38 lines
1.1 KiB
Lua
38 lines
1.1 KiB
Lua
local ui = {}
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local _V = function(...) return SL:GetMetaValue(...) end
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local FUNCQUEUE = {}
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local TAGOBJ = {}
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function ui.init(parent, __data__, __update__)
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if __update__ then return ui.update(__data__) end
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-- Create c_bg_img
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local c_bg_img = GUI:Image_Create(parent, "c_bg_img", 0, 0, "res/custom/01/3/0.png")
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GUI:setAnchorPoint(c_bg_img, 0.50, 0.50)
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GUI:setTouchEnabled(c_bg_img, false)
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GUI:setTag(c_bg_img, -1)
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-- Create ListView
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local ListView = GUI:ListView_Create(c_bg_img, "ListView", 12, 50, 524, 225, 1)
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GUI:ListView_setItemsMargin(ListView, 6)
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GUI:setAnchorPoint(ListView, 0.00, 0.00)
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GUI:setTouchEnabled(ListView, true)
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GUI:setTag(ListView, 0)
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-- Create Text_Recharge
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local Text_Recharge = GUI:Text_Create(c_bg_img, "Text_Recharge", 262, 33, 18, "#00ff00", [[累计充值:0元]])
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GUI:Text_enableOutline(Text_Recharge, "#000000", 2)
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GUI:setAnchorPoint(Text_Recharge, 0.50, 0.50)
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GUI:setTouchEnabled(Text_Recharge, false)
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GUI:setTag(Text_Recharge, -1)
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ui.update(__data__)
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return c_bg_img
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end
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function ui.update(data)
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for _, func in pairs(FUNCQUEUE) do
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if func then func(data) end
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end
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end
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return ui
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