bayuMIR/client/dev/GUIExport/game/Tongyong/HuiShouUI.lua
2026-06-12 02:32:15 +08:00

196 lines
7 KiB
Lua

local ui = {}
local _V = function(...) return SL:GetMetaValue(...) end
local FUNCQUEUE = {}
local TAGOBJ = {}
function ui.init(parent, __data__, __update__)
if __update__ then return ui.update(__data__) end
-- Create Layer
local Layer = GUI:Node_Create(parent, "Layer", 0, 0)
GUI:setTag(Layer, -1)
-- Create bg_close
local bg_close = GUI:Layout_Create(Layer, "bg_close", 3, 0, 1136, 640, false)
GUI:Layout_setBackGroundColorType(bg_close, 1)
GUI:Layout_setBackGroundColor(bg_close, "#000000")
GUI:Layout_setBackGroundColorOpacity(bg_close, 0)
GUI:setAnchorPoint(bg_close, 0.00, 0.00)
GUI:setTouchEnabled(bg_close, true)
GUI:setTag(bg_close, -1)
-- Create nd_root
local nd_root = GUI:Node_Create(Layer, "nd_root", 568, 320)
GUI:setTag(nd_root, 670)
TAGOBJ["670"] = nd_root
-- Create img_bg
local img_bg = GUI:Image_Create(nd_root, "img_bg", 0, 0, "res/public/1900000610.png")
GUI:setChineseName(img_bg, "背景图片")
GUI:setAnchorPoint(img_bg, 0.50, 0.50)
GUI:setTouchEnabled(img_bg, true)
GUI:setTag(img_bg, -1)
-- Create btn_close
local btn_close = GUI:Button_Create(img_bg, "btn_close", 800, 478, "res/public/1900000510.png")
GUI:Button_loadTexturePressed(btn_close, "res/public/1900000511.png")
GUI:setContentSize(btn_close, 26, 42)
GUI:setIgnoreContentAdaptWithSize(btn_close, false)
GUI:Button_setTitleText(btn_close, [[]])
GUI:Button_setTitleColor(btn_close, "#ffffff")
GUI:Button_setTitleFontSize(btn_close, 14)
GUI:Button_titleDisableOutLine(btn_close)
GUI:setAnchorPoint(btn_close, 0.00, 0.00)
GUI:setTouchEnabled(btn_close, true)
GUI:setTag(btn_close, -1)
-- Create sj_bg
local sj_bg = GUI:Image_Create(img_bg, "sj_bg", 0, 0, "res/custom/30/bg.png")
GUI:setAnchorPoint(sj_bg, 0.00, 0.00)
GUI:setTouchEnabled(sj_bg, false)
GUI:setTag(sj_bg, 0)
-- Create btn_list
local btn_list = GUI:ListView_Create(sj_bg, "btn_list", 50, 139, 159, 338, 1)
GUI:setAnchorPoint(btn_list, 0.00, 0.00)
GUI:setTouchEnabled(btn_list, true)
GUI:setTag(btn_list, 0)
-- Create Button_1
local Button_1 = GUI:Button_Create(btn_list, "Button_1", 0, 297, "res/custom/30/btn_2.png")
GUI:setContentSize(Button_1, 161, 41)
GUI:setIgnoreContentAdaptWithSize(Button_1, false)
GUI:Button_setTitleText(Button_1, [[按钮]])
GUI:Button_setTitleColor(Button_1, "#d9d1b6")
GUI:Button_setTitleFontSize(Button_1, 20)
GUI:Button_titleEnableOutline(Button_1, "#000000", 2)
GUI:setAnchorPoint(Button_1, 0.00, 0.00)
GUI:setTouchEnabled(Button_1, true)
GUI:setTag(Button_1, 0)
-- Create item_list
local item_list = GUI:ListView_Create(sj_bg, "item_list", 213, 108, 568, 329, 1)
GUI:ListView_setItemsMargin(item_list, 4)
GUI:setAnchorPoint(item_list, 0.00, 0.00)
GUI:setTouchEnabled(item_list, true)
GUI:setTag(item_list, 0)
-- Create Image_1
local Image_1 = GUI:Image_Create(item_list, "Image_1", 0, 289, "res/public/bg_bti_07.png")
GUI:Image_setScale9Slice(Image_1, 5, 5, 5, 5)
GUI:setContentSize(Image_1, 568, 40)
GUI:setIgnoreContentAdaptWithSize(Image_1, false)
GUI:setAnchorPoint(Image_1, 0.00, 0.00)
GUI:setTouchEnabled(Image_1, false)
GUI:setTag(Image_1, 0)
-- Create Panel_1
local Panel_1 = GUI:Layout_Create(Image_1, "Panel_1", 7, 0, 180, 40, false)
GUI:setAnchorPoint(Panel_1, 0.00, 0.00)
GUI:setTouchEnabled(Panel_1, false)
GUI:setTag(Panel_1, 0)
-- Create CheckBox_5
local CheckBox_5 = GUI:CheckBox_Create(Image_1, "CheckBox_5", 522, 20, "res/custom/30/1.png", "res/custom/30/2.png")
GUI:setContentSize(CheckBox_5, 29, 29)
GUI:setIgnoreContentAdaptWithSize(CheckBox_5, false)
GUI:CheckBox_setSelected(CheckBox_5, false)
GUI:setAnchorPoint(CheckBox_5, 0.50, 0.50)
GUI:setTouchEnabled(CheckBox_5, true)
GUI:setTag(CheckBox_5, 0)
-- Create CheckBox_3
local CheckBox_3 = GUI:CheckBox_Create(sj_bg, "CheckBox_3", 214, 33, "res/custom/30/1.png", "res/custom/30/2.png")
GUI:setContentSize(CheckBox_3, 29, 29)
GUI:setIgnoreContentAdaptWithSize(CheckBox_3, false)
GUI:CheckBox_setSelected(CheckBox_3, false)
GUI:setAnchorPoint(CheckBox_3, 0.00, 0.00)
GUI:setTouchEnabled(CheckBox_3, true)
GUI:setTag(CheckBox_3, 0)
-- Create CheckBox_4
local CheckBox_4 = GUI:CheckBox_Create(sj_bg, "CheckBox_4", 214, 70, "res/custom/30/1.png", "res/custom/30/2.png")
GUI:setContentSize(CheckBox_4, 29, 29)
GUI:setIgnoreContentAdaptWithSize(CheckBox_4, false)
GUI:CheckBox_setSelected(CheckBox_4, false)
GUI:setAnchorPoint(CheckBox_4, 0.00, 0.00)
GUI:setTouchEnabled(CheckBox_4, true)
GUI:setTag(CheckBox_4, 0)
-- Create up_btn
local up_btn = GUI:Button_Create(sj_bg, "up_btn", 639, 41, "res/custom/30/btn_1.png")
GUI:setContentSize(up_btn, 140, 47)
GUI:setIgnoreContentAdaptWithSize(up_btn, false)
GUI:Button_setTitleText(up_btn, [[]])
GUI:Button_setTitleColor(up_btn, "#ffffff")
GUI:Button_setTitleFontSize(up_btn, 16)
GUI:Button_titleEnableOutline(up_btn, "#000000", 1)
GUI:setAnchorPoint(up_btn, 0.00, 0.00)
GUI:setTouchEnabled(up_btn, true)
GUI:setTag(up_btn, 0)
-- Create up_btn_1
local up_btn_1 = GUI:Button_Create(sj_bg, "up_btn_1", 492, 41, "res/custom/30/btn_5.png")
GUI:setContentSize(up_btn_1, 140, 47)
GUI:setIgnoreContentAdaptWithSize(up_btn_1, false)
GUI:Button_setTitleText(up_btn_1, [[]])
GUI:Button_setTitleColor(up_btn_1, "#ffffff")
GUI:Button_setTitleFontSize(up_btn_1, 16)
GUI:Button_titleEnableOutline(up_btn_1, "#000000", 1)
GUI:setAnchorPoint(up_btn_1, 0.00, 0.00)
GUI:setTouchEnabled(up_btn_1, true)
GUI:setTag(up_btn_1, 0)
-- Create Image_2
local Image_2 = GUI:Image_Create(sj_bg, "Image_2", 255, 37, "res/custom/30/text_2.png")
GUI:setAnchorPoint(Image_2, 0.00, 0.00)
GUI:setTouchEnabled(Image_2, false)
GUI:setTag(Image_2, 0)
-- Create Image_3
local Image_3 = GUI:Image_Create(sj_bg, "Image_3", 255, 73, "res/custom/30/text_1.png")
GUI:setAnchorPoint(Image_3, 0.00, 0.00)
GUI:setTouchEnabled(Image_3, false)
GUI:setTag(Image_3, 0)
-- Create up_btn_2
local up_btn_2 = GUI:Button_Create(sj_bg, "up_btn_2", 342, 41, "res/custom/30/btn_4.png")
GUI:setContentSize(up_btn_2, 140, 47)
GUI:setIgnoreContentAdaptWithSize(up_btn_2, false)
GUI:Button_setTitleText(up_btn_2, [[]])
GUI:Button_setTitleColor(up_btn_2, "#ffffff")
GUI:Button_setTitleFontSize(up_btn_2, 16)
GUI:Button_titleEnableOutline(up_btn_2, "#000000", 1)
GUI:setAnchorPoint(up_btn_2, 0.00, 0.00)
GUI:setTouchEnabled(up_btn_2, true)
GUI:setTag(up_btn_2, 0)
-- Create Image_4
local Image_4 = GUI:Image_Create(sj_bg, "Image_4", 60, 37, "res/custom/30/text_3.png")
GUI:setAnchorPoint(Image_4, 0.00, 0.00)
GUI:setTouchEnabled(Image_4, false)
GUI:setTag(Image_4, 0)
-- Create Image_5
local Image_5 = GUI:Image_Create(sj_bg, "Image_5", 62, 99, "res/custom/30/text_4.png")
GUI:setAnchorPoint(Image_5, 0.00, 0.00)
GUI:setTouchEnabled(Image_5, false)
GUI:setTag(Image_5, 0)
-- Create Text_beilv
local Text_beilv = GUI:Text_Create(sj_bg, "Text_beilv", 149, 99, 16, "#00ff00", [[100%]])
GUI:Text_enableOutline(Text_beilv, "#000000", 2)
GUI:setAnchorPoint(Text_beilv, 0.00, 0.00)
GUI:setTouchEnabled(Text_beilv, false)
GUI:setTag(Text_beilv, 0)
ui.update(__data__)
return Layer
end
function ui.update(data)
for _, func in pairs(FUNCQUEUE) do
if func then func(data) end
end
end
return ui