, - Reserved=0, + Shape=93, + AniCount=52, Color=243, Name="天·不朽战衣(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=52, - Looks=5633 + Looks=5633, + Price=60000 }, [50187] = { - Price=50000, - pickset="7#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="7#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=45, + DuraMax=50000, Index=50187, sEffect=6027, - Reserved=0, + Shape=45, + AniCount=12, Color=253, Name="天·传说战衣(男)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=10, - AniCount=12, - Looks=3921 + Looks=3921, + Price=50000 }, [50188] = { - Price=50000, - pickset="7#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="7#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=45, + DuraMax=50000, Index=50188, sEffect=6027, - Reserved=0, + Shape=45, + AniCount=12, Color=253, Name="天·传说战衣(女)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=11, - AniCount=12, - Looks=3920 + Looks=3920, + Price=50000 }, [50189] = { - Price=50000, - pickset="5#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="5#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=68, + DuraMax=50000, Index=50189, sEffect=6133, - Reserved=0, + Shape=68, + AniCount=35, Color=253, Name="天·玛法战甲(男)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=10, - AniCount=35, - Looks=4900 + Looks=4900, + Price=50000 }, [50190] = { - Price=50000, - pickset="5#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="5#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=68, + DuraMax=50000, Index=50190, sEffect=6134, - Reserved=0, + Shape=68, + AniCount=35, Color=253, Name="天·玛法战甲(女)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=11, - AniCount=35, - Looks=4901 + Looks=4901, + Price=50000 }, [50191] = { - Price=62000, - pickset="11#1#1#1", - Job=100, - Desc=144, + Weight=0, Source=0, + Desc=144, + Job=100, guangzhu=10075, + pickset="11#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=133, + DuraMax=50000, Index=50191, sEffect=6287, - Reserved=0, + Shape=133, + AniCount=83, Color=249, Name="天·主宰神甲(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=83, - Looks=6770 + Looks=6770, + Price=62000 }, [50192] = { - Price=62000, - pickset="11#1#1#1", - Job=100, - Desc=144, + Weight=0, Source=0, + Desc=144, + Job=100, guangzhu=10075, + pickset="11#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=133, + DuraMax=50000, Index=50192, sEffect=6288, - Reserved=0, + Shape=133, + AniCount=83, Color=249, Name="天·主宰神甲(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=83, - Looks=6771 + Looks=6771, + Price=62000 }, [50193] = { - Price=62000, - pickset="10#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="10#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=92, + DuraMax=50000, Index=50193, sEffect=6182, - Reserved=0, + Shape=92, + AniCount=15, Color=249, Name="天·混沌战甲(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=15, - Looks=5630 + Looks=5630, + Price=62000 }, [50194] = { - Price=62000, - pickset="10#1#1#1", - Job=100, - Desc=143, + Weight=0, Source=0, + Desc=143, + Job=100, guangzhu=10075, + pickset="10#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=92, + DuraMax=50000, Index=50194, sEffect=6183, - Reserved=0, + Shape=92, + AniCount=15, Color=249, Name="天·混沌战甲(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=15, - Looks=5631 + Looks=5631, + Price=62000 }, [50195] = { - DropTypeShow=1, - Index=50195, Need=0, + Index=50195, + DropTypeShow=1, Name="◆◆◆◆新增首饰◆◆◆◆" }, [50196] = { - Price=30000, - pickset="6#1#1#1", - Job=0, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=2, - Need=0, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=0, + guangzhu=27, + pickset="6#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50196, sEffect=13062, - Reserved=0, - bEffect=13062, + Shape=0, + AniCount=0, Color=253, Name="史诗战盔", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13062, + NeedLevel=2, StdMode=15, Looks=99999, - AniCount=0 + Price=30000 }, [50197] = { - Price=3636, - pickset="6#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=2, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="6#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50197, sEffect=13063, - Reserved=0, - bEffect=13063, + Shape=0, + AniCount=0, Color=253, Name="史诗战链", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13063, + NeedLevel=2, StdMode=19, Looks=99999, - AniCount=0 + Price=3636 }, [50198] = { - Price=880, - pickset="6#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=2, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="6#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50198, sEffect=13064, - Reserved=0, - bEffect=13064, + Shape=0, + AniCount=0, Color=253, Name="史诗战镯", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13064, + NeedLevel=2, StdMode=24, Looks=99999, - AniCount=0 + Price=880 }, [50199] = { - Price=550, - pickset="6#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=2, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="6#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50199, sEffect=13065, - Reserved=0, - bEffect=13065, + Shape=0, + AniCount=0, Color=253, Name="史诗战戒", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13065, + NeedLevel=2, StdMode=22, Looks=99999, - AniCount=0 + Price=550 }, [50200] = { - Price=2000, - pickset="6#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=2, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="6#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50200, sEffect=13066, - Reserved=0, - bEffect=13066, + Shape=0, + AniCount=0, Color=253, Name="史诗战腰", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13066, + NeedLevel=2, StdMode=54, Looks=99999, - AniCount=0 + Price=2000 }, [50201] = { - Price=2000, - pickset="6#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=2, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="6#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50201, sEffect=13067, - Reserved=0, - bEffect=13067, + Shape=0, + AniCount=3, Color=253, Name="史诗战靴", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13067, + NeedLevel=2, StdMode=52, Looks=99999, - AniCount=3 + Price=2000 }, [50202] = { - Price=30000, - pickset="7#1#1#1", - Job=0, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=3, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=0, + guangzhu=27, + pickset="7#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50202, sEffect=13068, - Reserved=0, - bEffect=13068, + Shape=0, + AniCount=0, Color=253, Name="传说战盔", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13068, + NeedLevel=3, StdMode=15, Looks=99999, - AniCount=0 + Price=30000 }, [50203] = { - Price=3636, - pickset="7#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=3, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="7#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50203, sEffect=13069, - Reserved=0, - bEffect=13069, + Shape=0, + AniCount=0, Color=253, Name="传说战链", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13069, + NeedLevel=3, StdMode=19, Looks=99999, - AniCount=0 + Price=3636 }, [50204] = { - Price=880, - pickset="7#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=3, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="7#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50204, sEffect=13070, - Reserved=0, - bEffect=13070, + Shape=0, + AniCount=0, Color=253, Name="传说战镯", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13070, + NeedLevel=3, StdMode=24, Looks=99999, - AniCount=0 + Price=880 }, [50205] = { - Price=550, - pickset="7#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=3, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="7#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50205, sEffect=13071, - Reserved=0, - bEffect=13071, + Shape=0, + AniCount=0, Color=253, Name="传说战戒", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13071, + NeedLevel=3, StdMode=22, Looks=99999, - AniCount=0 + Price=550 }, [50206] = { - Price=2000, - pickset="7#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=3, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="7#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50206, sEffect=13072, - Reserved=0, - bEffect=13072, + Shape=0, + AniCount=0, Color=253, Name="传说战腰", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13072, + NeedLevel=3, StdMode=54, Looks=99999, - AniCount=0 + Price=2000 }, [50207] = { - Price=2000, - pickset="7#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=3, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="7#1#1#1", + OverLap=0, + Need=4, + DuraMax=7000, Index=50207, sEffect=13073, - Reserved=0, - bEffect=13073, + Shape=0, + AniCount=3, Color=253, Name="传说战靴", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=13073, + NeedLevel=3, StdMode=52, Looks=99999, - AniCount=3 + Price=2000 }, [50208] = { - Price=30000, - pickset="8#1#1#1", - Job=0, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=4, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=0, + guangzhu=30333, + pickset="8#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50208, sEffect=13074, - Reserved=0, - bEffect=13074, + Shape=0, + AniCount=0, Color=243, Name="不朽战盔", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13074, + NeedLevel=4, StdMode=15, Looks=99999, - AniCount=0 + Price=30000 }, [50209] = { - Price=3636, - pickset="8#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=4, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="8#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50209, sEffect=13075, - Reserved=0, - bEffect=13075, + Shape=0, + AniCount=0, Color=243, Name="不朽战链", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13075, + NeedLevel=4, StdMode=19, Looks=99999, - AniCount=0 + Price=3636 }, [50210] = { - Price=880, - pickset="8#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=4, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="8#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50210, sEffect=13076, - Reserved=0, - bEffect=13076, + Shape=0, + AniCount=0, Color=243, Name="不朽战镯", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13076, + NeedLevel=4, StdMode=24, Looks=99999, - AniCount=0 + Price=880 }, [50211] = { - Price=550, - pickset="8#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=4, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="8#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50211, sEffect=13077, - Reserved=0, - bEffect=13077, + Shape=0, + AniCount=0, Color=243, Name="不朽战戒", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13077, + NeedLevel=4, StdMode=22, Looks=99999, - AniCount=0 + Price=550 }, [50212] = { - Price=2000, - pickset="8#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=4, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="8#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50212, sEffect=13078, - Reserved=0, - bEffect=13078, + Shape=0, + AniCount=0, Color=243, Name="不朽战腰", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13078, + NeedLevel=4, StdMode=54, Looks=99999, - AniCount=0 + Price=2000 }, [50213] = { - Price=2000, - pickset="8#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=4, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="8#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50213, sEffect=13079, - Reserved=0, - bEffect=13079, + Shape=0, + AniCount=3, Color=243, Name="不朽战靴", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13079, + NeedLevel=4, StdMode=52, Looks=99999, - AniCount=3 + Price=2000 }, [50220] = { - Price=30000, - pickset="9#1#1#1", - Job=0, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=0, + guangzhu=30333, + pickset="9#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50220, sEffect=13086, - Reserved=0, - bEffect=13086, + Shape=0, + AniCount=0, Color=249, Name="混沌战盔", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13086, + NeedLevel=6, StdMode=15, Looks=99999, - AniCount=0 + Price=30000 }, [50221] = { - Price=3636, - pickset="9#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="9#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50221, sEffect=13087, - Reserved=0, - bEffect=13087, + Shape=0, + AniCount=0, Color=249, Name="混沌战镯", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13087, + NeedLevel=6, StdMode=24, Looks=99999, - AniCount=0 + Price=3636 }, [50222] = { - Price=880, - pickset="9#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="9#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50222, sEffect=13088, - Reserved=0, - bEffect=13088, + Shape=0, + AniCount=0, Color=249, Name="混沌战链", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13088, + NeedLevel=6, StdMode=19, Looks=99999, - AniCount=0 + Price=880 }, [50223] = { - Price=550, - pickset="9#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="9#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50223, sEffect=13089, - Reserved=0, - bEffect=13089, + Shape=0, + AniCount=0, Color=249, Name="混沌战靴", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13089, + NeedLevel=6, StdMode=52, Looks=99999, - AniCount=0 + Price=550 }, [50224] = { - Price=2000, - pickset="9#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="9#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50224, sEffect=13090, - Reserved=0, - bEffect=13090, + Shape=0, + AniCount=0, Color=249, Name="混沌战腰", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13090, + NeedLevel=6, StdMode=54, Looks=99999, - AniCount=0 + Price=2000 }, [50225] = { - Price=2000, - pickset="9#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="9#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50225, sEffect=13091, - Reserved=0, - bEffect=13091, + Shape=0, + AniCount=3, Color=249, Name="混沌战戒", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13091, + NeedLevel=6, StdMode=22, Looks=99999, - AniCount=3 + Price=2000 }, [50226] = { - Price=30000, - pickset="10#1#1#1", - Job=0, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=0, + guangzhu=30333, + pickset="10#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50226, sEffect=13092, - Reserved=0, - bEffect=13092, + Shape=0, + AniCount=0, Color=249, Name="主宰战盔", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13092, + NeedLevel=6, StdMode=15, Looks=99999, - AniCount=0 + Price=30000 }, [50227] = { - Price=3636, - pickset="10#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="10#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50227, sEffect=13093, - Reserved=0, - bEffect=13093, + Shape=0, + AniCount=0, Color=249, Name="主宰战链", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13093, + NeedLevel=6, StdMode=19, Looks=99999, - AniCount=0 + Price=3636 }, [50228] = { - Price=880, - pickset="10#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="10#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50228, sEffect=13094, - Reserved=0, - bEffect=13094, + Shape=0, + AniCount=0, Color=249, Name="主宰战镯", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13094, + NeedLevel=6, StdMode=24, Looks=99999, - AniCount=0 + Price=880 }, [50229] = { - Price=550, - pickset="10#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="10#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50229, sEffect=13095, - Reserved=0, - bEffect=13095, + Shape=0, + AniCount=0, Color=249, Name="主宰战戒", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13095, + NeedLevel=6, StdMode=22, Looks=99999, - AniCount=0 + Price=550 }, [50230] = { - Price=2000, - pickset="10#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="10#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50230, sEffect=13096, - Reserved=0, - bEffect=13096, + Shape=0, + AniCount=0, Color=249, Name="主宰战腰", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13096, + NeedLevel=6, StdMode=54, Looks=99999, - AniCount=0 + Price=2000 }, [50231] = { - Price=2000, - pickset="10#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=30333, + pickset="10#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50231, sEffect=13097, - Reserved=0, - bEffect=13097, + Shape=0, + AniCount=3, Color=249, Name="主宰战靴", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=13097, + NeedLevel=6, StdMode=52, Looks=99999, - AniCount=3 + Price=2000 }, [50232] = { - Price=40000, - pickset="5#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=1, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="5#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50232, sEffect=20281, - Reserved=0, - bEffect=20281, + Shape=0, + AniCount=0, Color=253, Name="玛法战盔", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=20281, + NeedLevel=1, StdMode=15, Looks=99999, - AniCount=0 + Price=40000 }, [50233] = { - Price=40000, - pickset="5#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=1, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="5#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50233, sEffect=20282, - Reserved=0, - bEffect=20282, + Shape=0, + AniCount=0, Color=253, Name="玛法战链", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=20282, + NeedLevel=1, StdMode=19, Looks=99999, - AniCount=0 + Price=40000 }, [50234] = { - Price=40000, - pickset="5#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=1, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="5#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50234, sEffect=20285, - Reserved=0, - bEffect=20285, + Shape=0, + AniCount=0, Color=253, Name="玛法战镯", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=20285, + NeedLevel=1, StdMode=24, Looks=99999, - AniCount=0 + Price=40000 }, [50235] = { - Price=40000, - pickset="5#1#1#1", - Job=100, - Desc=139, - Source=0, - guangzhu=27, - NeedLevel=1, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc=139, + Job=100, + guangzhu=27, + pickset="5#1#1#1", + OverLap=0, + Need=4, + DuraMax=8000, Index=50235, sEffect=20286, - Reserved=0, - bEffect=20286, + Shape=0, + AniCount=0, Color=253, Name="玛法战戒", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=20286, + NeedLevel=1, StdMode=22, Looks=99999, - AniCount=0 + Price=40000 }, [50236] = { - Price=40000, - pickset="5#1#1#1", - Job=100, - Desc="蕴含灵气,可斩妖除魔守护正义。", - Source=0, - guangzhu=27, - NeedLevel=1, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc="蕴含灵气,可斩妖除魔守护正义。", + Job=100, + guangzhu=27, + pickset="5#1#1#1", + OverLap=0, + Need=4, + Article=512, Index=50236, sEffect=20288, - Reserved=0, - bEffect=20288, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=253, Name="玛法战靴", - DropTypeShow=1, - Looks=99999, - Article=512, - StdMode=62, - DuraMax=8000, - OverLap=0, pickCondition=1, - AniCount=0 + Reserved=0, + bEffect=20288, + NeedLevel=1, + DuraMax=8000, + StdMode=62, + Looks=99999, + Price=40000 }, [50237] = { - Price=40000, - pickset="5#1#1#1", - Job=100, - Desc="蕴含灵气,可斩妖除魔守护正义。", - Source=0, - guangzhu=27, - NeedLevel=1, - Need=4, Weight=1, - Shape=0, + Source=0, + Desc="蕴含灵气,可斩妖除魔守护正义。", + Job=100, + guangzhu=27, + pickset="5#1#1#1", + OverLap=0, + Need=4, + Article=512, Index=50237, sEffect=20287, - Reserved=0, - bEffect=20287, + Shape=0, + AniCount=0, + DropTypeShow=1, Color=253, Name="玛法战腰", - DropTypeShow=1, - Looks=99999, - Article=512, - StdMode=64, - DuraMax=8000, - OverLap=0, pickCondition=1, - AniCount=0 + Reserved=0, + bEffect=20287, + NeedLevel=1, + DuraMax=8000, + StdMode=64, + Looks=99999, + Price=40000 }, [50238] = { - Price=70000, - pickset="4#1#1#1", - Job=100, - Source=0, - guangzhu=3011, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3011, + pickset="4#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50238, - Reserved=0, + Shape=0, + AniCount=0, Color=245, Name="战神头盔", - OverLap=0, - Looks=107, - DuraMax=8000, - StdMode=15, + Reserved=0, pickCondition=1, - AniCount=0 + NeedLevel=50, + StdMode=15, + Looks=107, + Price=70000 }, [50239] = { - Price=70000, - pickset="4#1#1#1", - Job=100, - Source=0, - guangzhu=3011, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3011, + pickset="4#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50239, - Reserved=0, + Shape=0, + AniCount=0, Color=245, Name="战神项链", - OverLap=0, - Looks=1238, - DuraMax=8000, - StdMode=19, + Reserved=0, pickCondition=1, - AniCount=0 + NeedLevel=50, + StdMode=19, + Looks=1238, + Price=70000 }, [50240] = { - Price=70000, - pickset="4#1#1#1", - Job=100, - Source=0, - guangzhu=3011, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3011, + pickset="4#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50240, - Reserved=0, + Shape=0, + AniCount=0, Color=245, Name="战神手镯", - OverLap=0, - Looks=1232, - DuraMax=8000, - StdMode=24, + Reserved=0, pickCondition=1, - AniCount=0 + NeedLevel=50, + StdMode=24, + Looks=1232, + Price=70000 }, [50241] = { - Price=70000, - pickset="4#1#1#1", - Job=100, - Source=0, - guangzhu=3011, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3011, + pickset="4#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50241, - Reserved=0, + Shape=0, + AniCount=0, Color=245, Name="战神戒指", - OverLap=0, - Looks=1225, - DuraMax=8000, - StdMode=22, + Reserved=0, pickCondition=1, - AniCount=0 + NeedLevel=50, + StdMode=22, + Looks=1225, + Price=70000 }, [50242] = { - Price=70000, - pickset="4#1#1#1", - Job=100, - Source=0, - guangzhu=3011, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3011, + pickset="4#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50242, - Reserved=0, + Shape=0, + AniCount=0, Color=245, Name="战神靴子", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=50, StdMode=62, Looks=1176, - AniCount=0 + Price=70000 }, [50243] = { - Price=70000, - pickset="4#1#1#1", - Job=100, - Source=0, - guangzhu=3011, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3011, + pickset="4#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50243, - Reserved=0, + Shape=0, + AniCount=0, Color=245, Name="战神腰带", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=50, StdMode=64, Looks=1164, - AniCount=0 + Price=70000 }, [50244] = { - Price=50000, - pickset="4#1#1#1", - Job=100, - Source=0, - guangzhu=3011, - NeedLevel=50, - Need=0, Weight=1, - Shape=11, + Source=0, + Job=100, + guangzhu=3011, + pickset="4#1#1#1", + OverLap=0, + Need=0, + DuraMax=65000, Index=50244, - Reserved=0, + Shape=11, + AniCount=0, Color=245, Name="凤天魔甲", - OverLap=0, - DuraMax=65000, + Reserved=0, + NeedLevel=50, StdMode=10, Looks=596, - AniCount=0 + Price=50000 }, [50245] = { - Price=50000, - pickset="4#1#1#1", - Job=100, - Source=0, - guangzhu=3011, - NeedLevel=50, - Need=0, Weight=1, - Shape=11, + Source=0, + Job=100, + guangzhu=3011, + pickset="4#1#1#1", + OverLap=0, + Need=0, + DuraMax=65000, Index=50245, - Reserved=0, + Shape=11, + AniCount=0, Color=245, Name="凰天魔衣", - OverLap=0, - DuraMax=65000, + Reserved=0, + NeedLevel=50, StdMode=11, Looks=606, - AniCount=0 + Price=50000 }, [50246] = { - Price=60000, - pickset="18#1#1#1", - Job=100, - Source=0, - guangzhu=3013, - NeedLevel=0, - Need=0, Weight=0, - Shape=12006, + Source=0, + Job=100, + guangzhu=3013, + pickset="18#1#1#1", + OverLap=0, + Need=0, + DuraMax=55000, Index=50246, sEffect=13006, - Reserved=0, + Shape=12006, + AniCount=0, Color=242, Name="火焰开天", - OverLap=0, - DuraMax=55000, + Reserved=0, + NeedLevel=0, StdMode=5, Looks=40007, - AniCount=0 + Price=60000 }, [50247] = { - Price=16500, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3007, - NeedLevel=40, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3007, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50247, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="雷霆项链", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=40, StdMode=19, Looks=1565, - AniCount=0 + Price=16500 }, [50248] = { - Price=16500, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3007, - NeedLevel=40, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3007, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50248, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="雷霆护腕", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=40, StdMode=24, Looks=1550, - AniCount=0 + Price=16500 }, [50249] = { - Price=16500, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3007, - NeedLevel=40, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3007, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50249, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="雷霆战戒", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=40, StdMode=22, Looks=1557, - AniCount=0 + Price=16500 }, [50250] = { - Price=16500, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3007, - NeedLevel=40, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3007, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50250, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="雷霆战靴", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=40, StdMode=62, Looks=1536, - AniCount=0 + Price=16500 }, [50251] = { - Price=16500, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3007, - NeedLevel=40, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3007, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50251, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="雷霆腰带", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=40, StdMode=64, Looks=1545, - AniCount=0 + Price=16500 }, [50252] = { - Shape=9, + Weight=0, Index=50252, pickset="3#1#1#1", - Reserved=0, + Shape=9, + AniCount=8, Job=100, Color=255, - Source=0, Name="天之雷霆战甲(男)", Price=35000, + Reserved=0, Looks=869, - AniCount=8, + Source=0, DuraMax=60000, StdMode=10, NeedLevel=45, - Need=0, - Weight=0 + Need=0 }, [50253] = { - Shape=9, + Weight=0, Index=50253, pickset="3#1#1#1", - Reserved=0, + Shape=9, + AniCount=8, Job=100, Color=255, - Source=0, Name="天之雷霆战甲(女)", Price=35000, + Reserved=0, Looks=870, - AniCount=8, + Source=0, DuraMax=60000, StdMode=11, NeedLevel=45, - Need=0, - Weight=0 + Need=0 }, [50254] = { - Price=19800, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3015, - NeedLevel=45, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3015, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50254, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="天之雷霆项链", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=45, StdMode=19, Looks=1560, - AniCount=0 + Price=19800 }, [50255] = { - Price=19800, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3015, - NeedLevel=45, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3015, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50255, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="天之雷霆护腕", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=45, StdMode=24, Looks=1551, - AniCount=0 + Price=19800 }, [50256] = { - Price=19800, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3015, - NeedLevel=45, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3015, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50256, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="天之雷霆战戒", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=45, StdMode=22, Looks=1553, - AniCount=0 + Price=19800 }, [50257] = { - Price=19800, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3015, - NeedLevel=45, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3015, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50257, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="天之雷霆战靴", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=45, StdMode=62, Looks=1539, - AniCount=0 + Price=19800 }, [50258] = { - Price=19800, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3015, - NeedLevel=45, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3015, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50258, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="天之雷霆腰带", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=45, StdMode=64, Looks=1542, - AniCount=0 + Price=19800 }, [50261] = { - Price=38500, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=35, - Need=0, Weight=0, - Shape=32, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=35000, Index=50261, - Reserved=0, + Shape=32, + AniCount=0, Color=255, Name="怒斩", - OverLap=0, - DuraMax=35000, + Reserved=0, + NeedLevel=35, StdMode=5, Looks=70, - AniCount=0 + Price=38500 }, [50262] = { - Price=8800, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=3003, - NeedLevel=40, - Need=0, Weight=0, - Shape=26, + Source=0, + Job=100, + guangzhu=3003, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=33000, Index=50262, - Reserved=0, + Shape=26, + AniCount=0, Color=255, Name="屠龙", - OverLap=0, - DuraMax=33000, + Reserved=0, + NeedLevel=40, StdMode=5, Looks=57, - AniCount=0 + Price=8800 }, [50265] = { - Price=20000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50265, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="圣战头盔", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=0, StdMode=15, Looks=104, - AniCount=0 + Price=20000 }, [50266] = { - Price=20000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=0, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50266, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="圣战项链", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=0, StdMode=20, Looks=229, - AniCount=0 + Price=20000 }, [50267] = { - Price=20000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=0, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50267, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="圣战手镯", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=0, StdMode=26, Looks=196, - AniCount=0 + Price=20000 }, [50268] = { - Price=20000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=0, - Need=0, Weight=2, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50268, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="圣战戒指", - OverLap=0, - DuraMax=7000, + Reserved=0, + NeedLevel=0, StdMode=22, Looks=147, - AniCount=0 + Price=20000 }, [50269] = { - Price=50000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=0, - Need=0, Weight=0, - Shape=24, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=32000, Index=50269, - Reserved=0, + Shape=24, + AniCount=0, Color=255, Name="裁决之杖", - OverLap=0, - DuraMax=32000, + Reserved=0, + NeedLevel=0, StdMode=6, Looks=55, - AniCount=0 + Price=50000 }, [50270] = { - Price=40000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=0, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=10000, Index=50270, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="黑铁头盔", - OverLap=0, - DuraMax=10000, + Reserved=0, + NeedLevel=0, StdMode=15, Looks=344, - AniCount=0 + Price=40000 }, [50271] = { - Price=20000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=0, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50271, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="绿色项链", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=0, StdMode=20, Looks=240, - AniCount=0 + Price=20000 }, [50272] = { - Price=15000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=25, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50272, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="骑士手镯", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=25, StdMode=26, Looks=209, - AniCount=0 + Price=15000 }, [50273] = { - Price=10000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=25, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50273, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="阎罗手套", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=25, StdMode=26, Looks=187, - AniCount=0 + Price=10000 }, [50274] = { - Price=20000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=25, - Need=0, Weight=3, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=6000, Index=50274, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="力量戒指", - OverLap=0, - DuraMax=6000, + Reserved=0, + NeedLevel=25, StdMode=22, Looks=336, - AniCount=0 + Price=20000 }, [50275] = { - Price=27500, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=26, - Need=0, Weight=1, - Shape=11, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=28000, Index=50275, - Reserved=0, + Shape=11, + AniCount=0, Color=255, Name="炼狱", - OverLap=0, - DuraMax=28000, + Reserved=0, + NeedLevel=26, StdMode=6, Looks=41, - AniCount=0 + Price=27500 }, [50276] = { - Price=30000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=28, - Need=0, Weight=1, - Shape=17, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=30000, Index=50276, - Reserved=0, + Shape=17, + AniCount=0, Color=255, Name="井中月", - OverLap=0, - DuraMax=30000, + Reserved=0, + NeedLevel=28, StdMode=5, Looks=48, - AniCount=0 + Price=30000 }, [50277] = { - Price=10000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=20, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50277, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="幽灵项链", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=20, StdMode=20, Looks=219, - AniCount=0 + Price=10000 }, [50278] = { - Price=8000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=20, - Need=0, Weight=5, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50278, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="幽灵手套", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=20, StdMode=26, Looks=186, - AniCount=0 + Price=8000 }, [50279] = { - Price=15000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=20, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=5000, Index=50279, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="龙之戒指", - OverLap=0, - DuraMax=5000, + Reserved=0, + NeedLevel=20, StdMode=22, Looks=169, - AniCount=0 + Price=15000 }, [50280] = { - Price=2000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=15, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=6000, Index=50280, - Reserved=0, + Shape=0, + AniCount=3, Color=255, Name="布鞋", - OverLap=0, - DuraMax=6000, + Reserved=0, + NeedLevel=15, StdMode=52, Looks=1168, - AniCount=3 + Price=2000 }, [50281] = { - Price=20000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=22, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=6000, Index=50281, - Reserved=0, + Shape=0, + AniCount=4, Color=255, Name="鹿皮靴", - OverLap=0, - DuraMax=6000, + Reserved=0, + NeedLevel=22, StdMode=52, Looks=1169, - AniCount=4 + Price=20000 }, [50282] = { - Price=20000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=30, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50282, - Reserved=0, + Shape=0, + AniCount=5, Color=255, Name="紫绸靴", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=30, StdMode=52, Looks=1170, - AniCount=5 + Price=20000 }, [50283] = { - Price=2000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=15, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=5000, Index=50283, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="兽皮腰带", - OverLap=0, - DuraMax=5000, + Reserved=0, + NeedLevel=15, StdMode=54, Looks=1158, - AniCount=0 + Price=2000 }, [50284] = { - Price=20000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=22, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50284, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="铁腰带", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=22, StdMode=54, Looks=1159, - AniCount=0 + Price=20000 }, [50285] = { - Price=20000, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=0, - NeedLevel=30, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=0, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=8000, Index=50285, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="青铜腰带", - OverLap=0, - DuraMax=8000, + Reserved=0, + NeedLevel=30, StdMode=54, Looks=1160, - AniCount=0 + Price=20000 }, [50286] = { - Price=10000, - pickset="5#1#1#1", - Job=100, - Source=0, - guangzhu=27, - NeedLevel=1, - Need=4, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=27, + pickset="5#1#1#1", + OverLap=0, + Need=4, + DuraMax=50000, Index=50286, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=0, Color=253, Name="荣耀玫瑰", - OverLap=0, - DropTypeShow=1, - DuraMax=50000, + Reserved=0, + NeedLevel=1, StdMode=30, Looks=1943, - AniCount=0 + Price=10000 }, [50287] = { - Price=10000, - pickset="6#1#1#1", - Job=100, - Source=0, - guangzhu=27, - NeedLevel=2, - Need=4, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=27, + pickset="6#1#1#1", + OverLap=0, + Need=4, + DuraMax=50000, Index=50287, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=0, Color=253, Name="史诗战勋", - OverLap=0, - DropTypeShow=1, - DuraMax=50000, + Reserved=0, + NeedLevel=2, StdMode=30, Looks=4132, - AniCount=0 + Price=10000 }, [50288] = { - Price=10000, - pickset="7#1#1#1", - Job=100, - Source=0, - guangzhu=27, - NeedLevel=3, - Need=4, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=27, + pickset="7#1#1#1", + OverLap=0, + Need=4, + DuraMax=50000, Index=50288, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=0, Color=253, Name="传说战勋", - OverLap=0, - DropTypeShow=1, - DuraMax=50000, + Reserved=0, + NeedLevel=3, StdMode=30, Looks=2516, - AniCount=0 + Price=10000 }, [50289] = { - Price=10000, - pickset="8#1#1#1", - Job=100, - Source=0, - guangzhu=30333, - NeedLevel=4, - Need=4, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=30333, + pickset="8#1#1#1", + OverLap=0, + Need=4, + DuraMax=50000, Index=50289, sEffect=35031, - Reserved=0, - bEffect=35031, + Shape=0, + AniCount=0, Color=249, Name="不朽战勋", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + bEffect=35031, + NeedLevel=4, StdMode=30, Looks=3891, - AniCount=0 + Price=10000 }, [50290] = { - Price=10000, - pickset="9#1#1#1", - Job=100, - Source=0, - guangzhu=30333, - NeedLevel=5, - Need=4, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=30333, + pickset="9#1#1#1", + OverLap=0, + Need=4, + DuraMax=50000, Index=50290, sEffect=35032, - Reserved=0, - bEffect=35032, + Shape=0, + AniCount=0, Color=249, Name="至尊战勋", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + bEffect=35032, + NeedLevel=5, StdMode=30, Looks=4260, - AniCount=0 + Price=10000 }, [50291] = { - Price=10000, - pickset="10#1#1#1", - Job=100, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=30333, + pickset="10#1#1#1", + OverLap=0, + Need=4, + DuraMax=50000, Index=50291, sEffect=35032, - Reserved=0, - bEffect=35032, + Shape=0, + AniCount=0, Color=249, Name="混沌战勋", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + bEffect=35032, + NeedLevel=6, StdMode=30, Looks=22009, - AniCount=0 + Price=10000 }, [50292] = { - Price=10000, - pickset="11#1#1#1", - Job=100, - Source=0, - guangzhu=30333, - NeedLevel=6, - Need=4, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=30333, + pickset="11#1#1#1", + OverLap=0, + Need=4, + DuraMax=50000, Index=50292, sEffect=35032, - Reserved=0, - bEffect=35032, + Shape=0, + AniCount=0, Color=249, Name="主宰战勋", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + bEffect=35032, + NeedLevel=6, StdMode=30, Looks=28429, - AniCount=0 + Price=10000 }, [50293] = { - Price=13200, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=3001, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3001, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50293, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="赤月勋章", - OverLap=0, - DuraMax=50000, + Reserved=0, + NeedLevel=50, StdMode=30, Looks=6517, - AniCount=0 + Price=13200 }, [50294] = { - Price=16500, - pickset="2#1#1#1", - Job=100, - Source=0, - guangzhu=3001, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3001, + pickset="2#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50294, - Reserved=0, + Shape=0, + AniCount=0, Color=255, Name="雷霆勋章", - OverLap=0, - DuraMax=50000, + Reserved=0, + NeedLevel=50, StdMode=30, Looks=21568, - AniCount=0 + Price=16500 }, [50295] = { - Price=19800, - pickset="3#1#1#1", - Job=100, - Source=0, - guangzhu=3001, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3001, + pickset="3#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50295, - Reserved=0, + Shape=0, + AniCount=0, Color=251, Name="天之雷霆勋章", - OverLap=0, - DuraMax=50000, + Reserved=0, + NeedLevel=50, StdMode=30, Looks=21567, - AniCount=0 + Price=19800 }, [50296] = { - Price=10000, - pickset="4#1#1#1", - Job=100, - Source=0, - guangzhu=3002, - NeedLevel=50, - Need=0, Weight=1, - Shape=0, + Source=0, + Job=100, + guangzhu=3002, + pickset="4#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50296, - Reserved=0, + Shape=0, + AniCount=0, Color=251, Name="战神勋章", - OverLap=0, - DuraMax=50000, + Reserved=0, + NeedLevel=50, StdMode=30, Looks=11362, - AniCount=0 + Price=10000 }, [50297] = { Name="特殊装备◆◆◆◆", Index=50297 }, [50298] = { - Price=90000, - pickset="12#1#1#1", - Job=100, - Desc=145, - Source=0, - guangzhu=30346, - NeedLevel=0, - Need=0, Weight=3, - Shape=0, + Source=0, + Desc=145, + Job=100, + guangzhu=30346, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50298, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="轻の灵", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=19, Looks=53086, - AniCount=0 + Price=90000 }, [50299] = { - Price=90000, - pickset="12#1#1#1", - Job=100, - Desc=146, - Source=0, - guangzhu=30346, - NeedLevel=0, - Need=0, Weight=2, - Shape=0, + Source=0, + Desc=146, + Job=100, + guangzhu=30346, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50299, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="夺の命", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=24, Looks=3182, - AniCount=0 + Price=90000 }, [50300] = { - Price=35000, - pickset="12#1#1#1", - Job=100, - Desc=147, - Source=0, - guangzhu=30346, - NeedLevel=0, - Need=0, Weight=1, - Shape=0, + Source=0, + Desc=147, + Job=100, + guangzhu=30346, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50300, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="炙の爪", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=24, Looks=53089, - AniCount=0 + Price=35000 }, [50301] = { - Price=35000, - pickset="12#1#1#1", - Job=100, - Desc=148, - Source=0, - guangzhu=30346, - NeedLevel=0, - Need=0, Weight=3, - Shape=0, + Source=0, + Desc=148, + Job=100, + guangzhu=30346, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50301, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="狂暴の链", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=19, Looks=53074, - AniCount=0 + Price=35000 }, [50302] = { - Price=35000, - pickset="12#1#1#1", - Job=100, - Desc=149, - Source=0, - guangzhu=30346, - NeedLevel=0, - Need=0, Weight=3, - Shape=0, + Source=0, + Desc=149, + Job=100, + guangzhu=30346, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50302, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="噬血の链", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=19, Looks=53082, - AniCount=0 + Price=35000 }, [50303] = { - Price=40000, - pickset="12#1#1#1", - Job=100, - Desc=150, - Source=0, - guangzhu=30346, - NeedLevel=0, - Need=0, Weight=6, - Shape=0, + Source=0, + Desc=150, + Job=100, + guangzhu=30346, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50303, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="黄金の具", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=15, Looks=1113, - AniCount=0 + Price=40000 }, [50304] = { - Price=90000, - pickset="12#1#1#1", - Job=100, - Desc=151, - Source=0, - guangzhu=30346, - NeedLevel=0, - Need=0, Weight=6, - Shape=0, + Source=0, + Desc=151, + Job=100, + guangzhu=30346, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50304, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="镇魂の盔", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=15, Looks=53071, - AniCount=0 + Price=90000 }, [50305] = { - Price=70000, - pickset="12#1#1#1", - Job=100, - Desc=152, - Source=0, - guangzhu=30346, - NeedLevel=0, - Need=0, Weight=2, - Shape=0, + Source=0, + Desc=152, + Job=100, + guangzhu=30346, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50305, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="恶魔の手", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=24, Looks=53090, - AniCount=0 + Price=70000 }, [50306] = { - Price=70000, - pickset="12#1#1#1", - Job=100, - Desc=153, - Source=0, - guangzhu=30346, - NeedLevel=0, - Need=0, Weight=2, - Shape=0, + Source=0, + Desc=153, + Job=100, + guangzhu=30346, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50306, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="追云の鞋", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=62, Looks=5674, - AniCount=0 + Price=70000 }, [50312] = { Name="天命称号◆◆◆◆", Index=50312 }, [50313] = { - Price=0, - Job=0, - Desc=179, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50313, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="天龙", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=179, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50314] = { - Price=0, - Job=0, - Desc=180, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50314, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="铁骑", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=180, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50315] = { - Price=0, - Job=0, - Desc=181, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50315, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="虎啸", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=181, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50316] = { - Price=0, - Job=0, - Desc=182, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50316, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="诛仙", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=182, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50317] = { - Price=0, - Job=0, - Desc=183, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50317, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="屠戮", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=183, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50318] = { - Price=0, - Job=0, - Desc=184, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50318, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="饮蝶", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=184, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50319] = { - Price=0, - Job=0, - Desc=185, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50319, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="太乙", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=185, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50320] = { - Price=0, - Job=0, - Desc=186, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50320, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="战魂", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=186, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50321] = { - Price=0, - Job=0, - Desc=187, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50321, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="狂风", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=187, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50322] = { - Price=0, - Job=0, - Desc=188, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50322, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="醉影", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=188, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50323] = { - Price=0, - Job=0, - Desc=189, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50323, - Reserved=0, + Shape=0, + AniCount=1, Color=250, Name="金钟罩", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=189, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50324] = { - Price=0, - Job=0, - Desc=190, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50324, - Reserved=0, + Shape=0, + AniCount=1, Color=250, Name="迷踪步", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=190, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50325] = { - Price=0, - Job=0, - Desc=191, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50325, - Reserved=0, + Shape=0, + AniCount=1, Color=250, Name="灭鬼神", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=191, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50326] = { - Price=0, - Job=0, - Desc=192, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50326, - Reserved=0, + Shape=0, + AniCount=1, Color=250, Name="聚宝盆", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=192, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50327] = { - Price=0, - Job=0, - Desc=193, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50327, - Reserved=0, + Shape=0, + AniCount=1, Color=250, Name="天灵灵", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=193, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50328] = { - Price=0, - Job=0, - Desc=194, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50328, - Reserved=0, + Shape=0, + AniCount=1, Color=250, Name="逆生死", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=194, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50329] = { - Price=0, - Job=0, - Desc=195, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50329, - Reserved=0, + Shape=0, + AniCount=1, Color=250, Name="罪の罚", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=195, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50330] = { - Price=0, - Job=0, - Desc=196, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50330, - Reserved=0, + Shape=0, + AniCount=1, Color=250, Name="屠刀", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=196, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50331] = { - Price=0, - Job=0, - Desc=197, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50331, - Reserved=0, + Shape=0, + AniCount=1, Color=253, Name="万法不侵", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=197, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50332] = { - Price=0, - Job=0, - Desc=198, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50332, - Reserved=0, + Shape=0, + AniCount=1, Color=253, Name="牛马", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=198, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50333] = { - Price=0, - Job=0, - Desc=199, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50333, - Reserved=0, + Shape=0, + AniCount=1, Color=253, Name="九天揽月", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=199, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50334] = { - Price=0, - Job=0, - Desc=200, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50334, - Reserved=0, + Shape=0, + AniCount=1, Color=253, Name="气吞三河", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=200, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50335] = { - Price=0, - Job=0, - Desc=201, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50335, - Reserved=0, + Shape=0, + AniCount=1, Color=253, Name="横扫千军", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=201, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50336] = { - Price=0, - Job=0, - Desc=202, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50336, - Reserved=0, + Shape=0, + AniCount=1, Color=253, Name="上天入地", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=202, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50337] = { - Price=0, - Job=0, - Desc=203, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50337, - Reserved=0, + Shape=0, + AniCount=1, Color=253, Name="大富大贵", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=203, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50338] = { - Price=0, - Job=0, - Desc=204, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50338, - Reserved=0, + Shape=0, + AniCount=1, Color=70, Name="只手遮天", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=204, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50339] = { - Price=0, - Job=0, - Desc=205, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50339, - Reserved=0, + Shape=0, + AniCount=1, Color=70, Name="君临天下", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=205, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50340] = { - Price=0, - Job=0, - Desc=206, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50340, - Reserved=0, + Shape=0, + AniCount=1, Color=70, Name="纵横天下", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=206, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50341] = { - Price=0, - Job=0, - Desc=207, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50341, - Reserved=0, + Shape=0, + AniCount=1, Color=70, Name="旷世古今", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=207, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50342] = { - Price=0, - Job=0, - Desc=208, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50342, - Reserved=0, + Shape=0, + AniCount=1, Color=70, Name="绝世无双", - OverLap=0, + rizhi=1, + Reserved=0, + Desc=208, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50343] = { Name="◆◆◆◆转生称号◆◆◆◆", Index=50343 }, [50344] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50344, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="转生Lv.1", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50345] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50345, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="转生Lv.2", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50346] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50346, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="转生Lv.3", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50347] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50347, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="转生Lv.4", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50348] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50348, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="转生Lv.5", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50349] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50349, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="转生Lv.6", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50350] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50350, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="转生Lv.7", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50351] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50351, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="转生Lv.8", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50352] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50352, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="转生Lv.9", - OverLap=0, - Looks=1, - DuraMax=0, - StdMode=70, - effectParam=0, - AniCount=1 - }, - [50353] = { - Price=0, - Job=0, - Source=0, - Suit=0, + Reserved=0, rizhi=1, NeedLevel=0, - Need=0, + Looks=1, + StdMode=70, + Price=0, + Suit=0 + }, + [50353] = { Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=0, Index=50353, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="转生Lv.10", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, Looks=1, - DuraMax=0, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50354] = { Name="◆◆◆◆神兽淬体◆◆◆◆", Index=50354 }, [50355] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50355, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.0", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50356] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50356, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.1", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50357] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50357, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.2", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50358] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50358, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.3", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50359] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50359, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.4", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50360] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50360, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.5", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50361] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50361, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.6", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50362] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50362, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.7", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50363] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50363, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.8", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50364] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50364, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.9", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50365] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50365, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.10", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50366] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50366, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.11", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50367] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50367, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.12", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50368] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50368, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.13", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50369] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50369, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.14", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50370] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50370, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.15", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50371] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50371, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.16", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50372] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50372, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.17", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50373] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50373, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.18", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50374] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50374, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.19", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50375] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50375, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="青龙淬体Lv.20", - Looks=9704, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9704, StdMode=302, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50376] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50376, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.0", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50377] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50377, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.1", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50378] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50378, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.2", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50379] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50379, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.3", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50380] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50380, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.4", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50381] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50381, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.5", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50382] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50382, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.6", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50383] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50383, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.7", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50384] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50384, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.8", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50385] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50385, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.9", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50386] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50386, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.10", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50387] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50387, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.11", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50388] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50388, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.12", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50389] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50389, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.13", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50390] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50390, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.14", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50391] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50391, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.15", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50392] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50392, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.16", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50393] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50393, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.17", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50394] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50394, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.18", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50395] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50395, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.19", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50396] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50396, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="白虎淬体Lv.20", - Looks=9700, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9700, StdMode=303, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50397] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50397, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.0", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50398] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50398, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.1", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50399] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50399, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.2", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50400] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50400, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.3", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50401] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50401, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.4", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50402] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50402, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.5", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50403] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50403, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.6", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50404] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50404, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.7", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50405] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50405, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.8", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50406] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50406, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.9", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50407] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50407, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.10", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50408] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50408, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.11", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50409] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50409, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.12", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50410] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50410, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.13", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50411] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50411, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.14", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50412] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50412, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.15", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50413] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50413, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.16", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50414] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50414, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.17", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50415] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50415, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.18", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50416] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50416, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.19", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50417] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50417, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="朱雀淬体Lv.20", - Looks=9708, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9708, StdMode=304, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50418] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50418, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.0", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50419] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50419, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.1", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50420] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50420, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.2", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50421] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50421, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.3", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50422] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50422, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.4", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50423] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50423, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.5", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50424] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50424, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.6", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50425] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50425, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.7", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50426] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50426, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.8", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50427] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50427, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.9", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50428] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50428, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.10", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50429] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50429, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.11", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50430] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50430, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.12", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50431] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50431, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.13", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50432] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50432, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.14", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50433] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50433, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.15", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50434] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50434, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.16", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50435] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50435, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.17", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50436] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50436, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.18", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50437] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50437, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.19", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50438] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=50000, Index=50438, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="玄武淬体Lv.20", - Looks=9712, - OverLap=0, + rizhi=1, + Reserved=0, Article=32, - DuraMax=50000, + NeedLevel=0, + Looks=9712, StdMode=305, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50439] = { - Shape=222, + Weight=1, Index=50439, - Looks=3992, - Reserved=0, + Price=20000, + Shape=222, + AniCount=0, Job=100, Color=249, - Source=0, Name="人之复生戒指", - Price=20000, guangzhu=30335, - AniCount=0, + Reserved=0, + Looks=3992, + Source=0, DuraMax=6, StdMode=22, NeedLevel=0, - Need=0, - Weight=1 + Need=0 }, [50440] = { - Shape=223, + Weight=1, Index=50440, - Looks=3993, - Reserved=0, + Price=20000, + Shape=223, + AniCount=0, Job=100, Color=249, - Source=0, Name="地之复生戒指", - Price=20000, guangzhu=30335, - AniCount=0, + Reserved=0, + Looks=3993, + Source=0, DuraMax=7, StdMode=22, NeedLevel=0, - Need=0, - Weight=1 + Need=0 }, [50441] = { - Shape=224, + Weight=1, Index=50441, - Looks=3994, - Reserved=0, + Price=20000, + Shape=224, + AniCount=0, Job=100, Color=249, - Source=0, Name="天之复生戒指", - Price=20000, guangzhu=30335, - AniCount=0, + Reserved=0, + Looks=3994, + Source=0, DuraMax=8, StdMode=22, NeedLevel=0, - Need=0, - Weight=1 + Need=0 }, [50442] = { - Shape=229, + Weight=1, Index=50442, - Looks=3995, - Reserved=0, + Price=20000, + Shape=229, + AniCount=0, Job=100, Color=249, - Source=0, Name="至尊复生戒指", - Price=20000, guangzhu=30335, - AniCount=0, + Reserved=0, + Looks=3995, + Source=0, DuraMax=9, StdMode=22, NeedLevel=0, - Need=0, - Weight=1 + Need=0 }, [50443] = { Name="待添加", Index=50443 }, [50444] = { - Shape=135, + Weight=23, Index=50444, - Looks=4410, - Reserved=0, + Price=10000, + Shape=135, + AniCount=0, Job=100, Color=243, - Source=0, Name="醉清风", - Price=10000, guangzhu=2950, - AniCount=0, + Reserved=0, + Looks=4410, + Source=0, DuraMax=25000, StdMode=10, NeedLevel=0, - Need=0, - Weight=23 + Need=0 }, [50445] = { - Shape=134, + Weight=23, Index=50445, - Looks=4411, - Reserved=0, + Price=10000, + Shape=134, + AniCount=0, Job=100, Color=243, - Source=0, Name="醉红颜", - Price=10000, guangzhu=2950, - AniCount=0, + Reserved=0, + Looks=4411, + Source=0, DuraMax=25000, StdMode=11, NeedLevel=0, - Need=0, - Weight=23 + Need=0 }, [50446] = { - Price=50000, - pickset="12#1#1#1", - Job=100, + Weight=1, Source=20, + Job=100, guangzhu=933, + pickset="12#1#1#1", NeedLevel=0, Need=0, - Weight=1, - Shape=188, + DuraMax=10000, Index=50446, sEffect=14063, - Reserved=0, - bEffect=14063, + Shape=188, + AniCount=0, Color=243, Name="邪眼指环", + Reserved=0, DropTypeShow=1, - DuraMax=10000, + bEffect=14063, StdMode=306, - AniCount=0, - Looks=2769 + Looks=2769, + Price=50000 }, [50447] = { - Price=50000, - pickset="12#1#1#1", - Job=100, + Weight=1, Source=0, + Job=100, guangzhu=933, + pickset="12#1#1#1", NeedLevel=0, Need=0, - Weight=1, - Shape=217, + DuraMax=8000, Index=50447, sEffect=14063, - Reserved=0, - bEffect=14063, + Shape=217, + AniCount=0, Color=243, Name="冰雪龙渊戒", + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=14063, StdMode=306, - AniCount=0, - Looks=3411 + Looks=3411, + Price=50000 }, [50448] = { - Price=50000, - pickset="12#1#1#1", - Job=100, + Weight=1, Source=0, + Job=100, guangzhu=30333, + pickset="12#1#1#1", NeedLevel=0, Need=0, - Weight=1, - Shape=218, + DuraMax=8000, Index=50448, sEffect=14063, - Reserved=0, - bEffect=14063, + Shape=218, + AniCount=0, Color=243, Name="冰雪乾坤腰", + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=14063, StdMode=54, - AniCount=0, - Looks=3461 + Looks=3461, + Price=50000 }, [50449] = { - Price=50000, - pickset="12#1#1#1", - Job=100, + Weight=1, Source=0, + Job=100, guangzhu=933, + pickset="12#1#1#1", NeedLevel=0, Need=0, - Weight=1, - Shape=207, + DuraMax=8000, Index=50449, sEffect=14063, - Reserved=0, - bEffect=14063, + Shape=207, + AniCount=0, Color=243, Name="冰雪乾坤戒", + Reserved=0, DropTypeShow=1, - DuraMax=8000, + bEffect=14063, StdMode=306, - AniCount=0, - Looks=3410 + Looks=3410, + Price=50000 }, [50450] = { - Looks=2517, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=30335, NeedLevel=50, Need=0, - Weight=1, - Shape=2, + DuraMax=8000, Index=50450, - Reserved=0, + DropTypeShow=1, + Shape=2, + AniCount=1, Color=251, Name="勇者面巾", - DropTypeShow=1, - DuraMax=8000, + Reserved=0, StdMode=16, - AniCount=1, + Looks=2517, Price=50000 }, [50451] = { - Looks=2778, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=30335, NeedLevel=1, Need=4, - Weight=1, - Shape=0, + DuraMax=10000, Index=50451, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=1, Color=251, Name="人之面巾", - DropTypeShow=1, - DuraMax=10000, + Reserved=0, StdMode=16, - AniCount=1, + Looks=2778, Price=62000 }, [50452] = { - Looks=4110, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=30335, NeedLevel=2, Need=4, - Weight=1, - Shape=2, + DuraMax=10000, Index=50452, - Reserved=0, + DropTypeShow=1, + Shape=2, + AniCount=1, Color=251, Name="地之面巾", - DropTypeShow=1, - DuraMax=10000, + Reserved=0, StdMode=16, - AniCount=1, + Looks=4110, Price=62000 }, [50453] = { - Looks=3358, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=30335, NeedLevel=3, Need=4, - Weight=1, - Shape=2, + DuraMax=10000, Index=50453, - Reserved=0, + DropTypeShow=1, + Shape=2, + AniCount=1, Color=251, Name="天之面巾", - DropTypeShow=1, - DuraMax=10000, + Reserved=0, StdMode=16, - AniCount=1, + Looks=3358, Price=62000 }, [50454] = { - Looks=3893, - Job=100, + Weight=1, Source=1, + Job=100, guangzhu=30335, NeedLevel=4, Need=4, - Weight=1, - Shape=2, + DuraMax=8000, Index=50454, - Reserved=0, + DropTypeShow=1, + Shape=2, + AniCount=1, Color=251, Name="神之面巾", - DropTypeShow=1, - DuraMax=8000, + Reserved=0, StdMode=16, - AniCount=1, + Looks=3893, Price=62000 }, [50461] = { - Price=62000, - pickset="9#1#1#1", - Job=100, - Desc=139, + Weight=1, Source=0, + Desc=139, + Job=100, guangzhu=30333, + pickset="9#1#1#1", NeedLevel=5, Need=4, - Weight=1, - Shape=0, + DuraMax=10000, Index=50461, sEffect=35032, - Reserved=0, - bEffect=35032, + Shape=0, + AniCount=0, Color=251, Name="至尊战盔", + Reserved=0, DropTypeShow=1, - DuraMax=10000, + bEffect=35032, StdMode=15, - AniCount=0, - Looks=4282 + Looks=4282, + Price=62000 }, [50462] = { - Price=62000, - pickset="9#1#1#1", - Job=100, - Desc=139, + Weight=1, Source=0, + Desc=139, + Job=100, guangzhu=30333, + pickset="9#1#1#1", NeedLevel=5, Need=4, - Weight=1, - Shape=0, + DuraMax=10000, Index=50462, sEffect=35032, - Reserved=0, - bEffect=35032, + Shape=0, + AniCount=0, Color=251, Name="至尊战腰", + Reserved=0, DropTypeShow=1, - DuraMax=10000, + bEffect=35032, StdMode=54, - AniCount=0, - Looks=4264 + Looks=4264, + Price=62000 }, [50463] = { - Price=62000, - pickset="9#1#1#1", - Job=100, - Desc=139, + Weight=1, Source=0, + Desc=139, + Job=100, guangzhu=30333, + pickset="9#1#1#1", NeedLevel=5, Need=4, - Weight=1, - Shape=0, + DuraMax=10000, Index=50463, sEffect=35032, - Reserved=0, - bEffect=35032, + Shape=0, + AniCount=0, Color=251, Name="至尊战靴", + Reserved=0, DropTypeShow=1, - DuraMax=10000, + bEffect=35032, StdMode=52, - AniCount=0, - Looks=4263 + Looks=4263, + Price=62000 }, [50464] = { - Price=62000, - pickset="9#1#1#1", - Job=100, - Desc=139, + Weight=1, Source=0, + Desc=139, + Job=100, guangzhu=30333, + pickset="9#1#1#1", NeedLevel=5, Need=4, - Weight=1, - Shape=0, + DuraMax=10000, Index=50464, sEffect=35032, - Reserved=0, - bEffect=35032, + Shape=0, + AniCount=0, Color=251, Name="至尊战链", + Reserved=0, DropTypeShow=1, - DuraMax=10000, + bEffect=35032, StdMode=19, - AniCount=0, - Looks=4265 + Looks=4265, + Price=62000 }, [50465] = { - Price=62000, - pickset="9#1#1#1", - Job=100, - Desc=139, + Weight=1, Source=0, + Desc=139, + Job=100, guangzhu=30333, + pickset="9#1#1#1", NeedLevel=5, Need=4, - Weight=1, - Shape=193, + DuraMax=10000, Index=50465, sEffect=35032, - Reserved=80, - bEffect=35032, + Shape=193, + AniCount=0, Color=251, Name="至尊战镯", + Reserved=80, DropTypeShow=1, - DuraMax=10000, + bEffect=35032, StdMode=26, - AniCount=0, - Looks=4261 + Looks=4261, + Price=62000 }, [50466] = { - Price=62000, - pickset="9#1#1#1", - Job=100, - Desc=139, + Weight=1, Source=0, + Desc=139, + Job=100, guangzhu=30333, + pickset="9#1#1#1", NeedLevel=5, Need=4, - Weight=1, - Shape=0, + DuraMax=10000, Index=50466, sEffect=35032, - Reserved=0, - bEffect=35032, + Shape=0, + AniCount=0, Color=251, Name="至尊战戒", + Reserved=0, DropTypeShow=1, - DuraMax=10000, + bEffect=35032, StdMode=22, - AniCount=0, - Looks=4262 + Looks=4262, + Price=62000 }, [50467] = { - Looks=3430, - Job=100, + Weight=1, Source=0, + Job=100, guangzhu=30333, NeedLevel=16, Need=0, - Weight=1, - Shape=197, + DuraMax=5000, Index=50467, - Reserved=0, + DropTypeShow=1, + Shape=197, + AniCount=0, Color=251, Name="重生护腕", - DropTypeShow=1, - DuraMax=5000, + Reserved=0, StdMode=26, - AniCount=0, + Looks=3430, Price=50000 }, [50468] = { @@ -9400,1391 +9400,1391 @@ local config = { Index=50468 }, [50469] = { - Price=132, - pickset="9#1#1#1", - Job=100, - Source=0, - guangzhu=10075, - NeedLevel=0, - Need=0, Weight=0, - Shape=20012, + Source=0, + Job=100, + guangzhu=10075, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50469, sEffect=13047, - Reserved=0, + Shape=20012, + AniCount=0, Color=243, Name="地·至尊神甲(男)", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + NeedLevel=0, StdMode=10, Looks=40048, - AniCount=0 + Price=132 }, [50470] = { - Price=132, - pickset="9#1#1#1", - Job=100, - Source=0, - guangzhu=10075, - NeedLevel=0, - Need=0, Weight=0, - Shape=20012, + Source=0, + Job=100, + guangzhu=10075, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50470, sEffect=13048, - Reserved=0, + Shape=20012, + AniCount=0, Color=243, Name="地·至尊神甲(女)", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + NeedLevel=0, StdMode=11, Looks=40049, - AniCount=0 + Price=132 }, [50471] = { - Price=62000, - pickset="6#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="6#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=38, + DuraMax=50000, Index=50471, sEffect="6035#1", - Reserved=0, + Shape=38, + AniCount=15, Color=253, Name="地·史诗战甲(男)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=10, - AniCount=15, - Looks=3363 + Looks=3363, + Price=62000 }, [50472] = { - Price=60000, - pickset="6#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="6#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=38, + DuraMax=50000, Index=50472, sEffect="6035#1", - Reserved=0, + Shape=38, + AniCount=15, Color=253, Name="地·史诗战甲(女)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=11, - AniCount=15, - Looks=3364 + Looks=3364, + Price=60000 }, [50473] = { - Price=62000, - pickset="8#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="8#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=59, + DuraMax=50000, Index=50473, sEffect="6189#0#87#62", - Reserved=0, + Shape=59, + AniCount=127, Color=243, Name="地·不朽战衣(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=127, - Looks=5637 + Looks=5637, + Price=62000 }, [50474] = { - Price=60000, - pickset="8#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="8#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=59, + DuraMax=50000, Index=50474, sEffect="6189#0#87#62", - Reserved=0, + Shape=59, + AniCount=127, Color=243, Name="地·不朽战衣(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=127, - Looks=5636 + Looks=5636, + Price=60000 }, [50475] = { - Price=50000, - pickset="7#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="7#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=78, + DuraMax=50000, Index=50475, sEffect=6157, - Reserved=0, + Shape=78, + AniCount=42, Color=253, Name="地·传说战衣(男)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=10, - AniCount=42, - Looks=5400 + Looks=5400, + Price=50000 }, [50476] = { - Price=50000, - pickset="7#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="7#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=78, + DuraMax=50000, Index=50476, sEffect=6158, - Reserved=0, + Shape=78, + AniCount=42, Color=253, Name="地·传说战衣(女)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=11, - AniCount=42, - Looks=5401 + Looks=5401, + Price=50000 }, [50477] = { - Price=50000, - pickset="5#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="5#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=77, + DuraMax=50000, Index=50477, sEffect=6155, - Reserved=0, + Shape=77, + AniCount=41, Color=253, Name="地·玛法战甲(男)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=10, - AniCount=41, - Looks=5390 + Looks=5390, + Price=50000 }, [50478] = { - Price=50000, - pickset="5#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="5#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=77, + DuraMax=50000, Index=50478, sEffect=6156, - Reserved=0, + Shape=77, + AniCount=41, Color=253, Name="地·玛法战甲(女)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=11, - AniCount=41, - Looks=5391 + Looks=5391, + Price=50000 }, [50479] = { - Price=62000, - pickset="11#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="11#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=130, + DuraMax=50000, Index=50479, sEffect=6281, - Reserved=0, + Shape=130, + AniCount=80, Color=249, Name="地·主宰神甲(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=80, - Looks=6810 + Looks=6810, + Price=62000 }, [50480] = { - Price=62000, - pickset="11#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="11#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=130, + DuraMax=50000, Index=50480, sEffect=6282, - Reserved=0, + Shape=130, + AniCount=80, Color=249, Name="地·主宰神甲(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=80, - Looks=6811 + Looks=6811, + Price=62000 }, [50481] = { - Price=62000, - pickset="10#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="10#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=153, + DuraMax=50000, Index=50481, sEffect="6393#0#89#61", - Reserved=0, + Shape=153, + AniCount=209, Color=249, Name="地·混沌战甲(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=209, - Looks=8620 + Looks=8620, + Price=62000 }, [50482] = { - Price=62000, - pickset="10#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="10#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=153, + DuraMax=50000, Index=50482, sEffect="6393#0#89#61", - Reserved=0, + Shape=153, + AniCount=209, Color=249, Name="地·混沌战甲(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=209, - Looks=8621 + Looks=8621, + Price=62000 }, [50483] = { Name="◆◆◆◆新增衣服◆◆◆◆", Index=50483 }, [50484] = { - Price=132, - pickset="9#1#1#1", - Job=100, - Source=0, - guangzhu=10075, - NeedLevel=0, - Need=0, Weight=0, - Shape=20012, + Source=0, + Job=100, + guangzhu=10075, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50484, sEffect=13047, - Reserved=0, + Shape=20012, + AniCount=0, Color=243, Name="人·至尊神甲(男)", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + NeedLevel=0, StdMode=10, Looks=40048, - AniCount=0 + Price=132 }, [50485] = { - Price=132, - pickset="9#1#1#1", - Job=100, - Source=0, - guangzhu=10075, - NeedLevel=0, - Need=0, Weight=0, - Shape=20012, + Source=0, + Job=100, + guangzhu=10075, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50485, sEffect=13048, - Reserved=0, + Shape=20012, + AniCount=0, Color=243, Name="人·至尊神甲(女)", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + NeedLevel=0, StdMode=11, Looks=40049, - AniCount=0 + Price=132 }, [50486] = { - Price=62000, - pickset="6#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="6#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=38, + DuraMax=50000, Index=50486, sEffect="6035#1", - Reserved=0, + Shape=38, + AniCount=15, Color=253, Name="人·史诗战甲(男)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=10, - AniCount=15, - Looks=3363 + Looks=3363, + Price=62000 }, [50487] = { - Price=60000, - pickset="6#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="6#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=38, + DuraMax=50000, Index=50487, sEffect="6035#1", - Reserved=0, + Shape=38, + AniCount=15, Color=253, Name="人·史诗战甲(女)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=11, - AniCount=15, - Looks=3364 + Looks=3364, + Price=60000 }, [50488] = { - Price=62000, - pickset="8#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="8#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=59, + DuraMax=50000, Index=50488, sEffect="6189#0#87#62", - Reserved=0, + Shape=59, + AniCount=127, Color=243, Name="人·不朽战衣(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=127, - Looks=5637 + Looks=5637, + Price=62000 }, [50489] = { - Price=60000, - pickset="8#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="8#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=59, + DuraMax=50000, Index=50489, sEffect="6189#0#87#62", - Reserved=0, + Shape=59, + AniCount=127, Color=243, Name="人·不朽战衣(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=127, - Looks=5636 + Looks=5636, + Price=60000 }, [50490] = { - Price=50000, - pickset="7#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="7#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=78, + DuraMax=50000, Index=50490, sEffect=6157, - Reserved=0, + Shape=78, + AniCount=42, Color=253, Name="人·传说战衣(男)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=10, - AniCount=42, - Looks=5400 + Looks=5400, + Price=50000 }, [50491] = { - Price=50000, - pickset="7#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="7#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=78, + DuraMax=50000, Index=50491, sEffect=6158, - Reserved=0, + Shape=78, + AniCount=42, Color=253, Name="人·传说战衣(女)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=11, - AniCount=42, - Looks=5401 + Looks=5401, + Price=50000 }, [50492] = { - Price=50000, - pickset="5#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="5#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=77, + DuraMax=50000, Index=50492, sEffect=6155, - Reserved=0, + Shape=77, + AniCount=41, Color=253, Name="人·玛法战甲(男)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=10, - AniCount=41, - Looks=5390 + Looks=5390, + Price=50000 }, [50493] = { - Price=50000, - pickset="5#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="5#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=77, + DuraMax=50000, Index=50493, sEffect=6156, - Reserved=0, + Shape=77, + AniCount=41, Color=253, Name="人·玛法战甲(女)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=11, - AniCount=41, - Looks=5391 + Looks=5391, + Price=50000 }, [50494] = { - Price=62000, - pickset="11#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="11#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=130, + DuraMax=50000, Index=50494, sEffect=6281, - Reserved=0, + Shape=130, + AniCount=80, Color=249, Name="人·主宰神甲(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=80, - Looks=6810 + Looks=6810, + Price=62000 }, [50495] = { - Price=62000, - pickset="11#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="11#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=130, + DuraMax=50000, Index=50495, sEffect=6282, - Reserved=0, + Shape=130, + AniCount=80, Color=249, Name="人·主宰神甲(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=80, - Looks=6811 + Looks=6811, + Price=62000 }, [50496] = { - Price=62000, - pickset="10#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="10#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=153, + DuraMax=50000, Index=50496, sEffect="6393#0#89#61", - Reserved=0, + Shape=153, + AniCount=209, Color=249, Name="人·混沌战甲(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=209, - Looks=8620 + Looks=8620, + Price=62000 }, [50497] = { - Price=62000, - pickset="10#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="10#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=153, + DuraMax=50000, Index=50497, sEffect="6393#0#89#61", - Reserved=0, + Shape=153, + AniCount=209, Color=249, Name="人·混沌战甲(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=209, - Looks=8621 + Looks=8621, + Price=62000 }, [50498] = { Name="◆◆◆◆新增衣服◆◆◆◆", Index=50498 }, [50499] = { - Price=132, - pickset="9#1#1#1", - Job=100, - Source=0, - guangzhu=10075, - NeedLevel=0, - Need=0, Weight=0, - Shape=105, + Source=0, + Job=100, + guangzhu=10075, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50499, sEffect=6220, - Reserved=0, + Shape=105, + AniCount=61, Color=243, Name="凡·至尊神甲(男)", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + NeedLevel=0, StdMode=10, Looks=6102, - AniCount=61 + Price=132 }, [50500] = { - Price=132, - pickset="9#1#1#1", - Job=100, - Source=0, - guangzhu=10075, - NeedLevel=0, - Need=0, Weight=0, - Shape=105, + Source=0, + Job=100, + guangzhu=10075, + pickset="9#1#1#1", + OverLap=0, + Need=0, + DuraMax=50000, Index=50500, sEffect=6221, - Reserved=0, + Shape=105, + AniCount=61, Color=243, Name="凡·至尊神甲(女)", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=50000, + NeedLevel=0, StdMode=11, Looks=6103, - AniCount=61 + Price=132 }, [50501] = { - Price=62000, - pickset="6#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="6#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=56, + DuraMax=50000, Index=50501, - Reserved=0, + DropTypeShow=1, + Shape=56, + AniCount=0, Color=253, Name="凡·史诗战甲(男)", - DuraMax=50000, + Reserved=0, StdMode=10, - AniCount=0, - Looks=4198 + Looks=4198, + Price=62000 }, [50502] = { - Price=60000, - pickset="6#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="6#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=56, + DuraMax=50000, Index=50502, - Reserved=0, + DropTypeShow=1, + Shape=56, + AniCount=0, Color=253, Name="凡·史诗战甲(女)", - DuraMax=50000, + Reserved=0, StdMode=11, - AniCount=0, - Looks=4199 + Looks=4199, + Price=60000 }, [50503] = { - Price=62000, - pickset="8#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="8#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=106, + DuraMax=50000, Index=50503, sEffect=6222, - Reserved=0, + Shape=106, + AniCount=62, Color=243, Name="凡·不朽战衣(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=62, - Looks=6104 + Looks=6104, + Price=62000 }, [50504] = { - Price=60000, - pickset="8#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="8#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=106, + DuraMax=50000, Index=50504, sEffect=6223, - Reserved=0, + Shape=106, + AniCount=62, Color=243, Name="凡·不朽战衣(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=62, - Looks=6105 + Looks=6105, + Price=60000 }, [50505] = { - Price=50000, - pickset="7#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="7#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=31, + DuraMax=50000, Index=50505, sEffect=6002, - Reserved=0, + Shape=31, + AniCount=12, Color=253, Name="凡·传说战衣(男)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=10, - AniCount=12, - Looks=2420 + Looks=2420, + Price=50000 }, [50506] = { - Price=50000, - pickset="7#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="7#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=31, + DuraMax=50000, Index=50506, sEffect=6003, - Reserved=0, + Shape=31, + AniCount=12, Color=253, Name="凡·传说战衣(女)", - DuraMax=50000, + Reserved=0, + DropTypeShow=1, StdMode=11, - AniCount=12, - Looks=2421 + Looks=2421, + Price=50000 }, [50507] = { - Price=50000, - pickset="5#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="5#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=35, + DuraMax=50000, Index=50507, - Reserved=0, + DropTypeShow=1, + Shape=35, + AniCount=0, Color=253, Name="凡·玛法战甲(男)", - DuraMax=50000, + Reserved=0, StdMode=10, - AniCount=0, - Looks=2590 + Looks=2590, + Price=50000 }, [50508] = { - Price=50000, - pickset="5#1#1#1", - Job=100, + Weight=0, Source=0, - DropTypeShow=1, + Job=100, + pickset="5#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=35, + DuraMax=50000, Index=50508, - Reserved=0, + DropTypeShow=1, + Shape=35, + AniCount=0, Color=253, Name="凡·玛法战甲(女)", - DuraMax=50000, + Reserved=0, StdMode=11, - AniCount=0, - Looks=2591 + Looks=2591, + Price=50000 }, [50509] = { - Price=62000, - pickset="11#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="11#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=129, + DuraMax=50000, Index=50509, sEffect=6279, - Reserved=0, + Shape=129, + AniCount=79, Color=249, Name="凡·主宰神甲(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=79, - Looks=6730 + Looks=6730, + Price=62000 }, [50510] = { - Price=62000, - pickset="11#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="11#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=129, + DuraMax=50000, Index=50510, sEffect=6280, - Reserved=0, + Shape=129, + AniCount=79, Color=249, Name="凡·主宰神甲(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=79, - Looks=6731 + Looks=6731, + Price=62000 }, [50511] = { - Price=62000, - pickset="10#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="10#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=126, + DuraMax=50000, Index=50511, sEffect=6273, - Reserved=0, + Shape=126, + AniCount=76, Color=249, Name="凡·混沌战甲(男)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=10, - AniCount=76, - Looks=6710 + Looks=6710, + Price=62000 }, [50512] = { - Price=62000, - pickset="10#1#1#1", - Job=100, + Weight=0, Source=0, + Job=100, guangzhu=10075, + pickset="10#1#1#1", NeedLevel=0, Need=0, - Weight=0, - Shape=126, + DuraMax=50000, Index=50512, sEffect=6274, - Reserved=0, + Shape=126, + AniCount=76, Color=249, Name="凡·混沌战甲(女)", + Reserved=0, DropTypeShow=1, - DuraMax=50000, StdMode=11, - AniCount=76, - Looks=6711 + Looks=6711, + Price=62000 }, [50513] = { - Shape=0, + Weight=2, Index=50513, - Reserved=0, + Shape=0, + AniCount=0, Job=100, Color=251, - Source=0, Name="寂静之手(道)", Price=20000, + Reserved=0, Looks=52077, - AniCount=0, + Source=0, DuraMax=10000, StdMode=26, NeedLevel=42, - Need=0, - Weight=2 + Need=0 }, [50517] = { - Shape=6, + Weight=0, Index=50517, pickset="2#1#1#1", - Reserved=0, + Shape=6, + AniCount=0, Job=100, Color=251, - Source=0, Name="天魔神甲", Price=35000, + Reserved=0, Looks=85, - AniCount=0, + Source=0, DuraMax=35000, StdMode=10, NeedLevel=0, - Need=0, - Weight=0 + Need=0 }, [50518] = { - Shape=6, + Weight=0, Index=50518, pickset="2#1#1#1", - Reserved=0, + Shape=6, + AniCount=0, Job=100, Color=251, - Source=0, Name="圣战宝甲", Price=35000, + Reserved=0, Looks=88, - AniCount=0, + Source=0, DuraMax=35000, StdMode=11, NeedLevel=0, - Need=0, - Weight=0 + Need=0 }, [50519] = { - Shape=35, + Weight=0, Index=50519, pickset="2#1#1#1", - Reserved=0, + Shape=35, + AniCount=0, Job=100, Color=251, - Source=0, Name="战神盔甲(男)", Price=35000, + Reserved=0, Looks=2590, - AniCount=0, + Source=0, DuraMax=30000, StdMode=10, NeedLevel=0, - Need=1, - Weight=0 + Need=1 }, [50520] = { - Shape=35, + Weight=0, Index=50520, pickset="2#1#1#1", - Reserved=0, + Shape=35, + AniCount=0, Job=100, Color=251, - Source=0, Name="战神盔甲(女)", Price=35000, + Reserved=0, Looks=2591, - AniCount=0, + Source=0, DuraMax=30000, StdMode=11, NeedLevel=0, - Need=1, - Weight=0 + Need=1 }, [50521] = { - Price=40000, - pickset="12#1#1#1", - Job=100, - Desc=154, - Source=0, - guangzhu=30335, - NeedLevel=0, - Need=0, Weight=6, - Shape=0, + Source=0, + Desc=154, + Job=100, + guangzhu=30335, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50521, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="恶魔の契约", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=30, Looks=2418, - AniCount=0 + Price=40000 }, [50522] = { - Price=40000, - pickset="12#1#1#1", - Job=100, - Desc=155, - Source=0, - guangzhu=30335, - NeedLevel=0, - Need=0, Weight=6, - Shape=0, + Source=0, + Desc=155, + Job=100, + guangzhu=30335, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50522, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="神龙の赐福", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=30, Looks=53098, - AniCount=0 + Price=40000 }, [50523] = { - Price=40000, - pickset="12#1#1#1", - Job=100, - Desc=156, - Source=0, - guangzhu=30335, - NeedLevel=0, - Need=0, Weight=6, - Shape=0, + Source=0, + Desc=156, + Job=100, + guangzhu=30335, + pickset="12#1#1#1", + OverLap=0, + Need=0, + DuraMax=7000, Index=50523, sEffect=14074, - Reserved=0, - bEffect=14074, + Shape=0, + AniCount=0, Color=243, Name="天使の奖章", - OverLap=0, + Reserved=0, DropTypeShow=1, - DuraMax=7000, + bEffect=14074, + NeedLevel=0, StdMode=30, Looks=53094, - AniCount=0 + Price=40000 }, [50525] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=24, Index=50525, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="荣誉会员", - OverLap=0, - Looks=1, - DuraMax=24, - StdMode=70, - effectParam=0, - AniCount=1 - }, - [50526] = { - Looks=1, - Job=0, - Source=0, - Suit=0, + Reserved=0, rizhi=1, NeedLevel=0, - Need=0, + Looks=1, + StdMode=70, + Price=0, + Suit=0 + }, + [50526] = { Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, Index=50526, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="王者特权", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, + Looks=1, StdMode=70, - AniCount=1, - effectParam=0, - Price=0 + Price=0, + Suit=0 }, [50527] = { - Shape=9, + Weight=0, Index=50527, - Reserved=0, + Shape=9, + AniCount=199, Job=100, Color=251, - Source=0, Name="五行丹·木", Price=50000, + Reserved=0, Looks=23812, - AniCount=199, + Source=0, DuraMax=50000, StdMode=25, NeedLevel=1, - Need=0, - Weight=0 + Need=0 }, [50528] = { - Shape=9, + Weight=0, Index=50528, - Reserved=0, + Shape=9, + AniCount=199, Job=100, Color=251, - Source=0, Name="五行丹·水", Price=50000, + Reserved=0, Looks=23813, - AniCount=199, + Source=0, DuraMax=50000, StdMode=25, NeedLevel=1, - Need=0, - Weight=0 + Need=0 }, [50529] = { - Shape=9, + Weight=0, Index=50529, - Reserved=0, + Shape=9, + AniCount=199, Job=100, Color=251, - Source=0, Name="五行丹·火", Price=50000, + Reserved=0, Looks=23814, - AniCount=199, + Source=0, DuraMax=50000, StdMode=25, NeedLevel=1, - Need=0, - Weight=0 + Need=0 }, [50530] = { - Shape=9, + Weight=0, Index=50530, - Reserved=0, + Shape=9, + AniCount=199, Job=100, Color=251, - Source=0, Name="五行丹·土", Price=50000, + Reserved=0, Looks=23815, - AniCount=199, + Source=0, DuraMax=50000, StdMode=25, NeedLevel=1, - Need=0, - Weight=0 + Need=0 }, [50531] = { - Shape=9, + Weight=0, Index=50531, - Reserved=0, + Shape=9, + AniCount=199, Job=100, Color=251, - Source=0, Name="五行丹·金", Price=50000, + Reserved=0, Looks=23811, - AniCount=199, + Source=0, DuraMax=50000, StdMode=25, NeedLevel=1, - Need=0, - Weight=0 + Need=0 }, [50532] = { - Looks=55003, + Weight=23, Index=50532, - Reserved=0, + Price=10000, + AniCount=0, Job=100, Color=243, - Source=0, - Name="海军上将(男)", - Price=10000, + Looks=55003, guangzhu=2950, - AniCount=0, + Reserved=0, + Name="海军上将(男)", + Source=0, DuraMax=25000, StdMode=10, NeedLevel=40, - Need=0, - Weight=23 + Need=0 }, [50533] = { - Looks=55004, + Weight=23, Index=50533, - Reserved=0, + Price=10000, + AniCount=0, Job=100, Color=243, - Source=0, - Name="海军上将(女)", - Price=10000, + Looks=55004, guangzhu=2950, - AniCount=0, + Reserved=0, + Name="海军上将(女)", + Source=0, DuraMax=25000, StdMode=11, NeedLevel=40, - Need=0, - Weight=23 + Need=0 }, [50534] = { - Price=90000, - pickset="12#1#1#1", - Job=100, - Source=0, - guangzhu=30335, - NeedLevel=3, - Need=4, Weight=6, - Shape=0, + Source=0, + Job=100, + guangzhu=30335, + pickset="12#1#1#1", + OverLap=0, + Need=4, + Article=512, Index=50534, - Reserved=0, + DropTypeShow=1, + Shape=0, + AniCount=0, Color=243, Name="神力の盔", - DropTypeShow=1, - Article=512, - StdMode=15, + Reserved=0, + NeedLevel=3, DuraMax=7000, - OverLap=0, + StdMode=15, Looks=40525, - AniCount=0 + Price=90000 }, [50535] = { - Shape=64, + Weight=80, Index=50535, sEffect=6005, - Reserved=0, + Shape=64, + AniCount=10003, Job=100, Color=251, - Source=0, Name="传奇神剑", Price=50000, + Reserved=0, Looks=2523, - AniCount=10003, + Source=0, DuraMax=60000, StdMode=5, NeedLevel=0, - Need=0, - Weight=80 + Need=0 }, [50536] = { - Shape=128, + Weight=50, Index=50536, sEffect=6119, - Reserved=0, + Shape=128, + AniCount=10047, Job=100, Color=251, - Source=0, Name="破天", Price=62000, + Reserved=0, Looks=4722, - AniCount=10047, + Source=0, DuraMax=60000, StdMode=5, NeedLevel=0, - Need=0, - Weight=50 + Need=0 }, [50537] = { - Price=200000, - Job=100, - Desc="90#88", + Weight=0, Source=0, + Desc="90#88", + Job=100, guangzhu=10086, - rizhi=1, NeedLevel=0, Need=0, - Weight=0, - Shape=0, + Article=511, Index=50537, sEffect=15510, - Reserved=0, - bEffect="15510#0#-100#80#0.6#0.8#-82#60#0", + Shape=0, + AniCount=0, Color=249, Name="紫金葫芦", - Article=511, + Reserved=0, + rizhi=1, + bEffect="15510#0#-100#80#0.6#0.8#-82#60#0", DuraMax=30000, StdMode=48, Looks=99999, - AniCount=0 + Price=200000 }, [50538] = { - Price=0, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, - Need=0, Weight=0, - Shape=0, + Source=0, + effectParam=0, + Job=0, + OverLap=0, + Need=0, + DuraMax=24, Index=50538, - Reserved=0, + Shape=0, + AniCount=1, Color=255, Name="九秘归一", - OverLap=0, + Reserved=0, + rizhi=1, + NeedLevel=0, Looks=1, - DuraMax=24, StdMode=70, - effectParam=0, - AniCount=1 + Price=0, + Suit=0 }, [50539] = { - Price=50000, - Job=100, - Desc=172, + Weight=0, Source=0, + Desc=172, + Job=100, NeedLevel=1, Need=0, - Weight=0, - Shape=9, + Article=511, Index=50539, - Reserved=0, + Shape=9, + AniCount=199, Color=251, Name="武林秘籍", - Article=511, + Reserved=0, DuraMax=50000, StdMode=25, Looks=1830, - AniCount=199 + Price=50000 }, [50540] = { - Shape=56, + Weight=26, Index=50540, sEffect=6001, - Reserved=0, + Shape=56, + AniCount=10001, Job=100, Color=251, - Source=0, Name="倚天", Price=10000, + Reserved=0, Looks=1880, - AniCount=10001, + Source=0, DuraMax=35000, StdMode=5, NeedLevel=0, - Need=0, - Weight=26 + Need=0 }, [50542] = { - Looks=31, - Job=0, - Source=0, - Suit=0, - rizhi=1, - NeedLevel=0, Weight=0, - Shape=0, - Index=50542, - Reserved=0, - Color=253, - Name="九秘归一", + Source=0, + Job=0, OverLap=0, DuraMax=0, + Index=50542, + Shape=0, AniCount=1, + Color=253, + Name="九秘归一", + Reserved=0, + rizhi=1, + Price=0, + NeedLevel=0, StdMode=70, - Price=0 + Looks=31, + Suit=0 }, [50604] = { - Shape=22, + Weight=80, Index=50604, - Reserved=0, + Shape=22, + AniCount=10, Job=100, Color=251, - Source=0, Name="倚天战甲(男)", Price=10000, + Reserved=0, Looks=1900, - AniCount=10, + Source=0, DuraMax=60000, StdMode=10, NeedLevel=0, - Need=0, - Weight=80 + Need=0 }, [50605] = { - Shape=22, + Weight=80, Index=50605, - Reserved=0, + Shape=22, + AniCount=10, Job=100, Color=251, - Source=0, Name="倚天战甲(女)", Price=10000, + Reserved=0, Looks=1910, - AniCount=10, + Source=0, DuraMax=60000, StdMode=11, NeedLevel=0, - Need=0, - Weight=80 + Need=0 }, } return config diff --git a/client/dev/scripts/game_config/cfg_magicinfo.lua b/client/dev/scripts/game_config/cfg_magicinfo.lua index 4b29a3a4..6771b3a0 100644 --- a/client/dev/scripts/game_config/cfg_magicinfo.lua +++ b/client/dev/scripts/game_config/cfg_magicinfo.lua @@ -1,3862 +1,3862 @@ local config = { [0] = { - skillgroup=0, - isline=1, + job=3, MagicID=0, locktarget=1, magicName="普通攻击", launchmode=5, - addition=0, - job=3, - minDis=0, - autoMinDis=1, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄普通攻击", - action=0, - type=1, - desc="<普通攻击:/FCOLOR=251>\\<挥动武器,造成一次物理攻击。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=4, - icon=0, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=0, + icon=0, + maxDis_pc=1, + addition=0, + desc="<普通攻击:/FCOLOR=251>\\<挥动武器,造成一次物理攻击。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=0, + minDis=0, + maxDis=1, + autoMinDis=1 }, [1] = { - skillgroup=1, - isline=0, + job=1, MagicID=1, locktarget=0, magicName="火球术", launchmode=3, - addition=0, - jMagicName="静之火球术", - nIcon=208, - nMagicName="怒之火球术", - jIcon=258, - job=1, - minDis=0, - jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", - autoMinDis=4, - nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄火球术", - action=1, - type=1, - desc="<火球术:/FCOLOR=251>\\<法师的初级火系攻击魔法。/FCOLOR=250>\\<凝聚自身魔力发射一枚火球攻击目标。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=1, skilltype=1, magiclock=1, - priority=1 + jMagicName="静之火球术", + priority=1, + action=1, + nIcon=208, + nMagicName="怒之火球术", + maxDis_pc=12, + jIcon=258, + jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", + icon=1, + nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", + addition=0, + desc="<火球术:/FCOLOR=251>\\<法师的初级火系攻击魔法。/FCOLOR=250>\\<凝聚自身魔力发射一枚火球攻击目标。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=1, + minDis=0, + maxDis=8, + autoMinDis=4 }, [2] = { - skillgroup=2, - isline=0, + job=2, MagicID=2, locktarget=0, magicName="治愈术", launchmode=1, - addition=1, - job=2, - minDis=0, - autoMinDis=1, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄治愈术", - action=1, - type=1, - desc="<治愈术:/FCOLOR=251>\\<道士入门技能。施放出如星光闪耀的温暖光线。/FCOLOR=250>\\<为笼罩在其中的人类疗伤,是最常见也最想见到的光芒。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=2, skilltype=3, magiclock=0, - priority=0 + priority=0, + action=1, + icon=2, + maxDis_pc=12, + addition=1, + desc="<治愈术:/FCOLOR=251>\\<道士入门技能。施放出如星光闪耀的温暖光线。/FCOLOR=250>\\<为笼罩在其中的人类疗伤,是最常见也最想见到的光芒。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=2, + minDis=0, + maxDis=8, + autoMinDis=1 }, [3] = { - skillgroup=3, - isline=1, + job=0, MagicID=3, locktarget=1, magicName="基本剑术", launchmode=5, - addition=0, - jMagicName="静之内功剑法", - nIcon=220, - nMagicName="怒之内功剑法", - jIcon=270, - job=0, - minDis=0, - jDesc="<静之内功剑法:/FCOLOR=251>\\<利用内力减少受到普通攻击的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之内功剑法:/FCOLOR=251>\\<利用内力提升施放普通攻击的伤害/FCOLOR=191>", - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄基本剑术", - action=0, - type=0, - desc="<基本剑术:/FCOLOR=251>\\<战士的入门剑术。/FCOLOR=250>\\<提高自身的攻击命中率,修炼完成总计可提高13点准确。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=3, skilltype=0, magiclock=0, - priority=0 + jMagicName="静之内功剑法", + priority=0, + action=0, + nIcon=220, + nMagicName="怒之内功剑法", + maxDis_pc=1, + jIcon=270, + jDesc="<静之内功剑法:/FCOLOR=251>\\<利用内力减少受到普通攻击的伤害/FCOLOR=198>", + icon=3, + nDesc="<怒之内功剑法:/FCOLOR=251>\\<利用内力提升施放普通攻击的伤害/FCOLOR=191>", + addition=0, + desc="<基本剑术:/FCOLOR=251>\\<战士的入门剑术。/FCOLOR=250>\\<提高自身的攻击命中率,修炼完成总计可提高13点准确。/FCOLOR=250>", + type=0, + isline=1, + skillgroup=3, + minDis=0, + maxDis=1, + autoMinDis=1 }, [4] = { - skillgroup=4, - isline=1, + job=2, MagicID=4, locktarget=0, magicName="精神力战法", launchmode=5, - addition=0, - job=2, - minDis=0, - autoMinDis=1, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄精神力战法", - action=0, - type=0, - desc="<精神力战法:/FCOLOR=251>\\<道士物理攻击辅助技能。可以提高/FCOLOR=250>\\<道士物理攻击的命中率,总计提高9点。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=4, - icon=4, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=0, + icon=4, + maxDis_pc=1, + addition=0, + desc="<精神力战法:/FCOLOR=251>\\<道士物理攻击辅助技能。可以提高/FCOLOR=250>\\<道士物理攻击的命中率,总计提高9点。/FCOLOR=250>", + type=0, + isline=1, + skillgroup=4, + minDis=0, + maxDis=1, + autoMinDis=1 }, [5] = { - skillgroup=5, - isline=0, + job=1, MagicID=5, locktarget=0, magicName="大火球", launchmode=3, - addition=0, - jMagicName="静之大火球", - nIcon=212, - nMagicName="怒之大火球", - jIcon=262, - job=1, - minDis=0, - jDesc="<静之大火球:/FCOLOR=251>\\<利用内力减少受到大火球的伤害/FCOLOR=198>", - autoMinDis=4, - nDesc="<怒之大火球:/FCOLOR=251>\\<利用内力提升施放大火球的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄大火球", - action=1, - type=1, - desc="<大火球:/FCOLOR=251>\\<法师的中级火系攻击魔法。/FCOLOR=250>\\<凝聚自身魔力发射一枚大火球攻击目标。。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=5, skilltype=1, magiclock=1, - priority=2 + jMagicName="静之大火球", + priority=2, + action=1, + nIcon=212, + nMagicName="怒之大火球", + maxDis_pc=12, + jIcon=262, + jDesc="<静之大火球:/FCOLOR=251>\\<利用内力减少受到大火球的伤害/FCOLOR=198>", + icon=5, + nDesc="<怒之大火球:/FCOLOR=251>\\<利用内力提升施放大火球的伤害/FCOLOR=191>", + addition=0, + desc="<大火球:/FCOLOR=251>\\<法师的中级火系攻击魔法。/FCOLOR=250>\\<凝聚自身魔力发射一枚大火球攻击目标。。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=5, + minDis=0, + maxDis=8, + autoMinDis=4 }, [6] = { - skillgroup=6, - isline=0, + job=2, MagicID=6, locktarget=0, magicName="施毒术", launchmode=5, - addition=0, - job=2, - minDis=0, - autoMinDis=3, - maxDis=6, - maxDis_pc=8, HeroMagicName="英雄施毒术", - action=1, - type=1, - desc="<施毒术:/FCOLOR=251>\\<非常神奇的道士技能,/FCOLOR=250>\\<可大幅降低对手的防御或生命值。道士是战场上的好搭档,也是令人恐怖的暗杀者。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=6, skilltype=0, magiclock=1, - priority=0 + priority=0, + action=1, + icon=6, + maxDis_pc=8, + addition=0, + desc="<施毒术:/FCOLOR=251>\\<非常神奇的道士技能,/FCOLOR=250>\\<可大幅降低对手的防御或生命值。道士是战场上的好搭档,也是令人恐怖的暗杀者。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=6, + minDis=0, + maxDis=6, + autoMinDis=3 }, [7] = { - skillgroup=7, - isline=1, + job=0, MagicID=7, locktarget=0, magicName="攻杀剑术", launchmode=5, - addition=0, - jMagicName="静之攻杀剑术", - nIcon=200, - nMagicName="怒之攻杀剑术", - jIcon=250, - job=0, - minDis=0, - jDesc="<静之攻杀剑术:/FCOLOR=251>\\<利用内力减少受到攻杀剑术的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之攻杀剑术:/FCOLOR=251>\\<利用内力提升施放攻杀剑术的伤害/FCOLOR=191>", - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄攻杀剑术", - action=0, - type=0, - desc="<攻杀剑术:/FCOLOR=251>\\<被动技能。战士向剑客迈进/FCOLOR=251>\\<的进阶剑术。攻击时有几率造成大幅伤害。/FCOLOR=251>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=7, skilltype=0, magiclock=0, - priority=0 + jMagicName="静之攻杀剑术", + priority=0, + action=0, + nIcon=200, + nMagicName="怒之攻杀剑术", + maxDis_pc=1, + jIcon=250, + jDesc="<静之攻杀剑术:/FCOLOR=251>\\<利用内力减少受到攻杀剑术的伤害/FCOLOR=198>", + icon=7, + nDesc="<怒之攻杀剑术:/FCOLOR=251>\\<利用内力提升施放攻杀剑术的伤害/FCOLOR=191>", + addition=0, + desc="<攻杀剑术:/FCOLOR=251>\\<被动技能。战士向剑客迈进/FCOLOR=251>\\<的进阶剑术。攻击时有几率造成大幅伤害。/FCOLOR=251>", + type=0, + isline=1, + skillgroup=7, + minDis=0, + maxDis=1, + autoMinDis=1 }, [8] = { - skillgroup=8, - isline=0, + job=1, MagicID=8, locktarget=0, magicName="抗拒火环", launchmode=2, - addition=2, - job=1, - minDis=0, - autoMinDis=0, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄抗拒火环", - action=1, - type=1, - desc="<抗拒火环:/FCOLOR=251>\\<法师防近身攻击魔法。利用火系魔法/FCOLOR=250>\\<把被烈火灼烧的炙热气团发散出去,将接近自己的生物远远推开。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=8, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=8, + maxDis_pc=1, + addition=2, + desc="<抗拒火环:/FCOLOR=251>\\<法师防近身攻击魔法。利用火系魔法/FCOLOR=250>\\<把被烈火灼烧的炙热气团发散出去,将接近自己的生物远远推开。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=8, + minDis=0, + maxDis=1, + autoMinDis=0 }, [9] = { - skillgroup=9, - isline=1, + job=1, MagicID=9, locktarget=0, magicName="地狱火", launchmode=2, - addition=0, - jMagicName="静之地狱火", - nIcon=209, - nMagicName="怒之地狱火", - jIcon=259, - job=1, - minDis=0, - jDesc="<静之地狱火:/FCOLOR=251>\\<利用内力减少受到地狱火的伤害/FCOLOR=198>", - autoMinDis=0, - nDesc="<怒之地狱火:/FCOLOR=251>\\<利用内力提升施放地狱火的伤害/FCOLOR=191>", - maxDis=4, - maxDis_pc=4, HeroMagicName="英雄地狱火", - action=1, - type=1, - desc="<地狱火:/FCOLOR=251>\\<法师的高级火系攻击魔法/FCOLOR=250>\\<向前挥出一堵火焰墙,使目标区域内目标受到伤害。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=3, - icon=9, skilltype=0, magiclock=1, - priority=3 + jMagicName="静之地狱火", + priority=3, + action=1, + nIcon=209, + nMagicName="怒之地狱火", + maxDis_pc=4, + jIcon=259, + jDesc="<静之地狱火:/FCOLOR=251>\\<利用内力减少受到地狱火的伤害/FCOLOR=198>", + icon=9, + nDesc="<怒之地狱火:/FCOLOR=251>\\<利用内力提升施放地狱火的伤害/FCOLOR=191>", + addition=0, + desc="<地狱火:/FCOLOR=251>\\<法师的高级火系攻击魔法/FCOLOR=250>\\<向前挥出一堵火焰墙,使目标区域内目标受到伤害。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=9, + minDis=0, + maxDis=4, + autoMinDis=0 }, [10] = { - skillgroup=10, - isline=1, + job=1, MagicID=10, locktarget=0, magicName="疾光电影", launchmode=2, - addition=0, - jMagicName="静之疾光电影", - nIcon=214, - nMagicName="怒之疾光电影", - jIcon=264, - job=1, - minDis=0, - jDesc="<静之疾光电影:/FCOLOR=251>\\<利用内力减少受到疾光电影的伤害/FCOLOR=198>", - autoMinDis=0, - nDesc="<怒之疾光电影:/FCOLOR=251>\\<利用内力提升施放疾光电影的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄疾光电影", - action=1, - type=1, - desc="<疾光电影:/FCOLOR=251>\\<法师的高级电系攻击魔法/FCOLOR=250>\\<积蓄一道电光,使直线上所有目标受到伤害/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=3, - icon=10, skilltype=0, magiclock=0, - priority=4 + jMagicName="静之疾光电影", + priority=4, + action=1, + nIcon=214, + nMagicName="怒之疾光电影", + maxDis_pc=12, + jIcon=264, + jDesc="<静之疾光电影:/FCOLOR=251>\\<利用内力减少受到疾光电影的伤害/FCOLOR=198>", + icon=10, + nDesc="<怒之疾光电影:/FCOLOR=251>\\<利用内力提升施放疾光电影的伤害/FCOLOR=191>", + addition=0, + desc="<疾光电影:/FCOLOR=251>\\<法师的高级电系攻击魔法/FCOLOR=250>\\<积蓄一道电光,使直线上所有目标受到伤害/FCOLOR=250>", + type=1, + isline=1, + skillgroup=10, + minDis=0, + maxDis=8, + autoMinDis=0 }, [11] = { - skillgroup=11, - isline=0, + job=1, MagicID=11, locktarget=0, magicName="雷电术", launchmode=5, - addition=0, - jMagicName="静之雷电术", - nIcon=211, - nMagicName="怒之雷电术", - jIcon=261, - job=1, - minDis=0, - jDesc="<静之雷电术:/FCOLOR=251>\\<利用内力减少受到雷电术的伤害/FCOLOR=198>", - autoMinDis=3, - nDesc="<怒之雷电术:/FCOLOR=251>\\<利用内力提升施放雷电术的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄雷电术", - action=1, - type=1, - desc="<雷电术:/FCOLOR=251>\\<法师的初级电系攻击魔法。/FCOLOR=250>\\<指尖发出微弱的电光,诱发天空落下一道巨大的闪电,直接劈向对手。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=11, skilltype=1, magiclock=1, - priority=6 + jMagicName="静之雷电术", + priority=6, + action=1, + nIcon=211, + nMagicName="怒之雷电术", + maxDis_pc=12, + jIcon=261, + jDesc="<静之雷电术:/FCOLOR=251>\\<利用内力减少受到雷电术的伤害/FCOLOR=198>", + icon=11, + nDesc="<怒之雷电术:/FCOLOR=251>\\<利用内力提升施放雷电术的伤害/FCOLOR=191>", + addition=0, + desc="<雷电术:/FCOLOR=251>\\<法师的初级电系攻击魔法。/FCOLOR=250>\\<指尖发出微弱的电光,诱发天空落下一道巨大的闪电,直接劈向对手。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=11, + minDis=0, + maxDis=8, + autoMinDis=3 }, [12] = { - skillgroup=12, - isline=1, + job=0, MagicID=12, locktarget=1, magicName="刺杀剑术", launchmode=5, - addition=0, - jMagicName="静之刺杀剑术", - nIcon=202, - nMagicName="怒之刺杀剑术", - jIcon=252, - job=0, - minDis=0, - jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", - autoMinDis=2, - nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", - maxDis=2, - maxDis_pc=1, HeroMagicName="英雄刺杀剑术", - action=0, - type=1, - desc="<刺杀剑术:/FCOLOR=251>\\<战士成为剑客的标志。隔位施展剑气,/FCOLOR=250>\\<使敌人受到大幅伤害。更是法师的噩梦,令敌人闻风丧胆。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=12, skilltype=1, magiclock=0, - priority=1 + jMagicName="静之刺杀剑术", + priority=1, + action=0, + nIcon=202, + nMagicName="怒之刺杀剑术", + maxDis_pc=1, + jIcon=252, + jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", + icon=12, + nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", + addition=0, + desc="<刺杀剑术:/FCOLOR=251>\\<战士成为剑客的标志。隔位施展剑气,/FCOLOR=250>\\<使敌人受到大幅伤害。更是法师的噩梦,令敌人闻风丧胆。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=12, + minDis=0, + maxDis=2, + autoMinDis=2 }, [13] = { - skillgroup=13, - isline=0, + job=2, MagicID=13, locktarget=0, magicName="灵魂火符", launchmode=3, - addition=0, - jMagicName="静之灵魂火符", - jIcon=256, - nIcon=206, - nMagicName="怒之灵魂火符", - jDesc="<静之灵魂火符:/FCOLOR=251>\\<利用内力减少受到灵魂火符的伤害/FCOLOR=198>", - job=2, - minDis=0, - nDesc="<怒之灵魂火符:/FCOLOR=251>\\<利用内力提升施放灵魂火符的伤害/FCOLOR=191>", - autoMinDis=2, HeroMagicName="英雄灵魂火符", - maxDis=6, maxDis_pc=8, - replace=1, - action=1, - type=1, - desc="<灵魂火符:/FCOLOR=251>\\<道士魔法攻击技能。和火球术类似的远程法术,/FCOLOR=250>\\<通过驱使护身符来攻击敌人,此法术不可绕开障碍物。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=13, skilltype=1, magiclock=1, - priority=9 + replace=1, + priority=9, + action=1, + nIcon=206, + nMagicName="怒之灵魂火符", + jMagicName="静之灵魂火符", + jIcon=256, + jDesc="<静之灵魂火符:/FCOLOR=251>\\<利用内力减少受到灵魂火符的伤害/FCOLOR=198>", + icon=13, + nDesc="<怒之灵魂火符:/FCOLOR=251>\\<利用内力提升施放灵魂火符的伤害/FCOLOR=191>", + addition=0, + desc="<灵魂火符:/FCOLOR=251>\\<道士魔法攻击技能。和火球术类似的远程法术,/FCOLOR=250>\\<通过驱使护身符来攻击敌人,此法术不可绕开障碍物。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=13, + minDis=0, + maxDis=6, + autoMinDis=2 }, [14] = { - skillgroup=14, - isline=0, + job=2, MagicID=14, locktarget=0, magicName="幽灵盾", launchmode=4, - addition=1, - job=2, - minDis=0, - autoMinDis=0, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄幽灵盾", - action=1, - type=1, - desc="<幽灵盾:/FCOLOR=251>\\<道士的魔法防御技能。通过召唤玄武神兽,/FCOLOR=250>\\<为自己和周围的战友们增加抵挡魔法攻击的能力。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=14, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=14, + maxDis_pc=12, + addition=1, + desc="<幽灵盾:/FCOLOR=251>\\<道士的魔法防御技能。通过召唤玄武神兽,/FCOLOR=250>\\<为自己和周围的战友们增加抵挡魔法攻击的能力。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=14, + minDis=0, + maxDis=8, + autoMinDis=0 }, [15] = { - skillgroup=15, - isline=0, + job=2, MagicID=15, locktarget=0, magicName="神圣战甲术", launchmode=4, - addition=1, - job=2, - minDis=0, - autoMinDis=0, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄神圣战甲术", - action=1, - type=1, - desc="<神圣战甲术:/FCOLOR=251>\\<道士的物理防御技能。通过召/FCOLOR=250>\\<唤青龙神兽,可以让自己和战友的肉体更加强健。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=15, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=15, + maxDis_pc=12, + addition=1, + desc="<神圣战甲术:/FCOLOR=251>\\<道士的物理防御技能。通过召/FCOLOR=250>\\<唤青龙神兽,可以让自己和战友的肉体更加强健。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=15, + minDis=0, + maxDis=8, + autoMinDis=0 }, [16] = { - skillgroup=16, - isline=0, + job=2, MagicID=16, locktarget=0, magicName="困魔咒", launchmode=5, - addition=0, - job=2, - minDis=0, - autoMinDis=3, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄困魔咒", - action=1, - type=1, - desc="<困魔咒:/FCOLOR=251>\\<道士的控制类技能,将怪/FCOLOR=250>\\<物限制在一定区域内。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=16, skilltype=0, magiclock=1, - priority=0 + priority=0, + action=1, + icon=16, + maxDis_pc=12, + addition=0, + desc="<困魔咒:/FCOLOR=251>\\<道士的控制类技能,将怪/FCOLOR=250>\\<物限制在一定区域内。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=16, + minDis=0, + maxDis=8, + autoMinDis=3 }, [17] = { - skillgroup=17, - isline=0, + job=2, MagicID=17, locktarget=0, magicName="召唤骷髅", launchmode=2, - addition=2, - job=2, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄召唤骷髅", - action=1, - type=1, - desc="<召唤骷髅:/FCOLOR=251>\\<道士的初级召唤系技能,从地/FCOLOR=250>\\<狱的深处召唤骷髅。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=17, skilltype=4, magiclock=0, - priority=0 + priority=0, + action=1, + icon=17, + maxDis_pc=0, + addition=2, + desc="<召唤骷髅:/FCOLOR=251>\\<道士的初级召唤系技能,从地/FCOLOR=250>\\<狱的深处召唤骷髅。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=17, + minDis=0, + maxDis=0, + autoMinDis=0 }, [18] = { - skillgroup=18, - isline=0, + job=2, MagicID=18, locktarget=0, magicName="隐身术", launchmode=2, - addition=1, - job=2, - minDis=0, - autoMinDis=0, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄隐身术", - action=1, - type=1, - desc="<隐身术:/FCOLOR=251>\\<道士自我保护技能。隐身术使怪/FCOLOR=250>\\<物无法察觉你的存在。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=18, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=18, + maxDis_pc=12, + addition=1, + desc="<隐身术:/FCOLOR=251>\\<道士自我保护技能。隐身术使怪/FCOLOR=250>\\<物无法察觉你的存在。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=18, + minDis=0, + maxDis=8, + autoMinDis=0 }, [19] = { - skillgroup=19, - isline=0, + job=2, MagicID=19, locktarget=0, magicName="集体隐身术", launchmode=4, - addition=1, - job=2, - minDis=0, - autoMinDis=0, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄集体隐身术", - action=1, - type=1, - desc="<集体隐身术:/FCOLOR=251>\\<道士保护同伴技能,与普通的隐身术/FCOLOR=250>\\<作用类似,能将一定范围内人类的气息隐藏。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=19, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=19, + maxDis_pc=12, + addition=1, + desc="<集体隐身术:/FCOLOR=251>\\<道士保护同伴技能,与普通的隐身术/FCOLOR=250>\\<作用类似,能将一定范围内人类的气息隐藏。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=19, + minDis=0, + maxDis=8, + autoMinDis=0 }, [20] = { - skillgroup=20, - isline=0, + job=1, MagicID=20, locktarget=0, magicName="诱惑之光", launchmode=5, - addition=0, - job=1, - minDis=0, - autoMinDis=1, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄诱惑之光", - action=1, - type=1, - desc="<诱惑之光:/FCOLOR=251>\\<法师用来驯服怪物的初级魔法。不过这个/FCOLOR=250>\\<魔法既能让怪物变成乖巧的宠物,也能令它们变成狂暴的恶魔。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=20, skilltype=0, magiclock=1, - priority=0 + priority=0, + action=1, + icon=20, + maxDis_pc=12, + addition=0, + desc="<诱惑之光:/FCOLOR=251>\\<法师用来驯服怪物的初级魔法。不过这个/FCOLOR=250>\\<魔法既能让怪物变成乖巧的宠物,也能令它们变成狂暴的恶魔。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=20, + minDis=0, + maxDis=8, + autoMinDis=1 }, [21] = { - skillgroup=21, - isline=0, + job=1, MagicID=21, locktarget=0, magicName="瞬息移动", launchmode=2, - addition=2, - job=1, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄瞬息移动", - action=1, - type=1, - desc="<瞬息移动:/FCOLOR=251>\\<法师穿梭时间魔法。利用强大魔法打乱/FCOLOR=250>\\<空间,随机传送到某个地点,但过于频繁使用会使自己原地打转。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=21, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=21, + maxDis_pc=0, + addition=2, + desc="<瞬息移动:/FCOLOR=251>\\<法师穿梭时间魔法。利用强大魔法打乱/FCOLOR=250>\\<空间,随机传送到某个地点,但过于频繁使用会使自己原地打转。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=21, + minDis=0, + maxDis=0, + autoMinDis=0 }, [22] = { - skillgroup=22, - isline=0, + job=1, MagicID=22, locktarget=0, magicName="火墙", launchmode=4, - addition=0, - jMagicName="静之火墙", - nIcon=213, - nMagicName="怒之火墙", - jIcon=263, - job=1, - minDis=0, - jDesc="<静之火墙:/FCOLOR=251>\\<利用内力减少受到火墙的伤害/FCOLOR=198>", - autoMinDis=2, - nDesc="<怒之火墙:/FCOLOR=251>\\<利用内力提升施放火墙的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄火墙", - action=1, - type=1, - desc="<火墙:/FCOLOR=251>\\<法师中级群体攻击魔法。在地面上产生一/FCOLOR=250>\\<道火墙,使踏入的敌人受到伤害。可造成比平常两到三倍强的伤害。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=22, skilltype=2, magiclock=0, - priority=0 + jMagicName="静之火墙", + priority=0, + action=1, + nIcon=213, + nMagicName="怒之火墙", + maxDis_pc=12, + jIcon=263, + jDesc="<静之火墙:/FCOLOR=251>\\<利用内力减少受到火墙的伤害/FCOLOR=198>", + icon=22, + nDesc="<怒之火墙:/FCOLOR=251>\\<利用内力提升施放火墙的伤害/FCOLOR=191>", + addition=0, + desc="<火墙:/FCOLOR=251>\\<法师中级群体攻击魔法。在地面上产生一/FCOLOR=250>\\<道火墙,使踏入的敌人受到伤害。可造成比平常两到三倍强的伤害。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=22, + minDis=0, + maxDis=8, + autoMinDis=2 }, [23] = { - skillgroup=23, - isline=0, + job=1, MagicID=23, locktarget=0, magicName="爆裂火焰", launchmode=5, - addition=0, - jMagicName="静之爆裂火焰", - nIcon=210, - nMagicName="怒之爆裂火焰", - jIcon=260, - job=1, - minDis=0, - jDesc="<静之爆裂火焰:/FCOLOR=251>\\<利用内力减少受到爆裂火焰的伤害/FCOLOR=198>", - autoMinDis=4, - nDesc="<怒之爆裂火焰:/FCOLOR=251>\\<利用内力提升施放爆裂火焰的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄爆裂火焰", - action=1, - type=1, - desc="<爆裂火焰:/FCOLOR=251>\\<法师的高级火系攻击魔法。产生高热的火焰/FCOLOR=250>\\<,对目标区域造成伤害。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=23, skilltype=2, magiclock=1, - priority=5 + jMagicName="静之爆裂火焰", + priority=5, + action=1, + nIcon=210, + nMagicName="怒之爆裂火焰", + maxDis_pc=12, + jIcon=260, + jDesc="<静之爆裂火焰:/FCOLOR=251>\\<利用内力减少受到爆裂火焰的伤害/FCOLOR=198>", + icon=23, + nDesc="<怒之爆裂火焰:/FCOLOR=251>\\<利用内力提升施放爆裂火焰的伤害/FCOLOR=191>", + addition=0, + desc="<爆裂火焰:/FCOLOR=251>\\<法师的高级火系攻击魔法。产生高热的火焰/FCOLOR=250>\\<,对目标区域造成伤害。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=23, + minDis=0, + maxDis=8, + autoMinDis=4 }, [24] = { - skillgroup=24, - isline=0, + job=1, MagicID=24, locktarget=0, magicName="地狱雷光", launchmode=2, - addition=2, - jMagicName="静之地狱雷光", - nIcon=215, - nMagicName="怒之地狱雷光", - jIcon=265, - job=1, - minDis=0, - jDesc="<静之地狱雷光:/FCOLOR=251>\\<利用内力减少受到地狱雷光的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之地狱雷光:/FCOLOR=251>\\<利用内力提升施放地狱雷光的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄地狱雷光", - action=1, - type=1, - desc="<地狱雷光:/FCOLOR=251>\\<法师中级电系群体攻击魔法。这种魔法/FCOLOR=250>\\<能够召唤出一股强力的雷光风暴,伤害所有围在身边的敌人。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=2, - icon=24, skilltype=2, magiclock=0, - priority=0 + jMagicName="静之地狱雷光", + priority=0, + action=1, + nIcon=215, + nMagicName="怒之地狱雷光", + maxDis_pc=12, + jIcon=265, + jDesc="<静之地狱雷光:/FCOLOR=251>\\<利用内力减少受到地狱雷光的伤害/FCOLOR=198>", + icon=24, + nDesc="<怒之地狱雷光:/FCOLOR=251>\\<利用内力提升施放地狱雷光的伤害/FCOLOR=191>", + addition=2, + desc="<地狱雷光:/FCOLOR=251>\\<法师中级电系群体攻击魔法。这种魔法/FCOLOR=250>\\<能够召唤出一股强力的雷光风暴,伤害所有围在身边的敌人。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=24, + minDis=0, + maxDis=8, + autoMinDis=1 }, [25] = { - skillgroup=25, - isline=1, + job=0, MagicID=25, locktarget=1, magicName="半月弯刀", launchmode=5, - addition=0, - jMagicName="静之半月弯刀", - nIcon=201, - nMagicName="怒之半月弯刀", - jIcon=251, - job=0, - minDis=0, - jDesc="<静之半月弯刀:/FCOLOR=251>\\<利用内力减少受到半月弯刀的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之半月弯刀:/FCOLOR=251>\\<利用内力提升施放半月弯刀的伤害/FCOLOR=191>", - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄半月弯刀", - action=0, - type=1, - desc="<半月弯刀:/FCOLOR=251>\\<战士群体攻击技能。以气凝聚于刀身,随刀锋挥出/FCOLOR=250>\\<,可伤及身前半圆内五名敌人。因刀锋形似半月而得名。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=25, skilltype=2, magiclock=0, - priority=2 + jMagicName="静之半月弯刀", + priority=2, + action=0, + nIcon=201, + nMagicName="怒之半月弯刀", + maxDis_pc=1, + jIcon=251, + jDesc="<静之半月弯刀:/FCOLOR=251>\\<利用内力减少受到半月弯刀的伤害/FCOLOR=198>", + icon=25, + nDesc="<怒之半月弯刀:/FCOLOR=251>\\<利用内力提升施放半月弯刀的伤害/FCOLOR=191>", + addition=0, + desc="<半月弯刀:/FCOLOR=251>\\<战士群体攻击技能。以气凝聚于刀身,随刀锋挥出/FCOLOR=250>\\<,可伤及身前半圆内五名敌人。因刀锋形似半月而得名。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=25, + minDis=0, + maxDis=1, + autoMinDis=1 }, [26] = { - skillgroup=26, - isline=1, + job=0, MagicID=26, locktarget=1, magicName="烈火剑法", launchmode=5, - addition=0, - jMagicName="静之烈火剑法", - nIcon=203, - nMagicName="怒之烈火剑法", - jIcon=253, - job=0, - minDis=0, - jDesc="<静之烈火剑法:/FCOLOR=251>\\<利用内力减少受到烈火剑法的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之烈火剑法:/FCOLOR=251>\\<利用内力提升施放烈火剑法的伤害/FCOLOR=191>", - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄烈火剑法", - action=0, - type=1, - desc="<烈火剑法:/FCOLOR=251>\\<战士高级必杀剑法。剑生烈焰,/FCOLOR=250>\\<从而造成强力的额外伤害。霸道无双,招发必取人命。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=26, skilltype=1, magiclock=0, - priority=12 + jMagicName="静之烈火剑法", + priority=12, + action=0, + nIcon=203, + nMagicName="怒之烈火剑法", + maxDis_pc=1, + jIcon=253, + jDesc="<静之烈火剑法:/FCOLOR=251>\\<利用内力减少受到烈火剑法的伤害/FCOLOR=198>", + icon=26, + nDesc="<怒之烈火剑法:/FCOLOR=251>\\<利用内力提升施放烈火剑法的伤害/FCOLOR=191>", + addition=0, + desc="<烈火剑法:/FCOLOR=251>\\<战士高级必杀剑法。剑生烈焰,/FCOLOR=250>\\<从而造成强力的额外伤害。霸道无双,招发必取人命。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=26, + minDis=0, + maxDis=1, + autoMinDis=1 }, [27] = { - skillgroup=27, - isline=1, + job=0, MagicID=27, locktarget=0, magicName="野蛮冲撞", launchmode=2, - addition=0, - job=0, - minDis=0, - autoMinDis=0, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄野蛮冲撞", - action=1, - type=1, - desc="<野蛮冲撞:/FCOLOR=251>\\<天下至刚的外家功夫。凝聚全身的劲道/FCOLOR=250>\\<,将敌人强行撞开。如果撞到障碍物会对自己造成伤害。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=1, - icon=27, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=27, + maxDis_pc=1, + addition=0, + desc="<野蛮冲撞:/FCOLOR=251>\\<天下至刚的外家功夫。凝聚全身的劲道/FCOLOR=250>\\<,将敌人强行撞开。如果撞到障碍物会对自己造成伤害。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=27, + minDis=0, + maxDis=1, + autoMinDis=0 }, [28] = { - skillgroup=28, - isline=0, + job=2, MagicID=28, locktarget=0, magicName="心灵启示", launchmode=4, - addition=0, - job=2, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄心灵启示", - action=1, - type=1, - desc="<心灵启示:/FCOLOR=251>\\<道士洞察周围技能。施展精/FCOLOR=250>\\<神力查看目标的体力。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=28, skilltype=0, magiclock=1, - priority=0 + priority=0, + action=1, + icon=28, + maxDis_pc=12, + addition=0, + desc="<心灵启示:/FCOLOR=251>\\<道士洞察周围技能。施展精/FCOLOR=250>\\<神力查看目标的体力。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=28, + minDis=0, + maxDis=8, + autoMinDis=4 }, [29] = { - skillgroup=29, - isline=0, + job=2, MagicID=29, locktarget=0, magicName="群体治愈术", launchmode=4, - addition=1, - job=2, - minDis=0, - autoMinDis=0, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄群体治愈术", - action=1, - type=1, - desc="<群体治愈术:/FCOLOR=251>\\<道士的群体治疗技能。为自己/FCOLOR=250>\\<和战友恢复体力。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=29, skilltype=3, magiclock=0, - priority=0 + priority=0, + action=1, + icon=29, + maxDis_pc=12, + addition=1, + desc="<群体治愈术:/FCOLOR=251>\\<道士的群体治疗技能。为自己/FCOLOR=250>\\<和战友恢复体力。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=29, + minDis=0, + maxDis=8, + autoMinDis=0 }, [30] = { - skillgroup=30, - isline=0, + job=2, MagicID=30, locktarget=0, magicName="召唤神兽", launchmode=2, - addition=2, - job=2, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄召唤神兽", - action=1, - type=1, - desc="<召唤神兽:/FCOLOR=251>\\<道士的高级召唤系技能,召唤一只强/FCOLOR=250>\\<大的神兽作为随从。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=30, skilltype=4, magiclock=0, - priority=0 + priority=0, + action=1, + icon=30, + maxDis_pc=0, + addition=2, + desc="<召唤神兽:/FCOLOR=251>\\<道士的高级召唤系技能,召唤一只强/FCOLOR=250>\\<大的神兽作为随从。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=30, + minDis=0, + maxDis=0, + autoMinDis=0 }, [31] = { - skillgroup=31, - isline=0, + job=1, MagicID=31, locktarget=0, magicName="魔法盾", launchmode=2, - addition=1, - job=1, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄魔法盾", - action=1, - type=1, - desc="<魔法盾:/FCOLOR=251>\\<法师高级防御魔法。在身体周围产生一个盾/FCOLOR=250>\\<形防护魔力场,战士的刺杀剑术是魔法盾的主要威胁。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=31, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=31, + maxDis_pc=0, + addition=1, + desc="<魔法盾:/FCOLOR=251>\\<法师高级防御魔法。在身体周围产生一个盾/FCOLOR=250>\\<形防护魔力场,战士的刺杀剑术是魔法盾的主要威胁。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=31, + minDis=0, + maxDis=0, + autoMinDis=0 }, [32] = { - skillgroup=32, - isline=0, + job=1, MagicID=32, locktarget=0, magicName="圣言术", launchmode=5, - addition=0, - job=1, - minDis=0, - autoMinDis=1, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄圣言术", - action=1, - type=1, - desc="<圣言术:/FCOLOR=251>\\<继诱惑之光之后专门针对不死系怪物的高/FCOLOR=250>\\<级精神攻击魔法。高级圣言术可以对不死系怪物一击必杀。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=32, skilltype=0, magiclock=1, - priority=0 + priority=0, + action=1, + icon=32, + maxDis_pc=12, + addition=0, + desc="<圣言术:/FCOLOR=251>\\<继诱惑之光之后专门针对不死系怪物的高/FCOLOR=250>\\<级精神攻击魔法。高级圣言术可以对不死系怪物一击必杀。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=32, + minDis=0, + maxDis=8, + autoMinDis=1 }, [33] = { - skillgroup=33, - isline=0, + job=1, MagicID=33, locktarget=0, magicName="冰咆哮", launchmode=5, - addition=0, - jMagicName="静之冰咆哮", - nIcon=217, - nMagicName="怒之冰咆哮", - jIcon=267, - job=1, - minDis=0, - jDesc="<静之冰咆哮:/FCOLOR=251>\\<利用内力减少受到冰咆哮的伤害/FCOLOR=198>", - autoMinDis=4, - nDesc="<怒之冰咆哮:/FCOLOR=251>\\<利用内力提升施放冰咆哮的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄冰咆哮", - action=1, - type=1, - desc="<冰咆哮:/FCOLOR=251>\\<法师高级冰系攻击魔法。3*3的范围内所有生/FCOLOR=250>\\<物都会受到漫天冰霜敲击所造成的伤害,并伴有冰冻的效果。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=33, skilltype=2, magiclock=1, - priority=7 + jMagicName="静之冰咆哮", + priority=7, + action=1, + nIcon=217, + nMagicName="怒之冰咆哮", + maxDis_pc=12, + jIcon=267, + jDesc="<静之冰咆哮:/FCOLOR=251>\\<利用内力减少受到冰咆哮的伤害/FCOLOR=198>", + icon=33, + nDesc="<怒之冰咆哮:/FCOLOR=251>\\<利用内力提升施放冰咆哮的伤害/FCOLOR=191>", + addition=0, + desc="<冰咆哮:/FCOLOR=251>\\<法师高级冰系攻击魔法。3*3的范围内所有生/FCOLOR=250>\\<物都会受到漫天冰霜敲击所造成的伤害,并伴有冰冻的效果。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=33, + minDis=0, + maxDis=8, + autoMinDis=4 }, [34] = { - skillgroup=34, - isline=0, + job=2, MagicID=34, locktarget=0, magicName="解毒术", launchmode=1, - addition=1, - job=2, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄解毒术", - action=1, - type=1, - desc="<解毒术:/FCOLOR=251>\\<可以将已经中毒的人物/FCOLOR=250>\\<或自己身上的毒清除,要率与修炼等级及人物等级有关。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=35, skilltype=0, magiclock=0, - priority=1 + priority=1, + action=1, + icon=35, + maxDis_pc=12, + addition=1, + desc="<解毒术:/FCOLOR=251>\\<可以将已经中毒的人物/FCOLOR=250>\\<或自己身上的毒清除,要率与修炼等级及人物等级有关。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=34, + minDis=0, + maxDis=8, + autoMinDis=4 }, [36] = { - skillgroup=36, - isline=0, + job=1, MagicID=36, locktarget=0, magicName="火焰冰", launchmode=4, - addition=0, - jMagicName="静之火焰冰", - nIcon=208, - nMagicName="怒之火焰冰", - jIcon=258, - job=1, - minDis=0, - jDesc="<静之火焰冰:/FCOLOR=251>\\<利用内力减少受到火焰冰的伤害/FCOLOR=198>", - autoMinDis=4, - nDesc="<怒之火焰冰:/FCOLOR=251>\\<利用内力提升施放火焰冰的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄火焰冰", - action=1, - type=1, - desc="<火焰冰:/FCOLOR=251>\\<可以使角色受到火与冰的双重攻击,/FCOLOR=250>\\<被击中后角色被麻痹,击中机率与技能修炼等级及对方等级有关。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=44, skilltype=1, magiclock=1, - priority=8 + jMagicName="静之火焰冰", + priority=8, + action=1, + nIcon=208, + nMagicName="怒之火焰冰", + maxDis_pc=12, + jIcon=258, + jDesc="<静之火焰冰:/FCOLOR=251>\\<利用内力减少受到火焰冰的伤害/FCOLOR=198>", + icon=44, + nDesc="<怒之火焰冰:/FCOLOR=251>\\<利用内力提升施放火焰冰的伤害/FCOLOR=191>", + addition=0, + desc="<火焰冰:/FCOLOR=251>\\<可以使角色受到火与冰的双重攻击,/FCOLOR=250>\\<被击中后角色被麻痹,击中机率与技能修炼等级及对方等级有关。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=36, + minDis=0, + maxDis=8, + autoMinDis=4 }, [37] = { - skillgroup=37, - isline=0, + job=1, MagicID=37, locktarget=0, magicName="群体雷电术", launchmode=5, - addition=0, - jMagicName="静之群雷术", - nIcon=211, - nMagicName="怒之群雷术", - jIcon=261, - job=1, - minDis=0, - jDesc="<静之群雷术:/FCOLOR=251>\\<利用内力减少受到群体雷电术的伤害/FCOLOR=198>", - autoMinDis=4, - nDesc="<怒之群雷术:/FCOLOR=251>\\<利用内力提升施放群体雷电术的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄群体雷电术", - action=1, - type=1, - desc="<群体雷电术:/FCOLOR=251>\\<法师高级技能,同时释放多道雷电!/FCOLOR=250>\\<可以集中击杀一定范围内的所有目标/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=48, skilltype=2, magiclock=1, - priority=9 + jMagicName="静之群雷术", + priority=9, + action=1, + nIcon=211, + nMagicName="怒之群雷术", + maxDis_pc=12, + jIcon=261, + jDesc="<静之群雷术:/FCOLOR=251>\\<利用内力减少受到群体雷电术的伤害/FCOLOR=198>", + icon=48, + nDesc="<怒之群雷术:/FCOLOR=251>\\<利用内力提升施放群体雷电术的伤害/FCOLOR=191>", + addition=0, + desc="<群体雷电术:/FCOLOR=251>\\<法师高级技能,同时释放多道雷电!/FCOLOR=250>\\<可以集中击杀一定范围内的所有目标/FCOLOR=250>", + type=1, + isline=0, + skillgroup=37, + minDis=0, + maxDis=8, + autoMinDis=4 }, [38] = { - skillgroup=38, - isline=0, + job=2, MagicID=38, locktarget=0, magicName="诅咒术", launchmode=4, - addition=2, - job=2, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄诅咒术", - action=1, - type=1, - desc="<诅咒术:/FCOLOR=251>\\<精神力无所不在,通过强大精神力量的影响/FCOLOR=250>\\<被施咒对象的魔法防御与魔法值都将同时降低。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=72, skilltype=0, magiclock=1, - priority=0 + priority=0, + action=1, + icon=72, + maxDis_pc=12, + addition=2, + desc="<诅咒术:/FCOLOR=251>\\<精神力无所不在,通过强大精神力量的影响/FCOLOR=250>\\<被施咒对象的魔法防御与魔法值都将同时降低。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=38, + minDis=0, + maxDis=8, + autoMinDis=4 }, [39] = { - skillgroup=39, - isline=0, + job=0, MagicID=39, locktarget=0, magicName="彻地钉", launchmode=3, - addition=0, - jMagicName="静之彻地钉", - nIcon=226, - nMagicName="怒之彻地钉", - jIcon=276, - job=0, - minDis=0, - jDesc="<静之彻地钉:/FCOLOR=251>\\<利用内力减少受到彻地钉的伤害/FCOLOR=198>", - autoMinDis=4, - nDesc="<怒之彻地钉:/FCOLOR=251>\\<利用内力提升施放彻地钉的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄彻地钉", - action=1, - type=1, - desc="<彻地钉/FCOLOR=251>\\<地上冒出钉子攻击敌人。攻击力随技能等级、人物属性的提升而加强。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=5, - icon=46, skilltype=2, magiclock=1, - priority=0 + jMagicName="静之彻地钉", + priority=0, + action=1, + nIcon=226, + nMagicName="怒之彻地钉", + maxDis_pc=12, + jIcon=276, + jDesc="<静之彻地钉:/FCOLOR=251>\\<利用内力减少受到彻地钉的伤害/FCOLOR=198>", + icon=46, + nDesc="<怒之彻地钉:/FCOLOR=251>\\<利用内力提升施放彻地钉的伤害/FCOLOR=191>", + addition=0, + desc="<彻地钉/FCOLOR=251>\\<地上冒出钉子攻击敌人。攻击力随技能等级、人物属性的提升而加强。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=39, + minDis=0, + maxDis=8, + autoMinDis=4 }, [40] = { - skillgroup=40, - isline=1, + job=0, MagicID=40, locktarget=1, magicName="双龙斩", launchmode=5, - addition=0, - jMagicName="静之双龙斩", - nIcon=201, - nMagicName="怒之双龙斩", - jIcon=251, - job=0, - minDis=0, - jDesc="<静之双龙斩:/FCOLOR=251>\\<利用内力减少受到双龙斩的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之双龙斩:/FCOLOR=251>\\<利用内力提升施放双龙斩的伤害/FCOLOR=191>", - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄双龙斩", - action=0, - type=1, - desc="<双龙斩/FCOLOR=251>\\<战士的群体攻击技能/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=41, skilltype=2, magiclock=0, - priority=13 + jMagicName="静之双龙斩", + priority=13, + action=0, + nIcon=201, + nMagicName="怒之双龙斩", + maxDis_pc=1, + jIcon=251, + jDesc="<静之双龙斩:/FCOLOR=251>\\<利用内力减少受到双龙斩的伤害/FCOLOR=198>", + icon=41, + nDesc="<怒之双龙斩:/FCOLOR=251>\\<利用内力提升施放双龙斩的伤害/FCOLOR=191>", + addition=0, + desc="<双龙斩/FCOLOR=251>\\<战士的群体攻击技能/FCOLOR=250>", + type=1, + isline=1, + skillgroup=40, + minDis=0, + maxDis=1, + autoMinDis=1 }, [41] = { - skillgroup=41, - isline=0, + job=0, MagicID=41, locktarget=0, magicName="狮子吼", launchmode=2, - addition=2, - job=0, - minDis=0, - autoMinDis=1, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄狮子吼", - action=1, - type=1, - desc="<狮子吼:/FCOLOR=251>\\<可以将对面的人物或怪物从身边推开。/FCOLOR=250>\\<成功机率与修炼等级及双方相差的等级有关。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=2, - icon=55, skilltype=0, magiclock=0, - priority=14 + priority=14, + action=1, + icon=55, + maxDis_pc=12, + addition=2, + desc="<狮子吼:/FCOLOR=251>\\<可以将对面的人物或怪物从身边推开。/FCOLOR=250>\\<成功机率与修炼等级及双方相差的等级有关。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=41, + minDis=0, + maxDis=8, + autoMinDis=1 }, [42] = { - skillgroup=42, - isline=1, + job=0, MagicID=42, locktarget=1, magicName="龙影剑法", launchmode=5, - addition=0, - jMagicName="静之龙影剑法", - nIcon=227, - nMagicName="怒之龙影剑法", - jIcon=277, - job=0, - minDis=0, - jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", - maxDis=2, - maxDis_pc=2, HeroMagicName="英雄龙影剑法", - action=0, - type=1, - desc="<龙影剑法:/FCOLOR=251>\\<释放这种幻化无数幻影的技能,/FCOLOR=250><犹如千军万马向敌人攻去,令敌人落荒而逃./FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=42, skilltype=1, magiclock=0, - priority=15 + jMagicName="静之龙影剑法", + priority=15, + action=0, + nIcon=227, + nMagicName="怒之龙影剑法", + maxDis_pc=2, + jIcon=277, + jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", + icon=42, + nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", + addition=0, + desc="<龙影剑法:/FCOLOR=251>\\<释放这种幻化无数幻影的技能,/FCOLOR=250><犹如千军万马向敌人攻去,令敌人落荒而逃./FCOLOR=250>", + type=1, + isline=1, + skillgroup=42, + minDis=0, + maxDis=2, + autoMinDis=1 }, [43] = { - skillgroup=43, - isline=1, + job=0, MagicID=43, locktarget=1, magicName="雷霆剑法", launchmode=5, - addition=0, - jMagicName="静之雷霆剑法", - nIcon=200, - nMagicName="怒之雷霆剑法", - jIcon=250, - job=0, - minDis=0, - jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄雷霆剑法", - action=0, - type=1, - desc="<雷霆剑法:/FCOLOR=251>\\<释放此剑法,可麻痹敌人/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=43, skilltype=1, magiclock=0, - priority=16 + jMagicName="静之雷霆剑法", + priority=16, + action=0, + nIcon=200, + nMagicName="怒之雷霆剑法", + maxDis_pc=1, + jIcon=250, + jDesc="<静之火球术:/FCOLOR=251>\\<利用内力减少受到火球术的伤害/FCOLOR=198>", + icon=43, + nDesc="<怒之火球术:/FCOLOR=251>\\<利用内力提升施放火球术的伤害/FCOLOR=191>", + addition=0, + desc="<雷霆剑法:/FCOLOR=251>\\<释放此剑法,可麻痹敌人/FCOLOR=250>", + type=1, + isline=1, + skillgroup=43, + minDis=0, + maxDis=1, + autoMinDis=1 }, [44] = { - skillgroup=44, - isline=0, + job=1, MagicID=44, locktarget=0, magicName="寒冰掌", launchmode=3, - addition=0, - jMagicName="静之寒冰掌", - nIcon=216, - nMagicName="怒之寒冰掌", - jIcon=266, - job=1, - minDis=0, - jDesc="<静之寒冰掌:/FCOLOR=251>\\<利用内力减少受到寒冰掌的伤害/FCOLOR=198>", - autoMinDis=4, - nDesc="<怒之寒冰掌:/FCOLOR=251>\\<利用内力提升施放寒冰掌的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄寒冰掌", - action=1, - type=1, - desc="<寒冰掌:/FCOLOR=251>\\<一套独特的掌法,三级后可以产生巨大的真气推力,/FCOLOR=250>\\<被击中的人,就如在冰雪中被冻僵了的人,行动缓慢。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=47, skilltype=1, magiclock=1, - priority=10 + jMagicName="静之寒冰掌", + priority=10, + action=1, + nIcon=216, + nMagicName="怒之寒冰掌", + maxDis_pc=12, + jIcon=266, + jDesc="<静之寒冰掌:/FCOLOR=251>\\<利用内力减少受到寒冰掌的伤害/FCOLOR=198>", + icon=47, + nDesc="<怒之寒冰掌:/FCOLOR=251>\\<利用内力提升施放寒冰掌的伤害/FCOLOR=191>", + addition=0, + desc="<寒冰掌:/FCOLOR=251>\\<一套独特的掌法,三级后可以产生巨大的真气推力,/FCOLOR=250>\\<被击中的人,就如在冰雪中被冻僵了的人,行动缓慢。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=44, + minDis=0, + maxDis=8, + autoMinDis=4 }, [45] = { - skillgroup=45, - isline=0, + job=1, MagicID=45, locktarget=0, magicName="灭天火", launchmode=5, - addition=0, - jMagicName="静之灭天火", - nIcon=218, - nMagicName="怒之灭天火", - jIcon=268, - job=1, - minDis=0, - jDesc="<静之灭天火:/FCOLOR=251>\\<利用内力减少受到灭天火的伤害/FCOLOR=198>", - autoMinDis=4, - nDesc="<怒之灭天火:/FCOLOR=251>\\<利用内力提升施放灭天火的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄灭天火", - action=1, - type=1, - desc="<灭天火:/FCOLOR=251>\\<法师高级火系攻击魔法。攻击目标/FCOLOR=250>\\<时伴随抽取目标魔法/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=36, skilltype=1, magiclock=1, - priority=11 + jMagicName="静之灭天火", + priority=11, + action=1, + nIcon=218, + nMagicName="怒之灭天火", + maxDis_pc=12, + jIcon=268, + jDesc="<静之灭天火:/FCOLOR=251>\\<利用内力减少受到灭天火的伤害/FCOLOR=198>", + icon=36, + nDesc="<怒之灭天火:/FCOLOR=251>\\<利用内力提升施放灭天火的伤害/FCOLOR=191>", + addition=0, + desc="<灭天火:/FCOLOR=251>\\<法师高级火系攻击魔法。攻击目标/FCOLOR=250>\\<时伴随抽取目标魔法/FCOLOR=250>", + type=1, + isline=0, + skillgroup=45, + minDis=0, + maxDis=8, + autoMinDis=4 }, [47] = { - skillgroup=47, - isline=0, + job=1, MagicID=47, locktarget=0, magicName="火龙烈焰", launchmode=5, - addition=0, - job=1, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄火龙烈焰", - action=1, - type=1, - desc="<火龙气焰:/FCOLOR=251>\\<召唤出可以熔化天日的火龙气焰/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=73, skilltype=2, magiclock=1, - priority=12 + priority=12, + action=1, + icon=73, + maxDis_pc=12, + addition=0, + desc="<火龙气焰:/FCOLOR=251>\\<召唤出可以熔化天日的火龙气焰/FCOLOR=250>", + type=1, + isline=0, + skillgroup=47, + minDis=0, + maxDis=8, + autoMinDis=4 }, [48] = { - skillgroup=48, - isline=0, + job=2, MagicID=48, locktarget=0, magicName="气功波", launchmode=2, - addition=2, - job=2, - minDis=0, - autoMinDis=1, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄气功波", - action=1, - type=1, - desc="<气功波:/FCOLOR=251>\\<道士高级防御技能,能将周围的/FCOLOR=250>\\<目标推开起到防身的作用/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=38, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=38, + maxDis_pc=0, + addition=2, + desc="<气功波:/FCOLOR=251>\\<道士高级防御技能,能将周围的/FCOLOR=250>\\<目标推开起到防身的作用/FCOLOR=250>", + type=1, + isline=0, + skillgroup=48, + minDis=0, + maxDis=0, + autoMinDis=1 }, [50] = { - skillgroup=50, - isline=0, + job=2, MagicID=50, locktarget=0, magicName="无极真气", launchmode=2, - addition=1, - job=2, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄无极真气", - action=1, - type=1, - desc="<无极真气:/FCOLOR=251>\\<利用大自然的真气引发体内潜力,/FCOLOR=250>\\<自身精神力大大提升的同时其打击能力也随之提高。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=45, skilltype=1, magiclock=0, - priority=0 + priority=0, + action=1, + icon=45, + maxDis_pc=0, + addition=1, + desc="<无极真气:/FCOLOR=251>\\<利用大自然的真气引发体内潜力,/FCOLOR=250>\\<自身精神力大大提升的同时其打击能力也随之提高。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=50, + minDis=0, + maxDis=0, + autoMinDis=0 }, [51] = { - skillgroup=51, - isline=0, + job=2, MagicID=51, locktarget=0, magicName="群体施毒术", launchmode=4, - addition=0, - job=2, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄群体施毒术", - action=1, - type=1, - desc="<群体施毒术:/FCOLOR=251>\\<可以同时对一个范围以内的人物或怪物进入施毒,范围与修炼等级有关/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=4, - icon=49, skilltype=0, magiclock=0, - priority=17 + priority=17, + action=1, + icon=49, + maxDis_pc=12, + addition=0, + desc="<群体施毒术:/FCOLOR=251>\\<可以同时对一个范围以内的人物或怪物进入施毒,范围与修炼等级有关/FCOLOR=250>", + type=1, + isline=0, + skillgroup=51, + minDis=0, + maxDis=8, + autoMinDis=4 }, [52] = { - skillgroup=52, - isline=0, + job=2, MagicID=52, locktarget=0, magicName="飓风破", launchmode=4, - addition=0, - job=2, - minDis=1, - autoMinDis=1, - maxDis=6, - maxDis_pc=8, HeroMagicName="英雄飓风破", - action=1, - type=1, - desc="<飓风破:/FCOLOR=251>\\<飓风从低地盘旋升起,强大的气旋一下子就释放出巨大的能量/FCOLOR=250>\\<能造成范围内的所有敌人受到致命的伤害/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=51, skilltype=2, magiclock=1, - priority=12 + priority=12, + action=1, + icon=51, + maxDis_pc=8, + addition=0, + desc="<飓风破:/FCOLOR=251>\\<飓风从低地盘旋升起,强大的气旋一下子就释放出巨大的能量/FCOLOR=250>\\<能造成范围内的所有敌人受到致命的伤害/FCOLOR=250>", + type=1, + isline=0, + skillgroup=52, + minDis=1, + maxDis=6, + autoMinDis=1 }, [55] = { - skillgroup=55, - isline=0, + job=2, MagicID=55, locktarget=0, magicName="召唤月灵", launchmode=2, - addition=2, - job=2, - minDis=0, - autoMinDis=0, - maxDis=8, - maxDis_pc=0, - action=1, - type=1, - desc="<召唤月灵:/FCOLOR=251>\\<集天地万物之灵气,发挥精神力的极限,/FCOLOR=250>\\<召唤出月灵为自己战斗/FCOLOR=250>", - isonoff=0, HeroMagicName="英雄召唤月灵", - launchmode_pc=2, - icon=50, - skilltype=4, + isonoff=0, bestPos=0, - priority=10 + launchmode_pc=2, + skilltype=4, + priority=10, + action=1, + icon=50, + maxDis_pc=0, + addition=2, + desc="<召唤月灵:/FCOLOR=251>\\<集天地万物之灵气,发挥精神力的极限,/FCOLOR=250>\\<召唤出月灵为自己战斗/FCOLOR=250>", + type=1, + isline=0, + skillgroup=55, + minDis=0, + maxDis=8, + autoMinDis=0 }, [56] = { - skillgroup=56, - isline=1, + job=0, MagicID=56, locktarget=1, magicName="逐日剑法", launchmode=5, - addition=0, - jMagicName="静之逐日剑法", - nIcon=204, - nMagicName="怒之逐日剑法", - jIcon=254, - job=0, - minDis=0, - jDesc="<静之逐日剑法:/FCOLOR=251>\\<利用内力减少受到逐日剑法的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之逐日剑法:/FCOLOR=251>\\<利用内力提升施放逐日剑法的伤害/FCOLOR=191>", - maxDis=4, - maxDis_pc=4, HeroMagicName="英雄逐日剑法", - action=0, - type=1, - desc="<逐日剑法:/FCOLOR=251>\\<剑气凝聚成形,瞬间化作一道光影,/FCOLOR=250>\\<突袭身前四格内的敌人。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=34, skilltype=1, magiclock=0, - priority=20 + jMagicName="静之逐日剑法", + priority=20, + action=0, + nIcon=204, + nMagicName="怒之逐日剑法", + maxDis_pc=4, + jIcon=254, + jDesc="<静之逐日剑法:/FCOLOR=251>\\<利用内力减少受到逐日剑法的伤害/FCOLOR=198>", + icon=34, + nDesc="<怒之逐日剑法:/FCOLOR=251>\\<利用内力提升施放逐日剑法的伤害/FCOLOR=191>", + addition=0, + desc="<逐日剑法:/FCOLOR=251>\\<剑气凝聚成形,瞬间化作一道光影,/FCOLOR=250>\\<突袭身前四格内的敌人。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=56, + minDis=0, + maxDis=4, + autoMinDis=1 }, [57] = { - skillgroup=57, - isline=0, + job=2, MagicID=57, locktarget=0, magicName="噬血术", launchmode=3, - addition=0, - jMagicName="静之噬血术", - nIcon=207, - nMagicName="怒之噬血术", - jIcon=257, - job=2, - minDis=0, - jDesc="<静之噬血术:/FCOLOR=251>\\<利用内力减少受到噬血术的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之噬血术:/FCOLOR=251>\\<利用内力提升施放噬血术的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄噬血术", - action=1, - type=1, - desc="<噬血术:/FCOLOR=251>\\<驱使护身符,对敌人造成伤害。/FCOLOR=250>\\<命中后还可吸取对方生命,为自己回复一定的血量/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=40, skilltype=1, magiclock=1, - priority=11 + jMagicName="静之噬血术", + priority=11, + action=1, + nIcon=207, + nMagicName="怒之噬血术", + maxDis_pc=12, + jIcon=257, + jDesc="<静之噬血术:/FCOLOR=251>\\<利用内力减少受到噬血术的伤害/FCOLOR=198>", + icon=40, + nDesc="<怒之噬血术:/FCOLOR=251>\\<利用内力提升施放噬血术的伤害/FCOLOR=191>", + addition=0, + desc="<噬血术:/FCOLOR=251>\\<驱使护身符,对敌人造成伤害。/FCOLOR=250>\\<命中后还可吸取对方生命,为自己回复一定的血量/FCOLOR=250>", + type=1, + isline=0, + skillgroup=57, + minDis=0, + maxDis=8, + autoMinDis=1 }, [58] = { - skillgroup=58, - isline=0, + job=1, MagicID=58, locktarget=0, magicName="流星火雨", launchmode=5, - addition=0, - jMagicName="静之流星火雨", - nIcon=219, - nMagicName="怒之流星火雨", - jIcon=269, - job=1, - minDis=0, - jDesc="<静之流星火雨:/FCOLOR=251>\\<利用内力减少受到流星火雨的伤害/FCOLOR=198>", - autoMinDis=4, - nDesc="<怒之流星火雨:/FCOLOR=251>\\<利用内力提升施放流星火雨的伤害/FCOLOR=191>", - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄流星火雨", - action=1, - type=1, - desc="<流星火雨:/FCOLOR=251>\\<在魔法的驱动下,一阵猛烈的火雨从天而降,/FCOLOR=250>\\<法术区域内的任何生物都将受到极大的伤害/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=37, skilltype=2, magiclock=1, - priority=13 + jMagicName="静之流星火雨", + priority=13, + action=1, + nIcon=219, + nMagicName="怒之流星火雨", + maxDis_pc=12, + jIcon=269, + jDesc="<静之流星火雨:/FCOLOR=251>\\<利用内力减少受到流星火雨的伤害/FCOLOR=198>", + icon=37, + nDesc="<怒之流星火雨:/FCOLOR=251>\\<利用内力提升施放流星火雨的伤害/FCOLOR=191>", + addition=0, + desc="<流星火雨:/FCOLOR=251>\\<在魔法的驱动下,一阵猛烈的火雨从天而降,/FCOLOR=250>\\<法术区域内的任何生物都将受到极大的伤害/FCOLOR=250>", + type=1, + isline=0, + skillgroup=58, + minDis=0, + maxDis=8, + autoMinDis=4 }, [60] = { - skillgroup=60, - isline=0, + job=0, MagicID=60, locktarget=0, magicName="破魂斩", launchmode=0, - addition=0, - jMagicName="静之破魂斩", - nIcon=229, - nMagicName="怒之破魂斩", - jIcon=279, - job=0, - minDis=0, - jDesc="<静之破魂斩:/FCOLOR=251>\\<利用内力减少受到破魂斩的伤害/FCOLOR=70>", - autoMinDis=0, - nDesc="<怒之破魂斩:/FCOLOR=251>\\<利用内力提升施放破魂斩的伤害/FCOLOR=70>", - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄破魂斩", - action=0, - type=1, - desc="<破魂斩:/FCOLOR=251>两位战士将万钧神力凝聚于剑尖,同时向前挥砍,发出毁天灭地的一击", isonoff=0, bestPos=0, launchmode_pc=0, - icon=80, skilltype=0, magiclock=0, - priority=20 + jMagicName="静之破魂斩", + priority=20, + action=0, + nIcon=229, + nMagicName="怒之破魂斩", + maxDis_pc=0, + jIcon=279, + jDesc="<静之破魂斩:/FCOLOR=251>\\<利用内力减少受到破魂斩的伤害/FCOLOR=70>", + icon=80, + nDesc="<怒之破魂斩:/FCOLOR=251>\\<利用内力提升施放破魂斩的伤害/FCOLOR=70>", + addition=0, + desc="<破魂斩:/FCOLOR=251>两位战士将万钧神力凝聚于剑尖,同时向前挥砍,发出毁天灭地的一击", + type=1, + isline=0, + skillgroup=60, + minDis=0, + maxDis=0, + autoMinDis=0 }, [61] = { - skillgroup=61, - isline=0, + job=0, MagicID=61, locktarget=0, magicName="劈星斩", launchmode=0, - addition=0, - jMagicName="静之劈星斩", - nIcon=233, - nMagicName="怒之劈星斩", - jIcon=283, - job=0, - minDis=0, - jDesc="<静之劈星斩:/FCOLOR=251>\\<利用内力减少受到劈星斩的伤害/FCOLOR=70>", - autoMinDis=0, - nDesc="<怒之劈星斩:/FCOLOR=251>\\<利用内力提升施放劈星斩的伤害/FCOLOR=70>", - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄劈星斩", - action=0, - type=1, - desc="<劈星斩:/FCOLOR=251>日月星辰,万物由此延展,战道两种极致力量融合,幻化成屡屡虹光围绕四周", isonoff=0, bestPos=0, launchmode_pc=0, - icon=84, skilltype=0, magiclock=0, - priority=20 + jMagicName="静之劈星斩", + priority=20, + action=0, + nIcon=233, + nMagicName="怒之劈星斩", + maxDis_pc=0, + jIcon=283, + jDesc="<静之劈星斩:/FCOLOR=251>\\<利用内力减少受到劈星斩的伤害/FCOLOR=70>", + icon=84, + nDesc="<怒之劈星斩:/FCOLOR=251>\\<利用内力提升施放劈星斩的伤害/FCOLOR=70>", + addition=0, + desc="<劈星斩:/FCOLOR=251>日月星辰,万物由此延展,战道两种极致力量融合,幻化成屡屡虹光围绕四周", + type=1, + isline=0, + skillgroup=61, + minDis=0, + maxDis=0, + autoMinDis=0 }, [62] = { - skillgroup=62, - isline=0, + job=0, MagicID=62, locktarget=0, magicName="雷霆一击", launchmode=0, - addition=0, - jMagicName="静之雷霆一击", - nIcon=234, - nMagicName="怒之雷霆一击", - jIcon=284, - job=0, - minDis=0, - jDesc="<静之雷霆一击:/FCOLOR=251>\\<利用内力减少受到雷霆一击的伤害/FCOLOR=70>", - autoMinDis=0, - nDesc="<怒之雷霆一击:/FCOLOR=251>\\<利用内力提升施放雷霆一击的伤害/FCOLOR=70>", - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄雷霆一击", - action=0, - type=1, - desc="<雷霆一击:/FCOLOR=251>法师召唤天裂之力(雷)于战士利刃之中,战士则催动烈火之能(霆)来施展,破敌致胜,只需一击", isonoff=0, bestPos=0, launchmode_pc=0, - icon=85, skilltype=0, magiclock=0, - priority=20 + jMagicName="静之雷霆一击", + priority=20, + action=0, + nIcon=234, + nMagicName="怒之雷霆一击", + maxDis_pc=0, + jIcon=284, + jDesc="<静之雷霆一击:/FCOLOR=251>\\<利用内力减少受到雷霆一击的伤害/FCOLOR=70>", + icon=85, + nDesc="<怒之雷霆一击:/FCOLOR=251>\\<利用内力提升施放雷霆一击的伤害/FCOLOR=70>", + addition=0, + desc="<雷霆一击:/FCOLOR=251>法师召唤天裂之力(雷)于战士利刃之中,战士则催动烈火之能(霆)来施展,破敌致胜,只需一击", + type=1, + isline=0, + skillgroup=62, + minDis=0, + maxDis=0, + autoMinDis=0 }, [63] = { - skillgroup=63, - isline=0, + job=2, MagicID=63, locktarget=0, magicName="噬魂沼泽", launchmode=0, - addition=0, - jMagicName="静之噬魂沼泽", - nIcon=232, - nMagicName="怒之噬魂沼泽", - jIcon=282, - job=2, - minDis=0, - jDesc="<静之噬魂沼泽:/FCOLOR=251>\\<利用内力减少受到噬魂沼泽的伤害/FCOLOR=70>", - autoMinDis=0, - nDesc="<怒之噬魂沼泽:/FCOLOR=251>\\<利用内力提升施放噬魂沼泽的伤害/FCOLOR=70>", - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄噬魂沼泽", - action=0, - type=1, - desc="<噬魂沼泽:/FCOLOR=251>道士和道士的合击技能,威力惊人,中此毒者,如同沼泽噬人,人人避之,无人幸免", isonoff=0, bestPos=0, launchmode_pc=0, - icon=83, skilltype=0, magiclock=0, - priority=20 + jMagicName="静之噬魂沼泽", + priority=20, + action=0, + nIcon=232, + nMagicName="怒之噬魂沼泽", + maxDis_pc=0, + jIcon=282, + jDesc="<静之噬魂沼泽:/FCOLOR=251>\\<利用内力减少受到噬魂沼泽的伤害/FCOLOR=70>", + icon=83, + nDesc="<怒之噬魂沼泽:/FCOLOR=251>\\<利用内力提升施放噬魂沼泽的伤害/FCOLOR=70>", + addition=0, + desc="<噬魂沼泽:/FCOLOR=251>道士和道士的合击技能,威力惊人,中此毒者,如同沼泽噬人,人人避之,无人幸免", + type=1, + isline=0, + skillgroup=63, + minDis=0, + maxDis=0, + autoMinDis=0 }, [64] = { - skillgroup=64, - isline=0, + job=2, MagicID=64, locktarget=0, magicName="末日审判", launchmode=0, - addition=0, - jMagicName="静之末日审判", - nIcon=230, - nMagicName="怒之末日审判", - jIcon=280, - job=2, - minDis=0, - jDesc="<静之末日审判:/FCOLOR=251>\\<利用内力减少受到末日审判的伤害/FCOLOR=70>", - autoMinDis=0, - nDesc="<怒之末日审判:/FCOLOR=251>\\<利用内力提升施放末日审判的伤害/FCOLOR=70>", - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄末日审判", - action=0, - type=1, - desc="<末日审判:/FCOLOR=251>法师炎热的龙焰和道士冻绝的冰息,汇合成气侵入体内,于瞬间爆发,中此招者性命早已交于他人审判", isonoff=0, bestPos=0, launchmode_pc=0, - icon=81, skilltype=0, magiclock=0, - priority=20 + jMagicName="静之末日审判", + priority=20, + action=0, + nIcon=230, + nMagicName="怒之末日审判", + maxDis_pc=0, + jIcon=280, + jDesc="<静之末日审判:/FCOLOR=251>\\<利用内力减少受到末日审判的伤害/FCOLOR=70>", + icon=81, + nDesc="<怒之末日审判:/FCOLOR=251>\\<利用内力提升施放末日审判的伤害/FCOLOR=70>", + addition=0, + desc="<末日审判:/FCOLOR=251>法师炎热的龙焰和道士冻绝的冰息,汇合成气侵入体内,于瞬间爆发,中此招者性命早已交于他人审判", + type=1, + isline=0, + skillgroup=64, + minDis=0, + maxDis=0, + autoMinDis=0 }, [65] = { - skillgroup=65, - isline=0, + job=1, MagicID=65, locktarget=0, magicName="火龙气焰", launchmode=0, - addition=0, - jMagicName="静之火龙气焰", - nIcon=231, - nMagicName="怒之火龙气焰", - jIcon=281, - job=1, - minDis=0, - jDesc="<静之火龙气焰:/FCOLOR=251>\\<利用内力减少受到火龙气焰的伤害/FCOLOR=70>", - autoMinDis=0, - nDesc="<怒之火龙气焰:/FCOLOR=251>\\<利用内力提升施放火龙气焰的伤害/FCOLOR=70>", - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄火龙气焰", - action=0, - type=1, - desc="<火龙气焰:/FCOLOR=251>两位法师共同施展,召唤出可以融化天日的火龙气焰,顷刻间,生灵化灰", isonoff=0, bestPos=0, launchmode_pc=0, - icon=82, skilltype=0, magiclock=0, - priority=20 + jMagicName="静之火龙气焰", + priority=20, + action=0, + nIcon=231, + nMagicName="怒之火龙气焰", + maxDis_pc=0, + jIcon=281, + jDesc="<静之火龙气焰:/FCOLOR=251>\\<利用内力减少受到火龙气焰的伤害/FCOLOR=70>", + icon=82, + nDesc="<怒之火龙气焰:/FCOLOR=251>\\<利用内力提升施放火龙气焰的伤害/FCOLOR=70>", + addition=0, + desc="<火龙气焰:/FCOLOR=251>两位法师共同施展,召唤出可以融化天日的火龙气焰,顷刻间,生灵化灰", + type=1, + isline=0, + skillgroup=65, + minDis=0, + maxDis=0, + autoMinDis=0 }, [66] = { - skillgroup=66, - isline=1, + job=0, MagicID=66, locktarget=1, magicName="开天斩", launchmode=5, - addition=0, - jMagicName="静之开天斩", - nIcon=203, - nMagicName="怒之开天斩", - jIcon=253, - job=0, - minDis=0, - jDesc="<静之开天斩:/FCOLOR=251>\\<利用内力减少受到开天斩的伤害/FCOLOR=198>", - autoMinDis=1, - nDesc="<怒之开天斩:/FCOLOR=251>\\<利用内力提升施放开天斩的伤害/FCOLOR=191>", - maxDis=4, - maxDis_pc=4, HeroMagicName="英雄开天斩", - action=0, - type=1, - desc="<开天斩:/FCOLOR=251>\\<凝聚力量的顶点,幻化出一柄巨剑!/FCOLOR=250>\\<爆发出毁天灭地的威力。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=39, skilltype=1, magiclock=0, - priority=19 + jMagicName="静之开天斩", + priority=19, + action=0, + nIcon=203, + nMagicName="怒之开天斩", + maxDis_pc=4, + jIcon=253, + jDesc="<静之开天斩:/FCOLOR=251>\\<利用内力减少受到开天斩的伤害/FCOLOR=198>", + icon=39, + nDesc="<怒之开天斩:/FCOLOR=251>\\<利用内力提升施放开天斩的伤害/FCOLOR=191>", + addition=0, + desc="<开天斩:/FCOLOR=251>\\<凝聚力量的顶点,幻化出一柄巨剑!/FCOLOR=250>\\<爆发出毁天灭地的威力。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=66, + minDis=0, + maxDis=4, + autoMinDis=1 }, [69] = { - skillgroup=69, - isline=0, + job=2, MagicID=69, locktarget=0, magicName="禁锢术", launchmode=5, - addition=0, - job=2, - minDis=0, - autoMinDis=3, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄禁锢术", - action=1, - type=1, - desc="<禁锢术:/FCOLOR=251>\\<禁锢术”等级越高,范围越大。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=3, - icon=59, skilltype=0, magiclock=1, - priority=0 + priority=0, + action=1, + icon=59, + maxDis_pc=12, + addition=0, + desc="<禁锢术:/FCOLOR=251>\\<禁锢术”等级越高,范围越大。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=69, + minDis=0, + maxDis=8, + autoMinDis=3 }, [70] = { - skillgroup=70, - isline=0, + job=3, MagicID=70, locktarget=0, magicName="心灵召唤", launchmode=2, - addition=2, - job=3, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄心灵召唤", - action=1, - type=1, - desc="<心灵召唤:/FCOLOR=251>\\<可以召唤宝宝到自己身边/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=70, skilltype=0, magiclock=0, - priority=13 + priority=13, + action=1, + icon=70, + maxDis_pc=0, + addition=2, + desc="<心灵召唤:/FCOLOR=251>\\<可以召唤宝宝到自己身边/FCOLOR=250>", + type=1, + isline=0, + skillgroup=70, + minDis=0, + maxDis=0, + autoMinDis=0 }, [71] = { - skillgroup=71, - isline=0, + job=0, MagicID=71, locktarget=0, magicName="擒龙手", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=15, HeroMagicName="英雄擒龙手", - action=1, - type=1, - desc="<擒龙手:/FCOLOR=251>\\<能把比自己等级低的人物和怪物拉到身边,/FCOLOR=250>\\<从而实施攻击,成功率与技能等级有关./FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=4, - icon=90, skilltype=0, magiclock=1, - priority=0 + priority=0, + action=1, + icon=90, + maxDis_pc=15, + addition=0, + desc="<擒龙手:/FCOLOR=251>\\<能把比自己等级低的人物和怪物拉到身边,/FCOLOR=250>\\<从而实施攻击,成功率与技能等级有关./FCOLOR=250>", + type=1, + isline=0, + skillgroup=71, + minDis=0, + maxDis=0, + autoMinDis=0 }, [72] = { - skillgroup=72, - isline=0, + job=1, MagicID=72, locktarget=0, magicName="乾坤大挪移", launchmode=4, - addition=2, - job=1, - minDis=0, - autoMinDis=0, - maxDis=12, - maxDis_pc=12, HeroMagicName="英雄乾坤大挪移", - action=1, - type=1, - desc="<乾坤大挪移:/FCOLOR=251>\\<移形换位之功能/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=3, - icon=97, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=97, + maxDis_pc=12, + addition=2, + desc="<乾坤大挪移:/FCOLOR=251>\\<移形换位之功能/FCOLOR=250>", + type=1, + isline=0, + skillgroup=72, + minDis=0, + maxDis=12, + autoMinDis=0 }, [73] = { - skillgroup=73, - isline=0, + job=2, MagicID=73, locktarget=0, magicName="道力盾", launchmode=2, - addition=1, - job=2, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄道力盾", - action=1, - type=1, - desc="<道力盾:/FCOLOR=251>\\<道士的魔法盾,可以抵挡很多伤害/FCOLOR=250>\\<有了它道士更加强大/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=58, skilltype=0, magiclock=0, - priority=13 + priority=13, + action=1, + icon=58, + maxDis_pc=0, + addition=1, + desc="<道力盾:/FCOLOR=251>\\<道士的魔法盾,可以抵挡很多伤害/FCOLOR=250>\\<有了它道士更加强大/FCOLOR=250>", + type=1, + isline=0, + skillgroup=73, + minDis=0, + maxDis=0, + autoMinDis=0 }, [74] = { - skillgroup=74, - isline=0, + job=3, MagicID=74, locktarget=0, magicName="分身术", launchmode=1, - addition=2, - job=3, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄分身术", - action=1, - type=1, - desc="<分身术:/FCOLOR=251>\\<领悟魔法的终极奥义,幻化出分身一起战,/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=3, - icon=74, skilltype=4, magiclock=0, - priority=0 + priority=0, + action=1, + icon=74, + maxDis_pc=0, + addition=2, + desc="<分身术:/FCOLOR=251>\\<领悟魔法的终极奥义,幻化出分身一起战,/FCOLOR=250>", + type=1, + isline=0, + skillgroup=74, + minDis=0, + maxDis=0, + autoMinDis=0 }, [75] = { - skillgroup=75, - isline=0, + job=3, MagicID=75, locktarget=1, magicName="护体神盾", launchmode=2, - addition=2, - job=3, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄护体神盾", - action=1, - type=0, - desc="<护体神盾:/FCOLOR=251>\\<御使真气形成护体神盾守护自身,/FCOLOR=250>\\<受到伤害时有概率格挡部分伤害。/FCOLOR=250>", isonoff=1, bestPos=0, launchmode_pc=2, - icon=62, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=62, + maxDis_pc=0, + addition=2, + desc="<护体神盾:/FCOLOR=251>\\<御使真气形成护体神盾守护自身,/FCOLOR=250>\\<受到伤害时有概率格挡部分伤害。/FCOLOR=250>", + type=0, + isline=0, + skillgroup=75, + minDis=0, + maxDis=0, + autoMinDis=0 }, [76] = { - skillgroup=76, - isline=0, + job=2, MagicID=76, locktarget=0, magicName="召唤圣兽", launchmode=2, - addition=2, - job=2, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄召唤圣兽", - action=1, - type=1, - desc="<召唤圣兽:/FCOLOR=251>\\<使用护身符召唤一只强大的/FCOLOR=250>\\<圣兽作为随从一起作战。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=76, skilltype=4, magiclock=0, - priority=9 + priority=9, + action=1, + icon=76, + maxDis_pc=0, + addition=2, + desc="<召唤圣兽:/FCOLOR=251>\\<使用护身符召唤一只强大的/FCOLOR=250>\\<圣兽作为随从一起作战。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=76, + minDis=0, + maxDis=0, + autoMinDis=0 }, [77] = { - skillgroup=77, - isline=0, + job=1, MagicID=77, locktarget=0, magicName="唯我独尊", launchmode=2, - addition=2, - job=1, - minDis=0, - autoMinDis=0, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄唯我独尊", - action=1, - type=1, - desc="<唯我独尊:/FCOLOR=251>\\<运用内力激发经脉潜能,立即解除麻痹状态/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=112, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=112, + maxDis_pc=1, + addition=2, + desc="<唯我独尊:/FCOLOR=251>\\<运用内力激发经脉潜能,立即解除麻痹状态/FCOLOR=250>", + type=1, + isline=0, + skillgroup=77, + minDis=0, + maxDis=1, + autoMinDis=0 }, [79] = { - skillgroup=79, - isline=0, + job=1, MagicID=79, locktarget=0, magicName="神龙附体", launchmode=2, - addition=2, - job=1, - minDis=0, - autoMinDis=0, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄神龙附体", - action=1, - type=1, - desc="<神龙附体:/FCOLOR=251>\\<燃烧自己的内力,短时间内大幅提升攻击力/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=113, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=113, + maxDis_pc=1, + addition=2, + desc="<神龙附体:/FCOLOR=251>\\<燃烧自己的内力,短时间内大幅提升攻击力/FCOLOR=250>", + type=1, + isline=0, + skillgroup=79, + minDis=0, + maxDis=1, + autoMinDis=0 }, [81] = { - skillgroup=81, - isline=1, + job=0, MagicID=81, locktarget=1, magicName="纵横剑术", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=1, - maxDis=3, - maxDis_pc=2, HeroMagicName="英雄纵横剑术", - action=0, - type=1, - desc="<纵横剑术:/FCOLOR=251>\\<战士高级必杀剑法。几率推动敌人/FCOLOR=250>\\", isonoff=1, bestPos=1, launchmode_pc=4, - icon=56, skilltype=1, magiclock=0, - priority=17 + priority=17, + action=0, + icon=56, + maxDis_pc=2, + addition=0, + desc="<纵横剑术:/FCOLOR=251>\\<战士高级必杀剑法。几率推动敌人/FCOLOR=250>\\", + type=1, + isline=1, + skillgroup=81, + minDis=0, + maxDis=3, + autoMinDis=1 }, [82] = { - skillgroup=82, - isline=0, + job=0, MagicID=82, locktarget=1, magicName="十步一杀", launchmode=4, - addition=2, - job=0, - minDis=20, - autoMinDis=0, - maxDis=12, - maxDis_pc=0, HeroMagicName="英雄十步一杀", - action=1, - type=1, - desc="<十步一杀:/FCOLOR=251>\\<呼唤神龙护体,冲刺至对手面前攻击,造成巨大的伤害。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=4, - icon=86, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=86, + maxDis_pc=0, + addition=2, + desc="<十步一杀:/FCOLOR=251>\\<呼唤神龙护体,冲刺至对手面前攻击,造成巨大的伤害。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=82, + minDis=20, + maxDis=12, + autoMinDis=0 }, [83] = { - skillgroup=83, - isline=0, + job=1, MagicID=83, locktarget=0, magicName="冰镰术", launchmode=4, - addition=0, - job=1, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=15, HeroMagicName="英雄冰霜群雨", - action=1, - type=1, - desc="<冰镰术:/FCOLOR=251>\\<此乃法师必杀神技。对目标范围内造成一定冰冻效果 /FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=91, skilltype=2, magiclock=1, - priority=14 + priority=14, + action=1, + icon=91, + maxDis_pc=15, + addition=0, + desc="<冰镰术:/FCOLOR=251>\\<此乃法师必杀神技。对目标范围内造成一定冰冻效果 /FCOLOR=250>", + type=1, + isline=0, + skillgroup=83, + minDis=0, + maxDis=8, + autoMinDis=4 }, [84] = { - skillgroup=84, - isline=0, + job=1, MagicID=84, locktarget=0, magicName="冰霜群雨", launchmode=4, - addition=0, - job=1, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=15, HeroMagicName="英雄冰霜群雨", - action=1, - type=1, - desc="<冰霜群雨:/FCOLOR=251>\\<此乃法师龙卫必杀神技。超大范围杀伤力,可冰封万敌,瞬间毙命!手起雨落,冰霜绝命!江湖又称“绝命雨”。 /FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=88, skilltype=2, magiclock=1, - priority=15 + priority=15, + action=1, + icon=88, + maxDis_pc=15, + addition=0, + desc="<冰霜群雨:/FCOLOR=251>\\<此乃法师龙卫必杀神技。超大范围杀伤力,可冰封万敌,瞬间毙命!手起雨落,冰霜绝命!江湖又称“绝命雨”。 /FCOLOR=250>", + type=1, + isline=0, + skillgroup=84, + minDis=0, + maxDis=8, + autoMinDis=4 }, [85] = { - skillgroup=85, - isline=0, + job=2, MagicID=85, locktarget=0, magicName="裂神符", launchmode=3, - addition=0, - job=2, - minDis=0, - autoMinDis=2, - maxDis=8, - maxDis_pc=15, HeroMagicName="英雄裂神符", - action=1, - type=1, - desc="<裂神符:/FCOLOR=251>\\<道士魔法攻击技能。双火符的远程法术,/FCOLOR=250>\\<通过驱使护身符来攻击敌人,此法术不可绕开障碍物。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=89, skilltype=1, magiclock=1, - priority=14 + priority=14, + action=1, + icon=89, + maxDis_pc=15, + addition=0, + desc="<裂神符:/FCOLOR=251>\\<道士魔法攻击技能。双火符的远程法术,/FCOLOR=250>\\<通过驱使护身符来攻击敌人,此法术不可绕开障碍物。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=85, + minDis=0, + maxDis=8, + autoMinDis=2 }, [86] = { - skillgroup=86, - isline=0, + job=2, MagicID=86, locktarget=0, magicName="死亡之眼", launchmode=4, - addition=0, - job=2, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=15, HeroMagicName="英雄死亡之眼", - action=1, - type=1, - desc="<死亡之眼:/FCOLOR=251>\\<释放出悬浮在半空的魔眼。魔眼扫荡之下,将剧烈的灼烧地面形成一片持续的火圈。停留在此区域内的所有敌人,将受到一次群体“紫毒”和伤害的效果。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=5, - icon=87, skilltype=2, magiclock=1, - priority=15 + priority=15, + action=1, + icon=87, + maxDis_pc=15, + addition=0, + desc="<死亡之眼:/FCOLOR=251>\\<释放出悬浮在半空的魔眼。魔眼扫荡之下,将剧烈的灼烧地面形成一片持续的火圈。停留在此区域内的所有敌人,将受到一次群体“紫毒”和伤害的效果。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=86, + minDis=0, + maxDis=8, + autoMinDis=4 }, [87] = { - skillgroup=87, - isline=0, + job=2, MagicID=87, locktarget=0, magicName="武力盾", launchmode=2, - addition=1, - job=2, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄武力盾", - action=1, - type=1, - desc="<武力盾:/FCOLOR=251>\\<战士的魔法盾,可以抵挡很多伤害/FCOLOR=250>\\<有了它战士更加强大/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=57, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=57, + maxDis_pc=0, + addition=1, + desc="<武力盾:/FCOLOR=251>\\<战士的魔法盾,可以抵挡很多伤害/FCOLOR=250>\\<有了它战士更加强大/FCOLOR=250>", + type=1, + isline=0, + skillgroup=87, + minDis=0, + maxDis=0, + autoMinDis=0 }, [92] = { - skillgroup=92, - isline=0, + job=1, MagicID=92, locktarget=0, magicName="冰霜雪雨", launchmode=4, - addition=0, - job=1, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=15, HeroMagicName="英雄冰霜雪雨", - action=1, - type=1, - desc="<冰霜雪雨:/FCOLOR=251>\\<冰霜雪雨”法师的强大技能。 /FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=92, skilltype=2, magiclock=1, - priority=16 + priority=16, + action=1, + icon=92, + maxDis_pc=15, + addition=0, + desc="<冰霜雪雨:/FCOLOR=251>\\<冰霜雪雨”法师的强大技能。 /FCOLOR=250>", + type=1, + isline=0, + skillgroup=92, + minDis=0, + maxDis=8, + autoMinDis=4 }, [94] = { - skillgroup=94, - isline=0, + job=1, MagicID=94, locktarget=0, magicName="五雷轰", launchmode=5, - addition=0, - job=1, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄五雷轰", - action=1, - type=1, - desc="<五雷轰:/FCOLOR=251>\\<五雷轰”五道天雷从天而降。 /FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=94, skilltype=2, magiclock=1, - priority=17 + priority=17, + action=1, + icon=94, + maxDis_pc=12, + addition=0, + desc="<五雷轰:/FCOLOR=251>\\<五雷轰”五道天雷从天而降。 /FCOLOR=250>", + type=1, + isline=0, + skillgroup=94, + minDis=0, + maxDis=8, + autoMinDis=4 }, [95] = { - skillgroup=95, - isline=0, + job=2, MagicID=95, locktarget=0, magicName="幽冥火符", launchmode=3, - addition=0, - job=2, - minDis=0, - autoMinDis=2, - maxDis=6, - maxDis_pc=8, HeroMagicName="英雄幽冥火符", - action=1, - type=1, - desc="<幽冥火符:/FCOLOR=251>\\<幽冥火符”道士的强大技能。 /FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=95, skilltype=2, magiclock=1, - priority=16 + priority=16, + action=1, + icon=95, + maxDis_pc=8, + addition=0, + desc="<幽冥火符:/FCOLOR=251>\\<幽冥火符”道士的强大技能。 /FCOLOR=250>", + type=1, + isline=0, + skillgroup=95, + minDis=0, + maxDis=6, + autoMinDis=2 }, [100] = { - skillgroup=100, - isline=1, + job=0, MagicID=100, locktarget=1, magicName="追心刺", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=1, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄追心刺", - action=0, - type=1, - desc="<战士连击技能:/FCOLOR=251>\\<追心刺/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=100, skilltype=1, magiclock=0, - priority=0 + priority=0, + action=0, + icon=100, + maxDis_pc=1, + addition=0, + desc="<战士连击技能:/FCOLOR=251>\\<追心刺/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=100, + minDis=0, + maxDis=1, + autoMinDis=1 }, [101] = { - skillgroup=101, - isline=1, + job=0, MagicID=101, locktarget=1, magicName="三绝杀", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=1, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄三绝杀", - action=0, - type=1, - desc="<战士连击技能:/FCOLOR=251>\\<三绝杀/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=101, skilltype=1, magiclock=0, - priority=0 + priority=0, + action=0, + icon=101, + maxDis_pc=1, + addition=0, + desc="<战士连击技能:/FCOLOR=251>\\<三绝杀/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=101, + minDis=0, + maxDis=1, + autoMinDis=1 }, [102] = { - skillgroup=102, - isline=1, + job=0, MagicID=102, locktarget=1, magicName="断岳斩", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=1, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄断岳斩", - action=0, - type=1, - desc="<战士连击技能:/FCOLOR=251>\\<断岳斩/FCOLOR=250>\\<直线3格/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=102, skilltype=1, magiclock=0, - priority=0 + priority=0, + action=0, + icon=102, + maxDis_pc=1, + addition=0, + desc="<战士连击技能:/FCOLOR=251>\\<断岳斩/FCOLOR=250>\\<直线3格/FCOLOR=250>", + type=1, + isline=1, + skillgroup=102, + minDis=0, + maxDis=1, + autoMinDis=1 }, [103] = { - skillgroup=103, - isline=1, + job=0, MagicID=103, locktarget=1, magicName="横扫千军", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=1, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄横扫千军", - action=0, - type=1, - desc="<战士连击技能:/FCOLOR=251>\\<横扫千军/FCOLOR=250>\\<群攻5*5半径3/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=103, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=0, + icon=103, + maxDis_pc=1, + addition=0, + desc="<战士连击技能:/FCOLOR=251>\\<横扫千军/FCOLOR=250>\\<群攻5*5半径3/FCOLOR=250>", + type=1, + isline=1, + skillgroup=103, + minDis=0, + maxDis=1, + autoMinDis=1 }, [104] = { - skillgroup=104, - isline=0, + job=1, MagicID=104, locktarget=0, magicName="凤舞祭", launchmode=3, - addition=0, - job=1, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄凤舞祭", - action=1, - type=1, - desc="<法师连击技能:/FCOLOR=251>\\<凤舞祭/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=104, skilltype=1, magiclock=1, - priority=0 + priority=0, + action=1, + icon=104, + maxDis_pc=12, + addition=0, + desc="<法师连击技能:/FCOLOR=251>\\<凤舞祭/FCOLOR=250>\\<单体攻击目标。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=104, + minDis=0, + maxDis=8, + autoMinDis=4 }, [105] = { - skillgroup=105, - isline=0, + job=1, MagicID=105, locktarget=0, magicName="惊雷爆", launchmode=3, - addition=0, - job=1, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄惊雷爆", - action=1, - type=1, - desc="<法师连击技能:/FCOLOR=251>\\<惊雷爆/FCOLOR=250>\\<群攻4*4。半径2/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=105, skilltype=2, magiclock=1, - priority=0 + priority=0, + action=1, + icon=105, + maxDis_pc=12, + addition=0, + desc="<法师连击技能:/FCOLOR=251>\\<惊雷爆/FCOLOR=250>\\<群攻4*4。半径2/FCOLOR=250>", + type=1, + isline=0, + skillgroup=105, + minDis=0, + maxDis=8, + autoMinDis=4 }, [106] = { - skillgroup=106, - isline=0, + job=1, MagicID=106, locktarget=0, magicName="冰天雪地", launchmode=3, - addition=0, - job=1, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄冰天雪地", - action=1, - type=1, - desc="<法师连击技能:/FCOLOR=251>\\<冰天雪地/FCOLOR=250>\\<群攻5*5。半径3/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=106, skilltype=2, magiclock=1, - priority=0 + priority=0, + action=1, + icon=106, + maxDis_pc=12, + addition=0, + desc="<法师连击技能:/FCOLOR=251>\\<冰天雪地/FCOLOR=250>\\<群攻5*5。半径3/FCOLOR=250>", + type=1, + isline=0, + skillgroup=106, + minDis=0, + maxDis=8, + autoMinDis=4 }, [107] = { - skillgroup=107, - isline=0, + job=1, MagicID=107, locktarget=0, magicName="双龙破", launchmode=3, - addition=0, - job=1, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄双龙破", - action=1, - type=1, - desc="<法师连击技能:/FCOLOR=251>\\<双龙破/FCOLOR=250>\\<单体/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=107, skilltype=1, magiclock=1, - priority=0 + priority=0, + action=1, + icon=107, + maxDis_pc=12, + addition=0, + desc="<法师连击技能:/FCOLOR=251>\\<双龙破/FCOLOR=250>\\<单体/FCOLOR=250>", + type=1, + isline=0, + skillgroup=107, + minDis=0, + maxDis=8, + autoMinDis=4 }, [108] = { - skillgroup=108, - isline=0, + job=2, MagicID=108, locktarget=0, magicName="虎啸诀", launchmode=3, - addition=0, - job=2, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄虎啸诀", - action=1, - type=1, - desc="<道士连击技能:/FCOLOR=251>\\<虎啸诀/FCOLOR=250>\\<单体/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=108, skilltype=1, magiclock=1, - priority=0 + priority=0, + action=1, + icon=108, + maxDis_pc=12, + addition=0, + desc="<道士连击技能:/FCOLOR=251>\\<虎啸诀/FCOLOR=250>\\<单体/FCOLOR=250>", + type=1, + isline=0, + skillgroup=108, + minDis=0, + maxDis=8, + autoMinDis=4 }, [109] = { - skillgroup=109, - isline=0, + job=2, MagicID=109, locktarget=0, magicName="八卦掌", launchmode=3, - addition=0, - job=2, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄八卦掌", - action=1, - type=1, - desc="<道士连击技能:/FCOLOR=251>\\<八卦掌/FCOLOR=250>\\<单体/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=109, skilltype=1, magiclock=1, - priority=0 + priority=0, + action=1, + icon=109, + maxDis_pc=12, + addition=0, + desc="<道士连击技能:/FCOLOR=251>\\<八卦掌/FCOLOR=250>\\<单体/FCOLOR=250>", + type=1, + isline=0, + skillgroup=109, + minDis=0, + maxDis=8, + autoMinDis=4 }, [110] = { - skillgroup=110, - isline=0, + job=2, MagicID=110, locktarget=0, magicName="三焰咒", launchmode=3, - addition=0, - job=2, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄三焰咒", - action=1, - type=1, - desc="<道士连击技能:/FCOLOR=251>\\<三焰咒/FCOLOR=250>\\<单体/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=110, skilltype=1, magiclock=1, - priority=0 + priority=0, + action=1, + icon=110, + maxDis_pc=12, + addition=0, + desc="<道士连击技能:/FCOLOR=251>\\<三焰咒/FCOLOR=250>\\<单体/FCOLOR=250>", + type=1, + isline=0, + skillgroup=110, + minDis=0, + maxDis=8, + autoMinDis=4 }, [111] = { - skillgroup=111, - isline=0, + job=2, MagicID=111, locktarget=0, magicName="万剑归宗", launchmode=3, - addition=0, - job=2, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄万剑归宗", - action=1, - type=1, - desc="<道士连击技能:/FCOLOR=251>\\<万剑归宗/FCOLOR=250>\\<群攻5*5。半径3/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=111, skilltype=1, magiclock=1, - priority=0 + priority=0, + action=1, + icon=111, + maxDis_pc=12, + addition=0, + desc="<道士连击技能:/FCOLOR=251>\\<万剑归宗/FCOLOR=250>\\<群攻5*5。半径3/FCOLOR=250>", + type=1, + isline=0, + skillgroup=111, + minDis=0, + maxDis=8, + autoMinDis=4 }, [114] = { - skillgroup=114, - isline=0, + job=3, MagicID=114, locktarget=0, magicName="倚天辟地", launchmode=2, - addition=0, - job=3, - minDis=0, - autoMinDis=0, - maxDis=12, - maxDis_pc=15, HeroMagicName="英雄倚天辟地", - action=1, - type=1, - desc="<倚天辟地:/FCOLOR=251>\\<全屏范围攻击,方圆百里寸草不生!/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=98, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=98, + maxDis_pc=15, + addition=0, + desc="<倚天辟地:/FCOLOR=251>\\<全屏范围攻击,方圆百里寸草不生!/FCOLOR=250>", + type=1, + isline=0, + skillgroup=114, + minDis=0, + maxDis=12, + autoMinDis=0 }, [115] = { - skillgroup=115, - isline=1, + job=0, MagicID=115, locktarget=1, magicName="血魄一击(战)", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=1, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄血魄一击(战)", - action=0, - type=1, - desc="<血魄一击(战):/FCOLOR=251>\\<消耗内力召唤龙魂,随着武器的挥击攻向目标/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=115, skilltype=1, magiclock=0, - priority=21 + priority=21, + action=0, + icon=115, + maxDis_pc=1, + addition=0, + desc="<血魄一击(战):/FCOLOR=251>\\<消耗内力召唤龙魂,随着武器的挥击攻向目标/FCOLOR=250>", + type=1, + isline=1, + skillgroup=115, + minDis=0, + maxDis=1, + autoMinDis=1 }, [116] = { - skillgroup=116, - isline=0, + job=1, MagicID=116, locktarget=0, magicName="血魄一击(法)", launchmode=3, - addition=0, - job=1, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄血魄一击(法)", - action=1, - type=1, - desc="<血魄一击(法):/FCOLOR=251>\\<消耗内力召唤出一条炽热的火龙之魂攻击目标/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=116, skilltype=2, magiclock=1, - priority=0 + priority=0, + action=1, + icon=116, + maxDis_pc=12, + addition=0, + desc="<血魄一击(法):/FCOLOR=251>\\<消耗内力召唤出一条炽热的火龙之魂攻击目标/FCOLOR=250>", + type=1, + isline=0, + skillgroup=116, + minDis=0, + maxDis=8, + autoMinDis=4 }, [117] = { - skillgroup=117, - isline=0, + job=2, MagicID=117, locktarget=0, magicName="血魄一击(道)", launchmode=3, - addition=0, - job=2, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, HeroMagicName="英雄血魄一击(道)", - action=1, - type=1, - desc="<血魄一击(道):/FCOLOR=251>\\<消耗内力召唤出数道白色的龙魂攻击目标/FCOLOR=250>", isonoff=0, bestPos=1, launchmode_pc=5, - icon=117, skilltype=2, magiclock=1, - priority=0 + priority=0, + action=1, + icon=117, + maxDis_pc=12, + addition=0, + desc="<血魄一击(道):/FCOLOR=251>\\<消耗内力召唤出数道白色的龙魂攻击目标/FCOLOR=250>", + type=1, + isline=0, + skillgroup=117, + minDis=0, + maxDis=8, + autoMinDis=4 }, [118] = { - skillgroup=118, - isline=0, + job=3, MagicID=118, locktarget=1, magicName="斗转星移", launchmode=2, - addition=2, - job=3, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, HeroMagicName="英雄斗转星移", - action=1, - type=0, - desc="<斗星转移:/FCOLOR=251>\\<利用奇经神冲穴气海分担所受大额伤害/FCOLOR=250>", isonoff=1, bestPos=0, launchmode_pc=2, - icon=118, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=118, + maxDis_pc=0, + addition=2, + desc="<斗星转移:/FCOLOR=251>\\<利用奇经神冲穴气海分担所受大额伤害/FCOLOR=250>", + type=0, + isline=0, + skillgroup=118, + minDis=0, + maxDis=0, + autoMinDis=0 }, [119] = { - skillgroup=119, - isline=0, + job=4, MagicID=119, locktarget=0, magicName="潜行术", launchmode=2, - addition=1, - job=4, - minDis=0, - autoMinDis=0, - maxDis=8, - maxDis_pc=12, - action=1, - type=1, - desc="<潜行术:/FCOLOR=251>\\<快速进入隐遁状态令人难以察觉/FCOLOR=250>\\", isonoff=0, bestPos=0, launchmode_pc=2, - icon=119, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=119, + maxDis_pc=12, + addition=1, + desc="<潜行术:/FCOLOR=251>\\<快速进入隐遁状态令人难以察觉/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=119, + minDis=0, + maxDis=8, + autoMinDis=0 }, [999] = { - skillgroup=999, - isline=0, + job=3, MagicID=999, locktarget=0, magicName="挖矿技能", launchmode=2, - addition=0, - job=3, - minDis=0, - autoMinDis=0, - maxDis=1, - maxDis_pc=1, - action=0, - type=1, - desc="挖矿技能", - isonoff=0, - launchmode_pc=2, - icon=999, HeroMagicName="英雄挖矿技能", + isonoff=0, bestPos=0, - priority=0 + launchmode_pc=2, + priority=0, + action=0, + icon=999, + maxDis_pc=1, + addition=0, + desc="挖矿技能", + type=1, + isline=0, + skillgroup=999, + minDis=0, + maxDis=1, + autoMinDis=0 }, [1001] = { - skillgroup=1001, - isline=0, + job=0, MagicID=1001, locktarget=0, magicName="自定义火球", launchmode=3, - addition=0, - job=0, - minDis=0, - autoMinDis=4, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="自定义技能火球术", isonoff=0, bestPos=1, launchmode_pc=5, - icon=1, skilltype=1, magiclock=0, - priority=1 + priority=1, + action=1, + icon=1, + maxDis_pc=12, + addition=0, + desc="自定义技能火球术", + type=1, + isline=0, + skillgroup=1001, + minDis=0, + maxDis=6, + autoMinDis=4 }, [1002] = { - skillgroup=1002, - isline=0, + job=0, MagicID=1002, locktarget=0, magicName="自定义火焰", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=4, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="自定义火焰", isonoff=0, bestPos=1, launchmode_pc=3, - icon=23, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=23, + maxDis_pc=12, + addition=0, + desc="自定义火焰", + type=1, + isline=0, + skillgroup=1002, + minDis=0, + maxDis=6, + autoMinDis=4 }, [1003] = { - skillgroup=1003, - isline=1, + job=0, MagicID=1003, locktarget=0, magicName="自定义电影", launchmode=2, - addition=0, - job=0, - minDis=0, - autoMinDis=0, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="自定义电影", isonoff=0, bestPos=0, launchmode_pc=3, - icon=10, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=10, + maxDis_pc=12, + addition=0, + desc="自定义电影", + type=1, + isline=1, + skillgroup=1003, + minDis=0, + maxDis=6, + autoMinDis=0 }, [1004] = { - skillgroup=1004, - isline=0, + job=0, MagicID=1004, locktarget=0, magicName="自定义半月", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=5, - maxDis=1, - maxDis_pc=1, - action=1, - type=1, - desc="自定义半月", isonoff=0, bestPos=1, launchmode_pc=4, - icon=25, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=25, + maxDis_pc=1, + addition=0, + desc="自定义半月", + type=1, + isline=0, + skillgroup=1004, + minDis=0, + maxDis=1, + autoMinDis=5 }, [1010] = { - skillgroup=1010, - isline=0, + job=1, MagicID=1010, locktarget=0, magicName="精准箭术", launchmode=3, - addition=0, - job=1, - minDis=0, - autoMinDis=2, - maxDis=6, - maxDis_pc=8, - replace=1, - action=1, - type=1, - desc="<精准箭术:/FCOLOR=251>\\<反复练习最基础的射击技巧提高准确度/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=5, - icon=300, skilltype=1, magiclock=1, - priority=1 + priority=1, + action=1, + replace=1, + icon=300, + maxDis_pc=8, + addition=0, + desc="<精准箭术:/FCOLOR=251>\\<反复练习最基础的射击技巧提高准确度/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1010, + minDis=0, + maxDis=6, + autoMinDis=2 }, [1011] = { - skillgroup=1011, - isline=0, + job=5, MagicID=1011, locktarget=0, magicName="天罡震气", launchmode=2, - addition=2, - job=5, - minDis=0, - autoMinDis=1, - forceDis=0, - maxDis=0, - maxDis_pc=0, - replace=0, - action=1, - type=1, - desc="<天罡震气:/FCOLOR=251>\\<震开周围的敌人和怪物/FCOLOR=250>\\", isonoff=0, bestPos=0, launchmode_pc=2, - icon=302, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + forceDis=0, + replace=0, + icon=302, + maxDis_pc=0, + addition=2, + desc="<天罡震气:/FCOLOR=251>\\<震开周围的敌人和怪物/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1011, + minDis=0, + maxDis=0, + autoMinDis=1 }, [1012] = { - skillgroup=1012, - isline=0, + job=5, MagicID=1012, locktarget=0, magicName="排山倒海", launchmode=3, - addition=0, - job=5, - minDis=0, - autoMinDis=2, - forceDis=0, - maxDis=6, - maxDis_pc=8, - replace=0, - action=1, - type=1, - desc="<排山倒海:/FCOLOR=251>\\<用锋利的箭击退所有阻挡你的敌人/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=5, - icon=304, skilltype=1, magiclock=1, - priority=2 + priority=2, + action=1, + forceDis=0, + replace=0, + icon=304, + maxDis_pc=8, + addition=0, + desc="<排山倒海:/FCOLOR=251>\\<用锋利的箭击退所有阻挡你的敌人/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1012, + minDis=0, + maxDis=6, + autoMinDis=2 }, [1013] = { - skillgroup=1013, - isline=0, + job=5, MagicID=1013, locktarget=0, magicName="蓄势待发", launchmode=3, - addition=0, - job=5, - minDis=0, - autoMinDis=2, - maxDis=6, - maxDis_pc=8, - action=-1, - type=0, - desc="<蓄势待发:/FCOLOR=251>\\<积蓄怒气准备更猛烈的攻击/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=5, - icon=301, skilltype=0, magiclock=1, - priority=0 + priority=0, + action=-1, + icon=301, + maxDis_pc=8, + addition=0, + desc="<蓄势待发:/FCOLOR=251>\\<积蓄怒气准备更猛烈的攻击/FCOLOR=250>\\", + type=0, + isline=0, + skillgroup=1013, + minDis=0, + maxDis=6, + autoMinDis=2 }, [1014] = { - skillgroup=1014, - isline=1, + job=5, MagicID=1014, locktarget=0, magicName="寒冰箭", launchmode=5, - addition=0, - job=5, - minDis=0, - autoMinDis=8, - maxDis=8, - maxDis_pc=12, - action=1, - type=1, - desc="<寒冰箭:/FCOLOR=251>\\<射出寒冰箭支冻结对手的抵抗/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=4, - icon=303, skilltype=0, magiclock=1, - priority=3 + priority=3, + action=1, + icon=303, + maxDis_pc=12, + addition=0, + desc="<寒冰箭:/FCOLOR=251>\\<射出寒冰箭支冻结对手的抵抗/FCOLOR=250>\\", + type=1, + isline=1, + skillgroup=1014, + minDis=0, + maxDis=8, + autoMinDis=8 }, [1015] = { - skillgroup=1015, - isline=0, + job=5, MagicID=1015, locktarget=0, magicName="天神下凡", launchmode=2, - addition=2, - job=5, - minDis=0, - autoMinDis=1, - maxDis=0, - maxDis_pc=0, - action=1, - type=1, - desc="<天神下凡:/FCOLOR=251>\\<借助天神之力使自己变得更强大/FCOLOR=250>\\", isonoff=0, bestPos=0, launchmode_pc=2, - icon=305, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=305, + maxDis_pc=0, + addition=2, + desc="<天神下凡:/FCOLOR=251>\\<借助天神之力使自己变得更强大/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1015, + minDis=0, + maxDis=0, + autoMinDis=1 }, [1016] = { - skillgroup=1016, - isline=0, + job=5, MagicID=1016, locktarget=0, magicName="恶魔降临", launchmode=2, - addition=2, - job=5, - minDis=0, - autoMinDis=1, - maxDis=0, - maxDis_pc=0, - action=1, - type=1, - desc="<恶魔降临:/FCOLOR=251>\\<借助恶魔之力带来可怕的伤害/FCOLOR=250>\\", isonoff=0, bestPos=0, launchmode_pc=2, - icon=306, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=306, + maxDis_pc=0, + addition=2, + desc="<恶魔降临:/FCOLOR=251>\\<借助恶魔之力带来可怕的伤害/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1016, + minDis=0, + maxDis=0, + autoMinDis=1 }, [1017] = { - skillgroup=1017, - isline=0, + job=5, MagicID=1017, locktarget=0, magicName="雷光之眼", launchmode=5, - addition=0, - job=5, - minDis=0, - autoMinDis=2, - maxDis=6, - maxDis_pc=8, - action=1, - type=1, - desc="<雷光之眼:/FCOLOR=251>\\<发射强大的闪电箭溅射到周围的敌人/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=5, - icon=307, skilltype=1, magiclock=1, - priority=4 + priority=4, + action=1, + icon=307, + maxDis_pc=8, + addition=0, + desc="<雷光之眼:/FCOLOR=251>\\<发射强大的闪电箭溅射到周围的敌人/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1017, + minDis=0, + maxDis=6, + autoMinDis=2 }, [1018] = { - skillgroup=1018, - isline=1, + job=5, MagicID=1018, locktarget=0, magicName="奔雷箭", launchmode=5, - addition=0, - job=5, - minDis=0, - autoMinDis=8, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="<奔雷箭:/FCOLOR=251>\\<朝指定方向施放一支强有力的奔雷箭,对直线方向的敌人造成大量伤害/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=4, - icon=325, skilltype=0, magiclock=1, - priority=3 + priority=3, + action=1, + icon=325, + maxDis_pc=12, + addition=0, + desc="<奔雷箭:/FCOLOR=251>\\<朝指定方向施放一支强有力的奔雷箭,对直线方向的敌人造成大量伤害/FCOLOR=250>\\", + type=1, + isline=1, + skillgroup=1018, + minDis=0, + maxDis=6, + autoMinDis=8 }, [1019] = { - skillgroup=1019, - isline=0, + job=5, MagicID=1019, locktarget=0, magicName="魔盾冰晶", launchmode=3, - addition=0, - job=5, - minDis=0, - autoMinDis=4, - maxDis=8, - maxDis_pc=12, - action=1, - type=1, - desc="<魔盾冰晶:/FCOLOR=251>\\<当魔盾冰晶拥有5层Buff技能效果时,技能伤害提升将很惊人/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=3, - icon=328, skilltype=1, magiclock=1, - priority=3 + priority=3, + action=1, + icon=328, + maxDis_pc=12, + addition=0, + desc="<魔盾冰晶:/FCOLOR=251>\\<当魔盾冰晶拥有5层Buff技能效果时,技能伤害提升将很惊人/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1019, + minDis=0, + maxDis=8, + autoMinDis=4 }, [1020] = { - skillgroup=1020, - isline=0, + job=5, MagicID=1020, locktarget=0, magicName="精神灌注", launchmode=3, - addition=0, - job=5, - minDis=0, - autoMinDis=2, - maxDis=6, - maxDis_pc=8, - action=1, - type=0, - desc="<精神灌注:/FCOLOR=251>\\<道士所有主动攻击都有一定几率附带大量额外伤害/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=5, - icon=327, skilltype=0, magiclock=1, - priority=0 + priority=0, + action=1, + icon=327, + maxDis_pc=8, + addition=0, + desc="<精神灌注:/FCOLOR=251>\\<道士所有主动攻击都有一定几率附带大量额外伤害/FCOLOR=250>\\", + type=0, + isline=0, + skillgroup=1020, + minDis=0, + maxDis=6, + autoMinDis=2 }, [1024] = { - skillgroup=1024, - isline=0, + job=6, MagicID=1024, locktarget=0, magicName="易筋经", launchmode=2, - addition=1, - job=6, - minDis=0, - autoMinDis=1, - maxDis=0, - maxDis_pc=0, - action=1, - type=1, - desc="<易筋经:/FCOLOR=251>\\<短时间大幅提高自身伤害减免/FCOLOR=250>\\", isonoff=0, bestPos=0, launchmode_pc=2, - icon=308, skilltype=1, magiclock=0, - priority=4 + priority=4, + action=1, + icon=308, + maxDis_pc=0, + addition=1, + desc="<易筋经:/FCOLOR=251>\\<短时间大幅提高自身伤害减免/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1024, + minDis=0, + maxDis=0, + autoMinDis=1 }, [1025] = { - skillgroup=1025, - isline=1, + job=6, MagicID=1025, locktarget=1, magicName="罗汉棍法", launchmode=5, - addition=0, - job=6, - minDis=0, - autoMinDis=2, - maxDis=2, - maxDis_pc=2, - action=0, - type=1, - desc="<罗汉棍法:/FCOLOR=251>\\<佛门基础的棍法/FCOLOR=250>\\<可攻击前方之前并提高自身准确/FCOLOR=250>\\", - replace=1, bestPos=1, launchmode_pc=4, - icon=309, skilltype=1, magiclock=0, - priority=1 + priority=1, + action=0, + replace=1, + icon=309, + maxDis_pc=2, + addition=0, + desc="<罗汉棍法:/FCOLOR=251>\\<佛门基础的棍法/FCOLOR=250>\\<可攻击前方之前并提高自身准确/FCOLOR=250>\\", + type=1, + isline=1, + skillgroup=1025, + minDis=0, + maxDis=2, + autoMinDis=2 }, [1026] = { - skillgroup=1026, - isline=0, + job=6, MagicID=1026, locktarget=0, magicName="推山掌", launchmode=2, - addition=2, - job=6, - minDis=0, - autoMinDis=2, - maxDis=0, - maxDis_pc=0, - action=0, - type=1, - desc="<推山掌:/FCOLOR=251>\\<推开前方敌人和怪物/FCOLOR=250>\\", isonoff=0, bestPos=0, launchmode_pc=2, - icon=310, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=0, + icon=310, + maxDis_pc=0, + addition=2, + desc="<推山掌:/FCOLOR=251>\\<推开前方敌人和怪物/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1026, + minDis=0, + maxDis=0, + autoMinDis=2 }, [1027] = { - skillgroup=1027, - isline=0, + job=6, MagicID=1027, locktarget=0, magicName="天雷阵", launchmode=4, - addition=2, - job=6, - minDis=0, - autoMinDis=4, - forceDis=0, - maxDis=8, - maxDis_pc=8, - replace=0, - action=1, - type=1, - desc="<天雷阵:/FCOLOR=251>\\<引用雷霆之力/FCOLOR=250>\\<对周围敌人或怪物造成伤害/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=3, - icon=311, skilltype=1, magiclock=0, - priority=0 + priority=0, + action=1, + forceDis=0, + replace=0, + icon=311, + maxDis_pc=8, + addition=2, + desc="<天雷阵:/FCOLOR=251>\\<引用雷霆之力/FCOLOR=250>\\<对周围敌人或怪物造成伤害/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1027, + minDis=0, + maxDis=8, + autoMinDis=4 }, [1028] = { - skillgroup=1028, - isline=1, + job=6, MagicID=1028, locktarget=0, magicName="达摩棍法", launchmode=1, - addition=0, - job=6, - minDis=0, - autoMinDis=2, - maxDis=4, - maxDis_pc=12, - action=0, - type=1, - desc="<达摩棍法:/FCOLOR=251>\\<对前方扇形范围造成雷属性和穿刺属性的伤害/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=4, - icon=312, skilltype=0, magiclock=0, - priority=2 + priority=2, + action=0, + icon=312, + maxDis_pc=12, + addition=0, + desc="<达摩棍法:/FCOLOR=251>\\<对前方扇形范围造成雷属性和穿刺属性的伤害/FCOLOR=250>\\", + type=1, + isline=1, + skillgroup=1028, + minDis=0, + maxDis=4, + autoMinDis=2 }, [1029] = { - skillgroup=1029, - isline=0, + job=6, MagicID=1029, locktarget=0, magicName="降龙伏虎", launchmode=1, - addition=0, - job=6, - minDis=0, - autoMinDis=2, - maxDis=4, - maxDis_pc=8, - action=0, - type=1, - desc="<降龙伏虎:/FCOLOR=251>\\<挥舞武器纵身跃起跳向前方并挥出三道雷霆/FCOLOR=250>\\", bestPos=1, launchmode_pc=4, - icon=313, skilltype=1, magiclock=0, - priority=0 + priority=0, + action=0, + icon=313, + maxDis_pc=8, + addition=0, + desc="<降龙伏虎:/FCOLOR=251>\\<挥舞武器纵身跃起跳向前方并挥出三道雷霆/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1029, + minDis=0, + maxDis=4, + autoMinDis=2 }, [1030] = { - skillgroup=1030, - isline=0, + job=6, MagicID=1030, locktarget=0, magicName="棍法重击", launchmode=1, - addition=0, - job=6, - minDis=0, - autoMinDis=2, - maxDis=4, - maxDis_pc=8, - action=0, - type=1, - desc="<棍法重击:/FCOLOR=251>", bestPos=1, launchmode_pc=4, - icon="314_3", skilltype=1, magiclock=0, - priority=0 + priority=0, + action=0, + icon="314_3", + maxDis_pc=8, + addition=0, + desc="<棍法重击:/FCOLOR=251>", + type=1, + isline=0, + skillgroup=1030, + minDis=0, + maxDis=4, + autoMinDis=2 }, [1031] = { - skillgroup=1031, - isline=1, + job=6, MagicID=1031, locktarget=1, magicName="降魔棍法", launchmode=5, - addition=0, - job=6, - minDis=0, - autoMinDis=2, - maxDis=4, - maxDis_pc=4, - action=0, - type=1, - desc="<降魔棍法:/FCOLOR=251>\\<攻击直线并造成大量雷属性伤害/FCOLOR=250>\\", bestPos=1, launchmode_pc=4, - icon=314, skilltype=1, magiclock=0, - priority=3 + priority=3, + action=0, + icon=314, + maxDis_pc=4, + addition=0, + desc="<降魔棍法:/FCOLOR=251>\\<攻击直线并造成大量雷属性伤害/FCOLOR=250>\\", + type=1, + isline=1, + skillgroup=1031, + minDis=0, + maxDis=4, + autoMinDis=2 }, [1032] = { - skillgroup=1032, - isline=0, + job=6, MagicID=1032, locktarget=0, magicName="战意怒吼", launchmode=2, - addition=2, - job=6, - minDis=0, - autoMinDis=1, - maxDis=8, - maxDis_pc=12, - action=1, - type=1, - desc="<战意怒吼:/FCOLOR=251>\\<累积10秒战意,下一次攻击造成高额伤害/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=2, - icon=330, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=330, + maxDis_pc=12, + addition=2, + desc="<战意怒吼:/FCOLOR=251>\\<累积10秒战意,下一次攻击造成高额伤害/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1032, + minDis=0, + maxDis=8, + autoMinDis=1 }, [1033] = { - skillgroup=1033, - isline=0, + job=6, MagicID=1033, locktarget=0, magicName="火焰护身", launchmode=2, - addition=1, - job=6, - minDis=0, - autoMinDis=1, - maxDis=0, - maxDis_pc=0, - action=1, - type=1, - desc="<火焰护身:/FCOLOR=251>\\<燃烧怒火,极大地提高抵御和使用火焰的能力/FCOLOR=250>\\", isonoff=0, bestPos=0, launchmode_pc=2, - icon=326, skilltype=1, magiclock=0, - priority=4 + priority=4, + action=1, + icon=326, + maxDis_pc=0, + addition=1, + desc="<火焰护身:/FCOLOR=251>\\<燃烧怒火,极大地提高抵御和使用火焰的能力/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1033, + minDis=0, + maxDis=0, + autoMinDis=1 }, [1034] = { - skillgroup=1034, - isline=1, + job=6, MagicID=1034, locktarget=0, magicName="降龙伏虎-起步式", launchmode=2, - addition=0, - job=6, - minDis=0, - autoMinDis=0, - maxDis=1, - maxDis_pc=1, - action=1, - type=1, - desc="<降龙伏虎:/FCOLOR=251>\\<挥舞武器纵身跃起跳向前方并挥出三道雷霆/FCOLOR=250>\\", isonoff=0, bestPos=0, launchmode_pc=1, - icon=313, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=313, + maxDis_pc=1, + addition=0, + desc="<降龙伏虎:/FCOLOR=251>\\<挥舞武器纵身跃起跳向前方并挥出三道雷霆/FCOLOR=250>\\", + type=1, + isline=1, + skillgroup=1034, + minDis=0, + maxDis=1, + autoMinDis=0 }, [1035] = { - skillgroup=1035, - isline=0, + job=7, MagicID=1035, locktarget=0, magicName="刺·暴击术", launchmode=1, - addition=0, - job=7, - minDis=0, - autoMinDis=2, - maxDis=1, - maxDis_pc=1, - action=1, - type=1, - desc="<暴击术:/FCOLOR=251>\\<聚集体内的怒气爆发惊人的一击/FCOLOR=250>\\", bestPos=1, launchmode_pc=4, - icon=316, skilltype=1, magiclock=0, - priority=0 + priority=0, + action=1, + icon=316, + maxDis_pc=1, + addition=0, + desc="<暴击术:/FCOLOR=251>\\<聚集体内的怒气爆发惊人的一击/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1035, + minDis=0, + maxDis=1, + autoMinDis=2 }, [1036] = { - skillgroup=1036, - isline=1, + job=7, MagicID=1036, locktarget=1, magicName="刺·霜月", launchmode=3, - addition=0, - job=7, - minDis=0, - autoMinDis=1, - maxDis=1, - maxDis_pc=1, - action=0, - type=1, - desc="<霜月:/FCOLOR=251>\\<熟练挥舞双手得武器对周围的敌人造成伤害/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=4, - icon=317, skilltype=2, magiclock=0, - priority=1 + priority=1, + action=0, + icon=317, + maxDis_pc=1, + addition=0, + desc="<霜月:/FCOLOR=251>\\<熟练挥舞双手得武器对周围的敌人造成伤害/FCOLOR=250>\\", + type=1, + isline=1, + skillgroup=1036, + minDis=0, + maxDis=1, + autoMinDis=1 }, [1037] = { - skillgroup=1037, - isline=0, + job=7, MagicID=1037, locktarget=0, magicName="刺·鬼灵步", launchmode=4, - addition=0, - job=7, - minDis=5, - autoMinDis=4, - maxDis=10, - maxDis_pc=12, - action=1, - type=1, - desc="<鬼灵步:/FCOLOR=251>\\<施展灵巧得步伐瞬间移动到想去的低点/FCOLOR=250>\\", isonoff=0, bestPos=0, launchmode_pc=3, - icon=318, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + icon=318, + maxDis_pc=12, + addition=0, + desc="<鬼灵步:/FCOLOR=251>\\<施展灵巧得步伐瞬间移动到想去的低点/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1037, + minDis=5, + maxDis=10, + autoMinDis=4 }, [1038] = { - skillgroup=1038, - isline=0, + job=7, MagicID=1038, locktarget=0, magicName="刺·旋风腿", launchmode=5, - addition=2, - job=7, - minDis=0, - autoMinDis=1, - maxDis=1, - maxDis_pc=0, - action=0, - type=1, - desc="<旋风腿:/FCOLOR=251>\\<凌空踢开前方敌人并重击/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=2, - icon=319, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=0, + icon=319, + maxDis_pc=0, + addition=2, + desc="<旋风腿:/FCOLOR=251>\\<凌空踢开前方敌人并重击/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1038, + minDis=0, + maxDis=1, + autoMinDis=1 }, [1039] = { - skillgroup=1039, - isline=1, + job=7, MagicID=1039, locktarget=1, magicName="刺·炎龙波", launchmode=5, - addition=0, - job=7, - minDis=0, - autoMinDis=1, - maxDis=4, - maxDis_pc=4, - action=0, - type=1, - desc="<炎龙波:/FCOLOR=251>\\<召唤强力的怒气流对前方的敌人造成伤害/FCOLOR=250>\\", isonoff=0, bestPos=1, launchmode_pc=4, - icon=320, skilltype=1, magiclock=0, - priority=2 + priority=2, + action=0, + icon=320, + maxDis_pc=4, + addition=0, + desc="<炎龙波:/FCOLOR=251>\\<召唤强力的怒气流对前方的敌人造成伤害/FCOLOR=250>\\", + type=1, + isline=1, + skillgroup=1039, + minDis=0, + maxDis=4, + autoMinDis=1 }, [1040] = { - skillgroup=1040, - isline=0, + job=7, MagicID=1040, locktarget=1, magicName="刺·火镰狂舞", launchmode=5, - addition=0, - job=7, - minDis=0, - autoMinDis=1, - maxDis=2, - maxDis_pc=8, - action=0, - type=1, - desc="<火镰狂舞:/FCOLOR=251>\\<运用全身的怒气冲击前方所有敌人/FCOLOR=250>\\", bestPos=1, launchmode_pc=4, - icon=321, skilltype=1, magiclock=0, - priority=3 + priority=3, + action=0, + icon=321, + maxDis_pc=8, + addition=0, + desc="<火镰狂舞:/FCOLOR=251>\\<运用全身的怒气冲击前方所有敌人/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1040, + minDis=0, + maxDis=2, + autoMinDis=1 }, [1042] = { - skillgroup=1042, - isline=0, + job=7, MagicID=1042, locktarget=1, magicName="刺·乾坤一击", launchmode=5, - addition=0, - job=7, - minDis=0, - autoMinDis=1, - maxDis=2, - maxDis_pc=8, - action=1, - type=1, - desc="<乾坤一击:/FCOLOR=251>\\<被动技能,刺客所有的攻击都有一定几率附带大量额外伤害/FCOLOR=250>\\", bestPos=1, launchmode_pc=4, - icon=329, skilltype=1, magiclock=0, - priority=3 + priority=3, + action=1, + icon=329, + maxDis_pc=8, + addition=0, + desc="<乾坤一击:/FCOLOR=251>\\<被动技能,刺客所有的攻击都有一定几率附带大量额外伤害/FCOLOR=250>\\", + type=1, + isline=0, + skillgroup=1042, + minDis=0, + maxDis=2, + autoMinDis=1 }, [2001] = { - skillgroup=2001, - isline=0, + job=0, MagicID=2001, locktarget=0, magicName="自定义辅助护身", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=4, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="自定义护身", isonoff=0, bestPos=1, launchmode_pc=3, - icon=18, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=18, + maxDis_pc=12, + addition=0, + desc="自定义护身", + type=1, + isline=0, + skillgroup=2001, + minDis=0, + maxDis=6, + autoMinDis=4 }, [2002] = { - skillgroup=2002, - isline=0, + job=0, MagicID=2002, locktarget=0, magicName="自定义辅助盾", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=4, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="自定义辅助盾", isonoff=0, bestPos=1, launchmode_pc=3, - icon=31, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=31, + maxDis_pc=12, + addition=0, + desc="自定义辅助盾", + type=1, + isline=0, + skillgroup=2002, + minDis=0, + maxDis=6, + autoMinDis=4 }, [2003] = { - skillgroup=2003, - isline=0, + job=0, MagicID=2003, locktarget=0, magicName="自定义辅助瞬移", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=4, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="自定义瞬移", isonoff=0, bestPos=1, launchmode_pc=3, - icon=21, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=21, + maxDis_pc=12, + addition=0, + desc="自定义瞬移", + type=1, + isline=0, + skillgroup=2003, + minDis=0, + maxDis=6, + autoMinDis=4 }, [2004] = { - skillgroup=2004, - isline=0, + job=0, MagicID=2004, locktarget=0, magicName="自定义复活", launchmode=4, - addition=0, - job=0, - minDis=0, - autoMinDis=4, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="自定义复活", isonoff=0, bestPos=1, launchmode_pc=3, - icon=45, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=45, + maxDis_pc=12, + addition=0, + desc="自定义复活", + type=1, + isline=0, + skillgroup=2004, + minDis=0, + maxDis=6, + autoMinDis=4 }, [2005] = { - skillgroup=2005, - isline=0, + job=0, MagicID=2005, locktarget=0, magicName="自定义召唤", launchmode=2, - addition=2, - job=0, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=12, HeroMagicName="英雄召唤神兽", - action=1, - type=1, - desc="<自定义召唤:/FCOLOR=251>\\<道士的高级召唤系技能,召唤一只强/FCOLOR=250>\\<大的神兽作为随从。/FCOLOR=250>", isonoff=0, bestPos=0, launchmode_pc=2, - icon=30, skilltype=4, magiclock=0, - priority=9 + priority=9, + action=1, + icon=30, + maxDis_pc=12, + addition=2, + desc="<自定义召唤:/FCOLOR=251>\\<道士的高级召唤系技能,召唤一只强/FCOLOR=250>\\<大的神兽作为随从。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=2005, + minDis=0, + maxDis=0, + autoMinDis=0 }, [2006] = { - skillgroup=2006, - isline=0, + job=0, MagicID=2006, locktarget=0, magicName="自定义地图事件伤害冰墙", launchmode=4, - addition=0, - job=0, - minDis=0, - autoMinDis=4, - maxDis=10, - maxDis_pc=12, - action=1, - type=1, - desc="自定义冰墙", isonoff=0, bestPos=1, launchmode_pc=3, - icon=91, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=91, + maxDis_pc=12, + addition=0, + desc="自定义冰墙", + type=1, + isline=0, + skillgroup=2006, + minDis=0, + maxDis=10, + autoMinDis=4 }, [2007] = { - skillgroup=2007, - isline=0, + job=0, MagicID=2007, locktarget=0, magicName="自定义地图事件伤害红绿毒", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=4, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="自定义红绿毒", isonoff=0, bestPos=1, launchmode_pc=3, - icon=22, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=22, + maxDis_pc=12, + addition=0, + desc="自定义红绿毒", + type=1, + isline=0, + skillgroup=2007, + minDis=0, + maxDis=6, + autoMinDis=4 }, [2008] = { - skillgroup=2008, - isline=0, + job=0, MagicID=2008, locktarget=0, magicName="自定义地图事件辅助加血", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=4, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="自定义辅助加血", isonoff=0, bestPos=1, launchmode_pc=3, - icon=2, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=2, + maxDis_pc=12, + addition=0, + desc="自定义辅助加血", + type=1, + isline=0, + skillgroup=2008, + minDis=0, + maxDis=6, + autoMinDis=4 }, [2009] = { - skillgroup=2009, - isline=0, + job=0, MagicID=2009, locktarget=0, magicName="自定义地图事件辅助加防加魔", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=4, - maxDis=6, - maxDis_pc=12, - action=1, - type=1, - desc="自定义加防加魔", isonoff=0, bestPos=1, launchmode_pc=3, - icon=15, skilltype=2, magiclock=0, - priority=0 + priority=0, + action=1, + icon=15, + maxDis_pc=12, + addition=0, + desc="自定义加防加魔", + type=1, + isline=0, + skillgroup=2009, + minDis=0, + maxDis=6, + autoMinDis=4 }, [2010] = { - skillgroup=2010, - isline=1, + job=0, MagicID=2010, locktarget=1, magicName="自定义烈火", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=1, - maxDis=1, - maxDis_pc=1, HeroMagicName="英雄自定义烈火", - action=0, - type=1, - desc="<自定义烈火:/FCOLOR=251>\\<战士高级必杀剑法。剑生烈焰,/FCOLOR=250>\\<从而造成强力的额外伤害。霸道无双,招发必取人命。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=26, skilltype=1, magiclock=0, - priority=27 + priority=27, + action=0, + icon=26, + maxDis_pc=1, + addition=0, + desc="<自定义烈火:/FCOLOR=251>\\<战士高级必杀剑法。剑生烈焰,/FCOLOR=250>\\<从而造成强力的额外伤害。霸道无双,招发必取人命。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=2010, + minDis=0, + maxDis=1, + autoMinDis=1 }, [2011] = { - skillgroup=2011, - isline=1, + job=0, MagicID=2011, locktarget=1, magicName="自定义开天", launchmode=1, - addition=0, - job=0, - minDis=0, - forceDis=0, - autoMinDis=1, HeroMagicName="英雄自定义开天", - maxDis=4, - maxDis_pc=4, - replace=0, - action=0, - type=1, - desc="<自定义开天:/FCOLOR=251>\\<凝聚力量的顶点,幻化出一柄巨剑!/FCOLOR=250>\\<爆发出毁天灭地的威力。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=39, skilltype=1, magiclock=0, - priority=26 + priority=26, + action=0, + forceDis=0, + replace=0, + icon=39, + maxDis_pc=4, + addition=0, + desc="<自定义开天:/FCOLOR=251>\\<凝聚力量的顶点,幻化出一柄巨剑!/FCOLOR=250>\\<爆发出毁天灭地的威力。/FCOLOR=250>", + type=1, + isline=1, + skillgroup=2011, + minDis=0, + maxDis=4, + autoMinDis=1 }, [2012] = { - skillgroup=2012, - isline=0, + job=0, MagicID=2012, locktarget=0, magicName="圆月刀法", launchmode=5, - addition=0, - job=0, - minDis=1, - autoMinDis=1, - forceDis=0, - maxDis=1, - maxDis_pc=1, - replace=0, - action=0, - type=1, - desc="<圆月刀法:/FCOLOR=251>\\<战士群体攻击技能。以气凝聚于刀身,随刀锋挥出/FCOLOR=250>\\<,可伤及身前1x1范围内敌人。因刀锋形似圆月而得名。/FCOLOR=250>", isonoff=1, bestPos=1, launchmode_pc=4, - icon=25, skilltype=2, magiclock=0, - priority=2 + priority=2, + action=0, + forceDis=0, + replace=0, + icon=25, + maxDis_pc=1, + addition=0, + desc="<圆月刀法:/FCOLOR=251>\\<战士群体攻击技能。以气凝聚于刀身,随刀锋挥出/FCOLOR=250>\\<,可伤及身前1x1范围内敌人。因刀锋形似圆月而得名。/FCOLOR=250>", + type=1, + isline=0, + skillgroup=2012, + minDis=1, + maxDis=1, + autoMinDis=1 }, [2013] = { - skillgroup=0, - isline=0, + job=0, MagicID=2013, locktarget=1, magicName="沉默", launchmode=5, - addition=0, - job=0, - minDis=0, - autoMinDis=0, - maxDis=6, - maxDis_pc=6, - forceDis=0, - action=1, - type=1, - bestPos=0, isonoff=0, - replace=0, + bestPos=0, launchmode_pc=5, - icon=10001, skilltype=1, magiclock=0, - priority=0 + priority=0, + action=1, + forceDis=0, + icon=10001, + replace=0, + maxDis_pc=6, + addition=0, + type=1, + maxDis=6, + skillgroup=0, + minDis=0, + isline=0, + autoMinDis=0 }, [2014] = { - skillgroup=2014, - isline=0, + job=0, MagicID=2014, locktarget=0, magicName="神禁领域", launchmode=2, - addition=1, - job=0, - minDis=0, - autoMinDis=0, - forceDis=0, - maxDis=0, - maxDis_pc=0, - replace=0, - action=1, - type=1, - desc="开启秘术后身体散发强大真气", isonoff=0, bestPos=0, launchmode_pc=2, - icon=10000, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=1, + forceDis=0, + replace=0, + icon=10000, + maxDis_pc=0, + addition=1, + desc="开启秘术后身体散发强大真气", + type=1, + isline=0, + skillgroup=2014, + minDis=0, + maxDis=0, + autoMinDis=0 }, [2015] = { - skillgroup=2015, - isline=0, + job=0, MagicID=2015, locktarget=0, magicName="开天击退", launchmode=1, - addition=0, - job=0, - minDis=0, - autoMinDis=0, - maxDis=0, - maxDis_pc=0, - forceDis=0, - action=0, - type=0, - bestPos=0, isonoff=0, - replace=0, + bestPos=0, launchmode_pc=2, - icon=0, skilltype=0, magiclock=0, - priority=0 + priority=0, + action=0, + forceDis=0, + icon=0, + replace=0, + maxDis_pc=0, + addition=0, + type=0, + maxDis=0, + skillgroup=2015, + minDis=0, + isline=0, + autoMinDis=0 }, } return config diff --git a/client/dev/scripts/game_config/cfg_npclist.lua b/client/dev/scripts/game_config/cfg_npclist.lua index 2ad9a81f..64eb8718 100644 --- a/client/dev/scripts/game_config/cfg_npclist.lua +++ b/client/dev/scripts/game_config/cfg_npclist.lua @@ -3,208 +3,208 @@ local config = { id=1 }, [2] = { - sName="狂暴之力", - id=2 + id=2, + sName="狂暴之力" }, [3] = { - sName="神兵融合", - id=3 + id=3, + sName="神兵融合" }, [4] = { - sName="神兵进阶", - id=4 + id=4, + sName="神兵进阶" }, [5] = { - sName="神兽淬体", - id=5 + id=5, + sName="神兽淬体" }, [6] = { - sName="渡劫天尊", - id=6 + id=6, + sName="渡劫天尊" }, [7] = { - sName="神威天将", - id=7 + id=7, + sName="神威天将" }, [8] = { - sName="测试NPC", - id=8 + id=8, + sName="测试NPC" }, [9] = { - sName="炼宝炉", - id=9 + id=9, + sName="炼宝炉" }, [10] = { - sName="装备重铸", - id=10 + id=10, + sName="装备重铸" }, [11] = { - sName="幸运仙子", - id=11 + id=11, + sName="幸运仙子" }, [12] = { - sName="绝学", - id=12 + id=12, + sName="绝学" }, [13] = { - sName="武器升级", - id=13 + id=13, + sName="武器升级" }, [14] = { + id=14, sName="蜈蚣洞", - effectid="4213#-26#88#0#2", - id=14 + effectid="4213#-26#88#0#2" }, [15] = { + id=15, sName="沃玛一层", - effectid="4213#-26#88#0#2", - id=15 + effectid="4213#-26#88#0#2" }, [16] = { + id=16, sName="祖玛四层", - effectid="4211#-26#88#0#2", - id=16 + effectid="4211#-26#88#0#2" }, [17] = { + id=17, sName="僵尸洞", - effectid="4211#-26#88#0#2", - id=17 + effectid="4211#-26#88#0#2" }, [18] = { + id=18, sName="赤月深处", - effectid="4212#-26#88#0#2", - id=18 + effectid="4212#-26#88#0#2" }, [19] = { + id=19, sName="奴隶山谷", - effectid="4212#-26#88#0#2", - id=19 + effectid="4212#-26#88#0#2" }, [20] = { + id=20, sName="海外仙岛", - effectid="4213#-26#88#0#2", - id=20 + effectid="4213#-26#88#0#2" }, [21] = { + id=21, sName="狐月山", - effectid="4213#-26#88#0#2", - id=21 + effectid="4213#-26#88#0#2" }, [22] = { + id=22, sName="卧龙山庄", - effectid="4211#-26#88#0#2", - id=22 + effectid="4211#-26#88#0#2" }, [23] = { - sName="Boss之家一层", - id=23 + id=23, + sName="Boss之家一层" }, [26] = { + id=26, sName="灵魂祭坛", - effectid="4218#-26#88#0#2", - id=26 + effectid="4218#-26#88#0#2" }, [27] = { + id=27, sName="先天秘境", - effectid="4217#-26#88#0#2", - id=27 + effectid="4217#-26#88#0#2" }, [29] = { + id=29, sName="神龙帝国", - effectid="4208#-26#88#0#2", - id=29 + effectid="4208#-26#88#0#2" }, [30] = { - sName="死亡棺材", - id=30 + id=30, + sName="死亡棺材" }, [31] = { - sName="邪恶之都", - id=31 + id=31, + sName="邪恶之都" }, [32] = { - sName="沃玛二层", - id=32 + id=32, + sName="沃玛二层" }, [33] = { - sName="沃玛大厅", - id=33 + id=33, + sName="沃玛大厅" }, [34] = { - sName="祖玛五层", - id=34 + id=34, + sName="祖玛五层" }, [35] = { - sName="祖玛大厅", - id=35 + id=35, + sName="祖玛大厅" }, [36] = { - sName="霸者大厅", - id=36 + id=36, + sName="霸者大厅" }, [37] = { - sName="封魔殿", - id=37 + id=37, + sName="封魔殿" }, [38] = { - sName="赤月魔穴", - id=38 + id=38, + sName="赤月魔穴" }, [40] = { - sName="奴隶之家", - id=40 + id=40, + sName="奴隶之家" }, [41] = { - sName="仙岛秘境", - id=41 + id=41, + sName="仙岛秘境" }, [42] = { - sName="狐月秘境", - id=42 + id=42, + sName="狐月秘境" }, [43] = { - sName="魔兽前哨", - id=43 + id=43, + sName="魔兽前哨" }, [44] = { - sName="巨魔巢穴", - id=44 + id=44, + sName="巨魔巢穴" }, [45] = { - sName="综合商人", - id=45 + id=45, + sName="综合商人" }, [46] = { - sName="boss之家二层", - id=46 + id=46, + sName="boss之家二层" }, [47] = { - sName="boss之家三层", - id=47 + id=47, + sName="boss之家三层" }, [48] = { - sName="boss之家四层", - id=48 + id=48, + sName="boss之家四层" }, [49] = { - sName="归墟神殿", - id=49 + id=49, + sName="归墟神殿" }, [50] = { - sName="洞天秘境", - id=50 + id=50, + sName="洞天秘境" }, [51] = { - sName="沙城传送", - id=51 + id=51, + sName="沙城传送" }, [52] = { - sName="皇宫传送", - id=52 + id=52, + sName="皇宫传送" }, [53] = { - sName="斗笠合成", - id=53 + id=53, + sName="斗笠合成" }, [54] = { id=54 @@ -228,542 +228,542 @@ local config = { id=60 }, [61] = { + id=61, sName="废墟之城", - effectid="4220#-26#88#0#2", - id=61 + effectid="4220#-26#88#0#2" }, [62] = { + id=62, sName="天龙遗址", - effectid="4220#-26#88#0#2", - id=62 + effectid="4220#-26#88#0#2" }, [63] = { + id=63, sName="静谧山谷", - effectid="4220#-26#88#0#2", - id=63 + effectid="4220#-26#88#0#2" }, [64] = { + id=64, sName="冰晶雪域", - effectid="4220#-26#88#0#2", - id=64 + effectid="4220#-26#88#0#2" }, [65] = { + id=65, sName="水上世界", - effectid="4220#-26#88#0#2", - id=65 + effectid="4220#-26#88#0#2" }, [66] = { + id=66, sName="秦王地宫", - effectid="4220#-26#88#0#2", - id=66 + effectid="4220#-26#88#0#2" }, [67] = { + id=67, sName="熔岩之地", - effectid="4220#-26#88#0#2", - id=67 + effectid="4220#-26#88#0#2" }, [68] = { + id=68, sName="遗忘之地", - effectid="4220#-26#88#0#2", - id=68 + effectid="4220#-26#88#0#2" }, [69] = { + id=69, sName="黑暗宫殿", - effectid="4220#-26#88#0#2", - id=69 + effectid="4220#-26#88#0#2" }, [70] = { + id=70, sName="龙爪要塞", - effectid="4220#-26#88#0#2", - id=70 + effectid="4220#-26#88#0#2" }, [71] = { - sName="boss之家五层", - id=71 + id=71, + sName="boss之家五层" }, [72] = { - sName="缥缈山庄", - id=72 + id=72, + sName="缥缈山庄" }, [73] = { - sName="天龙遗址", - id=73 + id=73, + sName="天龙遗址" }, [74] = { - sName="镇魔之地", - id=74 + id=74, + sName="镇魔之地" }, [75] = { - sName="雪域深处", - id=75 + id=75, + sName="雪域深处" }, [76] = { - sName="冰封王座", - id=76 + id=76, + sName="冰封王座" }, [77] = { - sName="狂暴海域", - id=77 + id=77, + sName="狂暴海域" }, [78] = { - sName="幽灵船", - id=78 + id=78, + sName="幽灵船" }, [79] = { - sName="秦王大殿", - id=79 + id=79, + sName="秦王大殿" }, [80] = { - sName="秦王陵墓", - id=80 + id=80, + sName="秦王陵墓" }, [81] = { - sName="往生之路", - id=81 + id=81, + sName="往生之路" }, [82] = { - sName="岩浆地狱", - id=82 + id=82, + sName="岩浆地狱" }, [83] = { - sName="龙爪宫殿", - id=83 + id=83, + sName="龙爪宫殿" }, [84] = { - sName="boss之家六层", - id=84 + id=84, + sName="boss之家六层" }, [85] = { - sName="boss之家七层", - id=85 + id=85, + sName="boss之家七层" }, [86] = { - sName="神秘石碑", - id=86 + id=86, + sName="神秘石碑" }, [87] = { - sName="至宝老人", - id=87 + id=87, + sName="至宝老人" }, [88] = { - sName="勇闯天关", - id=88 + id=88, + sName="勇闯天关" }, [89] = { - sName="天关接待员", - id=89 + id=89, + sName="天关接待员" }, [90] = { - sName="天关接待员", - id=90 + id=90, + sName="天关接待员" }, [91] = { - sName="天关接待员", - id=91 + id=91, + sName="天关接待员" }, [92] = { - sName="天关接待员", - id=92 + id=92, + sName="天关接待员" }, [93] = { - sName="天关接待员", - id=93 + id=93, + sName="天关接待员" }, [94] = { - sName="天关接待员", - id=94 + id=94, + sName="天关接待员" }, [95] = { - sName="天关接待员", - id=95 + id=95, + sName="天关接待员" }, [96] = { - sName="天关接待员", - id=96 + id=96, + sName="天关接待员" }, [97] = { - sName="天关接待员", - id=97 + id=97, + sName="天关接待员" }, [98] = { - sName="天关接待员", - id=98 + id=98, + sName="天关接待员" }, [99] = { - sName="天关接待员", - id=99 + id=99, + sName="天关接待员" }, [100] = { - sName="天关接待员", - id=100 + id=100, + sName="天关接待员" }, [101] = { - sName="天关接待员", - id=101 + id=101, + sName="天关接待员" }, [102] = { - sName="天关接待员", - id=102 + id=102, + sName="天关接待员" }, [103] = { - sName="天关接待员", - id=103 + id=103, + sName="天关接待员" }, [104] = { - sName="天关接待员", - id=104 + id=104, + sName="天关接待员" }, [105] = { - sName="天关接待员", - id=105 + id=105, + sName="天关接待员" }, [106] = { - sName="天关接待员", - id=106 + id=106, + sName="天关接待员" }, [107] = { - sName="天关接待员", - id=107 + id=107, + sName="天关接待员" }, [108] = { - sName="天关接待员", - id=108 + id=108, + sName="天关接待员" }, [109] = { - sName="天关接待员", - id=109 + id=109, + sName="天关接待员" }, [110] = { - sName="天关接待员", - id=110 + id=110, + sName="天关接待员" }, [111] = { - sName="天关接待员", - id=111 + id=111, + sName="天关接待员" }, [112] = { - sName="天关接待员", - id=112 + id=112, + sName="天关接待员" }, [113] = { - sName="天关接待员", - id=113 + id=113, + sName="天关接待员" }, [114] = { - sName="天关接待员", - id=114 + id=114, + sName="天关接待员" }, [115] = { - sName="天关接待员", - id=115 + id=115, + sName="天关接待员" }, [116] = { - sName="天关接待员", - id=116 + id=116, + sName="天关接待员" }, [117] = { - sName="天关接待员", - id=117 + id=117, + sName="天关接待员" }, [118] = { - sName="天关接待员", - id=118 + id=118, + sName="天关接待员" }, [119] = { - sName="天关接待员", - id=119 + id=119, + sName="天关接待员" }, [120] = { - sName="天关接待员", - id=120 + id=120, + sName="天关接待员" }, [121] = { - sName="天关接待员", - id=121 + id=121, + sName="天关接待员" }, [122] = { - sName="天关接待员", - id=122 + id=122, + sName="天关接待员" }, [123] = { - sName="天关接待员", - id=123 + id=123, + sName="天关接待员" }, [124] = { - sName="天关接待员", - id=124 + id=124, + sName="天关接待员" }, [125] = { - sName="天关接待员", - id=125 + id=125, + sName="天关接待员" }, [126] = { - sName="天关接待员", - id=126 + id=126, + sName="天关接待员" }, [127] = { - sName="天关接待员", - id=127 + id=127, + sName="天关接待员" }, [128] = { - sName="天关接待员", - id=128 + id=128, + sName="天关接待员" }, [129] = { - sName="天关接待员", - id=129 + id=129, + sName="天关接待员" }, [130] = { - sName="天关接待员", - id=130 + id=130, + sName="天关接待员" }, [131] = { - sName="天关接待员", - id=131 + id=131, + sName="天关接待员" }, [132] = { - sName="天关接待员", - id=132 + id=132, + sName="天关接待员" }, [133] = { - sName="天关接待员", - id=133 + id=133, + sName="天关接待员" }, [134] = { - sName="天关接待员", - id=134 + id=134, + sName="天关接待员" }, [135] = { - sName="天关接待员", - id=135 + id=135, + sName="天关接待员" }, [136] = { - sName="天关接待员", - id=136 + id=136, + sName="天关接待员" }, [137] = { - sName="天关接待员", - id=137 + id=137, + sName="天关接待员" }, [138] = { - sName="天关接待员", - id=138 + id=138, + sName="天关接待员" }, [139] = { - sName="天关接待员", - id=139 + id=139, + sName="天关接待员" }, [140] = { - sName="天关接待员", - id=140 + id=140, + sName="天关接待员" }, [141] = { - sName="天关接待员", - id=141 + id=141, + sName="天关接待员" }, [142] = { - sName="天关接待员", - id=142 + id=142, + sName="天关接待员" }, [143] = { - sName="天关接待员", - id=143 + id=143, + sName="天关接待员" }, [144] = { - sName="天关接待员", - id=144 + id=144, + sName="天关接待员" }, [145] = { - sName="天关接待员", - id=145 + id=145, + sName="天关接待员" }, [146] = { - sName="天关接待员", - id=146 + id=146, + sName="天关接待员" }, [147] = { - sName="天关接待员", - id=147 + id=147, + sName="天关接待员" }, [148] = { - sName="天关接待员", - id=148 + id=148, + sName="天关接待员" }, [149] = { - sName="天关接待员", - id=149 + id=149, + sName="天关接待员" }, [150] = { - sName="天关接待员", - id=150 + id=150, + sName="天关接待员" }, [151] = { - sName="天关接待员", - id=151 + id=151, + sName="天关接待员" }, [152] = { - sName="天关接待员", - id=152 + id=152, + sName="天关接待员" }, [153] = { - sName="天关接待员", - id=153 + id=153, + sName="天关接待员" }, [154] = { - sName="天关接待员", - id=154 + id=154, + sName="天关接待员" }, [155] = { - sName="天关接待员", - id=155 + id=155, + sName="天关接待员" }, [156] = { - sName="天关接待员", - id=156 + id=156, + sName="天关接待员" }, [157] = { - sName="天关接待员", - id=157 + id=157, + sName="天关接待员" }, [158] = { - sName="天关接待员", - id=158 + id=158, + sName="天关接待员" }, [159] = { - sName="天关接待员", - id=159 + id=159, + sName="天关接待员" }, [160] = { - sName="天关接待员", - id=160 + id=160, + sName="天关接待员" }, [161] = { - sName="天关接待员", - id=161 + id=161, + sName="天关接待员" }, [162] = { - sName="天关接待员", - id=162 + id=162, + sName="天关接待员" }, [163] = { - sName="天关接待员", - id=163 + id=163, + sName="天关接待员" }, [164] = { - sName="天关接待员", - id=164 + id=164, + sName="天关接待员" }, [165] = { - sName="天关接待员", - id=165 + id=165, + sName="天关接待员" }, [166] = { - sName="天关接待员", - id=166 + id=166, + sName="天关接待员" }, [167] = { - sName="天关接待员", - id=167 + id=167, + sName="天关接待员" }, [168] = { - sName="天关接待员", - id=168 + id=168, + sName="天关接待员" }, [169] = { - sName="天关接待员", - id=169 + id=169, + sName="天关接待员" }, [170] = { - sName="天关接待员", - id=170 + id=170, + sName="天关接待员" }, [171] = { - sName="天关接待员", - id=171 + id=171, + sName="天关接待员" }, [172] = { - sName="天关接待员", - id=172 + id=172, + sName="天关接待员" }, [173] = { - sName="天关接待员", - id=173 + id=173, + sName="天关接待员" }, [174] = { - sName="天关接待员", - id=174 + id=174, + sName="天关接待员" }, [175] = { - sName="天关接待员", - id=175 + id=175, + sName="天关接待员" }, [176] = { - sName="天关接待员", - id=176 + id=176, + sName="天关接待员" }, [177] = { - sName="天关接待员", - id=177 + id=177, + sName="天关接待员" }, [178] = { - sName="天关接待员", - id=178 + id=178, + sName="天关接待员" }, [179] = { - sName="天关接待员", - id=179 + id=179, + sName="天关接待员" }, [180] = { - sName="天关接待员", - id=180 + id=180, + sName="天关接待员" }, [181] = { - sName="天关接待员", - id=181 + id=181, + sName="天关接待员" }, [182] = { - sName="天关接待员", - id=182 + id=182, + sName="天关接待员" }, [183] = { - sName="天关接待员", - id=183 + id=183, + sName="天关接待员" }, [184] = { - sName="天关接待员", - id=184 + id=184, + sName="天关接待员" }, [185] = { - sName="天关接待员", - id=185 + id=185, + sName="天关接待员" }, [186] = { - sName="天关接待员", - id=186 + id=186, + sName="天关接待员" }, [187] = { - sName="天关接待员", - id=187 + id=187, + sName="天关接待员" }, [188] = { - sName="天关接待员", - id=188 + id=188, + sName="天关接待员" }, [189] = { - sName="紫金仙人", - id=189 + id=189, + sName="紫金仙人" }, [190] = { - sName="九秘珠合成", - id=190 + id=190, + sName="九秘珠合成" }, [191] = { - sName="神甲进阶", - id=191 + id=191, + sName="神甲进阶" }, [192] = { - sName="神甲融合", - id=192 + id=192, + sName="神甲融合" }, } return config diff --git a/client/env.json b/client/env.json index 9f05e91d..b6678f44 100644 --- a/client/env.json +++ b/client/env.json @@ -1 +1 @@ -{"gm":0,"signkey":"634eff98723b31da43ed35f0dd4edf36","oper_mode":1,"modlist":"http:\/\/list.dhsf.xqhuyu.com\/testmodlist\/modlist_tool_11557.txt","resolution":"1024x768","channel":1} \ No newline at end of file +{"gm":0,"signkey":"634eff98723b31da43ed35f0dd4edf36","oper_mode":1,"modlist":"http://list.dhsf.xqhuyu.com/testmodlist/modlist_tool_1942.txt","resolution":"1024x768","channel":1} diff --git a/csv/cfg_行会召唤地图令牌.csv b/csv/cfg_行会召唤地图令牌.csv new file mode 100644 index 00000000..2a015641 --- /dev/null +++ b/csv/cfg_行会召唤地图令牌.csv @@ -0,0 +1,18 @@ +,NPC,_1_Ʒ,_1_,_1_󶨹 +,npcid,cost_1_name,cost_1_num,cost_1_bind +3,0,,, +ʥ,0,,, +,0,,, +һ,0,,, +,0,,, +IJ,0,,, +,0,,, +򼶴,0,,, +ײ,0,,, +ʬѨ,0,,, +ߴ,0,,, +ħ,0,,, +ɽׯ,0,,, +ūɽ,0,,, +ɵ,0,,, +۹,0,,,