local config = { [1] = { name="普通", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, offset_param="0#10|3#15|6#20|9#25|12#30", zOrder=1, prefix="/", damage_type=1, id=1, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_pupz_02.png" }, [2] = { name="暴击", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=24, damage_type=1, zOrder=32, prefix=":;<=/", other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", animID=30326, id=2, isAudio=1, type=1, res="word_bjwz_01.png" }, [3] = { name="闪避", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=49, height=20, zOrder=12, prefix="/", id=3, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_pupz_05.png" }, [4] = { name="恢复", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, zOrder=14, prefix="/", id=4, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_jxpz_03.png" }, [5] = { name="格挡", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, zOrder=12, prefix=":;<=/", id=5, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_pupz_04.png" }, [6] = { name="无敌", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=49, height=20, zOrder=12, prefix="/", id=6, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=2, res="word_pupz_06.png" }, [7] = { name="护体神盾", enable=1, own_param="1#0|2#0.5#0", width=14, height=22, zOrder=12, prefix=":;<=/", id=7, other_param="1#0|2#0.5#0", type=2 }, [8] = { name="致命", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, offset_param="0#10|3#15|6#20|9#25|12#30", zOrder=34, prefix="/", damage_type=1, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", id=8, animID=62, type=1, res="word_pupz_02.png" }, [9] = { name="噬魂", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, offset_param="0#10|3#15|6#20|9#25|12#30", zOrder=1, prefix="/", damage_type=1, id=9, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_pupz_02.png" }, [10] = { name="减少", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, zOrder=14, prefix="/", id=10, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_jxpz_06.png" }, [11] = { name="魔法减", enable=0, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, zOrder=12, prefix="/", id=11, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_jlpz_08.png" }, [12] = { name="魔法加", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, zOrder=12, prefix="/", id=12, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_jlpz_07.png" }, [13] = { name="神圣一击", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=24, damage_type=1, zOrder=32, prefix=":;<=>?@A/", other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", animID=114, id=13, isAudio=1, type=1, res="word_ssyj_10.png" }, [15] = { name="主角合击伤害", enable=1, own_param="1#0|3#0#60|4#1.2|5#1&1#0.6|2#0#0|3#20#20|4#1.2|5#1&1#0.3|2#0#0|4#1.2|5#0", width=14, height=22, offset_param="0#10|3#15|6#20|9#25|12#30", type=1, zOrder=80, prefix="/", damage_type=1, other_param="1#0|3#0#100|4#1.2|5#1&1#0.6|2#0#0|3#20#20|4#1.2|5#1&1#0.3|2#0#0|4#1.2|5#0", id=15, res="word_pupz_02.png", hejidelay="0#0#0#0|0#1#0#0|0#2#0#0|1#0#0#0|1#1#0#0|1#2#0#0|2#0#0#0|2#1#0#0|2#2#0#0", shake=1 }, [16] = { name="英雄合击伤害", enable=1, own_param="1#0|2#0.5#0|3#0#60|4#1|5#1&1#0.2|4#1.5&1#0.1|4#1&1#0.1|4#3&1#0.2|4#1.5&1#0.6|3#70#70|4#1|5#0", width=20, height=32, offset_param="9#40|3#15|6#20|9#25|12#30", type=1, zOrder=80, prefix="/", damage_type=1, other_param="1#0|2#0.5#0|3#0#100|4#1|5#1&1#0.2|4#1.5&1#0.1|4#1&1#0.1|4#3&1#0.2|4#1.5&1#0.6|3#70#70|4#1|5#0", id=16, res="word_hejiyx_09.png", hejidelay="0#0#0#0|0#1#0#0|0#2#0#0|1#0#0#0|1#1#0#0|1#2#0#0|2#0#0#0|2#1#0#0|2#2#0#0", shake=1 }, [60] = { name="英雄", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=24, offset_param="0#10|3#15|6#20|9#25|12#30", zOrder=1, prefix="/", damage_type=1, id=60, other_param="1#0|3#20#120|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_hejiyx_03.png" }, [101] = { name="74号对怪伤害att_score飘字", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, offset_param="0#10|3#15|6#20|9#25|12#30", zOrder=1, prefix="/", damage_type=1, id=101, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_pupz_02.png" }, [102] = { name="75号对怪增伤att_score飘字", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, offset_param="0#10|3#15|6#20|9#25|12#30", zOrder=1, prefix="/", damage_type=1, id=102, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_pupz_02.png" }, [103] = { name="29号反弹伤害att_score飘字", enable=1, own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, offset_param="0#10|3#15|6#20|9#25|12#30", zOrder=1, prefix="/", damage_type=1, id=103, other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_pupz_02.png" }, [105] = { name="怒之技能伤害飘字", enable=1, own_param="1#0|3#-30#75|4#0.8|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", width=14, height=22, offset_param="0#10|3#15|6#20|9#25|12#30", zOrder=20, prefix=":;/", damage_type=1, id=105, other_param="1#0|3#-30#85|4#0.8|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0", type=1, res="word_ngnz_12.png" }, } return config