local ui = {} function ui.init(parent) -- Create Layer local Layer = GUI:Node_Create(parent, "Layer", 0.00, 0.00) GUI:setAnchorPoint(Layer, 0.50, 0.50) GUI:setTag(Layer, -1) -- Create bg_close local bg_close = GUI:Layout_Create(Layer, "bg_close", 0.00, 0.00, 1136.00, 640.00, false) GUI:Layout_setBackGroundColorType(bg_close, 1) GUI:Layout_setBackGroundColor(bg_close, "#000000") GUI:Layout_setBackGroundColorOpacity(bg_close, 0) GUI:setTouchEnabled(bg_close, true) GUI:setTag(bg_close, -1) -- Create nd_root local nd_root = GUI:Node_Create(Layer, "nd_root", 568.00, 320.00) GUI:setAnchorPoint(nd_root, 0.50, 0.50) GUI:setTag(nd_root, 670) -- Create img_bg local img_bg = GUI:Image_Create(nd_root, "img_bg", 0.00, 0.00, "res/custom/04/0.png") GUI:setChineseName(img_bg, "背景图片") GUI:setAnchorPoint(img_bg, 0.50, 0.50) GUI:setTouchEnabled(img_bg, true) GUI:setTag(img_bg, -1) -- Create btn_close local btn_close = GUI:Button_Create(img_bg, "btn_close", 759.00, 431.00, "res/public/1900000510.png") GUI:Button_loadTexturePressed(btn_close, "res/public/1900000511.png") GUI:Button_setTitleText(btn_close, "") GUI:Button_setTitleColor(btn_close, "#ffffff") GUI:Button_setTitleFontSize(btn_close, 14) GUI:Button_titleDisableOutLine(btn_close) GUI:setTouchEnabled(btn_close, true) GUI:setTag(btn_close, -1) -- Create select_Item local select_Item = GUI:ItemShow_Create(img_bg, "select_Item", 494.00, 295.00, {count = 1, look = true, bgVisible = false, index = 1}) GUI:setAnchorPoint(select_Item, 0.50, 0.50) GUI:setTag(select_Item, -1) GUI:setVisible(select_Item, false) -- Create select_Text local select_Text = GUI:Text_Create(img_bg, "select_Text", 496.00, 228.00, 16, "#ff0000", [[双击左侧选择分解装备]]) GUI:setAnchorPoint(select_Text, 0.50, 0.50) GUI:setTouchEnabled(select_Text, false) GUI:setTag(select_Text, -1) GUI:Text_enableOutline(select_Text, "#000000", 2) -- Create ListView local ListView = GUI:ListView_Create(img_bg, "ListView", 307.00, 105.00, 400.00, 60.00, 2) GUI:ListView_setGravity(ListView, 3) GUI:setTouchEnabled(ListView, true) GUI:setTag(ListView, -1) -- Create Button local Button = GUI:Button_Create(img_bg, "Button", 438.00, 43.00, "res/custom/04/2.png") GUI:Button_loadTexturePressed(Button, "res/custom/04/3.png") GUI:Button_setTitleText(Button, "") GUI:Button_setTitleColor(Button, "#ffffff") GUI:Button_setTitleFontSize(Button, 14) GUI:Button_titleEnableOutline(Button, "#000000", 1) GUI:setTouchEnabled(Button, true) GUI:setTag(Button, -1) -- Create sel_Layout local sel_Layout = GUI:Layout_Create(img_bg, "sel_Layout", 57.00, 43.00, 246.00, 380.00, false) GUI:Layout_setBackGroundColorType(sel_Layout, 1) GUI:Layout_setBackGroundColor(sel_Layout, "#000000") GUI:Layout_setBackGroundColorOpacity(sel_Layout, 140) GUI:setTouchEnabled(sel_Layout, false) GUI:setTag(sel_Layout, -1) -- Create sel_ListView local sel_ListView = GUI:ListView_Create(sel_Layout, "sel_ListView", 0.00, 0.00, 246.00, 380.00, 1) GUI:ListView_setGravity(sel_ListView, 5) GUI:setTouchEnabled(sel_ListView, true) GUI:setTag(sel_ListView, -1) -- Create Layout local Layout = GUI:Layout_Create(sel_ListView, "Layout", 0.00, 200.00, 500.00, 200.00, false) GUI:Layout_setBackGroundColorType(Layout, 1) GUI:Layout_setBackGroundColor(Layout, "#96c8ff") GUI:Layout_setBackGroundColorOpacity(Layout, 0) GUI:setTouchEnabled(Layout, false) GUI:setTag(Layout, -1) end return ui