bayuMIR/client/dev/GUIExport/game/TaskShow/daluandou.lua
2026-06-12 02:32:15 +08:00

60 lines
1.8 KiB
Lua

local ui = {}
local _V = function(...) return SL:GetMetaValue(...) end
local FUNCQUEUE = {}
local TAGOBJ = {}
function ui.init(parent, __data__, __update__)
if __update__ then return ui.update(__data__) end
-- Create Layer
local Layer = GUI:Node_Create(parent, "Layer", 0, 0)
GUI:setTag(Layer, -1)
-- Create Panel_1
local Panel_1 = GUI:Layout_Create(Layer, "Panel_1", 0, 0, 200, 185, false)
GUI:setAnchorPoint(Panel_1, 0.00, 0.00)
GUI:setTouchEnabled(Panel_1, false)
GUI:setTag(Panel_1, 0)
-- Create Image_1
local Image_1 = GUI:Image_Create(Panel_1, "Image_1", 0, 0, "res/custom/27/24.png")
GUI:setAnchorPoint(Image_1, 0.00, 0.00)
GUI:setTouchEnabled(Image_1, false)
GUI:setTag(Image_1, 0)
-- Create rank_list
local rank_list = GUI:ListView_Create(Image_1, "rank_list", 0, 33, 200, 122, 1)
GUI:setAnchorPoint(rank_list, 0.00, 0.00)
GUI:setTouchEnabled(rank_list, true)
GUI:setTag(rank_list, 0)
-- Create Panel_2
local Panel_2 = GUI:Layout_Create(rank_list, "Panel_2", 0, 92, 200, 30, false)
GUI:setAnchorPoint(Panel_2, 0.00, 0.00)
GUI:setTouchEnabled(Panel_2, false)
GUI:setTag(Panel_2, 0)
-- Create self_rank
local self_rank = GUI:Text_Create(Image_1, "self_rank", 89, 7, 16, "#00ff00", [[]])
GUI:Text_enableOutline(self_rank, "#000000", 2)
GUI:setAnchorPoint(self_rank, 0.00, 0.00)
GUI:setTouchEnabled(self_rank, false)
GUI:setTag(self_rank, 0)
-- Create self_num
local self_num = GUI:Text_Create(Image_1, "self_num", 160, 7, 16, "#00ff00", [[]])
GUI:Text_enableOutline(self_num, "#000000", 2)
GUI:setAnchorPoint(self_num, 0.00, 0.00)
GUI:setTouchEnabled(self_num, false)
GUI:setTag(self_num, 0)
ui.update(__data__)
return Layer
end
function ui.update(data)
for _, func in pairs(FUNCQUEUE) do
if func then func(data) end
end
end
return ui