修改攻击图标

This commit is contained in:
衡凯 2026-06-27 19:01:09 +08:00
parent bb1302ad89
commit f7321ee5be

View file

@ -83,14 +83,14 @@ function ui.init(parent, __data__, __update__)
GUI:setTag(Panel_quick_find, -1) GUI:setTag(Panel_quick_find, -1)
-- Create Image_player -- Create Image_player
local Image_player = GUI:Image_Create(Panel_quick_find, "Image_player", 120, 120, "res/private/main/Skill/1900012706.png") local Image_player = GUI:Image_Create(Panel_quick_find, "Image_player", 136, 134, "res/private/main/Skill/1900012706.png")
GUI:setChineseName(Image_player, "寻找目标_玩家_图片") GUI:setChineseName(Image_player, "寻找目标_玩家_图片")
GUI:setAnchorPoint(Image_player, 1.00, 1.00) GUI:setAnchorPoint(Image_player, 1.00, 1.00)
GUI:setTouchEnabled(Image_player, false) GUI:setTouchEnabled(Image_player, false)
GUI:setTag(Image_player, -1) GUI:setTag(Image_player, -1)
-- Create Image_monster -- Create Image_monster
local Image_monster = GUI:Image_Create(Panel_quick_find, "Image_monster", 0, 0, "res/private/main/Skill/1900012704.png") local Image_monster = GUI:Image_Create(Panel_quick_find, "Image_monster", -9, -12, "res/private/main/Skill/1900012704.png")
GUI:setChineseName(Image_monster, "寻找目标_怪物_图片") GUI:setChineseName(Image_monster, "寻找目标_怪物_图片")
GUI:setAnchorPoint(Image_monster, 0.00, 0.00) GUI:setAnchorPoint(Image_monster, 0.00, 0.00)
GUI:setTouchEnabled(Image_monster, false) GUI:setTouchEnabled(Image_monster, false)