bayuMIR/client/dev/GUIExport/game/A/ZhuangBeiFenJieUI.lua
2026-06-12 02:32:15 +08:00

90 lines
No EOL
3.4 KiB
Lua

local ui = {}
function ui.init(parent)
-- Create Layer
local Layer = GUI:Node_Create(parent, "Layer", 0.00, 0.00)
GUI:setAnchorPoint(Layer, 0.50, 0.50)
GUI:setTag(Layer, -1)
-- Create bg_close
local bg_close = GUI:Layout_Create(Layer, "bg_close", 0.00, 0.00, 1136.00, 640.00, false)
GUI:Layout_setBackGroundColorType(bg_close, 1)
GUI:Layout_setBackGroundColor(bg_close, "#000000")
GUI:Layout_setBackGroundColorOpacity(bg_close, 0)
GUI:setTouchEnabled(bg_close, true)
GUI:setTag(bg_close, -1)
-- Create nd_root
local nd_root = GUI:Node_Create(Layer, "nd_root", 568.00, 320.00)
GUI:setAnchorPoint(nd_root, 0.50, 0.50)
GUI:setTag(nd_root, 670)
-- Create img_bg
local img_bg = GUI:Image_Create(nd_root, "img_bg", 0.00, 0.00, "res/custom/04/0.png")
GUI:setChineseName(img_bg, "背景图片")
GUI:setAnchorPoint(img_bg, 0.50, 0.50)
GUI:setTouchEnabled(img_bg, true)
GUI:setTag(img_bg, -1)
-- Create btn_close
local btn_close = GUI:Button_Create(img_bg, "btn_close", 759.00, 431.00, "res/public/1900000510.png")
GUI:Button_loadTexturePressed(btn_close, "res/public/1900000511.png")
GUI:Button_setTitleText(btn_close, "")
GUI:Button_setTitleColor(btn_close, "#ffffff")
GUI:Button_setTitleFontSize(btn_close, 14)
GUI:Button_titleDisableOutLine(btn_close)
GUI:setTouchEnabled(btn_close, true)
GUI:setTag(btn_close, -1)
-- Create select_Item
local select_Item = GUI:ItemShow_Create(img_bg, "select_Item", 494.00, 295.00, {count = 1, look = true, bgVisible = false, index = 1})
GUI:setAnchorPoint(select_Item, 0.50, 0.50)
GUI:setTag(select_Item, -1)
GUI:setVisible(select_Item, false)
-- Create select_Text
local select_Text = GUI:Text_Create(img_bg, "select_Text", 496.00, 228.00, 16, "#ff0000", [[双击左侧选择分解装备]])
GUI:setAnchorPoint(select_Text, 0.50, 0.50)
GUI:setTouchEnabled(select_Text, false)
GUI:setTag(select_Text, -1)
GUI:Text_enableOutline(select_Text, "#000000", 2)
-- Create ListView
local ListView = GUI:ListView_Create(img_bg, "ListView", 307.00, 105.00, 400.00, 60.00, 2)
GUI:ListView_setGravity(ListView, 3)
GUI:setTouchEnabled(ListView, true)
GUI:setTag(ListView, -1)
-- Create Button
local Button = GUI:Button_Create(img_bg, "Button", 438.00, 43.00, "res/custom/04/2.png")
GUI:Button_loadTexturePressed(Button, "res/custom/04/3.png")
GUI:Button_setTitleText(Button, "")
GUI:Button_setTitleColor(Button, "#ffffff")
GUI:Button_setTitleFontSize(Button, 14)
GUI:Button_titleEnableOutline(Button, "#000000", 1)
GUI:setTouchEnabled(Button, true)
GUI:setTag(Button, -1)
-- Create sel_Layout
local sel_Layout = GUI:Layout_Create(img_bg, "sel_Layout", 57.00, 43.00, 246.00, 380.00, false)
GUI:Layout_setBackGroundColorType(sel_Layout, 1)
GUI:Layout_setBackGroundColor(sel_Layout, "#000000")
GUI:Layout_setBackGroundColorOpacity(sel_Layout, 140)
GUI:setTouchEnabled(sel_Layout, false)
GUI:setTag(sel_Layout, -1)
-- Create sel_ListView
local sel_ListView = GUI:ListView_Create(sel_Layout, "sel_ListView", 0.00, 0.00, 246.00, 380.00, 1)
GUI:ListView_setGravity(sel_ListView, 5)
GUI:setTouchEnabled(sel_ListView, true)
GUI:setTag(sel_ListView, -1)
-- Create Layout
local Layout = GUI:Layout_Create(sel_ListView, "Layout", 0.00, 200.00, 500.00, 200.00, false)
GUI:Layout_setBackGroundColorType(Layout, 1)
GUI:Layout_setBackGroundColor(Layout, "#96c8ff")
GUI:Layout_setBackGroundColorOpacity(Layout, 0)
GUI:setTouchEnabled(Layout, false)
GUI:setTag(Layout, -1)
end
return ui