bayuMIR/Mirserver/Mir200/Log/script_20260519_001.txt
2026-06-12 00:25:44 +08:00

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[2026-05-19 17:10:58:698] RegPlayRankVar: INT_大乱斗积分 1 1 100 1
[2026-05-19 17:10:58:705] RegPlayRankVar: INT_攻击力排行榜 1 1 0 1
[2026-05-19 17:10:58:705] RegPlayRankVar: INT_九秘排行榜 1 1 0 1
[2026-05-19 17:10:58:718] Syn_PlayRankVar: INT_大乱斗积分
[2026-05-19 17:10:58:728] Syn_PlayRankVar: INT_攻击力排行榜/8083128452073#'尹我顶你挺'#111#1778066902
[2026-05-19 17:10:58:735] Syn_PlayRankVar: INT_九秘排行榜/8083128452073#'尹我顶你挺'#27#1777990859
[2026-05-19 17:10:58:739] GetCombVar[系统] Created
[2026-05-19 17:11:00:045] Syn_Var[系统 0] VarCount:14 StrSize: 1308
[2026-05-19 17:11:00:046] SetInt[系统] INT_MIGONGDIETIME(1)=0
[2026-05-19 17:11:00:046] SetInt[系统] INT_开区时间戳(1)=1778038102
[2026-05-19 17:11:00:046] SetStr[系统] UID8083128452073(2)={"skill_key":{"26":4,"7":0,"75":0,"12":3,"56":7,"27":2,"3":0,"6":6,"66":8,"0":1,"25":5},"skill_key_pc":{"26":3,"7":0,"27":1,"12":2,"3":0,"0":0,"25":4}}
[2026-05-19 17:11:00:046] SetStr[系统] UID8083128452075(2)={"skill_key":{"27":2,"3":0,"0":1,"12":3,"7":0,"25":5,"26":4}}
[2026-05-19 17:11:00:046] SetStr[系统] UID8083128452074(2)={"skill_key":{"6":6,"12":3,"25":5,"26":4,"0":1,"27":2,"3":0,"7":0}}
[2026-05-19 17:11:00:046] SetInt[系统] INT_BINMOZHIDI(1)=2
[2026-05-19 17:11:00:046] SetInt[系统] INT_DALUANDOU(1)=0
[2026-05-19 17:11:00:046] SetInt[系统] INT_SHENGYUDUOBAO(1)=1
[2026-05-19 17:11:00:046] SetInt[系统] INT_新建玩家人数(1)=5
[2026-05-19 17:11:00:046] SetStr[系统] STR_BOSS击杀(2)={"J_17":"尹我顶你挺","J_9":"尹我顶你挺"}
[2026-05-19 17:11:00:046] SetInt[系统] INT_MIGONGRELOAD(1)=1
[2026-05-19 17:11:00:046] SetStr[系统] STR_全区首爆(2)={"J_17":"尹我顶你挺","J_4":"尹我顶你挺","J_6":"尹我顶你挺","J_113":"尹我顶你挺","J_49":"尹我顶你挺","J_2":"尹我顶你挺","J_51":"尹我顶你挺","J_5":"尹我顶你挺","J_60":"尹我顶你挺","J_1":"尹我顶你挺","J_100":"尹我顶你挺","J_10":"尹我顶你挺","J_52":"尹我顶你挺"}
[2026-05-19 17:11:00:046] SetInt[系统] INT_DALUANDOUBAOMING(1)=0
[2026-05-19 17:11:00:046] SetStr[系统] STR_MIGONGBOSSINFO(2)=[迷宫之主]刷新至:先天秘境1层
[2026-05-19 17:11:00:319] startup, SetSysInt[系统] INT_MiGongDieTime(1)=0 0
[2026-05-19 17:11:00:319] startup, SetSysInt[系统] INT_MiGongreload(1)=0 0
[2026-05-19 17:11:00:319] SaveVar[系统] INT_MIGONGRELOAD(1)=0 0
[2026-05-19 17:11:00:319] startup, SetSysStr[系统] STR_MiGongBOSSInfo(2)=[迷宫之主]:已死亡 0
[2026-05-19 17:11:00:319] SaveVar[系统] STR_MIGONGBOSSINFO(2)=[迷宫之主]:已死亡 0
[2026-05-19 17:11:00:319] startup, SetSysInt[系统] INT_MiGongreload(1)=1 0
[2026-05-19 17:11:00:319] SaveVar[系统] INT_MIGONGRELOAD(1)=1 0
[2026-05-19 17:11:00:319] startup, SetSysStr[系统] STR_MiGongBOSSInfo(2)=[迷宫之主]刷新至:先天秘境1层 0
[2026-05-19 17:11:00:319] SaveVar[系统] STR_MIGONGBOSSINFO(2)=[迷宫之主]刷新至:先天秘境1层 0
[2026-05-19 17:11:00:319] Robot[1] Del Success
[2026-05-19 17:11:00:320] Robot[2] Del Success
[2026-05-19 17:11:00:320] Robot[3] Del Success
[2026-05-19 17:11:00:320] Robot[4] Del Success
[2026-05-19 17:11:00:320] Robot[5] Del Success
[2026-05-19 17:11:00:320] Robot[6] Del Success
[2026-05-19 17:11:00:320] Robot[7] Del Success
[2026-05-19 17:11:00:320] Robot[8] Del Success
[2026-05-19 17:11:00:320] Robot[9] Del Success
[2026-05-19 17:11:01:280] 游戏网关[0](127.0.0.1:50600)已打开..
[2026-05-19 17:11:06:395] 网关注册成功 0 [10.10.10.1:7100]
[2026-05-19 19:25:00:002] huodongzhongxinobj_daluandou_baoming, SetSysInt[系统] INT_DaLuanDouBaoMing(1)=1 0
[2026-05-19 19:25:00:002] SaveVar[系统] INT_DALUANDOUBAOMING(1)=1 0
[2026-05-19 19:25:00:002] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:248: in function 'huodongzhongxinobj_daluandou_baoming'
[2026-05-19 19:30:00:003] huodongzhongxinobj_daluandou_start, SetSysInt[系统] INT_DaLuanDouBaoMing(1)=0 0
[2026-05-19 19:30:00:003] SaveVar[系统] INT_DALUANDOUBAOMING(1)=0 0
[2026-05-19 19:30:00:003] huodongzhongxinobj_daluandou_start, SetSysInt[系统] INT_DaLuanDou(1)=1 0
[2026-05-19 19:30:00:003] SaveVar[系统] INT_DALUANDOU(1)=1 0
[2026-05-19 19:30:00:003] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:278: in function 'huodongzhongxinobj_daluandou_start'
[2026-05-19 20:00:00:001] huodongzhongxinobj_daluandou_end, SetSysInt[系统] INT_DaLuanDou(1)=0 0
[2026-05-19 20:00:00:001] SaveVar[系统] INT_DALUANDOU(1)=0 0
[2026-05-19 20:00:00:002] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:298: in function 'huodongzhongxinobj_daluandou_end'
[2026-05-17 20:34:02:389] GetCombVar[玩家 8083128452074] Created
[2026-05-17 20:34:02:392] LoadPlayerVar[玩家 8083128452074]
[2026-05-17 20:34:02:392] LoadVar [玩家 8083128452074]
[2026-05-17 20:34:02:401] Syn_Var[玩家 8083128452074] VarCount:7 StrSize: 430
[2026-05-17 20:34:02:401] SetStr[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0
[2026-05-17 20:34:02:401] SetStr[玩家 8083128452074] STR_至宝盒子(2)={"J_1":"空置"}
[2026-05-17 20:34:02:401] SetStr[玩家 8083128452074] SYS_P_BUFF(2)=
[2026-05-17 20:34:02:401] SetStr[玩家 8083128452074] SYS_PLAYERTITLESCUR(2)=0
[2026-05-17 20:34:02:401] SetStr[玩家 8083128452074] STR_特戒盒子(2)={"J_1":"空置"}
[2026-05-17 20:34:02:401] SetStr[玩家 8083128452074] SYS_PLAYERTITLES(2)=50020
[2026-05-17 20:34:02:401] SetInt[玩家 8083128452074] INT_大陆开荒(1)=1
[2026-05-17 20:34:03:414] ClearDVar[玩家 8083128452074] D*=0
[2026-05-17 20:34:03:428] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-17 20:34:03:505] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-17 20:34:03:505] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-17 20:34:04:491] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-17 20:34:04:937] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-17 20:34:05:475] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-17 20:34:18:163] ClearMVar[玩家 8083128452074] M*=0
[2026-05-17 20:34:21:334] handlerequest SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:21:445] handlerequest SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:30:739] ClearMVar[玩家 8083128452074] M*=0
[2026-05-17 20:34:55:130] ClearMVar[玩家 8083128452074] M*=0
[2026-05-17 20:34:58:085] moneychange, SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":1}
[2026-05-17 20:34:58:085] SaveVar[玩家 8083128452074] STR_九秘等级(2)={"J_1":1} 0
[2026-05-17 20:34:58:086] moneychange, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=1
[2026-05-17 20:34:58:086] SaveVar[玩家 8083128452074] INT_九秘排行榜(1)=1 0
[2026-05-17 20:34:58:087] moneychange, SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:58:193] moneychange, SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":2}
[2026-05-17 20:34:58:193] SaveVar[玩家 8083128452074] STR_九秘等级(2)={"J_1":2} 0
[2026-05-17 20:34:58:193] moneychange, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=2
[2026-05-17 20:34:58:193] SaveVar[玩家 8083128452074] INT_九秘排行榜(1)=2 0
[2026-05-17 20:34:58:195] moneychange, SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:58:413] moneychange, SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":3}
[2026-05-17 20:34:58:413] SaveVar[玩家 8083128452074] STR_九秘等级(2)={"J_1":3} 0
[2026-05-17 20:34:58:413] moneychange, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=3
[2026-05-17 20:34:58:413] SaveVar[玩家 8083128452074] INT_九秘排行榜(1)=3 0
[2026-05-17 20:34:58:414] moneychange, SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:58:522] moneychange, SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":4}
[2026-05-17 20:34:58:522] SaveVar[玩家 8083128452074] STR_九秘等级(2)={"J_1":4} 0
[2026-05-17 20:34:58:522] moneychange, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=4
[2026-05-17 20:34:58:522] SaveVar[玩家 8083128452074] INT_九秘排行榜(1)=4 0
[2026-05-17 20:34:58:523] moneychange, SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:58:741] moneychange, SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":5}
[2026-05-17 20:34:58:741] SaveVar[玩家 8083128452074] STR_九秘等级(2)={"J_1":5} 0
[2026-05-17 20:34:58:741] moneychange, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=5
[2026-05-17 20:34:58:741] SaveVar[玩家 8083128452074] INT_九秘排行榜(1)=5 0
[2026-05-17 20:34:58:743] moneychange, SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:58:850] moneychange, SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":6}
[2026-05-17 20:34:58:850] SaveVar[玩家 8083128452074] STR_九秘等级(2)={"J_1":6} 0
[2026-05-17 20:34:58:850] moneychange, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=6
[2026-05-17 20:34:58:851] SaveVar[玩家 8083128452074] INT_九秘排行榜(1)=6 0
[2026-05-17 20:34:58:851] moneychange, SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:58:958] moneychange, SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":7}
[2026-05-17 20:34:58:958] SaveVar[玩家 8083128452074] STR_九秘等级(2)={"J_1":7} 0
[2026-05-17 20:34:58:959] moneychange, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=7
[2026-05-17 20:34:58:959] SaveVar[玩家 8083128452074] INT_九秘排行榜(1)=7 0
[2026-05-17 20:34:58:960] moneychange, SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:59:178] moneychange, SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":8}
[2026-05-17 20:34:59:178] SaveVar[玩家 8083128452074] STR_九秘等级(2)={"J_1":8} 0
[2026-05-17 20:34:59:178] moneychange, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=8
[2026-05-17 20:34:59:178] SaveVar[玩家 8083128452074] INT_九秘排行榜(1)=8 0
[2026-05-17 20:34:59:180] moneychange, SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:59:288] moneychange, SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":9}
[2026-05-17 20:34:59:288] SaveVar[玩家 8083128452074] STR_九秘等级(2)={"J_1":9} 0
[2026-05-17 20:34:59:289] SaveVar[玩家 8083128452074] SYS_PLAYERTITLES(2)=50020,50314 0
[2026-05-17 20:34:59:289] moneychange, SetStr[玩家 8083128452074] STR_九秘BUFF(2)={"J_1":"铁骑"}
[2026-05-17 20:34:59:289] SaveVar[玩家 8083128452074] STR_九秘BUFF(2)={"J_1":"铁骑"} 0
[2026-05-17 20:34:59:289] moneychange, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=9
[2026-05-17 20:34:59:289] SaveVar[玩家 8083128452074] INT_九秘排行榜(1)=9 0
[2026-05-17 20:34:59:290] moneychange, SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:59:290] moneychange, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=9
[2026-05-17 20:34:59:291] moneychange, SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:34:59:506] handlerequest SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=1
[2026-05-17 20:34:59:506] handlerequest SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 20:38:11:021] handlerequest SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=1
[2026-05-17 20:38:11:022] handlerequest SetTempInt[玩家 8083128452074] INT_九秘升级状态(5)=0
[2026-05-17 21:26:38:536] SetUse[玩家 8083128452074] False
[2026-05-17 21:26:38:536] ClearDVar[玩家 8083128452074] D*=0
[2026-05-17 21:26:38:536] ClearVarTemp[玩家 8083128452074] INT_九秘升级状态
[2026-05-17 21:31:48:709] UnUseVar[玩家 8083128452074] ClearCache
[2026-05-18 00:30:25:288] 脚本耗时统计报告: 记录起始时间2026/5/19 17:11:00
触发名称 次数 平均 (微秒) 最大 (微秒)
QFunction.login 1 11544 11544
省略耗时较少的触发统计: 25
[2026-05-18 00:30:25:288] 脚本耗时统计数据复位
[2026-05-18 00:30:25:288] RecordSctrptTime Reset: 全部触发计时初始化
[2026-05-17 19:58:48:764] GetCombVar[玩家 8083128452074] Created
[2026-05-17 19:58:48:766] LoadPlayerVar[玩家 8083128452074]
[2026-05-17 19:58:48:766] LoadVar [玩家 8083128452074]
[2026-05-17 19:58:48:775] Syn_Var[玩家 8083128452074] VarCount:10 StrSize: 619
[2026-05-17 19:58:48:776] SetStr[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0
[2026-05-17 19:58:48:776] SetStr[玩家 8083128452074] STR_至宝盒子(2)={"J_1":"空置"}
[2026-05-17 19:58:48:776] SetStr[玩家 8083128452074] SYS_P_BUFF(2)=
[2026-05-17 19:58:48:776] SetInt[玩家 8083128452074] INT_九秘排行榜(1)=9
[2026-05-17 19:58:48:776] SetStr[玩家 8083128452074] STR_九秘BUFF(2)={"J_1":"铁骑"}
[2026-05-17 19:58:48:776] SetStr[玩家 8083128452074] SYS_PLAYERTITLESCUR(2)=0
[2026-05-17 19:58:48:776] SetStr[玩家 8083128452074] STR_特戒盒子(2)={"J_1":"空置"}
[2026-05-17 19:58:48:776] SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":9}
[2026-05-17 19:58:48:776] SetStr[玩家 8083128452074] SYS_PLAYERTITLES(2)=50020,50314
[2026-05-17 19:58:48:776] SetInt[玩家 8083128452074] INT_大陆开荒(1)=1
[2026-05-17 19:58:49:774] ClearDVar[玩家 8083128452074] D*=0
[2026-05-17 19:58:49:789] login, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=9
[2026-05-17 19:58:49:791] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-17 19:58:49:791] ClearMVar[玩家 8083128452074] M*=0
[2026-05-17 19:58:49:871] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-17 19:58:51:294] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-17 19:58:51:841] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-17 19:58:52:168] SaveVar[系统] UID8083128452074(2)={"skill_key":{"26":4,"27":2,"6":6,"3":0,"25":5,"12":3,"7":0}} 0
[2026-05-17 19:58:56:107] SetUse[玩家 8083128452074] False
[2026-05-17 19:58:56:107] ClearDVar[玩家 8083128452074] D*=0
[2026-05-17 20:04:06:855] UnUseVar[玩家 8083128452074] ClearCache
[2026-05-17 20:16:59:232] GetCombVar[玩家 8083128452073] Created
[2026-05-17 20:16:59:235] LoadPlayerVar[玩家 8083128452073]
[2026-05-17 20:16:59:235] LoadVar [玩家 8083128452073]
[2026-05-17 20:16:59:249] Syn_Var[玩家 8083128452073] VarCount:27 StrSize: 1804
[2026-05-17 20:16:59:249] SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1778864562
[2026-05-17 20:16:59:249] SetStr[玩家 8083128452073] STR_至宝盒子(2)={"J_1":"空置"}
[2026-05-17 20:16:59:249] SetInt[玩家 8083128452073] INT_攻击力排行榜(1)=111
[2026-05-17 20:16:59:249] SetInt[玩家 8083128452073] INT_何首乌(1)=2
[2026-05-17 20:16:59:249] SetInt[玩家 8083128452073] INT_千年灵芝(1)=2
[2026-05-17 20:16:59:249] SetInt[玩家 8083128452073] NSHOPID_45(1)=999
[2026-05-17 20:16:59:249] SetStr[玩家 8083128452073] SYS_PLAYERTITLES(2)=50526,50347,50020,50322,50323,50325
[2026-05-17 20:16:59:249] SetInt[玩家 8083128452073] INT_蟠桃(1)=2
[2026-05-17 20:16:59:249] SetStr[玩家 8083128452073] STR_神兽淬体(2)={"J_3":8,"J_4":8,"J_1":10,"J_2":10}
[2026-05-17 20:16:59:249] SetInt[玩家 8083128452073] INT_天山雪莲(1)=3
[2026-05-17 20:16:59:250] SetInt[玩家 8083128452073] INT_人参果(1)=3
[2026-05-17 20:16:59:250] SetStr[玩家 8083128452073] STR_特戒盒子(2)={"J_1":"空置"}
[2026-05-17 20:16:59:250] SetStr[玩家 8083128452073] STR_九秘升级失败记录(2)={"J_2":1,"J_1":1,"J_3":31}
[2026-05-17 20:16:59:250] SetInt[玩家 8083128452073] INT_首爆统计(1)=3355
[2026-05-17 20:16:59:250] SetInt[玩家 8083128452073] 先天秘境(1)=1778213932
[2026-05-17 20:16:59:250] SetStr[玩家 8083128452073] STR_九秘BUFF(2)={"J_3":"灭鬼神","J_2":"金钟罩","J_1":"醉影"}
[2026-05-17 20:16:59:250] SetInt[玩家 8083128452073] INT_大陆开荒(1)=1
[2026-05-17 20:16:59:250] SetStr[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0
[2026-05-17 20:16:59:250] SetInt[玩家 8083128452073] INT_雮尘珠穿戴CD(1)=1778044173
[2026-05-17 20:16:59:250] SetStr[玩家 8083128452073] STR_九秘等级(2)={"J_2":9,"J_1":9,"J_3":9}
[2026-05-17 20:16:59:250] SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-17 20:16:59:250] SetStr[玩家 8083128452073] STR_绝学修炼(2)={"J_3":20,"J_2":3,"J_1":14}
[2026-05-17 20:16:59:250] SetStr[玩家 8083128452073] SYS_PLAYERTITLESCUR(2)=50020
[2026-05-17 20:16:59:250] SetInt[玩家 8083128452073] NSHOPID_44(1)=999
[2026-05-17 20:16:59:250] SetStr[玩家 8083128452073] SYS_P_BUFF(2)=10011=0#1#
[2026-05-17 20:16:59:250] SetStr[玩家 8083128452073] STR_成长基金(2)={"J_4":1,"J_6":1,"J_7":1,"J_9":1,"J_3":1,"J_5":1,"J_8":1,"J_10":1,"J_2":1}
[2026-05-17 20:16:59:250] SetInt[玩家 8083128452073] NSHOPID_42(1)=1
[2026-05-17 20:16:59:312] Syn_Var[物品 8083128452073] VarCount:9 StrSize: 727
[2026-05-17 20:16:59:312] GetCombVar[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] Created
[2026-05-17 20:16:59:312] SetInt[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] INT_葫芦刀魂最大进度(1)=10000
[2026-05-17 20:16:59:312] SetInt[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] INT_葫芦刀魂开启(1)=1
[2026-05-17 20:16:59:312] SetInt[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] INT_葫芦刀魂当前进度(1)=0
[2026-05-17 20:16:59:312] GetCombVar[物品 {0DFA7524-181B-4E9E-9E94-3C72AFDAF394}] Created
[2026-05-17 20:16:59:312] SetInt[物品 {0DFA7524-181B-4E9E-9E94-3C72AFDAF394}] INT_武器升级(1)=7
[2026-05-17 20:16:59:312] GetCombVar[物品 {768B0F7C-C02B-48B4-AF1F-81D2A5281BD6}] Created
[2026-05-17 20:16:59:312] SetInt[物品 {768B0F7C-C02B-48B4-AF1F-81D2A5281BD6}] INT_葫芦刀魂最大进度(1)=10000
[2026-05-17 20:16:59:312] SetInt[物品 {768B0F7C-C02B-48B4-AF1F-81D2A5281BD6}] INT_葫芦刀魂开启(1)=1
[2026-05-17 20:16:59:312] SetInt[物品 {768B0F7C-C02B-48B4-AF1F-81D2A5281BD6}] INT_葫芦刀魂当前进度(1)=7090
[2026-05-17 20:16:59:312] GetCombVar[物品 {811BD824-9E56-4C2B-B619-AB0E7565105D}] Created
[2026-05-17 20:16:59:312] SetInt[物品 {811BD824-9E56-4C2B-B619-AB0E7565105D}] INT_拾取炼化(1)=1
[2026-05-17 20:16:59:312] GetCombVar[物品 {B367E802-6BE4-46A6-8A9A-FA1691AE0D0D}] Created
[2026-05-17 20:16:59:312] SetInt[物品 {B367E802-6BE4-46A6-8A9A-FA1691AE0D0D}] INT_武器升级(1)=7
[2026-05-17 20:17:00:702] ClearDVar[玩家 8083128452073] D*=0
[2026-05-17 20:17:00:714] login, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-17 20:17:00:715] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-17 20:17:00:811] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-17 20:17:00:811] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-17 20:17:00:811] ClearJVar[玩家 8083128452073] J*=0
[2026-05-17 20:17:00:811] ClearZVar[玩家 8083128452073] Z*=0
[2026-05-17 20:17:00:811] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779020400
[2026-05-17 20:17:00:811] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779020400 0
[2026-05-17 20:17:01:246] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-17 20:17:03:981] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-17 20:17:04:308] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-17 20:20:00:185] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779020580
[2026-05-17 20:20:00:185] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779020580 0
[2026-05-17 20:21:00:851] Robot[1] Del Success
[2026-05-17 20:21:00:851] Robot[2] Del Success
[2026-05-17 20:21:00:851] Robot[3] Del Success
[2026-05-17 20:21:00:851] Robot[4] Del Success
[2026-05-17 20:21:00:851] Robot[5] Del Success
[2026-05-17 20:21:00:851] Robot[6] Del Success
[2026-05-17 20:21:00:851] Robot[7] Del Success
[2026-05-17 20:21:00:851] Robot[8] Del Success
[2026-05-17 20:21:00:851] Robot[9] Del Success
[2026-05-17 20:23:00:512] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779020760
[2026-05-17 20:23:00:512] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779020760 0
[2026-05-17 20:26:00:981] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779020940
[2026-05-17 20:26:00:981] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779020940 0
[2026-05-17 20:29:00:358] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779021120
[2026-05-17 20:29:00:358] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779021120 0
[2026-05-17 20:32:00:825] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779021300
[2026-05-17 20:32:00:825] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779021300 0
[2026-05-17 20:35:00:199] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779021480
[2026-05-17 20:35:00:199] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779021480 0
[2026-05-17 20:38:00:669] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779021660
[2026-05-17 20:38:00:669] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779021660 0
[2026-05-17 20:38:05:919] ClearMVar[玩家 8083128452073] M*=0
[2026-05-17 20:40:56:105] ClearMVar[玩家 8083128452073] M*=0
[2026-05-17 20:41:00:044] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779021840
[2026-05-17 20:41:00:044] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779021840 0
[2026-05-17 20:41:06:945] playlevelup, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-17 20:41:10:981] ClearMVar[玩家 8083128452073] M*=0
[2026-05-17 20:41:25:419] ClearMVar[玩家 8083128452073] M*=0
[2026-05-17 20:44:00:513] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779022020
[2026-05-17 20:44:00:513] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779022020 0
[2026-05-17 20:46:15:482] ClearMVar[玩家 8083128452073] M*=0
[2026-05-17 20:46:43:153] ClearPVar[玩家 8083128452073] P*=0
[2026-05-17 20:46:43:153] ClearMVar[玩家 8083128452073] M*=0
[2026-05-17 20:46:48:075] ClearMVar[玩家 8083128452073] M*=0
[2026-05-17 20:46:51:904] ClearMVar[玩家 8083128452073] M*=0
[2026-05-17 20:46:56:497] ClearMVar[玩家 8083128452073] M*=0
[2026-05-17 20:47:00:980] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779022200
[2026-05-17 20:47:00:980] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779022200 0
[2026-05-17 20:48:39:418] ClearMVar[玩家 8083128452073] M*=0
[2026-05-17 20:50:00:356] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779022380
[2026-05-17 20:50:00:356] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779022380 0
[2026-05-17 20:53:00:826] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779022560
[2026-05-17 20:53:00:826] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779022560 0
[2026-05-17 20:56:00:200] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779022740
[2026-05-17 20:56:00:200] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779022740 0
[2026-05-17 20:59:00:671] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779022920
[2026-05-17 20:59:00:671] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779022920 0
[2026-05-17 21:02:00:043] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779023100
[2026-05-17 21:02:00:043] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779023100 0
[2026-05-17 21:05:00:513] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779023280
[2026-05-17 21:05:00:513] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779023280 0
[2026-05-17 21:08:00:981] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779023460
[2026-05-17 21:08:00:981] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779023460 0
[2026-05-20 07:52:25:361] huodongzhongxinobj_setstatus, SetSysInt[系统] INT_ShengYuDuoBao(1)=0 0
[2026-05-20 07:52:25:361] SaveVar[系统] INT_SHENGYUDUOBAO(1)=0 0
[2026-05-20 07:52:25:361] huodongzhongxinobj_shengyu_start, SetSysInt[系统] INT_ShengYuDuoBao(1)=1 0
[2026-05-20 07:52:25:361] SaveVar[系统] INT_SHENGYUDUOBAO(1)=1 0
[2026-05-20 07:52:25:362] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:183: in function 'huodongzhongxinobj_shengyu_start'
[2026-05-20 07:52:25:362] huodongzhongxinobj_shengyu_end, SetSysInt[系统] INT_ShengYuDuoBao(1)=2 0
[2026-05-20 07:52:25:362] SaveVar[系统] INT_SHENGYUDUOBAO(1)=2 0
[2026-05-20 07:52:25:362] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:195: in function 'huodongzhongxinobj_shengyu_end'
[2026-05-20 07:52:25:362] huodongzhongxinobj_binmo_start, SetSysInt[系统] INT_BinMoZhiDi(1)=1 0
[2026-05-20 07:52:25:362] SaveVar[系统] INT_BINMOZHIDI(1)=1 0
[2026-05-20 07:52:25:373] GenMon Monster Error: 绿腰
[2026-05-20 07:52:25:373] GenMon Monster Error: 水月
[2026-05-20 07:52:25:375] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:222: in function 'huodongzhongxinobj_binmo_start'
[2026-05-20 07:52:25:375] huodongzhongxinobj_binmo_closemap, SetSysInt[系统] INT_BinMoZhiDi(1)=2 0
[2026-05-20 07:52:25:375] SaveVar[系统] INT_BINMOZHIDI(1)=2 0
[2026-05-20 07:52:25:375] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:239: in function 'huodongzhongxinobj_binmo_closemap'
[2026-05-20 07:52:25:376] huodongzhongxinobj_daluandou_baoming, SetSysInt[系统] INT_DaLuanDouBaoMing(1)=1 0
[2026-05-20 07:52:25:376] SaveVar[系统] INT_DALUANDOUBAOMING(1)=1 0
[2026-05-20 07:52:25:376] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:248: in function 'huodongzhongxinobj_daluandou_baoming'
[2026-05-20 07:52:25:376] huodongzhongxinobj_daluandou_start, SetSysInt[系统] INT_DaLuanDouBaoMing(1)=0 0
[2026-05-20 07:52:25:376] SaveVar[系统] INT_DALUANDOUBAOMING(1)=0 0
[2026-05-20 07:52:25:376] huodongzhongxinobj_daluandou_start, SetSysInt[系统] INT_DaLuanDou(1)=1 0
[2026-05-20 07:52:25:376] SaveVar[系统] INT_DALUANDOU(1)=1 0
[2026-05-20 07:52:25:377] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:278: in function 'huodongzhongxinobj_daluandou_start'
[2026-05-20 07:52:25:377] huodongzhongxinobj_daluandou_end, SetSysInt[系统] INT_DaLuanDou(1)=0 0
[2026-05-20 07:52:25:377] SaveVar[系统] INT_DALUANDOU(1)=0 0
[2026-05-20 07:52:25:378] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:298: in function 'huodongzhongxinobj_daluandou_end'
[2026-05-20 07:52:26:040] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779234926
[2026-05-20 07:52:26:040] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779234926 0
[2026-05-20 13:59:38:762] huodongzhongxinobj_shengyu_start, SetSysInt[系统] INT_ShengYuDuoBao(1)=1 0
[2026-05-20 13:59:38:762] SaveVar[系统] INT_SHENGYUDUOBAO(1)=1 0
[2026-05-20 13:59:38:762] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:183: in function 'huodongzhongxinobj_shengyu_start'
[2026-05-20 13:59:38:763] huodongzhongxinobj_shengyu_end, SetSysInt[系统] INT_ShengYuDuoBao(1)=2 0
[2026-05-20 13:59:38:763] SaveVar[系统] INT_SHENGYUDUOBAO(1)=2 0
[2026-05-20 13:59:38:763] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:195: in function 'huodongzhongxinobj_shengyu_end'
[2026-05-20 13:59:38:763] huodongzhongxinobj_binmo_start, SetSysInt[系统] INT_BinMoZhiDi(1)=1 0
[2026-05-20 13:59:38:763] SaveVar[系统] INT_BINMOZHIDI(1)=1 0
[2026-05-20 13:59:38:775] GenMon Monster Error: 绿腰
[2026-05-20 13:59:38:775] GenMon Monster Error: 水月
[2026-05-20 13:59:38:777] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:222: in function 'huodongzhongxinobj_binmo_start'
[2026-05-20 13:59:38:777] huodongzhongxinobj_binmo_closemap, SetSysInt[系统] INT_BinMoZhiDi(1)=2 0
[2026-05-20 13:59:38:777] SaveVar[系统] INT_BINMOZHIDI(1)=2 0
[2026-05-20 13:59:38:778] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
[C]: in function 'sendmsg'
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:239: in function 'huodongzhongxinobj_binmo_closemap'
[2026-05-20 13:59:38:825] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779256958
[2026-05-20 13:59:38:825] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779256958 0
[2026-05-20 13:59:41:888] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-20 13:59:41:888] ClearJVar[玩家 8083128452073] J*=0
[2026-05-20 13:59:41:888] ClearZVar[玩家 8083128452073] Z*=0
[2026-05-20 13:59:42:762] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-20 14:00:00:001] huodongzhongxinobj_setstatus, SetSysInt[系统] INT_ShengYuDuoBao(1)=0 0
[2026-05-20 14:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=0 0
[2026-05-20 14:02:38:199] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779257138
[2026-05-20 14:02:38:199] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779257138 0
[2026-05-20 14:05:38:669] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779257318
[2026-05-20 14:05:38:669] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779257318 0
[2026-05-20 14:06:26:357] SetUse[玩家 8083128452073] False
[2026-05-20 14:06:26:357] ClearDVar[玩家 8083128452073] D*=0
[2026-05-20 14:06:26:357] ClearVarTemp[玩家 8083128452073] S0
[2026-05-20 14:06:26:357] SetUse[物品 {B367E802-6BE4-46A6-8A9A-FA1691AE0D0D}] False
[2026-05-20 14:06:26:357] SetUse[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] False
[2026-05-20 14:06:26:357] SetUse[物品 {768B0F7C-C02B-48B4-AF1F-81D2A5281BD6}] False
[2026-05-20 14:06:26:357] SetUse[物品 {811BD824-9E56-4C2B-B619-AB0E7565105D}] False
[2026-05-20 14:06:26:357] SetUse[物品 {0DFA7524-181B-4E9E-9E94-3C72AFDAF394}] False
[2026-05-20 14:06:54:560] SetUse[玩家 8083128452073] True
[2026-05-20 14:06:54:562] LoadPlayerVar[玩家 8083128452073]
[2026-05-20 14:06:54:562] LoadVar [玩家 8083128452073]
[2026-05-20 14:06:54:569] Syn_Var[玩家 8083128452073] VarCount:27 StrSize: 1804
[2026-05-20 14:06:54:680] Syn_Var[物品 8083128452073] VarCount:9 StrSize: 727
[2026-05-20 14:06:54:681] SetUse[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] True
[2026-05-20 14:06:54:681] SetUse[物品 {0DFA7524-181B-4E9E-9E94-3C72AFDAF394}] True
[2026-05-20 14:06:54:681] SetUse[物品 {768B0F7C-C02B-48B4-AF1F-81D2A5281BD6}] True
[2026-05-20 14:06:54:681] SetUse[物品 {811BD824-9E56-4C2B-B619-AB0E7565105D}] True
[2026-05-20 14:06:54:681] SetUse[物品 {B367E802-6BE4-46A6-8A9A-FA1691AE0D0D}] True
[2026-05-20 14:06:54:887] ClearDVar[玩家 8083128452073] D*=0
[2026-05-20 14:06:54:903] login, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-20 14:06:54:905] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-20 14:06:55:652] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-20 14:07:32:290] GetCombVar[玩家 8083128452074] Created
[2026-05-20 14:07:32:292] LoadPlayerVar[玩家 8083128452074]
[2026-05-20 14:07:32:292] LoadVar [玩家 8083128452074]
[2026-05-20 14:07:32:302] Syn_Var[玩家 8083128452074] VarCount:10 StrSize: 619
[2026-05-20 14:07:32:303] SetStr[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0
[2026-05-20 14:07:32:303] SetStr[玩家 8083128452074] STR_至宝盒子(2)={"J_1":"空置"}
[2026-05-20 14:07:32:303] SetStr[玩家 8083128452074] SYS_P_BUFF(2)=
[2026-05-20 14:07:32:303] SetInt[玩家 8083128452074] INT_九秘排行榜(1)=9
[2026-05-20 14:07:32:303] SetStr[玩家 8083128452074] STR_九秘BUFF(2)={"J_1":"铁骑"}
[2026-05-20 14:07:32:303] SetStr[玩家 8083128452074] SYS_PLAYERTITLESCUR(2)=0
[2026-05-20 14:07:32:303] SetStr[玩家 8083128452074] STR_特戒盒子(2)={"J_1":"空置"}
[2026-05-20 14:07:32:303] SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_1":9}
[2026-05-20 14:07:32:303] SetStr[玩家 8083128452074] SYS_PLAYERTITLES(2)=50020,50314
[2026-05-20 14:07:32:303] SetInt[玩家 8083128452074] INT_大陆开荒(1)=1
[2026-05-20 14:07:33:446] ClearDVar[玩家 8083128452074] D*=0
[2026-05-20 14:07:33:458] login, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=9
[2026-05-20 14:07:33:460] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-20 14:07:33:556] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-20 14:07:33:556] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-20 14:07:33:556] ClearJVar[玩家 8083128452074] J*=0
[2026-05-20 14:07:33:556] ClearZVar[玩家 8083128452074] Z*=0
[2026-05-20 14:07:34:321] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-20 14:07:34:540] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-20 14:07:35:306] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-20 14:07:42:414] SetUse[玩家 8083128452074] False
[2026-05-20 14:07:42:414] ClearDVar[玩家 8083128452074] D*=0
[2026-05-20 14:08:30:737] ClearMVar[玩家 8083128452073] M*=0
[2026-05-20 14:08:39:048] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779257499
[2026-05-20 14:08:39:048] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779257499 0
[2026-05-20 14:11:39:516] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779257679
[2026-05-20 14:11:39:516] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779257679 0
[2026-05-20 14:12:52:813] UnUseVar[玩家 8083128452074] ClearCache
[2026-05-20 14:13:49:782] tianguan_touzi,180 SetSysInt[系统] INT_Tianguanjiangchi(1)=1 0
[2026-05-20 14:13:49:782] SaveVar[系统] INT_TIANGUANJIANGCHI(1)=1 0
[2026-05-20 14:13:49:782] tianguan_touzi,180 SetInt[玩家 8083128452073] D0(1)=6
[2026-05-20 14:13:49:782] DelVar[玩家 8083128452073] D0 InDB
[2026-05-20 14:13:49:782] SetInt[玩家 8083128452073] D0=6
[2026-05-20 14:13:53:939] ClearMVar[玩家 8083128452073] M*=0
[2026-05-20 14:13:58:971] attackdamage, SetInt[怪物 1323] INT_怪物被首刀(1)=1
[2026-05-20 14:13:58:971] GetCombVar[怪物 1323] Created
[2026-05-20 14:13:58:971] SaveVarInCache[怪物 1323] INT_怪物被首刀(1)=1
[2026-05-20 14:13:59:408] attackdamage, SetInt[怪物 1323] INT_怪物被首刀(1)=1
[2026-05-20 14:14:39:985] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779257859
[2026-05-20 14:14:39:985] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779257859 0
[2026-05-20 14:17:39:360] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779258039
[2026-05-20 14:17:39:360] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779258039 0
[2026-05-20 14:20:39:829] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779258219
[2026-05-20 14:20:39:829] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779258219 0
[2026-05-20 14:23:39:204] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779258399
[2026-05-20 14:23:39:204] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779258399 0
[2026-05-20 14:26:39:672] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779258579
[2026-05-20 14:26:39:672] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779258579 0
[2026-05-20 14:27:22:547] addbag, SetInt[物品 INT_首爆标识] 1(1)=0
[2026-05-20 14:27:22:547] addbag, SetInt 操作失败[物品 INT_首爆标识] 1(1)=0
[2026-05-20 14:27:22:547] addbag, SetInt[玩家 8083128452073] INT_首爆统计(1)=8355
[2026-05-20 14:27:22:547] SaveVar[玩家 8083128452073] INT_首爆统计(1)=8355 0
[2026-05-20 14:27:22:548] addbag, SetSysStr[系统] STR_全区首爆(2)={"J_5":"尹我顶你挺","J_49":"尹我顶你挺","J_100":"尹我顶你挺","J_17":"尹我顶你挺","J_51":"尹我顶你挺","J_10":"尹我顶你挺","J_113":"尹我顶你挺","J_2":"尹我顶你挺","J_52":"尹我顶你挺","J_4":"尹我顶你挺","J_111":"尹我顶你挺","J_60":"尹我顶你挺","J_1":"尹我顶你挺","J_6":"尹我顶你挺"} 0
[2026-05-20 14:27:22:548] SaveVar[系统] STR_全区首爆(2)={"J_5":"尹我顶你挺","J_49":"尹我顶你挺","J_100":"尹我顶你挺","J_17":"尹我顶你挺","J_51":"尹我顶你挺","J_10":"尹我顶你挺","J_113":"尹我顶你挺","J_2":"尹我顶你挺","J_52":"尹我顶你挺","J_4":"尹我顶你挺","J_111":"尹我顶你挺","J_60":"尹我顶你挺","J_1":"尹我顶你挺","J_6":"尹我顶你挺"} 0
[2026-05-20 14:27:45:735] ClearMVar[玩家 8083128452073] M*=0
[2026-05-20 14:27:45:735] DelVar[玩家 8083128452073] M0 InDB
[2026-05-20 14:27:45:735] DelVar[玩家 8083128452073] M1 InDB
[2026-05-20 14:28:39:221] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:39:221] GetCombVar[怪物 2082] Created
[2026-05-20 14:28:39:221] SaveVarInCache[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:39:656] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:40:861] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:41:298] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:41:737] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:42:173] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:42:610] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:43:048] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:43:376] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:43:814] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:44:250] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:44:689] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:45:126] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:45:564] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:46:002] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:46:439] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:46:877] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:47:314] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:47:751] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:48:080] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:48:845] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:49:282] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:49:831] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:50:268] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:50:705] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:51:034] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:51:471] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:51:909] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:52:345] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:52:784] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:53:220] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:53:658] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:54:096] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:54:532] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:54:971] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:55:409] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:55:844] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:56:283] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:56:720] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:57:159] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:57:595] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:58:033] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:58:360] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:58:798] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:59:236] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:28:59:673] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:00:110] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:00:548] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:00:986] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:01:424] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:01:861] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:02:188] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:02:736] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:03:174] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:03:612] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:04:049] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:04:486] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:04:924] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:05:251] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:05:690] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:06:126] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:06:563] attackdamage, SetInt[怪物 2082] INT_怪物被首刀(1)=1
[2026-05-20 14:29:39:048] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779258759
[2026-05-20 14:29:39:048] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779258759 0
[2026-05-20 14:32:39:526] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779258939
[2026-05-20 14:32:39:526] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779258939 0
[2026-05-20 14:35:33:979] ClearMVar[玩家 8083128452073] M*=0
[2026-05-20 14:35:33:979] DelVar[玩家 8083128452073] M0 InDB
[2026-05-20 14:35:33:979] DelVar[玩家 8083128452073] M1 InDB
[2026-05-20 14:35:39:994] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779259119
[2026-05-20 14:35:39:994] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779259119 0
[2026-05-20 14:36:13:027] attackdamage, SetInt[怪物 1772] INT_怪物被首刀(1)=1
[2026-05-20 14:36:13:027] GetCombVar[怪物 1772] Created
[2026-05-20 14:36:13:027] SaveVarInCache[怪物 1772] INT_怪物被首刀(1)=1
[2026-05-20 14:36:13:902] attackdamage, SetInt[怪物 1772] INT_怪物被首刀(1)=1
[2026-05-20 14:36:14:339] attackdamage, SetInt[怪物 3935] INT_怪物被首刀(1)=1
[2026-05-20 14:36:14:339] GetCombVar[怪物 3935] Created
[2026-05-20 14:36:14:339] SaveVarInCache[怪物 3935] INT_怪物被首刀(1)=1
[2026-05-20 14:37:46:543] takeoffex, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-20 14:37:46:544] takeonex, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-20 14:38:39:372] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779259299
[2026-05-20 14:38:39:372] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779259299 0
[2026-05-20 14:38:50:089] moneychange, SetTLStr[玩家 8083128452073] STR_每日限购(4)={"J_1":1} 1779292800
[2026-05-20 14:38:50:089] SaveVar[玩家 8083128452073] STR_每日限购(4)={"J_1":1} 2026/5/21 0
[2026-05-20 14:40:22:951] takeoffex, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-20 14:40:22:952] takeonex, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-20 14:40:41:435] attackdamage, SetInt[怪物 1779] INT_怪物被首刀(1)=1
[2026-05-20 14:40:41:435] GetCombVar[怪物 1779] Created
[2026-05-20 14:40:41:435] SaveVarInCache[怪物 1779] INT_怪物被首刀(1)=1
[2026-05-20 14:40:51:747] ClearMonVar[怪物 1772] ClearCache
[2026-05-20 14:40:52:246] ClearMonVar[怪物 3935] ClearCache
[2026-05-20 14:41:02:106] attackdamage, SetInt[怪物 1773] INT_怪物被首刀(1)=1
[2026-05-20 14:41:02:106] GetCombVar[怪物 1773] Created
[2026-05-20 14:41:02:106] SaveVarInCache[怪物 1773] INT_怪物被首刀(1)=1
[2026-05-20 14:41:06:152] takeonex, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-20 14:41:06:856] ClearMonVar[怪物 1779] ClearCache
[2026-05-20 14:41:09:980] takeonex, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-20 14:41:27:574] ClearMonVar[怪物 1773] ClearCache
[2026-05-20 14:41:39:292] attackdamage, SetInt[怪物 3266] INT_怪物被首刀(1)=1
[2026-05-20 14:41:39:292] GetCombVar[怪物 3266] Created
[2026-05-20 14:41:39:292] SaveVarInCache[怪物 3266] INT_怪物被首刀(1)=1
[2026-05-20 14:41:39:838] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779259479
[2026-05-20 14:41:39:838] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779259479 0
[2026-05-20 14:41:40:277] attackdamage, SetInt[怪物 1780] INT_怪物被首刀(1)=1
[2026-05-20 14:41:40:277] GetCombVar[怪物 1780] Created
[2026-05-20 14:41:40:277] SaveVarInCache[怪物 1780] INT_怪物被首刀(1)=1
[2026-05-20 14:41:53:950] ClearMVar[玩家 8083128452073] M*=0
[2026-05-20 14:42:04:682] ClearMonVar[怪物 3266] ClearCache
[2026-05-20 14:42:05:745] ClearMonVar[怪物 1780] ClearCache
[2026-05-20 14:44:39:213] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779259659
[2026-05-20 14:44:39:213] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779259659 0
[2026-05-20 14:47:39:683] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779259839
[2026-05-20 14:47:39:683] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779259839 0
[2026-05-20 14:50:39:057] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779260019
[2026-05-20 14:50:39:057] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779260019 0
[2026-05-20 14:53:39:526] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779260199
[2026-05-20 14:53:39:526] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779260199 0
[2026-05-20 14:53:50:351] Robot[1] Del Success
[2026-05-20 14:53:50:351] Robot[2] Del Success
[2026-05-20 14:53:50:352] Robot[3] Del Success
[2026-05-20 14:53:50:352] Robot[4] Del Success
[2026-05-20 14:53:50:352] Robot[5] Del Success
[2026-05-20 14:53:50:352] Robot[6] Del Success
[2026-05-20 14:53:50:352] Robot[7] Del Success
[2026-05-20 14:53:50:352] Robot[8] Del Success
[2026-05-20 14:53:50:352] Robot[9] Del Success
[2026-05-20 14:53:59:463] SetUse[玩家 8083128452073] False
[2026-05-20 14:53:59:463] ClearDVar[玩家 8083128452073] D*=0
[2026-05-20 14:53:59:463] ClearVarTemp[玩家 8083128452073] N0
[2026-05-20 14:53:59:463] ClearVarTemp[玩家 8083128452073] S0
[2026-05-20 14:53:59:463] SetUse[物品 {811BD824-9E56-4C2B-B619-AB0E7565105D}] False
[2026-05-20 14:53:59:463] SetUse[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] False
[2026-05-20 14:53:59:463] SetUse[物品 {768B0F7C-C02B-48B4-AF1F-81D2A5281BD6}] False
[2026-05-20 14:53:59:463] SetUse[物品 {B367E802-6BE4-46A6-8A9A-FA1691AE0D0D}] False
[2026-05-20 14:53:59:463] SetUse[物品 {0DFA7524-181B-4E9E-9E94-3C72AFDAF394}] False
[2026-05-20 14:54:01:465] SetUse[玩家 8083128452073] True
[2026-05-20 14:54:01:467] LoadPlayerVar[玩家 8083128452073]
[2026-05-20 14:54:01:467] LoadVar [玩家 8083128452073]
[2026-05-20 14:54:01:479] Syn_Var[玩家 8083128452073] VarCount:28 StrSize: 1877
[2026-05-20 14:54:01:552] Syn_Var[物品 8083128452073] VarCount:9 StrSize: 727
[2026-05-20 14:54:01:552] SetUse[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] True
[2026-05-20 14:54:01:553] SetUse[物品 {0DFA7524-181B-4E9E-9E94-3C72AFDAF394}] True
[2026-05-20 14:54:01:553] SetUse[物品 {768B0F7C-C02B-48B4-AF1F-81D2A5281BD6}] True
[2026-05-20 14:54:01:553] SetUse[物品 {811BD824-9E56-4C2B-B619-AB0E7565105D}] True
[2026-05-20 14:54:01:553] SetUse[物品 {B367E802-6BE4-46A6-8A9A-FA1691AE0D0D}] True
[2026-05-20 14:54:03:024] ClearDVar[玩家 8083128452073] D*=0
[2026-05-20 14:54:03:035] login, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
[2026-05-20 14:54:03:037] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-20 14:54:03:119] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-20 14:54:06:510] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
[2026-05-20 14:54:06:510] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
[2026-05-20 14:56:39:527] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779260379
[2026-05-20 14:56:39:527] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779260379 0
[2026-05-20 14:59:39:994] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779260559
[2026-05-20 14:59:39:994] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779260559 0
[2026-05-20 15:02:39:369] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779260739
[2026-05-20 15:02:39:369] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779260739 0
[2026-05-20 15:05:39:839] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779260919
[2026-05-20 15:05:39:839] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779260919 0
[2026-05-20 15:08:39:214] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779261099
[2026-05-20 15:08:39:214] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779261099 0
[2026-05-20 15:11:39:683] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779261279
[2026-05-20 15:11:39:683] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779261279 0
[2026-05-20 15:12:29:569] Robot[1] Del Success
[2026-05-20 15:12:29:569] Robot[2] Del Success
[2026-05-20 15:12:29:569] Robot[3] Del Success
[2026-05-20 15:12:29:569] Robot[4] Del Success
[2026-05-20 15:12:29:569] Robot[5] Del Success
[2026-05-20 15:12:29:569] Robot[6] Del Success
[2026-05-20 15:12:29:569] Robot[7] Del Success
[2026-05-20 15:12:29:569] Robot[8] Del Success
[2026-05-20 15:12:29:569] Robot[9] Del Success
[2026-05-20 15:14:40:057] zhibao_bichenzhu, SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779261460
[2026-05-20 15:14:40:057] SaveVar[玩家 8083128452073] INT_雮尘珠CD(1)=1779261460 0