local ui = {} local _V = function(...) return SL:GetMetaValue(...) end local FUNCQUEUE = {} local TAGOBJ = {} function ui.init(parent, __data__, __update__) if __update__ then return ui.update(__data__) end -- Create Layer local Layer = GUI:Node_Create(parent, "Layer", 0, 0) GUI:setTag(Layer, -1) -- Create bg_close local bg_close = GUI:Layout_Create(Layer, "bg_close", 3, 0, 1136, 640, false) GUI:Layout_setBackGroundColorType(bg_close, 1) GUI:Layout_setBackGroundColor(bg_close, "#000000") GUI:Layout_setBackGroundColorOpacity(bg_close, 0) GUI:setAnchorPoint(bg_close, 0.00, 0.00) GUI:setTouchEnabled(bg_close, true) GUI:setTag(bg_close, -1) -- Create nd_root local nd_root = GUI:Node_Create(Layer, "nd_root", 568, 320) GUI:setTag(nd_root, 670) TAGOBJ["670"] = nd_root -- Create img_bg local img_bg = GUI:Image_Create(nd_root, "img_bg", 0, 0, "res/public/1900000610.png") GUI:setChineseName(img_bg, "背景图片") GUI:setAnchorPoint(img_bg, 0.50, 0.50) GUI:setTouchEnabled(img_bg, true) GUI:setTag(img_bg, -1) -- Create btn_close local btn_close = GUI:Button_Create(img_bg, "btn_close", 800, 478, "res/public/1900000510.png") GUI:Button_loadTexturePressed(btn_close, "res/public/1900000511.png") GUI:setContentSize(btn_close, 26, 42) GUI:setIgnoreContentAdaptWithSize(btn_close, false) GUI:Button_setTitleText(btn_close, [[]]) GUI:Button_setTitleColor(btn_close, "#ffffff") GUI:Button_setTitleFontSize(btn_close, 14) GUI:Button_titleDisableOutLine(btn_close) GUI:setAnchorPoint(btn_close, 0.00, 0.00) GUI:setTouchEnabled(btn_close, true) GUI:setTag(btn_close, -1) -- Create sj_bg local sj_bg = GUI:Image_Create(img_bg, "sj_bg", 0, 0, "res/custom/30/bg.png") GUI:setAnchorPoint(sj_bg, 0.00, 0.00) GUI:setTouchEnabled(sj_bg, false) GUI:setTag(sj_bg, 0) -- Create btn_list local btn_list = GUI:ListView_Create(sj_bg, "btn_list", 50, 139, 159, 338, 1) GUI:setAnchorPoint(btn_list, 0.00, 0.00) GUI:setTouchEnabled(btn_list, true) GUI:setTag(btn_list, 0) -- Create Button_1 local Button_1 = GUI:Button_Create(btn_list, "Button_1", 0, 297, "res/custom/30/btn_2.png") GUI:setContentSize(Button_1, 161, 41) GUI:setIgnoreContentAdaptWithSize(Button_1, false) GUI:Button_setTitleText(Button_1, [[按钮]]) GUI:Button_setTitleColor(Button_1, "#d9d1b6") GUI:Button_setTitleFontSize(Button_1, 20) GUI:Button_titleEnableOutline(Button_1, "#000000", 2) GUI:setAnchorPoint(Button_1, 0.00, 0.00) GUI:setTouchEnabled(Button_1, true) GUI:setTag(Button_1, 0) -- Create item_list local item_list = GUI:ListView_Create(sj_bg, "item_list", 213, 108, 568, 329, 1) GUI:ListView_setItemsMargin(item_list, 4) GUI:setAnchorPoint(item_list, 0.00, 0.00) GUI:setTouchEnabled(item_list, true) GUI:setTag(item_list, 0) -- Create Image_1 local Image_1 = GUI:Image_Create(item_list, "Image_1", 0, 289, "res/public/bg_bti_07.png") GUI:Image_setScale9Slice(Image_1, 5, 5, 5, 5) GUI:setContentSize(Image_1, 568, 40) GUI:setIgnoreContentAdaptWithSize(Image_1, false) GUI:setAnchorPoint(Image_1, 0.00, 0.00) GUI:setTouchEnabled(Image_1, false) GUI:setTag(Image_1, 0) -- Create Panel_1 local Panel_1 = GUI:Layout_Create(Image_1, "Panel_1", 7, 0, 180, 40, false) GUI:setAnchorPoint(Panel_1, 0.00, 0.00) GUI:setTouchEnabled(Panel_1, false) GUI:setTag(Panel_1, 0) -- Create CheckBox_5 local CheckBox_5 = GUI:CheckBox_Create(Image_1, "CheckBox_5", 522, 20, "res/custom/30/1.png", "res/custom/30/2.png") GUI:setContentSize(CheckBox_5, 29, 29) GUI:setIgnoreContentAdaptWithSize(CheckBox_5, false) GUI:CheckBox_setSelected(CheckBox_5, false) GUI:setAnchorPoint(CheckBox_5, 0.50, 0.50) GUI:setTouchEnabled(CheckBox_5, true) GUI:setTag(CheckBox_5, 0) -- Create CheckBox_3 local CheckBox_3 = GUI:CheckBox_Create(sj_bg, "CheckBox_3", 214, 33, "res/custom/30/1.png", "res/custom/30/2.png") GUI:setContentSize(CheckBox_3, 29, 29) GUI:setIgnoreContentAdaptWithSize(CheckBox_3, false) GUI:CheckBox_setSelected(CheckBox_3, false) GUI:setAnchorPoint(CheckBox_3, 0.00, 0.00) GUI:setTouchEnabled(CheckBox_3, true) GUI:setTag(CheckBox_3, 0) -- Create CheckBox_4 local CheckBox_4 = GUI:CheckBox_Create(sj_bg, "CheckBox_4", 214, 70, "res/custom/30/1.png", "res/custom/30/2.png") GUI:setContentSize(CheckBox_4, 29, 29) GUI:setIgnoreContentAdaptWithSize(CheckBox_4, false) GUI:CheckBox_setSelected(CheckBox_4, false) GUI:setAnchorPoint(CheckBox_4, 0.00, 0.00) GUI:setTouchEnabled(CheckBox_4, true) GUI:setTag(CheckBox_4, 0) -- Create up_btn local up_btn = GUI:Button_Create(sj_bg, "up_btn", 639, 41, "res/custom/30/btn_1.png") GUI:setContentSize(up_btn, 140, 47) GUI:setIgnoreContentAdaptWithSize(up_btn, false) GUI:Button_setTitleText(up_btn, [[]]) GUI:Button_setTitleColor(up_btn, "#ffffff") GUI:Button_setTitleFontSize(up_btn, 16) GUI:Button_titleEnableOutline(up_btn, "#000000", 1) GUI:setAnchorPoint(up_btn, 0.00, 0.00) GUI:setTouchEnabled(up_btn, true) GUI:setTag(up_btn, 0) -- Create up_btn_1 local up_btn_1 = GUI:Button_Create(sj_bg, "up_btn_1", 492, 41, "res/custom/30/btn_5.png") GUI:setContentSize(up_btn_1, 140, 47) GUI:setIgnoreContentAdaptWithSize(up_btn_1, false) GUI:Button_setTitleText(up_btn_1, [[]]) GUI:Button_setTitleColor(up_btn_1, "#ffffff") GUI:Button_setTitleFontSize(up_btn_1, 16) GUI:Button_titleEnableOutline(up_btn_1, "#000000", 1) GUI:setAnchorPoint(up_btn_1, 0.00, 0.00) GUI:setTouchEnabled(up_btn_1, true) GUI:setTag(up_btn_1, 0) -- Create Image_2 local Image_2 = GUI:Image_Create(sj_bg, "Image_2", 255, 37, "res/custom/30/text_2.png") GUI:setAnchorPoint(Image_2, 0.00, 0.00) GUI:setTouchEnabled(Image_2, false) GUI:setTag(Image_2, 0) -- Create Image_3 local Image_3 = GUI:Image_Create(sj_bg, "Image_3", 255, 73, "res/custom/30/text_1.png") GUI:setAnchorPoint(Image_3, 0.00, 0.00) GUI:setTouchEnabled(Image_3, false) GUI:setTag(Image_3, 0) -- Create up_btn_2 local up_btn_2 = GUI:Button_Create(sj_bg, "up_btn_2", 342, 41, "res/custom/30/btn_4.png") GUI:setContentSize(up_btn_2, 140, 47) GUI:setIgnoreContentAdaptWithSize(up_btn_2, false) GUI:Button_setTitleText(up_btn_2, [[]]) GUI:Button_setTitleColor(up_btn_2, "#ffffff") GUI:Button_setTitleFontSize(up_btn_2, 16) GUI:Button_titleEnableOutline(up_btn_2, "#000000", 1) GUI:setAnchorPoint(up_btn_2, 0.00, 0.00) GUI:setTouchEnabled(up_btn_2, true) GUI:setTag(up_btn_2, 0) -- Create Image_4 local Image_4 = GUI:Image_Create(sj_bg, "Image_4", 60, 37, "res/custom/30/text_3.png") GUI:setAnchorPoint(Image_4, 0.00, 0.00) GUI:setTouchEnabled(Image_4, false) GUI:setTag(Image_4, 0) -- Create Image_5 local Image_5 = GUI:Image_Create(sj_bg, "Image_5", 62, 99, "res/custom/30/text_4.png") GUI:setAnchorPoint(Image_5, 0.00, 0.00) GUI:setTouchEnabled(Image_5, false) GUI:setTag(Image_5, 0) -- Create Text_beilv local Text_beilv = GUI:Text_Create(sj_bg, "Text_beilv", 149, 99, 16, "#00ff00", [[100%]]) GUI:Text_enableOutline(Text_beilv, "#000000", 2) GUI:setAnchorPoint(Text_beilv, 0.00, 0.00) GUI:setTouchEnabled(Text_beilv, false) GUI:setTag(Text_beilv, 0) ui.update(__data__) return Layer end function ui.update(data) for _, func in pairs(FUNCQUEUE) do if func then func(data) end end end return ui