local ui = {} function ui.init(parent) -- Create Layer local Layer = GUI:Node_Create(parent, "Layer", 0.00, 0.00) GUI:setAnchorPoint(Layer, 0.50, 0.50) GUI:setTag(Layer, -1) -- Create bg_close local bg_close = GUI:Layout_Create(Layer, "bg_close", 0.00, 0.00, 1136.00, 640.00, false) GUI:Layout_setBackGroundColorType(bg_close, 1) GUI:Layout_setBackGroundColor(bg_close, "#000000") GUI:Layout_setBackGroundColorOpacity(bg_close, 0) GUI:setTouchEnabled(bg_close, true) GUI:setTag(bg_close, -1) -- Create nd_root local nd_root = GUI:Node_Create(Layer, "nd_root", 568.00, 320.00) GUI:setAnchorPoint(nd_root, 0.50, 0.50) GUI:setTag(nd_root, 670) -- Create img_bg local img_bg = GUI:Image_Create(nd_root, "img_bg", 0.00, 0.00, "res/custom/16/0.png") GUI:setChineseName(img_bg, "背景图片") GUI:setAnchorPoint(img_bg, 0.50, 0.50) GUI:setTouchEnabled(img_bg, true) GUI:setTag(img_bg, -1) -- Create btn_close local btn_close = GUI:Button_Create(img_bg, "btn_close", 759.00, 431.00, "res/public/1900000510.png") GUI:Button_loadTexturePressed(btn_close, "res/public/1900000511.png") GUI:Button_setTitleText(btn_close, "") GUI:Button_setTitleColor(btn_close, "#ffffff") GUI:Button_setTitleFontSize(btn_close, 14) GUI:Button_titleDisableOutLine(btn_close) GUI:setTouchEnabled(btn_close, true) GUI:setTag(btn_close, -1) -- Create xh_Layout local xh_Layout = GUI:Layout_Create(img_bg, "xh_Layout", 474.00, 105.00, 260.00, 60.00, false) GUI:setTouchEnabled(xh_Layout, false) GUI:setTag(xh_Layout, -1) -- Create up_btn local up_btn = GUI:Button_Create(img_bg, "up_btn", 537.00, 44.00, "res/custom/16/1.png") GUI:Button_loadTexturePressed(up_btn, "res/custom/16/2.png") GUI:Button_setTitleText(up_btn, "") GUI:Button_setTitleColor(up_btn, "#ffffff") GUI:Button_setTitleFontSize(up_btn, 14) GUI:Button_titleEnableOutline(up_btn, "#000000", 1) GUI:setTouchEnabled(up_btn, true) GUI:setTag(up_btn, -1) -- Create EquipShow local EquipShow = GUI:EquipShow_Create(img_bg, "EquipShow", 224.00, 200.00, 3, false, {bgVisible = false, look = true, starLv = true}) GUI:setTag(EquipShow, -1) GUI:EquipShow_setAutoUpdate(EquipShow) -- Create ListView local ListView = GUI:ListView_Create(img_bg, "ListView", 474.00, 230.00, 260.00, 140.00, 1) GUI:ListView_setGravity(ListView, 5) GUI:setTouchEnabled(ListView, true) GUI:setTag(ListView, -1) -- Create L_Text local L_Text = GUI:Text_Create(img_bg, "L_Text", 255.00, 412.00, 16, "#00ff00", [[文本]]) GUI:setAnchorPoint(L_Text, 0.50, 0.50) GUI:setTouchEnabled(L_Text, false) GUI:setTag(L_Text, -1) GUI:Text_enableOutline(L_Text, "#000000", 2) end return ui