5341 lines
338 KiB
Text
5341 lines
338 KiB
Text
[2026-06-09 01:09:38:586] RegPlayRankVar: INT_大乱斗积分 1 1 100 1
|
||
[2026-06-09 01:09:38:591] RegPlayRankVar: INT_攻击力排行榜 1 1 0 1
|
||
[2026-06-09 01:09:38:591] RegPlayRankVar: INT_九秘排行榜 1 1 0 1
|
||
[2026-06-09 01:09:38:602] Syn_PlayRankVar: INT_大乱斗积分
|
||
[2026-06-09 01:09:38:612] Syn_PlayRankVar: INT_攻击力排行榜/8083128452073#'尹我顶你挺'#111#1778066902
|
||
[2026-06-09 01:09:38:619] Syn_PlayRankVar: INT_九秘排行榜/8083128452081#'老纳战队'#16#1779639693/8083128452083#'被打的女司机'#11#1780441940/8083128452074#'心脏被痛埋葬'#41#1779930399/8083128452073#'尹我顶你挺'#27#1777990859
|
||
[2026-06-09 01:09:38:621] GetCombVar[系统] Created
|
||
|
||
[2026-06-09 01:09:40:031] Syn_Var[系统 0] VarCount:24 StrSize: 3815
|
||
[2026-06-09 01:09:40:031] SetStr[系统] UID8083128452087(2)={"skill_key":{"0":1,"26":4,"27":2,"56":8,"6":6,"3":0,"25":5,"7":0,"12":3,"66":7}}
|
||
[2026-06-09 01:09:40:031] SetStr[系统] UID8083128452086(2)={"skill_key":{"27":2,"7":0,"6":6,"25":5,"12":3,"3":0,"26":4}}
|
||
[2026-06-09 01:09:40:031] SetStr[系统] UID8083128452085(2)={"skill_key":{"3":0,"0":1,"26":4,"27":2,"7":0,"12":3,"25":5,"6":6}}
|
||
[2026-06-09 01:09:40:031] SetStr[系统] UID8083128452084(2)={"skill_key":{"3":0,"0":1,"25":5,"26":4,"7":0,"12":3,"27":2}}
|
||
[2026-06-09 01:09:40:031] SetStr[系统] STR_福利回收(2)={"J_14":5}
|
||
[2026-06-09 01:09:40:031] SetStr[系统] UID8083128452083(2)={"skill_key":{"0":1,"12":3,"2014":9,"56":7,"6":6,"26":4,"7":0,"25":5,"66":8,"27":2,"3":0}}
|
||
[2026-06-09 01:09:40:031] SetInt[系统] INT_MIGONGDIETIME(1)=0
|
||
[2026-06-09 01:09:40:032] SetInt[系统] INT_TIANGUANJIANGCHI(1)=3
|
||
[2026-06-09 01:09:40:032] SetInt[系统] INT_开区时间戳(1)=1778038102
|
||
[2026-06-09 01:09:40:032] SetStr[系统] UID8083128452073(2)={"skill_key":{"26":4,"7":0,"75":0,"12":3,"56":7,"27":2,"3":0,"6":6,"66":8,"0":1,"25":5},"skill_key_pc":{"26":3,"7":0,"27":1,"12":2,"3":0,"0":0,"25":4}}
|
||
[2026-06-09 01:09:40:032] SetStr[系统] UID8083128452075(2)={"skill_key":{"27":2,"3":0,"0":1,"12":3,"7":0,"25":5,"26":4}}
|
||
[2026-06-09 01:09:40:032] SetStr[系统] UID8083128452074(2)={"skill_key":{"7":0,"27":2,"12":3,"25":5,"26":4,"6":6,"3":0,"0":1},"skill_key_pc":{"6":5,"12":2,"7":0,"26":3,"27":1,"3":0,"25":4}}
|
||
[2026-06-09 01:09:40:032] SetInt[系统] INT_BINMOZHIDI(1)=2
|
||
[2026-06-09 01:09:40:032] SetInt[系统] INT_DALUANDOU(1)=0
|
||
[2026-06-09 01:09:40:032] SetInt[系统] INT_SHENGYUDUOBAO(1)=2
|
||
[2026-06-09 01:09:40:032] SetStr[系统] UID8083128452080(2)={"skill_key":{"12":3,"7":0,"66":8,"25":5,"26":4,"27":2,"56":7,"6":6,"3":0,"0":1}}
|
||
[2026-06-09 01:09:40:032] SetInt[系统] INT_新建玩家人数(1)=5
|
||
[2026-06-09 01:09:40:032] SetStr[系统] STR_BOSS击杀(2)={"J_9":"尹我顶你挺","J_2":"老纳战队","J_7":"老纳战队","J_1":"老纳战队","J_17":"尹我顶你挺","J_3":"老纳战队"}
|
||
[2026-06-09 01:09:40:032] SetInt[系统] INT_MIGONGRELOAD(1)=1
|
||
[2026-06-09 01:09:40:032] SetStr[系统] UID8083128452079(2)={"skill_key":{"12":3,"25":5,"7":0,"27":2,"26":4,"6":6,"3":0,"0":1}}
|
||
[2026-06-09 01:09:40:032] SetStr[系统] STR_全区首爆(2)={"J_86":"老纳战队","J_16":"尹我顶你挺","J_7":"尹我顶你挺","J_85":"老纳战队","J_100":"尹我顶你挺","J_4":"尹我顶你挺","J_49":"尹我顶你挺","J_105":"老纳战队","J_9":"尹我顶你挺","J_58":"尹我顶你挺","J_11":"老纳战队","J_2":"尹我顶你挺","J_60":"尹我顶你挺","J_87":"老纳战队","J_1":"尹我顶你挺","J_5":"尹我顶你挺","J_109":"老纳战队","J_104":"老纳战队","J_113":"尹我顶你挺","J_18":"老纳战队","J_3":"尹我顶你挺","J_50":"老纳战队","J_6":"尹我顶你挺","J_97":"老纳战队","J_19":"老纳战队","J_52":"尹我顶你挺","J_95":"老纳战队","J_14":"老纳战队","J_107":"老纳战队","J_114":"尹我顶你挺","J_12":"老纳战队","J_62":"老纳战队","J_106":"老纳战队","J_8":"尹我顶你挺","J_23":"外行看老道","J_93":"老纳战队","J_94":"老纳战队","J_110":"老纳战队","J_108":"老纳战队","J_15":"老纳战队","J_83":"老纳战队","J_24":"外行看老道","J_99":"老纳战队","J_102":"老纳战队","J_10":"尹我顶你挺","J_21":"尹我顶你挺","J_51":"尹我顶你挺","J_96":"老纳战队","J_46":"老纳战队","J_92":"老纳战队","J_17":"尹我顶你挺","J_111":"尹我顶你挺","J_44":"尹我顶你挺","J_89":"老纳战队","J_84":"老纳战队","J_59":"老纳战队","J_88":"老纳战队","J_47":"老纳战队","J_90":"老纳战队","J_45":"老纳战队","J_82":"老纳战队","J_53":"老纳战队","J_101":"老纳战队","J_91":"老纳战队","J_103":"老纳战队"}
|
||
[2026-06-09 01:09:40:032] SetInt[系统] INT_DALUANDOUBAOMING(1)=0
|
||
[2026-06-09 01:09:40:032] SetStr[系统] STR_MIGONGBOSSINFO(2)=[迷宫之主]刷新至:先天秘境1层
|
||
[2026-06-09 01:09:40:032] SetStr[系统] UID8083128452081(2)={"skill_key":{"12":3,"7":0,"66":7,"25":5,"26":4,"27":2,"56":8,"6":6,"3":0,"0":1}}
|
||
[2026-06-09 01:09:40:069] GetCombVar[行会 {11DABB8F-8D2B-49E8-8813-B385E4B6196E}] Created
|
||
[2026-06-09 01:09:40:069] GetCombVar[行会 {9123F3B0-F684-4EE1-ABBA-D5E8EC2FA8C8}] Created
|
||
[2026-06-09 01:09:40:660] startup, SetSysInt[系统] INT_MiGongDieTime(1)=0 0
|
||
[2026-06-09 01:09:40:660] startup, SetSysInt[系统] INT_MiGongreload(1)=0 0
|
||
[2026-06-09 01:09:40:660] SaveVar[系统] INT_MIGONGRELOAD(1)=0 0
|
||
[2026-06-09 01:09:40:660] startup, SetSysStr[系统] STR_MiGongBOSSInfo(2)=[迷宫之主]:已死亡 0
|
||
[2026-06-09 01:09:40:660] SaveVar[系统] STR_MIGONGBOSSINFO(2)=[迷宫之主]:已死亡 0
|
||
[2026-06-09 01:09:40:661] startup, SetSysInt[系统] INT_MiGongreload(1)=1 0
|
||
[2026-06-09 01:09:40:661] SaveVar[系统] INT_MIGONGRELOAD(1)=1 0
|
||
[2026-06-09 01:09:40:661] startup, SetSysStr[系统] STR_MiGongBOSSInfo(2)=[迷宫之主]刷新至:先天秘境1层 0
|
||
[2026-06-09 01:09:40:661] SaveVar[系统] STR_MIGONGBOSSINFO(2)=[迷宫之主]刷新至:先天秘境1层 0
|
||
[2026-06-09 01:09:40:661] Robot[1] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[2] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[3] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[4] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[5] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[6] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[7] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[8] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[9] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[10] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[11] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[12] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[13] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[14] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[15] Del Success
|
||
[2026-06-09 01:09:40:661] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:09:45:831] 游戏网关[0](127.0.0.1:56869)已打开..
|
||
[2026-06-09 01:09:47:665] 网关注册成功 0 [10.10.10.1:7100]
|
||
|
||
[2026-06-09 01:09:53:413] GetCombVar[玩家 8083128452086] Created
|
||
[2026-06-09 01:09:53:415] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-09 01:09:53:415] LoadVar [玩家 8083128452086]
|
||
[2026-06-09 01:09:53:423] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-09 01:09:53:423] SetStr[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0
|
||
[2026-06-09 01:09:53:423] SetInt[玩家 8083128452086] INT_大陆开荒(1)=1
|
||
[2026-06-09 01:09:53:423] SetStr[玩家 8083128452086] SYS_PLAYERTITLESCUR(2)=0
|
||
[2026-06-09 01:09:53:423] SetStr[玩家 8083128452086] SYS_PLAYERTITLES(2)=50020,50526
|
||
[2026-06-09 01:09:53:423] SetStr[玩家 8083128452086] STR_特戒盒子(2)={"J_1":"空置"}
|
||
[2026-06-09 01:09:53:423] SetStr[玩家 8083128452086] SYS_P_BUFF(2)=
|
||
[2026-06-09 01:09:53:423] SetStr[玩家 8083128452086] STR_至宝盒子(2)={"J_1":"空置"}
|
||
[2026-06-09 01:09:53:550] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-09 01:09:53:550] GetCombVar[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] Created
|
||
[2026-06-09 01:09:53:550] SetInt[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] INT_葫芦刀魂最大进度(1)=10000
|
||
[2026-06-09 01:09:53:550] SetInt[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] INT_葫芦刀魂开启(1)=1
|
||
[2026-06-09 01:09:53:550] SetInt[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] INT_葫芦刀魂当前进度(1)=0
|
||
|
||
[2026-06-09 01:09:54:115] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 01:09:54:132] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 01:09:54:132] ClearMVar[玩家 8083128452086] M*=0
|
||
[2026-06-09 01:09:54:438] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
[2026-06-09 01:09:55:094] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 01:09:55:422] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-09 01:10:02:094] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 01:10:06:030] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 01:11:06:640] Robot[1] Del Success
|
||
[2026-06-09 01:11:06:640] Robot[2] Del Success
|
||
[2026-06-09 01:11:06:640] Robot[3] Del Success
|
||
[2026-06-09 01:11:06:640] Robot[4] Del Success
|
||
[2026-06-09 01:11:06:640] Robot[5] Del Success
|
||
[2026-06-09 01:11:06:640] Robot[6] Del Success
|
||
[2026-06-09 01:11:06:640] Robot[7] Del Success
|
||
[2026-06-09 01:11:06:640] Robot[8] Del Success
|
||
[2026-06-09 01:11:06:641] Robot[9] Del Success
|
||
[2026-06-09 01:11:06:641] Robot[10] Del Success
|
||
[2026-06-09 01:11:06:641] Robot[11] Del Success
|
||
[2026-06-09 01:11:06:641] Robot[12] Del Success
|
||
[2026-06-09 01:11:06:641] Robot[13] Del Success
|
||
[2026-06-09 01:11:06:641] Robot[14] Del Success
|
||
[2026-06-09 01:11:06:641] Robot[15] Del Success
|
||
[2026-06-09 01:11:06:641] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:11:30:191] Robot[1] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[2] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[3] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[4] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[5] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[6] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[7] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[8] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[9] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[10] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[11] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[12] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[13] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[14] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[15] Del Success
|
||
[2026-06-09 01:11:30:191] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:11:36:327] Robot[1] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[2] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[3] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[4] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[5] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[6] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[7] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[8] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[9] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[10] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[11] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[12] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[13] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[14] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[15] Del Success
|
||
[2026-06-09 01:11:36:328] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:11:44:532] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 01:11:50:109] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 01:12:53:522] Robot[1] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[2] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[3] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[4] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[5] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[6] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[7] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[8] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[9] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[10] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[11] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[12] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[13] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[14] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[15] Del Success
|
||
[2026-06-09 01:12:53:522] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:13:24:594] Robot[1] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[2] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[3] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[4] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[5] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[6] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[7] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[8] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[9] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[10] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[11] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[12] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[13] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[14] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[15] Del Success
|
||
[2026-06-09 01:13:24:594] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:13:39:141] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 01:13:58:775] Robot[1] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[2] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[3] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[4] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[5] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[6] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[7] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[8] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[9] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[10] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[11] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[12] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[13] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[14] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[15] Del Success
|
||
[2026-06-09 01:13:58:775] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:14:04:358] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 01:14:15:953] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 01:14:59:294] Robot[1] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[2] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[3] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[4] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[5] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[6] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[7] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[8] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[9] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[10] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[11] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[12] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[13] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[14] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[15] Del Success
|
||
[2026-06-09 01:14:59:294] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:15:37:080] Robot[1] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[2] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[3] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[4] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[5] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[6] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[7] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[8] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[9] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[10] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[11] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[12] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[13] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[14] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[15] Del Success
|
||
[2026-06-09 01:15:37:080] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:17:47:441] Robot[1] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[2] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[3] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[4] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[5] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[6] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[7] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[8] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[9] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[10] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[11] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[12] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[13] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[14] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[15] Del Success
|
||
[2026-06-09 01:17:47:441] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:17:49:261] Robot[1] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[2] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[3] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[4] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[5] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[6] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[7] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[8] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[9] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[10] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[11] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[12] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[13] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[14] Del Success
|
||
[2026-06-09 01:17:49:261] Robot[15] Del Success
|
||
[2026-06-09 01:17:49:262] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:17:56:339] Robot[1] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[2] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[3] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[4] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[5] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[6] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[7] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[8] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[9] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[10] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[11] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[12] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[13] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[14] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[15] Del Success
|
||
[2026-06-09 01:17:56:339] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:18:00:982] Robot[1] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[2] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[3] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[4] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[5] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[6] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[7] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[8] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[9] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[10] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[11] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[12] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[13] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[14] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[15] Del Success
|
||
[2026-06-09 01:18:00:982] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:19:14:935] Robot[1] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[2] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[3] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[4] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[5] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[6] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[7] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[8] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[9] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[10] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[11] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[12] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[13] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[14] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[15] Del Success
|
||
[2026-06-09 01:19:14:935] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:19:29:219] Robot[1] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[2] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[3] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[4] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[5] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[6] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[7] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[8] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[9] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[10] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[11] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[12] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[13] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[14] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[15] Del Success
|
||
[2026-06-09 01:19:29:219] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:19:38:626] Robot[1] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[2] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[3] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[4] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[5] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[6] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[7] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[8] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[9] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[10] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[11] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[12] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[13] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[14] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[15] Del Success
|
||
[2026-06-09 01:19:38:626] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:19:44:179] Robot[1] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[2] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[3] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[4] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[5] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[6] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[7] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[8] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[9] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[10] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[11] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[12] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[13] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[14] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[15] Del Success
|
||
[2026-06-09 01:19:44:179] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:20:05:063] Robot[1] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[2] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[3] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[4] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[5] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[6] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[7] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[8] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[9] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[10] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[11] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[12] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[13] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[14] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[15] Del Success
|
||
[2026-06-09 01:20:05:063] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:20:23:871] Robot[1] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[2] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[3] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[4] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[5] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[6] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[7] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[8] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[9] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[10] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[11] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[12] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[13] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[14] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[15] Del Success
|
||
[2026-06-09 01:20:23:871] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:20:39:242] Robot[1] Del Success
|
||
[2026-06-09 01:20:39:242] Robot[2] Del Success
|
||
[2026-06-09 01:20:39:242] Robot[3] Del Success
|
||
[2026-06-09 01:20:39:242] Robot[4] Del Success
|
||
[2026-06-09 01:20:39:242] Robot[5] Del Success
|
||
[2026-06-09 01:20:39:242] Robot[6] Del Success
|
||
[2026-06-09 01:20:39:242] Robot[7] Del Success
|
||
[2026-06-09 01:20:39:242] Robot[8] Del Success
|
||
[2026-06-09 01:20:39:243] Robot[9] Del Success
|
||
[2026-06-09 01:20:39:243] Robot[10] Del Success
|
||
[2026-06-09 01:20:39:243] Robot[11] Del Success
|
||
[2026-06-09 01:20:39:243] Robot[12] Del Success
|
||
[2026-06-09 01:20:39:243] Robot[13] Del Success
|
||
[2026-06-09 01:20:39:243] Robot[14] Del Success
|
||
[2026-06-09 01:20:39:243] Robot[15] Del Success
|
||
[2026-06-09 01:20:39:243] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:21:12:515] Robot[1] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[2] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[3] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[4] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[5] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[6] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[7] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[8] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[9] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[10] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[11] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[12] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[13] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[14] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[15] Del Success
|
||
[2026-06-09 01:21:12:515] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:22:06:688] Robot[1] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[2] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[3] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[4] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[5] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[6] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[7] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[8] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[9] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[10] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[11] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[12] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[13] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[14] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[15] Del Success
|
||
[2026-06-09 01:22:06:688] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:36:09:657] SetUse[玩家 8083128452086] False
|
||
[2026-06-09 01:36:09:657] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 01:36:09:657] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
[2026-06-09 01:36:09:721] SetUse[玩家 8083128452086] True
|
||
[2026-06-09 01:36:09:723] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-09 01:36:09:723] LoadVar [玩家 8083128452086]
|
||
[2026-06-09 01:36:09:732] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-09 01:36:09:810] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-09 01:36:09:810] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-09 01:36:09:936] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 01:36:09:949] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 01:36:10:811] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-09 01:42:38:777] Robot[1] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[2] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[3] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[4] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[5] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[6] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[7] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[8] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[9] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[10] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[11] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[12] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[13] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[14] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[15] Del Success
|
||
[2026-06-09 01:42:38:778] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:45:39:614] Robot[1] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[2] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[3] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[4] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[5] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[6] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[7] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[8] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[9] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[10] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[11] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[12] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[13] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[14] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[15] Del Success
|
||
[2026-06-09 01:45:39:614] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:50:58:753] Robot[1] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[2] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[3] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[4] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[5] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[6] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[7] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[8] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[9] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[10] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[11] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[12] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[13] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[14] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[15] Del Success
|
||
[2026-06-09 01:50:58:754] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:53:42:591] Robot[1] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[2] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[3] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[4] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[5] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[6] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[7] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[8] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[9] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[10] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[11] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[12] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[13] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[14] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[15] Del Success
|
||
[2026-06-09 01:53:42:591] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:53:58:091] Robot[1] Del Success
|
||
[2026-06-09 01:53:58:091] Robot[2] Del Success
|
||
[2026-06-09 01:53:58:091] Robot[3] Del Success
|
||
[2026-06-09 01:53:58:091] Robot[4] Del Success
|
||
[2026-06-09 01:53:58:091] Robot[5] Del Success
|
||
[2026-06-09 01:53:58:091] Robot[6] Del Success
|
||
[2026-06-09 01:53:58:091] Robot[7] Del Success
|
||
[2026-06-09 01:53:58:091] Robot[8] Del Success
|
||
[2026-06-09 01:53:58:092] Robot[9] Del Success
|
||
[2026-06-09 01:53:58:092] Robot[10] Del Success
|
||
[2026-06-09 01:53:58:092] Robot[11] Del Success
|
||
[2026-06-09 01:53:58:092] Robot[12] Del Success
|
||
[2026-06-09 01:53:58:092] Robot[13] Del Success
|
||
[2026-06-09 01:53:58:092] Robot[14] Del Success
|
||
[2026-06-09 01:53:58:092] Robot[15] Del Success
|
||
[2026-06-09 01:53:58:092] Robot[16] Del Success
|
||
|
||
[2026-06-09 01:57:54:395] Robot[1] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[2] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[3] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[4] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[5] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[6] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[7] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[8] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[9] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[10] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[11] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[12] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[13] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[14] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[15] Del Success
|
||
[2026-06-09 01:57:54:395] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:00:47:711] Robot[1] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[2] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[3] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[4] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[5] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[6] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[7] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[8] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[9] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[10] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[11] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[12] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[13] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[14] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[15] Del Success
|
||
[2026-06-09 02:00:47:711] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:03:04:109] SetUse[玩家 8083128452086] False
|
||
[2026-06-09 02:03:04:109] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 02:03:04:109] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-09 02:03:09:563] SetUse[玩家 8083128452086] True
|
||
[2026-06-09 02:03:09:566] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-09 02:03:09:566] LoadVar [玩家 8083128452086]
|
||
[2026-06-09 02:03:09:575] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-09 02:03:09:649] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-09 02:03:09:649] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-09 02:03:10:023] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 02:03:10:035] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 02:03:10:672] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
[2026-06-09 02:03:10:890] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 02:03:11:655] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-09 02:09:50:399] Robot[1] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[2] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[3] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[4] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[5] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[6] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[7] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[8] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[9] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[10] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[11] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[12] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[13] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[14] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[15] Del Success
|
||
[2026-06-09 02:09:50:399] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:09:54:904] Robot[1] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[2] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[3] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[4] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[5] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[6] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[7] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[8] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[9] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[10] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[11] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[12] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[13] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[14] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[15] Del Success
|
||
[2026-06-09 02:09:54:904] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:10:21:411] Robot[1] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[2] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[3] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[4] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[5] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[6] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[7] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[8] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[9] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[10] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[11] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[12] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[13] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[14] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[15] Del Success
|
||
[2026-06-09 02:10:21:411] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:11:03:920] Robot[1] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[2] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[3] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[4] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[5] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[6] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[7] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[8] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[9] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[10] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[11] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[12] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[13] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[14] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[15] Del Success
|
||
[2026-06-09 02:11:03:920] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:13:28:411] Robot[1] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[2] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[3] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[4] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[5] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[6] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[7] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[8] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[9] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[10] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[11] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[12] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[13] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[14] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[15] Del Success
|
||
[2026-06-09 02:13:28:411] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:13:55:656] Robot[1] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[2] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[3] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[4] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[5] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[6] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[7] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[8] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[9] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[10] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[11] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[12] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[13] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[14] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[15] Del Success
|
||
[2026-06-09 02:13:55:656] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:14:27:762] Robot[1] Del Success
|
||
[2026-06-09 02:14:27:762] Robot[2] Del Success
|
||
[2026-06-09 02:14:27:762] Robot[3] Del Success
|
||
[2026-06-09 02:14:27:762] Robot[4] Del Success
|
||
[2026-06-09 02:14:27:762] Robot[5] Del Success
|
||
[2026-06-09 02:14:27:762] Robot[6] Del Success
|
||
[2026-06-09 02:14:27:762] Robot[7] Del Success
|
||
[2026-06-09 02:14:27:762] Robot[8] Del Success
|
||
[2026-06-09 02:14:27:762] Robot[9] Del Success
|
||
[2026-06-09 02:14:27:762] Robot[10] Del Success
|
||
[2026-06-09 02:14:27:762] Robot[11] Del Success
|
||
[2026-06-09 02:14:27:763] Robot[12] Del Success
|
||
[2026-06-09 02:14:27:763] Robot[13] Del Success
|
||
[2026-06-09 02:14:27:763] Robot[14] Del Success
|
||
[2026-06-09 02:14:27:763] Robot[15] Del Success
|
||
[2026-06-09 02:14:27:763] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:14:50:123] Robot[1] Del Success
|
||
[2026-06-09 02:14:50:123] Robot[2] Del Success
|
||
[2026-06-09 02:14:50:123] Robot[3] Del Success
|
||
[2026-06-09 02:14:50:123] Robot[4] Del Success
|
||
[2026-06-09 02:14:50:123] Robot[5] Del Success
|
||
[2026-06-09 02:14:50:123] Robot[6] Del Success
|
||
[2026-06-09 02:14:50:123] Robot[7] Del Success
|
||
[2026-06-09 02:14:50:124] Robot[8] Del Success
|
||
[2026-06-09 02:14:50:124] Robot[9] Del Success
|
||
[2026-06-09 02:14:50:124] Robot[10] Del Success
|
||
[2026-06-09 02:14:50:124] Robot[11] Del Success
|
||
[2026-06-09 02:14:50:124] Robot[12] Del Success
|
||
[2026-06-09 02:14:50:124] Robot[13] Del Success
|
||
[2026-06-09 02:14:50:124] Robot[14] Del Success
|
||
[2026-06-09 02:14:50:124] Robot[15] Del Success
|
||
[2026-06-09 02:14:50:124] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:14:58:431] LuaNPC:宇文后弦 ID:999999999 执行 ontimer20) player:宇文后弦 耗时:532; NpcThreadId: 33760, CurPlayThreadId: 33760
|
||
|
||
[2026-06-09 02:15:07:423] >>>>>>HumTime id:0 onTimer20-532
|
||
|
||
[2026-06-09 02:15:33:628] Robot[1] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[2] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[3] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[4] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[5] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[6] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[7] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[8] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[9] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[10] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[11] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[12] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[13] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[14] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[15] Del Success
|
||
[2026-06-09 02:15:33:628] Robot[16] Del Success
|
||
[2026-06-09 02:15:33:969] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:35:063] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-09 02:15:36:155] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:37:250] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:38:345] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-09 02:15:39:436] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:40:531] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:41:625] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-09 02:15:42:718] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:43:812] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:44:906] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-09 02:15:46:001] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:47:094] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-09 02:15:48:188] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:49:281] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:50:374] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-09 02:15:51:467] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:52:561] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:53:655] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-09 02:15:54:751] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:55:843] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:56:937] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-09 02:15:58:031] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:15:59:125] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-09 02:16:00:218] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:16:01:311] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:16:02:406] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-09 02:16:03:499] CallLua1 Func:ontimer20 luaErr:...\Mirserver\Mir200\Envir/QuestDiary/系统类/定时器任务.lua:9: attempt to index a nil value (global 'SBK'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-09 02:16:03:973] Robot[1] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[2] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[3] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[4] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[5] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[6] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[7] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[8] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[9] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[10] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[11] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[12] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[13] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[14] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[15] Del Success
|
||
[2026-06-09 02:16:03:973] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:16:13:306] Robot[1] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[2] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[3] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[4] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[5] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[6] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[7] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[8] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[9] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[10] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[11] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[12] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[13] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[14] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[15] Del Success
|
||
[2026-06-09 02:16:13:306] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:19:23:107] Robot[1] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[2] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[3] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[4] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[5] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[6] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[7] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[8] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[9] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[10] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[11] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[12] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[13] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[14] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[15] Del Success
|
||
[2026-06-09 02:19:23:107] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:19:39:181] Robot[1] Del Success
|
||
[2026-06-09 02:19:39:181] Robot[2] Del Success
|
||
[2026-06-09 02:19:39:181] Robot[3] Del Success
|
||
[2026-06-09 02:19:39:181] Robot[4] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[5] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[6] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[7] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[8] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[9] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[10] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[11] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[12] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[13] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[14] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[15] Del Success
|
||
[2026-06-09 02:19:39:182] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:19:43:231] Robot[1] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[2] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[3] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[4] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[5] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[6] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[7] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[8] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[9] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[10] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[11] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[12] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[13] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[14] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[15] Del Success
|
||
[2026-06-09 02:19:43:231] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:20:03:346] Robot[1] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[2] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[3] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[4] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[5] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[6] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[7] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[8] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[9] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[10] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[11] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[12] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[13] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[14] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[15] Del Success
|
||
[2026-06-09 02:20:03:346] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:20:54:317] ClearPVar[玩家 8083128452086] P*=0
|
||
|
||
[2026-06-09 02:21:04:668] Robot[1] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[2] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[3] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[4] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[5] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[6] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[7] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[8] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[9] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[10] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[11] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[12] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[13] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[14] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[15] Del Success
|
||
[2026-06-09 02:21:04:668] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:21:06:343] LuaNPC:宇文后弦 ID:999999999 执行 ontimer20) player:宇文后弦 耗时:31; NpcThreadId: 33760, CurPlayThreadId: 33760
|
||
[2026-06-09 02:21:07:986] >>>>>>HumTime id:0 onTimer20-31
|
||
|
||
[2026-06-09 02:24:48:554] Robot[1] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[2] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[3] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[4] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[5] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[6] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[7] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[8] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[9] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[10] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[11] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[12] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[13] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[14] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[15] Del Success
|
||
[2026-06-09 02:24:48:555] Robot[16] Del Success
|
||
[2026-06-09 02:24:49:439] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=1 1781020800
|
||
[2026-06-09 02:24:49:439] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=1 2026/6/10
|
||
[2026-06-09 02:24:50:541] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=2 1781020800
|
||
[2026-06-09 02:24:50:541] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=2 2026/6/10
|
||
|
||
[2026-06-09 02:24:51:625] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=3 1781020800
|
||
[2026-06-09 02:24:51:625] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=3 2026/6/10
|
||
[2026-06-09 02:24:52:722] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=4 1781020800
|
||
[2026-06-09 02:24:52:722] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=4 2026/6/10
|
||
[2026-06-09 02:24:53:814] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=5 1781020800
|
||
[2026-06-09 02:24:53:814] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=5 2026/6/10
|
||
|
||
[2026-06-09 02:24:54:924] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=6 1781020800
|
||
[2026-06-09 02:24:54:924] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=6 2026/6/10
|
||
[2026-06-09 02:24:56:001] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=7 1781020800
|
||
[2026-06-09 02:24:56:001] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=7 2026/6/10
|
||
|
||
[2026-06-09 02:24:57:097] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=8 1781020800
|
||
[2026-06-09 02:24:57:097] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=8 2026/6/10
|
||
[2026-06-09 02:24:58:205] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=9 1781020800
|
||
[2026-06-09 02:24:58:206] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=9 2026/6/10
|
||
[2026-06-09 02:24:58:345] >>>>>>HumTime id:0 onTimer20-32
|
||
[2026-06-09 02:24:59:284] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=10 1781020800
|
||
[2026-06-09 02:24:59:284] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=10 2026/6/10
|
||
|
||
[2026-06-09 02:25:00:377] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=11 1781020800
|
||
[2026-06-09 02:25:00:377] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=11 2026/6/10
|
||
[2026-06-09 02:25:01:470] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=12 1781020800
|
||
[2026-06-09 02:25:01:470] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=12 2026/6/10
|
||
[2026-06-09 02:25:02:565] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=13 1781020800
|
||
[2026-06-09 02:25:02:565] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=13 2026/6/10
|
||
|
||
[2026-06-09 02:25:03:657] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=14 1781020800
|
||
[2026-06-09 02:25:03:657] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=14 2026/6/10
|
||
[2026-06-09 02:25:04:753] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=15 1781020800
|
||
[2026-06-09 02:25:04:753] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=15 2026/6/10
|
||
[2026-06-09 02:25:05:847] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=16 1781020800
|
||
[2026-06-09 02:25:05:847] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=16 2026/6/10
|
||
|
||
[2026-06-09 02:25:06:939] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=17 1781020800
|
||
[2026-06-09 02:25:06:939] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=17 2026/6/10
|
||
[2026-06-09 02:25:08:032] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=18 1781020800
|
||
[2026-06-09 02:25:08:032] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=18 2026/6/10
|
||
|
||
[2026-06-09 02:25:09:128] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=19 1781020800
|
||
[2026-06-09 02:25:09:128] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=19 2026/6/10
|
||
[2026-06-09 02:25:10:221] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=20 1781020800
|
||
[2026-06-09 02:25:10:221] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=20 2026/6/10
|
||
[2026-06-09 02:25:11:316] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=21 1781020800
|
||
[2026-06-09 02:25:11:316] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=21 2026/6/10
|
||
|
||
[2026-06-09 02:25:12:408] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=22 1781020800
|
||
[2026-06-09 02:25:12:408] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=22 2026/6/10
|
||
[2026-06-09 02:25:13:515] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=23 1781020800
|
||
[2026-06-09 02:25:13:515] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=23 2026/6/10
|
||
[2026-06-09 02:25:14:595] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=24 1781020800
|
||
[2026-06-09 02:25:14:595] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=24 2026/6/10
|
||
|
||
[2026-06-09 02:25:15:689] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=25 1781020800
|
||
[2026-06-09 02:25:15:689] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=25 2026/6/10
|
||
[2026-06-09 02:25:16:783] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=26 1781020800
|
||
[2026-06-09 02:25:16:783] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=26 2026/6/10
|
||
[2026-06-09 02:25:17:877] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=27 1781020800
|
||
[2026-06-09 02:25:17:877] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=27 2026/6/10
|
||
|
||
[2026-06-09 02:25:18:971] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=28 1781020800
|
||
[2026-06-09 02:25:18:971] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=28 2026/6/10
|
||
[2026-06-09 02:25:20:065] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=29 1781020800
|
||
[2026-06-09 02:25:20:065] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=29 2026/6/10
|
||
|
||
[2026-06-09 02:25:21:169] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=30 1781020800
|
||
[2026-06-09 02:25:21:169] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=30 2026/6/10
|
||
[2026-06-09 02:25:22:253] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=31 1781020800
|
||
[2026-06-09 02:25:22:253] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=31 2026/6/10
|
||
[2026-06-09 02:25:23:345] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=32 1781020800
|
||
[2026-06-09 02:25:23:345] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=32 2026/6/10
|
||
|
||
[2026-06-09 02:25:24:454] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=33 1781020800
|
||
[2026-06-09 02:25:24:454] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=33 2026/6/10
|
||
[2026-06-09 02:25:25:533] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=34 1781020800
|
||
[2026-06-09 02:25:25:533] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=34 2026/6/10
|
||
[2026-06-09 02:25:26:626] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=35 1781020800
|
||
[2026-06-09 02:25:26:626] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=35 2026/6/10
|
||
|
||
[2026-06-09 02:25:27:721] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=36 1781020800
|
||
[2026-06-09 02:25:27:721] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=36 2026/6/10
|
||
[2026-06-09 02:25:28:814] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=37 1781020800
|
||
[2026-06-09 02:25:28:814] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=37 2026/6/10
|
||
[2026-06-09 02:25:29:908] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=38 1781020800
|
||
[2026-06-09 02:25:29:908] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=38 2026/6/10
|
||
|
||
[2026-06-09 02:25:31:010] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=39 1781020800
|
||
[2026-06-09 02:25:31:010] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=39 2026/6/10
|
||
[2026-06-09 02:25:32:096] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=40 1781020800
|
||
[2026-06-09 02:25:32:096] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=40 2026/6/10
|
||
|
||
[2026-06-09 02:25:33:198] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=41 1781020800
|
||
[2026-06-09 02:25:33:198] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=41 2026/6/10
|
||
[2026-06-09 02:25:34:290] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=42 1781020800
|
||
[2026-06-09 02:25:34:290] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=42 2026/6/10
|
||
[2026-06-09 02:25:35:376] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=43 1781020800
|
||
[2026-06-09 02:25:35:377] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=43 2026/6/10
|
||
|
||
[2026-06-09 02:25:36:470] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=44 1781020800
|
||
[2026-06-09 02:25:36:471] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=44 2026/6/10
|
||
[2026-06-09 02:25:37:565] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=45 1781020800
|
||
[2026-06-09 02:25:37:565] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=45 2026/6/10
|
||
[2026-06-09 02:25:38:656] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=46 1781020800
|
||
[2026-06-09 02:25:38:657] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=46 2026/6/10
|
||
|
||
[2026-06-09 02:25:39:752] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=47 1781020800
|
||
[2026-06-09 02:25:39:752] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=47 2026/6/10
|
||
[2026-06-09 02:25:40:844] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=48 1781020800
|
||
[2026-06-09 02:25:40:844] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=48 2026/6/10
|
||
[2026-06-09 02:25:41:939] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=49 1781020800
|
||
[2026-06-09 02:25:41:939] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=49 2026/6/10
|
||
|
||
[2026-06-09 02:25:43:034] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=50 1781020800
|
||
[2026-06-09 02:25:43:034] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=50 2026/6/10
|
||
[2026-06-09 02:25:44:126] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=51 1781020800
|
||
[2026-06-09 02:25:44:126] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=51 2026/6/10
|
||
|
||
[2026-06-09 02:25:45:220] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=52 1781020800
|
||
[2026-06-09 02:25:45:220] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=52 2026/6/10
|
||
[2026-06-09 02:25:46:314] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=53 1781020800
|
||
[2026-06-09 02:25:46:314] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=53 2026/6/10
|
||
[2026-06-09 02:25:47:408] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=54 1781020800
|
||
[2026-06-09 02:25:47:408] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=54 2026/6/10
|
||
|
||
[2026-06-09 02:25:48:503] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=55 1781020800
|
||
[2026-06-09 02:25:48:503] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=55 2026/6/10
|
||
[2026-06-09 02:25:49:596] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=56 1781020800
|
||
[2026-06-09 02:25:49:596] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=56 2026/6/10
|
||
[2026-06-09 02:25:50:689] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=57 1781020800
|
||
[2026-06-09 02:25:50:689] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=57 2026/6/10
|
||
|
||
[2026-06-09 02:25:51:783] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=58 1781020800
|
||
[2026-06-09 02:25:51:784] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=58 2026/6/10
|
||
[2026-06-09 02:25:52:877] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=59 1781020800
|
||
[2026-06-09 02:25:52:877] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=59 2026/6/10
|
||
[2026-06-09 02:25:53:971] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=0 1781020800
|
||
[2026-06-09 02:25:53:971] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=0 2026/6/10
|
||
[2026-06-09 02:25:53:971] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计分(3)=1 1781020800
|
||
[2026-06-09 02:25:53:971] SaveVar[玩家 8083128452086] INT_攻城区域计分(3)=1 2026/6/10
|
||
|
||
[2026-06-09 02:25:55:065] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=1 1781020800
|
||
[2026-06-09 02:25:55:065] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=1 2026/6/10
|
||
[2026-06-09 02:25:56:159] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=2 1781020800
|
||
[2026-06-09 02:25:56:159] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=2 2026/6/10
|
||
|
||
[2026-06-09 02:25:57:253] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=3 1781020800
|
||
[2026-06-09 02:25:57:253] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=3 2026/6/10
|
||
[2026-06-09 02:25:58:345] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=4 1781020800
|
||
[2026-06-09 02:25:58:345] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=4 2026/6/10
|
||
[2026-06-09 02:25:59:439] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=5 1781020800
|
||
[2026-06-09 02:25:59:439] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=5 2026/6/10
|
||
|
||
[2026-06-09 02:26:00:534] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=6 1781020800
|
||
[2026-06-09 02:26:00:534] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=6 2026/6/10
|
||
[2026-06-09 02:26:01:626] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=7 1781020800
|
||
[2026-06-09 02:26:01:626] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=7 2026/6/10
|
||
[2026-06-09 02:26:02:721] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=8 1781020800
|
||
[2026-06-09 02:26:02:721] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=8 2026/6/10
|
||
|
||
[2026-06-09 02:26:03:813] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=9 1781020800
|
||
[2026-06-09 02:26:03:813] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=9 2026/6/10
|
||
[2026-06-09 02:26:04:908] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=10 1781020800
|
||
[2026-06-09 02:26:04:908] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=10 2026/6/10
|
||
|
||
[2026-06-09 02:26:06:003] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=11 1781020800
|
||
[2026-06-09 02:26:06:003] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=11 2026/6/10
|
||
[2026-06-09 02:26:07:094] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=12 1781020800
|
||
[2026-06-09 02:26:07:094] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=12 2026/6/10
|
||
[2026-06-09 02:26:08:189] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=13 1781020800
|
||
[2026-06-09 02:26:08:189] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=13 2026/6/10
|
||
|
||
[2026-06-09 02:26:09:282] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=14 1781020800
|
||
[2026-06-09 02:26:09:282] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=14 2026/6/10
|
||
[2026-06-09 02:26:10:377] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=15 1781020800
|
||
[2026-06-09 02:26:10:377] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=15 2026/6/10
|
||
[2026-06-09 02:26:11:470] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=16 1781020800
|
||
[2026-06-09 02:26:11:470] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=16 2026/6/10
|
||
|
||
[2026-06-09 02:26:12:563] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=17 1781020800
|
||
[2026-06-09 02:26:12:563] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=17 2026/6/10
|
||
[2026-06-09 02:26:13:658] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=18 1781020800
|
||
[2026-06-09 02:26:13:658] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=18 2026/6/10
|
||
[2026-06-09 02:26:14:752] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=19 1781020800
|
||
[2026-06-09 02:26:14:752] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=19 2026/6/10
|
||
|
||
[2026-06-09 02:26:15:845] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=20 1781020800
|
||
[2026-06-09 02:26:15:845] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=20 2026/6/10
|
||
[2026-06-09 02:26:16:939] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=21 1781020800
|
||
[2026-06-09 02:26:16:939] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=21 2026/6/10
|
||
|
||
[2026-06-09 02:26:18:033] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=22 1781020800
|
||
[2026-06-09 02:26:18:034] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=22 2026/6/10
|
||
[2026-06-09 02:26:19:128] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=23 1781020800
|
||
[2026-06-09 02:26:19:128] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=23 2026/6/10
|
||
[2026-06-09 02:26:20:220] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=24 1781020800
|
||
[2026-06-09 02:26:20:220] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=24 2026/6/10
|
||
|
||
[2026-06-09 02:26:21:315] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=25 1781020800
|
||
[2026-06-09 02:26:21:315] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=25 2026/6/10
|
||
[2026-06-09 02:26:22:408] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=26 1781020800
|
||
[2026-06-09 02:26:22:408] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=26 2026/6/10
|
||
[2026-06-09 02:26:23:501] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=27 1781020800
|
||
[2026-06-09 02:26:23:501] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=27 2026/6/10
|
||
|
||
[2026-06-09 02:26:24:596] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=28 1781020800
|
||
[2026-06-09 02:26:24:596] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=28 2026/6/10
|
||
[2026-06-09 02:26:25:688] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=29 1781020800
|
||
[2026-06-09 02:26:25:688] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=29 2026/6/10
|
||
[2026-06-09 02:26:26:783] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=30 1781020800
|
||
[2026-06-09 02:26:26:783] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=30 2026/6/10
|
||
|
||
[2026-06-09 02:26:27:878] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=31 1781020800
|
||
[2026-06-09 02:26:27:878] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=31 2026/6/10
|
||
[2026-06-09 02:26:28:971] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=32 1781020800
|
||
[2026-06-09 02:26:28:971] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=32 2026/6/10
|
||
|
||
[2026-06-09 02:26:30:064] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=33 1781020800
|
||
[2026-06-09 02:26:30:065] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=33 2026/6/10
|
||
[2026-06-09 02:26:31:158] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=34 1781020800
|
||
[2026-06-09 02:26:31:158] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=34 2026/6/10
|
||
[2026-06-09 02:26:32:253] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=35 1781020800
|
||
[2026-06-09 02:26:32:253] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=35 2026/6/10
|
||
|
||
[2026-06-09 02:26:33:345] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=36 1781020800
|
||
[2026-06-09 02:26:33:345] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=36 2026/6/10
|
||
[2026-06-09 02:26:34:440] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=37 1781020800
|
||
[2026-06-09 02:26:34:440] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=37 2026/6/10
|
||
[2026-06-09 02:26:35:532] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=38 1781020800
|
||
[2026-06-09 02:26:35:532] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=38 2026/6/10
|
||
|
||
[2026-06-09 02:26:36:627] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=39 1781020800
|
||
[2026-06-09 02:26:36:627] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=39 2026/6/10
|
||
[2026-06-09 02:26:37:720] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=40 1781020800
|
||
[2026-06-09 02:26:37:720] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=40 2026/6/10
|
||
[2026-06-09 02:26:38:813] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=41 1781020800
|
||
[2026-06-09 02:26:38:813] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=41 2026/6/10
|
||
|
||
[2026-06-09 02:26:39:910] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=42 1781020800
|
||
[2026-06-09 02:26:39:910] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=42 2026/6/10
|
||
[2026-06-09 02:26:41:002] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=43 1781020800
|
||
[2026-06-09 02:26:41:003] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=43 2026/6/10
|
||
|
||
[2026-06-09 02:26:42:095] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=44 1781020800
|
||
[2026-06-09 02:26:42:095] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=44 2026/6/10
|
||
[2026-06-09 02:26:43:188] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=45 1781020800
|
||
[2026-06-09 02:26:43:188] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=45 2026/6/10
|
||
[2026-06-09 02:26:44:283] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=46 1781020800
|
||
[2026-06-09 02:26:44:283] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=46 2026/6/10
|
||
|
||
[2026-06-09 02:26:45:378] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=47 1781020800
|
||
[2026-06-09 02:26:45:378] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=47 2026/6/10
|
||
[2026-06-09 02:26:46:470] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=48 1781020800
|
||
[2026-06-09 02:26:46:470] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=48 2026/6/10
|
||
[2026-06-09 02:26:47:564] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=49 1781020800
|
||
[2026-06-09 02:26:47:564] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=49 2026/6/10
|
||
|
||
[2026-06-09 02:26:48:657] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=50 1781020800
|
||
[2026-06-09 02:26:48:657] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=50 2026/6/10
|
||
[2026-06-09 02:26:49:752] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=51 1781020800
|
||
[2026-06-09 02:26:49:752] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=51 2026/6/10
|
||
[2026-06-09 02:26:50:846] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=52 1781020800
|
||
[2026-06-09 02:26:50:846] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=52 2026/6/10
|
||
|
||
[2026-06-09 02:26:51:939] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=53 1781020800
|
||
[2026-06-09 02:26:51:939] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=53 2026/6/10
|
||
[2026-06-09 02:26:53:034] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=54 1781020800
|
||
[2026-06-09 02:26:53:034] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=54 2026/6/10
|
||
|
||
[2026-06-09 02:26:54:126] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=55 1781020800
|
||
[2026-06-09 02:26:54:126] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=55 2026/6/10
|
||
[2026-06-09 02:26:55:220] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=56 1781020800
|
||
[2026-06-09 02:26:55:220] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=56 2026/6/10
|
||
[2026-06-09 02:26:56:314] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=57 1781020800
|
||
[2026-06-09 02:26:56:314] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=57 2026/6/10
|
||
|
||
[2026-06-09 02:26:57:408] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=58 1781020800
|
||
[2026-06-09 02:26:57:408] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=58 2026/6/10
|
||
[2026-06-09 02:26:58:501] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=59 1781020800
|
||
[2026-06-09 02:26:58:501] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=59 2026/6/10
|
||
[2026-06-09 02:26:59:595] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=0 1781020800
|
||
[2026-06-09 02:26:59:595] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=0 2026/6/10
|
||
[2026-06-09 02:26:59:595] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计分(3)=2 1781020800
|
||
[2026-06-09 02:26:59:595] SaveVar[玩家 8083128452086] INT_攻城区域计分(3)=2 2026/6/10
|
||
|
||
[2026-06-09 02:27:00:690] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=1 1781020800
|
||
[2026-06-09 02:27:00:690] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=1 2026/6/10
|
||
[2026-06-09 02:27:01:783] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=2 1781020800
|
||
[2026-06-09 02:27:01:783] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=2 2026/6/10
|
||
[2026-06-09 02:27:02:877] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=3 1781020800
|
||
[2026-06-09 02:27:02:877] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=3 2026/6/10
|
||
|
||
[2026-06-09 02:27:03:972] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=4 1781020800
|
||
[2026-06-09 02:27:03:972] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=4 2026/6/10
|
||
[2026-06-09 02:27:05:069] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=5 1781020800
|
||
[2026-06-09 02:27:05:069] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=5 2026/6/10
|
||
|
||
[2026-06-09 02:27:06:158] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=6 1781020800
|
||
[2026-06-09 02:27:06:158] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=6 2026/6/10
|
||
[2026-06-09 02:27:07:251] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=7 1781020800
|
||
[2026-06-09 02:27:07:251] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=7 2026/6/10
|
||
[2026-06-09 02:27:08:346] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=8 1781020800
|
||
[2026-06-09 02:27:08:347] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=8 2026/6/10
|
||
|
||
[2026-06-09 02:27:09:440] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=9 1781020800
|
||
[2026-06-09 02:27:09:440] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=9 2026/6/10
|
||
[2026-06-09 02:27:10:534] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=10 1781020800
|
||
[2026-06-09 02:27:10:534] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=10 2026/6/10
|
||
[2026-06-09 02:27:11:627] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=11 1781020800
|
||
[2026-06-09 02:27:11:627] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=11 2026/6/10
|
||
|
||
[2026-06-09 02:27:12:721] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=12 1781020800
|
||
[2026-06-09 02:27:12:721] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=12 2026/6/10
|
||
[2026-06-09 02:27:13:813] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=13 1781020800
|
||
[2026-06-09 02:27:13:813] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=13 2026/6/10
|
||
[2026-06-09 02:27:14:909] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=14 1781020800
|
||
[2026-06-09 02:27:14:909] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=14 2026/6/10
|
||
|
||
[2026-06-09 02:27:16:001] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=15 1781020800
|
||
[2026-06-09 02:27:16:001] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=15 2026/6/10
|
||
[2026-06-09 02:27:17:094] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=16 1781020800
|
||
[2026-06-09 02:27:17:094] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=16 2026/6/10
|
||
|
||
[2026-06-09 02:27:18:189] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=17 1781020800
|
||
[2026-06-09 02:27:18:189] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=17 2026/6/10
|
||
[2026-06-09 02:27:19:284] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=18 1781020800
|
||
[2026-06-09 02:27:19:284] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=18 2026/6/10
|
||
[2026-06-09 02:27:20:376] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=19 1781020800
|
||
[2026-06-09 02:27:20:376] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=19 2026/6/10
|
||
|
||
[2026-06-09 02:27:21:471] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=20 1781020800
|
||
[2026-06-09 02:27:21:471] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=20 2026/6/10
|
||
[2026-06-09 02:27:22:564] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=21 1781020800
|
||
[2026-06-09 02:27:22:564] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=21 2026/6/10
|
||
[2026-06-09 02:27:22:818] Robot[1] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[2] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[3] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[4] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[5] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[6] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[7] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[8] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[9] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[10] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[11] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[12] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[13] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[14] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[15] Del Success
|
||
[2026-06-09 02:27:22:818] Robot[16] Del Success
|
||
[2026-06-09 02:27:23:580] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=22 1781020800
|
||
[2026-06-09 02:27:23:580] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=22 2026/6/10
|
||
|
||
[2026-06-09 02:27:24:674] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=23 1781020800
|
||
[2026-06-09 02:27:24:674] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=23 2026/6/10
|
||
[2026-06-09 02:27:25:775] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=24 1781020800
|
||
[2026-06-09 02:27:25:775] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=24 2026/6/10
|
||
[2026-06-09 02:27:26:860] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=25 1781020800
|
||
[2026-06-09 02:27:26:860] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=25 2026/6/10
|
||
|
||
[2026-06-09 02:27:27:954] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=26 1781020800
|
||
[2026-06-09 02:27:27:954] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=26 2026/6/10
|
||
[2026-06-09 02:27:29:049] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=27 1781020800
|
||
[2026-06-09 02:27:29:049] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=27 2026/6/10
|
||
|
||
[2026-06-09 02:27:30:143] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=28 1781020800
|
||
[2026-06-09 02:27:30:143] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=28 2026/6/10
|
||
[2026-06-09 02:27:31:237] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=29 1781020800
|
||
[2026-06-09 02:27:31:237] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=29 2026/6/10
|
||
[2026-06-09 02:27:32:334] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=30 1781020800
|
||
[2026-06-09 02:27:32:334] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=30 2026/6/10
|
||
|
||
[2026-06-09 02:27:33:423] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=31 1781020800
|
||
[2026-06-09 02:27:33:423] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=31 2026/6/10
|
||
[2026-06-09 02:27:34:518] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=32 1781020800
|
||
[2026-06-09 02:27:34:518] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=32 2026/6/10
|
||
[2026-06-09 02:27:35:612] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=33 1781020800
|
||
[2026-06-09 02:27:35:612] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=33 2026/6/10
|
||
[2026-06-09 02:27:35:719] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 02:27:50:924] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=34 1781020800
|
||
[2026-06-09 02:27:50:924] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=34 2026/6/10
|
||
|
||
[2026-06-09 02:27:52:018] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=35 1781020800
|
||
[2026-06-09 02:27:52:018] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=35 2026/6/10
|
||
[2026-06-09 02:27:53:110] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=36 1781020800
|
||
[2026-06-09 02:27:53:110] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=36 2026/6/10
|
||
|
||
[2026-06-09 02:27:54:205] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=37 1781020800
|
||
[2026-06-09 02:27:54:205] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=37 2026/6/10
|
||
[2026-06-09 02:27:55:298] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=38 1781020800
|
||
[2026-06-09 02:27:55:298] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=38 2026/6/10
|
||
[2026-06-09 02:27:56:393] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=39 1781020800
|
||
[2026-06-09 02:27:56:393] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=39 2026/6/10
|
||
|
||
[2026-06-09 02:27:57:487] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=40 1781020800
|
||
[2026-06-09 02:27:57:487] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=40 2026/6/10
|
||
[2026-06-09 02:27:58:578] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=41 1781020800
|
||
[2026-06-09 02:27:58:578] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=41 2026/6/10
|
||
[2026-06-09 02:27:59:680] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=42 1781020800
|
||
[2026-06-09 02:27:59:680] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=42 2026/6/10
|
||
|
||
[2026-06-09 02:28:00:769] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=43 1781020800
|
||
[2026-06-09 02:28:00:769] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=43 2026/6/10
|
||
[2026-06-09 02:28:01:863] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=44 1781020800
|
||
[2026-06-09 02:28:01:863] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=44 2026/6/10
|
||
[2026-06-09 02:28:02:954] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=45 1781020800
|
||
[2026-06-09 02:28:02:954] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=45 2026/6/10
|
||
|
||
[2026-06-09 02:28:04:049] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=46 1781020800
|
||
[2026-06-09 02:28:04:049] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=46 2026/6/10
|
||
[2026-06-09 02:28:05:143] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=47 1781020800
|
||
[2026-06-09 02:28:05:143] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=47 2026/6/10
|
||
|
||
[2026-06-09 02:28:06:236] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=48 1781020800
|
||
[2026-06-09 02:28:06:236] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=48 2026/6/10
|
||
[2026-06-09 02:28:07:329] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=49 1781020800
|
||
[2026-06-09 02:28:07:329] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=49 2026/6/10
|
||
[2026-06-09 02:28:08:424] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=50 1781020800
|
||
[2026-06-09 02:28:08:424] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=50 2026/6/10
|
||
|
||
[2026-06-09 02:28:09:517] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=51 1781020800
|
||
[2026-06-09 02:28:09:517] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=51 2026/6/10
|
||
[2026-06-09 02:28:10:611] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=52 1781020800
|
||
[2026-06-09 02:28:10:611] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=52 2026/6/10
|
||
[2026-06-09 02:28:11:712] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=53 1781020800
|
||
[2026-06-09 02:28:11:712] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=53 2026/6/10
|
||
|
||
[2026-06-09 02:28:12:799] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=54 1781020800
|
||
[2026-06-09 02:28:12:799] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=54 2026/6/10
|
||
[2026-06-09 02:28:13:891] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=55 1781020800
|
||
[2026-06-09 02:28:13:891] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=55 2026/6/10
|
||
[2026-06-09 02:28:14:986] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=56 1781020800
|
||
[2026-06-09 02:28:14:987] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=56 2026/6/10
|
||
|
||
[2026-06-09 02:28:16:081] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=57 1781020800
|
||
[2026-06-09 02:28:16:081] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=57 2026/6/10
|
||
[2026-06-09 02:28:17:172] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=58 1781020800
|
||
[2026-06-09 02:28:17:172] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=58 2026/6/10
|
||
|
||
[2026-06-09 02:28:18:269] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=59 1781020800
|
||
[2026-06-09 02:28:18:269] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=59 2026/6/10
|
||
[2026-06-09 02:28:19:361] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=0 1781020800
|
||
[2026-06-09 02:28:19:361] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=0 2026/6/10
|
||
[2026-06-09 02:28:19:361] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计分(3)=3 1781020800
|
||
[2026-06-09 02:28:19:361] SaveVar[玩家 8083128452086] INT_攻城区域计分(3)=3 2026/6/10
|
||
[2026-06-09 02:28:20:454] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=1 1781020800
|
||
[2026-06-09 02:28:20:454] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=1 2026/6/10
|
||
|
||
[2026-06-09 02:28:21:548] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=2 1781020800
|
||
[2026-06-09 02:28:21:548] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=2 2026/6/10
|
||
[2026-06-09 02:28:22:641] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=3 1781020800
|
||
[2026-06-09 02:28:22:641] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=3 2026/6/10
|
||
[2026-06-09 02:28:23:735] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=4 1781020800
|
||
[2026-06-09 02:28:23:735] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=4 2026/6/10
|
||
|
||
[2026-06-09 02:28:24:832] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=5 1781020800
|
||
[2026-06-09 02:28:24:832] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=5 2026/6/10
|
||
[2026-06-09 02:28:25:923] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=6 1781020800
|
||
[2026-06-09 02:28:25:923] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=6 2026/6/10
|
||
|
||
[2026-06-09 02:28:27:018] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=7 1781020800
|
||
[2026-06-09 02:28:27:018] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=7 2026/6/10
|
||
[2026-06-09 02:28:28:112] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=8 1781020800
|
||
[2026-06-09 02:28:28:112] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=8 2026/6/10
|
||
[2026-06-09 02:28:29:204] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=9 1781020800
|
||
[2026-06-09 02:28:29:204] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=9 2026/6/10
|
||
|
||
[2026-06-09 02:28:30:299] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=10 1781020800
|
||
[2026-06-09 02:28:30:299] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=10 2026/6/10
|
||
[2026-06-09 02:28:31:394] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=11 1781020800
|
||
[2026-06-09 02:28:31:394] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=11 2026/6/10
|
||
[2026-06-09 02:28:32:487] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=12 1781020800
|
||
[2026-06-09 02:28:32:487] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=12 2026/6/10
|
||
|
||
[2026-06-09 02:28:33:578] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=13 1781020800
|
||
[2026-06-09 02:28:33:578] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=13 2026/6/10
|
||
[2026-06-09 02:28:34:673] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=14 1781020800
|
||
[2026-06-09 02:28:34:673] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=14 2026/6/10
|
||
[2026-06-09 02:28:35:767] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=15 1781020800
|
||
[2026-06-09 02:28:35:767] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=15 2026/6/10
|
||
|
||
[2026-06-09 02:28:36:861] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=16 1781020800
|
||
[2026-06-09 02:28:36:861] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=16 2026/6/10
|
||
[2026-06-09 02:28:37:954] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=17 1781020800
|
||
[2026-06-09 02:28:37:954] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=17 2026/6/10
|
||
|
||
[2026-06-09 02:28:39:049] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=18 1781020800
|
||
[2026-06-09 02:28:39:049] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=18 2026/6/10
|
||
[2026-06-09 02:28:40:142] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=19 1781020800
|
||
[2026-06-09 02:28:40:142] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=19 2026/6/10
|
||
[2026-06-09 02:28:41:237] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=20 1781020800
|
||
[2026-06-09 02:28:41:237] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=20 2026/6/10
|
||
|
||
[2026-06-09 02:28:42:331] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=21 1781020800
|
||
[2026-06-09 02:28:42:331] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=21 2026/6/10
|
||
[2026-06-09 02:28:43:424] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=22 1781020800
|
||
[2026-06-09 02:28:43:424] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=22 2026/6/10
|
||
[2026-06-09 02:28:44:518] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=23 1781020800
|
||
[2026-06-09 02:28:44:518] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=23 2026/6/10
|
||
|
||
[2026-06-09 02:28:45:612] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=24 1781020800
|
||
[2026-06-09 02:28:45:612] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=24 2026/6/10
|
||
[2026-06-09 02:28:46:704] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=25 1781020800
|
||
[2026-06-09 02:28:46:704] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=25 2026/6/10
|
||
[2026-06-09 02:28:47:799] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=26 1781020800
|
||
[2026-06-09 02:28:47:799] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=26 2026/6/10
|
||
|
||
[2026-06-09 02:28:48:892] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=27 1781020800
|
||
[2026-06-09 02:28:48:892] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=27 2026/6/10
|
||
[2026-06-09 02:28:49:986] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=28 1781020800
|
||
[2026-06-09 02:28:49:986] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=28 2026/6/10
|
||
|
||
[2026-06-09 02:28:51:080] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=29 1781020800
|
||
[2026-06-09 02:28:51:080] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=29 2026/6/10
|
||
[2026-06-09 02:28:52:174] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=30 1781020800
|
||
[2026-06-09 02:28:52:174] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=30 2026/6/10
|
||
[2026-06-09 02:28:53:267] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=31 1781020800
|
||
[2026-06-09 02:28:53:267] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=31 2026/6/10
|
||
|
||
[2026-06-09 02:28:54:361] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=32 1781020800
|
||
[2026-06-09 02:28:54:361] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=32 2026/6/10
|
||
[2026-06-09 02:28:55:456] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=33 1781020800
|
||
[2026-06-09 02:28:55:456] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=33 2026/6/10
|
||
[2026-06-09 02:28:56:548] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=34 1781020800
|
||
[2026-06-09 02:28:56:548] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=34 2026/6/10
|
||
|
||
[2026-06-09 02:28:57:643] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=35 1781020800
|
||
[2026-06-09 02:28:57:643] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=35 2026/6/10
|
||
[2026-06-09 02:28:58:736] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=36 1781020800
|
||
[2026-06-09 02:28:58:736] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=36 2026/6/10
|
||
[2026-06-09 02:28:59:839] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=37 1781020800
|
||
[2026-06-09 02:28:59:839] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=37 2026/6/10
|
||
|
||
[2026-06-09 02:29:00:924] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=38 1781020800
|
||
[2026-06-09 02:29:00:924] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=38 2026/6/10
|
||
[2026-06-09 02:29:02:018] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=39 1781020800
|
||
[2026-06-09 02:29:02:018] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=39 2026/6/10
|
||
|
||
[2026-06-09 02:29:03:111] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=40 1781020800
|
||
[2026-06-09 02:29:03:111] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=40 2026/6/10
|
||
[2026-06-09 02:29:03:656] SetUse[玩家 8083128452086] False
|
||
[2026-06-09 02:29:03:656] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 02:29:03:656] ClearVarTemp[玩家 8083128452086] S0
|
||
[2026-06-09 02:29:03:656] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-09 02:32:48:439] SetUse[玩家 8083128452086] True
|
||
[2026-06-09 02:32:48:441] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-09 02:32:48:441] LoadVar [玩家 8083128452086]
|
||
[2026-06-09 02:32:48:447] Syn_Var[玩家 8083128452086] VarCount:9 StrSize: 567
|
||
[2026-06-09 02:32:48:520] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-09 02:32:48:521] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-09 02:32:49:223] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 02:32:49:234] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 02:32:49:545] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
[2026-06-09 02:32:50:093] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 02:32:50:531] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-09 02:33:05:736] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=41 1781020800
|
||
[2026-06-09 02:33:05:736] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=41 2026/6/10
|
||
|
||
[2026-06-09 02:33:06:831] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=42 1781020800
|
||
[2026-06-09 02:33:06:831] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=42 2026/6/10
|
||
[2026-06-09 02:33:07:924] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=43 1781020800
|
||
[2026-06-09 02:33:07:924] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=43 2026/6/10
|
||
|
||
[2026-06-09 02:33:09:018] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=44 1781020800
|
||
[2026-06-09 02:33:09:018] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=44 2026/6/10
|
||
[2026-06-09 02:33:10:112] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=45 1781020800
|
||
[2026-06-09 02:33:10:112] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=45 2026/6/10
|
||
[2026-06-09 02:33:11:207] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=46 1781020800
|
||
[2026-06-09 02:33:11:207] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=46 2026/6/10
|
||
|
||
[2026-06-09 02:33:12:299] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=47 1781020800
|
||
[2026-06-09 02:33:12:299] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=47 2026/6/10
|
||
[2026-06-09 02:33:13:393] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=48 1781020800
|
||
[2026-06-09 02:33:13:393] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=48 2026/6/10
|
||
[2026-06-09 02:33:14:488] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=49 1781020800
|
||
[2026-06-09 02:33:14:488] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=49 2026/6/10
|
||
|
||
[2026-06-09 02:33:15:581] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=50 1781020800
|
||
[2026-06-09 02:33:15:581] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=50 2026/6/10
|
||
[2026-06-09 02:33:16:676] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=51 1781020800
|
||
[2026-06-09 02:33:16:676] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=51 2026/6/10
|
||
[2026-06-09 02:33:17:768] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=52 1781020800
|
||
[2026-06-09 02:33:17:768] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=52 2026/6/10
|
||
|
||
[2026-06-09 02:33:18:861] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=53 1781020800
|
||
[2026-06-09 02:33:18:861] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=53 2026/6/10
|
||
[2026-06-09 02:33:19:954] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=54 1781020800
|
||
[2026-06-09 02:33:19:954] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=54 2026/6/10
|
||
|
||
[2026-06-09 02:33:21:048] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=55 1781020800
|
||
[2026-06-09 02:33:21:048] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=55 2026/6/10
|
||
[2026-06-09 02:33:22:143] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=56 1781020800
|
||
[2026-06-09 02:33:22:143] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=56 2026/6/10
|
||
[2026-06-09 02:33:23:235] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=57 1781020800
|
||
[2026-06-09 02:33:23:235] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=57 2026/6/10
|
||
|
||
[2026-06-09 02:33:24:337] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=58 1781020800
|
||
[2026-06-09 02:33:24:337] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=58 2026/6/10
|
||
[2026-06-09 02:33:25:423] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=59 1781020800
|
||
[2026-06-09 02:33:25:423] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=59 2026/6/10
|
||
[2026-06-09 02:33:26:518] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=0 1781020800
|
||
[2026-06-09 02:33:26:518] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=0 2026/6/10
|
||
[2026-06-09 02:33:26:518] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计分(3)=4 1781020800
|
||
[2026-06-09 02:33:26:518] SaveVar[玩家 8083128452086] INT_攻城区域计分(3)=4 2026/6/10
|
||
|
||
[2026-06-09 02:33:27:611] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=1 1781020800
|
||
[2026-06-09 02:33:27:611] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=1 2026/6/10
|
||
[2026-06-09 02:33:28:706] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=2 1781020800
|
||
[2026-06-09 02:33:28:706] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=2 2026/6/10
|
||
[2026-06-09 02:33:29:798] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=3 1781020800
|
||
[2026-06-09 02:33:29:798] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=3 2026/6/10
|
||
|
||
[2026-06-09 02:33:30:893] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=4 1781020800
|
||
[2026-06-09 02:33:30:893] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=4 2026/6/10
|
||
[2026-06-09 02:33:31:987] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=5 1781020800
|
||
[2026-06-09 02:33:31:987] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=5 2026/6/10
|
||
|
||
[2026-06-09 02:33:33:079] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=6 1781020800
|
||
[2026-06-09 02:33:33:079] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=6 2026/6/10
|
||
[2026-06-09 02:33:34:175] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=7 1781020800
|
||
[2026-06-09 02:33:34:175] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=7 2026/6/10
|
||
[2026-06-09 02:33:35:267] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=8 1781020800
|
||
[2026-06-09 02:33:35:267] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=8 2026/6/10
|
||
|
||
[2026-06-09 02:33:36:361] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=9 1781020800
|
||
[2026-06-09 02:33:36:361] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=9 2026/6/10
|
||
[2026-06-09 02:33:37:454] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=10 1781020800
|
||
[2026-06-09 02:33:37:454] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=10 2026/6/10
|
||
[2026-06-09 02:33:37:669] Robot[1] Del Success
|
||
[2026-06-09 02:33:37:669] Robot[2] Del Success
|
||
[2026-06-09 02:33:37:669] Robot[3] Del Success
|
||
[2026-06-09 02:33:37:669] Robot[4] Del Success
|
||
[2026-06-09 02:33:37:669] Robot[5] Del Success
|
||
[2026-06-09 02:33:37:669] Robot[6] Del Success
|
||
[2026-06-09 02:33:37:669] Robot[7] Del Success
|
||
[2026-06-09 02:33:37:670] Robot[8] Del Success
|
||
[2026-06-09 02:33:37:670] Robot[9] Del Success
|
||
[2026-06-09 02:33:37:670] Robot[10] Del Success
|
||
[2026-06-09 02:33:37:670] Robot[11] Del Success
|
||
[2026-06-09 02:33:37:670] Robot[12] Del Success
|
||
[2026-06-09 02:33:37:670] Robot[13] Del Success
|
||
[2026-06-09 02:33:37:670] Robot[14] Del Success
|
||
[2026-06-09 02:33:37:670] Robot[15] Del Success
|
||
[2026-06-09 02:33:37:670] Robot[16] Del Success
|
||
[2026-06-09 02:33:38:548] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=11 1781020800
|
||
[2026-06-09 02:33:38:548] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=11 2026/6/10
|
||
|
||
[2026-06-09 02:33:39:641] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=12 1781020800
|
||
[2026-06-09 02:33:39:642] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=12 2026/6/10
|
||
[2026-06-09 02:33:40:735] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=13 1781020800
|
||
[2026-06-09 02:33:40:735] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=13 2026/6/10
|
||
[2026-06-09 02:33:41:828] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=14 1781020800
|
||
[2026-06-09 02:33:41:828] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=14 2026/6/10
|
||
|
||
[2026-06-09 02:33:43:034] Robot[1] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[2] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[3] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[4] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[5] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[6] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[7] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[8] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[9] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[10] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[11] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[12] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[13] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[14] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[15] Del Success
|
||
[2026-06-09 02:33:43:034] Robot[16] Del Success
|
||
[2026-06-09 02:33:43:046] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=15 1781020800
|
||
[2026-06-09 02:33:43:046] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=15 2026/6/10
|
||
[2026-06-09 02:33:44:141] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=16 1781020800
|
||
[2026-06-09 02:33:44:141] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=16 2026/6/10
|
||
|
||
[2026-06-09 02:33:45:233] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=17 1781020800
|
||
[2026-06-09 02:33:45:233] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=17 2026/6/10
|
||
[2026-06-09 02:33:46:328] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=18 1781020800
|
||
[2026-06-09 02:33:46:328] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=18 2026/6/10
|
||
[2026-06-09 02:33:47:420] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=19 1781020800
|
||
[2026-06-09 02:33:47:420] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=19 2026/6/10
|
||
|
||
[2026-06-09 02:33:48:515] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=20 1781020800
|
||
[2026-06-09 02:33:48:516] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=20 2026/6/10
|
||
[2026-06-09 02:33:49:609] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=21 1781020800
|
||
[2026-06-09 02:33:49:609] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=21 2026/6/10
|
||
[2026-06-09 02:33:50:705] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=22 1781020800
|
||
[2026-06-09 02:33:50:705] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=22 2026/6/10
|
||
|
||
[2026-06-09 02:33:51:797] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=23 1781020800
|
||
[2026-06-09 02:33:51:798] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=23 2026/6/10
|
||
[2026-06-09 02:33:52:890] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=24 1781020800
|
||
[2026-06-09 02:33:52:891] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=24 2026/6/10
|
||
[2026-06-09 02:33:53:983] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=25 1781020800
|
||
[2026-06-09 02:33:53:984] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=25 2026/6/10
|
||
|
||
[2026-06-09 02:33:55:078] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=26 1781020800
|
||
[2026-06-09 02:33:55:078] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=26 2026/6/10
|
||
[2026-06-09 02:33:56:171] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=27 1781020800
|
||
[2026-06-09 02:33:56:171] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=27 2026/6/10
|
||
|
||
[2026-06-09 02:33:57:265] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=28 1781020800
|
||
[2026-06-09 02:33:57:265] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=28 2026/6/10
|
||
[2026-06-09 02:33:58:359] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=29 1781020800
|
||
[2026-06-09 02:33:58:359] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=29 2026/6/10
|
||
[2026-06-09 02:33:59:453] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=30 1781020800
|
||
[2026-06-09 02:33:59:453] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=30 2026/6/10
|
||
|
||
[2026-06-09 02:34:00:546] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=31 1781020800
|
||
[2026-06-09 02:34:00:546] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=31 2026/6/10
|
||
[2026-06-09 02:34:01:641] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=32 1781020800
|
||
[2026-06-09 02:34:01:641] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=32 2026/6/10
|
||
[2026-06-09 02:34:02:735] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=33 1781020800
|
||
[2026-06-09 02:34:02:735] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=33 2026/6/10
|
||
|
||
[2026-06-09 02:34:03:826] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=34 1781020800
|
||
[2026-06-09 02:34:03:826] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=34 2026/6/10
|
||
[2026-06-09 02:34:04:921] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=35 1781020800
|
||
[2026-06-09 02:34:04:921] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=35 2026/6/10
|
||
[2026-06-09 02:34:05:429] Robot[1] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[2] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[3] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[4] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[5] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[6] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[7] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[8] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[9] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[10] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[11] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[12] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[13] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[14] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[15] Del Success
|
||
[2026-06-09 02:34:05:429] Robot[16] Del Success
|
||
[2026-06-09 02:34:05:983] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=36 1781020800
|
||
[2026-06-09 02:34:05:984] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=36 2026/6/10
|
||
|
||
[2026-06-09 02:34:07:078] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=37 1781020800
|
||
[2026-06-09 02:34:07:079] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=37 2026/6/10
|
||
[2026-06-09 02:34:08:172] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=38 1781020800
|
||
[2026-06-09 02:34:08:172] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=38 2026/6/10
|
||
|
||
[2026-06-09 02:34:09:264] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=39 1781020800
|
||
[2026-06-09 02:34:09:264] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=39 2026/6/10
|
||
[2026-06-09 02:34:10:358] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=40 1781020800
|
||
[2026-06-09 02:34:10:358] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=40 2026/6/10
|
||
[2026-06-09 02:34:11:453] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=41 1781020800
|
||
[2026-06-09 02:34:11:454] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=41 2026/6/10
|
||
|
||
[2026-06-09 02:34:12:549] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=42 1781020800
|
||
[2026-06-09 02:34:12:549] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=42 2026/6/10
|
||
[2026-06-09 02:34:13:639] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=43 1781020800
|
||
[2026-06-09 02:34:13:640] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=43 2026/6/10
|
||
[2026-06-09 02:34:14:733] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=44 1781020800
|
||
[2026-06-09 02:34:14:733] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=44 2026/6/10
|
||
|
||
[2026-06-09 02:34:15:826] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=45 1781020800
|
||
[2026-06-09 02:34:15:826] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=45 2026/6/10
|
||
[2026-06-09 02:34:16:922] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=46 1781020800
|
||
[2026-06-09 02:34:16:922] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=46 2026/6/10
|
||
|
||
[2026-06-09 02:34:18:015] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=47 1781020800
|
||
[2026-06-09 02:34:18:015] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=47 2026/6/10
|
||
[2026-06-09 02:34:19:110] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=48 1781020800
|
||
[2026-06-09 02:34:19:110] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=48 2026/6/10
|
||
[2026-06-09 02:34:20:202] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=49 1781020800
|
||
[2026-06-09 02:34:20:202] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=49 2026/6/10
|
||
|
||
[2026-06-09 02:34:21:297] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=50 1781020800
|
||
[2026-06-09 02:34:21:298] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=50 2026/6/10
|
||
[2026-06-09 02:34:22:390] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=51 1781020800
|
||
[2026-06-09 02:34:22:390] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=51 2026/6/10
|
||
[2026-06-09 02:34:23:483] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=52 1781020800
|
||
[2026-06-09 02:34:23:483] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=52 2026/6/10
|
||
|
||
[2026-06-09 02:34:24:578] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=53 1781020800
|
||
[2026-06-09 02:34:24:578] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=53 2026/6/10
|
||
[2026-06-09 02:34:25:671] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=54 1781020800
|
||
[2026-06-09 02:34:25:671] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=54 2026/6/10
|
||
[2026-06-09 02:34:26:766] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=55 1781020800
|
||
[2026-06-09 02:34:26:766] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=55 2026/6/10
|
||
|
||
[2026-06-09 02:34:27:859] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=56 1781020800
|
||
[2026-06-09 02:34:27:859] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=56 2026/6/10
|
||
[2026-06-09 02:34:28:951] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=57 1781020800
|
||
[2026-06-09 02:34:28:951] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=57 2026/6/10
|
||
|
||
[2026-06-09 02:34:30:047] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=58 1781020800
|
||
[2026-06-09 02:34:30:048] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=58 2026/6/10
|
||
[2026-06-09 02:34:31:140] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=59 1781020800
|
||
[2026-06-09 02:34:31:140] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=59 2026/6/10
|
||
[2026-06-09 02:34:32:234] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=60 1781020800
|
||
[2026-06-09 02:34:32:234] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=60 2026/6/10
|
||
|
||
[2026-06-09 02:34:33:327] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=61 1781020800
|
||
[2026-06-09 02:34:33:328] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=61 2026/6/10
|
||
[2026-06-09 02:34:34:421] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=62 1781020800
|
||
[2026-06-09 02:34:34:421] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=62 2026/6/10
|
||
[2026-06-09 02:34:35:517] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=63 1781020800
|
||
[2026-06-09 02:34:35:517] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=63 2026/6/10
|
||
|
||
[2026-06-09 02:34:36:610] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=64 1781020800
|
||
[2026-06-09 02:34:36:610] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=64 2026/6/10
|
||
[2026-06-09 02:34:37:703] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=65 1781020800
|
||
[2026-06-09 02:34:37:703] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=65 2026/6/10
|
||
[2026-06-09 02:34:38:795] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=66 1781020800
|
||
[2026-06-09 02:34:38:795] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=66 2026/6/10
|
||
[2026-06-09 02:34:38:907] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 02:35:00:891] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=67 1781020800
|
||
[2026-06-09 02:35:00:891] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=67 2026/6/10
|
||
[2026-06-09 02:35:01:984] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=68 1781020800
|
||
[2026-06-09 02:35:01:984] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=68 2026/6/10
|
||
|
||
[2026-06-09 02:35:03:078] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=69 1781020800
|
||
[2026-06-09 02:35:03:078] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=69 2026/6/10
|
||
[2026-06-09 02:35:04:171] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=70 1781020800
|
||
[2026-06-09 02:35:04:171] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=70 2026/6/10
|
||
[2026-06-09 02:35:05:265] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=71 1781020800
|
||
[2026-06-09 02:35:05:265] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=71 2026/6/10
|
||
|
||
[2026-06-09 02:35:06:359] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=72 1781020800
|
||
[2026-06-09 02:35:06:359] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=72 2026/6/10
|
||
[2026-06-09 02:35:07:452] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=73 1781020800
|
||
[2026-06-09 02:35:07:452] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=73 2026/6/10
|
||
[2026-06-09 02:35:08:545] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=74 1781020800
|
||
[2026-06-09 02:35:08:545] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=74 2026/6/10
|
||
|
||
[2026-06-09 02:35:09:641] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=75 1781020800
|
||
[2026-06-09 02:35:09:642] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=75 2026/6/10
|
||
[2026-06-09 02:35:10:735] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=76 1781020800
|
||
[2026-06-09 02:35:10:735] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=76 2026/6/10
|
||
[2026-06-09 02:35:11:829] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=77 1781020800
|
||
[2026-06-09 02:35:11:829] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=77 2026/6/10
|
||
|
||
[2026-06-09 02:35:12:922] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=78 1781020800
|
||
[2026-06-09 02:35:12:922] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=78 2026/6/10
|
||
[2026-06-09 02:35:14:014] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=79 1781020800
|
||
[2026-06-09 02:35:14:015] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=79 2026/6/10
|
||
|
||
[2026-06-09 02:35:15:109] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=80 1781020800
|
||
[2026-06-09 02:35:15:109] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=80 2026/6/10
|
||
[2026-06-09 02:35:16:201] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=81 1781020800
|
||
[2026-06-09 02:35:16:201] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=81 2026/6/10
|
||
[2026-06-09 02:35:17:296] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=82 1781020800
|
||
[2026-06-09 02:35:17:296] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=82 2026/6/10
|
||
|
||
[2026-06-09 02:35:18:390] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=83 1781020800
|
||
[2026-06-09 02:35:18:390] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=83 2026/6/10
|
||
[2026-06-09 02:35:19:483] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=84 1781020800
|
||
[2026-06-09 02:35:19:483] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=84 2026/6/10
|
||
[2026-06-09 02:35:20:578] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=85 1781020800
|
||
[2026-06-09 02:35:20:578] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=85 2026/6/10
|
||
|
||
[2026-06-09 02:35:21:670] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=86 1781020800
|
||
[2026-06-09 02:35:21:670] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=86 2026/6/10
|
||
[2026-06-09 02:35:22:764] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=87 1781020800
|
||
[2026-06-09 02:35:22:764] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=87 2026/6/10
|
||
[2026-06-09 02:35:23:858] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=88 1781020800
|
||
[2026-06-09 02:35:23:859] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=88 2026/6/10
|
||
|
||
[2026-06-09 02:35:24:953] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=89 1781020800
|
||
[2026-06-09 02:35:24:953] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=89 2026/6/10
|
||
[2026-06-09 02:35:26:046] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=90 1781020800
|
||
[2026-06-09 02:35:26:046] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=90 2026/6/10
|
||
|
||
[2026-06-09 02:35:27:140] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=91 1781020800
|
||
[2026-06-09 02:35:27:140] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=91 2026/6/10
|
||
[2026-06-09 02:35:28:235] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=92 1781020800
|
||
[2026-06-09 02:35:28:235] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=92 2026/6/10
|
||
[2026-06-09 02:35:29:326] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=93 1781020800
|
||
[2026-06-09 02:35:29:326] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=93 2026/6/10
|
||
|
||
[2026-06-09 02:35:30:420] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=94 1781020800
|
||
[2026-06-09 02:35:30:420] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=94 2026/6/10
|
||
[2026-06-09 02:35:31:516] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=95 1781020800
|
||
[2026-06-09 02:35:31:516] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=95 2026/6/10
|
||
[2026-06-09 02:35:32:610] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=96 1781020800
|
||
[2026-06-09 02:35:32:610] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=96 2026/6/10
|
||
|
||
[2026-06-09 02:35:33:702] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=97 1781020800
|
||
[2026-06-09 02:35:33:703] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=97 2026/6/10
|
||
[2026-06-09 02:35:34:796] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=98 1781020800
|
||
[2026-06-09 02:35:34:796] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=98 2026/6/10
|
||
[2026-06-09 02:35:35:890] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=99 1781020800
|
||
[2026-06-09 02:35:35:890] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=99 2026/6/10
|
||
|
||
[2026-06-09 02:35:36:983] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=100 1781020800
|
||
[2026-06-09 02:35:36:984] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=100 2026/6/10
|
||
[2026-06-09 02:35:38:077] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=101 1781020800
|
||
[2026-06-09 02:35:38:077] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=101 2026/6/10
|
||
|
||
[2026-06-09 02:35:39:170] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=102 1781020800
|
||
[2026-06-09 02:35:39:170] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=102 2026/6/10
|
||
[2026-06-09 02:35:40:264] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=103 1781020800
|
||
[2026-06-09 02:35:40:265] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=103 2026/6/10
|
||
[2026-06-09 02:35:41:359] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=104 1781020800
|
||
[2026-06-09 02:35:41:359] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=104 2026/6/10
|
||
|
||
[2026-06-09 02:35:42:453] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=105 1781020800
|
||
[2026-06-09 02:35:42:453] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=105 2026/6/10
|
||
[2026-06-09 02:35:43:546] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=106 1781020800
|
||
[2026-06-09 02:35:43:546] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=106 2026/6/10
|
||
[2026-06-09 02:35:44:640] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=107 1781020800
|
||
[2026-06-09 02:35:44:640] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=107 2026/6/10
|
||
|
||
[2026-06-09 02:35:45:735] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=108 1781020800
|
||
[2026-06-09 02:35:45:735] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=108 2026/6/10
|
||
[2026-06-09 02:35:46:828] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=109 1781020800
|
||
[2026-06-09 02:35:46:828] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=109 2026/6/10
|
||
[2026-06-09 02:35:47:920] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=110 1781020800
|
||
[2026-06-09 02:35:47:920] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=110 2026/6/10
|
||
|
||
[2026-06-09 02:35:49:015] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=111 1781020800
|
||
[2026-06-09 02:35:49:016] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=111 2026/6/10
|
||
[2026-06-09 02:35:50:109] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=112 1781020800
|
||
[2026-06-09 02:35:50:109] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=112 2026/6/10
|
||
|
||
[2026-06-09 02:35:51:202] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=113 1781020800
|
||
[2026-06-09 02:35:51:202] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=113 2026/6/10
|
||
[2026-06-09 02:35:52:296] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=114 1781020800
|
||
[2026-06-09 02:35:52:296] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=114 2026/6/10
|
||
[2026-06-09 02:35:53:390] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=115 1781020800
|
||
[2026-06-09 02:35:53:390] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=115 2026/6/10
|
||
|
||
[2026-06-09 02:35:54:484] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=116 1781020800
|
||
[2026-06-09 02:35:54:484] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=116 2026/6/10
|
||
[2026-06-09 02:35:55:577] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=117 1781020800
|
||
[2026-06-09 02:35:55:578] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=117 2026/6/10
|
||
[2026-06-09 02:35:56:671] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=118 1781020800
|
||
[2026-06-09 02:35:56:671] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=118 2026/6/10
|
||
|
||
[2026-06-09 02:35:57:765] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=119 1781020800
|
||
[2026-06-09 02:35:57:765] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=119 2026/6/10
|
||
[2026-06-09 02:35:58:858] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=120 1781020800
|
||
[2026-06-09 02:35:58:858] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=120 2026/6/10
|
||
[2026-06-09 02:35:59:952] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=121 1781020800
|
||
[2026-06-09 02:35:59:952] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=121 2026/6/10
|
||
|
||
[2026-06-09 02:36:01:045] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=122 1781020800
|
||
[2026-06-09 02:36:01:045] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=122 2026/6/10
|
||
[2026-06-09 02:36:02:139] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=123 1781020800
|
||
[2026-06-09 02:36:02:139] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=123 2026/6/10
|
||
|
||
[2026-06-09 02:36:03:234] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=124 1781020800
|
||
[2026-06-09 02:36:03:234] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=124 2026/6/10
|
||
[2026-06-09 02:36:04:329] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=125 1781020800
|
||
[2026-06-09 02:36:04:329] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=125 2026/6/10
|
||
[2026-06-09 02:36:05:420] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=126 1781020800
|
||
[2026-06-09 02:36:05:420] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=126 2026/6/10
|
||
|
||
[2026-06-09 02:36:06:515] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=127 1781020800
|
||
[2026-06-09 02:36:06:515] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=127 2026/6/10
|
||
[2026-06-09 02:36:07:529] Robot[1] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[2] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[3] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[4] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[5] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[6] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[7] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[8] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[9] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[10] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[11] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[12] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[13] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[14] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[15] Del Success
|
||
[2026-06-09 02:36:07:529] Robot[16] Del Success
|
||
[2026-06-09 02:36:07:538] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=128 1781020800
|
||
[2026-06-09 02:36:07:538] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=128 2026/6/10
|
||
[2026-06-09 02:36:08:625] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=129 1781020800
|
||
[2026-06-09 02:36:08:625] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=129 2026/6/10
|
||
|
||
[2026-06-09 02:36:09:718] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=130 1781020800
|
||
[2026-06-09 02:36:09:718] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=130 2026/6/10
|
||
[2026-06-09 02:36:10:812] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=131 1781020800
|
||
[2026-06-09 02:36:10:812] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=131 2026/6/10
|
||
[2026-06-09 02:36:11:906] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=132 1781020800
|
||
[2026-06-09 02:36:11:907] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=132 2026/6/10
|
||
|
||
[2026-06-09 02:36:12:999] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=133 1781020800
|
||
[2026-06-09 02:36:12:999] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=133 2026/6/10
|
||
[2026-06-09 02:36:14:092] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=134 1781020800
|
||
[2026-06-09 02:36:14:092] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=134 2026/6/10
|
||
[2026-06-09 02:36:14:721] Robot[1] Del Success
|
||
[2026-06-09 02:36:14:721] Robot[2] Del Success
|
||
[2026-06-09 02:36:14:721] Robot[3] Del Success
|
||
[2026-06-09 02:36:14:721] Robot[4] Del Success
|
||
[2026-06-09 02:36:14:721] Robot[5] Del Success
|
||
[2026-06-09 02:36:14:721] Robot[6] Del Success
|
||
[2026-06-09 02:36:14:721] Robot[7] Del Success
|
||
[2026-06-09 02:36:14:721] Robot[8] Del Success
|
||
[2026-06-09 02:36:14:721] Robot[9] Del Success
|
||
[2026-06-09 02:36:14:721] Robot[10] Del Success
|
||
[2026-06-09 02:36:14:722] Robot[11] Del Success
|
||
[2026-06-09 02:36:14:722] Robot[12] Del Success
|
||
[2026-06-09 02:36:14:722] Robot[13] Del Success
|
||
[2026-06-09 02:36:14:722] Robot[14] Del Success
|
||
[2026-06-09 02:36:14:722] Robot[15] Del Success
|
||
[2026-06-09 02:36:14:722] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:36:15:157] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=135 1781020800
|
||
[2026-06-09 02:36:15:157] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=135 2026/6/10
|
||
[2026-06-09 02:36:16:251] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=136 1781020800
|
||
[2026-06-09 02:36:16:251] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=136 2026/6/10
|
||
[2026-06-09 02:36:17:344] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=137 1781020800
|
||
[2026-06-09 02:36:17:344] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=137 2026/6/10
|
||
|
||
[2026-06-09 02:36:18:438] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=138 1781020800
|
||
[2026-06-09 02:36:18:438] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=138 2026/6/10
|
||
[2026-06-09 02:36:19:532] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=139 1781020800
|
||
[2026-06-09 02:36:19:532] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=139 2026/6/10
|
||
|
||
[2026-06-09 02:43:27:317] Robot[1] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[2] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[3] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[4] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[5] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[6] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[7] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[8] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[9] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[10] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[11] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[12] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[13] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[14] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[15] Del Success
|
||
[2026-06-09 02:43:27:317] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:43:31:229] Robot[1] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[2] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[3] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[4] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[5] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[6] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[7] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[8] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[9] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[10] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[11] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[12] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[13] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[14] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[15] Del Success
|
||
[2026-06-09 02:43:31:229] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:43:35:063] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=140 1781020800
|
||
[2026-06-09 02:43:35:063] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=140 2026/6/10
|
||
|
||
[2026-06-09 02:43:36:156] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=141 1781020800
|
||
[2026-06-09 02:43:36:156] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=141 2026/6/10
|
||
[2026-06-09 02:43:37:250] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=142 1781020800
|
||
[2026-06-09 02:43:37:250] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=142 2026/6/10
|
||
[2026-06-09 02:43:38:344] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=143 1781020800
|
||
[2026-06-09 02:43:38:344] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=143 2026/6/10
|
||
|
||
[2026-06-09 02:43:39:437] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=144 1781020800
|
||
[2026-06-09 02:43:39:437] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=144 2026/6/10
|
||
[2026-06-09 02:43:40:531] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=145 1781020800
|
||
[2026-06-09 02:43:40:531] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=145 2026/6/10
|
||
[2026-06-09 02:43:41:625] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=146 1781020800
|
||
[2026-06-09 02:43:41:625] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=146 2026/6/10
|
||
|
||
[2026-06-09 02:43:42:717] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=147 1781020800
|
||
[2026-06-09 02:43:42:717] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=147 2026/6/10
|
||
[2026-06-09 02:43:43:812] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=148 1781020800
|
||
[2026-06-09 02:43:43:813] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=148 2026/6/10
|
||
[2026-06-09 02:43:44:906] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=149 1781020800
|
||
[2026-06-09 02:43:44:906] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=149 2026/6/10
|
||
|
||
[2026-06-09 02:43:45:999] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=150 1781020800
|
||
[2026-06-09 02:43:46:000] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=150 2026/6/10
|
||
[2026-06-09 02:43:47:094] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=151 1781020800
|
||
[2026-06-09 02:43:47:094] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=151 2026/6/10
|
||
|
||
[2026-06-09 02:43:48:187] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=152 1781020800
|
||
[2026-06-09 02:43:48:188] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=152 2026/6/10
|
||
[2026-06-09 02:43:49:281] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=153 1781020800
|
||
[2026-06-09 02:43:49:281] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=153 2026/6/10
|
||
[2026-06-09 02:43:50:376] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=154 1781020800
|
||
[2026-06-09 02:43:50:376] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=154 2026/6/10
|
||
|
||
[2026-06-09 02:43:51:467] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=155 1781020800
|
||
[2026-06-09 02:43:51:467] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=155 2026/6/10
|
||
[2026-06-09 02:43:52:564] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=156 1781020800
|
||
[2026-06-09 02:43:52:565] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=156 2026/6/10
|
||
[2026-06-09 02:43:53:656] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=157 1781020800
|
||
[2026-06-09 02:43:53:656] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=157 2026/6/10
|
||
|
||
[2026-06-09 02:43:54:748] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=158 1781020800
|
||
[2026-06-09 02:43:54:748] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=158 2026/6/10
|
||
[2026-06-09 02:43:55:843] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=159 1781020800
|
||
[2026-06-09 02:43:55:843] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=159 2026/6/10
|
||
[2026-06-09 02:43:56:936] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=160 1781020800
|
||
[2026-06-09 02:43:56:936] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=160 2026/6/10
|
||
|
||
[2026-06-09 02:43:58:030] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=161 1781020800
|
||
[2026-06-09 02:43:58:031] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=161 2026/6/10
|
||
[2026-06-09 02:43:59:124] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=162 1781020800
|
||
[2026-06-09 02:43:59:124] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=162 2026/6/10
|
||
|
||
[2026-06-09 02:44:00:219] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=163 1781020800
|
||
[2026-06-09 02:44:00:219] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=163 2026/6/10
|
||
[2026-06-09 02:44:01:313] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=164 1781020800
|
||
[2026-06-09 02:44:01:313] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=164 2026/6/10
|
||
[2026-06-09 02:44:02:406] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=165 1781020800
|
||
[2026-06-09 02:44:02:406] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=165 2026/6/10
|
||
|
||
[2026-06-09 02:44:03:499] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=166 1781020800
|
||
[2026-06-09 02:44:03:499] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=166 2026/6/10
|
||
[2026-06-09 02:44:04:594] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=167 1781020800
|
||
[2026-06-09 02:44:04:594] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=167 2026/6/10
|
||
[2026-06-09 02:44:05:686] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=168 1781020800
|
||
[2026-06-09 02:44:05:686] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=168 2026/6/10
|
||
|
||
[2026-06-09 02:44:06:781] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=169 1781020800
|
||
[2026-06-09 02:44:06:781] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=169 2026/6/10
|
||
[2026-06-09 02:44:07:873] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=170 1781020800
|
||
[2026-06-09 02:44:07:873] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=170 2026/6/10
|
||
[2026-06-09 02:44:08:969] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=171 1781020800
|
||
[2026-06-09 02:44:08:969] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=171 2026/6/10
|
||
|
||
[2026-06-09 02:44:10:061] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=172 1781020800
|
||
[2026-06-09 02:44:10:061] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=172 2026/6/10
|
||
[2026-06-09 02:44:11:155] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=173 1781020800
|
||
[2026-06-09 02:44:11:155] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=173 2026/6/10
|
||
|
||
[2026-06-09 02:44:12:250] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=174 1781020800
|
||
[2026-06-09 02:44:12:250] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=174 2026/6/10
|
||
[2026-06-09 02:44:13:345] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=175 1781020800
|
||
[2026-06-09 02:44:13:345] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=175 2026/6/10
|
||
[2026-06-09 02:44:14:437] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=176 1781020800
|
||
[2026-06-09 02:44:14:437] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=176 2026/6/10
|
||
|
||
[2026-06-09 02:44:15:531] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=177 1781020800
|
||
[2026-06-09 02:44:15:531] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=177 2026/6/10
|
||
[2026-06-09 02:44:16:624] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=178 1781020800
|
||
[2026-06-09 02:44:16:625] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=178 2026/6/10
|
||
[2026-06-09 02:44:17:718] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=179 1781020800
|
||
[2026-06-09 02:44:17:718] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=179 2026/6/10
|
||
|
||
[2026-06-09 02:44:18:811] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=180 1781020800
|
||
[2026-06-09 02:44:18:812] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=180 2026/6/10
|
||
[2026-06-09 02:44:19:905] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=181 1781020800
|
||
[2026-06-09 02:44:19:905] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=181 2026/6/10
|
||
|
||
[2026-06-09 02:44:21:001] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=182 1781020800
|
||
[2026-06-09 02:44:21:001] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=182 2026/6/10
|
||
[2026-06-09 02:44:22:093] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=183 1781020800
|
||
[2026-06-09 02:44:22:093] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=183 2026/6/10
|
||
[2026-06-09 02:44:23:188] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=184 1781020800
|
||
[2026-06-09 02:44:23:189] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=184 2026/6/10
|
||
|
||
[2026-06-09 02:44:24:282] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=185 1781020800
|
||
[2026-06-09 02:44:24:282] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=185 2026/6/10
|
||
[2026-06-09 02:44:25:375] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=186 1781020800
|
||
[2026-06-09 02:44:25:375] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=186 2026/6/10
|
||
[2026-06-09 02:44:26:470] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=187 1781020800
|
||
[2026-06-09 02:44:26:470] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=187 2026/6/10
|
||
|
||
[2026-06-09 02:44:27:563] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=188 1781020800
|
||
[2026-06-09 02:44:27:563] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=188 2026/6/10
|
||
[2026-06-09 02:44:28:656] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=189 1781020800
|
||
[2026-06-09 02:44:28:656] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=189 2026/6/10
|
||
[2026-06-09 02:44:29:751] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=190 1781020800
|
||
[2026-06-09 02:44:29:751] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=190 2026/6/10
|
||
|
||
[2026-06-09 02:44:30:842] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=191 1781020800
|
||
[2026-06-09 02:44:30:842] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=191 2026/6/10
|
||
[2026-06-09 02:44:31:936] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=192 1781020800
|
||
[2026-06-09 02:44:31:936] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=192 2026/6/10
|
||
|
||
[2026-06-09 02:44:33:029] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=193 1781020800
|
||
[2026-06-09 02:44:33:029] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=193 2026/6/10
|
||
[2026-06-09 02:44:34:123] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=194 1781020800
|
||
[2026-06-09 02:44:34:124] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=194 2026/6/10
|
||
[2026-06-09 02:44:35:218] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=195 1781020800
|
||
[2026-06-09 02:44:35:218] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=195 2026/6/10
|
||
|
||
[2026-06-09 02:44:36:311] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=196 1781020800
|
||
[2026-06-09 02:44:36:311] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=196 2026/6/10
|
||
[2026-06-09 02:44:37:407] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=197 1781020800
|
||
[2026-06-09 02:44:37:407] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=197 2026/6/10
|
||
[2026-06-09 02:44:38:499] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=198 1781020800
|
||
[2026-06-09 02:44:38:499] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=198 2026/6/10
|
||
|
||
[2026-06-09 02:44:39:593] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=199 1781020800
|
||
[2026-06-09 02:44:39:593] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=199 2026/6/10
|
||
[2026-06-09 02:44:40:686] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=200 1781020800
|
||
[2026-06-09 02:44:40:686] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=200 2026/6/10
|
||
[2026-06-09 02:44:41:780] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=201 1781020800
|
||
[2026-06-09 02:44:41:780] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=201 2026/6/10
|
||
|
||
[2026-06-09 02:44:42:874] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=202 1781020800
|
||
[2026-06-09 02:44:42:875] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=202 2026/6/10
|
||
[2026-06-09 02:44:43:967] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=203 1781020800
|
||
[2026-06-09 02:44:43:967] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=203 2026/6/10
|
||
|
||
[2026-06-09 02:44:45:062] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=204 1781020800
|
||
[2026-06-09 02:44:45:062] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=204 2026/6/10
|
||
[2026-06-09 02:44:46:155] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=205 1781020800
|
||
[2026-06-09 02:44:46:155] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=205 2026/6/10
|
||
[2026-06-09 02:44:47:250] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=206 1781020800
|
||
[2026-06-09 02:44:47:250] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=206 2026/6/10
|
||
|
||
[2026-06-09 02:44:48:342] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=207 1781020800
|
||
[2026-06-09 02:44:48:342] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=207 2026/6/10
|
||
[2026-06-09 02:44:49:438] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=208 1781020800
|
||
[2026-06-09 02:44:49:438] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=208 2026/6/10
|
||
[2026-06-09 02:44:50:531] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=209 1781020800
|
||
[2026-06-09 02:44:50:531] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=209 2026/6/10
|
||
|
||
[2026-06-09 02:44:51:626] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=210 1781020800
|
||
[2026-06-09 02:44:51:626] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=210 2026/6/10
|
||
[2026-06-09 02:44:52:718] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=211 1781020800
|
||
[2026-06-09 02:44:52:719] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=211 2026/6/10
|
||
[2026-06-09 02:44:53:813] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=212 1781020800
|
||
[2026-06-09 02:44:53:813] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=212 2026/6/10
|
||
|
||
[2026-06-09 02:44:54:907] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=213 1781020800
|
||
[2026-06-09 02:44:54:907] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=213 2026/6/10
|
||
[2026-06-09 02:44:56:000] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=214 1781020800
|
||
[2026-06-09 02:44:56:000] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=214 2026/6/10
|
||
|
||
[2026-06-09 02:44:57:093] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=215 1781020800
|
||
[2026-06-09 02:44:57:094] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=215 2026/6/10
|
||
[2026-06-09 02:44:58:188] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=216 1781020800
|
||
[2026-06-09 02:44:58:189] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=216 2026/6/10
|
||
[2026-06-09 02:44:59:281] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=217 1781020800
|
||
[2026-06-09 02:44:59:281] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=217 2026/6/10
|
||
|
||
[2026-06-09 02:45:00:374] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=218 1781020800
|
||
[2026-06-09 02:45:00:374] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=218 2026/6/10
|
||
[2026-06-09 02:45:01:468] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=219 1781020800
|
||
[2026-06-09 02:45:01:469] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=219 2026/6/10
|
||
[2026-06-09 02:45:02:563] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=220 1781020800
|
||
[2026-06-09 02:45:02:563] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=220 2026/6/10
|
||
|
||
[2026-06-09 02:45:03:657] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=221 1781020800
|
||
[2026-06-09 02:45:03:657] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=221 2026/6/10
|
||
[2026-06-09 02:45:04:750] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=222 1781020800
|
||
[2026-06-09 02:45:04:751] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=222 2026/6/10
|
||
[2026-06-09 02:45:05:842] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=223 1781020800
|
||
[2026-06-09 02:45:05:843] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=223 2026/6/10
|
||
|
||
[2026-06-09 02:45:06:936] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=224 1781020800
|
||
[2026-06-09 02:45:06:936] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=224 2026/6/10
|
||
[2026-06-09 02:45:08:029] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=225 1781020800
|
||
[2026-06-09 02:45:08:029] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=225 2026/6/10
|
||
|
||
[2026-06-09 02:45:09:124] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=226 1781020800
|
||
[2026-06-09 02:45:09:124] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=226 2026/6/10
|
||
[2026-06-09 02:45:10:218] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=227 1781020800
|
||
[2026-06-09 02:45:10:218] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=227 2026/6/10
|
||
[2026-06-09 02:45:11:313] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=228 1781020800
|
||
[2026-06-09 02:45:11:313] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=228 2026/6/10
|
||
|
||
[2026-06-09 02:45:12:405] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=229 1781020800
|
||
[2026-06-09 02:45:12:406] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=229 2026/6/10
|
||
[2026-06-09 02:45:13:501] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=230 1781020800
|
||
[2026-06-09 02:45:13:501] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=230 2026/6/10
|
||
[2026-06-09 02:45:14:594] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=231 1781020800
|
||
[2026-06-09 02:45:14:594] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=231 2026/6/10
|
||
|
||
[2026-06-09 02:45:15:686] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=232 1781020800
|
||
[2026-06-09 02:45:15:686] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=232 2026/6/10
|
||
[2026-06-09 02:45:16:781] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=233 1781020800
|
||
[2026-06-09 02:45:16:781] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=233 2026/6/10
|
||
[2026-06-09 02:45:17:873] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=234 1781020800
|
||
[2026-06-09 02:45:17:873] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=234 2026/6/10
|
||
|
||
[2026-06-09 02:45:18:969] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=235 1781020800
|
||
[2026-06-09 02:45:18:969] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=235 2026/6/10
|
||
[2026-06-09 02:45:20:063] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=236 1781020800
|
||
[2026-06-09 02:45:20:063] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=236 2026/6/10
|
||
|
||
[2026-06-09 02:45:21:156] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=237 1781020800
|
||
[2026-06-09 02:45:21:156] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=237 2026/6/10
|
||
[2026-06-09 02:45:22:249] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=238 1781020800
|
||
[2026-06-09 02:45:22:249] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=238 2026/6/10
|
||
[2026-06-09 02:45:23:344] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=239 1781020800
|
||
[2026-06-09 02:45:23:344] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=239 2026/6/10
|
||
|
||
[2026-06-09 02:45:24:437] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=240 1781020800
|
||
[2026-06-09 02:45:24:438] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=240 2026/6/10
|
||
[2026-06-09 02:45:25:530] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=241 1781020800
|
||
[2026-06-09 02:45:25:530] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=241 2026/6/10
|
||
[2026-06-09 02:45:26:625] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=242 1781020800
|
||
[2026-06-09 02:45:26:625] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=242 2026/6/10
|
||
|
||
[2026-06-09 02:45:27:719] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=243 1781020800
|
||
[2026-06-09 02:45:27:719] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=243 2026/6/10
|
||
[2026-06-09 02:45:28:813] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=244 1781020800
|
||
[2026-06-09 02:45:28:813] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=244 2026/6/10
|
||
[2026-06-09 02:45:29:907] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=245 1781020800
|
||
[2026-06-09 02:45:29:907] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=245 2026/6/10
|
||
|
||
[2026-06-09 02:45:31:001] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=246 1781020800
|
||
[2026-06-09 02:45:31:001] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=246 2026/6/10
|
||
[2026-06-09 02:45:32:094] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=247 1781020800
|
||
[2026-06-09 02:45:32:094] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=247 2026/6/10
|
||
|
||
[2026-06-09 02:45:33:188] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=248 1781020800
|
||
[2026-06-09 02:45:33:188] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=248 2026/6/10
|
||
[2026-06-09 02:45:34:280] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=249 1781020800
|
||
[2026-06-09 02:45:34:280] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=249 2026/6/10
|
||
[2026-06-09 02:45:35:375] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=250 1781020800
|
||
[2026-06-09 02:45:35:375] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=250 2026/6/10
|
||
|
||
[2026-06-09 02:45:36:468] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=251 1781020800
|
||
[2026-06-09 02:45:36:468] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=251 2026/6/10
|
||
[2026-06-09 02:45:37:563] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=252 1781020800
|
||
[2026-06-09 02:45:37:563] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=252 2026/6/10
|
||
[2026-06-09 02:45:38:655] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=253 1781020800
|
||
[2026-06-09 02:45:38:655] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=253 2026/6/10
|
||
|
||
[2026-06-09 02:45:39:750] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=254 1781020800
|
||
[2026-06-09 02:45:39:750] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=254 2026/6/10
|
||
[2026-06-09 02:45:40:843] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=255 1781020800
|
||
[2026-06-09 02:45:40:843] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=255 2026/6/10
|
||
[2026-06-09 02:45:41:937] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=256 1781020800
|
||
[2026-06-09 02:45:41:938] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=256 2026/6/10
|
||
|
||
[2026-06-09 02:45:43:031] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=257 1781020800
|
||
[2026-06-09 02:45:43:031] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=257 2026/6/10
|
||
[2026-06-09 02:45:44:123] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=258 1781020800
|
||
[2026-06-09 02:45:44:123] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=258 2026/6/10
|
||
|
||
[2026-06-09 02:45:45:217] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=259 1781020800
|
||
[2026-06-09 02:45:45:218] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=259 2026/6/10
|
||
[2026-06-09 02:45:46:313] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=260 1781020800
|
||
[2026-06-09 02:45:46:313] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=260 2026/6/10
|
||
[2026-06-09 02:45:47:406] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=261 1781020800
|
||
[2026-06-09 02:45:47:406] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=261 2026/6/10
|
||
|
||
[2026-06-09 02:45:48:499] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=262 1781020800
|
||
[2026-06-09 02:45:48:499] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=262 2026/6/10
|
||
[2026-06-09 02:45:49:593] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=263 1781020800
|
||
[2026-06-09 02:45:49:594] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=263 2026/6/10
|
||
[2026-06-09 02:45:50:688] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=264 1781020800
|
||
[2026-06-09 02:45:50:689] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=264 2026/6/10
|
||
|
||
[2026-06-09 02:45:51:779] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=265 1781020800
|
||
[2026-06-09 02:45:51:780] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=265 2026/6/10
|
||
[2026-06-09 02:45:52:874] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=266 1781020800
|
||
[2026-06-09 02:45:52:874] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=266 2026/6/10
|
||
[2026-06-09 02:45:53:969] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=267 1781020800
|
||
[2026-06-09 02:45:53:969] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=267 2026/6/10
|
||
|
||
[2026-06-09 02:45:55:063] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=268 1781020800
|
||
[2026-06-09 02:45:55:063] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=268 2026/6/10
|
||
[2026-06-09 02:45:56:157] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=269 1781020800
|
||
[2026-06-09 02:45:56:157] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=269 2026/6/10
|
||
|
||
[2026-06-09 02:45:57:250] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=270 1781020800
|
||
[2026-06-09 02:45:57:250] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=270 2026/6/10
|
||
[2026-06-09 02:45:58:342] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=271 1781020800
|
||
[2026-06-09 02:45:58:342] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=271 2026/6/10
|
||
[2026-06-09 02:45:58:919] Robot[1] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[2] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[3] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[4] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[5] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[6] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[7] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[8] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[9] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[10] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[11] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[12] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[13] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[14] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[15] Del Success
|
||
[2026-06-09 02:45:58:919] Robot[16] Del Success
|
||
[2026-06-09 02:45:59:358] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=272 1781020800
|
||
[2026-06-09 02:45:59:359] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=272 2026/6/10
|
||
|
||
[2026-06-09 02:46:00:454] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=273 1781020800
|
||
[2026-06-09 02:46:00:454] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=273 2026/6/10
|
||
[2026-06-09 02:46:01:546] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=274 1781020800
|
||
[2026-06-09 02:46:01:546] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=274 2026/6/10
|
||
[2026-06-09 02:46:02:640] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=275 1781020800
|
||
[2026-06-09 02:46:02:640] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=275 2026/6/10
|
||
|
||
[2026-06-09 02:46:03:734] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=276 1781020800
|
||
[2026-06-09 02:46:03:734] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=276 2026/6/10
|
||
[2026-06-09 02:46:04:829] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=277 1781020800
|
||
[2026-06-09 02:46:04:829] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=277 2026/6/10
|
||
[2026-06-09 02:46:05:922] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=278 1781020800
|
||
[2026-06-09 02:46:05:922] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=278 2026/6/10
|
||
|
||
[2026-06-09 02:46:07:014] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=279 1781020800
|
||
[2026-06-09 02:46:07:015] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=279 2026/6/10
|
||
[2026-06-09 02:46:08:109] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=280 1781020800
|
||
[2026-06-09 02:46:08:109] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=280 2026/6/10
|
||
|
||
[2026-06-09 02:46:09:203] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=281 1781020800
|
||
[2026-06-09 02:46:09:203] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=281 2026/6/10
|
||
[2026-06-09 02:46:10:297] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=282 1781020800
|
||
[2026-06-09 02:46:10:297] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=282 2026/6/10
|
||
[2026-06-09 02:46:11:390] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=283 1781020800
|
||
[2026-06-09 02:46:11:390] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=283 2026/6/10
|
||
|
||
[2026-06-09 02:46:12:483] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=284 1781020800
|
||
[2026-06-09 02:46:12:484] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=284 2026/6/10
|
||
[2026-06-09 02:46:13:578] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=285 1781020800
|
||
[2026-06-09 02:46:13:578] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=285 2026/6/10
|
||
[2026-06-09 02:46:14:671] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=286 1781020800
|
||
[2026-06-09 02:46:14:671] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=286 2026/6/10
|
||
|
||
[2026-06-09 02:46:15:765] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=287 1781020800
|
||
[2026-06-09 02:46:15:765] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=287 2026/6/10
|
||
[2026-06-09 02:46:16:860] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=288 1781020800
|
||
[2026-06-09 02:46:16:860] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=288 2026/6/10
|
||
[2026-06-09 02:46:17:954] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=289 1781020800
|
||
[2026-06-09 02:46:17:954] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=289 2026/6/10
|
||
|
||
[2026-06-09 02:46:19:047] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=290 1781020800
|
||
[2026-06-09 02:46:19:047] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=290 2026/6/10
|
||
[2026-06-09 02:46:20:140] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=291 1781020800
|
||
[2026-06-09 02:46:20:140] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=291 2026/6/10
|
||
|
||
[2026-06-09 02:46:21:234] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=292 1781020800
|
||
[2026-06-09 02:46:21:234] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=292 2026/6/10
|
||
[2026-06-09 02:46:22:328] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=293 1781020800
|
||
[2026-06-09 02:46:22:328] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=293 2026/6/10
|
||
[2026-06-09 02:46:23:421] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=294 1781020800
|
||
[2026-06-09 02:46:23:421] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=294 2026/6/10
|
||
|
||
[2026-06-09 02:46:24:516] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=295 1781020800
|
||
[2026-06-09 02:46:24:516] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=295 2026/6/10
|
||
[2026-06-09 02:46:25:609] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=296 1781020800
|
||
[2026-06-09 02:46:25:609] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=296 2026/6/10
|
||
[2026-06-09 02:46:26:703] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=297 1781020800
|
||
[2026-06-09 02:46:26:703] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=297 2026/6/10
|
||
|
||
[2026-06-09 02:46:27:797] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=298 1781020800
|
||
[2026-06-09 02:46:27:797] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=298 2026/6/10
|
||
[2026-06-09 02:46:28:890] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=299 1781020800
|
||
[2026-06-09 02:46:28:890] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=299 2026/6/10
|
||
[2026-06-09 02:46:29:985] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=300 1781020800
|
||
[2026-06-09 02:46:29:985] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=300 2026/6/10
|
||
|
||
[2026-06-09 02:46:31:077] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=301 1781020800
|
||
[2026-06-09 02:46:31:077] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=301 2026/6/10
|
||
[2026-06-09 02:46:31:255] Robot[1] Del Success
|
||
[2026-06-09 02:46:31:255] Robot[2] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[3] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[4] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[5] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[6] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[7] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[8] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[9] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[10] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[11] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[12] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[13] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[14] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[15] Del Success
|
||
[2026-06-09 02:46:31:256] Robot[16] Del Success
|
||
[2026-06-09 02:46:32:124] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=302 1781020800
|
||
[2026-06-09 02:46:32:124] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=302 2026/6/10
|
||
|
||
[2026-06-09 02:46:33:218] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=303 1781020800
|
||
[2026-06-09 02:46:33:218] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=303 2026/6/10
|
||
[2026-06-09 02:46:34:314] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=304 1781020800
|
||
[2026-06-09 02:46:34:314] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=304 2026/6/10
|
||
[2026-06-09 02:46:35:405] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=305 1781020800
|
||
[2026-06-09 02:46:35:405] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=305 2026/6/10
|
||
|
||
[2026-06-09 02:46:36:499] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=306 1781020800
|
||
[2026-06-09 02:46:36:499] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=306 2026/6/10
|
||
[2026-06-09 02:46:37:594] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=307 1781020800
|
||
[2026-06-09 02:46:37:594] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=307 2026/6/10
|
||
[2026-06-09 02:46:38:686] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=308 1781020800
|
||
[2026-06-09 02:46:38:686] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=308 2026/6/10
|
||
|
||
[2026-06-09 02:46:39:781] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=309 1781020800
|
||
[2026-06-09 02:46:39:781] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=309 2026/6/10
|
||
[2026-06-09 02:46:40:874] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=310 1781020800
|
||
[2026-06-09 02:46:40:874] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=310 2026/6/10
|
||
[2026-06-09 02:46:41:968] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=311 1781020800
|
||
[2026-06-09 02:46:41:968] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=311 2026/6/10
|
||
|
||
[2026-06-09 02:46:43:063] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=312 1781020800
|
||
[2026-06-09 02:46:43:063] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=312 2026/6/10
|
||
[2026-06-09 02:46:44:156] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=313 1781020800
|
||
[2026-06-09 02:46:44:156] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=313 2026/6/10
|
||
|
||
[2026-06-09 02:46:45:248] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=314 1781020800
|
||
[2026-06-09 02:46:45:248] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=314 2026/6/10
|
||
[2026-06-09 02:46:46:342] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=315 1781020800
|
||
[2026-06-09 02:46:46:342] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=315 2026/6/10
|
||
[2026-06-09 02:46:47:436] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=316 1781020800
|
||
[2026-06-09 02:46:47:436] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=316 2026/6/10
|
||
|
||
[2026-06-09 02:46:48:126] Robot[1] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[2] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[3] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[4] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[5] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[6] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[7] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[8] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[9] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[10] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[11] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[12] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[13] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[14] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[15] Del Success
|
||
[2026-06-09 02:46:48:126] Robot[16] Del Success
|
||
[2026-06-09 02:46:48:452] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=317 1781020800
|
||
[2026-06-09 02:46:48:453] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=317 2026/6/10
|
||
[2026-06-09 02:46:49:548] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=318 1781020800
|
||
[2026-06-09 02:46:49:548] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=318 2026/6/10
|
||
[2026-06-09 02:46:50:641] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=319 1781020800
|
||
[2026-06-09 02:46:50:641] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=319 2026/6/10
|
||
|
||
[2026-06-09 02:46:51:733] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=320 1781020800
|
||
[2026-06-09 02:46:51:733] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=320 2026/6/10
|
||
[2026-06-09 02:46:52:827] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=321 1781020800
|
||
[2026-06-09 02:46:52:827] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=321 2026/6/10
|
||
[2026-06-09 02:46:53:922] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=322 1781020800
|
||
[2026-06-09 02:46:53:922] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=322 2026/6/10
|
||
|
||
[2026-06-09 02:46:55:016] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=323 1781020800
|
||
[2026-06-09 02:46:55:016] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=323 2026/6/10
|
||
[2026-06-09 02:46:56:110] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=324 1781020800
|
||
[2026-06-09 02:46:56:110] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=324 2026/6/10
|
||
|
||
[2026-06-09 02:46:57:204] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=325 1781020800
|
||
[2026-06-09 02:46:57:204] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=325 2026/6/10
|
||
[2026-06-09 02:46:58:297] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=326 1781020800
|
||
[2026-06-09 02:46:58:297] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=326 2026/6/10
|
||
[2026-06-09 02:46:59:390] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=327 1781020800
|
||
[2026-06-09 02:46:59:390] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=327 2026/6/10
|
||
|
||
[2026-06-09 02:47:00:485] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=328 1781020800
|
||
[2026-06-09 02:47:00:485] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=328 2026/6/10
|
||
[2026-06-09 02:47:01:579] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=329 1781020800
|
||
[2026-06-09 02:47:01:579] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=329 2026/6/10
|
||
[2026-06-09 02:47:02:672] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=330 1781020800
|
||
[2026-06-09 02:47:02:672] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=330 2026/6/10
|
||
|
||
[2026-06-09 02:47:03:765] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=331 1781020800
|
||
[2026-06-09 02:47:03:765] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=331 2026/6/10
|
||
[2026-06-09 02:47:04:858] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=332 1781020800
|
||
[2026-06-09 02:47:04:859] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=332 2026/6/10
|
||
[2026-06-09 02:47:05:952] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=333 1781020800
|
||
[2026-06-09 02:47:05:953] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=333 2026/6/10
|
||
|
||
[2026-06-09 02:47:07:046] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=334 1781020800
|
||
[2026-06-09 02:47:07:047] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=334 2026/6/10
|
||
[2026-06-09 02:47:08:140] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=335 1781020800
|
||
[2026-06-09 02:47:08:140] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=335 2026/6/10
|
||
|
||
[2026-06-09 02:47:09:233] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=336 1781020800
|
||
[2026-06-09 02:47:09:234] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=336 2026/6/10
|
||
[2026-06-09 02:47:10:328] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=337 1781020800
|
||
[2026-06-09 02:47:10:328] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=337 2026/6/10
|
||
[2026-06-09 02:47:11:421] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=338 1781020800
|
||
[2026-06-09 02:47:11:421] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=338 2026/6/10
|
||
|
||
[2026-06-09 02:47:12:514] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=339 1781020800
|
||
[2026-06-09 02:47:12:515] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=339 2026/6/10
|
||
[2026-06-09 02:47:13:608] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=340 1781020800
|
||
[2026-06-09 02:47:13:608] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=340 2026/6/10
|
||
[2026-06-09 02:47:14:703] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=341 1781020800
|
||
[2026-06-09 02:47:14:703] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=341 2026/6/10
|
||
|
||
[2026-06-09 02:47:15:797] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=342 1781020800
|
||
[2026-06-09 02:47:15:797] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=342 2026/6/10
|
||
[2026-06-09 02:47:16:891] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=343 1781020800
|
||
[2026-06-09 02:47:16:892] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=343 2026/6/10
|
||
[2026-06-09 02:47:17:984] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=344 1781020800
|
||
[2026-06-09 02:47:17:984] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=344 2026/6/10
|
||
|
||
[2026-06-09 02:47:19:078] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=345 1781020800
|
||
[2026-06-09 02:47:19:078] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=345 2026/6/10
|
||
[2026-06-09 02:47:20:170] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=346 1781020800
|
||
[2026-06-09 02:47:20:170] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=346 2026/6/10
|
||
|
||
[2026-06-09 02:47:21:265] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=347 1781020800
|
||
[2026-06-09 02:47:21:265] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=347 2026/6/10
|
||
[2026-06-09 02:47:22:359] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=348 1781020800
|
||
[2026-06-09 02:47:22:359] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=348 2026/6/10
|
||
[2026-06-09 02:47:23:453] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=349 1781020800
|
||
[2026-06-09 02:47:23:453] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=349 2026/6/10
|
||
|
||
[2026-06-09 02:47:24:547] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=350 1781020800
|
||
[2026-06-09 02:47:24:548] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=350 2026/6/10
|
||
[2026-06-09 02:47:25:640] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=351 1781020800
|
||
[2026-06-09 02:47:25:640] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=351 2026/6/10
|
||
[2026-06-09 02:47:26:734] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=352 1781020800
|
||
[2026-06-09 02:47:26:734] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=352 2026/6/10
|
||
|
||
[2026-06-09 02:47:27:826] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=353 1781020800
|
||
[2026-06-09 02:47:27:826] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=353 2026/6/10
|
||
[2026-06-09 02:47:28:921] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=354 1781020800
|
||
[2026-06-09 02:47:28:921] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=354 2026/6/10
|
||
|
||
[2026-06-09 02:47:30:015] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=355 1781020800
|
||
[2026-06-09 02:47:30:015] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=355 2026/6/10
|
||
[2026-06-09 02:47:31:108] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=356 1781020800
|
||
[2026-06-09 02:47:31:108] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=356 2026/6/10
|
||
[2026-06-09 02:47:32:203] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=357 1781020800
|
||
[2026-06-09 02:47:32:203] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=357 2026/6/10
|
||
|
||
[2026-06-09 02:47:33:297] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=358 1781020800
|
||
[2026-06-09 02:47:33:297] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=358 2026/6/10
|
||
[2026-06-09 02:47:34:389] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=359 1781020800
|
||
[2026-06-09 02:47:34:390] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=359 2026/6/10
|
||
[2026-06-09 02:47:35:483] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=360 1781020800
|
||
[2026-06-09 02:47:35:483] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=360 2026/6/10
|
||
|
||
[2026-06-09 02:47:36:578] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=361 1781020800
|
||
[2026-06-09 02:47:36:578] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=361 2026/6/10
|
||
[2026-06-09 02:47:37:671] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=362 1781020800
|
||
[2026-06-09 02:47:37:671] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=362 2026/6/10
|
||
[2026-06-09 02:47:38:766] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=363 1781020800
|
||
[2026-06-09 02:47:38:766] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=363 2026/6/10
|
||
|
||
[2026-06-09 02:47:39:859] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=364 1781020800
|
||
[2026-06-09 02:47:39:860] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=364 2026/6/10
|
||
[2026-06-09 02:47:40:954] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=365 1781020800
|
||
[2026-06-09 02:47:40:954] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=365 2026/6/10
|
||
|
||
[2026-06-09 02:47:42:046] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=366 1781020800
|
||
[2026-06-09 02:47:42:046] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=366 2026/6/10
|
||
[2026-06-09 02:47:43:139] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=367 1781020800
|
||
[2026-06-09 02:47:43:140] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=367 2026/6/10
|
||
[2026-06-09 02:47:44:233] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=368 1781020800
|
||
[2026-06-09 02:47:44:233] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=368 2026/6/10
|
||
|
||
[2026-06-09 02:47:45:327] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=369 1781020800
|
||
[2026-06-09 02:47:45:328] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=369 2026/6/10
|
||
[2026-06-09 02:47:46:421] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=370 1781020800
|
||
[2026-06-09 02:47:46:421] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=370 2026/6/10
|
||
[2026-06-09 02:47:47:514] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=371 1781020800
|
||
[2026-06-09 02:47:47:514] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=371 2026/6/10
|
||
|
||
[2026-06-09 02:47:48:609] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=372 1781020800
|
||
[2026-06-09 02:47:48:609] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=372 2026/6/10
|
||
[2026-06-09 02:47:49:702] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=373 1781020800
|
||
[2026-06-09 02:47:49:702] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=373 2026/6/10
|
||
[2026-06-09 02:47:50:796] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=374 1781020800
|
||
[2026-06-09 02:47:50:796] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=374 2026/6/10
|
||
|
||
[2026-06-09 02:47:51:890] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=375 1781020800
|
||
[2026-06-09 02:47:51:891] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=375 2026/6/10
|
||
[2026-06-09 02:47:52:984] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=376 1781020800
|
||
[2026-06-09 02:47:52:984] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=376 2026/6/10
|
||
|
||
[2026-06-09 02:47:54:079] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=377 1781020800
|
||
[2026-06-09 02:47:54:079] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=377 2026/6/10
|
||
[2026-06-09 02:47:55:170] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=378 1781020800
|
||
[2026-06-09 02:47:55:170] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=378 2026/6/10
|
||
[2026-06-09 02:47:56:266] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=379 1781020800
|
||
[2026-06-09 02:47:56:266] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=379 2026/6/10
|
||
|
||
[2026-06-09 02:47:57:358] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=380 1781020800
|
||
[2026-06-09 02:47:57:358] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=380 2026/6/10
|
||
[2026-06-09 02:47:58:452] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=381 1781020800
|
||
[2026-06-09 02:47:58:452] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=381 2026/6/10
|
||
[2026-06-09 02:47:59:546] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=382 1781020800
|
||
[2026-06-09 02:47:59:546] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=382 2026/6/10
|
||
|
||
[2026-06-09 02:48:00:641] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=383 1781020800
|
||
[2026-06-09 02:48:00:641] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=383 2026/6/10
|
||
[2026-06-09 02:48:01:733] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=384 1781020800
|
||
[2026-06-09 02:48:01:733] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=384 2026/6/10
|
||
[2026-06-09 02:48:02:827] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=385 1781020800
|
||
[2026-06-09 02:48:02:828] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=385 2026/6/10
|
||
|
||
[2026-06-09 02:48:03:922] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=386 1781020800
|
||
[2026-06-09 02:48:03:922] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=386 2026/6/10
|
||
[2026-06-09 02:48:05:015] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=387 1781020800
|
||
[2026-06-09 02:48:05:016] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=387 2026/6/10
|
||
|
||
[2026-06-09 02:48:06:108] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=388 1781020800
|
||
[2026-06-09 02:48:06:109] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=388 2026/6/10
|
||
[2026-06-09 02:48:07:204] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=389 1781020800
|
||
[2026-06-09 02:48:07:204] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=389 2026/6/10
|
||
[2026-06-09 02:48:08:297] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=390 1781020800
|
||
[2026-06-09 02:48:08:297] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=390 2026/6/10
|
||
|
||
[2026-06-09 02:48:09:391] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=391 1781020800
|
||
[2026-06-09 02:48:09:391] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=391 2026/6/10
|
||
[2026-06-09 02:48:10:484] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=392 1781020800
|
||
[2026-06-09 02:48:10:484] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=392 2026/6/10
|
||
[2026-06-09 02:48:11:578] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=393 1781020800
|
||
[2026-06-09 02:48:11:578] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=393 2026/6/10
|
||
|
||
[2026-06-09 02:48:12:671] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=394 1781020800
|
||
[2026-06-09 02:48:12:671] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=394 2026/6/10
|
||
[2026-06-09 02:48:13:766] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=395 1781020800
|
||
[2026-06-09 02:48:13:766] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=395 2026/6/10
|
||
[2026-06-09 02:48:14:859] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=396 1781020800
|
||
[2026-06-09 02:48:14:859] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=396 2026/6/10
|
||
|
||
[2026-06-09 02:48:15:952] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=397 1781020800
|
||
[2026-06-09 02:48:15:953] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=397 2026/6/10
|
||
[2026-06-09 02:48:17:048] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=398 1781020800
|
||
[2026-06-09 02:48:17:048] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=398 2026/6/10
|
||
|
||
[2026-06-09 02:48:18:140] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=399 1781020800
|
||
[2026-06-09 02:48:18:140] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=399 2026/6/10
|
||
[2026-06-09 02:48:19:234] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=400 1781020800
|
||
[2026-06-09 02:48:19:235] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=400 2026/6/10
|
||
[2026-06-09 02:48:20:327] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=401 1781020800
|
||
[2026-06-09 02:48:20:327] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=401 2026/6/10
|
||
|
||
[2026-06-09 02:48:21:422] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=402 1781020800
|
||
[2026-06-09 02:48:21:422] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=402 2026/6/10
|
||
[2026-06-09 02:48:22:515] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=403 1781020800
|
||
[2026-06-09 02:48:22:515] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=403 2026/6/10
|
||
[2026-06-09 02:48:23:611] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=404 1781020800
|
||
[2026-06-09 02:48:23:611] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=404 2026/6/10
|
||
|
||
[2026-06-09 02:48:24:702] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=405 1781020800
|
||
[2026-06-09 02:48:24:702] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=405 2026/6/10
|
||
[2026-06-09 02:48:25:798] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=406 1781020800
|
||
[2026-06-09 02:48:25:798] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=406 2026/6/10
|
||
[2026-06-09 02:48:26:890] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=407 1781020800
|
||
[2026-06-09 02:48:26:890] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=407 2026/6/10
|
||
|
||
[2026-06-09 02:48:27:983] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=408 1781020800
|
||
[2026-06-09 02:48:27:984] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=408 2026/6/10
|
||
[2026-06-09 02:48:29:078] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=409 1781020800
|
||
[2026-06-09 02:48:29:078] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=409 2026/6/10
|
||
|
||
[2026-06-09 02:48:30:171] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=410 1781020800
|
||
[2026-06-09 02:48:30:171] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=410 2026/6/10
|
||
[2026-06-09 02:48:31:266] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=411 1781020800
|
||
[2026-06-09 02:48:31:266] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=411 2026/6/10
|
||
[2026-06-09 02:48:32:358] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=412 1781020800
|
||
[2026-06-09 02:48:32:359] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=412 2026/6/10
|
||
|
||
[2026-06-09 02:48:33:453] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=413 1781020800
|
||
[2026-06-09 02:48:33:454] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=413 2026/6/10
|
||
[2026-06-09 02:48:34:547] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=414 1781020800
|
||
[2026-06-09 02:48:34:547] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=414 2026/6/10
|
||
[2026-06-09 02:48:35:639] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=415 1781020800
|
||
[2026-06-09 02:48:35:639] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=415 2026/6/10
|
||
|
||
[2026-06-09 02:48:36:735] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=416 1781020800
|
||
[2026-06-09 02:48:36:735] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=416 2026/6/10
|
||
[2026-06-09 02:48:37:827] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=417 1781020800
|
||
[2026-06-09 02:48:37:827] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=417 2026/6/10
|
||
[2026-06-09 02:48:38:921] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=418 1781020800
|
||
[2026-06-09 02:48:38:921] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=418 2026/6/10
|
||
|
||
[2026-06-09 02:48:40:014] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=419 1781020800
|
||
[2026-06-09 02:48:40:014] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=419 2026/6/10
|
||
[2026-06-09 02:48:41:109] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=420 1781020800
|
||
[2026-06-09 02:48:41:109] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=420 2026/6/10
|
||
|
||
[2026-06-09 02:48:42:203] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=421 1781020800
|
||
[2026-06-09 02:48:42:203] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=421 2026/6/10
|
||
[2026-06-09 02:48:43:297] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=422 1781020800
|
||
[2026-06-09 02:48:43:297] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=422 2026/6/10
|
||
[2026-06-09 02:48:44:391] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=423 1781020800
|
||
[2026-06-09 02:48:44:391] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=423 2026/6/10
|
||
|
||
[2026-06-09 02:48:45:483] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=424 1781020800
|
||
[2026-06-09 02:48:45:483] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=424 2026/6/10
|
||
[2026-06-09 02:48:46:577] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=425 1781020800
|
||
[2026-06-09 02:48:46:577] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=425 2026/6/10
|
||
[2026-06-09 02:48:47:670] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=426 1781020800
|
||
[2026-06-09 02:48:47:671] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=426 2026/6/10
|
||
|
||
[2026-06-09 02:48:48:766] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=427 1781020800
|
||
[2026-06-09 02:48:48:766] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=427 2026/6/10
|
||
[2026-06-09 02:48:49:859] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=428 1781020800
|
||
[2026-06-09 02:48:49:859] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=428 2026/6/10
|
||
[2026-06-09 02:48:50:952] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=429 1781020800
|
||
[2026-06-09 02:48:50:952] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=429 2026/6/10
|
||
|
||
[2026-06-09 02:48:52:047] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=430 1781020800
|
||
[2026-06-09 02:48:52:047] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=430 2026/6/10
|
||
[2026-06-09 02:48:53:140] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=431 1781020800
|
||
[2026-06-09 02:48:53:140] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=431 2026/6/10
|
||
|
||
[2026-06-09 02:48:54:233] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=432 1781020800
|
||
[2026-06-09 02:48:54:233] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=432 2026/6/10
|
||
[2026-06-09 02:48:55:328] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=433 1781020800
|
||
[2026-06-09 02:48:55:328] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=433 2026/6/10
|
||
[2026-06-09 02:48:56:422] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=434 1781020800
|
||
[2026-06-09 02:48:56:422] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=434 2026/6/10
|
||
|
||
[2026-06-09 02:48:57:515] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=435 1781020800
|
||
[2026-06-09 02:48:57:515] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=435 2026/6/10
|
||
[2026-06-09 02:48:58:608] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=436 1781020800
|
||
[2026-06-09 02:48:58:608] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=436 2026/6/10
|
||
[2026-06-09 02:48:59:701] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=437 1781020800
|
||
[2026-06-09 02:48:59:702] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=437 2026/6/10
|
||
|
||
[2026-06-09 02:49:00:797] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=438 1781020800
|
||
[2026-06-09 02:49:00:797] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=438 2026/6/10
|
||
[2026-06-09 02:49:01:890] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=439 1781020800
|
||
[2026-06-09 02:49:01:890] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=439 2026/6/10
|
||
[2026-06-09 02:49:02:984] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=440 1781020800
|
||
[2026-06-09 02:49:02:984] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=440 2026/6/10
|
||
|
||
[2026-06-09 02:49:04:078] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=441 1781020800
|
||
[2026-06-09 02:49:04:079] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=441 2026/6/10
|
||
[2026-06-09 02:49:05:171] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=442 1781020800
|
||
[2026-06-09 02:49:05:171] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=442 2026/6/10
|
||
|
||
[2026-06-09 02:49:06:264] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=443 1781020800
|
||
[2026-06-09 02:49:06:264] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=443 2026/6/10
|
||
[2026-06-09 02:49:07:360] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=444 1781020800
|
||
[2026-06-09 02:49:07:360] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=444 2026/6/10
|
||
[2026-06-09 02:49:08:453] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=445 1781020800
|
||
[2026-06-09 02:49:08:453] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=445 2026/6/10
|
||
|
||
[2026-06-09 02:49:09:545] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=446 1781020800
|
||
[2026-06-09 02:49:09:545] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=446 2026/6/10
|
||
[2026-06-09 02:49:10:641] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=447 1781020800
|
||
[2026-06-09 02:49:10:641] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=447 2026/6/10
|
||
[2026-06-09 02:49:11:735] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=448 1781020800
|
||
[2026-06-09 02:49:11:735] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=448 2026/6/10
|
||
|
||
[2026-06-09 02:49:12:827] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=449 1781020800
|
||
[2026-06-09 02:49:12:827] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=449 2026/6/10
|
||
[2026-06-09 02:49:13:923] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=450 1781020800
|
||
[2026-06-09 02:49:13:923] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=450 2026/6/10
|
||
|
||
[2026-06-09 02:49:15:015] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=451 1781020800
|
||
[2026-06-09 02:49:15:015] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=451 2026/6/10
|
||
[2026-06-09 02:49:16:109] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=452 1781020800
|
||
[2026-06-09 02:49:16:109] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=452 2026/6/10
|
||
[2026-06-09 02:49:17:203] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=453 1781020800
|
||
[2026-06-09 02:49:17:203] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=453 2026/6/10
|
||
|
||
[2026-06-09 02:49:18:298] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=454 1781020800
|
||
[2026-06-09 02:49:18:298] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=454 2026/6/10
|
||
[2026-06-09 02:49:19:392] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=455 1781020800
|
||
[2026-06-09 02:49:19:392] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=455 2026/6/10
|
||
[2026-06-09 02:49:20:485] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=456 1781020800
|
||
[2026-06-09 02:49:20:485] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=456 2026/6/10
|
||
|
||
[2026-06-09 02:49:21:577] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=457 1781020800
|
||
[2026-06-09 02:49:21:578] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=457 2026/6/10
|
||
[2026-06-09 02:49:22:671] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=458 1781020800
|
||
[2026-06-09 02:49:22:671] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=458 2026/6/10
|
||
[2026-06-09 02:49:23:766] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=459 1781020800
|
||
[2026-06-09 02:49:23:766] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=459 2026/6/10
|
||
|
||
[2026-06-09 02:49:24:859] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=460 1781020800
|
||
[2026-06-09 02:49:24:859] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=460 2026/6/10
|
||
[2026-06-09 02:49:25:952] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=461 1781020800
|
||
[2026-06-09 02:49:25:952] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=461 2026/6/10
|
||
|
||
[2026-06-09 02:49:27:047] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=462 1781020800
|
||
[2026-06-09 02:49:27:047] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=462 2026/6/10
|
||
[2026-06-09 02:49:28:142] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=463 1781020800
|
||
[2026-06-09 02:49:28:142] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=463 2026/6/10
|
||
[2026-06-09 02:49:29:233] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=464 1781020800
|
||
[2026-06-09 02:49:29:233] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=464 2026/6/10
|
||
|
||
[2026-06-09 02:49:30:328] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=465 1781020800
|
||
[2026-06-09 02:49:30:328] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=465 2026/6/10
|
||
[2026-06-09 02:49:31:422] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=466 1781020800
|
||
[2026-06-09 02:49:31:422] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=466 2026/6/10
|
||
[2026-06-09 02:49:32:515] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=467 1781020800
|
||
[2026-06-09 02:49:32:515] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=467 2026/6/10
|
||
|
||
[2026-06-09 02:49:33:609] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=468 1781020800
|
||
[2026-06-09 02:49:33:610] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=468 2026/6/10
|
||
[2026-06-09 02:49:34:702] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=469 1781020800
|
||
[2026-06-09 02:49:34:702] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=469 2026/6/10
|
||
[2026-06-09 02:49:35:798] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=470 1781020800
|
||
[2026-06-09 02:49:35:798] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=470 2026/6/10
|
||
|
||
[2026-06-09 02:49:36:889] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=471 1781020800
|
||
[2026-06-09 02:49:36:889] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=471 2026/6/10
|
||
[2026-06-09 02:49:37:983] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=472 1781020800
|
||
[2026-06-09 02:49:37:983] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=472 2026/6/10
|
||
|
||
[2026-06-09 02:49:39:079] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=473 1781020800
|
||
[2026-06-09 02:49:39:079] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=473 2026/6/10
|
||
[2026-06-09 02:49:40:172] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=474 1781020800
|
||
[2026-06-09 02:49:40:172] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=474 2026/6/10
|
||
[2026-06-09 02:49:41:265] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=475 1781020800
|
||
[2026-06-09 02:49:41:265] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=475 2026/6/10
|
||
|
||
[2026-06-09 02:49:42:359] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=476 1781020800
|
||
[2026-06-09 02:49:42:360] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=476 2026/6/10
|
||
[2026-06-09 02:49:43:452] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=477 1781020800
|
||
[2026-06-09 02:49:43:453] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=477 2026/6/10
|
||
[2026-06-09 02:49:44:545] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=478 1781020800
|
||
[2026-06-09 02:49:44:545] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=478 2026/6/10
|
||
|
||
[2026-06-09 02:49:45:641] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=479 1781020800
|
||
[2026-06-09 02:49:45:641] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=479 2026/6/10
|
||
[2026-06-09 02:49:46:734] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=480 1781020800
|
||
[2026-06-09 02:49:46:734] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=480 2026/6/10
|
||
[2026-06-09 02:49:47:829] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=481 1781020800
|
||
[2026-06-09 02:49:47:829] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=481 2026/6/10
|
||
|
||
[2026-06-09 02:49:48:921] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=482 1781020800
|
||
[2026-06-09 02:49:48:921] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=482 2026/6/10
|
||
[2026-06-09 02:49:50:014] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=483 1781020800
|
||
[2026-06-09 02:49:50:014] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=483 2026/6/10
|
||
|
||
[2026-06-09 02:49:51:108] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=484 1781020800
|
||
[2026-06-09 02:49:51:108] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=484 2026/6/10
|
||
[2026-06-09 02:49:52:202] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=485 1781020800
|
||
[2026-06-09 02:49:52:202] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=485 2026/6/10
|
||
[2026-06-09 02:49:53:297] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=486 1781020800
|
||
[2026-06-09 02:49:53:297] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=486 2026/6/10
|
||
|
||
[2026-06-09 02:49:54:391] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=487 1781020800
|
||
[2026-06-09 02:49:54:391] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=487 2026/6/10
|
||
[2026-06-09 02:49:55:485] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=488 1781020800
|
||
[2026-06-09 02:49:55:485] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=488 2026/6/10
|
||
[2026-06-09 02:49:56:577] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=489 1781020800
|
||
[2026-06-09 02:49:56:577] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=489 2026/6/10
|
||
|
||
[2026-06-09 02:49:57:673] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=490 1781020800
|
||
[2026-06-09 02:49:57:673] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=490 2026/6/10
|
||
[2026-06-09 02:49:58:765] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=491 1781020800
|
||
[2026-06-09 02:49:58:765] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=491 2026/6/10
|
||
[2026-06-09 02:49:59:858] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=492 1781020800
|
||
[2026-06-09 02:49:59:858] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=492 2026/6/10
|
||
|
||
[2026-06-09 02:50:00:953] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=493 1781020800
|
||
[2026-06-09 02:50:00:954] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=493 2026/6/10
|
||
[2026-06-09 02:50:02:046] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=494 1781020800
|
||
[2026-06-09 02:50:02:046] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=494 2026/6/10
|
||
[2026-06-09 02:50:02:437] Robot[1] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[2] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[3] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[4] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[5] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[6] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[7] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[8] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[9] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[10] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[11] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[12] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[13] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[14] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[15] Del Success
|
||
[2026-06-09 02:50:02:437] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:50:03:094] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=495 1781020800
|
||
[2026-06-09 02:50:03:094] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=495 2026/6/10
|
||
[2026-06-09 02:50:04:186] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=496 1781020800
|
||
[2026-06-09 02:50:04:186] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=496 2026/6/10
|
||
[2026-06-09 02:50:05:281] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=497 1781020800
|
||
[2026-06-09 02:50:05:282] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=497 2026/6/10
|
||
|
||
[2026-06-09 02:50:06:375] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=498 1781020800
|
||
[2026-06-09 02:50:06:375] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=498 2026/6/10
|
||
[2026-06-09 02:50:07:468] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=499 1781020800
|
||
[2026-06-09 02:50:07:468] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=499 2026/6/10
|
||
[2026-06-09 02:50:08:561] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=500 1781020800
|
||
[2026-06-09 02:50:08:561] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=500 2026/6/10
|
||
|
||
[2026-06-09 02:50:09:654] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=501 1781020800
|
||
[2026-06-09 02:50:09:654] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=501 2026/6/10
|
||
[2026-06-09 02:50:10:748] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=502 1781020800
|
||
[2026-06-09 02:50:10:748] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=502 2026/6/10
|
||
[2026-06-09 02:50:11:843] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=503 1781020800
|
||
[2026-06-09 02:50:11:843] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=503 2026/6/10
|
||
|
||
[2026-06-09 02:50:12:937] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=504 1781020800
|
||
[2026-06-09 02:50:12:937] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=504 2026/6/10
|
||
[2026-06-09 02:50:14:030] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=505 1781020800
|
||
[2026-06-09 02:50:14:030] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=505 2026/6/10
|
||
|
||
[2026-06-09 02:50:15:125] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=506 1781020800
|
||
[2026-06-09 02:50:15:125] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=506 2026/6/10
|
||
[2026-06-09 02:50:16:218] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=507 1781020800
|
||
[2026-06-09 02:50:16:218] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=507 2026/6/10
|
||
[2026-06-09 02:50:17:312] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=508 1781020800
|
||
[2026-06-09 02:50:17:312] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=508 2026/6/10
|
||
|
||
[2026-06-09 02:50:18:405] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=509 1781020800
|
||
[2026-06-09 02:50:18:406] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=509 2026/6/10
|
||
[2026-06-09 02:50:19:500] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=510 1781020800
|
||
[2026-06-09 02:50:19:500] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=510 2026/6/10
|
||
[2026-06-09 02:50:20:592] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=511 1781020800
|
||
[2026-06-09 02:50:20:592] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=511 2026/6/10
|
||
|
||
[2026-06-09 02:50:21:687] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=512 1781020800
|
||
[2026-06-09 02:50:21:688] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=512 2026/6/10
|
||
[2026-06-09 02:50:22:780] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=513 1781020800
|
||
[2026-06-09 02:50:22:780] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=513 2026/6/10
|
||
[2026-06-09 02:50:23:876] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=514 1781020800
|
||
[2026-06-09 02:50:23:876] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=514 2026/6/10
|
||
|
||
[2026-06-09 02:50:24:968] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=515 1781020800
|
||
[2026-06-09 02:50:24:968] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=515 2026/6/10
|
||
[2026-06-09 02:50:26:062] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=516 1781020800
|
||
[2026-06-09 02:50:26:062] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=516 2026/6/10
|
||
|
||
[2026-06-09 02:50:27:155] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=517 1781020800
|
||
[2026-06-09 02:50:27:155] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=517 2026/6/10
|
||
[2026-06-09 02:50:28:250] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=518 1781020800
|
||
[2026-06-09 02:50:28:250] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=518 2026/6/10
|
||
[2026-06-09 02:50:29:343] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=519 1781020800
|
||
[2026-06-09 02:50:29:343] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=519 2026/6/10
|
||
|
||
[2026-06-09 02:50:30:436] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=520 1781020800
|
||
[2026-06-09 02:50:30:437] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=520 2026/6/10
|
||
[2026-06-09 02:50:31:531] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=521 1781020800
|
||
[2026-06-09 02:50:31:531] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=521 2026/6/10
|
||
[2026-06-09 02:50:32:625] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=522 1781020800
|
||
[2026-06-09 02:50:32:625] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=522 2026/6/10
|
||
|
||
[2026-06-09 02:50:33:719] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=523 1781020800
|
||
[2026-06-09 02:50:33:719] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=523 2026/6/10
|
||
[2026-06-09 02:50:34:812] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=524 1781020800
|
||
[2026-06-09 02:50:34:813] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=524 2026/6/10
|
||
[2026-06-09 02:50:35:906] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=525 1781020800
|
||
[2026-06-09 02:50:35:906] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=525 2026/6/10
|
||
|
||
[2026-06-09 02:50:36:998] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=526 1781020800
|
||
[2026-06-09 02:50:36:998] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=526 2026/6/10
|
||
[2026-06-09 02:50:38:092] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=527 1781020800
|
||
[2026-06-09 02:50:38:092] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=527 2026/6/10
|
||
|
||
[2026-06-09 02:50:39:188] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=528 1781020800
|
||
[2026-06-09 02:50:39:188] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=528 2026/6/10
|
||
[2026-06-09 02:50:40:281] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=529 1781020800
|
||
[2026-06-09 02:50:40:281] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=529 2026/6/10
|
||
[2026-06-09 02:50:41:373] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=530 1781020800
|
||
[2026-06-09 02:50:41:374] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=530 2026/6/10
|
||
|
||
[2026-06-09 02:50:42:467] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=531 1781020800
|
||
[2026-06-09 02:50:42:467] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=531 2026/6/10
|
||
[2026-06-09 02:50:43:562] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=532 1781020800
|
||
[2026-06-09 02:50:43:562] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=532 2026/6/10
|
||
[2026-06-09 02:50:44:656] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=533 1781020800
|
||
[2026-06-09 02:50:44:656] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=533 2026/6/10
|
||
|
||
[2026-06-09 02:50:45:750] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=534 1781020800
|
||
[2026-06-09 02:50:45:750] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=534 2026/6/10
|
||
[2026-06-09 02:50:46:843] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=535 1781020800
|
||
[2026-06-09 02:50:46:843] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=535 2026/6/10
|
||
[2026-06-09 02:50:47:938] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=536 1781020800
|
||
[2026-06-09 02:50:47:938] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=536 2026/6/10
|
||
|
||
[2026-06-09 02:50:49:031] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=537 1781020800
|
||
[2026-06-09 02:50:49:031] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=537 2026/6/10
|
||
[2026-06-09 02:50:50:124] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=538 1781020800
|
||
[2026-06-09 02:50:50:124] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=538 2026/6/10
|
||
|
||
[2026-06-09 02:50:51:218] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=539 1781020800
|
||
[2026-06-09 02:50:51:218] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=539 2026/6/10
|
||
[2026-06-09 02:50:52:313] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=540 1781020800
|
||
[2026-06-09 02:50:52:313] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=540 2026/6/10
|
||
[2026-06-09 02:50:53:405] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=541 1781020800
|
||
[2026-06-09 02:50:53:405] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=541 2026/6/10
|
||
|
||
[2026-06-09 02:50:54:500] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=542 1781020800
|
||
[2026-06-09 02:50:54:501] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=542 2026/6/10
|
||
[2026-06-09 02:50:55:594] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=543 1781020800
|
||
[2026-06-09 02:50:55:594] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=543 2026/6/10
|
||
[2026-06-09 02:50:56:686] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=544 1781020800
|
||
[2026-06-09 02:50:56:686] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=544 2026/6/10
|
||
|
||
[2026-06-09 02:50:57:780] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=545 1781020800
|
||
[2026-06-09 02:50:57:780] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=545 2026/6/10
|
||
[2026-06-09 02:50:58:874] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=546 1781020800
|
||
[2026-06-09 02:50:58:875] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=546 2026/6/10
|
||
[2026-06-09 02:50:59:968] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=547 1781020800
|
||
[2026-06-09 02:50:59:968] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=547 2026/6/10
|
||
|
||
[2026-06-09 02:51:01:063] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=548 1781020800
|
||
[2026-06-09 02:51:01:063] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=548 2026/6/10
|
||
[2026-06-09 02:51:02:156] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=549 1781020800
|
||
[2026-06-09 02:51:02:156] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=549 2026/6/10
|
||
|
||
[2026-06-09 02:51:03:250] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=550 1781020800
|
||
[2026-06-09 02:51:03:250] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=550 2026/6/10
|
||
[2026-06-09 02:51:04:343] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=551 1781020800
|
||
[2026-06-09 02:51:04:343] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=551 2026/6/10
|
||
[2026-06-09 02:51:05:436] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=552 1781020800
|
||
[2026-06-09 02:51:05:436] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=552 2026/6/10
|
||
|
||
[2026-06-09 02:51:06:531] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=553 1781020800
|
||
[2026-06-09 02:51:06:531] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=553 2026/6/10
|
||
[2026-06-09 02:51:07:624] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=554 1781020800
|
||
[2026-06-09 02:51:07:624] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=554 2026/6/10
|
||
[2026-06-09 02:51:08:718] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=555 1781020800
|
||
[2026-06-09 02:51:08:719] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=555 2026/6/10
|
||
|
||
[2026-06-09 02:51:09:811] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=556 1781020800
|
||
[2026-06-09 02:51:09:811] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=556 2026/6/10
|
||
[2026-06-09 02:51:10:906] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=557 1781020800
|
||
[2026-06-09 02:51:10:906] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=557 2026/6/10
|
||
[2026-06-09 02:51:12:000] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=558 1781020800
|
||
[2026-06-09 02:51:12:000] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=558 2026/6/10
|
||
|
||
[2026-06-09 02:51:13:093] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=559 1781020800
|
||
[2026-06-09 02:51:13:093] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=559 2026/6/10
|
||
[2026-06-09 02:51:14:187] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=560 1781020800
|
||
[2026-06-09 02:51:14:187] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=560 2026/6/10
|
||
|
||
[2026-06-09 02:51:15:280] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=561 1781020800
|
||
[2026-06-09 02:51:15:280] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=561 2026/6/10
|
||
[2026-06-09 02:51:16:375] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=562 1781020800
|
||
[2026-06-09 02:51:16:375] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=562 2026/6/10
|
||
[2026-06-09 02:51:17:469] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=563 1781020800
|
||
[2026-06-09 02:51:17:469] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=563 2026/6/10
|
||
|
||
[2026-06-09 02:51:18:561] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=564 1781020800
|
||
[2026-06-09 02:51:18:561] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=564 2026/6/10
|
||
[2026-06-09 02:51:19:655] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=565 1781020800
|
||
[2026-06-09 02:51:19:656] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=565 2026/6/10
|
||
[2026-06-09 02:51:20:749] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=566 1781020800
|
||
[2026-06-09 02:51:20:750] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=566 2026/6/10
|
||
|
||
[2026-06-09 02:51:21:842] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=567 1781020800
|
||
[2026-06-09 02:51:21:842] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=567 2026/6/10
|
||
[2026-06-09 02:51:22:937] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=568 1781020800
|
||
[2026-06-09 02:51:22:937] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=568 2026/6/10
|
||
|
||
[2026-06-09 02:51:24:030] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=569 1781020800
|
||
[2026-06-09 02:51:24:030] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=569 2026/6/10
|
||
[2026-06-09 02:51:25:124] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=570 1781020800
|
||
[2026-06-09 02:51:25:124] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=570 2026/6/10
|
||
[2026-06-09 02:51:26:218] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=571 1781020800
|
||
[2026-06-09 02:51:26:218] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=571 2026/6/10
|
||
|
||
[2026-06-09 02:51:27:312] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=572 1781020800
|
||
[2026-06-09 02:51:27:313] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=572 2026/6/10
|
||
[2026-06-09 02:51:28:405] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=573 1781020800
|
||
[2026-06-09 02:51:28:405] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=573 2026/6/10
|
||
[2026-06-09 02:51:29:500] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=574 1781020800
|
||
[2026-06-09 02:51:29:500] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=574 2026/6/10
|
||
|
||
[2026-06-09 02:51:30:594] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=575 1781020800
|
||
[2026-06-09 02:51:30:594] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=575 2026/6/10
|
||
[2026-06-09 02:51:31:687] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=576 1781020800
|
||
[2026-06-09 02:51:31:687] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=576 2026/6/10
|
||
[2026-06-09 02:51:32:781] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=577 1781020800
|
||
[2026-06-09 02:51:32:781] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=577 2026/6/10
|
||
|
||
[2026-06-09 02:51:33:873] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=578 1781020800
|
||
[2026-06-09 02:51:33:874] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=578 2026/6/10
|
||
[2026-06-09 02:51:34:967] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=579 1781020800
|
||
[2026-06-09 02:51:34:967] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=579 2026/6/10
|
||
|
||
[2026-06-09 02:51:36:062] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=580 1781020800
|
||
[2026-06-09 02:51:36:062] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=580 2026/6/10
|
||
[2026-06-09 02:51:37:157] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=581 1781020800
|
||
[2026-06-09 02:51:37:157] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=581 2026/6/10
|
||
[2026-06-09 02:51:38:250] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=582 1781020800
|
||
[2026-06-09 02:51:38:251] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=582 2026/6/10
|
||
|
||
[2026-06-09 02:51:39:343] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=583 1781020800
|
||
[2026-06-09 02:51:39:343] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=583 2026/6/10
|
||
[2026-06-09 02:51:40:438] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=584 1781020800
|
||
[2026-06-09 02:51:40:438] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=584 2026/6/10
|
||
[2026-06-09 02:51:41:532] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=585 1781020800
|
||
[2026-06-09 02:51:41:532] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=585 2026/6/10
|
||
|
||
[2026-06-09 02:51:42:624] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=586 1781020800
|
||
[2026-06-09 02:51:42:624] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=586 2026/6/10
|
||
[2026-06-09 02:51:43:720] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=587 1781020800
|
||
[2026-06-09 02:51:43:720] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=587 2026/6/10
|
||
[2026-06-09 02:51:44:811] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=588 1781020800
|
||
[2026-06-09 02:51:44:811] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=588 2026/6/10
|
||
|
||
[2026-06-09 02:51:45:905] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=589 1781020800
|
||
[2026-06-09 02:51:45:906] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=589 2026/6/10
|
||
[2026-06-09 02:51:46:999] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=590 1781020800
|
||
[2026-06-09 02:51:46:999] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=590 2026/6/10
|
||
|
||
[2026-06-09 02:51:48:093] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=591 1781020800
|
||
[2026-06-09 02:51:48:093] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=591 2026/6/10
|
||
[2026-06-09 02:51:49:187] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=592 1781020800
|
||
[2026-06-09 02:51:49:188] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=592 2026/6/10
|
||
[2026-06-09 02:51:50:282] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=593 1781020800
|
||
[2026-06-09 02:51:50:282] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=593 2026/6/10
|
||
|
||
[2026-06-09 02:51:51:374] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=594 1781020800
|
||
[2026-06-09 02:51:51:374] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=594 2026/6/10
|
||
[2026-06-09 02:51:52:470] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=595 1781020800
|
||
[2026-06-09 02:51:52:470] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=595 2026/6/10
|
||
[2026-06-09 02:51:53:562] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=596 1781020800
|
||
[2026-06-09 02:51:53:562] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=596 2026/6/10
|
||
|
||
[2026-06-09 02:51:54:655] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=597 1781020800
|
||
[2026-06-09 02:51:54:655] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=597 2026/6/10
|
||
[2026-06-09 02:51:55:750] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=598 1781020800
|
||
[2026-06-09 02:51:55:750] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=598 2026/6/10
|
||
[2026-06-09 02:51:56:843] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=599 1781020800
|
||
[2026-06-09 02:51:56:844] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=599 2026/6/10
|
||
|
||
[2026-06-09 02:51:57:937] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=600 1781020800
|
||
[2026-06-09 02:51:57:938] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=600 2026/6/10
|
||
[2026-06-09 02:51:59:029] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=601 1781020800
|
||
[2026-06-09 02:51:59:029] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=601 2026/6/10
|
||
|
||
[2026-06-09 02:52:00:123] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=602 1781020800
|
||
[2026-06-09 02:52:00:124] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=602 2026/6/10
|
||
[2026-06-09 02:52:01:219] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=603 1781020800
|
||
[2026-06-09 02:52:01:219] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=603 2026/6/10
|
||
[2026-06-09 02:52:02:313] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=604 1781020800
|
||
[2026-06-09 02:52:02:313] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=604 2026/6/10
|
||
|
||
[2026-06-09 02:52:03:405] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=605 1781020800
|
||
[2026-06-09 02:52:03:405] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=605 2026/6/10
|
||
[2026-06-09 02:52:04:500] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=606 1781020800
|
||
[2026-06-09 02:52:04:500] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=606 2026/6/10
|
||
[2026-06-09 02:52:05:594] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=607 1781020800
|
||
[2026-06-09 02:52:05:594] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=607 2026/6/10
|
||
|
||
[2026-06-09 02:52:06:687] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=608 1781020800
|
||
[2026-06-09 02:52:06:687] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=608 2026/6/10
|
||
[2026-06-09 02:52:07:781] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=609 1781020800
|
||
[2026-06-09 02:52:07:781] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=609 2026/6/10
|
||
[2026-06-09 02:52:08:874] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=610 1781020800
|
||
[2026-06-09 02:52:08:874] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=610 2026/6/10
|
||
|
||
[2026-06-09 02:52:09:969] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=611 1781020800
|
||
[2026-06-09 02:52:09:969] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=611 2026/6/10
|
||
[2026-06-09 02:52:10:102] Robot[1] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[2] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[3] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[4] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[5] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[6] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[7] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[8] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[9] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[10] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[11] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[12] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[13] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[14] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[15] Del Success
|
||
[2026-06-09 02:52:10:102] Robot[16] Del Success
|
||
[2026-06-09 02:52:10:984] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=612 1781020800
|
||
[2026-06-09 02:52:10:984] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=612 2026/6/10
|
||
|
||
[2026-06-09 02:52:12:077] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=613 1781020800
|
||
[2026-06-09 02:52:12:078] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=613 2026/6/10
|
||
[2026-06-09 02:52:13:172] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=614 1781020800
|
||
[2026-06-09 02:52:13:172] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=614 2026/6/10
|
||
[2026-06-09 02:52:14:265] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=615 1781020800
|
||
[2026-06-09 02:52:14:265] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=615 2026/6/10
|
||
|
||
[2026-06-09 02:52:15:359] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=616 1781020800
|
||
[2026-06-09 02:52:15:359] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=616 2026/6/10
|
||
[2026-06-09 02:52:16:452] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=617 1781020800
|
||
[2026-06-09 02:52:16:453] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=617 2026/6/10
|
||
[2026-06-09 02:52:17:546] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=618 1781020800
|
||
[2026-06-09 02:52:17:546] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=618 2026/6/10
|
||
|
||
[2026-06-09 02:52:18:640] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=619 1781020800
|
||
[2026-06-09 02:52:18:641] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=619 2026/6/10
|
||
[2026-06-09 02:52:19:733] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=620 1781020800
|
||
[2026-06-09 02:52:19:733] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=620 2026/6/10
|
||
[2026-06-09 02:52:20:828] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=621 1781020800
|
||
[2026-06-09 02:52:20:828] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=621 2026/6/10
|
||
|
||
[2026-06-09 02:52:21:921] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=622 1781020800
|
||
[2026-06-09 02:52:21:921] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=622 2026/6/10
|
||
[2026-06-09 02:52:23:015] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=623 1781020800
|
||
[2026-06-09 02:52:23:015] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=623 2026/6/10
|
||
|
||
[2026-06-09 02:52:24:109] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=624 1781020800
|
||
[2026-06-09 02:52:24:109] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=624 2026/6/10
|
||
[2026-06-09 02:52:25:202] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=625 1781020800
|
||
[2026-06-09 02:52:25:203] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=625 2026/6/10
|
||
[2026-06-09 02:52:26:297] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=626 1781020800
|
||
[2026-06-09 02:52:26:297] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=626 2026/6/10
|
||
|
||
[2026-06-09 02:52:27:390] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=627 1781020800
|
||
[2026-06-09 02:52:27:390] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=627 2026/6/10
|
||
[2026-06-09 02:52:28:483] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=628 1781020800
|
||
[2026-06-09 02:52:28:483] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=628 2026/6/10
|
||
[2026-06-09 02:52:29:578] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=629 1781020800
|
||
[2026-06-09 02:52:29:579] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=629 2026/6/10
|
||
|
||
[2026-06-09 02:52:30:154] Robot[1] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[2] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[3] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[4] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[5] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[6] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[7] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[8] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[9] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[10] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[11] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[12] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[13] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[14] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[15] Del Success
|
||
[2026-06-09 02:52:30:154] Robot[16] Del Success
|
||
[2026-06-09 02:52:30:595] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=630 1781020800
|
||
[2026-06-09 02:52:30:595] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=630 2026/6/10
|
||
[2026-06-09 02:52:31:686] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=631 1781020800
|
||
[2026-06-09 02:52:31:686] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=631 2026/6/10
|
||
[2026-06-09 02:52:32:782] ontimer20, SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=632 1781020800
|
||
[2026-06-09 02:52:32:782] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=632 2026/6/10
|
||
|
||
[2026-06-09 02:52:33:110] ClearMVar[玩家 8083128452086] M*=0
|
||
[2026-06-09 02:52:35:301] CallLua1 Func:clicknpc luaErr:...r\Mir200\Envir/QuestDiary/游戏功能/沙巴克/沙巴克攻城.lua:211: attempt to call a boolean value (field '_isFirstWar'), E:stack traceback:, Result: 2 Default: False
|
||
|
||
[2026-06-09 02:52:36:503] CallLua1 Func:clicknpc luaErr:...r\Mir200\Envir/QuestDiary/游戏功能/沙巴克/沙巴克攻城.lua:211: attempt to call a boolean value (field '_isFirstWar'), E:stack traceback:, Result: 2 Default: False
|
||
[2026-06-09 02:52:36:719] CallLua1 Func:clicknpc luaErr:...r\Mir200\Envir/QuestDiary/游戏功能/沙巴克/沙巴克攻城.lua:211: attempt to call a boolean value (field '_isFirstWar'), E:stack traceback:, Result: 2 Default: False
|
||
[2026-06-09 02:52:36:830] CallLua1 Func:clicknpc luaErr:...r\Mir200\Envir/QuestDiary/游戏功能/沙巴克/沙巴克攻城.lua:211: attempt to call a boolean value (field '_isFirstWar'), E:stack traceback:, Result: 2 Default: False
|
||
|
||
[2026-06-09 02:52:57:639] Robot[1] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[2] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[3] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[4] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[5] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[6] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[7] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[8] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[9] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[10] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[11] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[12] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[13] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[14] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[15] Del Success
|
||
[2026-06-09 02:52:57:639] Robot[16] Del Success
|
||
|
||
[2026-06-09 02:53:30:126] Robot[1] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[2] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[3] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[4] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[5] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[6] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[7] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[8] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[9] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[10] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[11] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[12] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[13] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[14] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[15] Del Success
|
||
[2026-06-09 02:53:30:126] Robot[16] Del Success
|
||
|
||
[2026-06-09 03:00:04:454] Robot[1] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[2] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[3] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[4] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[5] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[6] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[7] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[8] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[9] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[10] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[11] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[12] Del Success
|
||
[2026-06-09 03:00:04:454] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:00:07:179] Robot[1] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[2] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[3] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[4] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[5] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[6] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[7] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[8] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[9] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[10] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[11] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[12] Del Success
|
||
[2026-06-09 03:00:07:179] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:00:19:977] Robot[1] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[2] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[3] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[4] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[5] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[6] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[7] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[8] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[9] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[10] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[11] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[12] Del Success
|
||
[2026-06-09 03:00:19:977] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:02:01:326] Robot[1] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[2] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[3] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[4] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[5] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[6] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[7] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[8] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[9] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[10] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[11] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[12] Del Success
|
||
[2026-06-09 03:02:01:326] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:04:05:250] SetUse[玩家 8083128452086] False
|
||
[2026-06-09 03:04:05:250] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 03:04:05:250] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-09 03:04:11:549] SetUse[玩家 8083128452086] True
|
||
[2026-06-09 03:04:11:551] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-09 03:04:11:551] LoadVar [玩家 8083128452086]
|
||
[2026-06-09 03:04:11:570] Syn_Var[玩家 8083128452086] VarCount:9 StrSize: 568
|
||
[2026-06-09 03:04:11:638] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-09 03:04:11:638] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
|
||
[2026-06-09 03:04:12:350] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 03:04:12:362] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 03:04:12:563] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
[2026-06-09 03:04:13:219] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 03:04:13:655] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-09 03:06:02:570] Robot[1] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[2] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[3] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[4] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[5] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[6] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[7] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[8] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[9] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[10] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[11] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[12] Del Success
|
||
[2026-06-09 03:06:02:570] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:06:26:460] Robot[1] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[2] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[3] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[4] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[5] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[6] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[7] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[8] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[9] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[10] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[11] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[12] Del Success
|
||
[2026-06-09 03:06:26:460] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:16:18:100] Robot[1] Del Success
|
||
[2026-06-09 03:16:18:100] Robot[2] Del Success
|
||
[2026-06-09 03:16:18:100] Robot[3] Del Success
|
||
[2026-06-09 03:16:18:100] Robot[4] Del Success
|
||
[2026-06-09 03:16:18:101] Robot[5] Del Success
|
||
[2026-06-09 03:16:18:101] Robot[6] Del Success
|
||
[2026-06-09 03:16:18:101] Robot[7] Del Success
|
||
[2026-06-09 03:16:18:101] Robot[8] Del Success
|
||
[2026-06-09 03:16:18:101] Robot[9] Del Success
|
||
[2026-06-09 03:16:18:101] Robot[10] Del Success
|
||
[2026-06-09 03:16:18:101] Robot[11] Del Success
|
||
[2026-06-09 03:16:18:101] Robot[12] Del Success
|
||
[2026-06-09 03:16:18:101] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:17:26:100] Robot[1] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[2] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[3] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[4] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[5] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[6] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[7] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[8] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[9] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[10] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[11] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[12] Del Success
|
||
[2026-06-09 03:17:26:100] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:18:19:981] Robot[1] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[2] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[3] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[4] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[5] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[6] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[7] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[8] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[9] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[10] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[11] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[12] Del Success
|
||
[2026-06-09 03:18:19:981] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:18:24:908] Robot[1] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[2] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[3] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[4] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[5] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[6] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[7] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[8] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[9] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[10] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[11] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[12] Del Success
|
||
[2026-06-09 03:18:24:908] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:19:57:818] Robot[1] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[2] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[3] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[4] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[5] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[6] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[7] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[8] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[9] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[10] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[11] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[12] Del Success
|
||
[2026-06-09 03:19:57:818] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:20:05:014] Robot[1] Del Success
|
||
[2026-06-09 03:20:05:014] Robot[2] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[3] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[4] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[5] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[6] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[7] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[8] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[9] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[10] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[11] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[12] Del Success
|
||
[2026-06-09 03:20:05:015] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:20:51:624] handlerequest SetTLInt[玩家 8083128452086] INT_攻城区域计秒(3)=500000 1781020800
|
||
[2026-06-09 03:20:51:624] SaveVar[玩家 8083128452086] INT_攻城区域计秒(3)=500000 2026/6/10
|
||
|
||
[2026-06-09 03:31:26:647] Robot[1] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[2] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[3] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[4] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[5] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[6] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[7] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[8] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[9] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[10] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[11] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[12] Del Success
|
||
[2026-06-09 03:31:26:647] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:32:18:586] Robot[1] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[2] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[3] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[4] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[5] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[6] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[7] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[8] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[9] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[10] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[11] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[12] Del Success
|
||
[2026-06-09 03:32:18:586] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:33:40:903] Robot[1] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[2] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[3] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[4] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[5] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[6] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[7] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[8] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[9] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[10] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[11] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[12] Del Success
|
||
[2026-06-09 03:33:40:903] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:34:08:953] Robot[1] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[2] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[3] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[4] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[5] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[6] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[7] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[8] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[9] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[10] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[11] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[12] Del Success
|
||
[2026-06-09 03:34:08:953] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:34:36:841] Robot[1] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[2] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[3] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[4] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[5] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[6] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[7] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[8] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[9] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[10] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[11] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[12] Del Success
|
||
[2026-06-09 03:34:36:841] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:35:04:977] Robot[1] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[2] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[3] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[4] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[5] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[6] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[7] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[8] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[9] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[10] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[11] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[12] Del Success
|
||
[2026-06-09 03:35:04:977] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:35:28:920] Robot[1] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[2] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[3] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[4] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[5] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[6] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[7] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[8] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[9] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[10] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[11] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[12] Del Success
|
||
[2026-06-09 03:35:28:921] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:36:22:971] Robot[1] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[2] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[3] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[4] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[5] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[6] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[7] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[8] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[9] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[10] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[11] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[12] Del Success
|
||
[2026-06-09 03:36:22:971] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:36:30:773] Robot[1] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[2] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[3] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[4] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[5] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[6] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[7] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[8] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[9] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[10] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[11] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[12] Del Success
|
||
[2026-06-09 03:36:30:773] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:36:52:219] Robot[1] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[2] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[3] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[4] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[5] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[6] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[7] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[8] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[9] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[10] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[11] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[12] Del Success
|
||
[2026-06-09 03:36:52:219] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:37:57:186] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 03:38:21:591] Robot[1] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[2] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[3] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[4] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[5] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[6] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[7] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[8] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[9] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[10] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[11] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[12] Del Success
|
||
[2026-06-09 03:38:21:591] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:38:26:160] Robot[1] Del Success
|
||
[2026-06-09 03:38:26:160] Robot[2] Del Success
|
||
[2026-06-09 03:38:26:160] Robot[3] Del Success
|
||
[2026-06-09 03:38:26:160] Robot[4] Del Success
|
||
[2026-06-09 03:38:26:160] Robot[5] Del Success
|
||
[2026-06-09 03:38:26:160] Robot[6] Del Success
|
||
[2026-06-09 03:38:26:161] Robot[7] Del Success
|
||
[2026-06-09 03:38:26:161] Robot[8] Del Success
|
||
[2026-06-09 03:38:26:161] Robot[9] Del Success
|
||
[2026-06-09 03:38:26:161] Robot[10] Del Success
|
||
[2026-06-09 03:38:26:161] Robot[11] Del Success
|
||
[2026-06-09 03:38:26:161] Robot[12] Del Success
|
||
[2026-06-09 03:38:26:161] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:40:11:404] Robot[1] Del Success
|
||
[2026-06-09 03:40:11:404] Robot[2] Del Success
|
||
[2026-06-09 03:40:11:404] Robot[3] Del Success
|
||
[2026-06-09 03:40:11:404] Robot[4] Del Success
|
||
[2026-06-09 03:40:11:404] Robot[5] Del Success
|
||
[2026-06-09 03:40:11:405] Robot[6] Del Success
|
||
[2026-06-09 03:40:11:405] Robot[7] Del Success
|
||
[2026-06-09 03:40:11:405] Robot[8] Del Success
|
||
[2026-06-09 03:40:11:405] Robot[9] Del Success
|
||
[2026-06-09 03:40:11:405] Robot[10] Del Success
|
||
[2026-06-09 03:40:11:405] Robot[11] Del Success
|
||
[2026-06-09 03:40:11:405] Robot[12] Del Success
|
||
[2026-06-09 03:40:11:405] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:40:43:999] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 03:41:17:252] Robot[1] Del Success
|
||
[2026-06-09 03:41:17:252] Robot[2] Del Success
|
||
[2026-06-09 03:41:17:252] Robot[3] Del Success
|
||
[2026-06-09 03:41:17:252] Robot[4] Del Success
|
||
[2026-06-09 03:41:17:252] Robot[5] Del Success
|
||
[2026-06-09 03:41:17:252] Robot[6] Del Success
|
||
[2026-06-09 03:41:17:253] Robot[7] Del Success
|
||
[2026-06-09 03:41:17:253] Robot[8] Del Success
|
||
[2026-06-09 03:41:17:253] Robot[9] Del Success
|
||
[2026-06-09 03:41:17:253] Robot[10] Del Success
|
||
[2026-06-09 03:41:17:253] Robot[11] Del Success
|
||
[2026-06-09 03:41:17:253] Robot[12] Del Success
|
||
[2026-06-09 03:41:17:253] Robot[13] Del Success
|
||
|
||
[2026-06-09 03:41:23:813] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 03:44:57:119] RegPlayRankVar: INT_大乱斗积分 1 1 100 1
|
||
[2026-06-09 03:44:57:124] RegPlayRankVar: INT_攻击力排行榜 1 1 0 1
|
||
[2026-06-09 03:44:57:124] RegPlayRankVar: INT_九秘排行榜 1 1 0 1
|
||
[2026-06-09 03:44:57:131] Syn_PlayRankVar: INT_大乱斗积分
|
||
[2026-06-09 03:44:57:141] Syn_PlayRankVar: INT_攻击力排行榜/8083128452073#'尹我顶你挺'#111#1778066902
|
||
[2026-06-09 03:44:57:151] Syn_PlayRankVar: INT_九秘排行榜/8083128452081#'老纳战队'#16#1779639693/8083128452083#'被打的女司机'#11#1780441940/8083128452074#'心脏被痛埋葬'#41#1779930399/8083128452073#'尹我顶你挺'#27#1777990859
|
||
[2026-06-09 03:44:57:161] GetCombVar[系统] Created
|
||
|
||
[2026-06-09 03:44:58:706] Syn_Var[系统 0] VarCount:24 StrSize: 3815
|
||
[2026-06-09 03:44:58:706] SetStr[系统] UID8083128452087(2)={"skill_key":{"0":1,"26":4,"27":2,"56":8,"6":6,"3":0,"25":5,"7":0,"12":3,"66":7}}
|
||
[2026-06-09 03:44:58:706] SetStr[系统] UID8083128452086(2)={"skill_key":{"27":2,"7":0,"6":6,"25":5,"12":3,"3":0,"26":4}}
|
||
[2026-06-09 03:44:58:706] SetStr[系统] UID8083128452085(2)={"skill_key":{"3":0,"0":1,"26":4,"27":2,"7":0,"12":3,"25":5,"6":6}}
|
||
[2026-06-09 03:44:58:706] SetStr[系统] UID8083128452084(2)={"skill_key":{"3":0,"0":1,"25":5,"26":4,"7":0,"12":3,"27":2}}
|
||
[2026-06-09 03:44:58:706] SetStr[系统] STR_福利回收(2)={"J_14":5}
|
||
[2026-06-09 03:44:58:706] SetStr[系统] UID8083128452083(2)={"skill_key":{"0":1,"12":3,"2014":9,"56":7,"6":6,"26":4,"7":0,"25":5,"66":8,"27":2,"3":0}}
|
||
[2026-06-09 03:44:58:706] SetInt[系统] INT_MIGONGDIETIME(1)=0
|
||
[2026-06-09 03:44:58:706] SetInt[系统] INT_TIANGUANJIANGCHI(1)=3
|
||
[2026-06-09 03:44:58:706] SetInt[系统] INT_开区时间戳(1)=1778038102
|
||
[2026-06-09 03:44:58:706] SetStr[系统] UID8083128452073(2)={"skill_key":{"26":4,"7":0,"75":0,"12":3,"56":7,"27":2,"3":0,"6":6,"66":8,"0":1,"25":5},"skill_key_pc":{"26":3,"7":0,"27":1,"12":2,"3":0,"0":0,"25":4}}
|
||
[2026-06-09 03:44:58:706] SetStr[系统] UID8083128452075(2)={"skill_key":{"27":2,"3":0,"0":1,"12":3,"7":0,"25":5,"26":4}}
|
||
[2026-06-09 03:44:58:707] SetStr[系统] UID8083128452074(2)={"skill_key":{"7":0,"27":2,"12":3,"25":5,"26":4,"6":6,"3":0,"0":1},"skill_key_pc":{"6":5,"12":2,"7":0,"26":3,"27":1,"3":0,"25":4}}
|
||
[2026-06-09 03:44:58:707] SetInt[系统] INT_BINMOZHIDI(1)=2
|
||
[2026-06-09 03:44:58:707] SetInt[系统] INT_DALUANDOU(1)=0
|
||
[2026-06-09 03:44:58:707] SetInt[系统] INT_SHENGYUDUOBAO(1)=2
|
||
[2026-06-09 03:44:58:707] SetStr[系统] UID8083128452080(2)={"skill_key":{"12":3,"7":0,"66":8,"25":5,"26":4,"27":2,"56":7,"6":6,"3":0,"0":1}}
|
||
[2026-06-09 03:44:58:707] SetInt[系统] INT_新建玩家人数(1)=5
|
||
[2026-06-09 03:44:58:707] SetStr[系统] STR_BOSS击杀(2)={"J_9":"尹我顶你挺","J_2":"老纳战队","J_7":"老纳战队","J_1":"老纳战队","J_17":"尹我顶你挺","J_3":"老纳战队"}
|
||
[2026-06-09 03:44:58:707] SetInt[系统] INT_MIGONGRELOAD(1)=1
|
||
[2026-06-09 03:44:58:707] SetStr[系统] UID8083128452079(2)={"skill_key":{"12":3,"25":5,"7":0,"27":2,"26":4,"6":6,"3":0,"0":1}}
|
||
[2026-06-09 03:44:58:707] SetStr[系统] STR_全区首爆(2)={"J_86":"老纳战队","J_16":"尹我顶你挺","J_7":"尹我顶你挺","J_85":"老纳战队","J_100":"尹我顶你挺","J_4":"尹我顶你挺","J_49":"尹我顶你挺","J_105":"老纳战队","J_9":"尹我顶你挺","J_58":"尹我顶你挺","J_11":"老纳战队","J_2":"尹我顶你挺","J_60":"尹我顶你挺","J_87":"老纳战队","J_1":"尹我顶你挺","J_5":"尹我顶你挺","J_109":"老纳战队","J_104":"老纳战队","J_113":"尹我顶你挺","J_18":"老纳战队","J_3":"尹我顶你挺","J_50":"老纳战队","J_6":"尹我顶你挺","J_97":"老纳战队","J_19":"老纳战队","J_52":"尹我顶你挺","J_95":"老纳战队","J_14":"老纳战队","J_107":"老纳战队","J_114":"尹我顶你挺","J_12":"老纳战队","J_62":"老纳战队","J_106":"老纳战队","J_8":"尹我顶你挺","J_23":"外行看老道","J_93":"老纳战队","J_94":"老纳战队","J_110":"老纳战队","J_108":"老纳战队","J_15":"老纳战队","J_83":"老纳战队","J_24":"外行看老道","J_99":"老纳战队","J_102":"老纳战队","J_10":"尹我顶你挺","J_21":"尹我顶你挺","J_51":"尹我顶你挺","J_96":"老纳战队","J_46":"老纳战队","J_92":"老纳战队","J_17":"尹我顶你挺","J_111":"尹我顶你挺","J_44":"尹我顶你挺","J_89":"老纳战队","J_84":"老纳战队","J_59":"老纳战队","J_88":"老纳战队","J_47":"老纳战队","J_90":"老纳战队","J_45":"老纳战队","J_82":"老纳战队","J_53":"老纳战队","J_101":"老纳战队","J_91":"老纳战队","J_103":"老纳战队"}
|
||
[2026-06-09 03:44:58:707] SetInt[系统] INT_DALUANDOUBAOMING(1)=0
|
||
[2026-06-09 03:44:58:707] SetStr[系统] STR_MIGONGBOSSINFO(2)=[迷宫之主]刷新至:先天秘境1层
|
||
[2026-06-09 03:44:58:707] SetStr[系统] UID8083128452081(2)={"skill_key":{"12":3,"7":0,"66":7,"25":5,"26":4,"27":2,"56":8,"6":6,"3":0,"0":1}}
|
||
[2026-06-09 03:44:58:764] GetCombVar[行会 {11DABB8F-8D2B-49E8-8813-B385E4B6196E}] Created
|
||
[2026-06-09 03:44:58:764] GetCombVar[行会 {9123F3B0-F684-4EE1-ABBA-D5E8EC2FA8C8}] Created
|
||
[2026-06-09 03:44:59:022] startup, SetSysInt[系统] INT_MiGongDieTime(1)=0 0
|
||
[2026-06-09 03:44:59:023] startup, SetSysInt[系统] INT_MiGongreload(1)=0 0
|
||
[2026-06-09 03:44:59:023] SaveVar[系统] INT_MIGONGRELOAD(1)=0 0
|
||
[2026-06-09 03:44:59:023] startup, SetSysStr[系统] STR_MiGongBOSSInfo(2)=[迷宫之主]:已死亡 0
|
||
[2026-06-09 03:44:59:023] SaveVar[系统] STR_MIGONGBOSSINFO(2)=[迷宫之主]:已死亡 0
|
||
[2026-06-09 03:44:59:024] startup, SetSysInt[系统] INT_MiGongreload(1)=1 0
|
||
[2026-06-09 03:44:59:024] SaveVar[系统] INT_MIGONGRELOAD(1)=1 0
|
||
[2026-06-09 03:44:59:024] startup, SetSysStr[系统] STR_MiGongBOSSInfo(2)=[迷宫之主]刷新至:先天秘境1层 0
|
||
[2026-06-09 03:44:59:024] SaveVar[系统] STR_MIGONGBOSSINFO(2)=[迷宫之主]刷新至:先天秘境1层 0
|
||
[2026-06-09 03:44:59:024] Robot[1] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[2] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[3] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[4] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[5] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[6] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[7] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[8] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[9] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[10] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[11] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[12] Del Success
|
||
[2026-06-09 03:44:59:024] Robot[13] Del Success
|
||
[2026-06-09 03:45:00:345] 游戏网关[0](127.0.0.1:60815)已打开..
|
||
[2026-06-09 03:45:00:960] 网关注册成功 0 [10.10.10.1:7100]
|
||
|
||
[2026-06-09 03:45:06:396] GetCombVar[玩家 8083128452086] Created
|
||
[2026-06-09 03:45:06:398] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-09 03:45:06:398] LoadVar [玩家 8083128452086]
|
||
[2026-06-09 03:45:06:405] Syn_Var[玩家 8083128452086] VarCount:9 StrSize: 571
|
||
[2026-06-09 03:45:06:405] SetStr[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0
|
||
[2026-06-09 03:45:06:405] SetInt[玩家 8083128452086] INT_大陆开荒(1)=1
|
||
[2026-06-09 03:45:06:405] SetStr[玩家 8083128452086] SYS_PLAYERTITLESCUR(2)=0
|
||
[2026-06-09 03:45:06:405] SetInt[玩家 8083128452086] INT_攻城区域计分(3)=4 2026/6/10
|
||
[2026-06-09 03:45:06:405] SetStr[玩家 8083128452086] SYS_PLAYERTITLES(2)=50020,50526
|
||
[2026-06-09 03:45:06:405] SetStr[玩家 8083128452086] STR_特戒盒子(2)={"J_1":"空置"}
|
||
[2026-06-09 03:45:06:405] SetInt[玩家 8083128452086] INT_攻城区域计秒(3)=500000 2026/6/10
|
||
[2026-06-09 03:45:06:405] SetStr[玩家 8083128452086] SYS_P_BUFF(2)=
|
||
[2026-06-09 03:45:06:405] SetStr[玩家 8083128452086] STR_至宝盒子(2)={"J_1":"空置"}
|
||
[2026-06-09 03:45:06:475] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-09 03:45:06:475] GetCombVar[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] Created
|
||
[2026-06-09 03:45:06:475] SetInt[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] INT_葫芦刀魂最大进度(1)=10000
|
||
[2026-06-09 03:45:06:475] SetInt[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] INT_葫芦刀魂开启(1)=1
|
||
[2026-06-09 03:45:06:475] SetInt[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] INT_葫芦刀魂当前进度(1)=0
|
||
[2026-06-09 03:45:06:792] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 03:45:06:804] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
|
||
[2026-06-09 03:45:07:437] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
[2026-06-09 03:45:07:765] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 03:45:08:421] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-09 03:45:13:890] ClearMVar[玩家 8083128452086] M*=0
|
||
[2026-06-09 03:45:14:765] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 03:45:16:953] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-09 03:46:05:953] ClearMVar[玩家 8083128452086] M*=0
|
||
[2026-06-09 03:46:05:953] DelVar[玩家 8083128452086] M0 InDB
|
||
[2026-06-09 03:46:05:953] DelVar[玩家 8083128452086] M1 InDB
|
||
|
||
[2026-06-09 05:49:50:437] SetUse[玩家 8083128452086] False
|
||
[2026-06-09 05:49:50:437] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 05:49:50:437] ClearVarTemp[玩家 8083128452086] N0
|
||
[2026-06-09 05:49:50:437] ClearVarTemp[玩家 8083128452086] S0
|
||
[2026-06-09 05:49:50:437] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-09 05:49:57:954] SetUse[玩家 8083128452086] True
|
||
[2026-06-09 05:49:57:956] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-09 05:49:57:956] LoadVar [玩家 8083128452086]
|
||
[2026-06-09 05:49:57:966] Syn_Var[玩家 8083128452086] VarCount:9 StrSize: 571
|
||
|
||
[2026-06-09 05:49:58:034] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-09 05:49:58:035] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-09 05:50:00:046] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-09 05:50:00:046] LoadVar [玩家 8083128452086]
|
||
[2026-06-09 05:50:00:047] Syn_Var[玩家 8083128452086] VarCount:9 StrSize: 571
|
||
[2026-06-09 05:50:00:266] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 05:50:00:289] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 05:50:00:375] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-09 06:47:48:000] SetUse[玩家 8083128452086] False
|
||
[2026-06-09 06:47:48:000] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 06:47:48:000] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-09 06:47:59:673] SetUse[玩家 8083128452086] True
|
||
[2026-06-09 06:47:59:675] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-09 06:47:59:675] LoadVar [玩家 8083128452086]
|
||
[2026-06-09 06:47:59:683] Syn_Var[玩家 8083128452086] VarCount:9 StrSize: 571
|
||
[2026-06-09 06:47:59:774] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-09 06:47:59:774] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-09 06:47:59:891] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 06:47:59:902] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 06:48:00:764] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-09 10:00:00:001] huodongzhongxinobj_shengyu_start, SetSysInt[系统] INT_ShengYuDuoBao(1)=1 0
|
||
[2026-06-09 10:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=1 0
|
||
[2026-06-09 10:00:00:003] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:183: in function 'huodongzhongxinobj_shengyu_start'
|
||
|
||
[2026-06-09 11:00:00:001] huodongzhongxinobj_shengyu_end, SetSysInt[系统] INT_ShengYuDuoBao(1)=2 0
|
||
[2026-06-09 11:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=2 0
|
||
[2026-06-09 11:00:00:002] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:195: in function 'huodongzhongxinobj_shengyu_end'
|
||
|
||
[2026-06-09 11:50:43:359] SetUse[玩家 8083128452086] False
|
||
[2026-06-09 11:50:43:359] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 11:50:43:359] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
[2026-06-09 11:50:43:469] SetUse[玩家 8083128452086] True
|
||
[2026-06-09 11:50:43:471] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-09 11:50:43:471] LoadVar [玩家 8083128452086]
|
||
[2026-06-09 11:50:43:479] Syn_Var[玩家 8083128452086] VarCount:9 StrSize: 571
|
||
[2026-06-09 11:50:43:549] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-09 11:50:43:549] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-09 11:50:45:108] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-09 11:50:45:121] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-09 11:50:45:219] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-09 12:00:00:003] huodongzhongxinobj_binmo_start, SetSysInt[系统] INT_BinMoZhiDi(1)=1 0
|
||
[2026-06-09 12:00:00:003] SaveVar[系统] INT_BINMOZHIDI(1)=1 0
|
||
[2026-06-09 12:00:00:011] GenMon Monster Error: 绿腰
|
||
[2026-06-09 12:00:00:011] GenMon Monster Error: 水月
|
||
[2026-06-09 12:00:00:014] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:222: in function 'huodongzhongxinobj_binmo_start'
|
||
|
||
[2026-06-09 13:30:00:003] huodongzhongxinobj_binmo_closemap, SetSysInt[系统] INT_BinMoZhiDi(1)=2 0
|
||
[2026-06-09 13:30:00:003] SaveVar[系统] INT_BINMOZHIDI(1)=2 0
|
||
[2026-06-09 13:30:00:005] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:239: in function 'huodongzhongxinobj_binmo_closemap'
|
||
|
||
[2026-06-09 14:00:00:002] huodongzhongxinobj_setstatus, SetSysInt[系统] INT_ShengYuDuoBao(1)=0 0
|
||
[2026-06-09 14:00:00:002] SaveVar[系统] INT_SHENGYUDUOBAO(1)=0 0
|
||
|
||
[2026-06-09 15:45:06:705] 脚本耗时统计报告: 记录起始时间:2026/6/9 3:44:59
|
||
触发名称 次数 平均 (微秒) 最大 (微秒)
|
||
QFunction.huodongzhongxinobj_binmo_start 1 11831 11831
|
||
QFunction.login 4 13570 21337
|
||
省略耗时较少的触发统计: 32
|
||
[2026-06-09 15:45:06:705] 脚本耗时统计数据复位
|
||
[2026-06-09 15:45:06:706] RecordSctrptTime Reset: 全部触发计时初始化
|
||
|
||
[2026-06-09 16:00:00:001] huodongzhongxinobj_shengyu_start, SetSysInt[系统] INT_ShengYuDuoBao(1)=1 0
|
||
[2026-06-09 16:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=1 0
|
||
[2026-06-09 16:00:00:004] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:183: in function 'huodongzhongxinobj_shengyu_start'
|
||
|
||
[2026-06-09 17:00:00:001] huodongzhongxinobj_shengyu_end, SetSysInt[系统] INT_ShengYuDuoBao(1)=2 0
|
||
[2026-06-09 17:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=2 0
|
||
[2026-06-09 17:00:00:002] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:195: in function 'huodongzhongxinobj_shengyu_end'
|
||
|
||
[2026-06-09 19:25:00:002] huodongzhongxinobj_daluandou_baoming, SetSysInt[系统] INT_DaLuanDouBaoMing(1)=1 0
|
||
[2026-06-09 19:25:00:002] SaveVar[系统] INT_DALUANDOUBAOMING(1)=1 0
|
||
[2026-06-09 19:25:00:003] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:248: in function 'huodongzhongxinobj_daluandou_baoming'
|
||
|
||
[2026-06-09 19:30:00:003] huodongzhongxinobj_daluandou_start, SetSysInt[系统] INT_DaLuanDouBaoMing(1)=0 0
|
||
[2026-06-09 19:30:00:003] SaveVar[系统] INT_DALUANDOUBAOMING(1)=0 0
|
||
[2026-06-09 19:30:00:003] huodongzhongxinobj_daluandou_start, SetSysInt[系统] INT_DaLuanDou(1)=1 0
|
||
[2026-06-09 19:30:00:003] SaveVar[系统] INT_DALUANDOU(1)=1 0
|
||
[2026-06-09 19:30:00:005] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:278: in function 'huodongzhongxinobj_daluandou_start'
|
||
|
||
[2026-06-09 20:00:00:002] huodongzhongxinobj_daluandou_end, SetSysInt[系统] INT_DaLuanDou(1)=0 0
|
||
[2026-06-09 20:00:00:002] SaveVar[系统] INT_DALUANDOU(1)=0 0
|
||
[2026-06-09 20:00:00:002] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:298: in function 'huodongzhongxinobj_daluandou_end'
|
||
|
||
[2026-06-09 23:25:44:004] Robot[1] Del Success
|
||
[2026-06-09 23:25:44:004] Robot[2] Del Success
|
||
[2026-06-09 23:25:44:004] Robot[3] Del Success
|
||
[2026-06-09 23:25:44:004] Robot[4] Del Success
|
||
[2026-06-09 23:25:44:005] Robot[5] Del Success
|
||
[2026-06-09 23:25:44:005] Robot[6] Del Success
|
||
[2026-06-09 23:25:44:005] Robot[7] Del Success
|
||
[2026-06-09 23:25:44:005] Robot[8] Del Success
|
||
[2026-06-09 23:25:44:005] Robot[9] Del Success
|
||
[2026-06-09 23:25:44:005] Robot[10] Del Success
|
||
[2026-06-09 23:25:44:005] Robot[11] Del Success
|
||
[2026-06-09 23:25:44:005] Robot[12] Del Success
|
||
[2026-06-09 23:25:44:005] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:00:00:686] DelVar[玩家 8083128452086] INT_攻城区域计秒 TimeOver InDB
|
||
[2026-06-10 00:00:00:686] DelVar[玩家 8083128452086] INT_攻城区域计分 TimeOver InDB
|
||
|
||
[2026-06-10 00:00:02:001] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-10 00:00:02:001] ClearJVar[玩家 8083128452086] J*=0
|
||
[2026-06-10 00:00:02:001] ClearZVar[玩家 8083128452086] Z*=0
|
||
[2026-06-10 00:00:02:545] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-10 00:01:00:001] huodongzhongxinobj_setstatus, SetSysInt[系统] INT_ShengYuDuoBao(1)=0 0
|
||
[2026-06-10 00:01:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=0 0
|
||
|
||
[2026-06-10 00:09:55:581] Robot[1] Del Success
|
||
[2026-06-10 00:09:55:581] Robot[2] Del Success
|
||
[2026-06-10 00:09:55:581] Robot[3] Del Success
|
||
[2026-06-10 00:09:55:581] Robot[4] Del Success
|
||
[2026-06-10 00:09:55:582] Robot[5] Del Success
|
||
[2026-06-10 00:09:55:582] Robot[6] Del Success
|
||
[2026-06-10 00:09:55:582] Robot[7] Del Success
|
||
[2026-06-10 00:09:55:582] Robot[8] Del Success
|
||
[2026-06-10 00:09:55:582] Robot[9] Del Success
|
||
[2026-06-10 00:09:55:582] Robot[10] Del Success
|
||
[2026-06-10 00:09:55:582] Robot[11] Del Success
|
||
[2026-06-10 00:09:55:582] Robot[12] Del Success
|
||
[2026-06-10 00:09:55:582] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:10:32:362] GetCombVar[玩家 8083128452074] Created
|
||
[2026-06-10 00:10:32:364] LoadPlayerVar[玩家 8083128452074]
|
||
[2026-06-10 00:10:32:364] LoadVar [玩家 8083128452074]
|
||
[2026-06-10 00:10:32:374] Syn_Var[玩家 8083128452074] VarCount:12 StrSize: 970
|
||
[2026-06-10 00:10:32:375] SetStr[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0
|
||
[2026-06-10 00:10:32:375] SetStr[玩家 8083128452074] STR_至宝盒子(2)={"J_1":"空置"}
|
||
[2026-06-10 00:10:32:375] SetStr[玩家 8083128452074] SYS_P_BUFF(2)=
|
||
[2026-06-10 00:10:32:375] SetInt[玩家 8083128452074] INT_九秘排行榜(1)=41
|
||
[2026-06-10 00:10:32:375] SetStr[玩家 8083128452074] STR_九秘BUFF(2)={"J_3":"醉影","J_2":"诛仙","J_1":"太乙","J_4":"饮蝶"}
|
||
[2026-06-10 00:10:32:375] SetStr[玩家 8083128452074] SYS_PLAYERTITLESCUR(2)=0
|
||
[2026-06-10 00:10:32:375] SetStr[玩家 8083128452074] STR_特戒盒子(2)={"J_1":"空置"}
|
||
[2026-06-10 00:10:32:375] SetStr[玩家 8083128452074] STR_九秘等级(2)={"J_5":5,"J_1":9,"J_2":9,"J_4":9,"J_3":9}
|
||
[2026-06-10 00:10:32:375] SetStr[玩家 8083128452074] STR_九秘升级失败记录(2)={"J_2":2,"J_5":4,"J_4":32,"J_3":34}
|
||
[2026-06-10 00:10:32:375] SetStr[玩家 8083128452074] SYS_PLAYERTITLES(2)=50020,50318,50526,50319,50316,50322
|
||
[2026-06-10 00:10:32:375] SetStr[玩家 8083128452074] STR_成长基金(2)={"J_8":1,"J_9":1,"J_10":1,"J_2":1,"J_3":1,"J_7":1,"J_5":1,"J_4":1}
|
||
[2026-06-10 00:10:32:375] SetInt[玩家 8083128452074] INT_大陆开荒(1)=1
|
||
[2026-06-10 00:10:32:463] Syn_Var[物品 8083128452074] VarCount:3 StrSize: 250
|
||
[2026-06-10 00:10:32:463] GetCombVar[物品 {9A6B18D0-4143-4583-91C7-1533FD39CD95}] Created
|
||
[2026-06-10 00:10:32:463] SetInt[物品 {9A6B18D0-4143-4583-91C7-1533FD39CD95}] INT_葫芦刀魂最大进度(1)=10000
|
||
[2026-06-10 00:10:32:463] SetInt[物品 {9A6B18D0-4143-4583-91C7-1533FD39CD95}] INT_葫芦刀魂开启(1)=1
|
||
[2026-06-10 00:10:32:463] SetInt[物品 {9A6B18D0-4143-4583-91C7-1533FD39CD95}] INT_葫芦刀魂当前进度(1)=0
|
||
[2026-06-10 00:10:33:161] ClearDVar[玩家 8083128452074] D*=0
|
||
[2026-06-10 00:10:33:172] login, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=41
|
||
[2026-06-10 00:10:33:174] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-10 00:10:33:266] ClearJVar[玩家 8083128452074] J*=0
|
||
[2026-06-10 00:10:33:266] ClearZVar[玩家 8083128452074] Z*=0
|
||
[2026-06-10 00:10:33:375] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-10 00:10:34:249] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-10 00:10:34:469] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-10 00:11:15:443] Robot[1] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[2] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[3] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[4] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[5] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[6] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[7] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[8] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[9] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[10] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[11] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[12] Del Success
|
||
[2026-06-10 00:11:15:443] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:12:01:829] Robot[1] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[2] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[3] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[4] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[5] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[6] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[7] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[8] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[9] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[10] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[11] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[12] Del Success
|
||
[2026-06-10 00:12:01:829] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:12:47:870] Robot[1] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[2] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[3] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[4] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[5] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[6] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[7] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[8] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[9] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[10] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[11] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[12] Del Success
|
||
[2026-06-10 00:12:47:870] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:12:57:257] Robot[1] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[2] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[3] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[4] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[5] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[6] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[7] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[8] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[9] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[10] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[11] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[12] Del Success
|
||
[2026-06-10 00:12:57:257] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:13:00:726] Robot[1] Del Success
|
||
[2026-06-10 00:13:00:726] Robot[2] Del Success
|
||
[2026-06-10 00:13:00:726] Robot[3] Del Success
|
||
[2026-06-10 00:13:00:726] Robot[4] Del Success
|
||
[2026-06-10 00:13:00:726] Robot[5] Del Success
|
||
[2026-06-10 00:13:00:726] Robot[6] Del Success
|
||
[2026-06-10 00:13:00:726] Robot[7] Del Success
|
||
[2026-06-10 00:13:00:727] Robot[8] Del Success
|
||
[2026-06-10 00:13:00:727] Robot[9] Del Success
|
||
[2026-06-10 00:13:00:727] Robot[10] Del Success
|
||
[2026-06-10 00:13:00:727] Robot[11] Del Success
|
||
[2026-06-10 00:13:00:727] Robot[12] Del Success
|
||
[2026-06-10 00:13:00:727] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:13:55:535] Robot[1] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[2] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[3] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[4] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[5] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[6] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[7] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[8] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[9] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[10] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[11] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[12] Del Success
|
||
[2026-06-10 00:13:55:535] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:14:45:112] Robot[1] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[2] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[3] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[4] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[5] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[6] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[7] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[8] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[9] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[10] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[11] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[12] Del Success
|
||
[2026-06-10 00:14:45:112] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:14:48:189] CallLua1 Func:stdmodefunc1 luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:262: attempt to index a nil value (field '?'), E:stack traceback:, Result: 2 Default: True
|
||
|
||
[2026-06-10 00:15:03:852] Robot[1] Del Success
|
||
[2026-06-10 00:15:03:852] Robot[2] Del Success
|
||
[2026-06-10 00:15:03:852] Robot[3] Del Success
|
||
[2026-06-10 00:15:03:852] Robot[4] Del Success
|
||
[2026-06-10 00:15:03:853] Robot[5] Del Success
|
||
[2026-06-10 00:15:03:853] Robot[6] Del Success
|
||
[2026-06-10 00:15:03:853] Robot[7] Del Success
|
||
[2026-06-10 00:15:03:853] Robot[8] Del Success
|
||
[2026-06-10 00:15:03:853] Robot[9] Del Success
|
||
[2026-06-10 00:15:03:853] Robot[10] Del Success
|
||
[2026-06-10 00:15:03:853] Robot[11] Del Success
|
||
[2026-06-10 00:15:03:853] Robot[12] Del Success
|
||
[2026-06-10 00:15:03:853] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:15:14:359] CallLua1 Func:stdmodefunc1 luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:261: attempt to index a nil value (field '?'), E:stack traceback:, Result: 2 Default: True
|
||
|
||
[2026-06-10 00:16:14:016] Robot[1] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[2] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[3] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[4] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[5] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[6] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[7] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[8] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[9] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[10] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[11] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[12] Del Success
|
||
[2026-06-10 00:16:14:016] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:16:16:531] CallLua1 Func:stdmodefunc1 luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:261: attempt to index a nil value (field '?'), E:stack traceback:, Result: 2 Default: True
|
||
|
||
[2026-06-10 00:16:53:698] Robot[1] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[2] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[3] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[4] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[5] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[6] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[7] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[8] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[9] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[10] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[11] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[12] Del Success
|
||
[2026-06-10 00:16:53:698] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:17:00:267] CallLua1 Func:stdmodefunc1 luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:261: attempt to index a nil value (field '?'), E:stack traceback:, Result: 2 Default: True
|
||
|
||
[2026-06-10 00:17:26:847] Robot[1] Del Success
|
||
[2026-06-10 00:17:26:847] Robot[2] Del Success
|
||
[2026-06-10 00:17:26:847] Robot[3] Del Success
|
||
[2026-06-10 00:17:26:847] Robot[4] Del Success
|
||
[2026-06-10 00:17:26:847] Robot[5] Del Success
|
||
[2026-06-10 00:17:26:847] Robot[6] Del Success
|
||
[2026-06-10 00:17:26:848] Robot[7] Del Success
|
||
[2026-06-10 00:17:26:848] Robot[8] Del Success
|
||
[2026-06-10 00:17:26:848] Robot[9] Del Success
|
||
[2026-06-10 00:17:26:848] Robot[10] Del Success
|
||
[2026-06-10 00:17:26:848] Robot[11] Del Success
|
||
[2026-06-10 00:17:26:848] Robot[12] Del Success
|
||
[2026-06-10 00:17:26:848] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:17:44:577] Robot[1] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[2] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[3] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[4] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[5] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[6] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[7] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[8] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[9] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[10] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[11] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[12] Del Success
|
||
[2026-06-10 00:17:44:577] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:20:53:772] Robot[1] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[2] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[3] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[4] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[5] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[6] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[7] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[8] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[9] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[10] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[11] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[12] Del Success
|
||
[2026-06-10 00:20:53:772] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:21:27:469] ClearMVar[玩家 8083128452074] M*=0
|
||
|
||
[2026-06-10 00:45:46:878] Robot[1] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[2] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[3] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[4] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[5] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[6] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[7] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[8] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[9] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[10] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[11] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[12] Del Success
|
||
[2026-06-10 00:45:46:878] Robot[13] Del Success
|
||
[2026-06-10 00:45:47:656] CallLua1 Func:chuanyuanjian luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:300: attempt to concatenate a nil value (local 'name'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-10 00:45:56:625] CallLua1 Func:chuanyuanjian luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:300: attempt to concatenate a nil value (local 'name'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-10 00:46:14:300] Robot[1] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[2] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[3] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[4] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[5] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[6] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[7] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[8] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[9] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[10] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[11] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[12] Del Success
|
||
[2026-06-10 00:46:14:300] Robot[13] Del Success
|
||
[2026-06-10 00:46:15:625] CallLua1 Func:chuanyuanjian luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:297: attempt to concatenate a nil value (local 'name'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-10 00:46:48:973] Robot[1] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[2] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[3] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[4] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[5] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[6] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[7] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[8] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[9] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[10] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[11] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[12] Del Success
|
||
[2026-06-10 00:46:48:973] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:46:53:359] CallLua1 Func:chuanyuanjian luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:297: attempt to concatenate a nil value (local 'name'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-10 00:47:19:143] Robot[1] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[2] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[3] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[4] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[5] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[6] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[7] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[8] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[9] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[10] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[11] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[12] Del Success
|
||
[2026-06-10 00:47:19:143] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:49:47:572] Robot[1] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[2] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[3] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[4] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[5] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[6] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[7] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[8] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[9] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[10] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[11] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[12] Del Success
|
||
[2026-06-10 00:49:47:572] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:50:03:437] ClearPVar[玩家 8083128452074] P*=0
|
||
|
||
[2026-06-10 00:51:26:860] Robot[1] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[2] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[3] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[4] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[5] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[6] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[7] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[8] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[9] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[10] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[11] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[12] Del Success
|
||
[2026-06-10 00:51:26:860] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:51:55:270] Robot[1] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[2] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[3] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[4] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[5] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[6] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[7] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[8] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[9] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[10] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[11] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[12] Del Success
|
||
[2026-06-10 00:51:55:270] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:52:58:938] ClearPVar[玩家 8083128452074] P*=0
|
||
|
||
[2026-06-10 00:53:12:862] Robot[1] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[2] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[3] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[4] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[5] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[6] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[7] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[8] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[9] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[10] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[11] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[12] Del Success
|
||
[2026-06-10 00:53:12:862] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:54:14:329] ClearPVar[玩家 8083128452074] P*=0
|
||
|
||
[2026-06-10 00:54:23:458] Robot[1] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[2] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[3] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[4] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[5] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[6] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[7] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[8] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[9] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[10] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[11] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[12] Del Success
|
||
[2026-06-10 00:54:23:458] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:54:28:062] ClearPVar[玩家 8083128452074] P*=0
|
||
|
||
[2026-06-10 00:54:40:776] Robot[1] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[2] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[3] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[4] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[5] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[6] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[7] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[8] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[9] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[10] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[11] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[12] Del Success
|
||
[2026-06-10 00:54:40:776] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:55:20:573] Robot[1] Del Success
|
||
[2026-06-10 00:55:20:573] Robot[2] Del Success
|
||
[2026-06-10 00:55:20:573] Robot[3] Del Success
|
||
[2026-06-10 00:55:20:573] Robot[4] Del Success
|
||
[2026-06-10 00:55:20:573] Robot[5] Del Success
|
||
[2026-06-10 00:55:20:573] Robot[6] Del Success
|
||
[2026-06-10 00:55:20:573] Robot[7] Del Success
|
||
[2026-06-10 00:55:20:573] Robot[8] Del Success
|
||
[2026-06-10 00:55:20:573] Robot[9] Del Success
|
||
[2026-06-10 00:55:20:574] Robot[10] Del Success
|
||
[2026-06-10 00:55:20:574] Robot[11] Del Success
|
||
[2026-06-10 00:55:20:574] Robot[12] Del Success
|
||
[2026-06-10 00:55:20:574] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:55:22:327] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:22:766] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:22:983] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:23:312] ClearPVar[玩家 8083128452074] P*=0
|
||
|
||
[2026-06-10 00:55:25:498] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:27:030] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:27:140] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:27:358] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:27:468] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:27:686] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:27:798] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-10 00:55:28:016] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:311: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-10 00:55:44:276] Robot[1] Del Success
|
||
[2026-06-10 00:55:44:276] Robot[2] Del Success
|
||
[2026-06-10 00:55:44:276] Robot[3] Del Success
|
||
[2026-06-10 00:55:44:276] Robot[4] Del Success
|
||
[2026-06-10 00:55:44:277] Robot[5] Del Success
|
||
[2026-06-10 00:55:44:277] Robot[6] Del Success
|
||
[2026-06-10 00:55:44:277] Robot[7] Del Success
|
||
[2026-06-10 00:55:44:277] Robot[8] Del Success
|
||
[2026-06-10 00:55:44:277] Robot[9] Del Success
|
||
[2026-06-10 00:55:44:277] Robot[10] Del Success
|
||
[2026-06-10 00:55:44:277] Robot[11] Del Success
|
||
[2026-06-10 00:55:44:277] Robot[12] Del Success
|
||
[2026-06-10 00:55:44:277] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:55:46:029] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:312: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:46:249] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:312: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:46:359] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:312: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:46:579] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:312: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:47:126] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:312: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
[2026-06-10 00:55:47:234] CallLua1 Func:goto_hanghui luaErr:...端\Mirserver\Mir200\Envir/QuestDiary/系统类/双击物品.lua:312: attempt to index a function value (global 'Map'), E:stack traceback:, Result: 2 Default:
|
||
|
||
[2026-06-10 00:56:11:023] Robot[1] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[2] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[3] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[4] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[5] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[6] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[7] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[8] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[9] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[10] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[11] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[12] Del Success
|
||
[2026-06-10 00:56:11:023] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:56:24:813] ClearPVar[玩家 8083128452074] P*=0
|
||
|
||
[2026-06-10 00:56:27:327] ClearMVar[玩家 8083128452074] M*=0
|
||
|
||
[2026-06-10 00:56:35:677] Robot[1] Del Success
|
||
[2026-06-10 00:56:35:677] Robot[2] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[3] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[4] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[5] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[6] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[7] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[8] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[9] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[10] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[11] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[12] Del Success
|
||
[2026-06-10 00:56:35:678] Robot[13] Del Success
|
||
|
||
[2026-06-10 00:56:39:953] ClearMVar[玩家 8083128452074] M*=0
|
||
|
||
[2026-06-10 00:56:44:001] ClearMVar[玩家 8083128452074] M*=0
|
||
|
||
[2026-06-10 00:57:15:609] ClearMVar[玩家 8083128452074] M*=0
|
||
|
||
[2026-06-10 00:58:18:717] ClearPVar[玩家 8083128452074] P*=0
|
||
|
||
[2026-06-10 00:58:22:110] ClearMVar[玩家 8083128452074] M*=0
|
||
|
||
[2026-06-10 00:58:37:750] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-10 02:08:59:736] SetUse[玩家 8083128452074] False
|
||
[2026-06-10 02:08:59:736] ClearDVar[玩家 8083128452074] D*=0
|
||
[2026-06-10 02:08:59:736] ClearVarTemp[玩家 8083128452074] S0
|
||
[2026-06-10 02:08:59:736] SetUse[物品 {9A6B18D0-4143-4583-91C7-1533FD39CD95}] False
|
||
|
||
[2026-06-10 02:09:06:842] SetUse[玩家 8083128452086] False
|
||
[2026-06-10 02:09:06:842] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-10 02:09:06:843] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-10 02:09:16:844] SetUse[玩家 8083128452074] True
|
||
[2026-06-10 02:09:16:845] LoadPlayerVar[玩家 8083128452074]
|
||
[2026-06-10 02:09:16:845] LoadVar [玩家 8083128452074]
|
||
[2026-06-10 02:09:16:847] SetUse[玩家 8083128452086] True
|
||
[2026-06-10 02:09:16:848] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-10 02:09:16:848] LoadVar [玩家 8083128452086]
|
||
[2026-06-10 02:09:16:853] Syn_Var[玩家 8083128452074] VarCount:12 StrSize: 970
|
||
[2026-06-10 02:09:16:858] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-10 02:09:16:940] Syn_Var[物品 8083128452074] VarCount:3 StrSize: 250
|
||
[2026-06-10 02:09:16:940] SetUse[物品 {9A6B18D0-4143-4583-91C7-1533FD39CD95}] True
|
||
[2026-06-10 02:09:16:948] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-10 02:09:16:948] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-10 02:09:17:078] ClearDVar[玩家 8083128452074] D*=0
|
||
[2026-06-10 02:09:17:088] login, SetInt[玩家 8083128452074] INT_九秘排行榜(1)=41
|
||
[2026-06-10 02:09:17:089] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-10 02:09:17:952] SaveVar[玩家 8083128452074] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
[2026-06-10 02:09:18:937] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-10 02:09:18:937] LoadVar [玩家 8083128452086]
|
||
[2026-06-10 02:09:18:938] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
|
||
[2026-06-10 02:09:19:156] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-10 02:09:19:178] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-10 02:09:19:178] ClearMVar[玩家 8083128452086] M*=0
|
||
[2026-06-10 02:09:19:265] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-10 02:27:23:170] ClearMVar[玩家 8083128452086] M*=0
|
||
|
||
[2026-06-10 02:43:11:731] Robot[1] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[2] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[3] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[4] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[5] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[6] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[7] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[8] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[9] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[10] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[11] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[12] Del Success
|
||
[2026-06-10 02:43:11:731] Robot[13] Del Success
|
||
|
||
[2026-06-10 02:44:24:985] Robot[1] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[2] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[3] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[4] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[5] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[6] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[7] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[8] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[9] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[10] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[11] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[12] Del Success
|
||
[2026-06-10 02:44:24:985] Robot[13] Del Success
|
||
|
||
[2026-06-10 02:44:31:135] Robot[1] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[2] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[3] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[4] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[5] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[6] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[7] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[8] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[9] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[10] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[11] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[12] Del Success
|
||
[2026-06-10 02:44:31:135] Robot[13] Del Success
|
||
|
||
[2026-06-10 02:44:42:974] Robot[1] Del Success
|
||
[2026-06-10 02:44:42:974] Robot[2] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[3] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[4] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[5] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[6] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[7] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[8] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[9] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[10] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[11] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[12] Del Success
|
||
[2026-06-10 02:44:42:975] Robot[13] Del Success
|
||
|
||
[2026-06-10 02:47:07:818] Robot[1] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[2] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[3] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[4] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[5] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[6] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[7] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[8] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[9] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[10] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[11] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[12] Del Success
|
||
[2026-06-10 02:47:07:818] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:04:11:688] SetUse[玩家 8083128452074] False
|
||
[2026-06-10 03:04:11:688] ClearDVar[玩家 8083128452074] D*=0
|
||
[2026-06-10 03:04:11:688] SetUse[物品 {9A6B18D0-4143-4583-91C7-1533FD39CD95}] False
|
||
|
||
[2026-06-10 03:09:11:888] Robot[1] Del Success
|
||
[2026-06-10 03:09:11:888] Robot[2] Del Success
|
||
[2026-06-10 03:09:11:888] Robot[3] Del Success
|
||
[2026-06-10 03:09:11:888] Robot[4] Del Success
|
||
[2026-06-10 03:09:11:888] Robot[5] Del Success
|
||
[2026-06-10 03:09:11:888] Robot[6] Del Success
|
||
[2026-06-10 03:09:11:888] Robot[7] Del Success
|
||
[2026-06-10 03:09:11:888] Robot[8] Del Success
|
||
[2026-06-10 03:09:11:888] Robot[9] Del Success
|
||
[2026-06-10 03:09:11:888] Robot[10] Del Success
|
||
[2026-06-10 03:09:11:889] Robot[11] Del Success
|
||
[2026-06-10 03:09:11:889] Robot[12] Del Success
|
||
[2026-06-10 03:09:11:889] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:09:21:734] UnUseVar[玩家 8083128452074] ClearCache
|
||
[2026-06-10 03:09:21:734] UnUseVar[物品 {9A6B18D0-4143-4583-91C7-1533FD39CD95}] ClearCache
|
||
|
||
[2026-06-10 03:09:32:644] Robot[1] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[2] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[3] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[4] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[5] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[6] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[7] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[8] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[9] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[10] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[11] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[12] Del Success
|
||
[2026-06-10 03:09:32:644] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:17:21:313] Robot[1] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[2] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[3] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[4] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[5] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[6] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[7] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[8] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[9] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[10] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[11] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[12] Del Success
|
||
[2026-06-10 03:17:21:313] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:21:44:703] Robot[1] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[2] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[3] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[4] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[5] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[6] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[7] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[8] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[9] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[10] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[11] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[12] Del Success
|
||
[2026-06-10 03:21:44:703] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:22:28:835] Robot[1] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[2] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[3] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[4] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[5] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[6] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[7] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[8] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[9] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[10] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[11] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[12] Del Success
|
||
[2026-06-10 03:22:28:835] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:23:53:014] Robot[1] Del Success
|
||
[2026-06-10 03:23:53:014] Robot[2] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[3] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[4] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[5] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[6] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[7] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[8] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[9] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[10] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[11] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[12] Del Success
|
||
[2026-06-10 03:23:53:015] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:27:21:233] Robot[1] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[2] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[3] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[4] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[5] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[6] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[7] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[8] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[9] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[10] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[11] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[12] Del Success
|
||
[2026-06-10 03:27:21:233] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:28:21:284] addbag, SetInt[物品 {93A08383-FB25-42B3-AF23-9AD51E63D091}] INT_拾取炼化(1)=1
|
||
[2026-06-10 03:28:21:284] GetCombVar[物品 {93A08383-FB25-42B3-AF23-9AD51E63D091}] Created
|
||
[2026-06-10 03:28:21:285] SaveVar[物品 {93A08383-FB25-42B3-AF23-9AD51E63D091}] INT_拾取炼化(1)=1 Delay
|
||
|
||
[2026-06-10 03:28:51:474] DelCombVar[物品 {93A08383-FB25-42B3-AF23-9AD51E63D091}] Delay
|
||
|
||
[2026-06-10 03:29:47:647] Robot[1] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[2] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[3] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[4] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[5] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[6] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[7] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[8] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[9] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[10] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[11] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[12] Del Success
|
||
[2026-06-10 03:29:47:647] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:30:22:187] IgnoreVarSend[物品 {93A08383-FB25-42B3-AF23-9AD51E63D091}] INT_拾取炼化 0
|
||
[2026-06-10 03:30:23:442] Robot[1] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[2] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[3] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[4] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[5] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[6] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[7] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[8] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[9] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[10] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[11] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[12] Del Success
|
||
[2026-06-10 03:30:23:442] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:30:26:687] Robot[1] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[2] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[3] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[4] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[5] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[6] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[7] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[8] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[9] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[10] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[11] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[12] Del Success
|
||
[2026-06-10 03:30:26:687] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:30:34:675] addbag, SetInt[物品 {80A52E95-813B-42CB-81FA-28515D7CA999}] INT_拾取炼化(1)=1
|
||
[2026-06-10 03:30:34:675] GetCombVar[物品 {80A52E95-813B-42CB-81FA-28515D7CA999}] Created
|
||
[2026-06-10 03:30:34:676] SaveVar[物品 {80A52E95-813B-42CB-81FA-28515D7CA999}] INT_拾取炼化(1)=1 Delay
|
||
[2026-06-10 03:30:36:316] DelCombVar[物品 {80A52E95-813B-42CB-81FA-28515D7CA999}] Delay
|
||
|
||
[2026-06-10 03:30:51:640] IgnoreVarSend[物品 {93A08383-FB25-42B3-AF23-9AD51E63D091}] * 3
|
||
|
||
[2026-06-10 03:31:37:486] Robot[1] Del Success
|
||
[2026-06-10 03:31:37:486] Robot[2] Del Success
|
||
[2026-06-10 03:31:37:486] Robot[3] Del Success
|
||
[2026-06-10 03:31:37:486] Robot[4] Del Success
|
||
[2026-06-10 03:31:37:486] Robot[5] Del Success
|
||
[2026-06-10 03:31:37:486] Robot[6] Del Success
|
||
[2026-06-10 03:31:37:486] Robot[7] Del Success
|
||
[2026-06-10 03:31:37:487] Robot[8] Del Success
|
||
[2026-06-10 03:31:37:487] Robot[9] Del Success
|
||
[2026-06-10 03:31:37:487] Robot[10] Del Success
|
||
[2026-06-10 03:31:37:487] Robot[11] Del Success
|
||
[2026-06-10 03:31:37:487] Robot[12] Del Success
|
||
[2026-06-10 03:31:37:487] Robot[13] Del Success
|
||
|
||
[2026-06-10 03:32:35:235] IgnoreVarSend[物品 {80A52E95-813B-42CB-81FA-28515D7CA999}] INT_拾取炼化 0
|
||
|
||
[2026-06-10 03:32:37:265] IgnoreVarSend[物品 {80A52E95-813B-42CB-81FA-28515D7CA999}] * 3
|
||
|
||
[2026-06-10 03:32:44:437] handlerequest SetSysStr[系统] STR_福利回收(2)={"J_14":5,"J_11":1} 0
|
||
[2026-06-10 03:32:44:437] SaveVar[系统] STR_福利回收(2)={"J_14":5,"J_11":1} 0
|
||
[2026-06-10 03:32:44:765] handlerequest SetSysStr[系统] STR_福利回收(2)={"J_14":5,"J_9":1,"J_11":1} 0
|
||
[2026-06-10 03:32:44:765] SaveVar[系统] STR_福利回收(2)={"J_14":5,"J_9":1,"J_11":1} 0
|
||
|
||
[2026-06-10 03:45:14:111] 脚本耗时统计报告: 记录起始时间:2026/6/9 15:45:06
|
||
触发名称 次数 平均 (微秒) 最大 (微秒)
|
||
QFunction.chuanyuanjian 48 1341 13327
|
||
QFunction.login 3 13993 20683
|
||
QFunction.qfloadend 45 10717 18400
|
||
QFunction.handlerequest 246 4045 16901
|
||
QFunction.ontimerex1 10777 74 1054
|
||
省略耗时较少的触发统计: 72
|
||
[2026-06-10 03:45:14:111] 脚本耗时统计数据复位
|
||
[2026-06-10 03:45:14:112] RecordSctrptTime Reset: 全部触发计时初始化
|
||
|
||
[2026-06-10 10:00:00:003] huodongzhongxinobj_shengyu_start, SetSysInt[系统] INT_ShengYuDuoBao(1)=1 0
|
||
[2026-06-10 10:00:00:003] SaveVar[系统] INT_SHENGYUDUOBAO(1)=1 0
|
||
[2026-06-10 10:00:00:003] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:183: in function 'huodongzhongxinobj_shengyu_start'
|
||
|
||
[2026-06-10 11:00:00:002] huodongzhongxinobj_shengyu_end, SetSysInt[系统] INT_ShengYuDuoBao(1)=2 0
|
||
[2026-06-10 11:00:00:002] SaveVar[系统] INT_SHENGYUDUOBAO(1)=2 0
|
||
[2026-06-10 11:00:00:003] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:195: in function 'huodongzhongxinobj_shengyu_end'
|
||
|
||
[2026-06-10 11:55:28:204] SetUse[玩家 8083128452086] False
|
||
[2026-06-10 11:55:28:204] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-10 11:55:28:204] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-10 11:56:32:798] SetUse[玩家 8083128452086] True
|
||
[2026-06-10 11:56:32:800] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-10 11:56:32:800] LoadVar [玩家 8083128452086]
|
||
[2026-06-10 11:56:32:811] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-10 11:56:32:873] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-10 11:56:32:873] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-10 11:56:33:016] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-10 11:56:33:029] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-10 11:56:33:029] ClearMVar[玩家 8083128452086] M*=0
|
||
[2026-06-10 11:56:33:889] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-10 12:00:00:001] huodongzhongxinobj_binmo_start, SetSysInt[系统] INT_BinMoZhiDi(1)=1 0
|
||
[2026-06-10 12:00:00:001] SaveVar[系统] INT_BINMOZHIDI(1)=1 0
|
||
[2026-06-10 12:00:00:022] GenMon Monster Error: 绿腰
|
||
[2026-06-10 12:00:00:022] GenMon Monster Error: 水月
|
||
[2026-06-10 12:00:00:024] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:222: in function 'huodongzhongxinobj_binmo_start'
|
||
|
||
[2026-06-10 13:30:00:001] huodongzhongxinobj_binmo_closemap, SetSysInt[系统] INT_BinMoZhiDi(1)=2 0
|
||
[2026-06-10 13:30:00:001] SaveVar[系统] INT_BINMOZHIDI(1)=2 0
|
||
[2026-06-10 13:30:00:002] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:239: in function 'huodongzhongxinobj_binmo_closemap'
|
||
|
||
[2026-06-10 13:34:27:656] SetUse[玩家 8083128452086] False
|
||
[2026-06-10 13:34:27:656] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-10 13:34:27:656] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-10 13:34:35:968] SetUse[玩家 8083128452086] True
|
||
[2026-06-10 13:34:35:969] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-10 13:34:35:969] LoadVar [玩家 8083128452086]
|
||
[2026-06-10 13:34:35:979] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-10 13:34:36:038] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-10 13:34:36:038] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-10 13:34:36:188] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-10 13:34:36:200] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
|
||
[2026-06-10 13:34:37:063] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-10 14:00:00:001] huodongzhongxinobj_setstatus, SetSysInt[系统] INT_ShengYuDuoBao(1)=0 0
|
||
[2026-06-10 14:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=0 0
|
||
|
||
[2026-06-10 15:45:21:517] 脚本耗时统计报告: 记录起始时间:2026/6/10 3:45:14
|
||
触发名称 次数 平均 (微秒) 最大 (微秒)
|
||
QFunction.huodongzhongxinobj_binmo_start 1 23978 23978
|
||
QFunction.login 2 11559 11895
|
||
省略耗时较少的触发统计: 13
|
||
[2026-06-10 15:45:21:517] 脚本耗时统计数据复位
|
||
[2026-06-10 15:45:21:517] RecordSctrptTime Reset: 全部触发计时初始化
|
||
|
||
[2026-06-10 16:00:00:001] huodongzhongxinobj_shengyu_start, SetSysInt[系统] INT_ShengYuDuoBao(1)=1 0
|
||
[2026-06-10 16:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=1 0
|
||
[2026-06-10 16:00:00:003] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:183: in function 'huodongzhongxinobj_shengyu_start'
|
||
|
||
[2026-06-10 17:00:00:001] huodongzhongxinobj_shengyu_end, SetSysInt[系统] INT_ShengYuDuoBao(1)=2 0
|
||
[2026-06-10 17:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=2 0
|
||
[2026-06-10 17:00:00:003] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:195: in function 'huodongzhongxinobj_shengyu_end'
|
||
|
||
[2026-06-10 18:40:13:344] SetUse[玩家 8083128452086] False
|
||
[2026-06-10 18:40:13:344] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-10 18:40:13:344] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-10 18:40:36:235] SetUse[玩家 8083128452086] True
|
||
[2026-06-10 18:40:36:237] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-10 18:40:36:237] LoadVar [玩家 8083128452086]
|
||
[2026-06-10 18:40:36:248] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-10 18:40:36:324] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-10 18:40:36:324] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-10 18:40:36:452] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-10 18:40:36:471] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
|
||
[2026-06-10 18:40:37:327] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-10 18:41:26:220] SetUse[玩家 8083128452086] False
|
||
[2026-06-10 18:41:26:220] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-10 18:41:26:220] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-10 18:42:31:485] SetUse[玩家 8083128452086] True
|
||
[2026-06-10 18:42:31:486] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-10 18:42:31:486] LoadVar [玩家 8083128452086]
|
||
[2026-06-10 18:42:31:494] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-10 18:42:31:570] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-10 18:42:31:570] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-10 18:42:31:704] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-10 18:42:31:716] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-10 18:42:32:577] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 00:00:00:124] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 00:00:00:124] ClearJVar[玩家 8083128452086] J*=0
|
||
[2026-06-11 00:00:00:124] ClearZVar[玩家 8083128452086] Z*=0
|
||
[2026-06-11 00:00:00:561] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 00:01:00:001] huodongzhongxinobj_setstatus, SetSysInt[系统] INT_ShengYuDuoBao(1)=0 0
|
||
[2026-06-11 00:01:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=0 0
|
||
|
||
[2026-06-11 01:54:08:532] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 01:54:08:532] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 01:54:08:532] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 01:54:37:563] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 01:54:37:576] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 01:54:37:576] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 01:54:37:594] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 01:54:37:669] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 01:54:37:669] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 01:54:37:798] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 01:54:37:810] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 01:54:38:671] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 01:55:07:874] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 01:55:07:874] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 01:55:07:874] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 01:56:37:875] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 01:56:37:877] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 01:56:37:877] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 01:56:37:886] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 01:56:37:960] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 01:56:37:960] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 01:56:38:094] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 01:56:38:117] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 01:56:38:968] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 02:32:59:689] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 02:32:59:689] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 02:32:59:689] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 02:33:07:564] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 02:33:07:566] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 02:33:07:566] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 02:33:07:574] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 02:33:07:635] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 02:33:07:635] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 02:33:07:782] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 02:33:07:796] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 02:33:08:655] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 03:12:43:734] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 03:12:43:734] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 03:12:43:734] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
[2026-06-11 03:12:44:611] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 03:12:44:613] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 03:12:44:613] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 03:12:44:622] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 03:12:44:688] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 03:12:44:688] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 03:12:44:952] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 03:12:44:975] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 03:12:45:718] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 03:13:34:938] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 03:13:34:938] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 03:13:34:938] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 03:14:44:813] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 03:14:44:815] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 03:14:44:815] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 03:14:44:837] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 03:14:44:893] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 03:14:44:893] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 03:14:45:031] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 03:14:45:047] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 03:14:45:905] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 03:45:28:924] 脚本耗时统计报告: 记录起始时间:2026/6/10 15:45:21
|
||
触发名称 次数 平均 (微秒) 最大 (微秒)
|
||
QFunction.login 7 15141 21941
|
||
省略耗时较少的触发统计: 15
|
||
[2026-06-11 03:45:28:924] 脚本耗时统计数据复位
|
||
[2026-06-11 03:45:28:924] RecordSctrptTime Reset: 全部触发计时初始化
|
||
|
||
[2026-06-11 06:34:19:843] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 06:34:19:843] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 06:34:19:843] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 06:34:44:782] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 06:34:44:784] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 06:34:44:784] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 06:34:44:793] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 06:34:44:867] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 06:34:44:867] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 06:34:45:000] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 06:34:45:024] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 06:34:45:875] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 10:00:00:002] huodongzhongxinobj_shengyu_start, SetSysInt[系统] INT_ShengYuDuoBao(1)=1 0
|
||
[2026-06-11 10:00:00:002] SaveVar[系统] INT_SHENGYUDUOBAO(1)=1 0
|
||
[2026-06-11 10:00:00:002] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:183: in function 'huodongzhongxinobj_shengyu_start'
|
||
|
||
[2026-06-11 11:00:00:001] huodongzhongxinobj_shengyu_end, SetSysInt[系统] INT_ShengYuDuoBao(1)=2 0
|
||
[2026-06-11 11:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=2 0
|
||
[2026-06-11 11:00:00:001] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:195: in function 'huodongzhongxinobj_shengyu_end'
|
||
|
||
[2026-06-11 11:55:39:829] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 11:55:39:829] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 11:55:39:829] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 11:56:44:016] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 11:56:44:018] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 11:56:44:018] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 11:56:44:030] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 11:56:44:102] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 11:56:44:102] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 11:56:44:342] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 11:56:44:355] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 11:56:45:108] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 12:00:00:001] huodongzhongxinobj_binmo_start, SetSysInt[系统] INT_BinMoZhiDi(1)=1 0
|
||
[2026-06-11 12:00:00:001] SaveVar[系统] INT_BINMOZHIDI(1)=1 0
|
||
[2026-06-11 12:00:00:025] GenMon Monster Error: 绿腰
|
||
[2026-06-11 12:00:00:025] GenMon Monster Error: 水月
|
||
[2026-06-11 12:00:00:028] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:222: in function 'huodongzhongxinobj_binmo_start'
|
||
|
||
[2026-06-11 13:11:36:389] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 13:11:36:389] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 13:11:36:389] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 13:12:48:125] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 13:12:48:127] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 13:12:48:127] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 13:12:48:136] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 13:12:48:205] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 13:12:48:205] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 13:12:48:359] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 13:12:48:371] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
|
||
[2026-06-11 13:12:49:233] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 13:30:00:002] huodongzhongxinobj_binmo_closemap, SetSysInt[系统] INT_BinMoZhiDi(1)=2 0
|
||
[2026-06-11 13:30:00:002] SaveVar[系统] INT_BINMOZHIDI(1)=2 0
|
||
[2026-06-11 13:30:00:003] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:239: in function 'huodongzhongxinobj_binmo_closemap'
|
||
|
||
[2026-06-11 13:44:23:172] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 13:44:23:172] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 13:44:23:172] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 13:44:43:186] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 13:44:43:187] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 13:44:43:187] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 13:44:43:197] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 13:44:43:268] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 13:44:43:268] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 13:44:43:516] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 13:44:43:529] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 13:44:44:281] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 14:00:00:002] huodongzhongxinobj_setstatus, SetSysInt[系统] INT_ShengYuDuoBao(1)=0 0
|
||
[2026-06-11 14:00:00:002] SaveVar[系统] INT_SHENGYUDUOBAO(1)=0 0
|
||
|
||
[2026-06-11 14:10:49:314] GetCombVar[玩家 8083128452073] Created
|
||
[2026-06-11 14:10:49:316] LoadPlayerVar[玩家 8083128452073]
|
||
[2026-06-11 14:10:49:316] LoadVar [玩家 8083128452073]
|
||
[2026-06-11 14:10:49:335] Syn_Var[玩家 8083128452073] VarCount:27 StrSize: 1795
|
||
[2026-06-11 14:10:49:335] SetInt[玩家 8083128452073] INT_雮尘珠CD(1)=1779264161
|
||
[2026-06-11 14:10:49:336] SetStr[玩家 8083128452073] STR_至宝盒子(2)={"J_1":"空置"}
|
||
[2026-06-11 14:10:49:336] SetInt[玩家 8083128452073] INT_攻击力排行榜(1)=111
|
||
[2026-06-11 14:10:49:336] SetInt[玩家 8083128452073] INT_何首乌(1)=2
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] INT_千年灵芝(1)=2
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] NSHOPID_45(1)=999
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] SYS_PLAYERTITLES(2)=50526,50347,50020,50322,50323,50325
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] INT_蟠桃(1)=2
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] STR_神兽淬体(2)={"J_3":8,"J_4":8,"J_1":10,"J_2":10}
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] INT_天山雪莲(1)=3
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] INT_人参果(1)=3
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] STR_特戒盒子(2)={"J_1":"空置"}
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] STR_九秘升级失败记录(2)={"J_2":1,"J_1":1,"J_3":31}
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] INT_首爆统计(1)=10810
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] 先天秘境(1)=1780813425
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] STR_九秘BUFF(2)={"J_3":"灭鬼神","J_2":"金钟罩","J_1":"醉影"}
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] INT_大陆开荒(1)=1
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] INT_雮尘珠穿戴CD(1)=1779264256
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] STR_九秘等级(2)={"J_2":9,"J_1":9,"J_3":9}
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] STR_绝学修炼(2)={"J_3":20,"J_2":3,"J_1":14}
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] SYS_PLAYERTITLESCUR(2)=50020
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] NSHOPID_44(1)=999
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] SYS_P_BUFF(2)=
|
||
[2026-06-11 14:10:49:346] SetStr[玩家 8083128452073] STR_成长基金(2)={"J_4":1,"J_6":1,"J_7":1,"J_9":1,"J_3":1,"J_5":1,"J_8":1,"J_10":1,"J_2":1}
|
||
[2026-06-11 14:10:49:346] SetInt[玩家 8083128452073] NSHOPID_42(1)=1
|
||
[2026-06-11 14:10:49:408] Syn_Var[物品 8083128452073] VarCount:7 StrSize: 577
|
||
[2026-06-11 14:10:49:408] GetCombVar[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] Created
|
||
[2026-06-11 14:10:49:408] SetInt[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] INT_葫芦刀魂最大进度(1)=10000
|
||
[2026-06-11 14:10:49:408] SetInt[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] INT_葫芦刀魂开启(1)=1
|
||
[2026-06-11 14:10:49:408] SetInt[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] INT_葫芦刀魂当前进度(1)=9909
|
||
[2026-06-11 14:10:49:408] GetCombVar[物品 {0DFA7524-181B-4E9E-9E94-3C72AFDAF394}] Created
|
||
[2026-06-11 14:10:49:409] SetInt[物品 {0DFA7524-181B-4E9E-9E94-3C72AFDAF394}] INT_武器升级(1)=7
|
||
[2026-06-11 14:10:49:409] GetCombVar[物品 {29BC96D7-92C0-4A9D-B3AF-604D56776B18}] Created
|
||
[2026-06-11 14:10:49:409] SetInt[物品 {29BC96D7-92C0-4A9D-B3AF-604D56776B18}] INT_葫芦刀魂最大进度(1)=10000
|
||
[2026-06-11 14:10:49:409] SetInt[物品 {29BC96D7-92C0-4A9D-B3AF-604D56776B18}] INT_葫芦刀魂开启(1)=1
|
||
[2026-06-11 14:10:49:409] SetInt[物品 {29BC96D7-92C0-4A9D-B3AF-604D56776B18}] INT_葫芦刀魂当前进度(1)=0
|
||
[2026-06-11 14:10:51:653] ClearDVar[玩家 8083128452073] D*=0
|
||
[2026-06-11 14:10:51:665] login, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
|
||
[2026-06-11 14:10:51:666] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 14:10:51:666] ClearMVar[玩家 8083128452073] M*=0
|
||
[2026-06-11 14:10:51:749] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
[2026-06-11 14:10:51:750] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 14:10:51:750] ClearJVar[玩家 8083128452073] J*=0
|
||
[2026-06-11 14:10:51:750] ClearZVar[玩家 8083128452073] Z*=0
|
||
[2026-06-11 14:10:51:860] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 14:10:55:141] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 14:10:55:359] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 14:11:02:905] ClearMVar[玩家 8083128452073] M*=0
|
||
|
||
[2026-06-11 14:11:31:453] ClearMVar[玩家 8083128452073] M*=0
|
||
[2026-06-11 14:11:31:453] DelVar[玩家 8083128452073] M0 InDB
|
||
[2026-06-11 14:11:31:453] DelVar[玩家 8083128452073] M1 InDB
|
||
|
||
[2026-06-11 14:30:32:453] ClearMVar[玩家 8083128452073] M*=0
|
||
|
||
[2026-06-11 14:31:49:343] takeoffex, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
|
||
[2026-06-11 14:31:49:345] takeonex, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
|
||
|
||
[2026-06-11 14:49:09:281] ClearMVar[玩家 8083128452073] M*=0
|
||
|
||
[2026-06-11 14:50:23:765] SetUse[玩家 8083128452073] False
|
||
[2026-06-11 14:50:23:765] ClearDVar[玩家 8083128452073] D*=0
|
||
[2026-06-11 14:50:23:765] ClearVarTemp[玩家 8083128452073] N0
|
||
[2026-06-11 14:50:23:765] ClearVarTemp[玩家 8083128452073] S0
|
||
[2026-06-11 14:50:23:765] SetUse[物品 {29BC96D7-92C0-4A9D-B3AF-604D56776B18}] False
|
||
[2026-06-11 14:50:23:765] SetUse[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] False
|
||
[2026-06-11 14:50:23:765] SetUse[物品 {0DFA7524-181B-4E9E-9E94-3C72AFDAF394}] False
|
||
|
||
[2026-06-11 14:50:26:579] GetCombVar[玩家 8083128452087] Created
|
||
[2026-06-11 14:50:26:581] LoadPlayerVar[玩家 8083128452087]
|
||
[2026-06-11 14:50:26:581] LoadVar [玩家 8083128452087]
|
||
[2026-06-11 14:50:26:601] Syn_Var[玩家 8083128452087] VarCount:9 StrSize: 584
|
||
[2026-06-11 14:50:26:601] DelVar[玩家 8083128452087] INT_每日充值金额 InDB
|
||
[2026-06-11 14:50:26:601] SetStr[玩家 8083128452087] SYS_P_BUFF(2)=10026=46180.6440589815#1#
|
||
[2026-06-11 14:50:26:601] SetStr[玩家 8083128452087] SYS_PLAYERTITLESCUR(2)=0
|
||
[2026-06-11 14:50:26:601] SetStr[玩家 8083128452087] STR_特戒盒子(2)={"J_1":"空置"}
|
||
[2026-06-11 14:50:26:601] SetInt[玩家 8083128452087] INT_大陆开荒(1)=1
|
||
[2026-06-11 14:50:26:601] SetStr[玩家 8083128452087] STR_至宝盒子(2)={"J_1":"空置"}
|
||
[2026-06-11 14:50:26:601] SetInt[玩家 8083128452087] 先天秘境(1)=1780811051
|
||
[2026-06-11 14:50:26:601] SetStr[玩家 8083128452087] SYS_PLAYERTITLES(2)=50020,50526
|
||
[2026-06-11 14:50:26:601] SetStr[玩家 8083128452087] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0
|
||
[2026-06-11 14:50:26:662] Syn_Var[物品 8083128452087] VarCount:3 StrSize: 253
|
||
[2026-06-11 14:50:26:662] GetCombVar[物品 {DD2A36CF-0ACE-46E5-9C56-96B127F123F8}] Created
|
||
[2026-06-11 14:50:26:662] SetInt[物品 {DD2A36CF-0ACE-46E5-9C56-96B127F123F8}] INT_葫芦刀魂最大进度(1)=10000
|
||
[2026-06-11 14:50:26:662] SetInt[物品 {DD2A36CF-0ACE-46E5-9C56-96B127F123F8}] INT_葫芦刀魂开启(1)=1
|
||
[2026-06-11 14:50:26:662] SetInt[物品 {DD2A36CF-0ACE-46E5-9C56-96B127F123F8}] INT_葫芦刀魂当前进度(1)=9766
|
||
[2026-06-11 14:50:27:807] ClearDVar[玩家 8083128452087] D*=0
|
||
[2026-06-11 14:50:27:819] SaveVar[玩家 8083128452087] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 14:50:27:905] SaveVar[玩家 8083128452087] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
[2026-06-11 14:50:27:905] SaveVar[玩家 8083128452087] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 14:50:27:905] ClearJVar[玩家 8083128452087] J*=0
|
||
[2026-06-11 14:50:27:905] ClearZVar[玩家 8083128452087] Z*=0
|
||
[2026-06-11 14:50:27:906] SaveVar[玩家 8083128452087] SYS_P_BUFF(2)= 0
|
||
|
||
[2026-06-11 14:50:28:671] SaveVar[玩家 8083128452087] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 14:50:36:437] handlerequest SetStr[玩家 8083128452087] STR_成长基金(2)={"J_2":1}
|
||
[2026-06-11 14:50:36:437] SaveVar[玩家 8083128452087] STR_成长基金(2)={"J_2":1} 0
|
||
|
||
[2026-06-11 14:50:37:203] handlerequest SetStr[玩家 8083128452087] STR_成长基金(2)={"J_3":1,"J_2":1}
|
||
[2026-06-11 14:50:37:203] SaveVar[玩家 8083128452087] STR_成长基金(2)={"J_3":1,"J_2":1} 0
|
||
[2026-06-11 14:50:37:422] handlerequest SetStr[玩家 8083128452087] STR_成长基金(2)={"J_3":1,"J_2":1,"J_7":1}
|
||
[2026-06-11 14:50:37:422] SaveVar[玩家 8083128452087] STR_成长基金(2)={"J_3":1,"J_2":1,"J_7":1} 0
|
||
[2026-06-11 14:50:37:751] handlerequest SetStr[玩家 8083128452087] STR_成长基金(2)={"J_3":1,"J_2":1,"J_8":1,"J_7":1}
|
||
[2026-06-11 14:50:37:751] SaveVar[玩家 8083128452087] STR_成长基金(2)={"J_3":1,"J_2":1,"J_8":1,"J_7":1} 0
|
||
[2026-06-11 14:50:38:516] handlerequest SetStr[玩家 8083128452087] STR_成长基金(2)={"J_3":1,"J_2":1,"J_8":1,"J_7":1,"J_9":1}
|
||
[2026-06-11 14:50:38:517] SaveVar[玩家 8083128452087] STR_成长基金(2)={"J_3":1,"J_2":1,"J_8":1,"J_7":1,"J_9":1} 0
|
||
[2026-06-11 14:50:38:842] handlerequest SetStr[玩家 8083128452087] STR_成长基金(2)={"J_3":1,"J_2":1,"J_8":1,"J_7":1,"J_10":1,"J_9":1}
|
||
[2026-06-11 14:50:38:842] SaveVar[玩家 8083128452087] STR_成长基金(2)={"J_3":1,"J_2":1,"J_8":1,"J_7":1,"J_10":1,"J_9":1} 0
|
||
|
||
[2026-06-11 14:53:29:140] SetUse[玩家 8083128452087] False
|
||
[2026-06-11 14:53:29:140] ClearDVar[玩家 8083128452087] D*=0
|
||
[2026-06-11 14:53:29:140] SetUse[物品 {DD2A36CF-0ACE-46E5-9C56-96B127F123F8}] False
|
||
[2026-06-11 14:53:30:984] SetUse[玩家 8083128452073] True
|
||
[2026-06-11 14:53:30:986] LoadPlayerVar[玩家 8083128452073]
|
||
[2026-06-11 14:53:30:986] LoadVar [玩家 8083128452073]
|
||
|
||
[2026-06-11 14:53:31:003] Syn_Var[玩家 8083128452073] VarCount:27 StrSize: 1795
|
||
[2026-06-11 14:53:31:061] Syn_Var[物品 8083128452073] VarCount:7 StrSize: 577
|
||
[2026-06-11 14:53:31:061] SetUse[物品 {9E76841D-D393-494E-AE1E-02CE21FC2015}] True
|
||
[2026-06-11 14:53:31:061] SetUse[物品 {0DFA7524-181B-4E9E-9E94-3C72AFDAF394}] True
|
||
[2026-06-11 14:53:31:061] SetUse[物品 {29BC96D7-92C0-4A9D-B3AF-604D56776B18}] True
|
||
[2026-06-11 14:53:31:991] ClearDVar[玩家 8083128452073] D*=0
|
||
[2026-06-11 14:53:32:002] login, SetInt[玩家 8083128452073] INT_九秘排行榜(1)=27
|
||
[2026-06-11 14:53:32:003] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 14:53:32:094] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
[2026-06-11 14:53:32:750] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 14:53:33:077] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 14:58:39:764] UnUseVar[玩家 8083128452087] ClearCache
|
||
[2026-06-11 14:58:39:764] UnUseVar[物品 {DD2A36CF-0ACE-46E5-9C56-96B127F123F8}] ClearCache
|
||
|
||
[2026-06-11 15:07:49:923] ClearMVar[玩家 8083128452073] M*=0
|
||
[2026-06-11 15:07:49:923] DelVar[玩家 8083128452073] M0 InDB
|
||
[2026-06-11 15:07:49:923] DelVar[玩家 8083128452073] M1 InDB
|
||
|
||
[2026-06-11 15:07:59:108] ClearMVar[玩家 8083128452073] M*=0
|
||
|
||
[2026-06-11 15:08:08:078] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:08:078] GetCombVar[怪物 2092] Created
|
||
[2026-06-11 15:08:08:078] SaveVarInCache[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:08:516] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:08:953] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:09:391] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:09:828] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
|
||
[2026-06-11 15:08:10:376] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:10:812] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:11:250] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:11:688] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:12:124] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:12:562] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
|
||
[2026-06-11 15:08:13:000] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:13:438] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:13:874] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:14:422] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:14:860] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:15:296] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:15:735] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
|
||
[2026-06-11 15:08:16:171] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:16:609] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
[2026-06-11 15:08:17:047] attackdamage, SetInt[怪物 2092] INT_怪物被首刀(1)=1
|
||
|
||
[2026-06-11 15:45:36:330] 脚本耗时统计报告: 记录起始时间:2026/6/11 3:45:28
|
||
触发名称 次数 平均 (微秒) 最大 (微秒)
|
||
QFunction.huodongzhongxinobj_binmo_start 1 27743 27743
|
||
QFunction.login 7 12792 22753
|
||
省略耗时较少的触发统计: 73
|
||
[2026-06-11 15:45:36:330] 脚本耗时统计数据复位
|
||
[2026-06-11 15:45:36:330] RecordSctrptTime Reset: 全部触发计时初始化
|
||
|
||
[2026-06-11 16:00:00:001] huodongzhongxinobj_shengyu_start, SetSysInt[系统] INT_ShengYuDuoBao(1)=1 0
|
||
[2026-06-11 16:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=1 0
|
||
[2026-06-11 16:00:00:003] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:183: in function 'huodongzhongxinobj_shengyu_start'
|
||
|
||
[2026-06-11 16:43:29:376] ClearMVar[玩家 8083128452073] M*=0
|
||
|
||
[2026-06-11 16:44:00:874] ClearMVar[玩家 8083128452073] M*=0
|
||
|
||
[2026-06-11 16:44:23:407] attackdamage, SetInt[怪物 13309] INT_怪物被首刀(1)=1
|
||
[2026-06-11 16:44:23:407] GetCombVar[怪物 13309] Created
|
||
[2026-06-11 16:44:23:407] SaveVarInCache[怪物 13309] INT_怪物被首刀(1)=1
|
||
[2026-06-11 16:44:23:844] attackdamage, SetInt[怪物 13309] INT_怪物被首刀(1)=1
|
||
|
||
[2026-06-11 16:44:27:999] attackdamage, SetInt[怪物 8583] INT_怪物被首刀(1)=1
|
||
[2026-06-11 16:44:27:999] GetCombVar[怪物 8583] Created
|
||
[2026-06-11 16:44:27:999] SaveVarInCache[怪物 8583] INT_怪物被首刀(1)=1
|
||
|
||
[2026-06-11 16:44:28:437] attackdamage, SetInt[怪物 8583] INT_怪物被首刀(1)=1
|
||
|
||
[2026-06-11 16:45:08:140] ClearMVar[玩家 8083128452073] M*=0
|
||
|
||
[2026-06-11 16:45:12:076] ClearMVar[玩家 8083128452073] M*=0
|
||
|
||
[2026-06-11 17:00:00:001] huodongzhongxinobj_shengyu_end, SetSysInt[系统] INT_ShengYuDuoBao(1)=2 0
|
||
[2026-06-11 17:00:00:001] SaveVar[系统] INT_SHENGYUDUOBAO(1)=2 0
|
||
[2026-06-11 17:00:00:002] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:195: in function 'huodongzhongxinobj_shengyu_end'
|
||
|
||
[2026-06-11 19:25:00:002] huodongzhongxinobj_daluandou_baoming, SetSysInt[系统] INT_DaLuanDouBaoMing(1)=1 0
|
||
[2026-06-11 19:25:00:002] SaveVar[系统] INT_DALUANDOUBAOMING(1)=1 0
|
||
[2026-06-11 19:25:00:002] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:248: in function 'huodongzhongxinobj_daluandou_baoming'
|
||
|
||
[2026-06-11 19:30:00:002] huodongzhongxinobj_daluandou_start, SetSysInt[系统] INT_DaLuanDouBaoMing(1)=0 0
|
||
[2026-06-11 19:30:00:002] SaveVar[系统] INT_DALUANDOUBAOMING(1)=0 0
|
||
[2026-06-11 19:30:00:002] huodongzhongxinobj_daluandou_start, SetSysInt[系统] INT_DaLuanDou(1)=1 0
|
||
[2026-06-11 19:30:00:002] SaveVar[系统] INT_DALUANDOU(1)=1 0
|
||
[2026-06-11 19:30:00:003] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:278: in function 'huodongzhongxinobj_daluandou_start'
|
||
|
||
[2026-06-11 20:00:00:001] huodongzhongxinobj_daluandou_end, SetSysInt[系统] INT_DaLuanDou(1)=0 0
|
||
[2026-06-11 20:00:00:001] SaveVar[系统] INT_DALUANDOU(1)=0 0
|
||
[2026-06-11 20:00:00:001] Func Fail, obj is nil: SendMsg Obj: -1 Npc: QFunction tc:stack traceback:
|
||
[C]: in function 'sendmsg'
|
||
...\Mir200\Envir/QuestDiary/游戏功能/A0_通用类/活动大厅.lua:298: in function 'huodongzhongxinobj_daluandou_end'
|
||
|
||
[2026-06-11 20:57:17:547] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 20:57:17:547] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 20:57:17:547] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 20:58:53:565] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 20:58:53:568] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 20:58:53:568] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 20:58:53:578] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 20:58:53:652] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 20:58:53:652] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
|
||
[2026-06-11 20:58:55:655] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 20:58:55:655] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 20:58:55:655] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 20:58:55:875] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 20:58:55:900] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 20:58:55:984] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 22:44:40:609] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 22:44:40:609] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 22:44:40:609] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 22:44:55:469] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 22:44:55:471] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 22:44:55:471] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 22:44:55:480] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 22:44:55:553] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 22:44:55:553] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 22:44:55:688] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 22:44:55:713] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 22:44:56:563] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 23:11:56:515] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 23:11:56:515] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 23:11:56:515] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 23:12:53:500] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 23:12:53:513] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 23:12:53:513] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 23:12:53:525] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 23:12:53:599] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 23:12:53:599] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 23:12:53:734] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 23:12:53:746] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 23:12:54:609] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 23:18:34:546] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 23:18:34:546] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 23:18:34:546] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 23:18:52:468] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 23:18:52:469] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 23:18:52:469] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 23:18:52:478] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 23:18:52:560] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 23:18:52:560] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 23:18:52:687] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 23:18:52:710] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 23:18:53:562] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 23:20:38:688] ClearMVar[玩家 8083128452073] M*=0
|
||
|
||
[2026-06-11 23:51:50:516] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 23:51:50:517] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 23:51:50:517] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 23:51:59:485] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 23:51:59:487] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 23:51:59:487] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 23:51:59:494] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 23:51:59:569] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 23:51:59:569] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 23:51:59:702] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 23:51:59:717] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 23:52:00:577] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 23:52:29:781] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 23:52:29:781] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 23:52:29:781] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 23:53:44:047] SetUse[玩家 8083128452086] True
|
||
[2026-06-11 23:53:44:048] LoadPlayerVar[玩家 8083128452086]
|
||
[2026-06-11 23:53:44:048] LoadVar [玩家 8083128452086]
|
||
[2026-06-11 23:53:44:056] Syn_Var[玩家 8083128452086] VarCount:7 StrSize: 436
|
||
[2026-06-11 23:53:44:122] Syn_Var[物品 8083128452086] VarCount:3 StrSize: 250
|
||
[2026-06-11 23:53:44:122] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] True
|
||
[2026-06-11 23:53:44:265] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 23:53:44:282] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-11 23:53:45:139] SaveVar[玩家 8083128452086] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-11 23:54:34:030] SetUse[玩家 8083128452086] False
|
||
[2026-06-11 23:54:34:030] ClearDVar[玩家 8083128452086] D*=0
|
||
[2026-06-11 23:54:34:030] SetUse[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] False
|
||
|
||
[2026-06-11 23:59:44:217] UnUseVar[玩家 8083128452086] ClearCache
|
||
[2026-06-11 23:59:44:217] UnUseVar[物品 {4FD2C278-F4B1-484F-8123-E4C393B5C481}] ClearCache
|
||
|
||
[2026-06-12 00:00:00:765] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,3=0 0
|
||
[2026-06-12 00:00:00:765] ClearJVar[玩家 8083128452073] J*=0
|
||
[2026-06-12 00:00:00:765] ClearZVar[玩家 8083128452073] Z*=0
|
||
|
||
[2026-06-12 00:00:01:094] SaveVar[玩家 8083128452073] SYS_P_BOXGIFTAWARDSTATE(2)=1=0,3=0,4=0 0
|
||
|
||
[2026-06-12 00:01:00:002] huodongzhongxinobj_setstatus, SetSysInt[系统] INT_ShengYuDuoBao(1)=0 0
|
||
[2026-06-12 00:01:00:002] SaveVar[系统] INT_SHENGYUDUOBAO(1)=0 0
|
||
|
||
[2026-06-12 00:20:22:272] Robot[1] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[2] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[3] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[4] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[5] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[6] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[7] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[8] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[9] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[10] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[11] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[12] Del Success
|
||
[2026-06-12 00:20:22:272] Robot[13] Del Success
|
||
|