119 lines
4.3 KiB
Lua
119 lines
4.3 KiB
Lua
local ui = {}
|
|
local _V = function(...) return SL:GetMetaValue(...) end
|
|
local FUNCQUEUE = {}
|
|
local TAGOBJ = {}
|
|
|
|
function ui.init(parent, __data__, __update__)
|
|
if __update__ then return ui.update(__data__) end
|
|
-- Create Layer
|
|
local Layer = GUI:Node_Create(parent, "Layer", 0, 0)
|
|
GUI:setTag(Layer, -1)
|
|
|
|
-- Create bg_close
|
|
local bg_close = GUI:Layout_Create(Layer, "bg_close", 0, 0, 1136, 640, false)
|
|
GUI:Layout_setBackGroundColorType(bg_close, 1)
|
|
GUI:Layout_setBackGroundColor(bg_close, "#000000")
|
|
GUI:Layout_setBackGroundColorOpacity(bg_close, 0)
|
|
GUI:setAnchorPoint(bg_close, 0.00, 0.00)
|
|
GUI:setTouchEnabled(bg_close, true)
|
|
GUI:setTag(bg_close, -1)
|
|
|
|
-- Create nd_root
|
|
local nd_root = GUI:Node_Create(Layer, "nd_root", 568, 320)
|
|
GUI:setTag(nd_root, 670)
|
|
TAGOBJ["670"] = nd_root
|
|
|
|
-- Create img_bg
|
|
local img_bg = GUI:Image_Create(nd_root, "img_bg", 0, 0, "res/custom/38/bg.png")
|
|
GUI:setChineseName(img_bg, "背景图片")
|
|
GUI:setAnchorPoint(img_bg, 0.50, 0.50)
|
|
GUI:setTouchEnabled(img_bg, true)
|
|
GUI:setTag(img_bg, -1)
|
|
|
|
-- Create btn_close
|
|
local btn_close = GUI:Button_Create(img_bg, "btn_close", 758, 429, "res/public/1900000510.png")
|
|
GUI:Button_loadTexturePressed(btn_close, "res/public/1900000511.png")
|
|
GUI:setContentSize(btn_close, 26, 42)
|
|
GUI:setIgnoreContentAdaptWithSize(btn_close, false)
|
|
GUI:Button_setTitleText(btn_close, [[]])
|
|
GUI:Button_setTitleColor(btn_close, "#ffffff")
|
|
GUI:Button_setTitleFontSize(btn_close, 14)
|
|
GUI:Button_titleDisableOutLine(btn_close)
|
|
GUI:setAnchorPoint(btn_close, 0.00, 0.00)
|
|
GUI:setTouchEnabled(btn_close, true)
|
|
GUI:setTag(btn_close, -1)
|
|
|
|
-- Create Listbtn_ListView
|
|
local Listbtn_ListView = GUI:ListView_Create(img_bg, "Listbtn_ListView", 59, 33, 144, 396, 1)
|
|
GUI:setAnchorPoint(Listbtn_ListView, 0.00, 0.00)
|
|
GUI:setTouchEnabled(Listbtn_ListView, true)
|
|
GUI:setTag(Listbtn_ListView, 0)
|
|
|
|
-- Create Layout_1
|
|
local Layout_1 = GUI:Layout_Create(img_bg, "Layout_1", 215, 32, 526, 398, false)
|
|
GUI:setAnchorPoint(Layout_1, 0.00, 0.00)
|
|
GUI:setTouchEnabled(Layout_1, false)
|
|
GUI:setTag(Layout_1, 0)
|
|
GUI:setVisible(Layout_1, false)
|
|
|
|
-- Create ItemShow_1
|
|
local ItemShow_1 = GUI:ItemShow_Create(Layout_1, "ItemShow_1", 256, 259, {index = 1, count = 1, look = true, bgVisible = false, color = 255})
|
|
GUI:setAnchorPoint(ItemShow_1, 0.50, 0.50)
|
|
GUI:setTag(ItemShow_1, 0)
|
|
|
|
-- Create xh_Layout
|
|
local xh_Layout = GUI:Layout_Create(Layout_1, "xh_Layout", 3, 103, 520, 70, false)
|
|
GUI:setAnchorPoint(xh_Layout, 0.00, 0.00)
|
|
GUI:setTouchEnabled(xh_Layout, false)
|
|
GUI:setTag(xh_Layout, 0)
|
|
|
|
-- Create hecheng_up
|
|
local hecheng_up = GUI:Button_Create(Layout_1, "hecheng_up", 178, 9, "res/custom/38/4.png")
|
|
GUI:Button_setTitleText(hecheng_up, [[]])
|
|
GUI:Button_setTitleColor(hecheng_up, "#ffffff")
|
|
GUI:Button_setTitleFontSize(hecheng_up, 16)
|
|
GUI:Button_titleEnableOutline(hecheng_up, "#000000", 1)
|
|
GUI:setAnchorPoint(hecheng_up, 0.00, 0.00)
|
|
GUI:setTouchEnabled(hecheng_up, true)
|
|
GUI:setTag(hecheng_up, 0)
|
|
|
|
-- Create Layout_2
|
|
local Layout_2 = GUI:Layout_Create(img_bg, "Layout_2", 215, 32, 526, 398, false)
|
|
GUI:setAnchorPoint(Layout_2, 0.00, 0.00)
|
|
GUI:setTouchEnabled(Layout_2, false)
|
|
GUI:setTag(Layout_2, 0)
|
|
|
|
-- Create EquipShow_1
|
|
local EquipShow_1 = GUI:EquipShow_Create(Layout_2, "EquipShow_1", 257, 259, 12, false, {bgVisible = false, doubleTakeOff = false, look = true, movable = false, starLv = true, lookPlayer = false, showModelEffect = true})
|
|
GUI:EquipShow_setAutoUpdate(EquipShow_1)
|
|
GUI:setAnchorPoint(EquipShow_1, 0.50, 0.50)
|
|
GUI:setTouchEnabled(EquipShow_1, false)
|
|
GUI:setTag(EquipShow_1, 0)
|
|
|
|
-- Create reset_Layout
|
|
local reset_Layout = GUI:Layout_Create(Layout_2, "reset_Layout", 10, 103, 500, 76, false)
|
|
GUI:setAnchorPoint(reset_Layout, 0.00, 0.00)
|
|
GUI:setTouchEnabled(reset_Layout, false)
|
|
GUI:setTag(reset_Layout, 0)
|
|
|
|
-- Create reset_btn
|
|
local reset_btn = GUI:Button_Create(Layout_2, "reset_btn", 190, 21, "res/custom/38/6.png")
|
|
GUI:Button_setTitleText(reset_btn, [[]])
|
|
GUI:Button_setTitleColor(reset_btn, "#ffffff")
|
|
GUI:Button_setTitleFontSize(reset_btn, 16)
|
|
GUI:Button_titleEnableOutline(reset_btn, "#000000", 1)
|
|
GUI:setAnchorPoint(reset_btn, 0.00, 0.00)
|
|
GUI:setTouchEnabled(reset_btn, true)
|
|
GUI:setTag(reset_btn, 0)
|
|
|
|
ui.update(__data__)
|
|
return Layer
|
|
end
|
|
|
|
function ui.update(data)
|
|
for _, func in pairs(FUNCQUEUE) do
|
|
if func then func(data) end
|
|
end
|
|
end
|
|
|
|
return ui
|