bayuMIR/cilent/dev/scripts/game_config/cfg_damage_number.lua
2026-06-12 01:18:06 +08:00

293 lines
8.6 KiB
Lua

local config = {
[1] = {
name="普通",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
offset_param="0#10|3#15|6#20|9#25|12#30",
zOrder=1,
prefix="/",
damage_type=1,
id=1,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_pupz_02.png"
},
[2] = {
name="暴击",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=24,
damage_type=1,
zOrder=32,
prefix=":;<=/",
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
animID=30326,
id=2,
isAudio=1,
type=1,
res="word_bjwz_01.png"
},
[3] = {
name="闪避",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=49,
height=20,
zOrder=12,
prefix="/",
id=3,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_pupz_05.png"
},
[4] = {
name="恢复",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
zOrder=14,
prefix="/",
id=4,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_jxpz_03.png"
},
[5] = {
name="格挡",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
zOrder=12,
prefix=":;<=/",
id=5,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_pupz_04.png"
},
[6] = {
name="无敌",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=49,
height=20,
zOrder=12,
prefix="/",
id=6,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=2,
res="word_pupz_06.png"
},
[7] = {
name="护体神盾",
enable=1,
own_param="1#0|2#0.5#0",
width=14,
height=22,
zOrder=12,
prefix=":;<=/",
id=7,
other_param="1#0|2#0.5#0",
type=2
},
[8] = {
name="致命",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
offset_param="0#10|3#15|6#20|9#25|12#30",
zOrder=34,
prefix="/",
damage_type=1,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
id=8,
animID=62,
type=1,
res="word_pupz_02.png"
},
[9] = {
name="噬魂",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
offset_param="0#10|3#15|6#20|9#25|12#30",
zOrder=1,
prefix="/",
damage_type=1,
id=9,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_pupz_02.png"
},
[10] = {
name="减少",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
zOrder=14,
prefix="/",
id=10,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_jxpz_06.png"
},
[11] = {
name="魔法减",
enable=0,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
zOrder=12,
prefix="/",
id=11,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_jlpz_08.png"
},
[12] = {
name="魔法加",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
zOrder=12,
prefix="/",
id=12,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_jlpz_07.png"
},
[13] = {
name="神圣一击",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=24,
damage_type=1,
zOrder=32,
prefix=":;<=>?@A/",
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
animID=114,
id=13,
isAudio=1,
type=1,
res="word_ssyj_10.png"
},
[15] = {
name="主角合击伤害",
enable=1,
own_param="1#0|3#0#60|4#1.2|5#1&1#0.6|2#0#0|3#20#20|4#1.2|5#1&1#0.3|2#0#0|4#1.2|5#0",
width=14,
height=22,
offset_param="0#10|3#15|6#20|9#25|12#30",
type=1,
zOrder=80,
prefix="/",
damage_type=1,
other_param="1#0|3#0#100|4#1.2|5#1&1#0.6|2#0#0|3#20#20|4#1.2|5#1&1#0.3|2#0#0|4#1.2|5#0",
id=15,
res="word_pupz_02.png",
hejidelay="0#0#0#0|0#1#0#0|0#2#0#0|1#0#0#0|1#1#0#0|1#2#0#0|2#0#0#0|2#1#0#0|2#2#0#0",
shake=1
},
[16] = {
name="英雄合击伤害",
enable=1,
own_param="1#0|2#0.5#0|3#0#60|4#1|5#1&1#0.2|4#1.5&1#0.1|4#1&1#0.1|4#3&1#0.2|4#1.5&1#0.6|3#70#70|4#1|5#0",
width=20,
height=32,
offset_param="9#40|3#15|6#20|9#25|12#30",
type=1,
zOrder=80,
prefix="/",
damage_type=1,
other_param="1#0|2#0.5#0|3#0#100|4#1|5#1&1#0.2|4#1.5&1#0.1|4#1&1#0.1|4#3&1#0.2|4#1.5&1#0.6|3#70#70|4#1|5#0",
id=16,
res="word_hejiyx_09.png",
hejidelay="0#0#0#0|0#1#0#0|0#2#0#0|1#0#0#0|1#1#0#0|1#2#0#0|2#0#0#0|2#1#0#0|2#2#0#0",
shake=1
},
[60] = {
name="英雄",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=24,
offset_param="0#10|3#15|6#20|9#25|12#30",
zOrder=1,
prefix="/",
damage_type=1,
id=60,
other_param="1#0|3#20#120|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_hejiyx_03.png"
},
[101] = {
name="74号对怪伤害att_score飘字",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
offset_param="0#10|3#15|6#20|9#25|12#30",
zOrder=1,
prefix="/",
damage_type=1,
id=101,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_pupz_02.png"
},
[102] = {
name="75号对怪增伤att_score飘字",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
offset_param="0#10|3#15|6#20|9#25|12#30",
zOrder=1,
prefix="/",
damage_type=1,
id=102,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_pupz_02.png"
},
[103] = {
name="29号反弹伤害att_score飘字",
enable=1,
own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
offset_param="0#10|3#15|6#20|9#25|12#30",
zOrder=1,
prefix="/",
damage_type=1,
id=103,
other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_pupz_02.png"
},
[105] = {
name="怒之技能伤害飘字",
enable=1,
own_param="1#0|3#-30#75|4#0.8|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
width=14,
height=22,
offset_param="0#10|3#15|6#20|9#25|12#30",
zOrder=20,
prefix=":;/",
damage_type=1,
id=105,
other_param="1#0|3#-30#85|4#0.8|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
type=1,
res="word_ngnz_12.png"
},
}
return config