62 lines
2 KiB
Lua
62 lines
2 KiB
Lua
local ui = {}
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local _V = function(...) return SL:GetMetaValue(...) end
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local FUNCQUEUE = {}
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local TAGOBJ = {}
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function ui.init(parent, __data__, __update__)
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if __update__ then return ui.update(__data__) end
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-- Create Layer
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local Layer = GUI:Node_Create(parent, "Layer", 0, 0)
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GUI:setTag(Layer, -1)
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-- Create bg_close
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local bg_close = GUI:Layout_Create(Layer, "bg_close", 0, 0, 0, 0, false)
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GUI:Layout_setBackGroundColorType(bg_close, 1)
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GUI:Layout_setBackGroundColor(bg_close, "#000000")
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GUI:Layout_setBackGroundColorOpacity(bg_close, 0)
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GUI:setAnchorPoint(bg_close, 0.00, 0.00)
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GUI:setTouchEnabled(bg_close, true)
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GUI:setTag(bg_close, -1)
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-- Create nd_root
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local nd_root = GUI:Node_Create(Layer, "nd_root", 0, 0)
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GUI:setTag(nd_root, -1)
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-- Create img_bg
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local img_bg = GUI:Image_Create(nd_root, "img_bg", 0, 0, "res/custom/48/bg.png")
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GUI:setAnchorPoint(img_bg, 0.50, 0.50)
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GUI:setTouchEnabled(img_bg, true)
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GUI:setTag(img_bg, -1)
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-- Create btn_service
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local btn_service = GUI:Button_Create(img_bg, "btn_service", 198, 58, "res/custom/48/btn.png")
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GUI:Button_setTitleText(btn_service, [[]])
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GUI:Button_setTitleColor(btn_service, "#ffffff")
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GUI:Button_setTitleFontSize(btn_service, 16)
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GUI:Button_titleEnableOutline(btn_service, "#000000", 1)
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GUI:setAnchorPoint(btn_service, 0.50, 0.50)
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GUI:setTouchEnabled(btn_service, true)
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GUI:setTag(btn_service, -1)
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-- Create btn_close
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local btn_close = GUI:Button_Create(img_bg, "btn_close", 381, 329, "res/public/1900000510.png")
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GUI:Button_loadTexturePressed(btn_close, "res/public/1900000511.png")
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GUI:Button_setTitleText(btn_close, [[]])
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GUI:Button_setTitleColor(btn_close, "#ffffff")
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GUI:Button_setTitleFontSize(btn_close, 16)
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GUI:Button_titleEnableOutline(btn_close, "#000000", 1)
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GUI:setAnchorPoint(btn_close, 0.00, 0.00)
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GUI:setTouchEnabled(btn_close, true)
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GUI:setTag(btn_close, 0)
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ui.update(__data__)
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return Layer
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end
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function ui.update(data)
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for _, func in pairs(FUNCQUEUE) do
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if func then func(data) end
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end
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end
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return ui
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