bayuMIR/client/dev/GUIExport/game/A/XianShiChongBangUI.lua
2026-06-12 02:32:15 +08:00

75 lines
2.4 KiB
Lua

local ui = {}
local _V = function(...) return SL:GetMetaValue(...) end
local FUNCQUEUE = {}
local TAGOBJ = {}
function ui.init(parent, __data__, __update__)
if __update__ then return ui.update(__data__) end
-- Create Layer
local Layer = GUI:Node_Create(parent, "Layer", 0, 0)
GUI:setTag(Layer, -1)
-- Create bg_close
local bg_close = GUI:Layout_Create(Layer, "bg_close", 0, 0, 1136, 640, false)
GUI:Layout_setBackGroundColorType(bg_close, 1)
GUI:Layout_setBackGroundColor(bg_close, "#000000")
GUI:Layout_setBackGroundColorOpacity(bg_close, 0)
GUI:setAnchorPoint(bg_close, 0.00, 0.00)
GUI:setTouchEnabled(bg_close, true)
GUI:setTag(bg_close, -1)
-- Create nd_root
local nd_root = GUI:Node_Create(Layer, "nd_root", 568, 320)
GUI:setTag(nd_root, 670)
TAGOBJ["670"] = nd_root
-- Create img_bg
local img_bg = GUI:Image_Create(nd_root, "img_bg", 0, 0, "res/custom/06/0.png")
GUI:setChineseName(img_bg, "背景图片")
GUI:setAnchorPoint(img_bg, 0.50, 0.50)
GUI:setTouchEnabled(img_bg, true)
GUI:setTag(img_bg, -1)
-- Create btn_close
local btn_close = GUI:Button_Create(img_bg, "btn_close", 770, 447, "res/public/1900000510.png")
GUI:Button_loadTexturePressed(btn_close, "res/public/1900000511.png")
GUI:setContentSize(btn_close, 26, 42)
GUI:setIgnoreContentAdaptWithSize(btn_close, false)
GUI:Button_setTitleText(btn_close, [[]])
GUI:Button_setTitleColor(btn_close, "#ffffff")
GUI:Button_setTitleFontSize(btn_close, 14)
GUI:Button_titleDisableOutLine(btn_close)
GUI:setAnchorPoint(btn_close, 0.00, 0.00)
GUI:setTouchEnabled(btn_close, true)
GUI:setTag(btn_close, -1)
-- Create Listbtn_ListView
local Listbtn_ListView = GUI:ListView_Create(img_bg, "Listbtn_ListView", 54, 36, 126, 410, 1)
GUI:setAnchorPoint(Listbtn_ListView, 0.00, 0.00)
GUI:setTouchEnabled(Listbtn_ListView, true)
GUI:setTag(Listbtn_ListView, 0)
-- Create ListView
local ListView = GUI:ListView_Create(img_bg, "ListView", 198, 96, 544, 304, 1)
GUI:setAnchorPoint(ListView, 0.00, 0.00)
GUI:setTouchEnabled(ListView, true)
GUI:setTag(ListView, 0)
-- Create Tiem_Text
local Tiem_Text = GUI:Text_Create(img_bg, "Tiem_Text", 305, 63, 16, "#ffffff", [[未开启]])
GUI:Text_enableOutline(Tiem_Text, "#000000", 2)
GUI:setAnchorPoint(Tiem_Text, 0.00, 0.00)
GUI:setTouchEnabled(Tiem_Text, false)
GUI:setTag(Tiem_Text, 0)
ui.update(__data__)
return Layer
end
function ui.update(data)
for _, func in pairs(FUNCQUEUE) do
if func then func(data) end
end
end
return ui