bayuMIR/client/dev/GUIExport/game/FuLiDaTing/LeiChongJiangLiUI.lua
2026-06-13 04:06:23 +08:00

38 lines
1.1 KiB
Lua

local ui = {}
local _V = function(...) return SL:GetMetaValue(...) end
local FUNCQUEUE = {}
local TAGOBJ = {}
function ui.init(parent, __data__, __update__)
if __update__ then return ui.update(__data__) end
-- Create c_bg_img
local c_bg_img = GUI:Image_Create(parent, "c_bg_img", 0, 0, "res/custom/01/7/bg.png")
GUI:setAnchorPoint(c_bg_img, 0.50, 0.50)
GUI:setTouchEnabled(c_bg_img, false)
GUI:setTag(c_bg_img, -1)
-- Create ListView
local ListView = GUI:ListView_Create(c_bg_img, "ListView", 12, 15, 524, 312, 1)
GUI:ListView_setItemsMargin(ListView, 6)
GUI:setAnchorPoint(ListView, 0.00, 0.00)
GUI:setTouchEnabled(ListView, true)
GUI:setTag(ListView, 0)
-- Create Text_Recharge
local Text_Recharge = GUI:Text_Create(c_bg_img, "Text_Recharge", 442, 353, 18, "#00ff00", [[累计充值:0元]])
GUI:Text_enableOutline(Text_Recharge, "#000000", 2)
GUI:setAnchorPoint(Text_Recharge, 0.50, 0.50)
GUI:setTouchEnabled(Text_Recharge, false)
GUI:setTag(Text_Recharge, -1)
ui.update(__data__)
return c_bg_img
end
function ui.update(data)
for _, func in pairs(FUNCQUEUE) do
if func then func(data) end
end
end
return ui