bayuMIR/client/dev/GUIExport/bag/bag_panel_win32.lua
2026-06-12 02:32:15 +08:00

264 lines
11 KiB
Lua

local ui = {}
local _V = function(...) return SL:GetMetaValue(...) end
local FUNCQUEUE = {}
local TAGOBJ = {}
function ui.init(parent, __data__, __update__)
if __update__ then return ui.update(__data__) end
-- Create Scene
local Scene = GUI:Node_Create(parent, "Scene", 0, 0)
GUI:setChineseName(Scene, "背包场景")
GUI:setTag(Scene, -1)
-- Create Panel_1
local Panel_1 = GUI:Layout_Create(Scene, "Panel_1", 100, 500, 390, 340, false)
GUI:setChineseName(Panel_1, "背包组合框")
GUI:setAnchorPoint(Panel_1, 0.00, 0.50)
GUI:setTouchEnabled(Panel_1, true)
GUI:setTag(Panel_1, 18)
TAGOBJ["18"] = Panel_1
-- Create Image_bg
local Image_bg = GUI:Image_Create(Panel_1, "Image_bg", 205, 152, "res/private/bag_ui/bag_ui_win32/bg_beibao_01.png")
GUI:setChineseName(Image_bg, "背包_背景_图片")
GUI:setAnchorPoint(Image_bg, 0.50, 0.50)
GUI:setTouchEnabled(Image_bg, false)
GUI:setTag(Image_bg, 20)
TAGOBJ["20"] = Image_bg
-- Create Button_page1
local Button_page1 = GUI:Button_Create(Panel_1, "Button_page1", 5, 287, "res/public_win32/1900000683_1_f.png")
GUI:Button_loadTexturePressed(Button_page1, "res/public_win32/1900000683_f.png")
GUI:Button_loadTextureDisabled(Button_page1, "res/public_win32/1900000683_f.png")
GUI:setContentSize(Button_page1, 24, 67)
GUI:setIgnoreContentAdaptWithSize(Button_page1, false)
GUI:Button_setTitleText(Button_page1, [[]])
GUI:Button_setTitleColor(Button_page1, "#ffffff")
GUI:Button_setTitleFontSize(Button_page1, 14)
GUI:Button_titleEnableOutline(Button_page1, "#000000", 1)
GUI:setChineseName(Button_page1, "背包_第一页_组合框")
GUI:setAnchorPoint(Button_page1, 0.50, 0.50)
GUI:setTouchEnabled(Button_page1, false)
GUI:setTag(Button_page1, -1)
GUI:setVisible(Button_page1, false)
-- Create PageText
local PageText = GUI:Text_Create(Button_page1, "PageText", 13, 45, 14, "#ffffff", [[一]])
GUI:Text_enableOutline(PageText, "#000000", 1)
GUI:setChineseName(PageText, "背包_第一页_文本")
GUI:setAnchorPoint(PageText, 0.50, 0.50)
GUI:setTouchEnabled(PageText, false)
GUI:setTag(PageText, -1)
-- Create TouchSize
local TouchSize = GUI:Layout_Create(Button_page1, "TouchSize", 0, 67, 25, 55, false)
GUI:setChineseName(TouchSize, "背包_第一页_触摸区域")
GUI:setAnchorPoint(TouchSize, 0.00, 1.00)
GUI:setTouchEnabled(TouchSize, true)
GUI:setTag(TouchSize, -1)
-- Create Button_page2
local Button_page2 = GUI:Button_Create(Panel_1, "Button_page2", 5, 237, "res/public_win32/1900000683_1_f.png")
GUI:Button_loadTexturePressed(Button_page2, "res/public_win32/1900000683_f.png")
GUI:Button_loadTextureDisabled(Button_page2, "res/public_win32/1900000683_f.png")
GUI:setContentSize(Button_page2, 24, 67)
GUI:setIgnoreContentAdaptWithSize(Button_page2, false)
GUI:Button_setTitleText(Button_page2, [[]])
GUI:Button_setTitleColor(Button_page2, "#ffffff")
GUI:Button_setTitleFontSize(Button_page2, 14)
GUI:Button_titleEnableOutline(Button_page2, "#000000", 1)
GUI:setChineseName(Button_page2, "背包_第二页_组合框")
GUI:setAnchorPoint(Button_page2, 0.50, 0.50)
GUI:setTouchEnabled(Button_page2, false)
GUI:setTag(Button_page2, -1)
GUI:setVisible(Button_page2, false)
-- Create PageText
PageText = GUI:Text_Create(Button_page2, "PageText", 13, 45, 14, "#ffffff", [[二]])
GUI:Text_enableOutline(PageText, "#000000", 1)
GUI:setChineseName(PageText, "背包_第二页_文本")
GUI:setAnchorPoint(PageText, 0.50, 0.50)
GUI:setTouchEnabled(PageText, false)
GUI:setTag(PageText, -1)
-- Create TouchSize
TouchSize = GUI:Layout_Create(Button_page2, "TouchSize", 0, 67, 25, 55, false)
GUI:setChineseName(TouchSize, "背包_第二页_触摸区域")
GUI:setAnchorPoint(TouchSize, 0.00, 1.00)
GUI:setTouchEnabled(TouchSize, true)
GUI:setTag(TouchSize, -1)
-- Create Button_page3
local Button_page3 = GUI:Button_Create(Panel_1, "Button_page3", 5, 187, "res/public_win32/1900000683_1_f.png")
GUI:Button_loadTexturePressed(Button_page3, "res/public_win32/1900000683_f.png")
GUI:Button_loadTextureDisabled(Button_page3, "res/public_win32/1900000683_f.png")
GUI:setContentSize(Button_page3, 24, 67)
GUI:setIgnoreContentAdaptWithSize(Button_page3, false)
GUI:Button_setTitleText(Button_page3, [[]])
GUI:Button_setTitleColor(Button_page3, "#ffffff")
GUI:Button_setTitleFontSize(Button_page3, 14)
GUI:Button_titleEnableOutline(Button_page3, "#000000", 1)
GUI:setChineseName(Button_page3, "背包_第三页_组合框")
GUI:setAnchorPoint(Button_page3, 0.50, 0.50)
GUI:setTouchEnabled(Button_page3, false)
GUI:setTag(Button_page3, -1)
GUI:setVisible(Button_page3, false)
-- Create PageText
PageText = GUI:Text_Create(Button_page3, "PageText", 13, 45, 14, "#ffffff", [[三]])
GUI:Text_enableOutline(PageText, "#000000", 1)
GUI:setChineseName(PageText, "背包_第三页_文本")
GUI:setAnchorPoint(PageText, 0.50, 0.50)
GUI:setTouchEnabled(PageText, false)
GUI:setTag(PageText, -1)
-- Create TouchSize
TouchSize = GUI:Layout_Create(Button_page3, "TouchSize", 0, 67, 25, 55, false)
GUI:setChineseName(TouchSize, "背包_第三页_触摸区域")
GUI:setAnchorPoint(TouchSize, 0.00, 1.00)
GUI:setTouchEnabled(TouchSize, true)
GUI:setTag(TouchSize, -1)
-- Create Button_page4
local Button_page4 = GUI:Button_Create(Panel_1, "Button_page4", 5, 137, "res/public_win32/1900000683_1_f.png")
GUI:Button_loadTexturePressed(Button_page4, "res/public_win32/1900000683_f.png")
GUI:Button_loadTextureDisabled(Button_page4, "res/public_win32/1900000683_f.png")
GUI:setContentSize(Button_page4, 24, 67)
GUI:setIgnoreContentAdaptWithSize(Button_page4, false)
GUI:Button_setTitleText(Button_page4, [[]])
GUI:Button_setTitleColor(Button_page4, "#ffffff")
GUI:Button_setTitleFontSize(Button_page4, 14)
GUI:Button_titleEnableOutline(Button_page4, "#000000", 1)
GUI:setChineseName(Button_page4, "背包_第四页_组合框")
GUI:setAnchorPoint(Button_page4, 0.50, 0.50)
GUI:setTouchEnabled(Button_page4, false)
GUI:setTag(Button_page4, -1)
GUI:setVisible(Button_page4, false)
-- Create PageText
PageText = GUI:Text_Create(Button_page4, "PageText", 13, 45, 14, "#ffffff", [[四]])
GUI:Text_enableOutline(PageText, "#000000", 1)
GUI:setChineseName(PageText, "背包_第四页_文本")
GUI:setAnchorPoint(PageText, 0.50, 0.50)
GUI:setTouchEnabled(PageText, false)
GUI:setTag(PageText, -1)
-- Create TouchSize
TouchSize = GUI:Layout_Create(Button_page4, "TouchSize", 0, 67, 25, 55, false)
GUI:setChineseName(TouchSize, "背包_第四页_触摸区域")
GUI:setAnchorPoint(TouchSize, 0.00, 1.00)
GUI:setTouchEnabled(TouchSize, true)
GUI:setTag(TouchSize, -1)
-- Create Button_page5
local Button_page5 = GUI:Button_Create(Panel_1, "Button_page5", 5, 87, "res/public_win32/1900000683_1_f.png")
GUI:Button_loadTexturePressed(Button_page5, "res/public_win32/1900000683_f.png")
GUI:Button_loadTextureDisabled(Button_page5, "res/public_win32/1900000683_f.png")
GUI:setContentSize(Button_page5, 24, 67)
GUI:setIgnoreContentAdaptWithSize(Button_page5, false)
GUI:Button_setTitleText(Button_page5, [[]])
GUI:Button_setTitleColor(Button_page5, "#ffffff")
GUI:Button_setTitleFontSize(Button_page5, 14)
GUI:Button_titleEnableOutline(Button_page5, "#000000", 1)
GUI:setChineseName(Button_page5, "背包_第五页_组合框")
GUI:setAnchorPoint(Button_page5, 0.50, 0.50)
GUI:setTouchEnabled(Button_page5, false)
GUI:setTag(Button_page5, -1)
GUI:setVisible(Button_page5, false)
-- Create PageText
PageText = GUI:Text_Create(Button_page5, "PageText", 13, 45, 14, "#ffffff", [[五]])
GUI:Text_enableOutline(PageText, "#000000", 1)
GUI:setChineseName(PageText, "背包_第五页_文本")
GUI:setAnchorPoint(PageText, 0.50, 0.50)
GUI:setTouchEnabled(PageText, false)
GUI:setTag(PageText, -1)
-- Create TouchSize
TouchSize = GUI:Layout_Create(Button_page5, "TouchSize", 0, 67, 25, 55, false)
GUI:setChineseName(TouchSize, "背包_第五页_触摸区域")
GUI:setAnchorPoint(TouchSize, 0.00, 1.00)
GUI:setTouchEnabled(TouchSize, true)
GUI:setTag(TouchSize, -1)
-- Create Button_close
local Button_close = GUI:Button_Create(Panel_1, "Button_close", 482, 403, "res/public_win32/btn_02.png")
GUI:setContentSize(Button_close, 16, 27)
GUI:setIgnoreContentAdaptWithSize(Button_close, false)
GUI:Button_setTitleText(Button_close, [[]])
GUI:Button_setTitleColor(Button_close, "#414146")
GUI:Button_setTitleFontSize(Button_close, 14)
GUI:Button_titleDisableOutLine(Button_close)
GUI:setChineseName(Button_close, "背包_关闭按钮")
GUI:setAnchorPoint(Button_close, 0.50, 0.50)
GUI:setTouchEnabled(Button_close, true)
GUI:setTag(Button_close, 19)
TAGOBJ["19"] = Button_close
-- Create Image_gold
local Image_gold = GUI:Image_Create(Panel_1, "Image_gold", 37, 75, "res/private/bag_ui/bag_ui_win32/1900015220.png")
GUI:setChineseName(Image_gold, "背包_金币图片")
GUI:setAnchorPoint(Image_gold, 0.50, 0.50)
GUI:setTouchEnabled(Image_gold, true)
GUI:setTag(Image_gold, 23)
GUI:setVisible(Image_gold, false)
TAGOBJ["23"] = Image_gold
-- Create Text_goldNum
local Text_goldNum = GUI:Text_Create(Panel_1, "Text_goldNum", 73, 82, 14, "#ffffff", [[]])
GUI:Text_enableOutline(Text_goldNum, "#000000", 1)
GUI:setChineseName(Text_goldNum, "背包_金币数量")
GUI:setAnchorPoint(Text_goldNum, 0.00, 0.50)
GUI:setTouchEnabled(Text_goldNum, false)
GUI:setTag(Text_goldNum, 25)
GUI:setVisible(Text_goldNum, false)
TAGOBJ["25"] = Text_goldNum
-- Create Button_store_hero_bag
local Button_store_hero_bag = GUI:Button_Create(Panel_1, "Button_store_hero_bag", 305, 85, "res/public/1900000652.png")
GUI:Button_loadTexturePressed(Button_store_hero_bag, "res/public/1900000652_1.png")
GUI:Button_loadTextureDisabled(Button_store_hero_bag, "res/public/1900000652_1.png")
GUI:setContentSize(Button_store_hero_bag, 89, 29)
GUI:setIgnoreContentAdaptWithSize(Button_store_hero_bag, false)
GUI:Button_setTitleText(Button_store_hero_bag, [[存入英雄背包]])
GUI:Button_setTitleColor(Button_store_hero_bag, "#ffffff")
GUI:Button_setTitleFontSize(Button_store_hero_bag, 13)
GUI:Button_titleEnableOutline(Button_store_hero_bag, "#000000", 1)
GUI:setChineseName(Button_store_hero_bag, "背包_存入英雄背包_按钮")
GUI:setAnchorPoint(Button_store_hero_bag, 0.50, 0.50)
GUI:setTouchEnabled(Button_store_hero_bag, true)
GUI:setTag(Button_store_hero_bag, 17)
TAGOBJ["17"] = Button_store_hero_bag
-- Create Panel_items
local Panel_items = GUI:ScrollView_Create(Panel_1, "Panel_items", -50, 400, 510, 422, 1)
GUI:ScrollView_setInnerContainerSize(Panel_items, 510.00, 422.00)
GUI:setChineseName(Panel_items, "背包_物品列表")
GUI:setAnchorPoint(Panel_items, 0.00, 1.00)
GUI:setTouchEnabled(Panel_items, true)
GUI:setTag(Panel_items, -1)
-- Create Panel_addItems
local Panel_addItems = GUI:Layout_Create(Panel_1, "Panel_addItems", -50, 400, 510, 422, false)
GUI:setChineseName(Panel_addItems, "背包_添加物品层")
GUI:setAnchorPoint(Panel_addItems, 0.00, 1.00)
GUI:setTouchEnabled(Panel_addItems, true)
GUI:setTag(Panel_addItems, 22)
TAGOBJ["22"] = Panel_addItems
-- Create Diy_Node
local Diy_Node = GUI:Node_Create(Panel_1, "Diy_Node", -90, -103)
GUI:setChineseName(Diy_Node, "自定义按钮_挂接")
GUI:setTag(Diy_Node, -1)
ui.update(__data__)
return Scene
end
function ui.update(data)
for _, func in pairs(FUNCQUEUE) do
if func then func(data) end
end
end
return ui