local ui = {} function ui.init(parent) -- Create Layer local Layer = GUI:Node_Create(parent, "Layer", 0.00, 0.00) GUI:setAnchorPoint(Layer, 0.50, 0.50) GUI:setTag(Layer, -1) -- Create bg_close local bg_close = GUI:Layout_Create(Layer, "bg_close", 0.00, 0.00, 1136.00, 640.00, false) GUI:Layout_setBackGroundColorType(bg_close, 1) GUI:Layout_setBackGroundColor(bg_close, "#000000") GUI:Layout_setBackGroundColorOpacity(bg_close, 0) GUI:setTouchEnabled(bg_close, true) GUI:setTag(bg_close, -1) -- Create nd_root local nd_root = GUI:Node_Create(Layer, "nd_root", 568.00, 320.00) GUI:setAnchorPoint(nd_root, 0.50, 0.50) GUI:setTag(nd_root, 670) -- Create img_bg local img_bg = GUI:Image_Create(nd_root, "img_bg", 0.00, 0.00, "res/custom/09/0.png") GUI:setChineseName(img_bg, "背景图片") GUI:setAnchorPoint(img_bg, 0.50, 0.50) GUI:setTouchEnabled(img_bg, true) GUI:setTag(img_bg, -1) -- Create btn_close local btn_close = GUI:Button_Create(img_bg, "btn_close", 772.00, 449.00, "res/public/1900000510.png") GUI:Button_loadTexturePressed(btn_close, "res/public/1900000511.png") GUI:Button_setTitleText(btn_close, "") GUI:Button_setTitleColor(btn_close, "#ffffff") GUI:Button_setTitleFontSize(btn_close, 14) GUI:Button_titleDisableOutLine(btn_close) GUI:setTouchEnabled(btn_close, true) GUI:setTag(btn_close, -1) -- Create ListView_1 local ListView_1 = GUI:ListView_Create(img_bg, "ListView_1", 54.00, 35.00, 140.00, 410.00, 1) GUI:ListView_setGravity(ListView_1, 5) GUI:setTouchEnabled(ListView_1, true) GUI:setTag(ListView_1, -1) -- Create ListView_2 local ListView_2 = GUI:ListView_Create(img_bg, "ListView_2", 204.00, 35.00, 170.00, 410.00, 1) GUI:ListView_setGravity(ListView_2, 5) GUI:setTouchEnabled(ListView_2, true) GUI:setTag(ListView_2, -1) -- Create Layout local Layout = GUI:Layout_Create(img_bg, "Layout", 388.00, 34.00, 360.00, 410.00, false) GUI:setTouchEnabled(Layout, false) GUI:setTag(Layout, -1) -- Create hc_item local hc_item = GUI:ItemShow_Create(Layout, "hc_item", 179.00, 270.00, {count = 1, index = 1, bgVisible = false, look = true}) GUI:setAnchorPoint(hc_item, 0.50, 0.50) GUI:setTag(hc_item, -1) -- Create xh_1 local xh_1 = GUI:ItemShow_Create(Layout, "xh_1", 80.00, 174.00, {count = 1, index = 1, bgVisible = false, look = true}) GUI:setAnchorPoint(xh_1, 0.50, 0.50) GUI:setTag(xh_1, -1) -- Create xh_2 local xh_2 = GUI:ItemShow_Create(Layout, "xh_2", 179.00, 155.00, {count = 1, index = 1, bgVisible = false, look = true}) GUI:setAnchorPoint(xh_2, 0.50, 0.50) GUI:setTag(xh_2, -1) -- Create xh_3 local xh_3 = GUI:ItemShow_Create(Layout, "xh_3", 280.00, 175.00, {look = true, index = 1, bgVisible = false, count = 1}) GUI:setAnchorPoint(xh_3, 0.50, 0.50) GUI:setTag(xh_3, -1) -- Create Text local Text = GUI:Text_Create(Layout, "Text", 127.00, 88.00, 16, "#ffffff", [[成功率:]]) GUI:setTouchEnabled(Text, false) GUI:setTag(Text, -1) GUI:Text_enableOutline(Text, "#000000", 2) -- Create Text_1 local Text_1 = GUI:Text_Create(Text, "Text_1", 55.00, 0.00, 16, "#00ff00", [[30%]]) GUI:setTouchEnabled(Text_1, false) GUI:setTag(Text_1, -1) GUI:Text_enableOutline(Text_1, "#000000", 2) -- Create Button local Button = GUI:Button_Create(Layout, "Button", 105.00, 30.00, "res/custom/09/7.png") GUI:Button_loadTexturePressed(Button, "res/custom/09/12.png") GUI:Button_setTitleText(Button, "") GUI:Button_setTitleColor(Button, "#ffffff") GUI:Button_setTitleFontSize(Button, 14) GUI:Button_titleEnableOutline(Button, "#000000", 1) GUI:setTouchEnabled(Button, true) GUI:setTag(Button, -1) end return ui