local ui = {} local _V = function(...) return SL:GetMetaValue(...) end local FUNCQUEUE = {} local TAGOBJ = {} function ui.init(parent, __data__, __update__) if __update__ then return ui.update(__data__) end -- Create Main_Property local Main_Property = GUI:Node_Create(parent, "Main_Property", 0, 0) GUI:setTag(Main_Property, -1) -- Create Panel_bg local Panel_bg = GUI:Layout_Create(Main_Property, "Panel_bg", -50, 0, 1136, 150, false) GUI:setChineseName(Panel_bg, "主界面操作组合") GUI:setAnchorPoint(Panel_bg, 0.50, 0.00) GUI:setTouchEnabled(Panel_bg, false) GUI:setTag(Panel_bg, -1) -- Create bottomImg local bottomImg = GUI:Image_Create(Panel_bg, "bottomImg", 605, -3, "res/private/main/1900012003.png") GUI:setContentSize(bottomImg, 1136, 29) GUI:setIgnoreContentAdaptWithSize(bottomImg, false) GUI:setChineseName(bottomImg, "主界面操作_底部栏_背景图") GUI:setAnchorPoint(bottomImg, 0.50, 0.00) GUI:setTouchEnabled(bottomImg, true) GUI:setTag(bottomImg, -1) -- Create Image_4 local Image_4 = GUI:Image_Create(Panel_bg, "Image_4", 546, 26, "res/private/main/1900012000.png") GUI:setChineseName(Image_4, "主界面操作_Hp/Mp_背景图") GUI:setAnchorPoint(Image_4, 0.50, 0.00) GUI:setTouchEnabled(Image_4, true) GUI:setTag(Image_4, -1) -- Create store_btn local store_btn = GUI:Button_Create(Image_4, "store_btn", 623, 17, "res/private/main/Button_3/1900012058.png") GUI:Button_setTitleText(store_btn, [[]]) GUI:Button_setTitleColor(store_btn, "#ffffff") GUI:Button_setTitleFontSize(store_btn, 16) GUI:Button_titleEnableOutline(store_btn, "#000000", 1) GUI:setAnchorPoint(store_btn, 0.00, 0.00) GUI:setTouchEnabled(store_btn, true) GUI:setTag(store_btn, 0) -- Create jiaoyi_btn local jiaoyi_btn = GUI:Button_Create(Image_4, "jiaoyi_btn", 190, 13, "res/private/main/Button_3/1900012060.png") GUI:Button_setTitleText(jiaoyi_btn, [[]]) GUI:Button_setTitleColor(jiaoyi_btn, "#ffffff") GUI:Button_setTitleFontSize(jiaoyi_btn, 16) GUI:Button_titleEnableOutline(jiaoyi_btn, "#000000", 1) GUI:setAnchorPoint(jiaoyi_btn, 0.00, 0.00) GUI:setTouchEnabled(jiaoyi_btn, true) GUI:setTag(jiaoyi_btn, 0) -- Create rank_btn local rank_btn = GUI:Button_Create(Image_4, "rank_btn", 24, 16, "res/private/main/Button_3/1900012054.png") GUI:Button_setTitleText(rank_btn, [[]]) GUI:Button_setTitleColor(rank_btn, "#ffffff") GUI:Button_setTitleFontSize(rank_btn, 16) GUI:Button_titleEnableOutline(rank_btn, "#000000", 1) GUI:setAnchorPoint(rank_btn, 0.00, 0.00) GUI:setTouchEnabled(rank_btn, true) GUI:setTag(rank_btn, 0) -- Create Image_14 local Image_14 = GUI:Image_Create(Panel_bg, "Image_14", 280, 11, "res/private/main/1900012006.png") GUI:setChineseName(Image_14, "主界面操作_Hp_背景图") GUI:setAnchorPoint(Image_14, 0.50, 0.50) GUI:setTouchEnabled(Image_14, false) GUI:setTag(Image_14, -1) GUI:setVisible(Image_14, false) -- Create Image_14_0 local Image_14_0 = GUI:Image_Create(Panel_bg, "Image_14_0", 387, 11, "res/private/main/1900012006.png") GUI:setChineseName(Image_14_0, "主界面操作_Mp_背景图") GUI:setAnchorPoint(Image_14_0, 0.50, 0.50) GUI:setTouchEnabled(Image_14_0, false) GUI:setTag(Image_14_0, -1) GUI:setVisible(Image_14_0, false) -- Create Image_14_0_0 local Image_14_0_0 = GUI:Image_Create(Panel_bg, "Image_14_0_0", 650, 11, "res/private/main/1900012006.png") GUI:setChineseName(Image_14_0_0, "主界面操作_等级_背景图") GUI:setAnchorPoint(Image_14_0_0, 0.50, 0.50) GUI:setTouchEnabled(Image_14_0_0, false) GUI:setTag(Image_14_0_0, -1) GUI:setVisible(Image_14_0_0, false) -- Create btn_rein_add local btn_rein_add = GUI:Button_Create(Panel_bg, "btn_rein_add", 156, 11, "res/private/main/00641.png") GUI:Button_loadTexturePressed(btn_rein_add, "res/private/main/00641.png") GUI:Button_loadTextureDisabled(btn_rein_add, "res/private/main/00643.png") GUI:setContentSize(btn_rein_add, 23, 23) GUI:setIgnoreContentAdaptWithSize(btn_rein_add, false) GUI:Button_setTitleText(btn_rein_add, [[]]) GUI:Button_setTitleColor(btn_rein_add, "#ffffff") GUI:Button_setTitleFontSize(btn_rein_add, 10) GUI:Button_titleEnableOutline(btn_rein_add, "#000000", 1) GUI:setChineseName(btn_rein_add, "主界面操作_属性点_按钮") GUI:setAnchorPoint(btn_rein_add, 0.50, 0.50) GUI:setTouchEnabled(btn_rein_add, true) GUI:setTag(btn_rein_add, -1) GUI:setVisible(btn_rein_add, false) -- Create Image_17 local Image_17 = GUI:Image_Create(Panel_bg, "Image_17", 241, 9, "res/private/main/1900012015.png") GUI:setChineseName(Image_17, "主界面操作_等级文字_图片") GUI:setAnchorPoint(Image_17, 0.50, 0.50) GUI:setTouchEnabled(Image_17, false) GUI:setTag(Image_17, -1) -- Create Image_19 local Image_19 = GUI:Image_Create(Panel_bg, "Image_19", 412, 9, "res/private/main/1900012009.png") GUI:setContentSize(Image_19, 130, 21) GUI:setIgnoreContentAdaptWithSize(Image_19, false) GUI:setChineseName(Image_19, "主界面操作_经验_背景框") GUI:setAnchorPoint(Image_19, 0.50, 0.50) GUI:setTouchEnabled(Image_19, false) GUI:setTag(Image_19, -1) -- Create LoadingBar_exp local LoadingBar_exp = GUI:LoadingBar_Create(Panel_bg, "LoadingBar_exp", 409, 9, "res/private/main/1900012010.png", 0) GUI:setChineseName(LoadingBar_exp, "主界面操作_经验条") GUI:setAnchorPoint(LoadingBar_exp, 0.50, 0.50) GUI:setTouchEnabled(LoadingBar_exp, false) GUI:setTag(LoadingBar_exp, -1) -- Create Image_net local Image_net = GUI:Image_Create(Panel_bg, "Image_net", 65, 9, "res/private/main/Other/1900012501.png") GUI:setChineseName(Image_net, "主界面操作_信号_图片") GUI:setAnchorPoint(Image_net, 0.50, 0.50) GUI:setTouchEnabled(Image_net, false) GUI:setTag(Image_net, -1) -- Create Image_battery local Image_battery = GUI:Image_Create(Panel_bg, "Image_battery", 110, 9, "res/private/main/Other/1900012502.png") GUI:setChineseName(Image_battery, "主界面操作_电量_背景框") GUI:setAnchorPoint(Image_battery, 0.50, 0.50) GUI:setTouchEnabled(Image_battery, false) GUI:setTag(Image_battery, -1) -- Create LoadingBar_battery local LoadingBar_battery = GUI:LoadingBar_Create(Panel_bg, "LoadingBar_battery", 109, 9, "res/private/main/Other/1900012503.png", 0) GUI:setChineseName(LoadingBar_battery, "主界面操作_电量") GUI:setAnchorPoint(LoadingBar_battery, 0.50, 0.50) GUI:setTouchEnabled(LoadingBar_battery, false) GUI:setTag(LoadingBar_battery, -1) -- Create Text_FPS local Text_FPS = GUI:Text_Create(Panel_bg, "Text_FPS", 507, 8, 16, "#ffffff", [[FPS:60]]) GUI:Text_enableOutline(Text_FPS, "#000000", 1) GUI:setChineseName(Text_FPS, "主界面操作_帧数_文本") GUI:setAnchorPoint(Text_FPS, 0.50, 0.50) GUI:setTouchEnabled(Text_FPS, false) GUI:setTag(Text_FPS, -1) -- Create Panel_hp local Panel_hp = GUI:Layout_Create(Panel_bg, "Panel_hp", 344, 88, 104, 104, false) GUI:setChineseName(Panel_hp, "主界面操作_Hp/Mp_组合") GUI:setAnchorPoint(Panel_hp, 0.50, 0.50) GUI:setTouchEnabled(Panel_hp, false) GUI:setTag(Panel_hp, -1) -- Create Image_3 local Image_3 = GUI:Image_Create(Panel_hp, "Image_3", 0, 3, "res/private/main/1900012030.png") GUI:setAnchorPoint(Image_3, 0.00, 0.00) GUI:setTouchEnabled(Image_3, false) GUI:setTag(Image_3, 0) -- Create LoadingBar_hp local LoadingBar_hp = GUI:LoadingBar_Create(Panel_hp, "LoadingBar_hp", 25, 52, "res/private/main/1900012032.png", 0) GUI:LoadingBar_setPercent(LoadingBar_hp, 44) GUI:setChineseName(LoadingBar_hp, "主界面操作_Hp值") GUI:setAnchorPoint(LoadingBar_hp, 0.50, 0.50) GUI:setRotation(LoadingBar_hp, 270.00) GUI:setTouchEnabled(LoadingBar_hp, false) GUI:setTag(LoadingBar_hp, -1) -- Create LoadingBar_mp local LoadingBar_mp = GUI:LoadingBar_Create(Panel_hp, "LoadingBar_mp", 76, 52, "res/private/main/1900012033.png", 0) GUI:setChineseName(LoadingBar_mp, "主界面操作_Mp值") GUI:setAnchorPoint(LoadingBar_mp, 0.50, 0.50) GUI:setRotation(LoadingBar_mp, 270.00) GUI:setTouchEnabled(LoadingBar_mp, false) GUI:setTag(LoadingBar_mp, -1) -- Create Image_divide local Image_divide = GUI:Image_Create(Panel_hp, "Image_divide", 49, 52, "res/private/main/1900012507.png") GUI:setChineseName(Image_divide, "主界面操作_醉酒值") GUI:setAnchorPoint(Image_divide, 0.50, 0.50) GUI:setTouchEnabled(Image_divide, false) GUI:setTag(Image_divide, -1) GUI:setVisible(Image_divide, false) -- Create LoadingBar_fhp local LoadingBar_fhp = GUI:LoadingBar_Create(Panel_hp, "LoadingBar_fhp", 52, 52, "res/private/main/1900012504.png", 0) GUI:setChineseName(LoadingBar_fhp, "主界面操作_全Hp值") GUI:setAnchorPoint(LoadingBar_fhp, 0.50, 0.50) GUI:setRotation(LoadingBar_fhp, 270.00) GUI:setTouchEnabled(LoadingBar_fhp, false) GUI:setTag(LoadingBar_fhp, -1) GUI:setVisible(LoadingBar_fhp, false) -- Create Panel_hp_sfx local Panel_hp_sfx = GUI:Layout_Create(Panel_hp, "Panel_hp_sfx", -2, 0, 52, 104, true) GUI:setChineseName(Panel_hp_sfx, "主界面操作_Hp特效") GUI:setAnchorPoint(Panel_hp_sfx, 0.00, 0.00) GUI:setTouchEnabled(Panel_hp_sfx, false) GUI:setTag(Panel_hp_sfx, -1) -- Create Panel_mp_sfx local Panel_mp_sfx = GUI:Layout_Create(Panel_hp, "Panel_mp_sfx", 51, 0, 52, 104, true) GUI:setChineseName(Panel_mp_sfx, "主界面操作_Mp特效") GUI:setAnchorPoint(Panel_mp_sfx, 0.00, 0.00) GUI:setTouchEnabled(Panel_mp_sfx, false) GUI:setTag(Panel_mp_sfx, -1) -- Create Panel_fhp_sfx local Panel_fhp_sfx = GUI:Layout_Create(Panel_hp, "Panel_fhp_sfx", 0, 0, 104, 104, true) GUI:setChineseName(Panel_fhp_sfx, "主界面操作_全Hp特效") GUI:setAnchorPoint(Panel_fhp_sfx, 0.00, 0.00) GUI:setTouchEnabled(Panel_fhp_sfx, false) GUI:setTag(Panel_fhp_sfx, -1) GUI:setVisible(Panel_fhp_sfx, false) -- Create Image_1 local Image_1 = GUI:Image_Create(Panel_bg, "Image_1", 1088, 11, "res/private/main/m_time.png") GUI:setChineseName(Image_1, "主界面操作_时间_背景图") GUI:setAnchorPoint(Image_1, 0.50, 0.50) GUI:setTouchEnabled(Image_1, false) GUI:setTag(Image_1, -1) GUI:setVisible(Image_1, false) -- Create Text_hp local Text_hp = GUI:Text_Create(Panel_bg, "Text_hp", 290, 12, 16, "#ffffff", [[11/11]]) GUI:Text_enableOutline(Text_hp, "#000000", 1) GUI:setChineseName(Text_hp, "主界面操作_Hp_文本") GUI:setAnchorPoint(Text_hp, 0.50, 0.50) GUI:setTouchEnabled(Text_hp, false) GUI:setTag(Text_hp, -1) GUI:setVisible(Text_hp, false) -- Create Text_mp local Text_mp = GUI:Text_Create(Panel_bg, "Text_mp", 386, 12, 16, "#ffffff", [[11/11]]) GUI:Text_enableOutline(Text_mp, "#000000", 1) GUI:setChineseName(Text_mp, "主界面操作_Mp_文本") GUI:setAnchorPoint(Text_mp, 0.50, 0.50) GUI:setTouchEnabled(Text_mp, false) GUI:setTag(Text_mp, -1) GUI:setVisible(Text_mp, false) -- Create Text_level local Text_level = GUI:Text_Create(Panel_bg, "Text_level", 247, 8, 16, "#ffffff", [[1级]]) GUI:Text_enableOutline(Text_level, "#000000", 1) GUI:setChineseName(Text_level, "主界面操作_等级_文本") GUI:setAnchorPoint(Text_level, 0.50, 0.50) GUI:setTouchEnabled(Text_level, false) GUI:setTag(Text_level, -1) -- Create Text_time local Text_time = GUI:Text_Create(Panel_bg, "Text_time", 1100, 12, 16, "#ffffff", [[-]]) GUI:Text_enableOutline(Text_time, "#000000", 1) GUI:setChineseName(Text_time, "主界面操作_时间_文本") GUI:setAnchorPoint(Text_time, 0.50, 0.50) GUI:setTouchEnabled(Text_time, false) GUI:setTag(Text_time, -1) -- Create Text_exp local Text_exp = GUI:Text_Create(Panel_bg, "Text_exp", 413, 11, 16, "#ffffff", [[0%]]) GUI:Text_enableOutline(Text_exp, "#000000", 1) GUI:setChineseName(Text_exp, "主界面操作_经验百分比_文本") GUI:setAnchorPoint(Text_exp, 0.50, 0.50) GUI:setTouchEnabled(Text_exp, false) GUI:setTag(Text_exp, -1) -- Create Image_17_0 local Image_17_0 = GUI:Image_Create(Panel_bg, "Image_17_0", 331, 10, "res/private/main/1900012016.png") GUI:setChineseName(Image_17_0, "主界面操作_经验文字_图片") GUI:setAnchorPoint(Image_17_0, 0.50, 0.50) GUI:setTouchEnabled(Image_17_0, false) GUI:setTag(Image_17_0, -1) -- Create Panel_mini_chat local Panel_mini_chat = GUI:Layout_Create(Main_Property, "Panel_mini_chat", -178, 24, 332, 71, false) GUI:setChineseName(Panel_mini_chat, "主界面操作袖珍聊天组合") GUI:setAnchorPoint(Panel_mini_chat, 0.00, 0.00) GUI:setTouchEnabled(Panel_mini_chat, false) GUI:setTag(Panel_mini_chat, -1) -- Create Image_minichat_bg local Image_minichat_bg = GUI:Image_Create(Panel_mini_chat, "Image_minichat_bg", 165, 1, "res/private/main/1900012019.png") GUI:Image_setScale9Slice(Image_minichat_bg, 69, 69, 22, 22) GUI:setContentSize(Image_minichat_bg, 327, 71) GUI:setIgnoreContentAdaptWithSize(Image_minichat_bg, false) GUI:setChineseName(Image_minichat_bg, "主界面操作_聊天_背景图") GUI:setAnchorPoint(Image_minichat_bg, 0.50, 0.00) GUI:setTouchEnabled(Image_minichat_bg, false) GUI:setTag(Image_minichat_bg, -1) -- Create ListView_minichat local ListView_minichat = GUI:ListView_Create(Panel_mini_chat, "ListView_minichat", 165, 3, 330, 69, 1) GUI:setChineseName(ListView_minichat, "主界面操作_聊天内容_列表") GUI:setAnchorPoint(ListView_minichat, 0.50, 0.00) GUI:setTouchEnabled(ListView_minichat, false) GUI:setTag(ListView_minichat, -1) -- Create ListView_chat_ex local ListView_chat_ex = GUI:ListView_Create(Panel_mini_chat, "ListView_chat_ex", 167, 72, 332, 25, 1) GUI:setChineseName(ListView_chat_ex, "主界面操作_聊天公告_列表") GUI:setAnchorPoint(ListView_chat_ex, 0.50, 1.00) GUI:setTouchEnabled(ListView_chat_ex, false) GUI:setTag(ListView_chat_ex, -1) -- Create Panel_mini_chat_touch local Panel_mini_chat_touch = GUI:Layout_Create(Panel_mini_chat, "Panel_mini_chat_touch", 0, 4, 332, 68, false) GUI:setChineseName(Panel_mini_chat_touch, "主界面操作_聊天_触摸") GUI:setAnchorPoint(Panel_mini_chat_touch, 0.00, 0.00) GUI:setTouchEnabled(Panel_mini_chat_touch, true) GUI:setTag(Panel_mini_chat_touch, -1) -- Create Image_barbg local Image_barbg = GUI:Image_Create(Main_Property, "Image_barbg", -56, 25, "res/private/main/angerBg2.png") GUI:setContentSize(Image_barbg, 13, 68) GUI:setIgnoreContentAdaptWithSize(Image_barbg, false) GUI:setChineseName(Image_barbg, "主界面操作_怒气组合") GUI:setAnchorPoint(Image_barbg, 0.50, 0.00) GUI:setTouchEnabled(Image_barbg, false) GUI:setTag(Image_barbg, -1) GUI:setVisible(Image_barbg, false) -- Create Image_2 local Image_2 = GUI:Image_Create(Image_barbg, "Image_2", 6, 2, "res/private/main/angerBg.png") GUI:setContentSize(Image_2, 7, 68) GUI:setIgnoreContentAdaptWithSize(Image_2, false) GUI:setChineseName(Image_2, "怒气_背景框") GUI:setAnchorPoint(Image_2, 0.50, 0.00) GUI:setTouchEnabled(Image_2, false) GUI:setTag(Image_2, -1) -- Create Panel_bar local Panel_bar = GUI:Layout_Create(Image_barbg, "Panel_bar", 6, 0, 13, 68, true) GUI:setChineseName(Panel_bar, "主界面操作_怒气组合") GUI:setAnchorPoint(Panel_bar, 0.50, 0.00) GUI:setTouchEnabled(Panel_bar, false) GUI:setTag(Panel_bar, -1) -- Create Image_bar local Image_bar = GUI:Image_Create(Panel_bar, "Image_bar", 7, 2, "res/private/main/angerBar.png") GUI:setChineseName(Image_bar, "怒气_怒气值") GUI:setAnchorPoint(Image_bar, 0.50, 0.00) GUI:setTouchEnabled(Image_bar, false) GUI:setTag(Image_bar, -1) -- Create Image_barbg_dz local Image_barbg_dz = GUI:Image_Create(Main_Property, "Image_barbg_dz", 274, 25, "res/private/main/douzhi_00.png") GUI:setChineseName(Image_barbg_dz, "主界面操作_斗转组合") GUI:setAnchorPoint(Image_barbg_dz, 0.50, 0.00) GUI:setTouchEnabled(Image_barbg_dz, false) GUI:setTag(Image_barbg_dz, -1) GUI:setVisible(Image_barbg_dz, false) -- Create Image_dz local Image_dz = GUI:Image_Create(Image_barbg_dz, "Image_dz", 6, 2, "res/private/main/douzhi_01.png") GUI:setChineseName(Image_dz, "主界面操作_斗转值_背景图") GUI:setAnchorPoint(Image_dz, 0.50, 0.00) GUI:setTouchEnabled(Image_dz, false) GUI:setTag(Image_dz, -1) -- Create Panel_bar_dz local Panel_bar_dz = GUI:Layout_Create(Image_barbg_dz, "Panel_bar_dz", 6, 2, 8, 103, true) GUI:setChineseName(Panel_bar_dz, "主界面操作_斗转组合") GUI:setAnchorPoint(Panel_bar_dz, 0.50, 0.00) GUI:setTouchEnabled(Panel_bar_dz, false) GUI:setTag(Panel_bar_dz, -1) -- Create bar_dz local bar_dz = GUI:Image_Create(Panel_bar_dz, "bar_dz", 4, 0, "res/private/main/douzhi_02.png") GUI:setChineseName(bar_dz, "主界面操作_斗转值") GUI:setAnchorPoint(bar_dz, 0.50, 0.00) GUI:setTouchEnabled(bar_dz, false) GUI:setTag(bar_dz, -1) -- Create Image_barbg_zj local Image_barbg_zj = GUI:Image_Create(Main_Property, "Image_barbg_zj", 291, 25, "res/private/main/douzhi_00.png") GUI:setChineseName(Image_barbg_zj, "主界面操作_醉酒组合") GUI:setAnchorPoint(Image_barbg_zj, 0.50, 0.00) GUI:setTouchEnabled(Image_barbg_zj, false) GUI:setTag(Image_barbg_zj, -1) GUI:setVisible(Image_barbg_zj, false) -- Create Image_zj local Image_zj = GUI:Image_Create(Image_barbg_zj, "Image_zj", 6, 2, "res/private/main/douzhi_01.png") GUI:setChineseName(Image_zj, "主界面操作_醉酒_背景图") GUI:setAnchorPoint(Image_zj, 0.50, 0.00) GUI:setTouchEnabled(Image_zj, false) GUI:setTag(Image_zj, -1) -- Create Panel_bar_zj local Panel_bar_zj = GUI:Layout_Create(Image_barbg_zj, "Panel_bar_zj", 6, 2, 8, 103, true) GUI:setChineseName(Panel_bar_zj, "主界面操作_醉酒组合") GUI:setAnchorPoint(Panel_bar_zj, 0.50, 0.00) GUI:setTouchEnabled(Panel_bar_zj, false) GUI:setTag(Panel_bar_zj, -1) -- Create bar_zj local bar_zj = GUI:Image_Create(Panel_bar_zj, "bar_zj", 4, 0, "res/private/main/douzhi_02.png") GUI:setChineseName(bar_zj, "主界面操作_醉酒值") GUI:setAnchorPoint(bar_zj, 0.50, 0.00) GUI:setTouchEnabled(bar_zj, false) GUI:setTag(bar_zj, -1) -- Create Panel_quick local Panel_quick = GUI:Layout_Create(Main_Property, "Panel_quick", -178, 99, 330, 50, false) GUI:setChineseName(Panel_quick, "主界面快捷操作栏组合") GUI:setAnchorPoint(Panel_quick, 0.00, 0.00) GUI:setTouchEnabled(Panel_quick, false) GUI:setTag(Panel_quick, -1) -- Create Panel_quick_use_1 local Panel_quick_use_1 = GUI:Layout_Create(Panel_quick, "Panel_quick_use_1", 0, 0, 50, 50, false) GUI:setChineseName(Panel_quick_use_1, "主界面_快捷操作栏1") GUI:setAnchorPoint(Panel_quick_use_1, 0.00, 0.00) GUI:setTouchEnabled(Panel_quick_use_1, true) GUI:setTag(Panel_quick_use_1, -1) -- Create Panel_quick_use_2 local Panel_quick_use_2 = GUI:Layout_Create(Panel_quick, "Panel_quick_use_2", 56, 0, 50, 50, false) GUI:setChineseName(Panel_quick_use_2, "主界面_快捷操作栏2") GUI:setAnchorPoint(Panel_quick_use_2, 0.00, 0.00) GUI:setTouchEnabled(Panel_quick_use_2, true) GUI:setTag(Panel_quick_use_2, -1) -- Create Panel_quick_use_3 local Panel_quick_use_3 = GUI:Layout_Create(Panel_quick, "Panel_quick_use_3", 111, 0, 50, 50, false) GUI:setChineseName(Panel_quick_use_3, "主界面_快捷操作栏3") GUI:setAnchorPoint(Panel_quick_use_3, 0.00, 0.00) GUI:setTouchEnabled(Panel_quick_use_3, true) GUI:setTag(Panel_quick_use_3, -1) -- Create Panel_quick_use_4 local Panel_quick_use_4 = GUI:Layout_Create(Panel_quick, "Panel_quick_use_4", 167, 0, 50, 50, false) GUI:setChineseName(Panel_quick_use_4, "主界面_快捷操作栏4") GUI:setAnchorPoint(Panel_quick_use_4, 0.00, 0.00) GUI:setTouchEnabled(Panel_quick_use_4, true) GUI:setTag(Panel_quick_use_4, -1) -- Create Panel_quick_use_5 local Panel_quick_use_5 = GUI:Layout_Create(Panel_quick, "Panel_quick_use_5", 222, 0, 50, 50, false) GUI:setChineseName(Panel_quick_use_5, "主界面_快捷操作栏5") GUI:setAnchorPoint(Panel_quick_use_5, 0.00, 0.00) GUI:setTouchEnabled(Panel_quick_use_5, true) GUI:setTag(Panel_quick_use_5, -1) -- Create Panel_quick_use_6 local Panel_quick_use_6 = GUI:Layout_Create(Panel_quick, "Panel_quick_use_6", 278, 0, 50, 50, false) GUI:setChineseName(Panel_quick_use_6, "主界面_快捷操作栏6") GUI:setAnchorPoint(Panel_quick_use_6, 0.00, 0.00) GUI:setTouchEnabled(Panel_quick_use_6, true) GUI:setTag(Panel_quick_use_6, -1) -- Create Panel_bubble_tips local Panel_bubble_tips = GUI:Layout_Create(Main_Property, "Panel_bubble_tips", -255, 212, 150, 50, false) GUI:setChineseName(Panel_bubble_tips, "提示信息列表(邮件/交易等)") GUI:setAnchorPoint(Panel_bubble_tips, 0.50, 0.00) GUI:setTouchEnabled(Panel_bubble_tips, false) GUI:setTag(Panel_bubble_tips, -1) -- Create ListView_bubble_tips local ListView_bubble_tips = GUI:ListView_Create(Panel_bubble_tips, "ListView_bubble_tips", 0, 0, 150, 50, 2) GUI:ListView_setGravity(ListView_bubble_tips, 3) GUI:setChineseName(ListView_bubble_tips, "提示信息_列表") GUI:setAnchorPoint(ListView_bubble_tips, 0.00, 0.00) GUI:setTouchEnabled(ListView_bubble_tips, false) GUI:setTag(ListView_bubble_tips, -1) -- Create Panel_auto_tips local Panel_auto_tips = GUI:Layout_Create(Main_Property, "Panel_auto_tips", -171, 151, 316, 60, false) GUI:setChineseName(Panel_auto_tips, "主界面_自动挂机_提示") GUI:setAnchorPoint(Panel_auto_tips, 0.00, 0.00) GUI:setTouchEnabled(Panel_auto_tips, false) GUI:setTag(Panel_auto_tips, -1) -- Create Button_chat_hide local Button_chat_hide = GUI:Button_Create(Main_Property, "Button_chat_hide", 266, 25, "res/private/main/chat_hide.png") GUI:Button_loadTextureDisabled(Button_chat_hide, "res/private/main/chat_hide_1.png") GUI:Button_setTitleText(Button_chat_hide, [[]]) GUI:Button_setTitleColor(Button_chat_hide, "#ffffff") GUI:Button_setTitleFontSize(Button_chat_hide, 10) GUI:Button_titleEnableOutline(Button_chat_hide, "#000000", 1) GUI:setChineseName(Button_chat_hide, "主界面操作_聊天框隐藏_按钮") GUI:setAnchorPoint(Button_chat_hide, 0.00, 0.00) GUI:setTouchEnabled(Button_chat_hide, true) GUI:setTag(Button_chat_hide, -1) GUI:setVisible(Button_chat_hide, false) -- Create Node_quit_tip local Node_quit_tip = GUI:Node_Create(Main_Property, "Node_quit_tip", 0, 237) GUI:setChineseName(Node_quit_tip, "主界面_退出提示_节点") GUI:setTag(Node_quit_tip, -1) ui.update(__data__) return Main_Property end function ui.update(data) for _, func in pairs(FUNCQUEUE) do if func then func(data) end end end return ui