local ui = {} function ui.init(parent) -- Create Top_Node local Top_Node = GUI:Node_Create(parent, "Top_Node", 0.00, 0.00) GUI:setTag(Top_Node, -1) -- Create Top_bg local Top_bg = GUI:Layout_Create(Top_Node, "Top_bg", 0.00, 0.00, 600.00, 72.00, false) GUI:setTouchEnabled(Top_bg, false) GUI:setTag(Top_bg, -1) -- Create top_btn local top_btn = GUI:Button_Create(Top_bg, "top_btn", 553.00, 1.00, "res/custom/top/z19c.png") GUI:Button_setTitleText(top_btn, "") GUI:Button_setTitleColor(top_btn, "#ffffff") GUI:Button_setTitleFontSize(top_btn, 14) GUI:Button_titleEnableOutline(top_btn, "#000000", 1) GUI:setAnchorPoint(top_btn, 1.00, 0.50) GUI:setTouchEnabled(top_btn, true) GUI:setTag(top_btn, -1) -- Create btn_switch local btn_switch = GUI:Layout_Create(top_btn, "btn_switch", 0.00, 0.00, 540.00, 72.00, false) GUI:Layout_setBackGroundColorType(btn_switch, 1) GUI:Layout_setBackGroundColor(btn_switch, "#96c8ff") GUI:Layout_setBackGroundColorOpacity(btn_switch, 0) GUI:setAnchorPoint(btn_switch, 1.00, 1.00) GUI:setTouchEnabled(btn_switch, false) GUI:setTag(btn_switch, -1) end return ui