local ui = {} function ui.init(parent) -- Create Main_Assist local Main_Assist = GUI:Layout_Create(parent, "Main_Assist", 0.00, 0.00, 266.00, 188.00, false) GUI:setAnchorPoint(Main_Assist, 0.00, 1.00) GUI:setTouchEnabled(Main_Assist, false) GUI:setTag(Main_Assist, -1) -- Create Panel_assist local Panel_assist = GUI:Layout_Create(Main_Assist, "Panel_assist", 0.00, 0.00, 244.00, 188.00, false) GUI:setChineseName(Panel_assist, "任务_组合") GUI:setTouchEnabled(Panel_assist, false) GUI:setTag(Panel_assist, -1) -- Create Panel_content local Panel_content = GUI:Layout_Create(Panel_assist, "Panel_content", 42.00, 0.00, 202.00, 188.00, false) GUI:setChineseName(Panel_content, "任务详细面板") GUI:setTouchEnabled(Panel_content, false) GUI:setTag(Panel_content, -1) -- Create Image_1 local Image_1 = GUI:Image_Create(Panel_content, "Image_1", 101.00, 94.00, "res/private/main/assist/1900012571.png") GUI:setChineseName(Image_1, "任务详细_背景图") GUI:setAnchorPoint(Image_1, 0.50, 0.50) GUI:setTouchEnabled(Image_1, false) GUI:setTag(Image_1, -1) -- Create Panel_task local Panel_task = GUI:Layout_Create(Panel_content, "Panel_task", 0.00, 0.00, 202.00, 188.00, false) GUI:setChineseName(Panel_task, "任务详细组合") GUI:setTouchEnabled(Panel_task, false) GUI:setTag(Panel_task, -1) -- Create ListView_task local ListView_task = GUI:ListView_Create(Panel_task, "ListView_task", 101.00, 94.00, 200.00, 185.00, 1) GUI:ListView_setGravity(ListView_task, 5) GUI:setChineseName(ListView_task, "任务详细_列表") GUI:setAnchorPoint(ListView_task, 0.50, 0.50) GUI:setTouchEnabled(ListView_task, true) GUI:setTag(ListView_task, -1) -- Create Panel_team local Panel_team = GUI:Layout_Create(Panel_content, "Panel_team", 0.00, 0.00, 202.00, 188.00, false) GUI:setChineseName(Panel_team, "队伍组合") GUI:setTouchEnabled(Panel_team, false) GUI:setTag(Panel_team, -1) -- Create Panel_member local Panel_member = GUI:Layout_Create(Panel_team, "Panel_member", 0.00, 0.00, 202.00, 188.00, false) GUI:setChineseName(Panel_member, "队伍_菜单组合") GUI:setTouchEnabled(Panel_member, false) GUI:setTag(Panel_member, -1) -- Create Image_2 local Image_2 = GUI:Image_Create(Panel_member, "Image_2", 101.00, 190.00, "res/private/main/assist/1900012571.png") GUI:setChineseName(Image_2, "队伍_菜单_背景图") GUI:setAnchorPoint(Image_2, 0.50, 1.00) GUI:setTouchEnabled(Image_2, false) GUI:setTag(Image_2, -1) -- Create ListView_member local ListView_member = GUI:ListView_Create(Panel_member, "ListView_member", 101.00, 187.00, 200.00, 157.00, 1) GUI:ListView_setGravity(ListView_member, 5) GUI:setChineseName(ListView_member, "队伍_成员_列表") GUI:setAnchorPoint(ListView_member, 0.50, 1.00) GUI:setTouchEnabled(ListView_member, true) GUI:setTag(ListView_member, -1) -- Create Button_invite local Button_invite = GUI:Button_Create(Panel_member, "Button_invite", 101.00, 1.00, "res/private/main/assist/btn_zudui_02.png") GUI:Button_loadTexturePressed(Button_invite, "res/private/main/assist/btn_zudui_01.png") GUI:Button_setTitleText(Button_invite, "邀请队员") GUI:Button_setTitleColor(Button_invite, "#ffffff") GUI:Button_setTitleFontSize(Button_invite, 14) GUI:Button_titleEnableOutline(Button_invite, "#000000", 1) GUI:setChineseName(Button_invite, "队伍_邀请队员_按钮") GUI:setAnchorPoint(Button_invite, 1.00, 0.00) GUI:setTouchEnabled(Button_invite, true) GUI:setTag(Button_invite, -1) -- Create Button_member local Button_member = GUI:Button_Create(Panel_member, "Button_member", 101.00, 1.00, "res/private/main/assist/btn_zudui_02.png") GUI:Button_loadTexturePressed(Button_member, "res/private/main/assist/btn_zudui_01.png") GUI:Button_setTitleText(Button_member, "队伍列表") GUI:Button_setTitleColor(Button_member, "#ffffff") GUI:Button_setTitleFontSize(Button_member, 14) GUI:Button_titleEnableOutline(Button_member, "#000000", 1) GUI:setChineseName(Button_member, "队伍_队伍列表_按钮") GUI:setTouchEnabled(Button_member, true) GUI:setTag(Button_member, -1) -- Create Panel_empty local Panel_empty = GUI:Layout_Create(Panel_team, "Panel_empty", 0.00, 0.00, 202.00, 188.00, false) GUI:setChineseName(Panel_empty, "队伍_无队伍时") GUI:setTouchEnabled(Panel_empty, false) GUI:setTag(Panel_empty, -1) -- Create Button_create local Button_create = GUI:Button_Create(Panel_empty, "Button_create", 101.00, 132.00, "res/private/main/assist/1900000652.png") GUI:setContentSize(Button_create, 82, 30) GUI:setIgnoreContentAdaptWithSize(Button_create, false) GUI:Button_setTitleText(Button_create, "创建队伍") GUI:Button_setTitleColor(Button_create, "#f8e6c6") GUI:Button_setTitleFontSize(Button_create, 16) GUI:Button_titleEnableOutline(Button_create, "#000000", 1) GUI:setChineseName(Button_create, "队伍_创建队伍_按钮") GUI:setAnchorPoint(Button_create, 0.50, 0.50) GUI:setTouchEnabled(Button_create, true) GUI:setTag(Button_create, -1) -- Create Button_near local Button_near = GUI:Button_Create(Panel_empty, "Button_near", 101.00, 75.00, "res/private/main/assist/1900000653.png") GUI:setContentSize(Button_near, 82, 30) GUI:setIgnoreContentAdaptWithSize(Button_near, false) GUI:Button_setTitleText(Button_near, "附近队伍") GUI:Button_setTitleColor(Button_near, "#f8e6c6") GUI:Button_setTitleFontSize(Button_near, 16) GUI:Button_titleEnableOutline(Button_near, "#000000", 1) GUI:setChineseName(Button_near, "队伍_附近队伍_按钮") GUI:setAnchorPoint(Button_near, 0.50, 0.50) GUI:setTouchEnabled(Button_near, true) GUI:setTag(Button_near, -1) -- Create Panel_enemy local Panel_enemy = GUI:Layout_Create(Panel_assist, "Panel_enemy", 42.00, 0.00, 202.00, 188.00, false) GUI:setChineseName(Panel_enemy, "队员_无人物_组合") GUI:setTouchEnabled(Panel_enemy, false) GUI:setTag(Panel_enemy, -1) -- Create Image_3 local Image_3 = GUI:Image_Create(Panel_enemy, "Image_3", 101.00, 94.00, "res/private/main/assist/1900012571.png") GUI:setChineseName(Image_3, "队员_无人物_背景图") GUI:setAnchorPoint(Image_3, 0.50, 0.50) GUI:setTouchEnabled(Image_3, false) GUI:setTag(Image_3, -1) -- Create Panel_player local Panel_player = GUI:Layout_Create(Panel_enemy, "Panel_player", 0.00, 0.00, 202.00, 188.00, false) GUI:setChineseName(Panel_player, "队员_玩家_组合") GUI:setTouchEnabled(Panel_player, false) GUI:setTag(Panel_player, -1) -- Create ListView_player local ListView_player = GUI:ListView_Create(Panel_player, "ListView_player", 101.00, 94.00, 200.00, 185.00, 1) GUI:ListView_setGravity(ListView_player, 5) GUI:setChineseName(ListView_player, "队员_玩家_列表") GUI:setAnchorPoint(ListView_player, 0.50, 0.50) GUI:setTouchEnabled(ListView_player, true) GUI:setTag(ListView_player, -1) -- Create Panel_monster local Panel_monster = GUI:Layout_Create(Panel_enemy, "Panel_monster", 0.00, 0.00, 202.00, 188.00, false) GUI:setChineseName(Panel_monster, "怪物组合") GUI:setTouchEnabled(Panel_monster, false) GUI:setTag(Panel_monster, -1) -- Create ListView_monster local ListView_monster = GUI:ListView_Create(Panel_monster, "ListView_monster", 101.00, 94.00, 200.00, 185.00, 1) GUI:ListView_setGravity(ListView_monster, 5) GUI:setChineseName(ListView_monster, "怪物_列表") GUI:setAnchorPoint(ListView_monster, 0.50, 0.50) GUI:setTouchEnabled(ListView_monster, true) GUI:setTag(ListView_monster, -1) -- Create Panel_hero local Panel_hero = GUI:Layout_Create(Panel_assist, "Panel_hero", 42.00, 0.00, 202.00, 188.00, false) GUI:setChineseName(Panel_hero, "英雄_组合") GUI:setTouchEnabled(Panel_hero, false) GUI:setTag(Panel_hero, -1) -- Create Image_4 local Image_4 = GUI:Image_Create(Panel_hero, "Image_4", 101.00, 94.00, "res/private/main/assist/1900012571.png") GUI:setChineseName(Image_4, "英雄_背景图") GUI:setAnchorPoint(Image_4, 0.50, 0.50) GUI:setTouchEnabled(Image_4, false) GUI:setTag(Image_4, -1) -- Create Panel_hero_in local Panel_hero_in = GUI:Layout_Create(Panel_hero, "Panel_hero_in", 0.00, 0.00, 202.00, 188.00, false) GUI:setChineseName(Panel_hero_in, "英雄_组合") GUI:setTouchEnabled(Panel_hero_in, false) GUI:setTag(Panel_hero_in, -1) -- Create ListView_hero local ListView_hero = GUI:ListView_Create(Panel_hero_in, "ListView_hero", 101.00, 94.00, 200.00, 185.00, 1) GUI:ListView_setGravity(ListView_hero, 5) GUI:setChineseName(ListView_hero, "英雄_列表") GUI:setAnchorPoint(ListView_hero, 0.50, 0.50) GUI:setTouchEnabled(ListView_hero, true) GUI:setTag(ListView_hero, -1) -- Create Panel_group local Panel_group = GUI:Layout_Create(Panel_assist, "Panel_group", 0.00, 0.00, 42.00, 188.00, false) GUI:setChineseName(Panel_group, "切换频道组合") GUI:setTouchEnabled(Panel_group, false) GUI:setTag(Panel_group, -1) -- Create BtnG_content local BtnG_content = GUI:Layout_Create(Panel_group, "BtnG_content", 0.00, 0.00, 42.00, 188.00, false) GUI:setChineseName(BtnG_content, "任务_任务_点击切换内容") GUI:setTouchEnabled(BtnG_content, false) GUI:setTag(BtnG_content, -1) -- Create Button_task local Button_task = GUI:Button_Create(BtnG_content, "Button_task", 21.00, 104.00, "res/private/main/assist/1900012554.png") GUI:Button_loadTexturePressed(Button_task, "res/private/main/assist/1900012554.png") GUI:Button_loadTextureDisabled(Button_task, "res/private/main/assist/1900012555.png") GUI:setContentSize(Button_task, 40, 86) GUI:setIgnoreContentAdaptWithSize(Button_task, false) GUI:Button_setTitleText(Button_task, "") GUI:Button_setTitleColor(Button_task, "#ffffff") GUI:Button_setTitleFontSize(Button_task, 10) GUI:Button_titleEnableOutline(Button_task, "#000000", 1) GUI:setChineseName(Button_task, "任务_按钮") GUI:setAnchorPoint(Button_task, 0.50, 0.00) GUI:setTouchEnabled(Button_task, true) GUI:setTag(Button_task, -1) -- Create Button_team local Button_team = GUI:Button_Create(BtnG_content, "Button_team", 21.00, 85.00, "res/private/main/assist/1900012556.png") GUI:Button_loadTexturePressed(Button_team, "res/private/main/assist/1900012556.png") GUI:Button_loadTextureDisabled(Button_team, "res/private/main/assist/1900012557.png") GUI:setContentSize(Button_team, 40, 86) GUI:setIgnoreContentAdaptWithSize(Button_team, false) GUI:Button_setTitleText(Button_team, "") GUI:Button_setTitleColor(Button_team, "#ffffff") GUI:Button_setTitleFontSize(Button_team, 10) GUI:Button_titleEnableOutline(Button_team, "#000000", 1) GUI:setChineseName(Button_team, "队伍_按钮") GUI:setAnchorPoint(Button_team, 0.50, 1.00) GUI:setTouchEnabled(Button_team, true) GUI:setTag(Button_team, -1) -- Create BtnG_enemy local BtnG_enemy = GUI:Layout_Create(Panel_group, "BtnG_enemy", 0.00, 0.00, 42.00, 188.00, false) GUI:setChineseName(BtnG_enemy, "任务_敌人_点击切换内容") GUI:setTouchEnabled(BtnG_enemy, false) GUI:setTag(BtnG_enemy, -1) -- Create Button_player local Button_player = GUI:Button_Create(BtnG_enemy, "Button_player", 21.00, 104.00, "res/private/main/assist/1900012550.png") GUI:Button_loadTexturePressed(Button_player, "res/private/main/assist/1900012550.png") GUI:Button_loadTextureDisabled(Button_player, "res/private/main/assist/1900012551.png") GUI:setContentSize(Button_player, 40, 86) GUI:setIgnoreContentAdaptWithSize(Button_player, false) GUI:Button_setTitleText(Button_player, "") GUI:Button_setTitleColor(Button_player, "#ffffff") GUI:Button_setTitleFontSize(Button_player, 10) GUI:Button_titleEnableOutline(Button_player, "#000000", 1) GUI:setChineseName(Button_player, "玩家_按钮") GUI:setAnchorPoint(Button_player, 0.50, 0.00) GUI:setTouchEnabled(Button_player, true) GUI:setTag(Button_player, -1) -- Create Button_monster local Button_monster = GUI:Button_Create(BtnG_enemy, "Button_monster", 21.00, 85.00, "res/private/main/assist/1900012552.png") GUI:Button_loadTexturePressed(Button_monster, "res/private/main/assist/1900012552.png") GUI:Button_loadTextureDisabled(Button_monster, "res/private/main/assist/1900012553.png") GUI:setContentSize(Button_monster, 40, 86) GUI:setIgnoreContentAdaptWithSize(Button_monster, false) GUI:Button_setTitleText(Button_monster, "") GUI:Button_setTitleColor(Button_monster, "#ffffff") GUI:Button_setTitleFontSize(Button_monster, 10) GUI:Button_titleEnableOutline(Button_monster, "#000000", 1) GUI:setChineseName(Button_monster, "怪物_按钮") GUI:setAnchorPoint(Button_monster, 0.50, 1.00) GUI:setTouchEnabled(Button_monster, true) GUI:setTag(Button_monster, -1) -- Create BtnG_hero local BtnG_hero = GUI:Layout_Create(Panel_group, "BtnG_hero", 0.00, 0.00, 42.00, 188.00, false) GUI:setChineseName(BtnG_hero, "任务_英雄_点击切换内容") GUI:setTouchEnabled(BtnG_hero, false) GUI:setTag(BtnG_hero, -1) -- Create Button_hero local Button_hero = GUI:Button_Create(BtnG_hero, "Button_hero", 21.00, 104.00, "res/private/main/assist/hero1.png") GUI:Button_loadTexturePressed(Button_hero, "res/private/main/assist/hero1.png") GUI:Button_loadTextureDisabled(Button_hero, "res/private/main/assist/hero2.png") GUI:setContentSize(Button_hero, 38, 84) GUI:setIgnoreContentAdaptWithSize(Button_hero, false) GUI:Button_setTitleText(Button_hero, "") GUI:Button_setTitleColor(Button_hero, "#ffffff") GUI:Button_setTitleFontSize(Button_hero, 10) GUI:Button_titleEnableOutline(Button_hero, "#000000", 1) GUI:setChineseName(Button_hero, "英雄_按钮") GUI:setAnchorPoint(Button_hero, 0.50, 0.00) GUI:setTouchEnabled(Button_hero, true) GUI:setTag(Button_hero, -1) -- Create Button_empty local Button_empty = GUI:Button_Create(BtnG_hero, "Button_empty", 21.00, 85.00, "res/private/main/assist/empty2.png") GUI:Button_loadTexturePressed(Button_empty, "res/private/main/assist/empty1.png") GUI:Button_loadTextureDisabled(Button_empty, "res/private/main/assist/empty2.png") GUI:setContentSize(Button_empty, 38, 84) GUI:setIgnoreContentAdaptWithSize(Button_empty, false) GUI:Button_setTitleText(Button_empty, "") GUI:Button_setTitleColor(Button_empty, "#ffffff") GUI:Button_setTitleFontSize(Button_empty, 10) GUI:Button_titleEnableOutline(Button_empty, "#000000", 1) GUI:setChineseName(Button_empty, "空_按钮") GUI:setAnchorPoint(Button_empty, 0.50, 1.00) GUI:setTouchEnabled(Button_empty, true) GUI:setTag(Button_empty, -1) -- Create Button_change local Button_change = GUI:Button_Create(Panel_group, "Button_change", 21.00, 94.00, "res/private/main/assist/1900012558.png") GUI:Button_loadTexturePressed(Button_change, "res/private/main/assist/1900012559.png") GUI:setContentSize(Button_change, 40, 42) GUI:setIgnoreContentAdaptWithSize(Button_change, false) GUI:Button_setTitleText(Button_change, "") GUI:Button_setTitleColor(Button_change, "#ffffff") GUI:Button_setTitleFontSize(Button_change, 10) GUI:Button_titleEnableOutline(Button_change, "#000000", 1) GUI:setChineseName(Button_change, "任务_切换_按钮") GUI:setAnchorPoint(Button_change, 0.50, 0.50) GUI:setTouchEnabled(Button_change, true) GUI:setTag(Button_change, -1) -- Create Panel_hide local Panel_hide = GUI:Layout_Create(Main_Assist, "Panel_hide", 245.00, 0.00, 21.00, 188.00, false) GUI:setChineseName(Panel_hide, "任务伸缩组合") GUI:setTouchEnabled(Panel_hide, true) GUI:setTag(Panel_hide, -1) -- Create Image_24 local Image_24 = GUI:Image_Create(Panel_hide, "Image_24", 10.00, 94.00, "res/private/main/assist/1900012573.png") GUI:setContentSize(Image_24, 28, 192) GUI:setIgnoreContentAdaptWithSize(Image_24, false) GUI:setChineseName(Image_24, "任务伸缩_背景图") GUI:setAnchorPoint(Image_24, 0.50, 0.50) GUI:setTouchEnabled(Image_24, false) GUI:setTag(Image_24, -1) -- Create Button_hide local Button_hide = GUI:Button_Create(Panel_hide, "Button_hide", 10.00, 94.00, "res/private/main/assist/1900012566.png") GUI:setContentSize(Button_hide, 12, 46) GUI:setIgnoreContentAdaptWithSize(Button_hide, false) GUI:Button_setTitleText(Button_hide, "") GUI:Button_setTitleColor(Button_hide, "#ffffff") GUI:Button_setTitleFontSize(Button_hide, 10) GUI:Button_titleEnableOutline(Button_hide, "#000000", 1) GUI:setChineseName(Button_hide, "任务伸缩_缩进") GUI:setAnchorPoint(Button_hide, 0.50, 0.50) GUI:setTouchEnabled(Button_hide, true) GUI:setTag(Button_hide, -1) end return ui