293 lines
8.6 KiB
Lua
293 lines
8.6 KiB
Lua
local config = {
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[1] = {
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name="普通",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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offset_param="0#10|3#15|6#20|9#25|12#30",
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zOrder=1,
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prefix="/",
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damage_type=1,
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id=1,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_pupz_02.png"
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},
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[2] = {
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name="暴击",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=24,
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damage_type=1,
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zOrder=32,
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prefix=":;<=/",
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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animID=30326,
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id=2,
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isAudio=1,
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type=1,
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res="word_bjwz_01.png"
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},
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[3] = {
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name="闪避",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=49,
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height=20,
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zOrder=12,
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prefix="/",
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id=3,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_pupz_05.png"
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},
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[4] = {
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name="恢复",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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zOrder=14,
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prefix="/",
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id=4,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_jxpz_03.png"
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},
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[5] = {
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name="格挡",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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zOrder=12,
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prefix=":;<=/",
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id=5,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_pupz_04.png"
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},
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[6] = {
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name="无敌",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=49,
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height=20,
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zOrder=12,
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prefix="/",
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id=6,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=2,
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res="word_pupz_06.png"
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},
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[7] = {
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name="护体神盾",
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enable=1,
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own_param="1#0|2#0.5#0",
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width=14,
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height=22,
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zOrder=12,
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prefix=":;<=/",
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id=7,
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other_param="1#0|2#0.5#0",
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type=2
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},
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[8] = {
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name="致命",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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offset_param="0#10|3#15|6#20|9#25|12#30",
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zOrder=34,
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prefix="/",
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damage_type=1,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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id=8,
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animID=62,
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type=1,
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res="word_pupz_02.png"
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},
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[9] = {
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name="噬魂",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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offset_param="0#10|3#15|6#20|9#25|12#30",
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zOrder=1,
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prefix="/",
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damage_type=1,
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id=9,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_pupz_02.png"
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},
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[10] = {
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name="减少",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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zOrder=14,
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prefix="/",
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id=10,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_jxpz_06.png"
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},
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[11] = {
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name="魔法减",
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enable=0,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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zOrder=12,
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prefix="/",
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id=11,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_jlpz_08.png"
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},
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[12] = {
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name="魔法加",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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zOrder=12,
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prefix="/",
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id=12,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_jlpz_07.png"
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},
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[13] = {
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name="神圣一击",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=24,
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damage_type=1,
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zOrder=32,
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prefix=":;<=>?@A/",
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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animID=114,
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id=13,
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isAudio=1,
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type=1,
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res="word_ssyj_10.png"
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},
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[15] = {
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name="主角合击伤害",
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enable=1,
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own_param="1#0|3#0#60|4#1.2|5#1&1#0.6|2#0#0|3#20#20|4#1.2|5#1&1#0.3|2#0#0|4#1.2|5#0",
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width=14,
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height=22,
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offset_param="0#10|3#15|6#20|9#25|12#30",
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type=1,
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zOrder=80,
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prefix="/",
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damage_type=1,
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other_param="1#0|3#0#100|4#1.2|5#1&1#0.6|2#0#0|3#20#20|4#1.2|5#1&1#0.3|2#0#0|4#1.2|5#0",
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id=15,
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res="word_pupz_02.png",
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hejidelay="0#0#0#0|0#1#0#0|0#2#0#0|1#0#0#0|1#1#0#0|1#2#0#0|2#0#0#0|2#1#0#0|2#2#0#0",
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shake=1
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},
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[16] = {
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name="英雄合击伤害",
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enable=1,
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own_param="1#0|2#0.5#0|3#0#60|4#1|5#1&1#0.2|4#1.5&1#0.1|4#1&1#0.1|4#3&1#0.2|4#1.5&1#0.6|3#70#70|4#1|5#0",
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width=20,
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height=32,
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offset_param="9#40|3#15|6#20|9#25|12#30",
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type=1,
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zOrder=80,
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prefix="/",
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damage_type=1,
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other_param="1#0|2#0.5#0|3#0#100|4#1|5#1&1#0.2|4#1.5&1#0.1|4#1&1#0.1|4#3&1#0.2|4#1.5&1#0.6|3#70#70|4#1|5#0",
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id=16,
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res="word_hejiyx_09.png",
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hejidelay="0#0#0#0|0#1#0#0|0#2#0#0|1#0#0#0|1#1#0#0|1#2#0#0|2#0#0#0|2#1#0#0|2#2#0#0",
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shake=1
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},
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[60] = {
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name="英雄",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=24,
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offset_param="0#10|3#15|6#20|9#25|12#30",
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zOrder=1,
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prefix="/",
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damage_type=1,
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id=60,
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other_param="1#0|3#20#120|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_hejiyx_03.png"
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},
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[101] = {
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name="74号对怪伤害att_score飘字",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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offset_param="0#10|3#15|6#20|9#25|12#30",
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zOrder=1,
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prefix="/",
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damage_type=1,
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id=101,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_pupz_02.png"
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},
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[102] = {
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name="75号对怪增伤att_score飘字",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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offset_param="0#10|3#15|6#20|9#25|12#30",
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zOrder=1,
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prefix="/",
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damage_type=1,
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id=102,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_pupz_02.png"
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},
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[103] = {
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name="29号反弹伤害att_score飘字",
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enable=1,
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own_param="1#0|3#0#60|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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offset_param="0#10|3#15|6#20|9#25|12#30",
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zOrder=1,
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prefix="/",
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damage_type=1,
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id=103,
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other_param="1#0|3#0#100|4#1|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_pupz_02.png"
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},
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[105] = {
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name="怒之技能伤害飘字",
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enable=1,
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own_param="1#0|3#-30#75|4#0.8|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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width=14,
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height=22,
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offset_param="0#10|3#15|6#20|9#25|12#30",
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zOrder=20,
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prefix=":;/",
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damage_type=1,
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id=105,
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other_param="1#0|3#-30#85|4#0.8|5#1&1#0.6|2#0#0|3#20#20|4#1|5#1&1#0.3|2#0#0|4#1|5#0",
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type=1,
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res="word_ngnz_12.png"
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},
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}
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return config
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